b'Crystal Scion \n'b'  Small   construct ,  neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  36 (8d6 + 8)  Speed  30 ft., climb 30 ft., fly 30 ft. (hover)\n'b' STATS STR: 11 (+0) DEX:  14 (+2)  CON:  13 (+1)  INT:  16 (+3)  WIS:  12 (+1)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +4 (or any other)  Skills   Perception  +3,  Stealth  +4 (or any two other)  Damage Resistances  psychic  Damage Immunities  poison  Condition Immunities   blinded ,  charmed ,  deafened ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  blindsight 30 ft., darkvision 60 ft., passive  Perception  12  Languages  understands Common but can\xe2\x80\x99t speak, telepathy 120 ft.  Challenge  2 (450 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While the crystal scion remains motionless and at rest, it is indistinguishable from a normal pile of crystals. \n'b'  Magic Resistance . The crystal scion has advantage on saving throws against spells and other magical effects. \n'b'  Spider Climb . The crystal scion can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'\n'b' ACTIONS \n'b'\n'b'  Zap .  Ranged Spell Attack : +5 to hit, range 60 ft., one creature.  Hit : 16 (4d6 + 2) psychic damage. \n'b'  Cloud Mind . A creature within 60 feet that the crystal scion can sense must succeed on a DC 13  Intelligence  saving throw or forget everything about the crystal scion until the end of their next turn, during which time the crystal scion is also treated as  invisible  to them. If a target fails the same crystal scion\xe2\x80\x99s Cloud Mind save three times within 24 hours, they suffer the effects for 24 hours after the third failed save. \n'b'  Spellcasting (Psionics) . The crystal scion casts one of the following spells, requiring no spell components and using  Intelligence  as the spellcasting ability (spell save DC 13):\n'b'\n'b'\n'b'  At will :  disguise self ,  mage hand ,  minor illusion ,  silent image  \n'b'  3/Day :  shield  \n'b'  1/Day :  major image ,  mirror image  \n'b'\n'b' REACTIONS \n'b'\n'b'  Inertial Barrier . When the crystal scion is targeted by a weapon  attack  it can sense, it has a bonus to AC equal to its  Intelligence  modifier against the triggering  attack .'