b'Shadow Hunter Hatchling \n'b'  Medium   monstrosity ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  55 (10d8 + 10)  Speed  30 ft., climb 40 ft., swim 20 ft.\n'b' STATS STR: 16 (+3) DEX:  13 (+1)  CON:  12 (+1)  INT:  5 (-3)  WIS:  10 (+0)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +5,  Stealth  +3  Condition Immunities   prone   Senses   darkvision  60 ft., tremorsense 60 ft., passive  Perception  15  Languages  \xc2\x97  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Keen Smell . The  shadow  hunter hatchling has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Shadow Stealth . While in dim light or darkness, the  shadow  hunter hatchling can take the  Hide  action as a bonus action. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage and 10 (3d6) poison damage. The target must succeed on a DC 13  Constitution  saving throw or be  poisoned  for 1 hour.'