b'Demon, Stirge \n'b'  Family:   Demons  \n'b'  Large   fiend  (demon),  chaotic evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  136 (13d10 + 65)  Speed  20 ft., fly 60 ft.\n'b' STATS STR: 22 (+6) DEX:  17 (+3)  CON:  20 (+5)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +10,  Con  +9,  Wis  +6,  Cha  +6  Damage Resistances  acid, cold, fire  Damage Immunities  lightning, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft, passive  Perception  12  Languages  Abyssal, Common  Challenge  10 (5,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Blood Drain . At the start of its turn, the  stirge   demon  causes a creature it has  grappled  with its bite to lose 7 (2d6)  hit points . \n'b'  Magic Resistance . The  stirge   demon  has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The  stirge   demon\xe2\x80\x99s  weapon attacks are magical. \n'b'  Innate Spellcasting . The  stirge   demon\xe2\x80\x99s  innate spellcasting ability is  Charisma  (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells, requiring no material components: \n'b'\n'b'  At will :  darkness ,  dispel magic ,  see invisibility ,  telekinesis  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The  stirge   demon  makes one Bite  attack  and two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 19 (3d8 + 6) piercing damage and the target is  grappled  (escape DC 18). The  stirge   demon  can only grapple one creature. \n'b'  Claw .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 13 (2d6 + 6) slashing damage. \n'b'  Teleport . The  stirge   demon  magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see. \n'b'\n'b' ABOUT \n'b' An all too common sight on the Lower Planes, demon stirges are pest and predator, attacking and sucking the blood from weaker demons while avoiding the wrath of those more powerful. Their bodies are long, over 10 feet, and far too heavy to sustain flight on their withered leathery wings. They attack in numbers if possible, but these swarms are not allies; they are rivals intent on feeding and fleeing at the first chance any individual gets.'