b'Dragon, White (Young) \n'b'  Family:   Dragons - Chromatic  \n'b'  Large   dragon ,  chaotic evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  133 (14d10 + 56)  Speed  40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.\n'b' STATS STR: 18 (+4) DEX:  10 (+0)  CON:  18 (+4)  INT:  6 (-2)  WIS:  11 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +3,  Con  +7,  Wis  +3,  Cha  +4  Skills   Perception  +6,  Stealth  +3  Damage Immunities  cold  Senses   blindsight  30 ft., darkvision 120 ft., passive Perception 16  Languages  Common, Draconic  Challenge  6 (2,300 XP) \n'b'\n'b'     Special Traits \n'b'\n'b'\n'b'   Ice Walk : The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn\xe2\x80\x99t cost it extra movement. \n'b'\n'b'     Actions \n'b'\n'b'\n'b'   Multiattack : The dragon makes three attacks: one with its bite and two with its claws. \n'b'  Bite :  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit:  15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage. \n'b'  Claw :  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Cold Breath (Recharge 5-6) : The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15  Constitution  saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. \n'b'\n'b'     Description \n'b'\n'b'\n'b' This dragon\xe2\x80\x99s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.'