b'Goblin, Forest \n'b'  Family:   Goblin  \n'b'  Medium   humanoid  (forest goblin),  chaotic neutral  \n'b'  Armor Class  14 (leather) \n'b' Hit Points  27 (5d8 + 5) \n'b' Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  16 (+3)  CON:  13 (+1)  INT:  8 (-1)  WIS:  11 (+0)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision  60 ft., passive  Perception  10 \n'b' Languages  Drohm \n'b' Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Natural Camouflage . The forest goblin has advantage on stealth checks when in forests. \n'b'  Cunning Action . The forest goblin can use a bonus action to take the  Dash ,  Disengage , or  Hide  action. \n'b'  Ambush Attack . If the forest goblin surprises a creature and hits it with an  attack  during the first round of combat, the target takes an additional 7 (2d6) damage from the  attack . \n'b'  Sneak Attack (1/Turn) . The forest  goblin\xe2\x80\x99s  weapon attacks deal 7 (2d6) extra damage if that  attack  was made with advantage, or if the  goblin  had an ally within 5 ft. of the target and that ally is not  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Javelin .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 5 (1d6 + 2) piercing damage in melee or 6 (1d6 + 3) piercing damage at range. \n'b'  Longsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (1d10 + 3) slashing damage. \n'b'\n'b' ABOUT \n'b' Goblins have hairless, mottled green skin pulled tightly over short, skinny frames with stringy muscles, little fat, and a bulbous belly. Their faces are similarly gaunt, with skin pulled tight enough to give them eternal, toothy grins. Their eyes are black, with small glittering pinpricks at their centers. Goblins are highly adaptable, cropping up in various regions around the world, though they\xe2\x80\x99re predominantly seen in the Darklands of Drohm. Everywhere they appear they hunt and raid, gaining a taste for the blood, meat, and bone of the beasts and people in the region. \n'b' There are rumors of goblins that trade with communities peacefully, asking for their dead to eat, and in exchange the living are left alone, or even protected by the goblins. \n'b'  Forest Goblins . Their mottled green skin and thin, lanky limbs allow forest goblins to blend in among saplings and ground cover in forests with worrying ease. The forest goblins are a growing population in the O\xe2\x80\x99koth forests but live in almost any wooded region of Azoth. Forest goblins prefer to lay traps for unsuspecting travelers, attacking them all at once with spears and swords, hoping to immediately weaken their victims and make the following fight all the easier.'