b'Giant Moth, Sootwing \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b' This ashen-colored giant moth flies freely through flame and smoke. Its large eyes flicker from yellow to orange as it regards possible prey. \n'b'  Small   beast ,  unaligned  \n'b'  Armor Class  11  Hit Points  13 (3d6 + 3)  Speed  25 ft., fly 30 ft.\n'b' STATS STR: 11 (+0) DEX:  12 (+1)  CON:  12 (+1)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +2,  Stealth  +3  Damage Immunities  fire  Senses   darkvision  60 ft., passive  Perception  12  Languages  \xe2\x80\x93  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'   Antennae . The giant moth has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Actions \n'b'   Proboscis .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. \n'b'  Sooty Wings (1/day) . A 20-foot radius cloud of smoldering ash disperses from the sootwing. Each creature in that area must make a DC 11  Constitution  saving throw. On a failure, a creature takes 4 (1d8) fire damage and is  blinded  until the end of its next turn. On a success, a creature takes half the damage and isn\xe2\x80\x99t  blinded . \n'b'  About \n'b' Moths are old creatures, and they have survived through ages and events that other species have not. For this reason, though their coloration may not be as vibrant as butterflies and their flight not as graceful as dragonflies, moths are considered by many to possess great wisdom. \n'b'  Dwellers in the Char . Sootwings are most commonly found in the recently burned regions of forests or grasslands, though some have been seen flapping near volcanoes. They lay their eggs in the charred remains of old trees, and their larvae feed on the burned wood.'