b'Malikirian Imp \n'b'  Tiny   fiend ,  lawful evil  \n'b'  Armor Class  11  Hit Points  15 (6d4)  Speed  20 ft., fly 40 ft.\n'b' STATS STR: 7 (-2) DEX:  13 (+1)  CON:  10 (+0)  INT:  11 (+0)  WIS:  12 (+1)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +3,  Cha  +4  Skills   Deception  +4,  Insight  +3,  Stealth  +3  Damage Resistances  cold; bludgeoning, piercing, slashing damage from nonmagical weapons  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  120 ft., passive  Perception  11  Languages  Infernal and 2 other languages  Challenge  1 (200 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Creeping Corruption . Creatures within 30 ft. that the Malikirian imp can see must make a DC 12  Charisma  saving throw at the start of their turn. On a failure, the creature acts in accordance with its most selfish, venal, and ruthless impulses to the best of its ability. After 24 hours, the creature must make another  Charisma  saving throw, ending the compulsion on a success. Failure indicates the compulsion lasts indefinitely until the affected is subject to  remove curse  or similar magic. Creatures that cannot be  charmed  are immune to this effect. \n'b'  Innate Spellcasting . The Malikirian imp\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 12). It can innately cast the following spells without material components:\n'b'\n'b'\n'b'  At will :  minor illusion  \n'b'  1/day each :  detect thoughts ,  sleep ,  suggestion  \n'b'\n'b'  Magic Resistance . The Malikirian imp has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : -1 to hit, reach 0 ft., one target.  Hit : 1 (1d4 \xe2\x80\x93 2) piercing damage and the target must succeed on a DC 10  Constitution  saving throw or take 7 (2d6) poison damage. \n'b'  Invisibility . The Malikirian imp becomes  invisible  until its concentration ends or it makes an attack. \n'b'\n'b' ABOUT \n'b'  Prideful Purpose . A minor daemon of Malikir, Arch Daemon of Pride, the Malikirian imp was created to tempt mortals into acting on their base desires and soothe their guilty consciouses with rapturous feelings of entitlement and certainty. It is said the Angel of Empyreus keeps one chained to elicit confessions and goad mortals into the very acts of sin the Angel of Empyreus seeks to punish. \n'b'  A Decrepit Devil . The imp is a wretched, bruised, shriveled creature that would almost inspire pity, were it not unmistakably fiendish. Its diminutive head resembles the skull of a bighorn sheep, and its sinuous body is covered in cracked and haggard scales. \n'b'  Infernal Intelligence . Before the Godswar, these imps would be exchanged as gifts and familiars by agents of Malikir to influential mages or court advisors to inspire selfishness, war, and hunger for power. They are s pies experts at gaining secrets and revealing them for maximum damage.'