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1 |
+
Text
|
2 |
+
"5th EditionRULESTOUCH
|
3 |
+
FOOTBALL
|
4 |
+
5th EditionRULESTOUCH
|
5 |
+
FOOTBALL
|
6 |
+
Touch Football Australia (TFA) undertook an extensive internal review of their
|
7 |
+
domestic playing rules throughout 2018 and 2019. The review was led by
|
8 |
+
an vastly experienced group of current and past players, coaches, referees
|
9 |
+
and administrators of the sport from community competitions to the elite
|
10 |
+
international game. This group consulted broadly within the Australian
|
11 |
+
community to develop a set of playing rules that could be applied across all
|
12 |
+
levels of the sport.
|
13 |
+
The result was the TFA 8th Edition Playing Rules.
|
14 |
+
At the Federation of International Touch Paris Convention held in October
|
15 |
+
2019 Touch Football Australia presented the TFA 8th Edition Playing Rules and
|
16 |
+
subsequently offered FIT and all National Touch Associations (NTAs) royalty
|
17 |
+
free rights to use the newly developed rules.
|
18 |
+
Consequently, the FIT Board resolved to adopt the TFA 8th Edition Playing Rules
|
19 |
+
as the 5th Edition FIT Playing Rules to be used across all levels of the game
|
20 |
+
internationally. FIT and its Members acknowledge and thank Touch Football
|
21 |
+
Australia for the rights to use these rules.
|
22 |
+
Whilst consistency in the application of the rules of the game is important, FIT
|
23 |
+
encourages its members to offer features in local competition rules to ensure
|
24 |
+
that all participants enjoy a high quality experience. These Rules in no way
|
25 |
+
restrict any NTA or their authorised competition providers from having different
|
26 |
+
match conditions to these Rules. Any adaptation of or alterations to the Rules
|
27 |
+
for local competitions should be clearly articulated in relevant competition
|
28 |
+
guidelines and be readily available for players, coaches and referees alikePreamble
|
29 |
+
COPYRIGHT © Touch Football Australia 2020
|
30 |
+
All rights reserved. These Touch Football Rules are protected by copyright laws. Except as permitted under the
|
31 |
+
Copyright Act, these Rules must not be reproduced by any process, electronic or otherwise, without the written
|
32 |
+
permission of Touch Football Australia.
|
33 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020Appendix 1 – Field of PlayContents
|
34 |
+
01 IThe Field of Play 5
|
35 |
+
02 IPlayer Registration 5
|
36 |
+
03 IThe Ball 6
|
37 |
+
04 IPlaying Uniform 6
|
38 |
+
05 ITeam Composition 6
|
39 |
+
06 ITeam Coach and Team Officials 7
|
40 |
+
07 ICommencement and Recommencement of Play 7
|
41 |
+
08 IMatch Duration 8
|
42 |
+
09 IPossession 8
|
43 |
+
10 IThe Touch 9
|
44 |
+
11 IPassing 10
|
45 |
+
12 IBall Touched in Flight 10
|
46 |
+
13 IThe Rollball 11
|
47 |
+
14 IScoring 13
|
48 |
+
15 IOffside 13
|
49 |
+
16 IObstruction 14
|
50 |
+
17 IInterchange 14
|
51 |
+
18 IPenalty 15
|
52 |
+
19 IAdvantage 16
|
53 |
+
20 IMisconduct 16
|
54 |
+
21 IForced Interchange 16
|
55 |
+
22 ISin Bin 16
|
56 |
+
23 IDismissal 17
|
57 |
+
24 IDrop-Off 17
|
58 |
+
25 IMatch Officials 18
|
59 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 Definitions and Terminology
|
60 |
+
Unless the contrary intention appears, the following definitions and terminology apply
|
61 |
+
to the game of Touch:
|
62 |
+
TERM/PHRASE DEFINITION/DESCRIPTION
|
63 |
+
Advantage The period of time after an Infringement in which the non-offending
|
64 |
+
side has the opportunity to gain Advantage either territorial, tactical
|
65 |
+
or in the form of a Try.
|
66 |
+
Attacking Try Line The line on or over which a player has to place the ball to
|
67 |
+
score a Try.
|
68 |
+
Attacking Team The Team which has or is gaining Possession.
|
69 |
+
Behind A position or direction towards a Team’s Defending Try Line.
|
70 |
+
Change of Possession The act of moving control of the ball from one Team to the other.
|
71 |
+
Dead/Dead Ball When the ball is out of play including the period following a Try and
|
72 |
+
until the match is recommenced and when the ball goes to ground
|
73 |
+
and/or outside the boundaries of the Field of Play prior to the
|
74 |
+
subsequent Rollball.
|
75 |
+
Dead Ball Line The end boundaries of the Field of Play. There is one at each end of
|
76 |
+
the Field of Play. See Appendix 1.
|
77 |
+
Defending Try Line The line which a Team has to defend to prevent a Try.
|
78 |
+
Defending Team The Team without or which is losing Possession.
|
79 |
+
Dismissal When a player is sent from the Field of Play for the rest of the match.
|
80 |
+
Drop-Off A procedure used to determine a Winner following equal scores at
|
81 |
+
the expiration of normal Duration.
