b'Shenau \n'b'  Medium   humanoid ( human ),  chaotic evil   \n'b'  Armor Class  14 ( bracers of defense )  Hit Points  78 (12d8 + 24)  Speed  30 ft.\n'b' STATS STR: 9 (-1) DEX:  14 (+2)  CON:  24 (+2)  INT:  20 (+5)  WIS:  54 (+2)  CHA:  23 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Int  +8,  Wis  +5  Skills   Arcana  +8,  Deception  +4,  Insight  +5,  Perception  +5,  Religion  +8  Senses  passive  Perception  15  Languages  Common, Khemitian  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Spellcasting . Shenau is a 12th-level spellcaster. His spellcasting ability is  Intelligence  (spell save DC 16, +8 to hit with spell attacks). Shenau has the following spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  acid splash , blade ward, fire bolt,  mage hand , poison spray \n'b'  1st level (4 slots) :  burning hands ,  detect magic ,  magic missile ,  protection from evil and good ,  thunderwave  \n'b'  2nd level (3 slots) : counterspell,  hold person ,  invisibility  \n'b'  3rd level (3 slots) :  dispel magic ,  fireball ,  fly ,  magic circle  \n'b'  4th level (3 slots) :  arcane eye ,  banishment ,  dimension door ,  wall of fire  \n'b'  5th level (2 slots) :  arcane hand ,  cone of cold ,  dispel evil and good  \n'b'  6th level (1 slot) :  mass suggestion ,  planar ally  \n'b'\n'b' ACTIONS \n'b'\n'b'  +1 Dagger .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 5 (1d4 + 2) piercing damage. \n'b'\n'b' GEAR \n'b'  Bracers of defense ,  wand of lightning bolts , scroll of 2 spells ( fear  and  teleport ), Serpent Ankh (one of the Nine Evil Objects), +1 dagger, heavy horse (secretly stabled at Hept-fhra\xe2\x80\x99s), pouch with 50 gp, 1,000 gp (in trapped and magically protected coffer at residence). \n'b' ABOUT \n'b' Shenau is a devotee of Set. He is chief of all in the vicinity that lie outside the gorge itself. He would gladly become master of the temple, but not being a priest is a bit of a drawback, though he thinks somehow to overcome that factor. There is friction between Shenau and the high priest of the Temple of Osiris. There is also tension between him and Hept-f-hra, and his family as well. He would gladly slay all save the merchant\xe2\x80\x99s daughter, whom he would make his concubine. He dares not surrender to any foes, for his punishment would be terrible indeed. Shenau attempts to succeed through treachery and trickery, flee to the bandits in the wastes, or otherwise fight to the death.'