b'Animal Lord, Queen of Birds \n'b'  Family:   Animal Lords  \n'b' Brightly-colored wings shimmer in the sunlight as the tall woman folds them against her body. Her piercing, jewel?tone eyes glare down her long nose at those unfortunate enough to be bound to the land, her spear crackling with lightning. \n'b'  Large   fey  (shapechanger),  chaotic neutral  \n'b'  Armor Class  17 (natural armor)  Hit Points  161 (17d10 + 68)  Speed  40 ft., fly 90 ft.\n'b' STATS STR: 17 (+3) DEX:  22 (+6)  CON:  19 (+4)  INT:  18 (+4)  WIS:  22 (+6)  CHA:  21 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Strength  +8,  Wisdom  +11,  Charisma  +10  Skills   Acrobatics  +11,  Athletics  +8,  History  +9,  Perception  +11  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  lightning, thunder  Condition Immunities   charmed ,  frightened ,  grappled , incapacitated,  restrained ,  stunned   Senses   truesight  120 ft., passive  Perception  21  Languages  all, telepathy 120 ft.  Challenge  14 (11,500 XP) \n'b' Special Traits \n'b'   Bird Passivism . No bird or ravenfolk can willingly  attack  the Queen. They can be forced to do so through magical means. \n'b'  Flyby . The Queen of Birds doesn\xe2\x80\x99t provoke an opportunity  attack  when she flies out of an enemy\xe2\x80\x99s reach. \n'b'  Legendary Resistance (2/day) . If the Queen of Birds fails a saving throw, she can choose to succeed instead. \n'b'  Magic Resistance . The Queen of Birds has advantage on saving throws against spells and other magical effects. \n'b'  Rejuvenation . If she dies, the Queen of Birds\xe2\x80\x99 soul reforms on the Astral Plane. In 1d6 days, it inhabits the body of another bird on the Material Plane which becomes the Queen of Birds with all of the  hp  and abilities thereof. Only killing every bird on the Material Plane will prevent this trait from functioning. \n'b'  Shapechanger . The Queen of Birds can use her action to  polymorph  into a Large jewel-toned eagle, a Medium long?haired elven woman, or back into her true Large, winged  humanoid  form. Her statistics, other than her size, are the same in each form with the exception that only her true and eagle forms retain her flying speed. Any equipment she is wearing or carrying transforms with her. \n'b'  Speak with Birds . The Queen of Birds can communicate with birds as if they shared a language. \n'b'  Storm Strike Weapons . The Queen of Birds\xe2\x80\x99 weapon attacks are magical. When she hits with a weapon  attack , the  attack  deals an extra 2d8 damage of her choice of lightning or thunder damage (included in the  attack ). \n'b'  Innate Spellcasting . The Queen of Bird\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 18, +10 to hit with spell attacks). She can innately cast the following spells, requiring only verbal components:\n'b'\n'b'   At will :  dispel magic ,  gust of wind ,  spiritual weapon  \n'b'  3/day each :  chain lightning ,  counterspell  \n'b'  1/day :  control weather  \n'b'\n'b'  Actions \n'b'   Multiattack . In eagle or  humanoid  form, the Queen of Birds makes two attacks. In her true form, she makes three attacks: oOne with her talons and two with her spear. \n'b'  Storm Spear (Humanoid or True Form Only) .  Melee or Ranged Weapon Attack : +11 to hit, reach 5 ft. or range 100/300 ft., one target.  Hit : 13 (2d6 + 6) piercing damage plus 9 (2d8) lightning or thunder damage, or 15 (2d8 + 6) piercing damage plus 9 (2d8) lightning or thunder damage if used with two hands to make a  melee attack . If the Queen of Birds throws her storm spear, it magically reforms in her hand immediately after the  attack . \n'b'  Talons (Eagle or True Form Only) .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 11 (2d4 + 6) slashing damage plus 9 (2d8) lightning or thunder damage. If the target is a Medium or smaller creature, it is  grappled  (escape DC 18). Until this grapple ends, the target is  restrained , the Queen of Birds can automatically hit the target with her talons, and she can\xe2\x80\x99t make talons attacks against other targets. When the Queen of Birds moves, any Medium or smaller target she is grappling moves with her. \n'b'  Reactions \n'b'   Parry . The Queen of Birds adds 5 to her AC against one melee weapon  attack  that would hit her. To do so, the Queen of Birds must see the attacker and be wielding a melee weapon. \n'b'  Legendary Actions \n'b' The Queen of Birds can take 3  legendary actions , choosing from the options below. Only one  legendary action  option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The Queen of Birds regains spent  legendary actions  at the start of her turn. \n'b'   Soar (Eagle or True Form Only) . The