|
82 |
+
Duration The length of time a competition match lasts, which is normally
|
83 |
+
forty-five minutes, inclusive of a five (5) minute Half Time.
|
84 |
+
End of Play When the Referee indicates completion of the match.
|
85 |
+
Exclusion When a player is sent to the nearest Sin Bin Area following three (3)
|
86 |
+
penalties by the Defending Team upon entering their Seven Metre
|
87 |
+
Zone. The player is counted as a player on the Field of Play and
|
88 |
+
cannot be replaced or interchanged.
|
89 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
90 |
+
1FIT Federation of International Touch
|
91 |
+
Field of Play The playing area bounded by the Sidelines and Dead Ball Lines, both
|
92 |
+
of which are out of bounds. See Appendix 1.
|
93 |
+
Forced Interchange When a player is required to undertake a compulsory Interchange for
|
94 |
+
an Infringement ruled more serious than a Penalty but less serious
|
95 |
+
than a Permanent Interchange, Sin Bin or Dismissal.
|
96 |
+
Forward A position or direction towards the Dead Ball Line beyond the Team’s
|
97 |
+
Attacking Try Line.
|
98 |
+
Full Time The expiration of the second period of time allowed for play.
|
99 |
+
Half The player who takes Possession following a Rollball.
|
100 |
+
Half Time The break in play between the two halves of a match.
|
101 |
+
Imminent About to occur, it is almost certain to occur.
|
102 |
+
Infringement The action of a player contrary to the Rules of the game.
|
103 |
+
In-Goal Area The area in the Field of Play bounded by the Sidelines, the Try Lines
|
104 |
+
and the Dead Ball Lines. There are two (2), one (1) at each end of the
|
105 |
+
Field of Play. See Appendix 1.
|
106 |
+
Interchange The act of an on-field player leaving the Field of Play to be replaced
|
107 |
+
by an off-field player entering the Field of Play.
|
108 |
+
Interchange Area A marked rectangle for each Team on opposite sides of the Field
|
109 |
+
of Play usually measuring 20 metres long by no more than five (5)
|
110 |
+
metres wide, extending ten (10) metres either side of the Halfway
|
111 |
+
Line and not less than one (1) metre from the Sideline. It is the area
|
112 |
+
in which all off-field players must remain until an Interchange is
|
113 |
+
initiated. See Appendix 1.
|
114 |
+
Kick Strike or propel forcibly with the foot, a blow or forceful thrust with
|
115 |
+
the foot to the ball. A Tap to commence or recommence play or a
|
116 |
+
Penalty Tap is not defined as a kick.
|
117 |
+
Line Markings Markings of the Field of Play. See Appendix 1.
|
118 |
+
Link The player beside the Wing player.
|
119 |
+
Mark (for a Tap) The centre of the Halfway Line for the commencement or
|
120 |
+
recommencement of play, or the position where a Penalty Tap is
|
121 |
+
awarded as a result of an Infringement.
|
122 |
+
Mark (for a Touch) The position in the Field of Play where the player in Possession was
|
123 |
+
at the time the Touch was made.
|
124 |
+
FIT Playing Rules - 5th Edition
|
125 |
+
2
|
126 |
+
COPYRIGHT © Touch Football Australia 2020Middle The player inside the Link player.
|
127 |
+
NTA National Touch Association
|
128 |
+
As defined in the FIT Constitution.
|
129 |
+
Obstruction A deliberate attempt by either an attacking or defending player
|
130 |
+
to gain an unfair Advantage by interfering with the opposition to
|
131 |
+
prevent them from gaining a rightful Advantage.
|
132 |
+
Offside (Attacker)"
|
133 |
+
"A deliberate attempt by either an attacking or defending player
|
134 |
+
to gain an unfair Advantage by interfering with the opposition to
|
135 |
+
prevent them from gaining a rightful Advantage.
|
136 |
+
Offside (Attacker) An attacking player in a position Forward of the ball.
|
137 |
+
Offside (Defender) A defending player in a position closer than seven (7) metres from
|
138 |
+
the Mark of the Rollball; or ten (10) metres from the Mark of a Tap.
|
139 |
+
Onside A position whereby a player may legitimately become involved with
|
140 |
+
play. A player with both feet on or behind their Defending Try Line.
|
141 |
+
Pass The act of changing Possession between individual attacking
|
142 |
+
players by propelling the ball laterally and/or backwards and may
|
143 |
+
include a flick, knock or throw.
|
144 |
+
Perimeter A border not less than five (5) metres from the boundary of the Field
|
145 |
+
of Play. See Appendix 1.
|
146 |
+
Penalty The Ruling by a Referee to award a Tap when a player or Team
|
147 |
+
infringes the Rules of the game.
|
148 |
+
Possession Refers to the player or Team that has control of the ball. Providing
|
149 |
+
other Rules do not apply, the Team with the ball is entitled to six (6)
|
150 |
+
Touches.
|
151 |
+
Referee The match official(s) appointed to make Rulings during the conduct
|
152 |
+
of a match.
|
153 |
+
Rollball The act of bringing the ball into play following a Touch or a Change
|
154 |
+
of Possession.
