public function rotate(float $angle)
	{
		// Allowed rotation values
		$degs = [
			90,
			180,
			270,
		];

		if ($angle === '' || ! in_array($angle, $degs))
		{
			throw ImageException::forMissingAngle();
		}

		// cast angle as an int, for our use
		$angle = (int) $angle;

		// Reassign the width and height
		if ($angle === 90 || $angle === 270)
		{
			$temp         = $this->height;
			$this->width  = $this->height;
			$this->height = $temp;
		}

		// Call the Handler-specific version.
		$this->_rotate($angle);

		return $this;
	}
public function rotate(float $angle)
	{
		// Allowed rotation values
		$degs = [
			90,
			180,
			270,
		];

		if ($angle === '' || ! in_array($angle, $degs))
		{
			throw ImageException::forMissingAngle();
		}

		// cast angle as an int, for our use
		$angle = (int) $angle;

		// Reassign the width and height
		if ($angle === 90 || $angle === 270)
		{
			$temp         = $this->height;
			$this->width  = $this->height;
			$this->height = $temp;
		}

		// Call the Handler-specific version.
		$this->_rotate($angle);

		return $this;
	}
public function rotate ( float $ angle ) { // Allowed rotation values $ degs = [ 90 , 180 , 270 , ] ; if ( $ angle === '' || ! in_array ( $ angle , $ degs ) ) { throw ImageException :: forMissingAngle ( ) ; } // cast angle as an int, for our use $ angle = ( int ) $ angle ; // Reassign the width and height if ( $ angle === 90 || $ angle === 270 ) { $ temp = $ this -> height ; $ this -> width = $ this -> height ; $ this -> height = $ temp ; } // Call the Handler-specific version. $ this -> _rotate ( $ angle ) ; return $ this ; }
Rotates the image on the current canvas.

@param float $angle

@return mixed
Rotates the image on the current canvas .