b'Gray Dragon, Wyrmling \n'b'  Family:   Dragon - Gray  \n'b'  Medium   dragon ,  neutral evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  44 (8d8 + 8)  Speed  30 ft., fly 60 ft., swim 30 ft.\n'b' STATS STR: 17 (+3) DEX:  14 (+2)  CON:  13 (+1)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +4,  Constitution  +3,  Wisdom  +2,  Charisma  +3  Skills   Perception  +4,  Stealth  +4  Damage Immunities  fire  Senses   blindsight  10 ft.,  darkvision  60 ft., passive  Perception  14  Languages  Draconic  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Amphibious . The dragon can breathe air and water. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (1d10 + 3) piercing damage plus 5 (1d10) fire damage. \n'b'  Steam Breath (Recharge 5-6) . The dragon exhales steam in a 15 cone. Creatures in the area must make a DC 11  Constitution  saving throw. On a failed saving throw, the creature takes 21 (6d6) fire damage, or half as much damage on a successful saving throw. Being underwater doesn\xe2\x80\x99t grant  resistance  to this damage.'