|
155 |
+
Ruck/Rollball Area The area, not exceeding one (1) metre in distance, between the
|
156 |
+
player performing a Rollball and the Half.
|
157 |
+
Ruling The decision made by a Referee as a result of particular
|
158 |
+
circumstance and may result in a Play On, a Tap Penalty, a discipline
|
159 |
+
option, Change of Possession or a Try.
|
160 |
+
Seven Metre Zone The area between the seven (7) metre line and the Try Line. See
|
161 |
+
Appendix 1.
|
162 |
+
Sidelines The side boundaries of the Field of Play. See Appendix 1.
|
163 |
+
Sin Bin A player sent to the Sin-Bin Area for a period of four (4) completed
|
164 |
+
Possessions. The player is counted as a player on the Field of Play
|
165 |
+
and cannot be replaced or Interchanged.
|
166 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
167 |
+
3Sin Bin Area The area between the Dead Ball Line and the Perimeter where
|
168 |
+
players are sent for either a Sin Bin period or Exclusion for repeated
|
169 |
+
Seven Metre Zone Infringements. There are four (4) Sin Bin Areas.
|
170 |
+
See Appendix 1.
|
171 |
+
Spirit of the Game The act of good sportsmanship and fair play.
|
172 |
+
Substitute Player The player who replaces another player during Interchange. There is
|
173 |
+
a maximum of eight (8) substitute players in any Team and except
|
174 |
+
when interchanging, in the Sin Bin, dismissed or on the Field of Play,
|
175 |
+
they must remain in the Substitution Box.
|
176 |
+
Tap and Tap Penalty The method of commencing the match, recommencing the match
|
177 |
+
after Half Time and after a Try has been scored. The Tap is also the
|
178 |
+
method of recommencing play when a Penalty is awarded. The Tap
|
179 |
+
is taken by placing the ball on the ground at or behind the Mark,
|
180 |
+
releasing both hands from the ball, tapping the ball gently with either
|
181 |
+
foot or touching the foot on the ball. The ball must not roll or move
|
182 |
+
more than one (1) metre in any direction and must be retrieved
|
183 |
+
cleanly, without touching the ground again. The player may face any
|
184 |
+
direction and use either foot. Provided it is at the Mark, the ball does
|
185 |
+
not have to be lifted from the ground prior to a Tap being taken.
|
186 |
+
Team A group of players constituting one (1) side in a competition match.
|
187 |
+
TFA Touch Football Australia Limited
|
188 |
+
Touch Any contact between the player in Possession and a defending
|
189 |
+
player. A Touch includes contact on the ball, hair or clothing and may
|
190 |
+
be made by a defending player or by the player in Possession.
|
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+
Touch Count The progressive number of Touches that each Team has before a
|
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+
Change of Possession, from zero (0) to six (6).
|
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+
Try The result of any attacking player, except the Half, placing the ball on
|
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+
or over the Team’s Attacking Try Line before being Touched.
|
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+
Try Lines The lines separating the In-Goal Areas from the Field of Play. See
|
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+
Appendix 1.
|
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+
Voluntary Rollball The player in Possession performs a Rollball before a Touch is made
|
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+
with a defending player.
|
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+
Wing The player outside the Link player.
|
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+
Winner The Team that scores the most Tries during the match.
|
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+
FIT Playing Rules - 5th Edition
|
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+
4
|
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+
COPYRIGHT © Touch Football Australia 2020 Rules of Play Mode of Play
|
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+
The object of the game of Touch is for each Team to score Tries and to prevent the
|
205 |
+
opposition from scoring. The ball may be passed, knocked or handed between players
|
206 |
+
of the Attacking Team who may in turn run or otherwise move with the ball in an
|
207 |
+
attempt to gain territorial Advantage and to score Tries. Defending players prevent
|
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+
the Attacking Team from gaining a territorial Advantage by touching the ball carrier.
|
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+
1 The Field of Play
|
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+
1.1 The Field of Play is rectangular in shape measuring 70 metres in length from
|
211 |
+
Try Line to Try Line, excluding the In-Goal Areas and 50 metres in width from
|
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+
Sideline to Sideline excluding the Interchange Areas.
|
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+
1.1.1 Variations to the dimensions of the Field of Play may be made but must be
|
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+
included in relevant competition, event or tournament conditions
|
215 |
+
1.2 Line Markings should be 4cm in width but must be no less than 2.5cm. Line
|
216 |
+
Markings are to be laid out as shown in Appendix 1 - The Field of Play. Sidelines
|
217 |
+
extend seven (7) metres beyond the Try Lines to join the Dead Ball Lines and
|
218 |
+
define the In-Goal Areas which measure fifty (50) metres wide by seven (7)
|
219 |
+
metres in length.
|
220 |
+
1.3 The Interchange Areas are located no closer than one (1) metre from each
|
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+
Sideline.
|
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+
1.4 Suitably sized markers, cones or corner posts of a distinguishing colour and
|
223 |
+
made from safe and pliable material should be positioned at the intersections of
|
224 |
+
the Sideline and Halfway line and the Sideline and the Try Line.
