{Generate a DND 5e Monster :b'Underpriest of Orcus \n'b'  Medium   humanoid  (human),  chaotic evil  \n'b'  Armor Class  16 (breastplate, shield)  Hit Points  49 (9d8 + 9)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (+0)  CON:  12 (+1)  INT:  10 (+0)  WIS:  18 (+4)  CHA:  13 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Constitution  +3,  Wisdom  +6  Skills   Arcana  +2,  Perception  +8,  Religion  +4  Senses   truesight  120 ft., passive  Perception  18  Languages  Abyssal, Common  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Abyssal Blessing of Orcus . The underpriest of Orcus gains 10  temporary hit points  when it reduces a hostile creature that is not undead to  0 hit points . \n'b'  Deadsight . The most blessed of Orcus are gifted with  truesight . \n'b'  Unholy Strike . Once on each of the underpriest\xc2\x92s turns when it hits a creature with a weapon  attack , the priest can cause the  attack  to deal an extra 9 (2d8) necrotic damage to the target. \n'b'  Unholy Weapon . Orcus bolsters his follower\xc2\x92s strikes in battle, imbuing their weapons with the ability to paralyze a foe (included in the  attack ). In the hands of any but a true follower of Orcus, an unholy weapon loses its power to paralyze a foe. \n'b'  Spellcasting . The underpriest of Orcus is a 6th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 14, +6 to hit with spell attacks). It has the following  cleric  spells prepared: \n'b'   Cantrips (at will) :  chill touch ,  guidance ,  resistance ,  thaumaturgy  \n'b'  1st level (4 slots) :  bane ,  bless ,  cure wounds ,  detect magic ,  inflict wounds  \n'b'  2nd level (3 slots) :  enhance ability ,  hold person ,  silence  \n'b'  3rd level (3 slots) :  animate dead ,  bestow curse ,  dispel magic  \n'b'   Actions \n'b'   Unholy Mace .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 6 (1d8 + 2) bludgeoning damage. If the target is a creature other than an  elf  or undead, it must succeed on a DC 10  Constitution  saving throw or be  paralyzed  for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Caress of Orcus (Recharges after a Short or Long Rest) .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 6 (1d8 + 2) necrotic damage, and the target\xc2\x92s  Strength  score is reduced by 1d4. The target dies if this reduces its  Strength  to 0. Otherwise, the reduction lasts until the target finishes a short or  long rest . If a non-evil humanoid dies from this  attack , a  shadow  rises from the corpse in 24 hours under the underpriest\xc2\x92s control, unless the humanoid is restored to life or its body is destroyed. The underpriest can have no more than three shadows under its control at one time.'}