b'Dog, Medium \n'b'  Family:   Canines  \n'b'\n'b'  Medium   beast ,  unaligned  \n'b' Hit Points  22 (4d8 + 4) \n'b' Speed  40 ft.\n'b' STATS STR: 14 (+2) DEX:  14 (+2)  CON:  13 (+1)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Languages  none \n'b' Skills   Perception  +3,  Stealth  +4 \n'b' Senses   darkvision  60 ft. \n'b' Challenge  1/2 (100 XP) \n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit (reach 5 ft.; one creature).  Hit : 1d8 + 2 piercing damage, and a Medium or smaller creature is  grappled  (escape DC 12). A  grappled  creature takes 1d8 + 2 piercing damage at the end of its turn. \n'b'\n'b' Special Traits \n'b'\n'b'  Ferocity . When the dog drops to  0 hit points , it immediately makes one  attack  against a creature within 5 feet as a  reaction  before dying. \n'b'\n'b' About \n'b'  Environment  Urban \n'b' Organization  solitary, pair, or pack (3-12) \n'b' This vicious-looking dog is heavily muscled and glares threateningly at everyone who gets near. \n'b' Dogs bred and trained specifically to fight are tougher than normal breeds. They are typically garbed in  light  barding and have been taught to lock their jaws to bring opponents down. Their training has suppressed some of their natural instincts and rendered them quite specialized; consequently, they aren\xe2\x80\x99t of much use for other activities, such as tracking, but continue to fight past the point when other dogs would no longer be able to continue. \n'b'\n'b'  Additional Credit  Author Alistair Rigg, based on material by Richard Pett.'