b'Troll, Skogstroll \n'b'  Family:   Troll  \n'b'  Large   giant ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  84 (8d10 + 40)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 18 (+4) DEX:  13 (+1)  CON:  20 (+5)  INT:  7 (-2)  WIS:  9 (-1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +1,  Stealth  +3  Damage Vulnerabilities  lightning, thunder  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  11  Languages  Common, Giant  Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'   Extra Heads . The skogstroll has a 25 percent chance of having more than one head. If it has more than one, it has advantage on  Wisdom  ( Perception ) checks and on saving throws against being  blinded ,  charmed , deafened,  frightened , stunned, or knocked unconscious. \n'b'  Keen Smell . The skogstroll has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Forest Camouflage . The skogstroll has advantage on  Dexterity  ( Stealth ) checks made to  hide  in forest terrain. \n'b'  Sunlight Hypersensitivity . The skogstroll must make a DC 9  Constitution  saving throw when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks. If the saving throw fails by 5 or more, the skogstroll is instantly  petrified . Otherwise, a skogstroll that fails the save begins to turn to stone and is  restrained . The  restrained  skogstroll must repeat the saving throw at the end of its next turn, becoming  petrified  on a failure or ending the effect on a success. The petrification lasts until the skogstroll is freed by the  greater restoration  spell or other magic. \n'b'  Tree Stride . Once on its turn, the skogstroll can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be large or bigger. \n'b'  Actions \n'b'   Multiattack . The skogstroll makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage and the target is  grappled  (escape DC 14). The skogstroll has two claws. While a claw grapples a target, the claw can attack only that target. \n'b'  About \n'b' Slightly less common but no less malicious are the skogstroll, forest trolls that look very much like the forests they roam. These trolls, like risetrolls, enjoy snacking on humans; unlike them, they do not turn humanoids into smaller versions.'