b'Huecuva (Frog God Games) \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  39 (6d8 + 12)  Speed  30 ft.\n'b' STATS STR: 13 (+1) DEX:  16 (+3)  CON:  14 (+2)  INT:  4 (-3)  WIS:  12 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3,  Stealth  +5  Damage Resistances  cold, necrotic; bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t silvered  Damage Immunities  poison  Condition Immunities   exhaustion ,  frightened ,  poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  the languages it new in life  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Shroud of Deception . During daylight hours only, a huecuva is transformed and looks, feels, and sounds like the living creature it once was. A creature that interacts with the huecuva must succeed on a DC 14  Intelligence  ( Investigation ) check to realize the appearance of the huecuva is an illusion. Creatures with the Keen Smell trait automatically pass the check versus the illusion as the scent of the huecuva remains that of the grave. \n'b'  Actions \n'b'   Multiattack . The huecuva makes two attacks with its claws. \n'b'  Claws .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) slashing damage. If the target is a creature, it must succeed on a DC 12  Constitution  saving throw against disease or become  poisoned  until the disease is cured. Every 24 hours that elapse, the  poisoned  target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target\xe2\x80\x99s hit point maximum lasts until the disease is cured. \n'b'  About \n'b' Rotting vestments hang across the withered flesh of this walking corpse, and its mouth hangs open in a silent scream. \n'b' Huecuva are the undead spirits of good clerics who were unfaithful to their god and turned to the path of evil before death. As punishment for their transgression, their god condemned them to roam the earth as the one creature all good-aligned clerics despise \xe2\x80\x93 undead. \n'b' Huecuva resemble robed skeletons and are often mistaken for such creatures. \n'b' A huecuva attacks with its claws, raking and slashing at its opponents. It attacks relentlessly until either it or its opponent is dead. During combat, if a good-aligned cleric attempts to turn a huecuva and fails, the huecuva concentrates all attacks on that cleric, ignoring all other opponents until the cleric or the huecuva is dead. \n'b' A huecuva\xe2\x80\x99s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.'