b'Acolyte, Human \n'b'  Family:   NPC  \n'b'\n'b'  Medium   humanoid  (human),  any alignment  \n'b'  Armor Class  10  Hit Points  9 (2d8)  Speed  30 ft.\n'b' STATS STR: 11 (+0) DEX:  11 (+0)  CON:  11 (+0)  INT:  11 (+0)  WIS:  15 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Medicine  +4,  Religion  +2  Senses  passive  Perception  12  Languages  any one language  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Spellcasting . The acolyte is a 1st-level spellcaster. Their spellcasting ability is  Wisdom  (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  light ,  sacred flame ,  thaumaturgy  \n'b'  1st level (3 slots) :  bless ,  cure wounds ,  sanctuary  \n'b'\n'b' Actions \n'b'\n'b'  Club .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 2 (1d4) bludgeoning damage.'