b'Sunset Raptor \n'b'  Medium   monstrosity ,  unaligned  \n'b'  Armor Class  13 (natural armor)  Hit Points  32 (5d8 + 10)  Speed  50 ft.\n'b' STATS STR: 12 (+1) DEX:  15 (+2)  CON:  14 (+2)  INT:  4 (-3)  WIS:  12 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3,  Stealth  +4  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' Special Traits \n'b'\n'b'  Hypnotic Plumage . When a creature that can see the sunset raptor\xe2\x80\x99s tail starts its turn within 100 feet of the raptor, the raptor can force it to make a DC 12  Wisdom  saving throw if the raptor isn\xe2\x80\x99t incapacitated and can see the creature. On a failure, a creature becomes  charmed  until the start of its next turn. While  charmed , the creature is incapacitated as it suffers from surreal hallucinations and must move up to its speed closer to the raptor that  charmed  it. It doesn\xe2\x80\x99t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the sunset raptor, a target can repeat the saving throw, ending the effect on itself on a success. Other sunset raptors are immune to this effect. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can\xe2\x80\x99t see the sunset raptor until the start of its next turn, when it can avert its eyes again. If the creature looks at the sunset raptor in the meantime, it must immediately make the save. \n'b'  Pack Tactics . The sunset raptor has advantage on  attack  rolls against a creature if at least one of the raptor\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The sunset raptor makes two attacks: one with its bite and one with its claw. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) piercing damage \n'b'  Claw .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 6 (1d8 + 2) slashing damage \n'b'\n'b' About \n'b' The sunset raptor can be identified by its crimson plumage, crested head, and large peacock-like tail of golden feathers. Its tail feathers are reflective and mesmerizing, triggering surreal hallucinations of a spectator\xe2\x80\x99s dreams, desires, and nightmares. \n'b'  Deadly Oddities . Vicious and exotic, sunset raptors are highly prized among eccentric collectors. They can often be found guarding the lairs of mad wizards or stalking the gardens of giants. Jewelers, alchemists, and fortune tellers covet sunset raptor feathers for their bright color and use in spiritual rituals. However, sunset raptors are not easily caught or tamed, and many hunters and handlers have been devoured for not taking the proper precautions against these vibrant killers. \n'b'  Social Predators . Sunset raptors have developed remarkably efficient pack tactics. They communicate using shrill, piercing calls, sacrificing the element of surprise in favor of swiftly coordinated attacks. Often, the fastest raptors run ahead of the pack, cutting off potential prey. Once their prey is cornered, the raptors close in, forming a ring and forcing their prey to gaze upon their deadly, hypnotic plumage.'