b'Mocayahua \n'b'  Tiny   fey ,  chaotic neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  65 (10d6 + 30)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 8 (-1) DEX:  18 (+4)  CON:  17 (+3)  INT:  20 (+5)  WIS:  15 (+2)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Int  +8,  Wis  +5  Skills   Acrobatics  +7,  Deception  +6,  History  +8,  Insight  +5,  Nature  +8,  Persuasion  +6,  Sleight of Hand  +7  Damage Immunities  cold; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  frightened   Senses   darkvision  60 ft., truesight 30 ft., passive  Perception  12  Languages  All, Telepathy  Challenge  7 (2,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . Mocayahua\xe2\x80\x99s innate spellcasting ability is  Intelligence  (spell save DC 16, spell  attack  bonus +8). He can innately cast the following spells, requiring no components:\n'b'\n'b'\n'b'  At will :  mage hand ,  sanctuary , vicious mockery \n'b'  3/day each :  confusion ,  mirror image  \n'b'  2/day :  teleport  (to the Obsidian Spire or to the Ebon Portal only) \n'b'\n'b' ACTIONS \n'b'\n'b'  Staff .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 3 (1d6 \xe2\x80\x93 1) bludgeoning damage plus 13 (3d8) cold \n'b'\n'b' REACTIONS \n'b'\n'b'  Snatch . Whenever Mocayahua has the ability to take an  attack  of opportunity, he can instead use  mage hand  to make a  Sleight of Hand  contested by the target\xe2\x80\x99s passive  Perception  to steal one item from the individual.'