b'Bone Spur \n'b'  Medium   aberration ,  lawful Evil  \n'b'  Armor Class : 18 (natural)  Hit Points . 71 (9d8+27)  Speed . 40 ft.\n'b' STATS STR: 15 (+2) DEX:  16 (+3)  CON:  16 (+3)  INT:  7 (-2)  WIS:  9 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities . poison  Condition Immunities .  poisoned   Damage Resistances . bludgeoning, piercing or slashing from non-magical or non-silvered weapons  Senses . darkvision 120 ft., passive  Perception  13  Skills .  Perception  +3  Languages . Abyssal, Common (understand but not speak)  Challenge . 7 (2,900 XP) \n'b' ACTIONS \n'b'\n'b'  Multiattack . The bone spur makes two claw attacks. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5ft, one target.  Hit : 9 (2d6+3) slashing damage. \n'b'  Mirror walk . The bone spur can travel between reflective surfaces. This ability functions at will and is in all ways like the  dimension door  spell, except the bone spur must step into a reflective surface (mirror, polished  shield , still pool, etc.) and emerge from another reflective surface within range. It can do this as part of its move action, with each mirror walk comprising 10 ft. of total movement.'