b'Hsagrath \n'b'  Small   construct ,  chaotic evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  45 (10d8)  Speed  0 ft.,  Fly  50 ft. (hover)\n'b' STATS STR: 17 (+3) DEX:  12 (+1)  CON:  11 (+0)  INT:  9 (-1)  WIS:  5 (-3)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +4  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed , deafened,  frightened ,  paralyzed ,  poisoned   Senses   blindsight  60 ft., passive  Perception  10  Languages  \xe2\x80\x93  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Antimagic Susceptibility . The hsagrath is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the hsagrath must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall unconscious for 1 minute. \n'b'  False Appearance . While the hsagrath remains motionless and isn\xe2\x80\x99t flying, it is indistinguishable from a normal chain. \n'b'  Fiendish Humor . When a target reaches  0 hit points , a hsgarath will release and seek a new target. \n'b'  Actions \n'b'   Whip .  Melee Weapon Attack : +6 to hit, reach 30 ft., all targets within range.  Hit : 7 (1d8+3) bludgeoning damage. \n'b'  Nay Nay .  Melee Weapon Attack : +6 to hit, reach 30 ft., one target.  Hit : 12 (2d8+3) bludgeoning damage and the target is  grappled  (Escape DC 16). A  grappled  opponent takes 12 (2d8+3) bludgeoning damage at the beginning of its turn. The hsagrath can\xe2\x80\x99t make any other attacks while it has a creature  grappled . \n'b'  About \n'b' A floating chain moves silently across the room as if held by an invisible will. Methodically, it patrols each corner of the room as if searching for something. If approached, the chain handle lifts and the levitating chain snaps backward, then forward again with lightning speed, making a loud cracking sound echoing in the darkness. \n'b' Hsagrath is an animated, spiked chain whip that hovers in the dark places of the world in search of victims. Formerly the weapon of a torture-loving fiend, Hsagrath was separated from its master. The construct is now autonomous and filled with hate. The embodiment of sadistic purpose, it desires victims, not to kill but to inflict pain to the cusp of death and guard them as they recover. Once recovered sufficiently, Hsagrath begins the terrible process again.'