b'Baboonwere \n'b'  Family:   Lycanthropes  \n'b'  Medium   monstrosity  (shapechanger),  chaotic evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  38 (7d8 + 7)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  36 (+3)  CON:  32 (+1)  INT:  12 (+1)  WIS:  14 (+2)  CHA:  22 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +5,  Dex  +5,  Con  +3  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical attacks that aren\xe2\x80\x99t silver  Skills   Athletics  +5,  Deception  +4,  Perception  +4,  Stealth  +5  Senses   Darkvision  60 ft., passive  Perception  14  Languages  Khemitian  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Displacement . Amikhat projects an illusion that makes him appear to be standing near his actual location, causing  attack  rolls against him to have disadvantage. If he is hit by an  attack , this trait is disrupted until the end of his next turn. This trait is also disrupted if Amikhat is  incapacitated  or reduced to a speed of 0. \n'b'  Improved Critical . Amikhat\xe2\x80\x99s weapon attacks score a critical hit on a roll of 19 or 20. \n'b'  Keen Scent . Amikhat has advantage on  Wisdom  ( Perception ) checks that rely on scent. \n'b'  Shapechanger . Amikhat can change from his baboon form or human form to his hybrid form as a bonus action. Changing from baboon form directly to human form or vice versa takes an action. In baboon form, he is indistinguishable from a normal baboon. \n'b'  Voice Mimicry . Amikhat can mimic the voice of a creature he hears. Listeners can determine that this is an imitation with a successful DC 11  Wisdom  ( Insight ) check. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . Amikhat makes two attacks. \n'b'  Bite (hybrid and baboon Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  Longsword (human and hybrid Form Only) .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) slashing damage.'