b'Blight Toadling \n'b'  Medium   monstrosity ,  neutral evil  \n'b'  Armor Class  12 (natural armor)  Hit Points  13 (2d8 + 4)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (+0)  CON:  14 (+2)  INT:  6 (-2)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +2  Senses   darkvision  60 ft., passive  Perception  10  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Amphibious . The blight toadling can breathe air and water. \n'b'  Standing Leap . The blight toadling can long jump up to 20 feet and high jump up to 10 feet, with or without a running start. \n'b'  Slippery . Attempts to grapple or physically restrain the blight toadling are made with disadvantage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The blight toadling makes two attacks: one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) piercing damage plus 5 (2d4) acid damage. \n'b'  Claw .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) slashing damage plus 3 (1d6) acid damage. \n'b'  Noxious Cloud (Recharge 4-6) . The blight toadling releases a 15-foot sphere of noxious gas that lasts until the end of the creature\xe2\x80\x99s next turn. Any creature other than a blight toadling that starts its turn within this sphere must succeed on a DC 12  Constitution  saving throw or be  poisoned  until the start of the creature\xe2\x80\x99s next turn. On a successful saving throw, the creature is immune to the noxious cloud for 1 hour. \n'b'\n'b' REACTIONS \n'b'\n'b'  Blight Mucus . In response to being hit with a  melee attack , the blight toadling spits acidic mucus at its attacker if they are within 5 feet of it. The target must make a DC 14  Constitution  saving throw, taking 5 (1d10) acid damage on a failed saving throw, or half as much damage on a successful one.'