b'NPC, Bard \n'b'  Medium   humanoid  (any),  chaotic good  \n'b'  Armor Class  13 (leather)  Hit Points  18 (4d8)  Speed  35 feet\n'b' STATS STR: 10 (+0) DEX:  14 (+2)  CON:  10 (+0)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Performance  +5,  Perception  +4  Condition Immunities  Advantage against being  charmed , immune to magical  sleep  effects  Senses   darkvision  30 ft., passive  Perception  14  Languages  Thieves\xe2\x80\x99 Cant, Sylvan  Challenge  1/8 (25 XP) \n'b' ACTIONS \n'b'\n'b'  Rapier .  Melee Weapon Attack : +2 to hit, reach 5 ft.  Hit : 4 (1d8) piercing damage. \n'b'  Vicious Mockery . Range 60 ft., Spell DC 12, 2 (1d4) psychic damage. \n'b'  Pike .  Melee Weapon Attack : +5 to hit, reach 10 ft., one target.  Hit : 8 (1d10 + 3) piercing. If the bear rider is mounted and moves at least 10 feet in a straight line immediately before attacking they gain a +5 bonus to the  attack\xe2\x80\x99s  damage roll. \n'b'  Bear Claws .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Dismount . As a bonus action the bear rider can dismount their  bear . While dismounted, the bear acts as a normal combatant, sharing  initiative  with the bear rider, and using the stats for a  brown bear . The bear rider may mount up again as an action.'