b'Giant, Cloud \n'b'  Family:   Giant  \n'b'  Huge   giant ,  neutral good  (50%) or neutral evil (50%) \n'b'  Armor Class  14 (natural armor)  Hit Points  200 (16d12 + 96)  Speed  40 ft.\n'b' STATS STR: 27 (+8) DEX:  10 (+0)  CON:  22 (+6)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +10,  Wis  +7,  Cha  +7  Skills   Insight  +7,  Perception  +7  Senses  passive Perception 17  Languages  Common, Giant  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Keen Smell:  The giant has advantage on  Wisdom  (Perception) checks that rely on smell. \n'b'  Innate Spellcasting : The giant\xe2\x80\x99s innate spellcasting ability is  Charisma . It can innately cast the following spells, requiring no material components: \n'b'   At will :  detect magic ,  fog cloud ,  light  \n'b'  3/day each :  feather fall ,  fly ,  misty step ,  telekinesis  \n'b'  1/day each :  control weather ,  gaseous form  \n'b'   Actions \n'b'   Multiattack : The giant makes two morningstar attacks. \n'b'  Morningstar :  Melee Weapon Attack : +12 to hit, reach 10 ft., one target.  Hit : 21 (3d8 + 8) piercing damage. \n'b'  Rock :  Ranged Weapon Attack : +12 to hit, range 60/240 ft., one target.  Hit : 30 (4d10 + 8) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' This towering giant has finely chiseled features. Her skin is pale and smooth, and her long wispy hair flutters as if in a breeze.'