b'Earth Elemental, Crystalline \n'b'  Medium   elemental ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  45 (6d8 + 18)  Speed  30 ft., burrow 30 ft.\n'b' STATS STR: 16 (+3) DEX:  8 (-1)  CON:  16 (+3)  INT:  5 (-3)  WIS:  10 (+0)  CHA:  10 (0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  thunder  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   exhaustion ,  paralyzed ,  petrified ,  poisoned ,  unconscious   Senses   darkvision  60 ft., tremorsense 60 ft., passive  Perception  10  Languages  Terran  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The  elemental\xe2\x80\x99s  innate spellcasting ability is  Charisma  (spell save DC 10). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  1/day :  color spray  \n'b'\n'b'  Earth Glide . The  elemental  can burrow through nonmagical, unworked earth and stone. While doing so, the  elemental  doesn\xe2\x80\x99t disturb the material it moves through. \n'b'  Siege Monster . The  elemental  deals double damage to objects and structures. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The  elemental  makes two slam attacks. \n'b'  Slam .  Melee Weapon Attack : +5 to hit, reach 10 ft., one target.  Hit : 7 (1d8 + 3) bludgeoning damage.'