b'Dragon, Brass (Young) \n'b'  Family:   Dragons - Metallic  \n'b'  Large   dragon ,  chaotic good  \n'b'  Armor Class  17 (natural armor)  Hit Points  110 (13d10 + 39)  Speed  40 ft., burrow 20 ft., fly 80 ft.\n'b' STATS STR: 19 (+4) DEX:  10 (+0)  CON:  17 (+3)  INT:  12 (+1)  WIS:  11 (+0)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +3,  Con  +6,  Wis  +3,  Cha  +5  Skills   Perception  +6,  Persuasion  +5,  Stealth  +3  Damage Immunities  fire  Senses   blindsight  30 ft., darkvision 120 ft., passive Perception 16  Languages  Common, Draconic  Challenge  6 (2,300 XP) \n'b' Actions \n'b'   Multiattack : The dragon makes three attacks: one with its bite and two with its claws. \n'b'  Bite :  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit : 15 (2d10 + 4) piercing damage. \n'b'  Claw :  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Breath Weapons (Recharge 5-6) : The dragon uses one of the following breath weapons. \n'b'   Fire Breath : The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14  Dexterity  saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. \n'b'  Sleep Breath : The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14  Constitution  saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. \n'b'   About \n'b' A crest of horns sweeps back from the head of this dragon, leading to a long neck and serpentine brass body.'