b'Gargoyle, Margoyle (Frog God Games) \n'b'  Family:   Gargoyle  \n'b'  Medium   monstrosity ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  68 (8d8 + 32)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 17 (+3) DEX:  15 (+2)  CON:  19 (+4)  INT:  6 (-1)  WIS:  10 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +4  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical weapons that aren\xe2\x80\x99t adamantine  Damage Immunities  poison  Condition Immunities  exhausted,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  10  Languages  Terran  Challenge  4 (1,800 XP) \n'b' Special Traits \n'b'   False Appearance . While a margoyle sits motionless, it is indistinguishable from natural stone and can\xe2\x80\x99t be detected as alive by any means. \n'b'  Actions \n'b'   Multiattack . The margoyle makes three attacks: one with its bite and two with its claws; it can gore once with its horns instead of using its bite. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft.; one target.  Hit : 7 (1d8 + 3) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) slashing damage. \n'b'  Gore .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) piercing damage. \n'b'  About \n'b' This creature looks like a hideously ugly humanoid chiseled from brown stone. Two large horns protrude from its head, just above its eyes. Four large, stony spikes jut from its shoulder blades. Its hands and feet end in sharpened claws. \n'b' A margoyle is a slightly larger version of the standard gargoyle. It is meaner, eviler, and deadlier than the normal gargoyle. Margoyles are most often encountered in subterranean regions and often have a pack of gargoyles with them. In such cases, the margoyle is looked upon as the master or leader of the group.'