b'Devil, Heartclutch \n'b'  Family:   Devils  \n'b'  Tiny   fiend  (devil),  lawful evil\n'b' STATS STR: 6 (-2) DEX:  20 (+5)  CON:  13 (+1)  INT:  9 (-1)  WIS:  11 (+0)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  15  Hit Points  14 (4d4 + 4)  Speed  20 ft., fly 30 ft.  Saving Throws   Dexterity  +7  Skills   Deception  +1,  Insight  +4,  Stealth  +7  Damage Resistances  acid, cold; bludgeoning, piercing, and slashing from nonmagical/non-silver weapons  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  120 ft., passive  Perception  10  Languages  Ledean, Infernal  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Innate Spellcasting . The heartclutch devil\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 10). It can innately cast the following spells, requiring no material components.\n'b'\n'b'   At will :  detect evil and good ,  detect magic ,  invisibility  (self only), poison spray \n'b'\n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 1 piercing damage and the target must make a DC 11  Constitution  saving throw or become  poisoned  for one minute. \n'b'  Sneezing Death (Recharge 5-6) . The heartclutch devil forces a creature it can see within 30 feet to make a DC 11  Constitution  saving throw. On a failure, at the end of its turn the creature involuntarily sneezes and loses one point of  Constitution . If it reaches zero the creature dies. The effect can be removed with  lesser restoration ,  remove curse , a  Paladin \xe2\x80\x98s Lay on Hands, or more powerful magic, and a heartclutch devil can remove it at will. A former victim recovers  Constitution  naturally at the rate of 1 point every ten minutes. Creatures protected by  bless ,  hallow , or protection from evil and good are immune, as are those who don\xe2\x80\x99t need to breathe or otherwise are incapable of sneezing. \n'b'  Summon Devil (1/day) . The heartclutch devil has a 30 percent chance of summoning another heartclutch devil. \n'b'  Tactics \n'b' These devils tend to avoid combat by flying away, especially when faced by overzealous champions of good. If forced into combat, they invoke their sneezing death on one or more opponents and then again attempt to escape. They do love to extract one-sided bargains from those on the verge of succumbing to the Sneezing Death. \n'b' Description \n'b' A heartclutch  devil  is easily mistaken for a variety of imp with frail-looking wings and a sadistic sense of humor. Its body looks like wet clay with a smooth slime coating it. Its face is serpentine, long with finely shaped scales. Its eyes are typically black and glossy, but they glow with an eerie light when the heartclutch is excited or amused. \n'b'  Service with a Smile . Heartclutch are created by greater devils to send messages between their servants, to deliver warnings to those who displease them, and to serve their masters\xe2\x80\x99 favored minions as spies, watchdogs, or even familiars. Like most devils, heartclutch are fond of tormenting the weak, especially those they have subjected to their insidious sneezing death.'