b'Clockwork Kestrel \n'b'  Tiny   construct ,  unaligned  \n'b'  Armor Class  14  Hit Points  28 (8d4 + 8)  Speed  10 ft., fly 60 ft.\n'b' STATS STR: 4 (-3) DEX:  19 (+4)  CON:  12 (+1)  INT:  9 (-1)  WIS:  14 (+2)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Survival  +4  Damage Immunities  poison, psychic  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  120 ft., passive  Perception  16  Languages  understands Common but can\xe2\x80\x99t speak  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Aerial Reconnaissance . Designed as elite couriers, spies, and aerial observers, the clockwork kestrel has advantage on  Wisdom  ( Perception ) checks that rely on sight or hearing. While airborne, the kestrel has advantage on  Wisdom  ( Survival ) checks made to track a creature. \n'b'  Flyby . The clockwork kestrel doesn\xe2\x80\x99t provoke opportunity attacks when it flies out of an enemy\xe2\x80\x99s reach. \n'b'  Immutable Form . The clockwork kestrel is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The clockwork kestrel has advantage on saving throws against spells and other magical effects \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The clockwork kestrel makes two wing slash attacks. \n'b'  Wing Slash .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d4 + 4) slashing damage. \n'b'  Precision Pinions (2/Day) .  Ranged Weapon Attack : +6 to hit, range 50 ft., one target.  Hit : 9 (2d4 + 4) piercing damage.'