b'Fern Wolf \n'b'  Medium   plant ,  unaligned  \n'b'  Armor Class  13 (natural armor)  Hit Points  11 (2d8 + 2)  Speed  40 ft.\n'b' STATS STR: 12 (+1) DEX:  15 (+2)  CON:  12 (+1)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3,  Stealth  +4  Senses  passive  Perception  13  Languages  understands Sylvan but can\xe2\x80\x99t speak  Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Hearing and Smell . The wolf has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Pack Tactics . The wolf has advantage on an  attack  roll against a creature if at least one of the wolf\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11  Strength  saving throw or be knocked  prone . \n'b'  Mask of the Fey Wild . The wolf can attempt to  hide  even when it is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. \n'b'  Sleep Pollen (Recharges atier a Short or Long Rest) . The fern wolf targets one creature that it can see within 30 feet of it and attempts to place it into a magical slumber. The creature must succeed on a DC 11  Constitution  saving throw or fall  unconscious  for 1 minute, or until the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Undead, constructs, and creatures immune to being  charmed  aren\xe2\x80\x99t affected by this dust. \n'b'\n'b' ABOUT \n'b' Fern wolves are formed of sinuous vines and mantled in thick leaves, and are the watchful guardians of the Fey Wild. Fern wolf packs prowl anywhere the veil to the Fey Wild is thin, most often the deepest and most ancient forests. These plantlike fey are wild sentinels and, though they resemble wolves, are bound by purpose rather than primal instinct. \n'b'  Hunting Hound . Fern wolves were originally grown by the Greenkeeper as hounds for the Wild Hunt, useful for their ability to track and incapacitate prey with sleeping spores. Those that no longer serve the hunt wander the borders of the Fey Wild, tracking down interlopers in their realm. \n'b'  Sleep Dust . The soft plants that blanket a fern wolf\xe2\x80\x99s body bear a pollen that can put creatures to sleep. \n'b' Creatures that trespass the Fey Wild, knowingly or not, may find themselves waking up miles from the path covered in a sweet, sticky pollen. There are tales among druids of the great fern wolf, first of his kind, whose pollen could place a mortal in a timeless and eternal slumber.'