b'Avarite, Skitterskull \n'b'  Family:   Avarite  \n'b'  Tiny   undead  (avarite),  neutral evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  10 (3d4 + 3)  Speed  30 ft., climb 20 ft.\n'b' STATS STR: 12 (+1) DEX:  14 (+2)  CON:  12 (+1)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2,  Stealth  +4  Damage Vulnerabilities  bludgeoning  Damage Immunities  poison  Condition Immunities   exhaustion ,  poisoned   Senses  blindsight 30 ft.,  darkvision  60 ft., passive perception 12  Languages  understands Infernal but can\xe2\x80\x99t speak  Proficiency Bonus  +2  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Familiar . The skitterskull can serve another creature as a familiar, forming a  telepathic bond  with its willing master. While the two are bonded, the master can sense what the skitterskull senses as long as they are within 1 mile of each other. If its master causes it physical  harm , the skitterskull will end its service as a familiar, breaking the  telepathic bond . \n'b'  Pack Tactics . The skitterskull has advantage on an  attack  roll against a creature if at least one of the skitterskull\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Spider Climb . The skitterskull can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) piercing damage. \n'b'\n'b' ABOUT \n'b' This skull skitters along on eight segmented legs! A byproduct of the inevitable mechanization of everything on Avarus, skitterskulls are created by  rogue  mechanicals bonding with the corpses of the dead and dying littered throughout the junk piles that dot the landscape. Eventually, the right combination creates a skitterskull, where the head simply walks off on its own. Skitterskulls are most a nuisance, but they make useful familiars and spies for the right caster willing to bond with one.'