b'Fragrite \n'b' Lustrous sand rises from the dunes, forming a translucent crystalline figure. Moments later, it bursts into a shower of glass and begins wandering once more, only to repeat the cycle over again. A fragrite roams the desert confused and alone. Its unstable body exposes its chaotic, callow nature. \n'b'  Medium   elemental  (shapechanger),  chaotic neutral  \n'b'  Armor Class  14 (natural armor)  Hit Points  91 (14d8 + 28)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  13 (+1)  CON:  15 (+2)  INT:  6 (-2)  WIS:  8 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   exhaustion ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained , unconscious  Senses   darkvision  60 ft., passive  Perception  9  Languages  Terran  Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'   Sand Camouflage (Sand Form Only) . The fragrite has advantage on  Dexterity  ( Stealth ) checks made to  hide  in sandy terrain. \n'b'  Sand Glide (Sand Form Only) . The fragrite can burrow through sand without disturbing the material it moves through. \n'b'  Shapechanger . As a  bonus action , the fragrite can  polymorph  into a mass of sand or a glass  humanoid . Its statistics are the same in each form. Any equipment it is wearing or carrying isn\xe2\x80\x99t transformed. While in sand form, the fragrite has a burrow speed of 50 feet, it can move through a space as narrow as 1 inch wide without squeezing, and it is immune to the  grappled  condition. While in glass form, the fragrite has  vulnerability  to thunder damage. \n'b'  Actions \n'b'   Multiattack . The fragrite makes two strike attacks. \n'b'  Strike .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 12 (2d8 + 3) bludgeoning damage. If the fragrite is in its glass form and has less than half of its total  hp  remaining, this  attack  instead deals 16 (3d8 + 3) slashing damage. \n'b'  Spontaneous Explosion (Glass Form Only; Recharge 5-6) . The fragrite explodes into shards of glass, reducing its  hp  by 5 (2d4). Each creature within 15 feet of it must make a DC 14  Dexterity  saving throw, taking 27 (6d8) slashing damage on a failed save, or half as much damage on a successful one. The fragrite then polymorphs into its sand form. \n'b'  About \n'b'  Explosive Beginnings . When lightning strikes the earth and the conditions are just right, there is a chance for the sand to become glass.\xc2\xa0When this unlikely occurrence involves enough elemental magic, there is another chance for the vitrified mass to come to life. The awakening of a fragrite is jarring and alarming, even to itself. \n'b'  Beware of Broken Glass . Though glass is brittle and easily broken, its razor sharp edges can cut deep. As the fragrite\xe2\x80\x99s form is chipped away by its enemies or its own volatile nature, its edges become more jagged and dangerous. \n'b'  Elemental Nature . A fragrite doesn\xe2\x80\x99t require air, food, drink or sleep.'