b'Goblin Shaman (Frog God Games) \n'b'  Family:   Goblin  \n'b'  Small   humanoid  (goblin),  neutral evil  \n'b'  Armor Class  17 (studded leather, +1 shield)  Hit Points  54 (12d6 + 12)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  15 (+2)  CON:  13 (+1)  INT:  10 (+1)  WIS:  16 (+3)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +5,  Religion  +5  Senses   darkvision  60 ft., passive  Perception  15  Languages  Common, Goblin  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Spellcasting . The goblin shaman is a 5th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 13, +5 to hit with spell attacks). The goblin shaman has the following spells prepared:\n'b'\n'b'   Cantrips (at will) :  guidance ,  ray of frost ,  thaumaturgy  \n'b'  1st level (4 slots) :  bless ,  cure wounds ,  detect magic ,  protection from evil and good  \n'b'  2nd level (3 slots) :  augury ,  enhance ability ,  ray of enfeeblement  \n'b'  3rd level (2 slots) :  fear ,  speak with dead  \n'b'\n'b'  Actions \n'b'   Mace .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 3 (1d6) bludgeoning damage.'