b'Brachyura Shambler \n'b'  Family:   Shambler  \n'b'  Medium   monstrosity ,  neutral evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  71 (11d8 + 22)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  12 (+1)  CON:  15 (+2)  INT:  6 (-2)  WIS:  12 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning  Senses   darkvision  60 ft., passive  Perception  11  Languages  Brachyura  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'\n'b'  Puncturing Claws . A creature that starts its turn  grappled  by the brachyura shambler must succeed on a DC 13  Strength  saving throw or take 7 (2d6) piercing damage. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The brachyura shambler makes two claw attacks. If both attacks hit a Medium or smaller target, the target is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained . \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 11 (2d8 + 2) piercing damage. \n'b'  Diseased Spit .  Ranged Weapon Attack : +3 to hit, range 20/60 ft., one creature.  Hit : 7 (2d4 + 2) acid damage. The creature must succeed on a DC 11  Constitution  saving throw or contract sewer plague. It takes 1d4 days for sewer plague\xe2\x80\x99s symptoms to manifest in an infected creature. Symptoms include fatigue and cramps. The infected creature suffers one level of  exhaustion , and it regains only half the normal number of  hp  from spending Hit Dice and no hp from finishing a  long rest . At the end of each  long rest , an infected creature must make a DC 11  Constitution  saving throw. On a failed save, the character gains one level of  exhaustion . On a successful save, the character\xe2\x80\x99s  exhaustion  level decreases by 1 level. If a successful saving throw reduces the infected creature\xe2\x80\x99s level of  exhaustion  below 1, the creature recovers from the disease. \n'b'\n'b' About \n'b' The vaguely humanoid creature has an oblong head with a pair of deep-set black eyes, a pair of antennae, and grasping mandibles. \n'b' The creature is covered in a chitinous shell that is deep red, almost black in color. As it moves, it makes a strange sound, as though it is asking unintelligible questions in gibberish. \n'b'  Purveyors of Mud . Brachyura shamblers are foul, vaguely humanoid, semi-intelligent creatures that live in the mud and primarily eat carrion. They eat fresh kills when they can, but they find it easier to eat what is already dead. Because of their filthy living conditions and unsanitary diet, they carry disease, which they easily spread to those they encounter. \n'b'  Related to the Sporous Crab . The brachyura often share living space with the sporous crab and are likely distantly related to them. The crabs are of much lower intelligence, leaving their relationship more like that of a master and pet. The crabs also support the brachyura when their lairs are attacked.'