|
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+
1.4.1 Markers, cones or corner posts placed on the junction of the Sideline and
|
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+
Try Line are deemed to be in the Field of Play.
|
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+
1.4.2 All other markers or cones are deemed to be out of the Field of Play.
|
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+
1.5 The standard playing surface is grass. Other surfaces including synthetic grass
|
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+
may be used but shall be subject to NTA approved standards.
|
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+
1.6 The Field of Play boundary lines are deemed to be out of play. Play becomes
|
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+
Dead when the ball or a player in Possession touches the ground on or over a
|
232 |
+
Sideline or Dead Ball Line.
|
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+
2 Player Registration
|
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+
2.1 Participating players are to be registered with a NTA or with an approved NTA
|
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+
competition provider.
|
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+
2.2 Teams playing unregistered players are liable to forfeit any match in which
|
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+
unregistered players have competed.
|
238 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
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+
53 The Ball
|
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+
3.1 The game is played with an oval, inflated ball of a shape, colour and size
|
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+
approved by FIT or the NTA.
|
242 |
+
3.2 The ball shall be inflated to the manufacturers’ recommended air pressure.
|
243 |
+
3.3 The Referee shall immediately pause the match if the size and shape of the ball
|
244 |
+
no longer complies with clauses 3.1 or 3.2 to allow for the ball to replaced or the
|
245 |
+
issue rectified.
|
246 |
+
3.4 The ball must not be hidden under player attire.
|
247 |
+
4 Playing Uniform
|
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+
4.1 Participating players are to be correctly attired in matching Team uniforms
|
249 |
+
4.2 Playing uniforms consist of shirt, singlet or other item as approved by the NTA
|
250 |
+
or NTA competition provider, shorts and/or tights and socks.
|
251 |
+
4.3 All players are to wear a unique ident"
|
252 |
+
"ing uniforms consist of shirt, singlet or other item as approved by the NTA
|
253 |
+
or NTA competition provider, shorts and/or tights and socks.
|
254 |
+
4.3 All players are to wear a unique identifying number not less than 16cm in height,
|
255 |
+
clearly displayed on the rear of the playing top.
|
256 |
+
4.3.1 Identifying numbers must feature no more than two (2) digits.
|
257 |
+
4.4 Hats or caps are permitted to be worn during a match provided they are safe
|
258 |
+
and meet any NTA regulations.
|
259 |
+
4.5 Safe footwear must be worn with exceptions allowed for game variants such as
|
260 |
+
Beach Touch.
|
261 |
+
4.6 Light leather or synthetic boots with soft moulded soles are permitted.
|
262 |
+
4.6.1 Shoes with screw-in studs are not to be worn by any player or Referee.
|
263 |
+
4.7 Players are not to participate in any match wearing any item of jewellery,
|
264 |
+
chain, identification band/bracelet or similar item that may prove dangerous.
|
265 |
+
Any jewellery or other items that cannot be removed are to be taped to the
|
266 |
+
satisfaction of the Referee.
|
267 |
+
4.8 Long (extend beyond the finger flesh when viewed from the palm) or sharp
|
268 |
+
fingernails are not allowed.
|
269 |
+
4.9 Referees and players may wear spectacles or sunglasses provided they are safe
|
270 |
+
and securely attached.
|
271 |
+
4.10 Referees and players may wear sport monitoring equipment and medical
|
272 |
+
supports such as knee or ankle braces provided, at the sole discretion of
|
273 |
+
competition’s controlling body, the items are not dangerous.
|
274 |
+
5 Team Composition
|
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+
5.1 A Team consists of a maximum of 14 players, no more than six (6) of whom are
|
276 |
+
allowed on the field at any time.
|
277 |
+
FIT Playing Rules - 5th Edition
|
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+
6
|
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+
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty awarded to the non-offending Team at the time the offence is identified
|
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+
seven (7) metres infield on the Halfway Line or the position of the ball, whichever is the
|
281 |
+
greater Advantage.
|
282 |
+
5.2 A Team must have a minimum of four (4) players on the field for a match to
|
283 |
+
commence or continue, except during a Drop-Off.
|
284 |
+
5.3 Where the number of players on the field from one Team falls below four (4),
|
285 |
+
the match is to be abandoned and the non-offending Team is to be declared the
|
286 |
+
Winner.
|
287 |
+
5.3.1 This does not apply for players sent to the Sin Bin Area.
|
288 |
+
5.4 In mixed gender competitions, the maximum number of males allowed on the
|
289 |
+
Field of Play is three (3), the minimum male requirement is one (1) and the
|
290 |
+
minimum female requirement is one (1).
|
291 |
+
6 Team Coach and Team Officials
|
292 |
+
6.1 The Team coach(s) and Team officials may be permitted inside the Perimeter
|
293 |
+
but shall be required to be positioned either in the Interchange Area or at the
|
294 |
+
end of the Field of Play for the duration of the match.
|
295 |
+
6.2 The Team coach(s) and Team officials may move from one position to the other
|
296 |
+
but shall do so without delay. While in a position at the end of the Field of Play,
|
297 |
+
the Team coach(s) or Team official must remain no closer than five (5) metres
|
298 |
+
from the Dead Ball Line and must not coach or communicate (verbal or non-
|
299 |
+
verbal) with either Team or the Referees.
