b'Jackalwere \n'b'  Family:   Lycanthropes  \n'b'  Medium   monstrosity  (shapechanger),  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  52 (8d8 + 16)  Speed  40 ft.\n'b' STATS STR: 16 (+3) DEX:  37 (+3)  CON:  34 (+2)  INT:  24 (+2)  WIS:  24 (+2)  CHA:  22 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +5,  Dex  +5,  Con  +4  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical attacks that aren\xe2\x80\x99t silver  Skills   Athletics  +5,  Deception  +3,  Perception  +4,  Stealth  +5  Senses   Darkvision  60 ft., passive  Perception  14  Languages  Khemitian  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Baneful Gaze . As a bonus action, Sebtef can target one living creature within 30 feet that he can see, which must make a DC 12  Charisma  saving throw. On an unsuccessful save, for 2d4 rounds the target must subtract 1d4 from each  attack  roll and saving throw it makes. A creature that saves successfully is immune to Sebtef\xe2\x80\x99s Baneful Gaze effect for 24 hours. Therianthropes are immune to Sebtef\xe2\x80\x99s Baneful Gaze. \n'b'  Improved Critical . Sebtef\xe2\x80\x99s weapon attacks score a critical hit on a roll of 19 or 20. \n'b'  Keen Hearing and Smell . Sebtef has advantage on  Wisdom  ( Perception ) checks that rely on hearing of smell. \n'b'  Pack Tactics . Sebtef has advantage on an  attack  roll against a creature if at least one of Sebtef\xe2\x80\x99s allies is within five feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Shapechanger . Sebtef can change from his jackal form or  human  form to his hybrid form as a bonus action. Changing from jackal form directly to  human  form or vice versa takes an action. In jackal form, he is indistinguishable from a normal jackal. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . Sebtef makes two  melee attacks . \n'b'  Bite (jackal or hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 8 (2d4 + 3) piercing damage. \n'b'  Claws (Hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Longsword (human and hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d8 + 2) slashing damage.'