b'Ratatosk Monk \n'b'  Family:   Ratatosk  \n'b'  Tiny   celestial ,  chaotic neutral  \n'b'  Armor Class  15 (unarmored defense)  Hit Points  87 (25d4 + 25)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 4 (\xe2\x80\x933) DEX:  18 (+4)  CON:  12 (+1)  INT:  17 (+3)  WIS:  12 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +6,  Cha  +6  Skills   Deception  +6,  Persuasion  +6,  Stealth  +7  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical weapons  Senses   darkvision  60 ft., passive  Perception  11  Languages  Celestial, Common; telepathy 100 ft.  Challenge  7 (2,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Ki Power . The ratatosk monk has a pool of martial power represented by 4 ki points. These points can be spent to activate their Martial Maneuvers. \n'b'  Martial Maneuver . Once per turn, when the ratatosk monk hits a target with their unarmed strike or gore attack, they can spend ki points to add one of the following effects to the attack. Unless indicated, each maneuver costs 1 ki point. Succeeding at the saving throw listed for a maneuver negates the effect but not the damage from the initial attack.\n'b'\n'b'\n'b'  Apprehensive . The target has disadvantage on all attack rolls until the start of the monk\xe2\x80\x99s next turn (DC 14  Charisma ). \n'b'  Confused . The target is affected as if by a  confusion  spell until the start of the monk\xe2\x80\x99s next turn (DC 14  Wisdom ). \n'b'  Disarmed . An object, weapon, or item held by the target is knocked 10 feet away (DC 14  Strength ). \n'b'  Knockdown . The target falls  prone  (DC 14  Dexterity ). \n'b'  Stun (Costs 3 Ki Points) . The target is  stunned  until the start of the monk\xe2\x80\x99s next turn. (DC 14  Constitution ) \n'b'\n'b'  Unarmored Defense . While the ratatosk monk is wearing no armor and wielding no shield, their AC includes their  Wisdom  modifier. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The ratatosk  monk  makes two unarmed attacks or one unarmed  attack  and one gore  attack . \n'b'  Unarmed Strike .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 1 bludgeoning damage plus 21 (6d6) psychic damage. \n'b'  Gore .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 1 piercing damage plus 14 (4d6) psychic damage, and the target must make a successful DC 14  Wisdom  saving throw or be  charmed  for 1 round. While  charmed  in this way, the creature regards one randomly determined ally as a foe. \n'b'\n'b' REACTIONS \n'b'\n'b'  Kinetic Recovery . If the ratatosk monk begins a turn with no ki points and is hit with a melee or ranged weapon attack, the monk gains 1 ki point. \n'b'\n'b' ABOUT \n'b' Utilizing secret techniques stolen from the Eastern Lands of Midgard, some ratatosk learn to harness the power of ki. The Clawed Acorn Order is a loose community of martial artists usually denoted by the braided headbands worn by members. \n'b' The ratatosk monks of the Order of the Acorn seek to unlock the power inherent in the bond they share with the World Tree. While not religious in nature, the order does acknowledge the gods while venerating Yggdrasil itself. The order is run by a council of the oldest and most powerful monks, all of whom bear the title farfar (or grandfather). Members of the Order of the Acorn also believe it is their task to safeguard the World Tree no matter where it resides and as such are bitter foes. \n'b' Joining the Order of the Acorn. Full membership in the Order of the Acorn is limited to ratatosk, though non-squirrel-folk can petition one of the farfars to become an umgas (or companion). Some farfars require petitioners to complete a quest (determined by the GM) or donate some needed relic or magic item. \n'b' Once your petition is accepted, the next time you gain an ability score improvement, you may choose to limit this bonus to a +1 increase to a single ability score (instead of the usual options), and in return gain 1 ki point and the War Chatter class feature (see below). If you have levels in another class that grants ki, these points stack. Otherwise, they function as a  monk \xe2\x80\x99s ki points. \n'b'  New Class Feature  \n'b'\n'b'  War Chatter . As a bonus action, you can spend 1 ki point to utter the chittering battle cry of the ratatosk. Each foe within 15 feet that can hear you must succeed on a  Charisma  saving throw (DC 8 + your  Charisma  modifier + your proficiency bonus) or have disadvantage on all  attack  rolls until the start of your next turn.'