b'Mummy, Guardian \n'b'  Family:   Mummies  \n'b'  Medium   undead ,  lawful neutral  \n'b'  Armor Class  16 (breastplate)  Hit Points  149 (23d8 + 46)  Speed  20 ft.\n'b' STATS STR: 23 (+6) DEX:  16 (+3)  CON:  15 (+2)  INT:  6 (-2)  WIS:  16 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Constitution  +6,  Wisdom  +7,  Charisma  +6  Skills   Perception  +7  Damage Resistances  fire; bludgeoning, piercing, and slashing from nonmagical weapons  Damage Immunities  necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  17  Languages  the languages it knew in life  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'\n'b'  Resistance . The guardian mummy has advantage on saving throws against fire, spells, and other magical effects. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The guardian mummy makes three attacks with its khopesh, or two attacks with its khopesh and one rotting fist  attack . \n'b'  Khopesh .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 20 (4d6 + 6) slashing damage. \n'b'  Rotting Fist .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 16 (3d6 + 6) bludgeoning damage plus 17 (5d6) necrotic damage. If the target is a creature it must succeed on a DC 16  Constitution  saving throw or be cursed with mummy rot. \n'b'  Dreadful Glare . The guardian mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 16  Wisdom  saving throw against this magic or become  frightened  until the end of the mummy\xe2\x80\x99s next turn. If the target fails the saving throw by 5 or more, it is also  paralyzed  for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of mummies of all types for the next 24 hours.'