b'Jolnoch \n'b'  Large   beast ,  neutral  \n'b'  Armor Class  13 (Natural armor)  Hit Points  85 (10d10+30)  Speed  40 ft.\n'b' STATS STR: 17 (+3) DEX:  10 (+0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  cold  Senses  passive  Perception  10  Challenge  2 (450 XP) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 12 (2d8+3) piercing damage. \n'b'  Charge . If the Jolnoch can run at least 20 ft. towards a target and hit with a bite  attack , it does an additional 9 (2d8) damage. Further, the target must make a  Strength  save (DC 13) or be knocked  prone . \n'b'\n'b' ABOUT \n'b' The jolnoch are large boar-like beasts, down to the hooves and snout. Barrel-chested, these massive creatures stand up to six feet at the shoulder. Their light brown fur is very thick and short; spots intermix with two distinctive white stripes that run from the shoulder to the tail. Unlike regular boars these creatures are predators, hunting the plains for prey large and small. They prefer cold climates, though on occasion range into warmer regions. \n'b'  Hunters and Trackers . The jolnoch hunts by scent, tracking its prey over great distances. \n'b'  Special Skin . They are prized for their skin, for once it is properly cured it makes an astounding cloak. Such a cloak grants the wearer the same protection as if an endure elements (cold) spell were cast, but the effect wears out over time. \n'b'  Reckless Attacker . The jolnoch stalks its prey; once located, it breaks into a charge, slamming the victim with its massive head and then rending it with fangs.'