b'Rat-Monkey \n'b'  Tiny   monstrosity ,  unaligned  \n'b'  Armor Class  14 (natural armor) \n'b' Hit points  2 (1d4) \n'b' Speed  30 ft., climb 30 ft.\n'b' STATS STR: 3 (-4) DEX:  15 (+2)  CON:  10 (+0)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Acrobatics  +4,  Perception  +3,  Stealth  +5 \n'b' Damage Immunities  poison \n'b' Condition Immunities   poisoned  \n'b' Senses   darkvision  30 ft., passive  Perception  13 \n'b' Languages  \xe2\x80\x93 \n'b' Challenge  1/8 (25 XP) \n'b' Special Traits \n'b'\n'b'  Keen Smell . The rat-monkey has advantage on  Wisdom  ( Perception ) checks that rely on smell \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 1 piercing damage. If the target is a creature, it must succeed on a DC 8  Constitution  saving throw or contract a disease. Until the disease is cured, the target can\xe2\x80\x99t regain  hit points  except by magical means, and the target\xe2\x80\x99s hit point maximum decreases by 3 (1d6) every 24 hours. If the target\xe2\x80\x99s hit point maximum drops to 0 as a result of this disease, the target dies. A target that dies rises a fever  zombie  the next round. \n'b'\n'b' About \n'b' This bizarre, ugly animal looks like a cross between a rat and a monkey. It has the head and overall shape of a rat, but closer inspection reveals it has opposable thumbs and monkey-like legs. \n'b' Rat-monkeys are angry little beasts that will bite at the slightest provocation. What they lack in force they make up for in  contagion , as their bite contains a highly virulent plague that turns anyone who succumbs to it into a brain-eating ravenous monster.'