b'Guardian Fiend \n'b'  Large   fiend  (devil), lawful evil \n'b'  Armor Class  16 (natural armor)  Hit Points  142 (15d10 + 60)  Speed  40 ft.\n'b' STATS STR: 20 (+5) DEX:  53 (+1)  CON:  18 (+4)  INT:  48 (+4)  WIS:  46 (+3)  CHA:  34 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +8,  Con  +7,  Wis  +6  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silver  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  120 ft., passive  Perception  13  Languages  Infernal, telepathy 100 ft.  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Devil\xe2\x80\x99s Sight . Magical darkness doesn\xe2\x80\x99t impede the guardian fiend\xe2\x80\x99s  darkvision . \n'b'  Magic Resistance . The guardian fiend has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The guardian fiend\xe2\x80\x99s weapon attacks are magical. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The guardian fiend makes two Greatsword attacks. \n'b'  Greatsword .  Melee Weapon Attack : +8 to hit, range 5 ft., one target.  Hit : 16 (2d10 + 5) slashing damage plus 7 (2d6) acid damage. If the guardian fiend rolls a 20 on the  attack , the target takes an extra 18 (4d8) slashing damage and 9 (2d8) acid from the hit. \n'b'\n'b' ABOUT \n'b' Guardian fiends are eight-foot-tall humanoids with a bristled and warty, pig-like hide hanging in lapping folds from their body. The head is gourd-like, with a wide mouth filled with serrated-fangs.'