b'Rabbit \n'b'  Family:   Animal  \n'b'  Tiny   beast ,  unaligned  \n'b'  Armor Class  11 \n'b' Hit Points  1 (1d4-2) \n'b' Speed  35 ft., burrow 5 ft.\n'b' STATS STR: 1 (-5) DEX:  15 (+2)  CON:  7 (-2)  INT:  2 (-4)  WIS:  13 (+1)  CHA:  4 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2 \n'b' Senses  passive  Perception  13 \n'b' Challenge  0 (10 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Hop . The rabbit\xe2\x80\x99s long  jump  is up to 5 ft. and its high  jump  is up to 5 ft., with or without a running start. \n'b'  Keen Hearing . The rabbit has advantage on  Wisdom  ( Perception ) checks that rely on sound. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 1 piercing damage.'