b'Dragon Spirit \n'b'  Large   dragon ,  neutral  \n'b'  Armor Class  11+ level of the spell (natural armor)  Hit Points  50 (6d8 + 12) +10 for each spell level above 4th  Speed  30 ft., fly 30 ft. (hover)\n'b' STATS STR: 16 (+3) DEX:  10 (+0)  CON:  16 (+3)  INT:  15 (+2)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +2,  Insight  +4,  Perception  +2,  Persuasion  +5  Senses   darkvision  60 ft., blindsense 10 ft., passive  Perception  12  Languages  Draconic, understands any \n'b' Special Traits \n'b'\n'b'  Legendary Resistance (1/day) : If the Dragon fails a saving throw, it can choose to succeed instead. \n'b'  Proficiency bonus : equal to the caster \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The dragon makes a number of attacks equal to half this spell\xe2\x80\x99s level (rounded down). \n'b'  Claws .  Melee Weapon Attack : your spell  attack  modifier to hit, reach 5 ft., one target.  Hit : 1d10 + 3 + the spell\xe2\x80\x99s level slashing damage. \n'b'  Tail Slap .  Melee Weapon Attack : your spell  attack  modifier to hit, reach 5 ft., one target.  Hit : 1d6 + 3 + the spell\xe2\x80\x99s level bludgeoning damage and the creature must make a  Str  save vs your spell save or be knocked  prone . \n'b'  Frightful Presence . Each creature of the dragon\xe2\x80\x99s choice, and not allied with the summoner, that is within 120 ft. of the dragon and aware of it must succeed on a DC, equal to the caster\xe2\x80\x99s Spell Save,  Wisdom  saving throw or become  frightened  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\xe2\x80\x99s saving throw is successful or the effect ends for it, the creature is immune to the dragon\xe2\x80\x99s Frightful Presence for the next 24 hours. \n'b'  Breath Weapon . The dragon exhales the chosen element in a 60-foot cone. Each creature in that area must make a  Dexterity  saving throw equal to the Spell Save DC of the Summoner, taking 1d8 + 3 + the spell\xe2\x80\x99s level, chosen  elemental  Damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' About \n'b' A giant, nigh translucent apparition in the form of a chromatic dragon. \n'b' Folklore tells the tales of dragon being bound to service by powerful wizards and mages. Whether through happenstance, forced binding, or other arcane means, some dragons may become so entwined with the souls of their masters that they become bound to spaces, to which their spirit remains long after death. These dragons remain with the souls yearning for connection whether through conversation or ethereal combat. It is said that powerful magics can catch the ear of one such dragon spirit willing to be unbound if not for the briefest of moments, aiding the call of those in need for a small chance at freedom.'