b'Flying Halberd \n'b'  Medium   construct ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  22 (5d8)  Speed  0 ft., fly 40 ft. (hover)\n'b' STATS STR: 15 (+2) DEX:  13 (+1)  CON:  11 (+0)  INT:  1 (-5)  WIS:  5 (-3)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +3  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed , deafened,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  60 ft. (blind beyond this radius), passive  Perception  7  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Antimagic Susceptibility . The flying halberd is incapacitated while in an area of antimagic, such as an  antimagic field . If targeted by a  dispel magic  spell, the weapon must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC, or fall unconscious for 1 minute. \n'b'  False Appearance . While the flying halberd remains motionless, it is indistinguishable from a normal halberd of its kind. \n'b'  Actions \n'b'   Halberd .  Melee Weapon Attack : +4 to hit, reach 10 ft., one target.  Hit : 7 (1d10 + 2) slashing damage.'