b'Temple Dog \n'b'  Medium   celestial ,  any good  \n'b'  Armor Class  15 (natural armor)  Hit Points  97 (15d8 + 30)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  14 (+2)  CON:  15 (+2)  INT:  8 (-1)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +5,  Wis  +5,  Cha  +3  Skills   Perception  +5  Damage Resistances  radiant; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  15  Languages  understands Celestial and Common but can\xe2\x80\x99t speak  Challenge  5 (1,800 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Magic Resistance . The temple dog has advantage on saving throws against spells and other magical effects. \n'b'  Protector\xe2\x80\x99s Instincts . The temple dog has advantage on initiative rolls while in its temple or within 30 feet of a priest of its deity. \n'b'  Radiant Jaws . The temple dog\xe2\x80\x99s Bite attacks are magical. When it hits with a Bite  attack , the Bite deals an extra 2d6 radiant damage (included in the  attack ). \n'b'  Rushing Bite . If the temple dog moves at least 15 feet straight toward a target and then hits it with a Bite  attack  on the same turn, that target must succeed on a DC 15  Strength  saving throw or be pushed up to 10 feet away from the temple dog. If the target is pushed, the temple dog can move up to 10 feet straight toward the target without provoking opportunity attacks. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The temple dog makes two Bite attacks. If both attacks hit a Medium or smaller target, the temple dog sinks in its teeth, shaking its head violently, and the target must succeed on a DC 15  Strength  saving throw or take 9 (2d8) slashing damage and be  grappled  (escape DC 15). Until this grapple ends, the target is  restrained , and temple dog can\xe2\x80\x99t Bite another target. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) piercing damage plus 7 (2d6) radiant damage. \n'b'\n'b' ABOUT \n'b' Looking like a mix between a large dog and a lion, the creature glares at everyone who passes the threshold of the temple it guards.\xc2\xa0A temple dog is an imposing guardian used by various deities to protect their temples. They are fiercely loyal and territorial.\xc2\xa0Often depicted in temple statuary, the creature has a largely canine body, soft but short hair, a thick hairy tail, and a mane like a lion\xe2\x80\x99s around a dog\xe2\x80\x99s face with a short snout. \n'b'  Divine Colors . Coloration and other features of the temple dog vary to match the deity who created it, and sometimes a temple dog\xe2\x80\x99s coloration is quite fanciful. Greenish-bronze temple dogs are known, as are those the color of cinnabar or lapis. Even coats resembling fired ceramic of an orange hue have been seen guarding some temples. These unusual casts make it easy for a temple dog to be mistaken for statuary. \n'b'  Travel with Priests . As a temple protector, it rarely leaves the grounds of the temple to which it has been attached, but temple dogs do accompany priests or allies of the temple during travel. The temple dog cannot speak, but it understands the words and needs of those it accompanies. Temple dogs are notorious for biting their prey, then shaking the victim senseless in their massive jaws.'