b'Lymarien Swarm \n'b'  Large   swarm  of Tiny fey,  neutral good  \n'b'  Armor Class  14  Hit Points  90 (12d10 + 24)  Speed  5 ft., fly 50 ft.\n'b' STATS STR: 8 (-1) DEX:  19 (+4)  CON:  14 (+2)  INT:  7 (-2)  WIS:  13 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +4,  Stealth  +7  Damage Resistances  bludgeoning, piercing, slashing  Condition Immunities   charmed ,  frightened ,  grappled ,  paralyzed ,  petrified ,  prone ,  restrained , stunned  Senses   darkvision  60 ft., passive  Perception  14  Languages  Sylvan  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Distracting Beauty . A creature that starts its turn in the lymarien swarm\xe2\x80\x99s space must succeed on a DC 15  Wisdom  saving throw or be distracted by the swarm\xe2\x80\x99s luminous eyes and fluttering wings until the end of its next turn. A distracted creature has disadvantage on  Wisdom  ( Perception ) checks and on  attack  rolls against the lymarien swarm. \n'b'  Speak with Beasts . The lymarien swarm can communicate with beasts as if they shared a language. \n'b'  Swarm . The swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Tiny lymarien. The swarm can\xe2\x80\x99t regain  hp  or gain  temporary hp . \n'b'  Innate Spellcasting . The lymarien swarm\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 13). It can innately cast the following spells, requiring no material components:\n'b'\n'b'   At will :  dancing lights ,  minor illusion  \n'b'  3/day each :  hypnotic pattern ,  sleep  (affects 9d8  hp ) \n'b'\n'b'  Actions \n'b'   Claws .  Melee Weapon Attack : +7 to hit, reach 0 ft., one creature in the swarm\xe2\x80\x99s space.  Hit : 21 (6d6) slashing damage, or 10 (3d6) slashing damage if the swarm has half its  hp  or fewer. \n'b'  Flight of the Fey (Recharge 4-6) . The lymarien swarm lifts a Large or smaller creature in its space. The target must succeed on a DC 15  Dexterity  saving throw or be lifted directly upward to a height up to the swarm\xe2\x80\x99s flying speed. When the swarm moves, the lifted creature moves with it. At the end of the swarm\xe2\x80\x99s turn, the swarm drops the creature, which takes falling damage as normal. \n'b'  Lymarien Familiars \n'b' Some lymarien might choose to serve a good-aligned spellcaster as a familiar. Such lymarien have the following trait. \n'b' The lymarien can serve another creature as a familiar, forming a magic,  telepathic bond  with that willing companion. While the two are bonded, the companion can sense what the lymarien senses as long as they are within 1 mile of each other. While the lymarien is within 10 feet of its companion, the companion shares the lymarien\xe2\x80\x99s Speak with Beasts trait. At any time and for any reason, the lymarien can end its service as a familiar, ending the  telepathic bond .'