b'Manchineel Leshy \n'b'  Family:   Leshy  \n'b'  Huge   plant  ( leshy ), ,  neutral evil  \n'b'  Armor Class  19 (natural armor)  HP  332 (35d6+210)  Speed  50 ft.\n'b' STATS STR: 22 (+6) DEX:  19 (+4)  CON:  23 (+6)  INT:  15 (+2)  WIS:  27 (+8)  CHA:  21 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +12,  Wis  +14  Skills   Athletics  +12,  Nature  +8,  Perception  +14,  Stealth  +10  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  24  Languages  Common, Druidic, Sylvan  Challenge  19 (22,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Plant Speech . trees \n'b'  Plant Form . Small manchineel tree.  Poisoned  Bark remains active. \n'b'  Verdant Burst . When the Manchineel leshy dies, a burst of primal energy explodes from its body, restoring 92 (8d12+40)  hit points  to each plant creature in a 30-foot radius. This area fills with manchineel trees, becoming  difficult terrain . Each creature that starts their turn in the area or moves into an affected square, they must make a DC 19  Dexterity  saving throw or suffer 22 (4d10) poison damage. If the terrain is not viable for these trees, they wither after 24 hours. \n'b'  Poisoned Bark . Any creature that touches the leshy with bare skin or is touched by the leshy must make a DC 19 Con. saving throw. On a failed save, they suffer 9 (2d8) poison damage and are  poisoned  until the end of their next turn. If a creature is  grappled  by the leshy, they must make this save at the start of each turn they remain  grappled . \n'b'  Toxic Fumes . Whenever the leshy suffers fire damage, it releases acrid smoke. Each creature within 30 feet of the leshy makes a DC 19  Con saving throw or become  blinded  for 1 minute. The condition can be ended early by rinsing the affected target\xe2\x80\x99s eyes with water as an action. \n'b'  Target Weakness . The leshy\xe2\x80\x99s attacks deal an additional 1d8 poison damage to targets that are currently  poisoned . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The Manchineel leshy can make three attacks on its turn as an action, using either its Poison Spear or Apple of Death attacks. \n'b'  Poison Spear .  Melee Weapon Attack : +12 to hit, reach 10 ft., one target.  Hit : 24 (4d8+6) piercing damage plus 9 (2d8) poison damage. On a hit, the target must make a DC 19  Constitution  saving throw or be  poisoned  until the end of their next turn. \n'b'  Apple of Death .  Ranged Weapon Attack : +10 to hit, range 60/180 ft., one target.  Hit : 25 (4d10+4) bludgeoning damage plus 9 (2d8) poison damage. On a hit, the target must make a DC 19  Constitution  saving throw or be  poisoned  until the end of their next turn. \n'b'\n'b' ABOUT \n'b' Manchineel trees do not appear overly threatening, lacking the coloration or natural warning signs common among other poisonous plants. Their apples are even said to taste sweet, at least until the burning and blistering begins. Local governments have instead taken to marking the trees with paint to warm off the uninformed. \n'b' Every piece of the manchineel is poisonous. An otherwise unassuming, average height tree, the manchineel is nicknamed \xe2\x80\x9clittle apple of death\xe2\x80\x9d. It contains a milky-white sap loaded with toxins so powerful that even standing under the tree during a rainstorm can cause blistering. Inhaling smoke from the burning tree irritates the eyes and lungs, and manchineel sap has been used for centuries on poison darts and arrows. Whomever crafted this most deadly of trees into a leshy was surely a disturbed individual.'