b'Runestone Golem \n'b'  Family:   Golems  \n'b'  Large   construct ,  neutral  \n'b'  Armor Class  17 (natural armor)  Hit Points  147 (14d10+70)  Speed  20 ft.\n'b' STATS STR: 20 (+5) DEX:  9 (\xe2\x80\x931)  CON:  20 (+5)  INT:  3 (\xe2\x80\x934)  WIS:  11 (+0)  CHA:  1 (\xe2\x80\x935)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison, psychic, bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t adamantine  Condition Immunities   petrified ,  charmed , exhausted,  frightened ,  paralyzed ,  poisoned ,  unconscious   Senses   darkvision  120 ft., passive  Perception  10  Languages  Understands Dwarven, but can not speak  Challenge  10 (5,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Unchangeable Form . The Runestone golem is immune to any spell or effect that would change its form. \n'b'  Magic Resistance . The Runestone golem has advantage on saving throws against spells and magical effects. \n'b'  Magical Attacks . The Runestone golem\xe2\x80\x99s attacks are considered magical for determining what it can damage. \n'b'  Runestones . When this golem is struck opponents must make a DC 13  Wisdom  Saving Throw or randomly activate a runestone (roll 1d6) with the following spell effects cast at 7th level (if applicable):\n'b'\n'b'\n'b' 1.  Thunderwave  \n'b' 2.  Darkness  \n'b' 3.  Fear  \n'b' 4.  Glyph of warding * \n'b' 5.  Flesh to stone  \n'b' 6. Weakness** \n'b'\n'b' *Glyph of fire (1-3) or electricity (4-6): 14 points of blast damage. Save for half. \n'b' **As per Runestone of Weakness. The effect lasts for 1d4 turns. \n'b' ACTIONS \n'b'\n'b'  Multiattack . The rune golem makes two Golem Fist attacks. \n'b'  Golem Fist .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 18 (3d8 +5) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' A runestone golem is stout, roughly humanoid golem comprised of dwarven runestones. These golems are used to guard tombs and crypts of import. When a runestone golem is first activated \xe2\x80\x93 normally by an intrusion into the crypt it guards \xe2\x80\x93 its magical energy flickers on and off momentarily as if powering up after a long period of dormancy. \n'b' When a runestone golem is destroyed, it falls into a heap of broken stones including 1d4 magical and 1d4 mundane runestones. At least one of the mundane runestones will bear an inscription with the name of the priest who constructed the golem. These runestones are considered rare and valued at 500 gp.'