b'Corpse Whisperer \n'b'  Medium   humanoid  (titanspawn),  neutral evil\n'b' STATS STR: 16 (+3) DEX:  12 (+1)  CON:  17 (+3)  INT:  19 (+4)  WIS:  17 (+3)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  11 (14 with  mage armor  )  Hit Points  112 (15d8 + 45)  Speed  30 ft.  Senses  passive  Perception  13  Languages  One common language of choice  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Innate Spellcasting . The corpse whisperer\xe2\x80\x99s spellcasting ability is  Wisdom  (spell save DC 13). They can innately cast the following spells, requiring no material components:\n'b'\n'b'   At-will :  mage armor ,  hold person ,  inflict wounds ,  sleep  \n'b'\n'b'  Actions \n'b'   Multiattack . The corpse whisperer makes two claw attacks. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6+3) slashing damage. \n'b'  Undead Spawn . The corpse whisperer can revive the recently dead by speaking directly into their ears, creating a new follower that immediately joins the creature\xe2\x80\x99s minions against its former friends. This functions as the  animate dead  spell, save that the corpse cannot be more than an hour dead and always rises as a  zombie . There is no limit to the number of zombies the corpse whisperer can control. Zombies created through this ability always obey the corpse whisperer\xe2\x80\x99s commands and the duration is unlimited. \n'b'  Tactics \n'b' Corpse whisperers are found with legions of undead directing them in battle. When its minions bring down a foe, the corpse whisperer\xe2\x80\x99s abilities come into play, allowing the creature to raise the dead as a loyal follower. A corpse whisperer attacks by getting close to a victim and using its spells to augment its claws: like using  sleep  to allow it to target creatures one at a time, or using  inflict wounds  to cause extreme damage at a critical moment. \n'b' Description \n'b' Corpse whisperers appear as intact zombies, although with a malevolent intelligence burning in the creature\xe2\x80\x99s eyes. They usually dress in rags or whatever is appropriate for their climate.'