b'Barnyard Golem \n'b'  Family:   Golems  \n'b'  Medium   construct ,  unaligned  \n'b'  Armor Class  9 \n'b' Hit Points  75 (10d8 + 30) \n'b' Speed  40 ft.\n'b' STATS STR: 19 (+4) DEX:  8 (\xe2\x80\x931)  CON:  16 (+3)  INT:  1 (\xe2\x80\x935)  WIS:  10 (+0)  CHA:  4 (\xe2\x80\x933)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons \n'b' Damage Immunities  lightning, poison \n'b' Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned  \n'b' Senses   darkvision  60 ft., passive  Perception  10 \n'b' Languages  understands the languages of its creator but can\xe2\x80\x99t speak \n'b' Challenge  3 (700 XP) \n'b' Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Construct Nature . The barnyard golem doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Easily Distracted . The barnyard golem has disadvantage on  Wisdom  ( Perception ) checks. In addition, a creature that the barnyard golem can see or hear and that is within 30 feet of it can attempt to distract the golem as a bonus action. The golem must succeed on a DC 10  Wisdom  saving throw or spend its next turn moving up to its speed toward the creature, using its available  actions  on that creature. \n'b'  Immutable Form . The barnyard golem is immune to any spell or effect that would alter its form. \n'b'  Lightning Absorption . Whenever the barnyard golem is subjected to lightning damage, it takes no damage and instead regains a number of  hp  equal to the lightning damage dealt. \n'b'  Magic Resistance . The barnyard golem has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The barnyard golem makes one Bite  attack  and one Wing Slap  attack . \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage. \n'b'  Wing Slap .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d4 + 4) bludgeoning damage, and the target must succeed on a DC 13  Strength  saving throw or be forced  prone . \n'b'  Chymus Expulsion (Recharge 5\xe2\x80\x936) . The barnyard golem exhales semi-digested, decayed meat and vegetation in a 15-foot cone. Each creature in that area must make a DC 13  Constitution  saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' ABOUT \n'b' The flesh of a dozen birds has been sewn together into an unsightly amalgam bird with several sections plucked of feathers. \n'b' A barnyard golem is a foul amalgamation of domesticated and farmland birds. Wings, legs, breasts and thighs of chickens, turkeys, ducks, ravens, geese, and even vultures are knit together into a warped form. \n'b'  Flesh-Eating Fowl . Unlike its component parts, the barnyard golem is carnivorous, though it doesn\xe2\x80\x99t eat to sustain itself. The creatures it consumes are stored in a hollow organ within the golem and ground into a ghastly paste that it later ejects in a blast of decayed, poisonous goop. \n'b'  Poor Man\xe2\x80\x99s Flesh Golem . Barnyard golems are relatively inexpensive for wizards to create, as poultry is much easier to obtain than humanoid flesh. Hardier than lesser golems, barnyard golems don\xe2\x80\x99t fall apart within days of their creation, but the use of birds instead of humanoids leaves them more unpredictable. A barnyard golem might complete its creator\xe2\x80\x99s assigned task, or it might peck at the ground, hunting worms as if it was still a living bird. Similarly, the golems can become easily distracted. Still, for wizards on a budget or who live in remote areas where a few missing people would be noticed much faster than missing birds, the barnyard golem is the most favorable option. \n'b'  Harbingers of Starvation . Barnyard golems cause of local food shortages as their creators collect and use a significant portion of the local poultry population. Fortunately, fresh barnyard golems can often be cooked and consumed after being defeated, solving the same hunger problems their creation causes.'