b'Half-Djinn \n'b'  Family:   Genies  \n'b'  Medium   humanoid  (human, shapechanger),  chaotic evil  \n'b'  Armor Class  15  Hit Points  71 (11d8 + 22)  Speed  30 ft.\n'b' STATS STR: 17 (+3) DEX:  17 (+3)  CON:  15 (+2)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4  Damage Immunities  bludgeoning, piercing, and slashing from nonmagical attacks  Speed  30 feet  Senses  passive  Perception  14  Languages  Common, Genie  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Darkvision . You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\xe2\x80\x99t discern color in darkness, only shades of gray. \n'b'  Wishmaster . A creature can ask you for a  wish  that replicates a spell that you can grant as a  reaction . This counts as you casting the spell, which means you must consider range and line of sight when doing so. This spell must be a cantrip or 1st level. At 6th level, you can replicate 2nd level spells. At 11th level, you can replicate 3rd level spells. At 16th level, you can replicate 4th level spells. Once you use this ability, you must complete a long rest to use it again. \n'b'  Limited Wish . A creature can ask you for a  wish , which you can grant as a  reaction . A creature can ask you for power, protection, or insight. A creature that asks for power gains advantage on the next  attack  roll that they make. A creature that asks for protection either causes the next  attack  against it to have disadvantage or them to have advantage on the next saving throw they make, whichever comes first. A creature asking for insight has advantage on the next ability check that they make. If not used, these gifts last for 1 minute. A creature can normally ask for one  wish  a day without any repercussion, but if you grant more than one  wish  to a creature before it completes a long rest, it gains 1 level of  exhaustion . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The half-djinn makes two attacks; one with each hand or simple or martial weapon.'