b'Bagiennik \n'b'  Medium   aberration ,  chaotic neutral  \n'b'  Armor Class  15 (natural armor) \n'b' Hit Points  75 (10d8 + 30) \n'b' Speed  30 ft., swim 40 ft.\n'b' STATS STR: 16 (+3) DEX:  18 (+4)  CON:  16 (+3)  INT:  9 (-1)  WIS:  16 (+3)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +5 \n'b' Senses   darkvision  60 ft., passive  Perception  15 \n'b' Languages  Common \n'b' Challenge  3 (700 XP) \n'b' Proficiency Bonus  +2 \n'b' ACTIONS \n'b'\n'b'  Multiattack . The  bagiennik  makes two Claw attacks. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) slashing damage. \n'b'  Acid Spray . The  bagiennik  sprays acid on one creature it can see within 30 feet of it, creating a puddle of oil beneath the creature. The target must make a DC 13  Dexterity  saving throw. On a failure, the creature takes 18 (4d8) acid damage and is forced  prone . On a success, the creature takes half the damage and isn\xe2\x80\x99t forced  prone . The slippery oil covers the ground in a 5-foot square centered on the point where the target was standing for 1 minute. A creature that enters the oily area or ends its turn there must succeed on a DC 13  Dexterity  saving throw or fall  prone . \n'b'  Healing Oil (3/Day) . The  bagiennik  applies  healing  oil to a creature it can see within 5 feet of it. The target magically regains 7 (2d6)  hp  and is freed from any disease or poison. The target must then succeed on a DC 13  Constitution  saving throw or its speed is halved and it takes a -2 penalty to AC and  Dexterity  saving throws for 1 minute. With webbed claws, bulbous eyes, and two nostril-slits that ooze an oily black substance, the creature is not quite hideous\xe2\x80\x94but it might be, if most of it wasn\xe2\x80\x99t concealed by a thick coating of muck and mud. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bathing Uglies . When a  bagiennik  is alone, it spends its time bathing in local springs, rivers, and marshes. The creature sifts through the muck and silt, extracting substances that enhance its oily secretions. If anything disturbs the creature during its languorous bathing sessions, it angrily retaliates. Once a  bagiennik  has bathed for four hours, it seeks a target for mischief or charity. \n'b'  Unpredictable Moods . One never knows what to expect with a  bagiennik . The same creature might  aid  an injured traveler one day, smear that person with corrosive, acidic oil the next day, and then extend tender care to the burned victim of its own psychotic behavior. If the creature feels beneficent, it heals injured animals or even diseased or injured villagers. If a  bagiennik  visits a settlement, the ill and infirm approach it cautiously while everyone else hides to avoid provoking its wrath. When a  bagiennik  leaves its bath in an angry mood, it raves and seeks out animals or humanoids to coat with its acidic oil. If a victim falls, the foul-tempered  bagiennik  often applies  healing  oil to stabilize them, grumbling all the while. \n'b'  Acid Oils . Collecting a dead  bagiennik\xe2\x80\x99s  black oils must be done within an hour of the creature\xe2\x80\x99s death. A successful DC 15  Wisdom  ( Medicine ) check yields one vial of acid, or two vials if the result was 20 or higher. A  bagiennik  can use these chemicals either to  heal  or to  harm , but no alchemist or healer has figured out how to reproduce the  healing  effects. Other than their acidic effect, the secretions lose all potency within moments of being removed from a  bagiennik .'