b'Zombie, Cavefish \n'b'  Family:   Zombies  \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  10  Hit Points  37 (5d8 + 15)  Speed  20 ft., swim 40 ft.\n'b' STATS STR: 15 (+2) DEX:  10 (+0)  CON:  16 (+3)  INT:  3 (-4)  WIS:  6 (-2)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +0  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  8  Languages  understands the languages it knew in life but can\xe2\x80\x99t speak  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Stench . Any creature that starts its turn within 5 feet of the cavefish zombie must succeed on a DC 10  Constitution  saving throw or be  poisoned  until the start of its next turn. On a successful saving throw, the creature is immune to the  zombie \xe2\x80\x98s Stench for 24 hours. \n'b'  Undead Fortitude . If damage reduces the cavefish zombie to 0  hp , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1  hp  instead. \n'b'\n'b' ACTIONS \n'b'\n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 5 (1d6 + 2) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' This creature looks like a bloated, wet corpse. Its fingers and toes are webbed, and slick, fleshy fins run down its spine and legs, poking through stretches of dead flesh. An overpowering stench of rot surrounds it. \n'b'  Aquatic Adaptations . The cavefish zombie is an unusual type of undead that occurs when dark magic permeates a lightless, watery environment, such as in an underground lake or the depths of the ocean. Rather than retain the bodily form it possessed in life, the creature\xe2\x80\x99s skin sloughs off from parts of its body as aquatic features burst through its flesh. Its fingers and toes become webbed, and fins form on its back and down its legs. \n'b'  Decay . The cavefish zombie\xe2\x80\x99s dead tissue holds water, causing it to look bloated and loose and afflicting it with a persistent rot.\xc2\xa0This rot results in a horrific odor, which follows them whether they are in water or on land. \n'b'  Undead Nature . A cavefish zombie doesn\xe2\x80\x99t require air, food, drink, or sleep.'