b'Kwikstep \n'b'  Huge   aberration ,  neutral  \n'b'  Armor Class  13  Hit Points  105 (10d12 + 40)  Speed  50 ft., climb 40 ft.\n'b' STATS STR: 14 (+2) DEX:  16 (+3)  CON:  18 (+4)  INT:  10 (+0)  WIS:  8 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +1  Damage Immunities   prone   Senses  passive  Perception  11  Languages  Common  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Cursed . The kwikstep\xe2\x80\x99s curse can be undone with a  greater restoration  or  wish  spell, returning it to its original humanoid form. \n'b'  Sure-Footed . The kwikstep has advantage on  Strength  and  Dexterity  saving throws made against effects that would force it  prone . \n'b'  Trampling Charge . If the kwikstep moves at least 20 feet straight toward a creature and then hits it with a fist  attack  on the same turn, that target must succeed on a DC 13  Strength  saving throw or be forced  prone . If the target is  prone , the kwikstep can make one  attack  with its stomp against it as a bonus action. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The kwikstep makes two attacks: one with its fist and one to constrict. \n'b'  Fist .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 2) bludgeoning damage. \n'b'  Constrict .  Melee Weapon Attack : +5 to hit, reach 5 ft., one Large or smaller creature.  Hit : 13 (2d10 + 2) bludgeoning damage. The target is  grappled  (escape DC 13) if the kwikstep isn\xe2\x80\x99t already constricting a creature, and the target is  restrained  until this grapple ends. \n'b'  Stomp .  Melee Weapon Attack : +5 to hit, reach 5 ft., one  prone  creature.  Hit : 12 (3d6 + 2) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' This curious being has the head of a young man-a Munchkin-with a pleasant face and hair neatly combed. \n'b' But the body is very long, for it has twenty legs-ten legs on each side-and this causes the body to stretch out and lie in a horizontal position, so that all the legs can touch the ground and stand. From the shoulders extends two small arms; small beside so many legs. It is dressed in the regulation clothing of the Munchkin people, a dark blue coat neatly fitting the long body and each pair of legs having a pair of sky-blue trousers, with blue-tinted stockings and blue leather shoes turned up at the pointed toes. \n'b' These horrifying aberrations are the result of cruel curses. Poorly-worded wishes by unsuspecting dupes who wish to be faster, or have more legs, or otherwise expand their locomotion find themselves turned into a freak of nature with multiple legs. Despite their condition, kwiksteps are generally good-natured if narrowly focused on their goal of being turned back to their original form.'