b'Headless Horror \n'b'  Large   monstrosity ,  neutral evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  102 (12d10 + 36)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 20 (+5) DEX:  14 (+2)  CON:  16 (+3)  INT:  4 (-3)  WIS:  12 (+1)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +5,  Constitution  +6  Skills   Athletics  +8,  Perception  +7,  Stealth  +8  Senses   blindsight  60 ft., tremorsense 60 ft., passive  Perception  17  Languages  Deep Speech  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Blinded by Silence . The effects of a  silence  spell render the headless horror effectively blind. The headless horror automatically fails any ability check that requires the hearing.  Attack  rolls against the headless horror have advantage, and the headless horror attacks with disadvantage. \n'b'  Actions \n'b'   Multiattack . The headless horror makes three attacks: one with its bite and two slam attacks. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 9 (1d8 + 5) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 10 (1d10 + 5) bludgeoning damage.'