b'Demon, Skitterdark \n'b'  Family:   Demons  \n'b'  Tiny   fiend  (demon),  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  55 (10d4 + 30)  Speed  20 ft., fly 30 ft.\n'b' STATS STR: 8 (-1) DEX:  17 (+3)  CON:  16 (+3)  INT:  11 (+0)  WIS:  12 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +2,  Con  +5,  Wis  +2,  Cha  +3  Damage Resistances  acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  lightning, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft, passive  Perception  11  Languages  Abyssal, Common  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Magic Resistance . The skitterdark has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The skitterdark\xe2\x80\x99s weapon attacks are magical. \n'b'  Innate Spellcasting . The skitterdark\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 11, +3 to hit with spell attacks). It can cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  detect evil and good ,  detect magic  \n'b'  1/day each :  hold person ,  fear  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The skitterdark makes one Claw  attack  and one Bite  attack . \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 4 (1d3 + 3) slashing damage plus 2 (1d4) necrotic damage. \n'b'\n'b' ABOUT \n'b' Skitterdarks are minor demons in the grand scheme of demons, but demons nonetheless. Like their larger ilk, they delight in bloodshed and sowing chaos. Most often, they are summoned to the world by wizards to carry out minor assassinations, protect items, and harass foes. Easily bored, skitterdarks can be distracted by shiny things, fresh prey, and logical thought.'