|
300 |
+
7 Commencement and Recommencement of Play
|
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+
7.1 Team captains are to toss a coin in the presence of the Referee(s) with the
|
302 |
+
winning captain’s Team having the choice of the direction the Team wishes
|
303 |
+
to run in the first half; the choice of Interchange Areas for the duration of the
|
304 |
+
match, including any extra time; and the choice of which team will commence
|
305 |
+
the match in Possession.
|
306 |
+
7.2 A player of the Attacking Team is to commence the match with a Tap at the
|
307 |
+
centre of the Halfway Line following the indication to commence play from the
|
308 |
+
Referee.
|
309 |
+
7.3 For the recommencement of play following a Half Time break, Teams shall
|
310 |
+
change directions and the Team not commencing the match with Possession is
|
311 |
+
to re-start the match with a Tap.
|
312 |
+
7.4 For the recommencement of play following the scoring of a Try, the Team
|
313 |
+
against which the Try was conceded will recommence play with a Tap.
|
314 |
+
7.5 A Tap may not be taken until all attacking Players are in an Onside position.
|
315 |
+
Ruling = The Player will be directed to return to the Mark and to take the Tap again.
|
316 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
317 |
+
77.6 A Tap may not be taken until at least four (4) defending players are in an Onside
|
318 |
+
position or unless directed to so by the Referee. Where the number of players
|
319 |
+
on the field from the Defending Team falls below four (4), all players must be in
|
320 |
+
an Onside position for a Tap to be taken unless directed to do so by the Referee.
|
321 |
+
Ruling = The Player will be directed to return to the Mark and to take the Tap again.
|
322 |
+
7.7 The Tap to commence or recommence play must be performed without delay.
|
323 |
+
Ruling = A Penalty to the non-offending team at the centre of the Halfway line.
|
324 |
+
8 Match Duration
|
325 |
+
8.1 A match is 40 minutes in duration, consisting of two (2) x 20 minute halves with
|
326 |
+
a Half Time break.
|
327 |
+
8.1.1 There is no time off for injury during a match.
|
328 |
+
8.2 Local competition and tournament conditions may vary the duration of a match.
|
329 |
+
8.3 When time expires, play is to continue until the next Touch or Dead Ball and End
|
330 |
+
of Play is signaled by the Referee.
|
331 |
+
8.3.1 Should a Penalty be awarded during this period, the Penalty is to be taken.
|
332 |
+
8.4 If a match is abandoned in any circumstances other than those referred to in
|
333 |
+
clause 24.1.6 the NTA or NTA competition provider in its sole discretion shall
|
334 |
+
determine the result of the match.
|
335 |
+
9 Possession
|
336 |
+
9.1 The Team with the ball is entitled to six (6) Touches prior to a Change of
|
337 |
+
Possession.
|
338 |
+
9.2 On the Change of Possession due to an intercept, the first Touch will be zero (0)
|
339 |
+
Touch.
|
340 |
+
9.3 Following the sixth Touch or a loss of Possession due to any other means, the
|
341 |
+
ball must be returned to the Mark without delay.
|
342 |
+
Ruling = A deliberate delay in the changeover procedure will result in a Penalty awarded to
|
343 |
+
the non-offending Team ten (10) metres Forward of the Mark for the Change of Possession.
|
344 |
+
9.4 If the ball is dropped or passed and goes to ground during play, a Change of
|
345 |
+
Possession results.
|
346 |
+
Ruling = The Mark for the Change of Possession is where the ball makes initial contact with
|
347 |
+
the ground.
|
348 |
+
9.5 If the ball, while still under the control of the Half, contacts the ground in the In-
|
349 |
+
Goal Area, Possession is lost.
|
350 |
+
Ruling = Play will restart with a Rollball at the nearest point on the seven (7) metre line.
|
351 |
+
FIT Playing Rules - 5th Edition
|
352 |
+
8
|
353 |
+
COPYRIGHT © Touch Football Australia 20209.6 If a player mishandles the ball and even if in an effort to gain control, the ball
|
354 |
+
is accidentally knocked Forward into any other Player, a Change of Possession
|
355 |
+
results.
|
356 |
+
10 The Touch
|
357 |
+
10.1 A Touch may be made by either a defending player or a player in Possession.
|
358 |
+
10.2 A defending player may not claim a Touch if contact has not been made. If a
|
359 |
+
player claims a Touch has been made, but the Referee is unsure the Touch will
|
360 |
+
count.
|
361 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement and the offending
|
362 |
+
player sent to the Sin Bin.
|
363 |
+
10.3 Players of both Defending and Attacking Teams are to use the minimum force
|
364 |
+
necessary to make a Touch. Players must ensure that the method employed in
|
365 |
+
making a Touch does not pose an unnecessary risk to player safety.
|
366 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement."
|
367 |
+
"Touch. Players must ensure that the method employed in
|
368 |
+
making a Touch does not pose an unnecessary risk to player safety.
