b'Gnoll Tribal Shaman \n'b'  Family:   Gnoll  \n'b'  Medium   humanoid  (gnoll),  chaotic neutral  \n'b'  Armor Class  13 (hide)  Hit Points  22 (5d8)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  12 (+1)  CON:  11 (+0)  INT:  8 (-1)  WIS:  14 (+2)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses  darkvision 60 ft., passive  Perception  12  Languages  Common,  Gnoll   Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Innate Spellcasting . The shaman\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 13; +5 to hit with spell attacks). The shaman can innately cast the following spells, requiring no material components:\n'b'\n'b'   At will : druidcraft, poison spray,  shillelagh  \n'b'  3/day each :  healing word ,  invisibility ,  pass without trace  \n'b'  1/day each :  daylight ,  haste  \n'b'\n'b'  Rampage . When the  gnoll  reduces a creature to  0 hit points  with a  melee attack  on its turn, the  gnoll  can take a bonus action to move up to half its speed and make a bite  attack . \n'b'  Actions \n'b'   Multiattack . The shaman makes three  melee attacks . \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4+2) piercing damage. \n'b'  Two-Bladed Sword .  Melee Weapon Attack : +4 to hit, reach 5 ft.  Hit : 6 (1d8+2) slashing damage. \n'b'  Beast Shape (1/Day) . The shaman can magically assume the shape of a young lion (use the statistics of a panther), crocodile, or giant  goat  for up to 2 hours. In beast shape, the shaman gains the physical attributes and statistics ( Strength ,  Dexterity ,  Constitution ,  hit points , Hit Dice, proficiencies, AC, traits, etc.) of its chosen form, while retaining normal mental attributes (alignment,  Intelligence ,  Wisdom ,  Charisma ). It can revert to its normal form by using a bonus action. The shaman automatically reverts if it falls unconscious, drops to  0 hit points , or dies. When it reverts, the shaman returns to the number of  hit points  it had before it transformed. However, if it reverted as a result of dropping to  0 hit points , any excess damage carries over to its normal form. \n'b'  About \n'b' Gnoll shamans draw on the primal spirit of the land for their magic. In addition to being a tribe\xe2\x80\x99s healer, they are often consulted for divination and are responsible for carrying on certain oral traditions among their people.'