b'Servant of the Unsated God \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  17 (breastplate, shield)  Hit Points  82 (11d8 + 33)  Speed  30 ft.\n'b' STATS STR: 17 (+3) DEX:  12 (+1)  CON:  16 (+3)  INT:  11 (+0)  WIS:  16 (+3)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +3,  History  +2,  Religion  +2,  Stealth  +3  Damage Resistances  necrotic  Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  Common, Darakhul  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Inescapable Hunger . Necrotic damage dealt by the servant of the Unsated God ignores  resistance  to necrotic damage. \n'b'  Master of Disguise . A servant in a prepared disguise has advantage on  Charisma  ( Deception ) checks made to pass as a living creature. While using this ability, it loses its stench. \n'b'  Stench . Any creature that starts its turn within 5 feet of the servant must succeed on a DC 13  Constitution  saving throw or be  poisoned  until the start of its next turn. If a creature\xe2\x80\x99s saving throw is successful or the effect ends for it, the creature is immune to the servant\xe2\x80\x99s Stench for the next 24 hours. A servant using this ability can\xe2\x80\x99t also benefit from Master of Disguise. \n'b'  Sunlight Sensitivity . While in sunlight, the servant has disadvantage on  attack  rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'  Turning Defiance . The servant and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. \n'b'  Spellcasting . The servant of the Unsated God is a 4th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 13, +5 to hit with spell attacks). It has the following  cleric  spells prepared: \n'b'\n'b'  Cantrips (at will) :  guidance ,  mending ,  resistance ,  thaumaturgy  \n'b'  1st level (4 slots) :  bane ,  command ,  inflict wounds ,  protection from evil and good  \n'b'  2nd level (3 slots) :  blindness/deafness ,  hold person ,  spiritual weapon  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The servant of the Unsated God makes two attacks: one with its bite and one with its mace of the devourer. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage, and, if the target is a humanoid, it must succeed on a DC 13  Constitution  saving throw or contract darakhul fever (Tome of Beasts, p. 215). \n'b'  Mace of the Devourer .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. The mace is magical and infused with the Unsated God\xe2\x80\x99s power while in the servant\xe2\x80\x99s hands. \n'b'  Light Crossbow .  Ranged Weapon Attack : +3 to hit, range 80/320 ft., one target.  Hit : 5 (1d8 + 1) piercing damage. \n'b'  Hungering Strike (Recharge 5-6) . A shadowy jaw superimposes over the servant of the Unsated God\xe2\x80\x99s mouth and reaches out to a creature within 30 feet of it. The target must make a DC 13  Constitution  saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' About \n'b' The grinning ghoul\xe2\x80\x99s mace drips with shadow as it chants prayers to its dark god. Another shadowy grin appears on top of the ghoul\xe2\x80\x99s and extends out, consuming all it touches. \n'b'  Worshiper of Hunger . Vardesain, known as the Unsated God, is a god of death, hunger, and the undead. The bulk of his followers, especially in the deep caverns of the world, are undead. The most common of these followers are darakhul- intelligent and civilized ghouls-who share their lord\xe2\x80\x99s unholy hunger. The servants of the Unsated God act as civil officials, support the imperial army, and spread the faith (often by slaying intruding surface dwellers then recruiting them as newly risen undead). \n'b'  Hungry Dead Nature . The ghoul requires no air or sleep.'