b'Crocotta \n'b'  Large   beast ,  chaotic evil  \n'b'  Armor Class  11 (natural armor)  Hit Points  59 (7d10 + 21)  Speed  50 ft.\n'b' STATS STR: 18 (+4) DEX:  10 (+0)  CON:  16 (+3)  INT:  5 (-3)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2  Senses   darkvision  60 ft., passive  Perception  12  Languages   Gnoll   Challenge  2 (450 XP) \n'b' Special Traits \n'b'\n'b'  Contend . If the crocotta hits a creature with its bite  attack  the target must succeed on an opposed  Strength  ( Athletics ) check or become  grappled  (escape DC 14). Until the grapple ends, the crocotta can automatically hit the target with its bite, but the crocotta can\xe2\x80\x99t make bite attacks against another target. \n'b'  Keen Smell . The crocotta has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Sprinter . The crocotta can use its bonus action to run up to half its speed. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The crocotta makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'\n'b' About \n'b' A rare crossbreed of  gnoll  and  hyena  stock, crocottas embody the bestial violence of their parents. Resembling huge and heavily built hyenas, crocottas take on the role of shock-troops during  gnoll  raids; breaking through any organized  resistance  and exposing easier targets for the weaker clan members. Although some have basic language skills they are, for the most part, dumb beasts with the intellect of a  hyena .'