b'Animal, Mastiff \n'b'  Family:   Canines  \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  12  Hit Points  5 (1d8 + 1)  Speed  40 ft.\n'b' STATS STR: 13 (+1) DEX:  14 (+2)  CON:  12 (+1)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3  Senses  passive Perception 13  Languages  \xe2\x80\x93  Challenge  1/8 (25 XP) \n'b' Special Traits \n'b'   Keen Hearing and Smell : The mastiff has advantage on  Wisdom  (Perception) checks that rely on hearing or smell. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11  Strength  saving throw or be knocked prone. \n'b'  About \n'b' Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.'