b'Metzpil \n'b'  Medium   humanoid  (half-elf),  chaotic neutral  \n'b'  Armor Class  17 (cipacahuipilli armor, +1 shield,  ring of protection )  Hit Points  156 (24d8 + 48)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  13 (+1)  CON:  14 (+2)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +9,  Cha  +8 ( ring of protection )  Skills   History  +6,  Persuasion  +7  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  Abyssal, Aztli  Challenge  15 (13,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Equipment . Metzpil has a  ring of protection ,  winged boots , a +2 ollitetlacotl (see Appendix C), a +1  shield , cipacahuipilli armor (see Appendix C), and a  staff of the python . \n'b'  Dark Devotion . Metzpil has advantage on saving throws against being  charmed  or  frightened . \n'b'  Mortal Vessel . Metzpil cannot be possessed by another creature. \n'b'  Servant of the Serpent . As a bonus action, Metzpil can expend a spell slot to cause his melee weapon attacks to magically deal an extra 21 (6d6) necrotic damage to a target on a hit. This benefit lasts until the end of the turn. If Metzpil expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st. \n'b'  Spellcaster . Metzpil is a 16th-level spellcaster. His spellcasting ability is  Wisdom  (spell save DC 16, +8 to hit with spell attacks). He has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  mending ,  resistance ,  sacred flame ,  thaumaturgy  \n'b'  1st level (4 slots) : bloodbath*, counterattack*,  cure wounds ,  inflict wounds  \n'b'  2nd level (3 slots) :  augury ,  hold person ,  spiritual weapon  \n'b'  3rd level (3 slots) :  animate dead , flay skin*,  tongues  \n'b'  4th level (3 slots) :  divination , guardian of faith,  locate creature  \n'b'  5th level (2 slots) :  dispel evil and good ,  insect plague  \n'b'  6th level (1 slot) :  planar ally  \n'b'  7th level (1 slot) :  conjure celestial  \n'b'  8th level (1 slot) :  holy aura  * These spells appear in Appendix D. \n'b'  War Priest . When Metzpil uses the  Attack  action, he can make one weapon  attack  as a bonus action. \n'b'\n'b' ACTIONS \n'b'\n'b'  +2 Ollitetlacotl (see Appendix C) .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) bludgeoning damage. \n'b'\n'b' REACTIONS \n'b'\n'b'  Last Second . Metzpil adds 4 to his AC against one  melee attack  that would hit him. To do so, he must see the attacker and be holding his  shield .'