b'Foxfolk Noble \n'b'  Small   humanoid  (foxfolk, ozian),  lawful neutral  \n'b'  Armor Class  12  Hit Points  28 (8d6)  Speed  40 ft.\n'b' STATS STR: 6 (-2) DEX:  15 (+2)  CON:  10 (+0)  INT:  16 (+3)  WIS:  16 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +5,  Stealth  +4,  Survival  +5  Senses   darkvision  30 ft., passive  Perception  15  Languages  Common  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Hearing and Smell . The foxfolk has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Spellcasting . A foxfolk noble is an 8th-level spellcaster. Its spellcasting ability is  Charisma  (spell save DC 13; +5 to hit with spell attacks). It has the following  sorcerer  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  light ,  mage hand ,  mending  \n'b'  1st level (4 slots) :  charm person ,  detect magic ,  expeditious retreat ,  sleep  \n'b'  2nd level (3 slots) :  enhance ability ,  suggestion  \n'b'  3rd level (3 slots) : bestow head, counterspell,  dispel magic  \n'b'  4th level (2 slots) :  confusion , create feast \n'b'\n'b' ACTIONS \n'b'\n'b'  Scepter .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) bludgeoning damage. \n'b'  Leadership (Recharges after a Short or Long Rest) . For 1 minute, the foxfolk noble can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an  attack  roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the foxfolk noble . A creature can benefit from only one Leadership die at a time. This effect ends if the foxfolk noble is  incapacitated . \n'b'\n'b' ABOUT \n'b' This fox wears a green jacket and yellow pantaloons, and its little round cap and high boots are a bright red color. \n'b' There is a big red bow tied about the middle of its long, bushy tail. The foxfolk is armed with a wooden sword having an edge of sharp teeth set in a row. \n'b' Foxfolk are foxes that work hard to be civilized in manner and appearance. Despite their apparent civilized society, they are still foxes, and eat what foxes like to eat, which inevitably involves some sort of fowl. They are led by King Renard IV, who feels being a fox is a pinnacle of achievement.'