b'Dragon, Meteor, Wyrmling \n'b'  Family:   Dragons  \n'b'  Medium   dragon ,  chaotic neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  45 (7d8 + 14)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 17 (+3) DEX:  11 (+0)  CON:  15 (+2)  INT:  14 (+2)  WIS:  10 (+0)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +2,  Con  +4,  Wis +2,  Cha  +4  Skills   Intimidation  +6,  Perception  +4  Damage Immunities  fire, bludgeoning damage from nonmagical attacks  Senses  blindsight 10 ft.,  darkvision  60 ft., passive  Perception  14  Languages  Draconic  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Falling Star . A meteor dragon never takes damage when falling from any distance. \n'b'  Intergalactic . In outer space, a meteor dragon can survive in the void and fly at incredible speed. Travel times vary, but a trip within a single solar system should take 3d20 hours, and a trip beyond should take 3d20 days or more if the dragon knows the way to its destination. An outer dragon can carry one rider of one size category smaller than itself, four passengers two sizes smaller, eight passengers three sizes smaller, or 16 passengers four or more sizes smaller. Passengers are protected from the void of outer space. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (1d10 + 3) piercing damage plus 3 (1d6) fire damage. \n'b'  Meteor Breath (Recharge 5-6) . The meteor dragon exhales a blast of fire and molten rock in a 15-foot cone. Each creature in that cone must make a DC 11  Dexterity  saving throw, taking 14 (4d6) fire damage and 10 (3d6) bludgeoning damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' ABOUT \n'b' Meteor dragons are destructive forces from the stars responsible for the annihilation of many species. They see themselves as crucibles, however, and delight in the species that come to prominence after they devastate a world.'