b'Harionago \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  20 (natural armor) \n'b' Hit Points  159 (14d8 + 96) \n'b' Speed  30 ft., fly 10 ft. (can hover)\n'b' STATS STR: 16 (+3) DEX:  17 (+3)  CON:  18 (+4)  INT:  15 (+2)  WIS:  15 (+2)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +6,  Cha  +8 \n'b' Skills   Perception  +6,  Stealth  +7 \n'b' Damage Resistances  necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silvered 289 \n'b' Damage Immunities  poison \n'b' Condition Immunities   exhaustion ,  poisoned  \n'b' Senses   darkvision  60 ft., passive  Perception  16 \n'b' Languages  Common, Elven, Sylvan \n'b' Challenge  11 (7,200 XP) \n'b' ACTIONS \n'b'\n'b'  Multiattack . The harionago attacks with her claws and hair barbs. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 10 (2d6+3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 16  Constitution  saving throw or be  paralyzed  for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Hair Barbs .  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit : 17 (4d6+3) slashing damage plus the targer must make a DC 16  Constitution  save. The target takes 44 (8d10) necrotic damage on a failed save, or half that on a successful save. \n'b'  Vampiric Touch (Recharge 5-6) .  Melee Spell Attack : +7 to hit, reach 5 ft., one target.  Hit : 21 (6d6) necrotic damage, and the harionago regains  hit points  equal to half the necrotic damage dealt. Infectious Laughter. The harionago lets out ringing, scornful laughter. All non-harionago within 60 feet who can hear the harionago must succeed on a DC 16  Wisdom  saving throw or fall  prone , becoming  incapacitated  and unable to stand up for 1 minute. A creature with an  Intelligence  score of 4 or less isn\xe2\x80\x99t affected. At the end of each of its turns, and each time it takes damage, a target can make another  Wisdom  saving throw. The target has advantage on the saving throw if it\xe2\x80\x99s triggered by damage. On a success, the laughter ends for that target. \n'b'  Suggestion (Recharge 5-6) . The harionago suggests a course of activity (limited to a sentence or two) and magically influences a creature it can see within 30 feet that can hear and understand it. Creatures that can\xe2\x80\x99t be  charmed  are immune to this effect. The  suggestion  must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act makes the creature automatically immune. The target must make a DC 16  Wisdom  saving throw. On a failed save, it pursues the course of action to the best of its ability. The suggested course of action can continue for up to 1 minute. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. If the harionago or any of its companions damage the target, the  suggestion  ends. \n'b'  Ghost : A ghost isn\xe2\x80\x99t necessarily hostile. Roll the NPC\xe2\x80\x99s traits randomly or select them. If the  ghost  is evil, there is a 50% chance of 1d4 dead bodies in the vicinity, representing its victims. Regardless, if the PCs disturb its resting place, threaten it, or remind it of something upsetting, the  ghost  will  attack , starting with its Horrifying Visage.  Skeleton  Champions: These are the desiccated remains of ancient warriors whose restless spirits animate their bones in endless repetition of wars long forgotten. \n'b'\n'b' ABOUT \n'b' The harionago appears as a young woman, lost, bruised, and dressed in worn clothing. A harionago often seems sympathetic, despite her pallor and battered looks. However, the harionago is motivated by an insatiable desire for vengeance. When she attacks, her nails become elongated claws, and she attacks with her prodigiously long, barbed hair.'