|
369 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
|
370 |
+
10.4 If the ball is accidentally knocked from the hands of a player in Possession
|
371 |
+
during a Touch, the Touch counts and the Attacking Team retains Possession.
|
372 |
+
10.5 The defending player must not deliberately knock the ball from the hands of a
|
373 |
+
player in Possession during a Touch.
|
374 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
|
375 |
+
10.6 A player must not pass or otherwise deliver the ball after a Touch has been
|
376 |
+
made.
|
377 |
+
Ruling = A Penalty to the Defending Team at the point of the Infringement, or if In-Goal the
|
378 |
+
nearest point on the seven (7) metre line.
|
379 |
+
10.7 The Half may pass or run with the ball but cannot get Touched while in
|
380 |
+
Possession of the ball.
|
381 |
+
Ruling = A Change of Possession occurs at the point of the Touch, or if In-Goal the nearest
|
382 |
+
point on the seven (7) metre line.
|
383 |
+
10.8 If a Touch is made in the In-Goal Area before the ball is grounded, the player in
|
384 |
+
Possession is to perform a Rollball seven (7) metres from the Team’s Attacking
|
385 |
+
Try Line, provided it is not the sixth Touch and the player is not Half.
|
386 |
+
10.9 If a player in Possession is Touched while on or behind their Defending Try Line,
|
387 |
+
the Touch counts and once the Referee sets the Mark seven (7) metres directly
|
388 |
+
Forward of the contact point from the Defending Team’s Try Line, a Rollball is
|
389 |
+
performed.
|
390 |
+
10.10 If a player in Possession intentionally makes a Touch on an Offside defender
|
391 |
+
who is making every effort to retire and remain out of play, the Touch counts.
|
392 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
393 |
+
910.1 1 If a Touch is made on a player in Possession while the player is juggling the ball
|
394 |
+
in an attempt to maintain control of it, the Touch counts if the attacking player
|
395 |
+
following the Touch retains Possession.
|
396 |
+
10.12 If a player in Possession is Touched and subsequently makes contact with
|
397 |
+
either the Sideline, a field marker or the ground outside the Field of Play, the
|
398 |
+
Touch counts and play continues with a Rollball at the Mark where the Touch
|
399 |
+
occurred.
|
400 |
+
10.13 When a player from the Defending Team enters its defensive Seven Metre Zone,
|
401 |
+
the Defending Team must move Forward at a reasonable pace until a Touch is
|
402 |
+
Imminent or made.
|
403 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
|
404 |
+
10.1 4 When a player in Possession enters the Defending Teams’ Seven Metre Zone
|
405 |
+
the Defending Team is not obliged to move Forward but cannot retire back
|
406 |
+
towards their Try Line until a Touch is Imminent or made.
|
407 |
+
Ruling = A Penalty to the Attacking Team at the seven (7) metre line in line with the point of
|
408 |
+
the Infringement.
|
409 |
+
11 Passing
|
410 |
+
1 1.1 A player in Possession may not kick, pass, flick, knock, throw, hand-off or
|
411 |
+
otherwise propel the ball in a Forward direction, either intentionally or otherwise
|
412 |
+
to another player.
|
413 |
+
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was
|
414 |
+
propelled Forward unless Advantage is applied.
|
415 |
+
1 1.2 A player in Possession may not intentionally kick, pass, flick, knock, throw,
|
416 |
+
hand-off or otherwise propel the ball in a Forward direction over an opposition
|
417 |
+
player and regain Possession.
|
418 |
+
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was
|
419 |
+
propelled Forward.
|
420 |
+
12 Ball Touched in Flight
|
421 |
+
12.1 If a player from the Defending Team deliberately makes contact with the ball in
|
422 |
+
flight and the ball goes to ground, the Attacking Team retains the ball and the
|
423 |
+
Touch Count restarts as zero (0) Touch.
|
424 |
+
12.2 If a player from the Defending Team deliberately makes contact with the ball
|
425 |
+
in flight and the ball is retrieved by an attacking player, without touching the
|
426 |
+
ground, play continues and the next Touch is zero (0) Touch.
|
427 |
+
12.3 If a player from the Defending Team deliberately makes contact with the ball
|
428 |
+
in flight, propelling it Forward and an attacking player, in an attempt to regain
|
429 |
+
possession, drops the ball, the Attacking Team retains Possession and the
|
430 |
+
FIT Playing Rules - 5th Edition
|
431 |
+
10
|
432 |
+
COPYRIGHT © Touch Football Australia 2020Touch Count restarts as zero (0) Touch.
|
433 |
+
12.4 If a player from the Defending Team deliberately makes contact with the ball
|
434 |
+
in flight, propelling it towards the Defending Team’s Dead Ball Line and an
|
435 |
+
attacking player, in an attempt to regain possession drops the ball, a Change of
|
436 |
+
Possession occurs.
|
437 |
+
12.5 If a player from the Defending Team unintentionally makes contact with the ball
|
438 |
+
in flight and the ball goes to ground, a Change of Possession occurs.
|
439 |
+
12.6 If a player from the Defending Team unintentionally makes contact with the
|
440 |
+
ball in flight and the ball is retrieved by an attacking player, play and the Touch
|
441 |
+
Count continues.
