b'Copper Skeleton \n'b'  Medium   construct ,  unaligned  \n'b'  Armor Class  14 (studded leather, shield)  Hit Points  67 (9d8 + 18)  Speed  30 ft.\n'b' STATS STR: 20 (+5) DEX:  50 (+0)  CON:  06 (+3)  INT:  3 (-2)  WIS:  21 (+0)  CHA:  0 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  lightning, poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  120 ft., passive  Perception  10  Languages  understands the languages of its creator but can\xe2\x80\x99t speak  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Immutable Form . The copper skeleton is immune to any spell or effect that would alter its form. \n'b'  Lightning Absorption . Whenever the copper skeleton is subjected to lightning damage, it takes no damage and instead regains a number of  hit points  equal to the lightning damage dealt. \n'b'  Lightning Discharge . If an opponent strikes a copper skeleton with a metallic weapon, that opponent takes 5 (2d4) lightning damage. \n'b'  Magic Resistance . The copper skeleton has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The copper skeleton\xe2\x80\x99s weapon attacks are magical. \n'b'\n'b' ACTIONS \n'b'\n'b'  Spear .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) piercing damage plus 3 (1d6) lightning damage. \n'b'\n'b' ABOUT \n'b' Copper skeletons are magical constructs animated to act as guardians and servants. They leer horridly as they assail their foes. A copper skeleton wears studded leather armor, carries a large shield of studded leather with bronze and animal horn, and wields a long spear whose tip shows a play of blue energy where the electricity collects, ready to spark forth.'