{Generate a DND 5e Monster :b'Acolyte, Manticora \n'b'  Family:   NPC  \n'b'\n'b'  Medium   humanoid  (manticora),  any alignment  \n'b'  Armor Class  11  Hit Points  9 (2d8)  Speed  30 ft., all fours 40 ft.\n'b' STATS STR: 10 (+0) DEX:  12 (+1)  CON:  10 (+0)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Medicine  +4,  Perception  +4,  Religion  +2  Senses   darkvision  60 ft., passive  Perception  14  Languages  Leonid and any one language  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Manticora Combat Training . The manticora has proficiency with claw gauntlets and shortbows. \n'b'  Spellcasting . The acolyte is a 1st-level spellcaster. Their spellcasting ability is  Wisdom  (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  light ,  sacred flame  \n'b'  1st level (3 slots) : awareness ward\xe2\x80\xa0,  bless ,  cure wounds  \n'b'\n'b' Actions \n'b'\n'b'  Club .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 2 (1d4) bludgeoning damage. \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d4 +1) piercing damage. \n'b'  Claw Gauntlet .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 4 (1d6 +1) slashing damage.'}