b'Elemental, Air (Greater) \n'b'  Family:   Elementals  \n'b'  Huge   elemental ,  neutral  \n'b'  Armor Class  16  Hit Points  142 (15d12 + 45)  Speed  0 ft., fly 90 ft. (hover)\n'b' STATS STR: 18 (+4) DEX:  22 (+6)  CON:  16 (+3)  INT:  8 (-1)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained , unconscious  Senses  darkvision 60 ft., passive  Perception  11  Languages  Auran  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Air Form . The elemental can enter a hostile creature\xe2\x80\x99s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Air Mastery . Creatures of  size  Large or smaller have disadvantage on attacks made against the elemental while flying. \n'b'  Actions \n'b'   Multiattack . The elemental makes two Slam attacks. \n'b'  Slam .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 19 (3d8 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 15  Strength  saving throw or be knocked  prone . \n'b'  Whirlwind  (recharge 4-6): Each creature in the  elemental\xe2\x80\x99s  space must make a DC 15  Strength  saving throw. On a failure, the creature takes 21 (4d8 + 3) bludgeoning damage and is flung up to 30 feet away from the elemental in a random direction and knocked  prone . If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 15  Dexterity  saving throw or take the same damage (1d6 per 10 feet target was thrown) and be knocked  prone . If the saving throw is successful, the target takes half the bludgeoning damage and isn\xe2\x80\x99t flung away or knocked  prone .'