b'Changeling \n'b'  Medium   fey  (shapechanger),  any alignment  \n'b'  Armor Class  13  Hit Points  16 (3d8 +3)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  16 (+3)  CON:  12 (+1)  INT:  10 (+0)  WIS:  12 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Deception  +3,  Performance  +3,  Persuasion  +3  Senses   darkvision  60 ft., passive  Perception  13  Languages  Sylvan, Common, and two others  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Ambusher . The changeling has advantage on  attack  rolls against any creature it has surprised. \n'b'  Doppelganger Ancestry . The changeling has advantage on saving throws against being  charmed , and magic can\xe2\x80\x99t put it to sleep. \n'b'  Shapechanger . As an action, the changeling can  shapechange  into a medium or smaller humanoid it has seen, or back into its true form. Any equipment it is wearing is transformed. If the changeling dies, it reverts to its true form. \n'b'  Actions \n'b'   Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  About \n'b' The changeling can look like any humanoid and lives amongst them. The offspring of doppelgangers and humans, its true form can come as a shock to some. Their pale bodies and large eyes are noticeable. They are extremely stealthy and are used as spies by both of the fey courts. \n'b'  Diplomatic Doppelganger . Changelings are patient and calm and make very good diplomats. \n'b'  Cautious Creature . These creatures are rather sensitive and take their time getting to know others and trying new activities. However, changelings often wander far from their homes as they are curious about other races. \n'b'  Prolific Performers . A large number of changelings end up as entertainers. Their many gifts lend themselves to the performing arts.'