b'Anzu \n'b'  Large   monstrosity ,  neutral  \n'b'  Armor Class  16 (natural armor) \n'b' Hit Points  152 (16d10 + 64) \n'b' Speed  40 ft., fly 80 ft.\n'b' STATS STR: 20 (+5) DEX:  14 (+2)  CON:  18 (+4)  INT:  7 (\xe2\x80\x932)  WIS:  15 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6 \n'b' Damage Resistance(s)  fire, lightning \n'b' Senses   darkvision  90 ft., passive  Perception  16 \n'b' Languages  Common, Primordial \n'b' Challenge  9 (5,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Sight . The anzu has advantage on  Wisdom  ( Perception ) checks that rely on sight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The anzu makes three attacks: one with its bite and two with its talons. \n'b'  Bite .  Melee Weapon Attack : +9 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) piercing damage plus 7 (2d6) lightning damage. \n'b'  Talons .  Melee Weapon Attack : +9 to hit, reach 5ft., one target.  Hit : 12 (2d6 + 5) slashing damage. \n'b'  Breath Weapons (Recharge 5\xe2\x80\x936) . The anzu uses one of the following breath weapons: \n'b'\n'b'  Fire Breath . The anzu exhales fire in a 60-foot cone. Each creature in that area must make a DC 16  Dexterity  saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one. \n'b'  Water Breath . The anzu exhales a wave of water in a 60-foot cone. Each creature in that area must make a DC 16  Dexterity  saving throw. On a failure, a creature takes 38 (11d6) bludgeoning damage and is pushed up to 30 feet away from the anzu and knocked  prone . On a success, a creature takes half as much damage and isn\xe2\x80\x99t pushed or knocked  prone . \n'b'\n'b'  Lightning Relocation . The anzu teleports up to 60 feet to an unoccupied space it can see. When it does, it briefly transforms into a bolt of lightning, flashes upwards, then crashes down unharmed at its destination. Each creature within 5 feet of the anzu\xe2\x80\x99s starting location or destination must succeed on a DC 16  Dexterity  saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much on a successful one. A creature within 5 feet of both locations makes this saving throw only once. \n'b'\n'b' ABOUT \n'b' A giant raptor roars out its fury in spouts of fire and scalding water while lightning crackles through its feathers. \n'b'  Territorial . Anzu are fierce and territorial predators, claiming ranges along the edges of deserts, wide grasslands, or high mountains. Extremely long-lived, they mate for life, producing two or three eggs every decade. \n'b'  Elemental Birthright . Offspring of a wind god or primordial wind spirit, anzu are the personification of the south wind, lightning, and the driving monsoon. Uniquely tied to the elements of fire, water, and wind, they react poorly to weather?altering magic.'