b'Forget Frog \n'b'  Medium   beast ,  chaotic evil  \n'b'  Armor Class  13  Hit Points  27 (5d8 + 5)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 14 (+2) DEX:  16 (+3)  CON:  12 (+1)  INT:  8 (-1)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +5  Senses  passive  Perception  11  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Amphibious . The forget frog can breathe air and water. \n'b'  Standing Leap . The forget frog\xe2\x80\x99s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Actions \n'b'   Multiattack . The forget frog can make two spit attacks. \n'b'  Spit Poison .  Ranged Weapon Attack : +6 to hit, range 20/60 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage plus 10 (3d6) acid damage. \n'b'  Steal Memory (1/day) . The forget frog targets one creature it can see within 60 feet of it with its gaze. The target takes 14 (4d6) psychic damage, and it must make a DC 14  Intelligence  saving throw. On a successful save, the target becomes immune to this forget frog\xe2\x80\x99s Steal Memory for 24 hours. On a failed save, the target loses all proficiencies, it can\xe2\x80\x99t cast spells, it can\xe2\x80\x99t understand language, and if its  Intelligence  and  Charisma  scores are higher than 7, they become 7. Each time the target finishes a  long rest , it can repeat the saving throw, ending the effect on itself on a success. A  greater restoration  or  remove curse  spell cast on the target ends this effect early. \n'b'  About \n'b' Giant bulbous eyes emerge from the swamp. You suddenly begin to forget how to speak and your spells don\xe2\x80\x99t work. \n'b'  Lost Thoughts . The gaze of the forget frog has a powerful effect. It affects spellcasters adversely and its victims are also unable to speak. Sometimes the victims of a forget frog are thought to be fey-touched. \n'b'  Poisonous . These evil frogs are also very poisonous. They can even spit this poison from afar.'