b'Dinosaur, Lystrosaurus \n'b'  Family:   Dinosaurs  \n'b' This creature, roughly the size of a hog, roots in the soil with tusks pointing downward from its upper jaw. The middle joints of its forelimbs point outward, like a lizard, and its thick, gray hide is sparsely covered with wiry hair down its back to its stubby tail. It makes a grunting, muttering sound to itself. \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  45 (6d8 + 18)  Speed  30 ft., burrow 5 ft.\n'b' STATS STR: 16 (+3) DEX:  10 (+0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  9 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Athletics  +5,  Perception  +3 Saving Throws  Constitution  +5,  Wisdom  +1  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Headbutt . If the lystrosaurus moves at least 10 feet straight toward a creature and then hits it with a ram attack on the same turn, the target must succeed on a DC 13  Strength  saving throw or be knocked  prone . If the target is  prone , the lystrosaurus can make one bite  attack  against it immediately as a  bonus action . \n'b'  Actions \n'b'   Ram .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (2d4 + 3) bludgeoning damage. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 13 (3d6 + 3) piercing damage. \n'b'  About \n'b' Often used as guard animals by kobolds in warmer climes, the lystrosaurus has a reputation as a sturdy and self-sufficient companion. When not working in some capacity, it rips up vegetation and masticates the day away. At night, it digs shallow burrows in the ground to sleep, which are occasionally expanded upon by its masters.'