b'Mimic, Medium \n'b'  Family:   Mimic  \n'b'  Medium   monstrosity  (shapechanger),  neutral  \n'b'  Armor Class  12 (natural armor) \n'b'  Hit Points  58 (9d8+18) \n'b'  Speed  15 ft.\n'b' STATS STR: 17 (+3) DEX:  12 (+1)  CON:  15 (+2)  INT:  5 (-3)  WIS:  13 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +5  Damage Immunities  acid  Condition Immunities   prone   Senses   darkvision  60 ft., passive  Perception  11  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Shapechanger . The medium mimic can use its action to  polymorph  into a small objects or back into its true, amorphous form. Its Statistics are the same in each form. Any Equipment it is wearing or carrying isn\xe2\x80\x99t transformed. It reverts to its true form if it dies. \n'b'  Adhesive (Object Form Only) . The mimic adheres to anything that touches it. A Large or smaller creature adhered to the mimic swarm is also Grappled by it (escape DC 13). Ability Checks made to escape this grapple have disadvantage. \n'b'  False appearance (Object Form Only) . While the mimic remains motionless, it is indistinguishable from an ordinary object. \n'b'  Grappler . The mimic has advantage on  Attack  rolls against any creature Grappled by it. \n'b'  Actions \n'b'   Pseudopod .  Melee Weapon Attack : +5 to hit, reach 5ft., one target.  Hit : 7 (1d8+3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8+3) plus 4 (1d8) acid damage. \n'b'  About \n'b' While individual mimic sizes may vary greatly, a Medium mimic is usually the size of medium items like a coffin, a treasure chest, and so on.'