b'Lizard, Hunting \n'b'  Family:   Lizards  \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  13 (natural armor)  Hit Points  32 (5d8 + 10);  Wound Threshold  8  Speed  40 ft., climb 30 ft.\n'b' STATS STR: 16 (+3) DEX:  15 (+2)  CON:  14 (+2)  INT:  4 (-3)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills  Athletics +5, Perception* +4  Senses  darkvision 60 ft., passive Perception 14  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Hearing and Sight . The hunting lizard has advantage on Wisdom (Perception) checks that rely on hearing or sight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) piercing damage. If the target is a medium or smaller creature, it becomes grappled (escape DC 13). Until this grapple ends, the target is restrained, and the hunting lizard can\xe2\x80\x99t bite another target.'