b'Golem, Wood \n'b'  Family:   Golems  \n'b'  Medium   construct ,  neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  60 (8d8 + 24)  Speed  30 ft.\n'b' STATS STR: 17 (+3) DEX:  10 (+0)  CON:  16 (+3)  INT:  12 (+1)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  fire  Damage Immunities  poison  Damage Resistances  piercing, and slashing from nonmagical attacks  Condition Immunities   exhaustion ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  12  Languages  Common  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Aversion of Fire . If the golem takes fire damage, it has disadvantage on  attack  rolls and ability checks until the end of its next turn. \n'b'  Constructed Nature . The golem doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Immutable Form . The golem is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The golem\xe2\x80\x99s weapon attacks are magical. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The golem makes two  melee attacks  or two  ranged attacks . \n'b'  Handaxe .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'\n'b' REACTIONS \n'b'\n'b'  Sticky Wood . When a creature misses the wood golem with a melee weapon  attack  from a slashing or piercing weapon, it sticks in the golem\xe2\x80\x99s wooden core. The attacker must succeed on a DC 13  Strength  saving throw, or the weapon becomes stuck to the wood golem\xe2\x80\x99s body. If the weapon\xe2\x80\x99s wielder can\xe2\x80\x99t or won\xe2\x80\x99t let go of the weapon, the wielder is  grappled  while the weapon is stuck. While stuck, the weapon can\xe2\x80\x99t be used. A creature can pull the weapon free by taking an action to make a DC 13  Strength  check and succeeding. \n'b'\n'b' ABOUT \n'b' This animated wooden statue appears as a tribal chief. \n'b' These animated golems are often set as guardians of smoking shops. They are quite proud of their appearance and expect to be addressed accurately; some have named themselves and altered their wood to reflect their names.'