sentences:  The aim of the game is to complete a day's worth of work for each character; each character has a job to do stereotypical of their skill - for instance, Wally has to build a wall, Wilma has to take back three books to the library, etc.Completing the job awards the character with a letter, which spells out a password to open a safe holding everyone's wages.The eventual password is "BREAK" - knowing this does not spoil the game since most of the letters can be seen before jobs are complete; the game requires them to be actually collected before allowing the safe to open.