b'Cobblestone Dragon, Wyrmling \n'b'  Family:   Dragons  \n'b'  Tiny   dragon ,  chaotic neutral  \n'b'  Armor Class  17 (natural armor  Hit Points  66 (12d4 + 36  Speed  40 ft., climb 40 ft., fly 30 ft.\n'b' STATS STR: 12 (+1) DEX:  19 (+4)  CON:  17 (+3)  INT:  14 (+2)  WIS:  15 (+2)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +6,  Wis  +4,  Cha  +2  Skills   Acrobatics  +6,  Insight  +6,  Perception  +4,  Stealth  +6  Damage Resistances  bludgeoning  Condition Immunities   deafened   Senses  blindsight 10 ft.,  darkvision  60 ft., passive  Perception  14  Languages  Common, plus three other languages  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Agility . As a bonus action on each of its turns, the dragon can take either the  Dash ,  Disengage , or  Dodge  action. \n'b'  Malleable Form . The dragon can squeeze through openings as small as 1 inch in diameter. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 22 (4d8 + 4) piercing damage. \n'b'  Breath Weapons (Recharge 5\xe2\x80\x936) . The dragon uses one of the following breath weapons. \n'b'  Petrifying Breath . The dragon exhales a cloud of petrifying gas in a 15-foot cone. Each creature in the affected area must succeed on a DC 14  Constitution  saving throw or begin to turn to stone and become  restrained . A creature restrained in this manner must repeat the saving throw at the end of each of its turns. If it succeeds on three saving throws in this manner, the effect ends. If it fails three saving throws in this manner, it is instead turned to stone for 24 hours. \n'b'  Silent Mist . The dragon exhales a thin mist in a 30-foot-radius circle centered on it, which lasts for 1 minute and heavily obscures the affected area. Sounds produced in the affected area cannot be heard outside it. \n'b'\n'b' ABOUT \n'b' Cobblestone dragons are named for the rocky, rough texture of their scales. Their skeletons are cartilaginous, giving them incredible flexibility and affording them the ability to move swiftly through terrain and past obstacles. While their breath weapon does not create elemental force or gaseous exhalation, it produces either a mist or smoke, at their discretion, that absorbs sound. The one giveaway to their natural stealth tactics is their two sets of horns, which run from their temples and end in swirls. Cobblestone dragons are small in stature\xe2\x80\x94the youngest among them are the size of small hounds, and the largest rival the mightiest bear, replete with sharp bone plating instead of teeth and clawed hands akin to a humanoid\xe2\x80\x99s. \n'b' Cobblestone dragons make their home in large cities where the roads are developed and alleyways are plentiful. Small creatures in comparison to their larger cousins, cobblestone dragons like to wander the cities they call home, collecting rumors and whispers about anything and everyone they come across. With perfect recall, they take these words to others in their den and share them. These words and conversations mean nothing to them by and large, but the trading of words from one to another is their way of hoarding and sharing among themselves\xe2\x80\x94words are their treasure. \n'b' Their natural capabilities aid them in this pursuit, such as shifting scales to blend in with streets, walls, or ceilings and skeletons that bend and twist to allow them access into places otherwise unreachable. Most helpful of all, their breath weapons encompass their steps, deadening the sound of their movements. The smallest of their kind slip into homes and public places, while the larger ones either stay in their hidden family dens or use their considerable abilities to hide in high-traffic places such as temples, markets, and castles.'