b'Beaver, Giant \n'b'  Family:   Giant Beaver  \n'b' [childpages location=\xe2\x80\x9dleft\xe2\x80\x9d]\n'b'\n'b'   Medium   beast ,  unaligned  \n'b'  Armor Class  11  Hit Points  32 (5d8 + 10)  Speed  20 ft., swim 40 ft.\n'b' STATS STR: 17 (+3) DEX:  13 (+1)  CON:  14 (+2)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +3  Skills   Perception  +3  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Hold Breath . The giant beaver can hold its breath for 30 minutes. \n'b'  Keen Hearing and Smell . The giant beaver has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Wood-Eater . The giant beaver deals double damage to creatures, objects, and structures made of wood. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) slashing damage. \n'b'  Tail Slap (recharge 4-6) .  Melee Weapon Attack : +5 to hit, reach 10 ft., one target.  Hit : 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it must succeed on a DC 12  Strength  saving throw or be knocked  prone .'