b'Grezk, the Drainer of Giants \n'b' In the right season, in most warm and humid climates, one may find ticks and, if one is unlucky, giant ticks. Then there is Grezk, the Drainer of Giants, a tick much larger than the giants of its name. Many who fight Grezk, the Drainer of Giants are so horrified by the discovery that such a thing exists that they are scarcely willing to fight. \n'b'  Patient Parasitism . One would not expect something this size to be able to hide, but its ability to climb and drop down on victims, pinning them down as it drains them, changes the matter. As Grezk, the Drainer of Giants exsanguinates its targets, it fills their veins with disease in return. \n'b'  Mindless Servant . Grezk, the Drainer of Giants has no appreciable will of its own, but serves a hidden master. Whoever that master may be, they collect blood from Grezk, the Drainer of Giants \xe2\x80\x93 both to keep it hungry, and to serve their own dire purposes. \n'b'  Gargantuan   beast ,  neutral  \n'b'  Armor Class  18 (natural armor)  Hit Points  248 (16d20 + 80)  Speed  50 ft., climb 50 ft.\n'b' STATS STR: 23 (+6) DEX:  4 (-3)  CON:  20 (+5)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Wisdom +4,  Charisma +0  Skills   Athletics  +10,  Stealth  +1  Damage Resistances  acid, cold, fire, lightning, necrotic, thunder  Condition Immunities   frightened   Senses   darkvision  600 ft., passive  Perception  10  Languages  none  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Colossal Creature . Kaiju are creatures far larger than the scale of others. Conventional weapons, even highly-enchanted ones, lack the mass to deal serious wounds to a kaiju. The same is true for all but the mightiest spells. When a creature of Huge  size  or smaller deals damage to a kaiju with a weapon or feature, or with a spell of 8th level or lower, its damage is halved, and can be reduced further by  resistance  or saving throws. Siege weapons and creatures with the Siege Monster trait are treated like Gargantuan creatures. Creatures of  size  Huge and smaller can move through or occupy a kaiju\xe2\x80\x99s space. Gargantuan creatures and 9th-level spells (including lower-level spells cast with 9th-level slots) deal normal damage, which can be reduced further by  resistance  or saving throws. Kaiju deal double damage to objects and structures. They ignore normal  difficult terrain , and treat thick forests, settlements, or mountains as difficult rather than impassable terrain. \n'b'  Legendary Resistance (3/Day) . If Inu fails a saving throw, it can choose to succeed instead. \n'b'  Latch On . Grezk, the Drainer of Giants has advantage when rolling  Strength  ( Athletics ) checks to grapple. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +10 to hit, reach 20 ft., one target.  Hit : 33 (6d8 + 6) piercing damage, and the creature must make a DC 16  Constitution  saving throw. On a failure, it contracts sewer rot. If the target loses  hit points  from this  attack , it is  grappled . \n'b'  Bloody Spittle . To use this ability, Grezk, the Drainer of Giants must have affected a creature with its Blood Drain trait within the last minute. Grezk, the Drainer of Giants spits acidic blood in a line 5 ft. wide and 100 ft. long, or in a cone 50 ft. long. Creatures in the area must roll DC 16  Dexterity  saving throws. On a failure, they suffer 21 (6d6) acid damage and are  blinded  until the end of their next turn; on a successful save, they take half that amount of damage and are not  blinded . \n'b'  Legendary Actions \n'b' Grezk, the Drainer of Giants can take 3  legendary actions , choosing from the options below. Only one  legendary action  can be used at a time and only at the end of another creature\xe2\x80\x99s turn. Grezk, the Drainer of Giants regains spent  legendary actions  at the start of its turn. \n'b'   Bite . Grezk, the Drainer of Giants makes one bite  attack . \n'b'  Blood Drain . If Grezk grapples a creature that isn\xe2\x80\x99t a construct or undead, the creature takes 27 (6d8) necrotic damage. The target\xe2\x80\x99s hit point maximum is reduced by an amount equal to the necrotic damage taken. The reduction lasts until the target finishes a  long rest . The target dies if this effect reduces its hit point maximum to 0. \n'b'  Recover . Grezk, the Drainer of Giants regains 50  hit points . Once it uses this ability, it can\xe2\x80\x99t do so again until the end of its next turn.'