b'Orc Scout \n'b'  Family:   Orc  \n'b'  Medium   humanoid ( orc ) ,  chaotic evil  \n'b'  Armor Class  13 (leather armor) \n'b' Hit Points  58 (9d8 + 18) \n'b' Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  14 (+2)  INT:  11 (+0)  WIS:  13 (+1)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Athletics  +5,  Nature  +5,  Perception  +6,  Stealth  +7,  Survival  +6 \n'b' Senses   darkvision  60 ft., passive  Perception  16 \n'b' Languages  Common,  Orc  \n'b' Challenge  3 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Aggressive . As a bonus action, the  orc  can move up to its speed toward a hostile creature that it can see. \n'b'  Keen Hearing and Sight . The  orc  scout has advantage on  Wisdom  ( Perception ) checks that rely on hearing or sight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The scout makes two  melee attacks  or two  ranged attacks . \n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Longbow .  Ranged Weapon Attack : +5 to hit, ranged 150/600 ft., one target.  Hit : 6 (1d8 + 2) piercing damage.'