b'Nochlean \n'b'  Medium   fey ,  chaotic evil  \n'b'  Armor Class  16 (earlobe scarf)  Hit Points  82 (11d8 + 33)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  12 (+1)  CON:  16 (+3)  INT:  13 (+1)  WIS:  14 (+2)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +1,  Nature  +4,  Perception  +4,  Stealth  +3  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silvered  Damage Immunities  thunder  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Gnome, Sylvan  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The nochlean\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 12). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  mage hand ,  knock  \n'b'  3/day each :  prestidigitation ,  sleep ,  spider climb  \n'b'  1/day :  dimension door  \n'b'\n'b'  Child-Scent . A nochlean has advantage on  Wisdom  ( Perception ) checks that rely on smell, but only with respect to humanoid children and immature animals. Thus, the nochlean could sniff out a child\xe2\x80\x99s hiding place or a den of wolf pups, but it could not sniff out the child\xe2\x80\x99s parents or the den mother. \n'b'  Music Susceptibility . A nochlean is sensitive to music of all kinds, and different styles of music affect the nochlean in different ways. A creature within 20 feet of a nochlean can attempt to affect the creature with a  Charisma  ( Performance ) check. The nochlean must succeed at a  Wisdom  saving throw with a DC equal to the result of the  Performance  check or become affected by the music for as long as the music persists. The nochlean has disadvantage on attacks and saving throws as long as the music is playing. If the nochlean rolls a natural 1 on the saving throw it becomes enraged instead and has advantage on all attack rolls and saving throws and gains an additional claws attack for as long as the music is playing. \n'b'\n'b' ACTIONS \n'b'\n'b'  Claws .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) slashing damage, and the target is  grappled  (escape DC 14). \n'b'\n'b' ABOUT \n'b' Predatory fey that delight in vandalizing homes, murdering pets, and stealing children, nochleans resemble incredibly thin, gangly humanoids with coarse black hair, large yellow eyes, and wickedly sharp claws. Their most recognizable features, however, are their extraordinarily large ears. A nochlean\xe2\x80\x99s earlobes are several feet long, and it usually keeps them wrapped around its neck like a scarf or draped over its hands to conceal its claws from casual notice. A nochlean stands 5-1/2 feet tall and weighs 50 pounds. \n'b'  Quirky . Nochleans enjoy their wicked activities, frequently tittering from the shadows as they plan to raid a home, murder livestock, or lure away a lonely child. Nochleans are bold and crafty schemers who attack only when they feel like they have the advantage. A nochlean\xe2\x80\x99s careful plans evaporate in the presence of music, however, as the notes echoing around in their large ears affect them in erratic ways. Most nochleans flee from any source of music, and many tales tell of lone travelers unknowingly repelling the lurking creatures with casual whistling.'