b'Hyaenodon, Undead \n'b'  Large   undead ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  30 (4d10 + 8)  Speed  40 ft.\n'b' STATS STR: 18 (+4) DEX:  12 (+1)  CON:  14 (+2)  INT:  7 (-2)  WIS:  10 (+0)  CHA:  4 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2,  Stealth  +3  Damage Resistances  bludgeoning, piercing, and slashing damage made with nonmagical attacks  Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  12  Languages  Abyssal, but cannot speak  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Carrion Stench . Any creature other than an undead hyaenodon that starts its turn within five feet of the undead hyaenodon must succeed on a DC 14  Constitution  saving throw or be  poisoned  until the start of the creature\xe2\x80\x99s next turn. On a successful saving throw, the target is immune to the Stench of all undead hyaenodons for one hour. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The undead hyaenodon makes one Bite  attack  and one Claw  attack . \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 15 (2d10 + 4) piercing damage and the creature must succeed on a DC 14  Strength  saving throw or become  grappled  by the hyaenodon (escape DC 14). The undead hyaenodon can grapple only one creature at a time. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) slashing damage. \n'b'  Shake . The undead hyaenodon shakes a  grappled  target, inflicting 16 (3d10) slashing damage. \n'b'\n'b' ABOUT \n'b' The most favored priests of the gnoll gods are gifted with an undead hyaenodon servant. These reanimated hyenas from a bygone era are the size of a horse, with huge jaws that make up most of their rotting heads. Cruelly intelligent, they serve their masters, and only the most foolish priests think those masters are mortal and not gnoll gods.'