b'Miquito Adder \n'b'  Tiny   fiend ,  chaotic evil  \n'b'  Armor Class  17  Hit Points  21 (6d4 + 6)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 2 (-4) DEX:  24 (+7)  CON:  13 (+1)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +9  Damage Vulnerabilities  thunder  Damage Immunities  cold, necrotic  Senses  blindsight 10 ft., passive  Perception  10  Languages  All  Challenge  2 (450 XP) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 2 (1d4) piercing damage, 7 (2d6) necrotic damage and the target must make a DC 16  Constitution  saving throw. On a failure, the target takes 18 (4d8) poison damage, while on a success the target takes half as much damage.'