b'Dinosaur, Raptor \n'b'  Family:   Dinosaurs  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  26 (4d10 + 4)  Speed  40 ft.\n'b' STATS STR: 12 (+1) DEX:  16 (+3)  CON:  12 (+1)  INT:  6 (-2)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4,  Stealth  +5  Senses  passive  Perception  14  Languages  \xe2\x80\x94  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Sharp Senses . Raptors have advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The raptor makes one Bite  attack  and one Claw  attack  or two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. If the raptor hits the same target with two Claw attacks on the same turn, it inflicts an additional 4 (1d8) slashing damage. \n'b'\n'b' ABOUT \n'b' These man-sized, feathered bipedal dinosaurs are pack hunters with a mean streak. They are ambush predators that prefer to strike from multiple directions at once to confuse and confound their prey. Social creatures, the pack is the center of raptor life, and any injury to a pack member brings about a wrathful reckoning. This revenge is not necessarily immediate; raptors are clever and patient and will stalk a foe for days to strike when the moment is to their advantage.'