b'Animal, Toad (Giant) \n'b'  Family:   Reptiles &amp; Amphibians  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  11  Hit Points  39 (6d10 + 6)  Speed  20 ft., swim 40 ft.\n'b' STATS STR: 15 (+2) DEX:  13 (+1)  CON:  13 (+1)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   darkvision  30 ft., passive Perception 10  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Amphibious : The toad can breathe air and water. \n'b'  Standing Leap : The toad\xe2\x80\x99s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained , and the toad can\xe2\x80\x99t bite another target. \n'b'  Swallow : The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is  blinded  and  restrained , it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad\xe2\x80\x99s turns. The toad can have only one target swallowed at a time. If the toad dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse using 5 feet of movement, exiting prone. \n'b'  About \n'b' Stubby warts dot the skin of this horse-sized brown toad. Its throat bulges and ripples as though about to croak.'