b'Giant Hellgrammite \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  115 (11d10 + 55)  Speed  30 ft., swim 25 ft.\n'b' STATS STR: 23 (+6) DEX:  19 (+4)  CON:  20 (+5)  INT:  1 (-5)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +7,  Stealth  +9  Senses   darkvision  60 ft., passive  Perception  17  Languages  \xe2\x80\x93  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Amphibious . The hellgrammite can breathe air and water. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The hellgrammite makes two attacks: one bite  attack  and one tail  attack . \n'b'  Bite .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 19 (3d8+6) slashing damage and the target is  grappled  (escape DC 16). Until this grapple ends, the creature is  restrained , and the hellgrammite can\xe2\x80\x99t bite another target. A hellgrammite has advantage to bite a creature it is grappling. If a creature is still  grappled  when the hellgrammite is reduced to  0 hit points , the  grappled  creature takes an additional 13 (3d8) slashing damage at the start of each of its turns, and the grapple continues until the creature successfully escapes, or 10 damage is dealt to the hellgramite\xe2\x80\x99s corpse. \n'b'  Tail .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 22 (3d10+6) bludgeoning damage.'