b'Rhy-Fen \n'b'  Medium   beast (rhydan) ,  any alignment (typically neutral good)  \n'b'  Armor Class  13 (natural armor)  Hit Points  13 (2d8 +4)  Speed  5 ft., swim 50 ft. \n'b'\n'b' Str \n'b' Dex \n'b' Con \n'b' Int \n'b' Wis \n'b' Cha \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3  Senses  blindsight 120 ft., passive  Perception  13  Languages  Common, telepathy 60 ft.  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Blindsight . The rhy-fen can only use blindsight underwater, and cannot use blindsight while  deafened . \n'b'  Hold Breath . The rhy-fen can hold its breath for 30 minutes. \n'b'  Psychic . The rhy-fen has the benefits of the Psychic feat. \n'b'  Psychic Shield . The rhy-fen has the benefits of the Psychic Shield feat. \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 3 (1d6) bludgeoning damage. \n'b'\n'b' About \n'b' Rhy-fen are awakened dolphins, friends and companions of the sea-folk. Their awakenings are also so common that the terms rhy-fen and dolphin are practically synonymous. While most rhy-fen are naturally confined to a watery environment, some do visit land through arcane means. \n'b' Rhydan are awakened beasts, possessed of a soul from the Eternal Dance. While the rhydan ancestry in Chapter VIII has certain limits on a rhydan\xe2\x80\x99s beast form, this template can be applied to any beast, as the Game Master sees fit.'