b'Mulyong \n'b'  Medium   beast  (mul),  chaotic neutral  \n'b'  Armor Class  13  Hit Points  23 (3d8+9)  Speed  0 ft., swim 40 ft.\n'b' STATS STR: 16 (+3) DEX:  16 (+3)  CON:  18 (+3)  INT:  3 (-4)  WIS:  11 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  10  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fling . If the mulyong moves at least 20 feet straight toward a target and then hits it with a ram  attack  on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 13  Strength  saving throw or else be pushed 15 ft. upward. If the target falls into the water as a result, there is a 50% chance of 1d4-1 additional mulyong joining the encounter. \n'b'  Propel . While underwater, the mulyong can take the  Dash  action as a bonus action. \n'b'  Strong Tail . The mulyong can  jump  from the water up to 15 ft. into the air if it moves at least 20 feet straight towards the surface of the water right before it jumps. \n'b'  Water Breathing . The mulyong can breathe only underwater. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d6+3) piercing damage. \n'b'  Ram .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d6+3) piercing damage. \n'b'\n'b' ABOUT \n'b' The mulyong is a distantly connected species of dragon but doesn\xe2\x80\x99t fit in the evolution tree of Asian dragons that rise from lower forms to ascended creatures. They can only be found in unique areas in the realms such as the Bay of Mulyongs in Haenamguk, and in the depth of the Inner Sea. While not particularly aggressive, they defend themselves and their own with vigor.'