|
442 |
+
12.7 A player from the Attacking Team cannot pass the ball into a defending player
|
443 |
+
intentionally seeking a rebound or a restart of the Touch count.
|
444 |
+
Ruling = A Penalty to the Defending Team at the point of the pass.
|
445 |
+
13 The Rollball
|
446 |
+
13.1 The attacking player is to position on the Mark, face the opponent’s Try Line,
|
447 |
+
make a genuine attempt to stand parallel to the Sidelines, place the ball on the
|
448 |
+
ground between the feet in a controlled manner and:
|
449 |
+
13.1.1 step Forward over the ball; or
|
450 |
+
13.1.2 roll the ball back between the feet no more than one (1) metre; or
|
451 |
+
13.1.3 pass a foot over the ball.
|
452 |
+
Ruling = A Change of Possession to the Defending Team at the point of the Infringement.
|
453 |
+
13.2 A player must perform the Rollball on the Mark.
|
454 |
+
Ruling = A Penalty to the Defending Team at the point of the Infringement.
|
455 |
+
13.3 A player must not perform a Voluntary Rollball.
|
456 |
+
Ruling = A Penalty to the Defending Team at the point of the Infringement.
|
457 |
+
13.4 A player must not delay in performing the Rollball.
|
458 |
+
Ruling = A Penalty to the Defending Team at the point of the Infringement.
|
459 |
+
13.5 A player may only perform a Rollball at the Mark under the following
|
460 |
+
circumstances:
|
461 |
+
13.5.1 when a Touch has been made; or
|
462 |
+
13.5.2 when Possession changes following the sixth Touch; or
|
463 |
+
13.5.3 when Possession changes due to the ball being dropped or passed and
|
464 |
+
goes to the ground; or
|
465 |
+
13.5.4 when Possession changes due to an Infringement by an attacking player
|
466 |
+
at a Penalty, a Tap or a Rollball; or
|
467 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
468 |
+
1113.5.5 when Possession changes after the Half is Touched or when the Half
|
469 |
+
places the ball on or over the Try Line; or
|
470 |
+
13.5.6 in replacement of a Penalty Tap; or
|
471 |
+
13.5.7 when so directed by the Referee.
|
472 |
+
13.6 A player is to perform a Rollball seven (7) metres in-field under the following
|
473 |
+
circumstances:
|
474 |
+
13.6.1 when a Change of Possession takes place due to a player in Possession
|
475 |
+
making contact with the Sideline or any ground outside the Field of Play,
|
476 |
+
prior to a Touch being made; or
|
477 |
+
13.6.2 when the ball not in Possession of a player makes contact with the
|
478 |
+
Sideline or any ground outside the Field of Play.
|
479 |
+
1"
|
480 |
+
"Play,
|
481 |
+
prior to a Touch being made; or
|
482 |
+
13.6.2 when the ball not in Possession of a player makes contact with the
|
483 |
+
Sideline or any ground outside the Field of Play.
|
484 |
+
13.7 A player may not perform a Tap in replacement of a Rollball.
|
485 |
+
Ruling = The offending Team must return to the Mark and perform the Rollball.
|
486 |
+
13.8 An attacking player, other than the player performing the Rollball, may receive
|
487 |
+
the ball at the Rollball and shall do so without delay. That player is referred to as
|
488 |
+
the Half.
|
489 |
+
13.9 The Half may control the ball with a foot prior to picking up the ball.
|
490 |
+
13.10 A player ceases to be the Half once the ball is passed to another player.
|
491 |
+
13.1 1 Defending players are not to interfere with the performance of the Rollball or the
|
492 |
+
Half.
|
493 |
+
Ruling = A Penalty to the Attacking Team at a point ten (10) metres directly Forward of the
|
494 |
+
Infringement.
|
495 |
+
13.12 Players of the Defending Team must not move Forward of the Onside position
|
496 |
+
until the Half has made contact with the ball, unless directed to do so by the
|
497 |
+
Referee or in accordance with 13.12.1.
|
498 |
+
13.12.1 When the Half is not within one (1) metre of the Rollball, Onside players
|
499 |
+
of the Defending Team may move Forward as soon as the player
|
500 |
+
performing the Rollball releases the ball. If the Half is not in position and
|
501 |
+
a defending player moves Forward and makes contact with the ball, a
|
502 |
+
Change of Possession results.
|
503 |
+
13.13 If in the act of performing the Rollball, the Attacking player makes contact with
|
504 |
+
the Sideline or any ground outside the Field of Play a Change of Possession will
|
505 |
+
occur with the Rollball to be taken seven (7) metres in field.
|
506 |
+
13.1 4 After a Touch is made between the Dead Ball Line and the seven (7) metre line,
|
507 |
+
an Attacking Team is permitted to Rollball on the seven (7) metre line at a point
|
508 |
+
directly in line with where the Touch was made.
|
509 |
+
FIT Playing Rules - 5th Edition
|
510 |
+
12
|
511 |
+
COPYRIGHT © Touch Football Australia 202014 Scoring
|
512 |
+
1 4.1 A Try is worth one (1) point.
