b'Planteater \n'b'  Huge   undead ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  95 (10d12+30)  Speed  30 ft.\n'b' STATS STR: 23 (+6) DEX:  13 (+1)  CON:  17 (+3)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +5  Senses  passive  Perception  15  Languages  Common  Challenge  7 (2,900 XP) \n'b' Special Traits \n'b'   Undead Fortitude . If damage reduces Planteater to  0 hit points , he must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, he drops to 1 hit point instead. \n'b'  Undead  Nature  . Planteater doesn\xe2\x80\x99t require air, food, drink, or  sleep . \n'b'  Actions \n'b'   Tail .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 24 (4d8+6) bludgeoning damage and the target must succeed on a DC 17  Strength  saving throw of be knocked  prone . If the target is  prone , Planteater can make one bite  attack  against it as a bonus action. \n'b'  Decaying Bite .  Melee Weapon Attack : +9 to hit, reach 5 ft., one target.  Hit : 17 (3d6+6) piercing damage plus 7 (2d6) necrotic damage. The target must succeed on a DC 14  Constitution  saving throw or be cursed with perpetual decay. The cursed target can\xe2\x80\x99t regain  hit points  until the curse is lifted by the  remove curse  spell or similar magic, or until it succeeds on a DC 14  Constitution  saving throw at the end of a  long rest . \n'b'  About \n'b' His time as an herbivore long past, undeath has taught the animated  dinosaur  Planteater the satisfaction of hunting for prey-an act that he has come to excel at just as much as the natural carnivores in the Wake of Maws, his powerful tail usually covered in the gore of his latest victim.'