{Generate a DND 5e Monster :b'Derro \n'b'  Family:   Derro  \n'b'  Small   humanoid ,  chaotic evil  \n'b'  Armor Class  15 (leather armor and buckler)  Hit Points  14 (3d6+3)  Speed  20 ft.\n'b' STATS STR: 10 (+0) DEX:  16 (+3)  CON:  12 (+1)  INT:  1 (\xe2\x80\x935)  WIS:  9 (\xe2\x80\x931)  CHA:  9 (\xe2\x80\x931)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision \xc2\xa0120 ft., passive  Perception  13  Languages  none  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Sensitive Eyes . Derro have disadvantage on all  attack  rolls and perception checks while in sunlight or magical sunlight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Repeating Crossbow . The Derro makes two Crossbow bolt attacks. \n'b'  Crossbow Bolt .  Ranged Weapon Attack : +5 to hit, range 30/120 ft., one target.  Hit : 6 (d4+3 ) piercing damage. \n'b'  Fauchard-Hook .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 11 (1d6) slashing damage. The target must succeed on a DC 13  Strength  saving throw or be knocked  prone . \n'b'\n'b' ABOUT \n'b' Sages believe the derro were bred as slaves, possibly by the dark elves or the kalas-toa, or some other unknown evil subterranean race. The ancestors of the derro escaped, multiplied, and built a civilization in the deep earth. Due to their history, the derro are fiercely independent and rarely maintain alliances for long. \n'b' Derro are short in statue, no taller than 4 feet tall and typically have muscular physiques. Their skin is pale white with a purple or bluish tint. Their eyes are round and broad, and they possess  darkvision  to 120 feet. \n'b' Derro hair tends to be white or gray. They venture to the surface only to capture slaves.'}