b'Grick \n'b'  Medium   monstrosity ,  neutral  \n'b'  Armor Class  14 (natural armor)  Hit Points  27 (6d8)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 14 (+2) DEX:  14 (+2)  CON:  11 (+0)  INT:  3 (-4)  WIS:  14 (+2)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Senses   darkvision  60 ft., passive Perception 12  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Stone Camouflage : The grick has advantage on  Dexterity  (Stealth) checks made to hide in rocky terrain. \n'b'  Actions \n'b'   Multiattack : The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target. \n'b'  Tentacles :  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) slashing damage. \n'b'  Beak :  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  About \n'b' This pallid, slimy, worm-like creature is the size of a human, its mouth a sickening tangle of tentacles and hooked jaws.'