b'Devil Shark \n'b'  Gargantuan   monstrosity ,  neutral evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  198 (12d20 + 72)  Speed  0 ft., swim 60 ft.\n'b' STATS STR: 24 (+7) DEX:  14 (+2)  CON:  22 (+6)  INT:  14 (+2)  WIS:  20 (+5)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +7,  Constitution  +11,  Wisdom  +10  Skills   Intimidation  +7,  Religion  +7,  Perception  +10,  Stealth  +7,  Survival  +10  Damage Resistances  fire  Damage Immunities  cold  Senses   blindsight  60 ft., passive  Perception  20  Languages  Aquan, Deep Speech, telepathy 120 ft.  Challenge  13 (10,000 XP) \n'b' Special Traits \n'b'   Blood Frenzy . The devil shark has advantage on  melee attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hp . \n'b'  Keen Smell . The devil shark has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Magic Resistance . The devil shark has advantage on saving throws against spells and other magical effects. \n'b'  Shark Telepathy . The devil shark can magically command any shark within 120 feet of it, using a limited telepathy. This command is limited to simple concepts such as \xe2\x80\x9ccome here,\xe2\x80\x9d \xe2\x80\x9cdefend me,\xe2\x80\x9d or \xe2\x80\x9cattack this target.\xe2\x80\x9d \n'b'  Water Breathing . The devil shark can breathe only underwater. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +12 to hit, reach 5 ft., one target.  Hit : 29 (4d10 + 7) piercing damage and the target is  grappled  (escape DC 18). \n'b'  Swallow . The devil shark makes one bite  attack  against a Large or smaller target it is grappling. If the  attack  hits, the target is also swallowed, and the grapple ends. While swallowed, the target is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the devil shark, and it takes 21 (6d6) acid damage at the start of each of the devil shark\xe2\x80\x99s turns. A devil shark can have two Large, four Medium, or six Small creatures swallowed at a time. If the devil shark takes 30 damage or more on a single turn from a swallowed creature, the devil shark must succeed on a DC 18  Constitution  saving throw or regurgitate all swallowed creatures, which fall  prone  within 10 feet of the devil shark. If the devil shark dies, a swallowed creature is no longer  restrained  by it and can escape by using 20 feet of movement, exiting  prone . \n'b'  Freezing Breath (Recharge 5-6) . The devil shark exhales a 60-foot cone of supernaturally cold water. Each creature in that area must make a DC 18  Constitution  saving throw. On a failed save, a target takes 54 (12d8) cold damage and is pushed 20 feet away from the  devil  shark. On a success, a target takes half the damage but isn\xe2\x80\x99t pushed. With a fang-filled maw and the glimmer of malevolent intelligence in its ruby red eyes, this shark-like creature glides through the depths in complete silence. \n'b'  About \n'b'  Relentlessly Territorial . This terrifying creature possesses a cunning and devious mind which it uses to bend others to its will. The devil shark considers itself superior to all other creatures of the sea and goes to great lengths to prove it. A merciless, vicious predator when active, a devil shark carves out and defends a territory for itself measured in leagues, relentlessly hunting down any creature it considers a competitor for primacy. \n'b'  Slumbering Evil . The creature relies in part on the terror it spreads during its periods of activity to keep it safe and undisturbed during its long periods of dormancy. While dormant, it sleeps in deep undersea caves or ancient submerged structures of unknown artifice. \n'b'  Object of Veneration . The devil shark is a solitary creature, though it sometimes enjoys the worship of  sahuagin . As rapacious as the hungriest shark, the devil shark enjoys consuming the flesh of sentient creatures and looks kindly on those providing it with such sacrifices, though it will just as soon eat those same admirers should such offerings cease. \n'b' Alternate Traits and Actions \n'b'  Source  ExpCod (Open Design) \n'b' The following changes allow GMs to alter a devil shark without modifying its challenge rating. \n'b'   Amphibious . The devil shark can breathe air and water. It also has a speed of 10 feet. The devil shark loses its  Water Breathing  trait. Additionally, its swim speed is reduced to 40 feet. \n'b'  Crushing Charge . If the devil shark swims at least 20 feet straight toward a creature and hits with a slam  attack  on the same turn, the target takes an additional 22 (4d10) bludgeoning damage and must succeed on a DC 18  Strength  saving throw or be knocked 20 feet away from the devil shark. The devil shark gains a slam melee weapon attack, and its bite attack is modified: \n'b'   Bite .  Melee Weapon Attack : +12 to hit, reach 5 ft., one target.  Hit : 24 (3d10 + 7) piercing damage and the target is  grappled  (escape DC 18). \n'b'   Slam .  Melee Weapon Attack : +12 to hit, reach 5 ft., one target.  Hit : 18 (2d10 + 7) bludgeoning damage. \n'b'  Icy Belly . A creature swallowed by the devil shark takes 10 (3d6) acid damage and 10 (3d6) cold damage at the start of each of the devil shark\xe2\x80\x99s turns. This trait modifies the devil shark\xe2\x80\x99s Swallow action. \n'b'  Summon Giant Shark (1/Day) . The devil shark summons 1d4 sharks. A summoned shark appears in an unoccupied space within 60 feet of the devil shark, acts as an ally, and remains for 1 minute. The devil shark loses its Magic  Resistance  trait when it gains the Summon Giant Shark action. \n'b'  Vortex (Recharge 4-6) . The devil shark creates a vortex of water within 30 feet of it that lasts for 1 minute. The vortex is 5 feet in diameter and up to 30 feet tall. A creature occupying the space where the vortex appears or entering the vortex for the first time on a turn must make a DC 18  Dexterity  save or be  restrained  and take 2d8 bludgeoning damage. As an action, a creature can free itself or another creature from a vortex by succeeding on a DC 18  Strength  check. The devil shark loses its Freezing Breath action.'