Queen of Birds flies up to her flying speed. \n'b'  Storm Spear (Humanoid or True Form Only) . The Queen of Birds makes a storm spear  attack . \n'b'  Swooping Death (Costs 2 Actions; Eagle or True Form Only) . The Queen of Birds makes an  attack  with her talons. If the  attack  hits, she can fly up to half her flying speed. \n'b'  The Queen of Birds\xe2\x80\x99 Lair \n'b' The Queen of Birds\xe2\x80\x99 lair is a strange sight. A thin stone spire only three feet wide rises from the ground to 500 feet in the air. Impossibly perched atop this spire is a palace with lush gardens, terraces, and open galleries. The Queen holds court in the palace Haval, surrounded by birds of all varieties and bird-like fey and  humanoids  such as ravenfolk. \n'b' Lair Actions \n'b' On  initiative  count 20 (losing  initiative  ties), the Queen of Birds takes a lair action to cause one of the following effects; she can\xe2\x80\x99t use the same effect two rounds in a row: \n'b'  The Queen of Birds sounds a piercing cry. She summons 4 giant eagles or 16 bloodhawks in unoccupied spaces she can see within 120 feet. The creatures act immediately and on  initiative  count 20 in subsequent rounds. The creatures follow the Queen\xe2\x80\x99s commands and remain for 1 hour or until the Queen uses this lair action again. \n'b' The Queen of Birds summons a 20-foot-radius sphere of brightly-colored songbirds centered on a point she can see within 120 feet. Each creature other than the Queen of Birds in the sphere when it appears or that ends its turn in the sphere must succeed on a DC 15  Constitution  saving throw or lose concentration and spend its action that turn fending off the birds. Creatures within the area are  deafened . The birds last until  initiative  count 20 on the following round. \n'b' Two 5-foot-radius, 30-foot-tall cylinders of swirling air magically form on points the Queen of Birds can see within 120 feet. Each creature other than the Queen in a whirlwind when it appears or that ends its turn in a whirlwind must succeed on a DC 15  Strength  saving throw or be  restrained  by it. The whirlwinds last for 1 minute or until the Queen uses this lair action again. A creature can be freed if it or another creature takes an action to make a DC 15  Strength  check and succeeds. \n'b'  Regional Effects \n'b' The region containing a legendary Queen of Birds\xe2\x80\x99 lair is warped by the Queen\xe2\x80\x99s magic, which creates one or more of the following effects: \n'b'  The area within 1 mile of the lair attracts birds of all varieties. They fill the air with their songs and perch on trees and buildings. The Queen of Birds can choose to see or hear through the senses of any bird in this area and can speak through it while doing so. \n'b' The weather within 6 miles of the lair is clear with light winds unless the Queen of Birds chooses to let it follow the surrounding weather patterns. \n'b' Birds within 1 mile of the lair reflect the Queen\xe2\x80\x99s mood. When she is content, they sing happily. If she is displeased, they stare menacingly and grow eerily silent. If the Queen of Birds dies, these effects fade over the course of 1d10 days. \n'b'  About \n'b' The Queen of Birds and Mistress of Wind and Sky rules the winds from her palace atop its delicate, impossibly thin spire, mistress of all she surveys. She soars on the winds that blow far above the ground, looking down on the world from on high. Warlords and rulers covet her favor and the information she gleans, while soldiers fear the thunder strike of her spear. \n'b'  Words on the Wind . Birds of all sorts fly from far and wide, shifting their normal migratory patterns to visit the Queen of Birds. She adores their calls and songs but not only for their beauty. The Queen can understand the birds, and they enjoy telling her about everything they\xe2\x80\x99ve seen and heard. Through these feathered informants, the Queen learns much of what transpires for many miles around her lair. Given enough time, she can learn about events on the far side of the world. \n'b'  Commanding and Proud . The Queen of Birds sees herself as above all others, literally and figuratively.\xc2\xa0Other beings with the ability to fly sometimes visit her palace in hopes to obtain her advice. Reaching the palace is the first test the Queen places before any who would seek her favor; anyone who can\xe2\x80\x99t reach her abode isn\xe2\x80\x99t worth her time. Those who do reach her home and show proper deference to her station and wisdom might earn her favor. Any who forget their place might find themselves suddenly shown out of the palace and to the several-hundred-foot plummet to the ground.'