b'Horrific Countenance \n'b'  Medium   undead ,  any alignment  \n'b'  Armor Class  12  Hit Points  35 (10d8 \xe2\x80\x93 10)  Speed  0 ft., fly 40 ft.\n'b' STATS STR: 5 (-3) DEX:  15 (+2)  CON:  9 (-1)  INT:  10 (+0)  WIS:  13 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +1  Damage Resistances  acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons  Damage Immunities  cold, necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained   Senses   darkvision  60 ft., passive  Perception  11  Languages  the languages it knew in life  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Ethereal Sight . The countenance can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa. \n'b'  Incorporeal Movement . The countenance can move through other creatures and objects as if they were  difficult terrain . It takes 5 (1d10) force damage if it ends its turn inside an object. \n'b'  Actions \n'b'   Blood-Chilling Touch .  Melee Spell Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) necrotic damage. \n'b'  Etherealness . The countenance enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can\xe2\x80\x99t affect, or be affected, by anything on the other plane. \n'b'  Horrifying Visage . Living creatures within 60 feet of the countenance, that can see it, must succeed on a DC 13  Wisdom  saving throw, or become  frightened  for 1 minute. A  frightened  target can repeat the saving throw at the end of each of its turns, ending the  frightened  condition on itself on a success. If a target\xe2\x80\x99s saving throw is successful, or the effect ends for it, the target is immune to this  ghost\xe2\x80\x99s  Horrifying Visage for the next 24 hours.'