b'Fire Crab (Huge) \n'b'  Family:   Fire Crab  \n'b'  Huge   elemental ,  unaligned  \n'b'  Armor Class  17 (natural armor)  Hit Points  173 (15d12 + 75)  Speed  40 ft., swim 40 ft.\n'b' STATS STR: 22 (+6) DEX:  10 (+0)  CON:  20 (+5)  INT:  2 (-4)  WIS:  16 (+3)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Athletics  +10  Damage Vulnerabilities  cold  Damage Immunities  fire  Condition Immunities   charmed   Senses   darkvision  60 ft., tremorsense 60 ft., passive  Perception  13  Languages  understands Ignan but can\xe2\x80\x99t speak  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Heated Body . A creature that touches the greater fire crab or hits it with a  melee attack  while within 5 feet of it takes 14 (4d6) fire damage. \n'b'  Actions \n'b'   Multiattack . The greater fire crab makes two claw attacks \n'b'  Claws .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 12 (1d12 + 6) bludgeoning damage plus 14 (4d6) fire damage. If both claw attacks hit in the same turn and the target is Huge sized or smaller, target is  grappled  (escape DC 16). While  grappled , a target takes 14 (4d6) fire damage at the start of its turn. The fire crab can only grapple one target at a time and cannot perform a claw  attack  while grappling a target. \n'b'  Constrict . If a target is  grappled , the greater fire crab squeezes it and the target takes 12 (1d12 + 6) bludgeoning damage and 14 (4d6) fire damage. \n'b'  About \n'b' A massive crab with a square-shaped reddish-brown carapace covered with dark-red and yellow markings scuttles forth, pincers raised. Tiny flames lick its body, erupting at irregular intervals from its underbelly. Its eyes are perched on the end of two large eyestalks that protrude from the center of the carapace.'