b'Ringkeeper \n'b'  Medium   plant ,  unaligned  \n'b'  Armor Class  12 (natural armor)  Hit Points  11 (2d8 + 2)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  13 (+1)  INT:  4 (-3)  WIS:  8 (-1)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Condition Immunities   blinded ,  deafened   Senses  blindsight 10 ft., passive  Perception  10  Languages  understands Sylvan but can\xe2\x80\x99t speak  Challenge  \xc2\xbc (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While the ringkeeper remains motionless, it is indistinguishable from a normal giant mushroom. \n'b'  Mask of the Fey Wild . The ringkeeper can attempt to  hide  even when it is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 5 (1d4 + 1) piercing damage. \n'b'  Spore Cloud (Recharges atier a Short or Long Rest) . The ringkeeper creates a 20-foot-radius sphere of spore dust centered on itself. The spore cloud lingers around the ringkeeper. If the ringkeeper moves, the sphere moves with it. The sphere spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. \n'b'\n'b' ABOUT \n'b' Ringkeepers are fungal fey with stout mushroomlike bodies. The most mischievous of the Greenkeeper\xe2\x80\x99s creations, ringkeepers make games out of disorienting travelers and tricking them into wandering through the veil into the Fey Wild. \n'b' Though these fey are more playful than they are malicious, they rarely notice when their games go too far. There is a good deal of contention between fern wolves and ringkeepers, as the wolf-like fey have taken it upon themselves to guard the borders of the Fey Wild, and the ringkeepers make games of bringing outsiders into the Wilds to delight in their confusion and fear. \n'b'  Fairy Rings . The ringkeepers are the caretakers of the fairy rings, circles of wildflowers or mushrooms that form passages to the Fey Wild. The magic of a fairy ring will draw any creatures that step through it into the Fey Wild, a fact that is paramount to the fungal fey\xe2\x80\x99s favorite game. When creatures approach a fairy ring, a ringkeeper will try to trick them into going through the fairy ring to be lost forever in the Fey Wild. Despite their love of these games, ringkeepers take their jobs as caretakers very seriously, and will defend their rings with ferocity against those who would do the Wild harm.'