sentences:  Lead designer Clint Hocking stated that at least 100 hours are needed to experience all of the game's content.One of the notably mechanics of "Far Cry 2" is its death mechanic; if the player-character's health drops to zero, or if the player-character falls to malaria, they will be shortly rescued by one of the game's other mercenaries, who will revive the character on the field.This can put the mercenary at risk of being killed, rendering them unusable for the rest of the game.