b'Sand Dragon, Adult \n'b'  Family:   Dragons  \n'b'  Huge   dragon ,  neutral evil  \n'b'  Armor Class  20 (natural armor)  Hit Points  270 (20d12 + 140)  Speed  40 ft., burrow 30 ft., fly 80 ft.\n'b' STATS STR: 24 (+7) DEX:  12 (+1)  CON:  25 (+7)  INT:  14 (+2)  WIS:  18 (+4)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +7,  Con  +13,  Wis  +10,  Cha  +9  Skills   Nature  +8,  Perception  +16,  Stealth  +7  Damage Resistances  piercing  Damage Immunities  fire  Condition Immunities   blinded   Senses  blindsight 60 ft.,  darkvision  120 ft., passive  Perception  26  Languages  Common, Draconic, Terran  Challenge  18 (20,000 XP)  Proficiency Bonus  +6 \n'b' SPECIAL TRAITS \n'b'\n'b'  Legendary Resistance (3/Day) . If the creature fails a saving throw, it can choose to succeed instead. \n'b'  Sand Camouflage . The sand dragon has advantage on  Dexterity  ( Stealth ) checks made to  hide  in sandy terrain. \n'b'  Sandy Nature . The sand dragon is infused with elemental power, and it requires only half the amount of air, food, and drink that a typical dragon if its  size  needs. \n'b'  Stinging Sand . The first time the sand dragon hits a target with a melee weapon  attack , the target must succeed on a DC 21  Constitution  saving throw or have disadvantage on  attack  rolls and ability checks until the end of its next turn. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The sand dragon uses its Frightful Presence. It then makes one Bite  attack  and two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +13 to hit, reach 10 ft., one target.  Hit : 18 (2d10 + 7) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +13 to hit, reach 5 ft., one target.  Hit : 14 (2d6 + 7) slashing damage. \n'b'  Tail .  Melee Weapon Attack : +13 to hit, reach 15 ft., one target.  Hit : 16 (2d8 + 7) slashing damage. \n'b'  Frightful Presence . Each creature of the sand dragon\xe2\x80\x99s choice that is within 120 feet of the creature and aware of it must succeed on a DC 17  Wisdom  saving throw or become  frightened  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\xe2\x80\x99s saving throw ??? \n'b'\n'b' ABOUT \n'b' Sand constantly sloughs from this brown dragon and twirls about in the air surrounding it. Falling sand reveals the creature\xe2\x80\x99s desiccated form. Spikes of dried and caked sand jut from its body. \n'b' Overlords of dry and desolate domains, sand dragons enjoy the solitude of a harsh climate. They begrudgingly share territory with blue dragons and wasteland dragons, but these dragons often keep clear of each other. \n'b' Sometimes, they come together in alliances of convenience, though more often one of the dragons believes it can take the other\xe2\x80\x99s territory by force. \n'b'  Cantankerous Loners . A sand dragon\xe2\x80\x99s desire for isolation and the scarcity of available food renders it an irritable host at best. A dragon\xe2\x80\x99s first response upon noticing intruders rarely goes further than killing and eating them. Travelers who offer the dragon plenty of fresh meat stand a chance to pass through its domain unharmed. The sand dragon tolerates lesser creatures that inhabit the same land, such as sandwyrms, provided they don\xe2\x80\x99t compete for resources. It may bully these creatures to hunt on its behalf. \n'b'  Sand Sculptors . Sand dragons express themselves through the medium of sand or similar materials in their lairs. Spiraling towers erupt from the ground, reaching dozens of feet in height and seeming on the verge of collapse. In the rare instances where the dragons decide to attack settlements, they commit the location to memory and duplicate the buildings as sand sculptures to near perfection. They often etch screaming faces in the walls of the buildings to commemorate the terror they unleashed during their attacks. Sand dragons also use sand to encase the remains of those who dared attack the dragons in their lairs, molding the sand to match the likenesses of the creatures when they were alive. \n'b'  Guardians of Lost Empires . When tons of sand, silt, and other debris cover up the remains of forgotten kingdoms, they may slumber undisturbed for centuries. Bored or curious sand dragons sometimes discover the ruins of these little-remembered empires and loot their ancient treasures and magic items. The dragons guard these locations closely, not wishing to encourage treasure hunting mercenaries to invade their lairs.'