b'Animated Bronze Statue \xe2\x80\x9cMephit\xe2\x80\x9d \n'b'  Tiny   construct ,  unaligned  \n'b'  Armor Class  21 (natural armor)  Hit Points  35 (14d4)  Speed  20 ft. (fly 30 ft.\n'b' STATS STR: 10 (+0) DEX:  16 (+3)  CON:  11 (+0)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  cold, fire, poison, psychic  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical weapons that are not adamantine  Condition Immunities   blinded ,  charmed ,  deafened ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  blindsight 60 ft., passive  Perception  10  Languages  \xe2\x80\x94  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While an animated bronze statue remains motionless it is indistinguishable from a normal statue. \n'b'  Magic Resistance . An animated bronze statue has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bow .  Ranged Weapon Attack : +5 to hit, range 40/160 ft., one target.  Hit : 5 (1d4+3) piercing damage. \n'b'  Sword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d4+3) slashing damage. \n'b'\n'b' ABOUT \n'b' This animated bronze statue is about 18 inches tall and has been fashioned to look like a classic winged devil, which may lead those encountering it to think it is some sort of mephit. It is programmed to prefer engaging from a distance with its little bow but, if forced into melee, will draw its dagger-sized sword and battle with it.'