b'Frog Spawn of Tsathogga \n'b'  Small   aberration ,  unaligned  \n'b'  Armor Class  13 (natural armor)  Hit Points  16 (3d6 + 6)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 11 (+0) DEX:  15 (+2)  CON:  14 (+2)  INT:  1 (-5)  WIS:  8 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +6  Damage Immunities  poison  Condition Immunities   poisoned   Senses   blindsight  60 ft., passive  Perception  9  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Amphibious . The frog spawn can breathe air and water. \n'b'  Keen Smell . The frog spawn has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Pack Tactics . The frog spawn has advantage on an  attack  roll against a creature if at least one of the frog spawn\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Standing Leap . The frog spawn\xe2\x80\x99s long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start. \n'b'  Swarm Traits . The frog spawn can occupy another creature\xe2\x80\x99s space and vice versa. \n'b'  Actions \n'b'   Multiattack . The frog spawn makes two attacks: one with its bite and one with its tongue. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12  Constitution  saving throw against disease or become  poisoned  until the disease is cured. Every 4 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target\xe2\x80\x99s hit point maximum lasts until the disease is cured. \n'b'  Tongue .  Melee Weapon Attack : +4 to hit, reach 15 ft., one creature.  Hit : 4 (1d4 + 2) slashing damage and 3 (1d6) poison damage.'