b'Shade \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  12  Hit Points  16 (3d8 + 3)  Speed  40 ft.\n'b' STATS STR: 6 (-2) DEX:  14 (+2)  CON:  13 (+1)  INT:  6 (-2)  WIS:  10 (+0)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  radiant  Damage Resistances  acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  necrotic, poison  Condition Immunities   exhaustion ,  frightened ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained   Senses   darkvision  60 ft., passive  Perception  10  Challenge  \xc2\xbd (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Amorphous . The shade can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Shadow Stealth . While in dim light or darkness, the shade can take the  Hide  action as a bonus action. Its stealth bonus is also improved to +6. \n'b'  Sunlight Weakness . While in sunlight, the shade has disadvantage on  attack  rolls, ability checks, and saving throws. \n'b'\n'b' ACTIONS \n'b'\n'b'  Strength Drain .  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 2 (1d4) necrotic damage. The target\xe2\x80\x99s strength score is reduced by 1d4. The target dies if this reduces its  Strength  to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this  attack , a new shade rises from the corpse 1d4 hours later. \n'b'  Cloak of Shadows . The shade can envelop a willing creature. That creature can\xe2\x80\x99t use  actions  until the end of its next turn. This creature shares the shade\xe2\x80\x99s amorphous,  shadow  stealth, and sunlight weakness traits until the end of its next turn. \n'b'\n'b' ABOUT \n'b' Some dark magics, such as powerful necromantic rituals, expel the animating spirit from a creature\xe2\x80\x99s body. When the body of such a creature dies without its spirit, the spirit is unable to rest and becomes a shade. Shades are made of an ephemeral blackness and resemble a strange shadow of the body they were torn from, with exaggerated and disproportionate features. Unable to comprehend their loss, shades will wander the planes looking for a new body to be laid to rest with. \n'b'  Hungry Guests . Shades are unaware of their state of being, but have an instinctive drive to seek out a physical body to anchor to. Unable to possess or inhabit new bodies, shades will attempt to meld with willing hosts, turning their host\xe2\x80\x99s body into the same  shadow  material that constitutes the shade\xe2\x80\x99s form. \n'b' Shades that have existed for extended periods of time may be seen shifting between the forms of different creatures they have melded with, each new bond further distorting the shade\xe2\x80\x99s image.'