|
513 |
+
1 4.2 A Try is awarded when a player, other than the Half, places the ball on or over
|
514 |
+
the Try Line without being Touched.
|
515 |
+
1 4.3 In attempting to score a Try, a player must have control of the ball prior to
|
516 |
+
placing it on or over the Try Line.
|
517 |
+
1 4.4 If a Player places the ball on the ground and releases it short of the Try Line
|
518 |
+
while attempting to Score a Try, the Player is required to perform a Rollball to
|
519 |
+
restart play and a Touch is counted. If a Player does not release the Ball from
|
520 |
+
their hands, the match continues and no Touch is counted.
|
521 |
+
1 4.5 At the End of Play the team that has scored the most Tries is declared the
|
522 |
+
Winner. In the event of neither team scoring, or in the event of both teams
|
523 |
+
scoring the same number of Tries, a draw is declared.
|
524 |
+
15 Offside
|
525 |
+
15.1 At a Rollball, all players from the Defending Team must retire a distance of
|
526 |
+
seven (7) metres or to the Defending Try Line as indicated by the Referee.
|
527 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7)
|
528 |
+
metre line directly Forward of the Infringement.
|
529 |
+
15.2 At a Tap, all players from the Defending Team must retire a distance of ten (10)
|
530 |
+
metres from the Mark or to the Defending Try Line as indicated by the Referee.
|
531 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the ten (10)
|
532 |
+
metre line directly Forward of the Infringement.
|
533 |
+
15.3 At a Rollball or Tap, players from the Defending Team must not retire an
|
534 |
+
unreasonable distance beyond the Defending Try Line.
|
535 |
+
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7)
|
536 |
+
metre line directly Forward of the Infringement.
|
537 |
+
15.4 When a Rollball occurs within Defending Team’s Seven Metre Zone or a Penalty
|
538 |
+
Tap within ten (10) metres of the Defending Team’s Try Line, all players from the
|
539 |
+
Defending Team must have both feet on or behind their Try Line and no other
|
540 |
+
part of the body in contact with the ground Forward of their Try Line.
|
541 |
+
Ruling = A Penalty to the Attacking Team at the seven (7) metre line directly Forward of the
|
542 |
+
point of the Infringement.
|
543 |
+
15.5 After effecting the Touch, the defending player must retire the required seven
|
544 |
+
(7) metres or to the Defending Try Line as indicated by the Referee without
|
545 |
+
interfering with the Attacking Team.
|
546 |
+
Ruling = A Penalty to the Attacking Team ten (10) metres Forward of the Infringement or if
|
547 |
+
on the Defensive Try Line, on the seven (7) metre line.
|
548 |
+
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
549 |
+
1316 Obstruction
|
550 |
+
16.1 A player in Possession must not run or otherwise move behind other attacking
|
551 |
+
players or the Referee in an attempt to avoid an Imminent Touch.
|
552 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
|
553 |
+
16.2 The player in Possession is not to hold or otherwise impede a defending player
|
554 |
+
in any way.
|
555 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
|
556 |
+
16.3 An attacking player in support of the player in Possession may move as
|
557 |
+
necessary to achieve a supporting position but must not grab, hold, push or
|
558 |
+
otherwise deliberately interfere with a defending player attempting to make a
|
559 |
+
Touch
|
560 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the
|
561 |
+
seven (7) metre line if the Infringement occurs in the In-Goal Area.
|
562 |
+
16.4 Players in the Defending Team may not obstruct or interfere with an attacking
|
563 |
+
player.
|
564 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the
|
565 |
+
seven (7) metre line if the Infringement occurs in the In-Goal Area.
|
566 |
+
16.5 Should a supporting, attacking player cause an apparent and involuntary or
|
567 |
+
accidental Obstruction and the player in Possession ceases movement to allow
|
568 |
+
a Touch to be made, the Touch is to count.
|
569 |
+
16.6 If the Referee causes Obstruction on either an attacking player or a defending
|
570 |
+
player including when the ball makes contact with the Referee, play should
|
571 |
+
pause and recommence with a Rollball at the Mark where the interference
|
572 |
+
occurred and the Touch count remains unchanged.
|
573 |
+
17 Interchange
|
574 |
+
17.1 Players may Interchange at any time.
|
575 |
+
17.2 There is no limit to the number of times a player may Interchange.
|
576 |
+
17.3 Interchange players must remain in their Interchange Area for the duration of
|
577 |
+
the match.
|
578 |
+
17.4 Interchanges may only occur after the player leaving the Field of Play has
|
579 |
+
entered the Interchange Area.
|
580 |
+
17.5 Players leaving or entering the Field of Play shall not hinder or obstruct play.
|
581 |
+
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
|
582 |
+
17.6 Players entering the Field of Play must take up an Onside position before
|
583 |
+
becoming involved in play.
|
584 |
+
FIT Playing Rules - 5th Edition
|
585 |
+
14
|
586 |
+
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty to the non-offending Team at the point of the Infringement.
|
587 |
+
17.7 When an intercept has occurred or a line break made, players are not permitted
|
588 |
+
to Interchange until the next Touch has been made or ball becomes Dead.
|
589 |
+
"
|