b'Animal, Rhinoceros \n'b'  Family:   Herd Animals  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  11 (natural armor)  Hit Points  45 (6d10 + 12)  Speed  40 ft.\n'b' STATS STR: 21 (+5) DEX:  8 (-1)  CON:  15 (+2)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses  passive Perception 11  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Charge : If the rhinoceros moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15  Strength  saving throw or be knocked prone. \n'b'  Actions \n'b'   Gore :  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) bludgeoning damage. \n'b'  About \n'b' This rhinoceros has a low-slung head with twisted ears that lie back along its neck.'