b'Golem, Toy Soldier \n'b'  Family:   Golems  \n'b'  Tiny   construct ,  lawful neutral  \n'b'  Armor Class  15 (natural armor) \n'b' Hit Points  2 (1d4) \n'b' Speed  20 ft.\n'b' STATS STR: 4 (-3) DEX:  15 (+2)  CON:  11 (+0)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2,  Stealth  +4 \n'b' Damage Vulnerabilities  fire \n'b' Damage Immunities  poison \n'b' Damage Immunities   paralyzed ,  petrified ,  poisoned  \n'b' Senses  passive  Perception  12 \n'b' Languages  Common \n'b' Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Antimagic Susceptibility . The toy soldier is  incapacitated  while in the area of an  antimagic field . If targeted by  dispel magic , the toy soldier must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall  unconscious  for 1 minute. \n'b'  Constructed Nature . The golem doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  False Appearance . While the toy soldier remains motionless, it is indistinguishable from a toy soldier. \n'b'  Familiar . With the GM\xe2\x80\x99s permission, the find familiar spell can summon this creature. \n'b'  Pack Tactics . The toy soldier has advantage on an  attack  roll against a creature if at least one of the toy soldier\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Bayonet .  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 1 piercing damage. \n'b'  Rifle .  Ranged Weapon Attack : +4 to hit, range 30/100 ft., one creature.  Hit : 4 (1d4+2) piercing damage. \n'b'\n'b' ABOUT \n'b' These little wooden soldiers patrol the Valley of the Dolls, with guns on their shoulders, walking stiffly back and forth. Each of these soldiers is made out of one piece of wood, and wears a high black hat and a red coat with black buttons, while their trousers are painted white. \n'b' Toy soldiers act as guards of the local village, where the dolls live.'