b'Leech, Giant \n'b'  Medium   beast ,  neutral  \n'b'  Armor Class  11  Hit Points  52 (8d8+16)  Speed  5 ft., swim 25 ft.\n'b' STATS STR: 15 (+2) DEX:  12 (+1)  CON:  14 (+2)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +3  Condition Immunities   blinded ,  prone   Senses  blindsight 30 ft (blind beyond this radius), passive  Perception  10  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Amphibious . The giant leech can breathe air and water. \n'b'  Swamp Stealth . When in a swamp, the leech makes stealth checks with advantage.  Vulnerability  to Salt. A handful of salt burns a giant leech, dealing 1d6 points of acid damage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) piercing damage, 7 (2d6) poison damage, and the creature is  grappled  (escape DC 13). While  grappled  in this way, the leech doesn\xe2\x80\x99t  attack . Instead, at the start of each of the leech\xe2\x80\x99s turns, the target loses 9 (1d6+2)  hit points  due to blood loss. A creature can spend their action carefully applying fire to the giant leech, causing it to end the grapple.'