b'Wolfwere \n'b'  Family:   Lycanthropes  \n'b'  Medium   monstrosity  (shapechanger),  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  39 (6d8 + 12)  Speed  50 ft. in wolf form, 30 ft. in hybrid or  human  form\n'b' STATS STR: 14 (+2) DEX:  27 (+3)  CON:  34 (+2)  INT:  22 (+1)  WIS:  14 (+2)  CHA:  22 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical attacks that aren\xe2\x80\x99t silver  Skills   Deception  +4,  Perception  +4  Senses   Darkvision  60 ft., passive  Perception  14  Languages  Khemitian  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Cunning Action . Afabu can take a  Dash ,  Disengage , or  Hide  action as a bonus action on each of his turns in combat. \n'b'  Mesmerizing Gaze . As a bonus action, Afabu in wolf or  human  form can target one living creature within 30 feet that it can see with its mesmerizing gaze. If the targeted creature can see Afabu, then the targeted creature must make a successful DC 12  Charisma  saving throw or be  stunned  for 1d4 rounds. A creature that is capable of taking  actions  can, at the start of its turn, look away to avoid Afabu\xe2\x80\x99s gaze for one complete round. If it targets Afabu while averting its gaze, it suffers all the usual penalties for attacking an unseen target. Creatures that are blind,  unconscious , or unable to see Afabu for any other reason are immune to this  attack . \n'b'  Shapechanger . Afabu can change from its wolf form or  human  form to its hybrid form as a bonus action. Changing from wolf form directly to  human  form or vice versa takes an action. In wolf form, it is indistinguishable from a normal wolf. \n'b'  Sneak Attack . Afabu can deal an extra 3d6 damage to one creature he hits with an  attack  if he has advantage on the  attack  roll. The  attack  must use a finesse or ranged weapon. He doesn\xe2\x80\x99t need advantage on the  attack  roll if another enemy of the target is within five feet of it, that enemy isn\xe2\x80\x99t  incapacitated , and Afabu doesn\xe2\x80\x99t have disadvantage on the  attack  roll. \n'b'  Uncanny Dodge . When an attacker that Afabu can see hits him with an  attack , he can use a  reaction  to halve the  attack \xe2\x80\x98s damage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack (Hybrid Form Only) . Afabu makes two  melee attacks . \n'b'  Bite (Wolf Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 8 (2d4 + 3) piercing damage and the target must make a successful DC 13  Dexterity  saving throw or be knocked  prone . \n'b'  Claws (Hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Shortsword (human and hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d6 + 3) piercing damage.'