b'Killer Frog \n'b'  Family:   Animal  \n'b'  Small   beast ,  unaligned  \n'b'  Armor Class  12 (natural armor)  Hit Points  11 (2d6 + 4)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 12 (+1) DEX:  13 (+1)  CON:  14 (+2)  INT:  2 (-4)  WIS:  9 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Amphibious . The frog can breathe air and water. \n'b'  Keen Smell . The killer frog has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Standing Leap . The frog\xe2\x80\x99s long jump is up to 15 feet and its high jump is up to 10 feet, with or without a running start. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The killer frog makes two attacks: one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d4 + 1) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d4 + 1) slashing damage. \n'b'\n'b' About \n'b' This frog stands partially erect and has dark-green skin fading to light on its underbelly. A trio of defensive horn-like protuberances jut upward, one from its nose and each brow, and its smiling countenance reveals sharp fangs lining its entire gum line. \n'b' The killer frogs live, hunt, and mate near swampy lands, usually, but variants can be found in any moist or freshwater environment. Rabidly aggressive, their tiny minds view almost everything as food. They hunt smaller mammals, reptiles, other amphibians, or giant-sized insects and are rarely satiated. They typically avoid civilization, but it is not Frogs uncommon for villagers in the more remote areas to encounter one or more of the killer frogs, who are often responsible for missing dogs, livestock, or young children. Halflings have a love-hate relationship with the amphibian; they consider frog legs to be a delicacy, while the frogs share an equal taste for  halfling  legs.'