b'Animal, Scorpion \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b'\n'b'    Subpages      \n'b'\n'b'  Tiny   beast ,  unaligned  \n'b'  Armor Class  11 (natural armor)  Hit Points  1 (1d4 \xe2\x80\x93 1)  Speed  10 ft.\n'b' STATS STR: 2 (-4) DEX:  11 (+0)  CON:  8 (-1)  INT:  1 (-5)  WIS:  8 (-1)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   blindsight  10 ft., passive Perception 9  Languages  \xe2\x80\x93  Challenge  0 (10 XP) \n'b'\n'b'     Actions \n'b'\n'b'\n'b'   Sting :  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 1 piercing damage, and the target must make a DC 9  Constitution  saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one. \n'b'\n'b'     Description \n'b'\n'b'\n'b' Though its pincers seem too small to harm anything larger than an insect, this scorpion\xe2\x80\x99s stinger still appears dangerous.'