b'First Servant \n'b'  Medium   humanoid  (any race),  any alignment  \n'b'  Armor Class  17  Hit Points  162 (25d8 + 50)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  15 (+2)  CON:  14 (+2)  INT:  15 (+2)  WIS:  20 (+5)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +6,  Wis  +9,  Cha  +8  Skills   History  +6,  Insight  +9,  Perception  +9,  Religion  +6  Senses  passive  Perception  19  Languages  any three languages  Challenge  12 (8,400 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Armor of Foresight . As long as it doesn\xe2\x80\x99t wear armor, the first servant adds its  Dexterity  and  Wisdom  modifiers to its Armor Class (included in statistics). \n'b'  Healing Hands (Recharge 5-6) . As a bonus action, the first servant can touch a creature within 5 feet of it and cause it to recover 14 (4d6)  hit points . \n'b'  Spellcasting . The first servant is an 18th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 17). The first servant can cast  bless ,  command , and  detect magic  at will and has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  mending ,  resistance , spare the dying,  thaumaturgy  \n'b'  1st level (4 slots) :  bane ,  cure wounds ,  divine favor , hex,  protection from evil and good  \n'b'  2nd level (3 slots) :  augury ,  mirror image ,  prayer of healing ,  see invisibility ,  zone of truth  \n'b'  3rd level (3 slots) :  beacon of hope , counterspell,  magic circle ,  slow ,  speak with dead  \n'b'  4th level (3 slots) :  arcane eye ,  banishment , compulsion,  death ward ,  divination  \n'b'  5th level (3 slots) :  contact other plane ,  dispel evil and good ,  hallow ,  modify memory ,  scrying  \n'b'  6th level (1 slot) :  planar ally ,  true seeing  \n'b'  7th level (1 slot) :  divine word ,  resurrection  \n'b'  8th level (1 slot) :  control weather ,  holy aura  \n'b'  9th level (1 slot) :  gate ,  true resurrection  \n'b'\n'b' TACTICS \n'b' The first servant casts  death ward ,  holy aura , and  true seeing  before combat. \n'b' ACTIONS \n'b'\n'b'  Multiattack . The first servant can use its Awe-inspiring Presence and then  attack  with its rod. \n'b'  Rod .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) bludgeoning damage and the target must succeed on a DC 17  Constitution  saving throw or be  blinded  and  deafened  until the start of the first servant\xe2\x80\x99s next turn. \n'b'  Awe-inspiring Presence . Each creature of the first servant\xe2\x80\x99s choice that is within 30 feet of the first servant and aware of it must succeed on a DC 17  Wisdom  saving throw or be unable to use bonus  actions  or  reactions  until the start of the first servant\xe2\x80\x99s next turn. \n'b'\n'b' ABOUT \n'b' A first servant is one of its deity\xe2\x80\x99s most powerful mortal allies on the Material Plane. First servants often operate outside the accepted hierarchy of their churches and hold positions of prominence as oracles and prophets of their faith, or as the direct harbingers of their gods.'