b'Swarm of Butcher Gnolls \n'b'  Family:   Swarm  \n'b'  Gargantuan   swarm of medium humanoids ( gnoll ) ,  chaotic evil  \n'b'  Armor Class  10 \n'b' Hit Points  110 (17d8 + 34) \n'b' Speed  40 ft., climb 40 ft.\n'b' STATS STR: 17 (+3) DEX:  16 (+3)  CON:  16 (+3)  INT:  14 (+2)  WIS:  12 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +6,  Con  +6,  Wis  +5 \n'b' Skills   Perception  +5 \n'b' Damage Resistances  bludgeoning, piercing, and slashing \n'b' Condition Immunities  special (see Swarm trait) \n'b' Senses   darkvision  60 ft., passive  Perception  15 \n'b' Languages  Abyssal,  Gnoll  \n'b' Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fury of Demons . If a creature other than a  gnoll  starts its turn in the swarm\xe2\x80\x99s space, that creature takes 21 (6d6) slashing damage and has disadvantage on all saving throws until it is no longer in the swarm\xe2\x80\x99s space. \n'b'  Supercharged . If the swarm ends its turn while under the effects of a condition, that condition ends. \n'b'  Swarm . The swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Medium creature. The swarm can\xe2\x80\x99t regain  hit points  or gain  temporary hit points . Creatures moving through the swarm treat it as  difficult terrain . The swarm cannot be affected by a condition such as  restrained  or  charmed  unless the source of that condition covers the entire swarm\xe2\x80\x99s space. \n'b'\n'b' ACTIONS \n'b'\n'b'  Gnashing Teeth .  Melee Weapon Attack : +9 to hit, reach 0 ft., one creature in the swarm\xe2\x80\x99s space.  Hit : 23 (6d6 + 2) slashing damage and the target is knocked  prone . \n'b'  Overrun . The swarm moves up to its speed as part of taking this action, and any hostile creatures in spaces through which the swarm moves are subject to its Gnashing Teeth  attack .'