b'Rotkite \n'b'  Medium   undead ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  20 (3d8+7)  Speed  10 ft., fly 60 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  10 (+0)  INT:  10 (+0)  WIS:  9 (-1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +1,  Senses  passive  Perception  11  Languages  Common  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Undead Fortitude . If damage reduces a rotkite to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, it drops to 1 hit point instead. \n'b'  Undead  Nature  . Rotkites don\xe2\x80\x99t require air, food, drink, or  sleep . \n'b'  Flyby . Rotkites don\xe2\x80\x99t provoke an opportunity  attack  when flying out of an enemy\xe2\x80\x99s reach. \n'b'  Actions \n'b'   Decaying Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4+2) piercing damage plus 2 (1d4) necrotic damage. The target must succeed on a DC 12  Constitution  saving throw or be cursed with perpetual decay. The cursed target can\xe2\x80\x99t regain  hit points  until the curse is lifted by the  remove curse  spell or similar magic, or until it succeeds on a DC 12  Constitution  saving throw at the end of a  long rest . \n'b'  About \n'b' Pteranodons are seen as dangerous scavengers across much of Vast Kaviya. \n'b' More dangerous still is the chittering, whispering undead pteranodons from the Wake of Maws known as Rotkites-flying above larger and deadlier members of the pack, these flapping abominations fill the air with insane chatter involving grisly details the hunger that consumes them and how much they long for flesh. \n'b' Some settlements and warlords have learned to watch for rotkites, treating them as heralds of an impending  attack  from the Wake of Maws.'