b'Goblin, Forest \n'b'  Family:   Goblin  \n'b'  Small   humanoid  (goblinoid),  neutral evil  \n'b'  Armor Class  13 (leather armor)  Hit Points  7 (2d6)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 7 (-2) DEX:  14 (+2)  CON:  10 (+0)  INT:  10 (+0)  WIS:  8 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Nature  +1,  Stealth  +4  Senses   darkvision  60 ft., passive  Perception  9  Languages  Common, Goblin  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Woodland Stalker . The forest  goblin  can attempt to hide even when only lightly  obscured  by foliage as a bonus action on each of its turns. \n'b'\n'b' Actions \n'b'\n'b'  Shortbow .  Ranged Weapon Attack : +4 to hit, range 80/320 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Stake .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d4 +2) piercing damage.'