b'Wight, Lunar \n'b'  Family:   Wight  \n'b'  Medium   undead ,  chaotic evil  \n'b'\n'b'  Armor Class  17 (natural armor)  Hit Points  97 (13d8 + 39)  Speed  30 ft.\n'b' STATS STR: 20 (+5) DEX:  16 (+3)  CON:  16 (+3)  INT:  11 (+0)  WIS:  16 (+3)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Stealth  +6  Damage Resistances  necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silvered  Damage Immunities  poison  Condition Immunities   exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  16  Languages  Common  Challenge  8 (3,900 XP) \n'b' Special Traits \n'b'\n'b'  Create Spawn . Any humanoid creature slain by a lunar wight under the light of the moon becomes a lunar wight itself in 1d4 rounds. If the corpse is kept from direct exposure to moonlight, then this transformation is delayed until the rise of the next full moon. Spawn so created are less powerful than typical lunar wights and suffer disadvantage on  Wisdom  ability checks and saving throws and have two fewer Hit Dice. Spawn are under the command of the lunar wight that created them and remain enslaved until its death, at which point they lose their spawn penalties and become full-fledged and free-willed lunar wights. They do not possess any of the abilities they had in life. \n'b'  Gaze of Lunacy . If a creature begins its turn within 30 feet of the lunar wight and the two can see one another, the wight can force the target to make a DC 14  Wisdom  saving throw if the wight isn\xe2\x80\x99t incapacitated. On a failed save, the creature becomes affected by the  confusion  spell for 1 minute. The creature can repeat this save at the end of each of its turns, ending the effect on itself with a success. A creature that isn\xe2\x80\x99t surprised can choose to avert its eyes and thus avoid making the saving throw at the start of its turn. If the creature does this, it cannot see the lunar wight until the start of its next turn, when it may choose to avert its eyes again. \n'b'  Resurrection Vulnerability . A  raise dead  or similar spell cast on a lunar wight destroys it unless it succeeds on a  Wisdom  saving throw against the caster\xe2\x80\x99s spell save DC. Casting  raise dead  in this way does not require a material component. \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) necrotic damage, and the target\xe2\x80\x99s  Wisdom  score is reduced by 1d4. The target falls drops to  0 hit points  and is dying if its  Wisdom  score falls to 0. Otherwise, this reduction ends when the target completes a short or  long rest . \n'b'  Unearthly Shriek . The lunar wight unleashes a blood-curdling shriek. Any living creature within 30 feet that can hear this shriek must make a DC 14  Wisdom  saving throw or become  frightened  for 1 minute. A  frightened  creature can attempt a new saving throw at the end of each of its turns, ending the effect on itself with a success. A creature that succeeds on this saving throw becomes immune to the lunar wight\xe2\x80\x99s shriek for 24 hours. \n'b'\n'b' About \n'b' Lunar wights are humanoids who rise as undead after being brutally slain and their corpse abandoned under the light of a full moon. Lunar wights arise when a dark spirit from beyond this world possesses the corpse and permanently enters the dead body. While still somewhat recognizable to those who knew them in life, the wight\xe2\x80\x99s face bears a deathly grimace set with beastlike teeth and its eyes glow with madness. Lunar wights burn with hatred for the living and they seek to devour the flesh and steal the vital energy of any living creature they come across. Oddly, the undead creature\xe2\x80\x99s arms hang by its sides, as if the bizarre spirit possessing the corpse were unfamiliar with the concept of such manipulative appendages or incapable of exerting more than rudimentary control over them. \n'b' The flesh of this gaunt walking corpse is pale and drawn; its sunken eye sockets glimmer with the cold deranged gleam of moonlight.'