b'War Pig \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  10  Hit Points  32 (5d8 + 10)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (+0)  CON:  14 (+2)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  11  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Charge . If the war pig moves at least 20 feet straight toward a target and then hits it with a gore  attack  on the same turn, the target takes an extra 3 (1d6) piercing damage. If the target is a creature, it must succeed on a DC 12  Strength  saving throw or be forced  prone . \n'b'  Frightful Squeal . As a bonus action, the war pig can emit a loud, high-pitched squeal. Each beast within 15 feet of the war pig must succeed on a DC 11  Wisdom  saving throw or be  frightened  until the end of its next turn. Once a beast has made the saving throw, it is immune to all war pigs\xe2\x80\x99 Frightful Squeals for 24 hours \n'b'\n'b' ACTIONS \n'b'\n'b'  Gore .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) piercing damage. \n'b'\n'b' ABOUT \n'b' War pigs are the bane of cavalry and other army units that make extensive use of animals. Often the war pigs are untrained. \n'b' Officers of the army using them simply keep them penned in a dark, covered area until they are needed and set them loose on the enemy army immediately prior to their own army\xe2\x80\x99s advance. Some less scrupulous commanders douse their war pigs with pitch and set them aflame before spurring them toward the enemy. Such an incendiary war pig takes 3 (1d6) fire damage each round but deals 3 (1d6) fire damage to any creature that makes a  melee attack  against it.'