b'Orc, Pitcrawler \n'b'  Family:   Orc  \n'b'  Medium   humanoid  (orc),  chaotic evil  \n'b'  Armor Class  18 (chainmail, shield)  Hit Points  76 (9d8 + 36)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  12 (+1)  CON:  18 (+4)  INT:  10 (+0)  WIS:  12 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +6,  Wis  +3  Skills   Athletics  +6  Damage Resistances  cold  Senses   darkvision  60 ft., passive  Perception  11  Languages  Orcish, Infernal  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Aggressive . As a bonus action, the orc can move up to its speed toward a hostile creature it can see. \n'b'  Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede the orc\xe2\x80\x99s  darkvision . \n'b'  Iceblood Fury . When the orc fails a saving throw against a spell or other magical effect, it can lose 10 (3d6) hit points to succeed instead. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The orc makes two attacks, either with its Frozen Battleaxe or its Ice Bolt. \n'b'  Frozen Battleaxe .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) slashing damage, and the target\xe2\x80\x99s speed is reduced by 10 feet until the end of its next turn. This effect is cumulative if the target is hit by multiple Frozen Battleaxe attacks. \n'b'  Ice Bolt .  Ranged Spell Attack : +6 to hit, range 60 ft., one target.  Hit : 10 (3d6) cold damage, and the target has disadvantage on attack rolls until the end of its next turn.'