b'Baleful Void \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  14  Hit Points  195 (26d8 + 78)  Speed  0 ft., fly 60 ft. (hover)\n'b' STATS STR: 6 (-2) DEX:  18 (+4)  CON:  17 (+3)  INT:  14 (+2)  WIS:  15 (+2)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  radiant \n'b' Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing damage from nonmagical attacks  Damage Immunities  necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained , unconscious  Senses   darkvision  60 ft., passive perception 12  Languages  the languages it knew in life  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'\n'b'  Incorporeal Movement . The baleful void can move through other creatures and objects as if they were  difficult terrain . It takes 5 (1d10) force damage if it ends its turn inside an object. \n'b'  Specter Servants . The baleful void\xc2\x92s Life Drain and Create Specter abilities can both create specters under the  wraith\xe2\x80\x99s  control. The baleful void can have no more than 11 total specters under its control at a time. \n'b'  Sunlight Sensitivity . While in sunlight, the baleful void has disadvantage on  attack  rolls, as well as  Wisdom  ( Perception ) checks that rely on sight. \n'b'\n'b' Actions \n'b'\n'b'  Life Drain .  Melee Weapon Attack : +8 to hit, reach 5 ft., one creature.  Hit : 36 (8d8) necrotic damage, and the target must succeed on a DC 16  Constitution  saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a  long rest . The target dies if this effect reduces its hit point maximum to 0. If a creature is slain by this  attack , its spirit rises on the next turn as a traversing specter\xc2\xa0in the space of its corpse, or in the nearest unoccupied space. The specter is under the baleful void\xc2\x92s control. \n'b'  Create Specter . The baleful void targets a corpse within 10 feet of it that has been dead for no longer than an hour, and died violently. The target\xe2\x80\x99s spirit rises as a traversing specter in the space of its corpse, or in the nearest unoccupied space. The specter is under the baleful void\xe2\x80\x99s control.'