b'Trollkin Raider \n'b'  Family:   Troll  \n'b'  Medium   humanoid  (trollkin),  neutral  \n'b'  Armor Class  14 (hide armor)  Hit Points  32 (5d8 + 10)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  14 (+2)  INT:  9 (-1)  WIS:  12 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Animal Handling  +3,  Insight  +3,  Nature  +1,  Perception  +3,  Survival  +3  Senses   darkvision  60 ft., passive  Perception  13  Languages  Common, Trollkin  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Regeneration . The trollkin regains 1  hp  at the start of its turn. If the trollkin takes acid or fire damage, this trait doesn\xe2\x80\x99t function at the start of the trollkin\xe2\x80\x99s next turn. The trollkin dies only if it starts its turn with 0  hp  and doesn\xe2\x80\x99t  regenerate . \n'b'  Thick Hide . The trollkin\xe2\x80\x99s skin is thick and tough, granting it a +1 bonus to Armor Class. This bonus is included in the trollkin\xe2\x80\x99s AC. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The trollkin makes two spear attacks or one bite  attack  and two claw attacks. \n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d4 + 1) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d4 + 1) slashing damage. \n'b'  Spear .  Melee or Ranged Weapon Attack : +3 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a  melee attack . \n'b'\n'b' ABOUT \n'b' Screams echo in the night as spears meet wood and flesh. One trollkin pulls its spear from its latest victim while its companion raids the victim\xe2\x80\x99s larder. \n'b' Trollkin raiders are greedy and efficient, moving together under the command of a trollkin leader to take apart a village, a caravan, or a small fortress. Their goal is generally food and portable wealth. Their training as a unit is not extensive but raiders know, trust, and fight for one another. \n'b'  Night Attacks . Trollkin raiders attack in a fast-moving, nocturnal group, often using a group of panicked animals or a fire as a distraction in one place while they attack elsewhere.\xc2\xa0Their assaults are never daylight attacks over open ground; they much prefer surprise and the confusion of night attacks. \n'b'  Mounted or River Routes . While trollkin raiders can lope for miles across taiga or through forests, they far prefer to ride horses or row up a river. It gives them both speed and the ability to carry more plunder.'