b'Kuthi \n'b'  Small   fey ,  neutral evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  7 (2d6)  Speed  50 ft.\n'b' STATS STR: 8 (-1) DEX:  13 (+1)  CON:  10 (+0)  INT:  11 (+0)  WIS:  12 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +3  Senses  passive  Perception  11  Languages  Understands Sylvan but cannot speak  Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Silent Movement . Kuthis are naturally silent in their movements until they choose to make noise. They have advantage on  Stealth  rolls. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6+1) piercing damage. The first time a target is of medium  size  or smaller is bitten by a Kuthis in a round, they must make a  Dexterity  save (DC 13) or be knocked  prone . \n'b'\n'b' ABOUT \n'b' The kuthis are black wolf-like beasts. They are shorter than wolves, with long torsos and even longer tails. Their fur is short and disheveled, and always very dark. Between their shoulders lies a great tuft of hair, like a hunch back. Long snouts, filled with wickedly sharp teeth, afford them an amazing sense of smell. The snout of the kuthis is hairless, resembling the bone beneath. Their foremost fangs are long, protruding beneath the lower jaw. Retractable claws serve the kuthis well when they attempt to grasp prey they are taking down. Their eyes reflect a deep red color. \n'b'  Pack Animals . The kuthis almost always hunt in packs. They always hunt demi-humans, humans, giants, or humanoids. They never hunt or attack animals unless pressed. When they single out their prey they hound it, chasing it, by baying, howling, and barking in their pursuit. If encountering a single kuthis it is always a weaker beast, unable to maintain itself in a pack. \n'b'  Mob tactics . The kuthis are pack-oriented animals. They attack in waves; the second to the strongest beast always strikes first, attempting to bite the prey in such a way as to make it off balance, usually by biting an arm. The second and third pack leaders strike the victim from different angles and directions, attempting to keep the prey spinning around and off-balance. As soon as it falls, the pack leaps upon the victim and rends it.'