b'Oaken Sentinel \n'b'  Huge   plant ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  189 (18d12 + 72)  Speed  10 ft.\n'b' STATS STR: 22 (+6) DEX:  6 (\xe2\x80\x932)  CON:  19 (+4)  INT:  5 (\xe2\x80\x933)  WIS:  8 (\xe2\x80\x931)  CHA:  3 (\xe2\x80\x934)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  lightning  Damage Resistances  bludgeoning, piercing  Condition Immunities   blinded ,  deafened ,  frightened ,  prone   Senses  blindsight 120 ft. (blind beyond this radius), passive  Perception  9  Languages  Sylvan  Challenge  10 (5,900 XP)  Proficiency Bonus  +4 \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While the oaken sentinel remains motionless, it is indistinguishable from an ordinary oak tree. \n'b'  Grasping Branches . The oaken sentinel can have up to six Grasping Branches at a time. Each Grasping Branch can be attacked (AC 16; 25  hp ;  vulnerability  to lightning damage; immunity to poison and psychic damage). Destroying a Grasping Branch deals no damage to the oaken sentinel, which can extend a replacement branch on its next turn. A Grasping Branch can also be broken if a creature takes an action and succeeds on a DC 16  Strength  check against it. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The oaken sentinel makes three Grasping Branch or Rock attacks. It can replace one  attack  with a use of Fling. \n'b'  Grasping Branch .  Melee Weapon Attack : +10 to hit, reach 50 ft., one target.  Hit : 19 (3d8 + 6) bludgeoning damage, and the target is  grappled  (escape DC 16). Until the grapple ends, the target is  restrained  and takes 4 (1d8) bludgeoning damage at the start of each of its turns, and the sentinel can\xe2\x80\x99t use the same Grasping Branch on another target. \n'b'  Rock .  Ranged Weapon Attack : +10 to hit, range 60/240 ft., one target.  Hit : 22 (3d10 + 6) bludgeoning damage. \n'b'  Fling . One Medium or smaller creature  grappled  by the oaken sentinel is thrown up to 60 feet in a random direction and forced  prone . If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 16  Dexterity  saving throw or take the same damage and be forced  prone . \n'b'\n'b' ABOUT \n'b' An oaken sentinel is an enormous oak tree granted wisdom by druids. Not truly awakened, these trees serve druid circle by, protecting a specific location on behalf of the circle, though sometimes they wander. The oaken sentinel waits for trespassers to step below its wide-reaching boughs before striking. \n'b'  Standing Stones . Adventurers may recognize one common sign of oaken sentinels\xe2\x80\x94piles of rocks that its druidic masters provide. The oaken sentinel hurls these rocks (or sometimes rotting corpses) at ranged assailants and at fleeing trespassers. \n'b'  Negotiating Passage . Oaken sentinels do not attack if presented with a token from their druidic masters.\xc2\xa0Similarly, trespassers who can convince the oaken sentinel that their interests align may pass without further incident. \n'b'  Practically Immobile . While the oaken sentinel can move, it must extricate its thick roots from the ground to do so, a process that limits the tree\xe2\x80\x99s mobility.'