b'Brigand Sorcerer \n'b'  Medium   humanoid  (any),  neutral evil  \n'b'  Armor Class  12 (15 with  mage armor )  Hit Points  84 (13d8 + 26)  Speed  30 ft.\n'b' STATS STR: 13 (+1) DEX:  15 (+2)  CON:  15 (+2)  INT:  13 (+1)  WIS:  14 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Intelligence  +4,  Wisdom  +5  Skills   Arcana  +7,  History  +7  Senses  passive  Perception  12  Languages  Common, Draconic, Goblin  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Verdant Bloodline . The brigand  sorcerer  can innately cast druidic magic. \n'b'  Innate Spellcasting . The brigand  sorcerer\xe2\x80\x99s  innate spellcasting ability is  Charisma  (spell save DC 14, + 16 to hit with spell attacks). It can innately cast the following spells, requiring no components: \n'b'   At will :  guidance ,  produce flame  \n'b'  3/day each :  entangle ,  faerie fire ,  longstrider  \n'b'  1/day each :  barkskin ,  speak with plants  \n'b'   Spellcasting . The brigand  sorcerer  is a 9th-level spellcaster. Its spellcasting ability is  Charisma  (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells: \n'b'   Cantrips (at will) :  dancing lights ,  mage hand ,  prestidigitation ,  ray of frost  \n'b'  1st level (4 slots) :  color spray ,  detect magic ,  mage armor ,  magic missile  \n'b'  2nd level (3 slots) :  barkskin ,  blindness/deafness ,  ray of enfeeblement  \n'b'  3rd level (3 slots) :  dispel magic ,  lightning bolt ,  slow  \n'b'  4th level (3 slots) :  dimension door ,  greater invisibility  \n'b'  5th level (1 slots) :  dominate person  \n'b'  Actions \n'b'   Quarterstaff .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands. \n'b'  Dagger .  Melee or Ranged Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d4 + 2) piercing damage.'