b'Assistant Collector, Sibyl \n'b'  Family:   Assistant Collector  \n'b'  Medium or Small   humanoid  (Any),  any  \n'b'  Armor Class  11 (14 with mage armor)  Hit Points  22 (4d8 + 4)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  12 (+1)  CON:  13 (+1)  INT:  16 (+3)  WIS:  10 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws  Int +5  Skills  Arcana +5, History +5, Deception +3  Senses  passive Perception 12  Languages  Common plus one other language  Challenge  1 (200 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Ghostfire Gloves . Fire damage dealt by a Sibyl\xe2\x80\x99s spells ignore Undead or Fiends\xe2\x80\x99 resistances or immunities to fire damage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Dagger .  Melee or Ranged Weapon Attack : +3 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 2 (1d4) piercing damage. \n'b'  Spellcasting . The Sibyl casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13)\n'b'\n'b'\n'b'  At will : fire bolt,  mage hand  \n'b'  3/day :  comprehend languages ,  mage armor ,  magic missile  \n'b'\n'b' ABOUT \n'b' Assistants serve as the entry-level members of the Collectors. Assistants are useful researchers and work well in the shadows, but they rarely engage in combat. \n'b'  Inquisitor  The foot soldiers of the Platinum Flame, Inquisitors rely on evocation magic to destroy every ghost they cross paths with. \n'b'  Sibyl  The rank-and-file members of the Order Sibylline are known as Sibyls. Typically wizards that study the school of necromancy, Sibyls are armed with deadly ghostfire gloves. \n'b'  Wraithling  Wraithlings might be low-level members of Wrynn\xe2\x80\x99s Wraiths, but they are highly trained combatants that work well in groups.'