b'Brownie \n'b'  Small   fey ,  chaotic good  \n'b'  Armor Class  14 (leather armor)  Hit Points  9 (2d6 + 2)  Speed  25 ft.\n'b' STATS STR: 7 (-2) DEX:  16 (+3)  CON:  12 (+1)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +5  Senses   darkvision  60 ft., passive  Perception  10  Languages  Sylvan, Common  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'\n'b'  Fey Ancestry . The brownie has advantage on saving throws against being  charmed , and magic can\xe2\x80\x99t put it to sleep. \n'b'  Innate Spellcasting . The brownie\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 13). The brownie can innately cast the following spells, requiring no components.\n'b'\n'b'\n'b'  At will : druidcraft, goodberry \n'b'  1/day :  dancing lights  \n'b'\n'b' Actions \n'b'\n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  Mimic Death . The brownie can collapse to the ground and appear to be dead. A DC 13  Intelligence  ( Investigation ) check will reveal they are still alive. \n'b'\n'b' About \n'b' Brownies are small, peaceful, friendly creatures. Honest to a fault, brownies will go out of their way to take responsibility for their actions. The brownie will usually stay out of combat unless they are defending themselves or others. Playing dead is always an option for this small fey. In this state, it isn\xe2\x80\x99t that easy to tell if the brownie is actually dead or not. Typical dwellings include hollow trees and burrows. They make excellent guides, as they know their territory like the backs of their small hands.'