b'Spawn of Parzelon \n'b' A drape of long hair obscures the countenance of this shapely woman. As she turns, her sharp-toothed leonine visage is revealed. Suddenly, long needlelike claws protrude from her lithe fingertips, and her dark blue feline eyes narrow in hungry anticipation. \n'b'  Medium   fiend  (devil),  lawful evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  77 (14d8 + 14)  Speed  30 ft.\n'b' STATS STR: 15 (+2) DEX:  18 (+4)  CON:  13 (+1)  INT:  12 (+1)  WIS:  10 (+0)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +7,  Constitution  +4,  Wisdom  +3,  Charisma  +5  Skills   Deception  +5,  Insight  +6,  Perception  +6,  Stealth  +10  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  120 ft.,  truesight  60 ft., passive  Perception  16  Languages  Infernal, telepathy 120 ft.  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede the spawn\xe2\x80\x99s  darkvision . \n'b'  Keen Smell . The spawn has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Magic Resistance . The spawn has advantage on saving throws against spells and other magical effects. \n'b'  Pack Tactics . The spawn has advantage on  attack  rolls against a creature if at least one of the spawn\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Pounce . If the spawn moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 16  Strength  saving throw or be knocked  prone . If the target is  prone , the spawn can make one bite  attack  against it as a  bonus action . \n'b'  Innate Spellcasting . The spawn\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 13). The spawn of Parzelon can innately cast the following spells, requiring no material components:\n'b'\n'b'   At will :  disguise self  \n'b'  3/day :  expeditious retreat  \n'b'\n'b'  Actions \n'b'   Multiattack . The spawn of Parzelon makes one bite  attack  and two claw attacks. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) slashing damage plus 7 (2d6) necrotic damage. \n'b'  Tranquil Roar (Recharge 4-6) . The spawn emits a dreadfully alluring purr. Each creature within 20 feet of it that can hear it and that isn\xe2\x80\x99t a  devil  must succeed on a DC 15  Constitution  saving throw or be  charmed  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  About \n'b'  Daughters of the Dread Prophet . Born from accursed liaisons with mortal bloodlines, these amalgams of lioness and lady are the insidious progeny of the Arch- Devil  Parzelon, King of Secrets. The fiendishly graceful spawn of Parzelon live only to serve their infernal father and his hideous whims.'