b'Shroompy \n'b'  Family:   Fungofauna  \n'b'  Tiny   plant  (fungofauna),  chaotic good  \n'b'  Armor Class  12 (natural armor)  Hit Points  3 (1d4 + 1)  Speed  40 ft., climb 30 ft.\n'b' STATS STR: 4 (-3) DEX:  12 (+1)  CON:  13 (+1)  INT:  10 (+0)  WIS:  13 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3,  Stealth  +3  Damage Immunities  poison  Condition Immunities   poisoned   Senses  passive  Perception  13  Languages  understands Common but can\xe2\x80\x99t speak, can communicate with plant creatures  Challenge  0 (10 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Glide . The shroompy has special skin membranes that allow it to glide. When the shroompy falls and isn\xe2\x80\x99t  incapacitated , it subtracts up to 100 feet from the fall when calculating the fall\xe2\x80\x99s damage, and it can move up to 2 feet horizontally for every 1 foot it descends. \n'b'  Keen Hearing and Smell . The shroompy has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Poison Sense . The shroompy can detect whether a substance is poisonous by smell, taste, or touch. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +0 to hit, reach 5 ft., one target.  Hit : 1 piercing damage, and the target must make a DC 11  Constitution  saving throw, taking 1 poison damage on a failed save. \n'b'\n'b' REACTIONS \n'b'\n'b'  Fetch!  When asked by an ally, the shroompy can use its  reaction  to move up to its speed towards an object and pick it up as a free action, or move towards the ally if it has already picked up the object. The shroompy can\xe2\x80\x99t use its bite action while carrying an object in this way. \n'b'\n'b' ABOUT \n'b' Hardy and highly intelligent, shroompies, also known as mushroom puppies, are a curious combination between fungi and dogs. Their remarkable toughness and versatility have allowed shroompies to spread across many worlds. Wherever they find themselves, shroompies are instantly recognizable by their distinctive mushroom cap and the special skin membranes that allow them to glide. \n'b'  The Shroompy Cycle . Being beasts and fungi both, shroompies have an unusual life cycle that fascinates sages. \n'b' Shroompies are born from spores that grow on the back of shroomogs. Shroomogs, also known as mushroom dogs, are shroompies that become enlarged and develop morphological features that allow them to grow more shroompies on their backs. Most shroompies can live indefinitely in their puppy form, and only a few shroompies will undergo the transformation into a shroomog. \n'b'  A Taste for Poison . Shroompies and shroomogs find the taste and smell of most poisonous substances irresistible. \n'b' They will eagerly seek out and devour poisoned food, and even gulp down poison straight from the bottle if given the chance. This makes shroompies and shroomogs excellent for detecting poison, but not ideal companions for adventurers who deal in poisons themselves. \n'b'  Sporal Hibernation . When faced with extreme conditions such as freezing cold or the vacuum of the void, shroompies and shroomogs are able to enter a state of near-zero metabolic activity known as sporal hibernation. When transformed in this way, they become remarkably durable and can lie dormant almost indefinitely, until they reach favorable conditions that allow them to wake up again. \n'b' The typical shroompy is curious, friendly, and remarkably eager to help, which has led shroompies to become best pals with numerous adventurers across the dimensions. \n'b' Their ability to sniff out poison (if only to consume it), coupled with their fantastic reflexes when asked to fetch, makes shroompies invaluable allies, in addition to fun-loving buddies. \n'b' Shroompies remember the orange color of their shroomog parent and instinctively like anything orange as a result. \n'b'  Familiar . At the gamemaster\xe2\x80\x99s discretion, a player character who can cast find familiar may choose the form of a shroompy for their familiar.'