b'Android Assassin \n'b'  Family:   Android  \n'b'  Medium   humanoid  (android),  lawful evil  \n'b'  Armor Class  15 (ablative leather, hardened components)  Hit Points  189 (29d8 + 58)  Speed  30 ft.\n'b' STATS STR: 8 (-2) DEX:  18 (+4)  CON:  14 (+2)  INT:  12 (+1)  WIS:  12 (+1)  CHA:  12 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +8,  Int  +4  Skills   Acrobatics  +7,  Deception  +4,  Perception  +8,  Stealth  +12  Damage Resistances  cold, radiant  Condition Immunities  disease,  exhaustion ,  frightened ,  sleep   Senses  darkvision 60 ft., passive  Perception  18  Languages  Common (an ancient dialect, but still understandable)  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Assassinate . During its first turn, the android has advantage on  attack  rolls against any creature that hasn\xe2\x80\x99t taken a turn. Any hit the android scores against a surprised creature is a critical hit. \n'b'  Emotionless . Androids are immune emotion-based effects like fear and cannot benefit from bardic inspiration,  bless  spells, and similar effects. They have advantage on saving throws against becoming  charmed  but have difficulty processing emotions and have disadvantage on all  Charisma -related checks. \n'b'  Evasion . If an android is subjected to an effect that allows her to make a  Dexterity  saving throw to take only half damage, the android instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. \n'b'  Exceptional Senses . Androids hear and see twice as far as a  human . \n'b'  Gunslinger (1 per long Rest) . The android may roll with advantage on a single  attack  with any pistol it wields. \n'b'  Nano Advantage (1/day) . An android may gain +1d6 on one d20 roll. The android may wait to see the result of the roll before deciding to use this ability or not. This is a free action. \n'b'  Sneak Attack (1/Turn) . The android deals an extra 12 (4d6) damage when it hits a target with a weapon  attack  and has advantage on the  attack  roll, or when the target is within 5 feet of an ally of the android that isn\xe2\x80\x99t  incapacitated  and the android doesn\xe2\x80\x99t have disadvantage on the  attack  roll. \n'b'  Techno-organic . Androids do not feel  fatigued  and are immune to  exhaustion  and  sleep  effects. They are likewise immune to disease and have advantage on saving throws against being  paralyzed ,  poisoned , and  stunned . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The android can make two attacks. \n'b'  Freezer Smash .  Melee Weapon Attack : +5 to hit, reach 5 ft.; one target.  Hit : 2 (1d8 -2) bludgeoning damage, and the target must make a DC 15  Constitution  saving throw, taking 24 (7d6) cold damage on a failed save and losing 10\xe2\x80\x99 of movement, or half as much damage and no movement loss on a successful one. Movement loss is cumulative. \n'b'  Glacial Accelerator .  Ranged Weapon Attack : +8 to hit, range 80/320 ft.; one target.  Hit : 8 (1d8 + 4) cold damage, and the target must make a DC 15  Constitution  saving throw, taking 24 (7d6) cold damage on a failed save and losing 10\xe2\x80\x99 of movement, or half as much damage and no movement loss on a successful one. Movement loss is cumulative. The glacial accelerator stops working on a natural 1. \n'b'  Cephalalgia Detonation (Recharge 6) . The android throws a grenade at a point up to 60 feet away. The android rolls a d20; on a 1 the grenade misfires and detonates immediately centered on itself. Each creature within 20 feet of the exploding grenade must make a DC 15  Dexterity  saving throw, taking 17 (5d6) bludgeoning damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' REACTIONS \n'b'\n'b'  Berserk Flailing . When the android becomes bloodied, it immediately uses Freezer Smash against each enemy within reach. \n'b'\n'b' ABOUT \n'b' Androids are technological creatures that look human in every way down to the atomic level \xe2\x80\x93 with only subtle differences \xe2\x80\x93 pale blood, star speckled eyes, exotic hair colors and styles and some have neon-tattoos that change color and intensity according to their mood. They tend to be coldly logical and unsympathetic some have broken the bonds of the machine soul\xe2\x80\x99s limitations and have become more human \xe2\x80\x93 finding religion in the following example. \n'b'  Bequest of the Machine Gods . As creatures of ancient arcane technology, androids are treated as both humanoids (humans) and constructs for all effects. \n'b'  Deformed Creations . Most androids appear as perfect representation of human beauty. But sometimes, the foundries that create these machines malfunction and spit out insane and malformed creatures. These feral creatures will instinctively follow the commands of another android or a human who appears to have authority. But their damaged circuits make them dangerous to anyone who tries to control them. They name themselves stillbirthed as they are rejected and effectively dead to the emotionless machine gods who created them. Just a defective machine to be discarded and eventually recycled.'