b'Plague-Born Orc \n'b'  Family:   Plague-Born  \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  12 (natural armor)  Hit Points  68 (8d8 + 32)  Speed  25 ft.\n'b' STATS STR: 18 (+4) DEX:  6 (-2)  CON:  18 (+4)  INT:  2 (-4)  WIS:  9 (-1)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +6,  Wis  +1  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  9  Languages  understands the languages it knew in life, but can\xe2\x80\x99t speak  Challenge  2 (450 XP) \n'b' Special Traits \n'b'\n'b'  Cadaverous Appearance . While the plague-born is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a  detect evil and good  spell, or similar magic. \n'b'  Mindless Aggression . If the plague-born uses the  Dash  action, and ends its movement within 5 feet of a creature, it can make a melee weapon  attack  against that creature as a bonus action. After making this  attack , it can\xc2\x92t move any further on that turn. \n'b'  Undead Fortitude . If damage reduces the plague-born to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-born drops to 1 hit point instead. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The plague-born makes two attacks: one with its slam and one with its bite. \n'b'  Slam .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) bludgeoning damage, and the target is  grappled  (escape DC 12). Until this grapple ends, the plague-born can\xe2\x80\x99t use its slam against another target. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. Additionally, living creatures must succeed on a DC 12  Constitution  saving throw, or take 9 (2d8) necrotic damage and contract the zombie necrosis disease (p.192).'