b'Chimera \n'b'  Large   monstrosity ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  114 (12d10 + 48)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 19 (+4) DEX:  11 (+0)  CON:  19 (+4)  INT:  3 (-4)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +8  Senses   darkvision  60 ft., passive  Perception  18  Languages  understands Draconic but can\xe2\x80\x99t speak  Challenge  6 (2,300 XP) \n'b' ACTIONS \n'b'\n'b'  Multiattack . The chimera makes three attacks: one with its Bite, one with its Claws, and one with its Horns. When its Fire Breath is available, it can use the breath in place of its Bite or Horns. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Fire Breath (Recharge 5\xe2\x80\x936) . The dragon head exhales fire in a 15-foot cone. Each creature in that area must attempt a DC 15  Dexterity  saving throw, taking 31 (7d8) fire damage on a failure, or half as much on a success. \n'b'  Horns .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 10 (1d12 + 4) bludgeoning damage.'