b'Sun Horse \n'b'  Large    elemental  ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  45 (7d10 + 7)  Speed  80 ft.\n'b' STATS STR: 16 (+3) DEX:  16 (+3)  CON:  13 (+1)  INT:  7 (-2)  WIS:  11 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  cold  Damage Immunities  fire  Senses   darkvision  60 ft., passive  Perception  10  Languages  Ignan  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Heated Body . A creature that touches the sun horse or hits it with a  melee attack  while within 5 feet of it takes 3 (1d6) fire damage. \n'b'  Illumination . The sun horse sheds bright yellow  light  in a 30-foot-radius and dim light for an additional 30 feet. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 12 (2d8 + 3) piercing damage plus 3 (1d6) fire damage. \n'b'  Hooves .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) bludgeoning damage plus 3 (1d6) fire damage. \n'b'\n'b' ABOUT \n'b' Silence hangs over the scorched desert. Then without warning, a flash of light streaks across the hot sand. A fiery steed known as the sun horse races to its destination. Somehow able to survive the flames, a human is riding the wild mount. \n'b'  Like a Flash . Being able to blast across the desert in spectacular fashion intimidates most other creatures. Keeping up with this speedster is extremely difficult, if not impossible. Therefore, the sun horse has few rivals.'