b'Violet Fungus \n'b'  Family:   Fungi  \n'b'  Medium   plant ,  unaligned  \n'b'  Armor Class  5  Hit Points  18 (4d8);  Wound Threshold  4  Speed  5 ft.\n'b' STATS STR: 3 (-4) DEX:  1 (-5)  CON:  10 (+0)  INT:  1 (-5)  WIS:  3 (-4)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Condition Immunities   blinded ,  deafened ,  frightened   Senses  blindsight 30 ft. (blind beyond this radius), passive  Perception  6  Languages  \xe2\x80\x94  Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While the violet fungus remains motionless, it is indistinguishable from a same-sized ordinary fungus (common in the Netherworld and some environments). \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The fungus makes 1d4 Rotting Touch attacks. \n'b'  Rotting Touch .  Melee Weapon Attack : +2 to hit, reach 10 ft., one creature.  Hit : 4 (1d8) necrotic damage. \n'b'\n'b' ABOUT \n'b' Violet fungi are to mushrooms as carnivorous plants are to plant life: the result of adaptation to an environment scarce in nutrients. They\xe2\x80\x99re mainly found in rocky areas where plants don\xe2\x80\x99t grow, and where they can occasionally catch small animals traveling through. \n'b' Violet fungi are ambush predators. A lone individual is content to target prey about the size of a netherpossum; but if these fungi are numerous, they\xe2\x80\x99re able to take down much larger animals. \n'b' A violet fungus dissolves its prey and stocks the nutrients in underground vesicles branching off from its mycelium. The necrotic damage it inflicts also breaks down its victims\xe2\x80\x99 bones. The fungi don\xe2\x80\x99t consume the bones, but as they are corroded they crumble and disappear in a few weeks at most, so that the sight of them doesn\xe2\x80\x99t alert future prey.'