b'Sinhaleo \n'b'  Small   celestial ,  lawful good  \n'b'  Armor Class  12  Hit Points  16 (3d6 + 6)  Speed  20 ft., fly 30 ft.\n'b' STATS STR: 9 ( 1) DEX:  15 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  17 (+3)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Insight  +5,  Perception  +5  Damage Resistances  radiant  Senses   darkvision  120 ft., passive  Perception  15  Languages    Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Consecrate (1/Day) . The sinhaleo can spend 10 minutes infusing an area in a 60-foot radius around it with holy power. For the next 8 hours, the sinhaleo can immediately sense the presence of any creatures of one creature type chosen by the sinhaleo within the area. \n'b'  Limited Telepathy . The sinhaleo can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language. \n'b'  Rebirth . When the sinhaleo dies, its spirit lingers in its corpse for 1 hour. Before the end of that hour, a creature can spend 10 minutes performing a ritual where the creature spills its own blood upon the corpse to bring the sinhaleo back to life. A creature that does so loses 5  hit points  and has their hit point maximum reduced by 5 until it finishes a long rest. After 24 hours, the sinhaleo regains its consciousness and all of its  hit points . \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) piercing damage. \n'b'  Blood Offering . The sinhaleo takes 5 necrotic damage, that can\xe2\x80\x99t be reduced in any way and causes one of the following effects:\n'b'\n'b'\n'b' A creature within 5 feet of the sinhaleo gains 5 (1d4 + 3)  temporary hit points  that last for 1 hour. \n'b' A creature the sinhaleo can see within 60 feet of it must succeed on a DC 12  Constitution  saving throw or be  blinded  until the end of the creature\xe2\x80\x99s next turn. \n'b' The sinhaleo ends either one disease or one condition on a willing creature it touches. The condition can be  blinded ,  deafened ,  paralyzed , or  poisoned . \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Nimble . The sinhaleo takes the  Disengage  or  Hide action . \n'b'\n'b' ABOUT \n'b' A sinhaleo is a small feline creature with white fur and feathered wings. Its eyes glow brightly teal and it usually wears a lazy, serene expression as it flies around in slow arcs. Despite their apparent cuteness, sinhaleos sustain themselves on blood from living creatures and their diet typically consists of frogs and small rodents. \n'b' Sinhaleos are divine beings that are often found near ancient altars and temples. To be greeted by a sinhaleo is a rare experience they tend to be attracted to beings of altruism and chivalry, even going so far as blessing those of exceptional good with their patronage and guardianship.'