b'Gremlin, Pugwampi Oracle \n'b'  Family:   Gremlins  \n'b'  Tiny   fey  (gremlin),  neutral evil  \n'b'  Armor Class  12 (tiny hide armor)  Hit Points  12 (5d4)  Speed  30 ft.\n'b' STATS STR: 3 (-4) DEX:  13 (+1)  CON:  11 (+0)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Nature  +2,  Religion  +2,  Stealth  +5  Senses   darkvision  120 ft., passive  Perception  12  Languages  Deep Speech,  Gnoll   Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Hard of Hearing . A pugwampi has disadvantage on  Wisdom  ( Perception ) checks reliant on hearing. \n'b'  Innate Spellcasting : The gremlin\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 12). The gremlin can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  prestidigitation  \n'b'  1/day :  shatter  \n'b'\n'b'  Magic Resistance . The gremlin has advantage on saving throws against spells and other magical effects. \n'b'  Speak with Animals . The pugwampi can magically  speak with animals , as though under the spell  speak with animals . \n'b'  Spellcasting . The pugwampie oracle is a 2nd-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 12, +4 to hit with spell attacks). The oracle has following  druid  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  resistance ,  shillelagh  \n'b'  1st level (3 slots) :  entangle ,  faerie fire ,  fog cloud ,  healing word  \n'b'\n'b'  Unluck Aura . Creatures except for gremlins, beasts, and gnolls within a radius of 20 ft. from the pugwampi have disadvantage on  attack  rolls, ability checks, and saving throws. Creatures that are immune to being  charmed  are immune. Creatures that benefit from a spell or ability that grants advantage or a bonus to attacks, ability checks, or saving throws (such as  bless ) are immune to this aura; effects that affect only one ability score do not grant this immunity. \n'b'\n'b' ACTIONS \n'b'\n'b'  Club .  Melee or Ranged Weapon Attack : +3 to hit (+4 with  shillelagh ), reach 0 ft. or range 20/60 ft., one target.  Hit : 1 bludgeoning damage, or 6 (1d8 + 2) with  shillelagh .'