b'Garghoul \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  12  Hit Points  40 (9d8)  Speed  30 ft. fly 60 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  10 (+0)  INT:  5 (-3)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  11  Languages  Common  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Keen Smell . The garghoul has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Actions \n'b'   Multiattack . The garghoul makes two attacks: one with its bite, and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 9 (2d6 + 2) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d8 + 2) slashing damage. If the target is a creature other than an  elf  or  undead , it must succeed on a DC 10  Constitution  saving throw, or be  paralyzed  for 1 minute. If the target is  paralyzed , the garghoul can grapple it as a bonus action (escape DC 12) and the garghoul can\xe2\x80\x99t use its claws against another target. The target can repeat the saving throw at the end of each of its turns, ending the paralysis effect on itself on a success. \n'b'  About \n'b' A rare strain, winged garghouls are, more commonly, predatory in their behavior, snatching away their  paralyzed  victims to devour at leisure.'