b'Snogre \n'b'  Family:   Ogre  \n'b'  Large   giant ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  95 (10d10 + 40)  Speed  40 ft.\n'b' STATS STR: 20 (+5) DEX:  12 (+1)  CON:  18 (+4)  INT:  5 (-3)  WIS:  7 (-2)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  cold  Senses   darkvision  90 ft., passive  Perception  8  Languages  Giant  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The snogre has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The snogre makes two attacks: one with its bite and one with its club. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 10 (1d10 + 5) piercing damage. \n'b'  Ice Club .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' Living deep inside dark, snowy caverns are cousins of the  ogre . These snogres have adapted to the Arctic and are more powerful than normal ogres. They have thick  hide  and arm themselves with deadly ice weapons. \n'b'  Angry Aggressor . Snogres are incredibly aggressive and territorial. They will  attack  any creatures that get near their cave. Blessed with a good sense of smell, they are generally able to find intruders in their territory. \n'b'  Slow Kill . They often string up their victims and toy with them for hours. After torturing their victims over an extended period, the snogre will kill and eat them. These giants are particularly fond of eating humanoids. Survivors who escape a snogre\xe2\x80\x99s cavern tell horrific tales. \n'b'  Wild Kingdom . When these creatures can\xe2\x80\x99t find ozlogs or nordaks to eat, they explore the many caves in the Arctic. They will attempt to survive on snow hares and other smaller animals if they have to. Most snogres live and hunt alone.'