b'Devil, Baaphell (Grand Duke of Covetous Regent of Belial) \n'b'  Family:   Devils  \n'b'  Medium   fiend  (devil),  lawful evil  \n'b'  Armor Class  17 (chainmail +1)  Hit Points  312 (25d8 + 200)  Speed  40 ft., fly 60 ft.\n'b' STATS STR: 28 (+9) DEX:  16 (+3)  CON:  26 (+8)  INT:  24 (+7)  WIS:  18 (+4)  CHA:  26 (+8)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Constitution  +15,  Wisdom  +11,  Charisma  +15  Skills   Arcana  +14,  Acrobatics  +10,  Deception  +15,  Insight  +11,  Intimidation  +15,  Perception  +11,  Persuasion  +15,  Stealth  +10  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks that are not silver  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  21  Languages  Abyssal, Common, Celestial, Draconic, Giant, Infernal, Terran, telepathy 100 ft.  Challenge  22 (41,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede the  devil\xe2\x80\x99s   darkvision . \n'b'  Innate Spellcasting . Baaphel\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 23, +15 to hit with spell attacks). He can cast the following spells, requiring no material components: \n'b'\n'b'  At will :  bane , charm monster,  detect evil and good ,  dispel magic ,  fire shield ,  invisibility ,  magic circle ,  suggestion ,  teleport  (self only),  tongues  \n'b'  1/day each :  flesh to stone ,  symbol  \n'b'  Legendary Resistance (3/day) . If Baaphel fails a saving throw, he can choose to succeed instead. \n'b'  Magic Resistance . Baaphel has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . Baaphel\xe2\x80\x99s weapon attacks are magical. \n'b'  Regeneration . Baaphel regains 10  hit points  at the start of his turn. If Baaphel takes damage from a silvered weapon, this trait doesn\xe2\x80\x99t function at the start of Baaphel\xe2\x80\x99s next turn. Baaphel is destroyed only if he starts his turn with  0 hit points  and doesn\xe2\x80\x99t  regenerate . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . Baaphel makes one Hell Reaper  attack  and two  Fear  Touch attacks. \n'b'  Hell Reaper .  Melee Weapon Attack : +16 to hit, reach 10 ft., one target.  Hit : 31 (4d10 + 9) slashing damage. Baaphel scores a critical hit with Hell Reaper when he rolls a 19 or 20. \n'b'  Fear Touch .  Melee Weapon Attack : +16 to hit, reach 5 ft., one target.  Hit : 23 (4d6 + 9) psychic damage and the target must succeed on a DC 19  Wisdom  saving throw or be  frightened  of Baaphel for one hour. A creature who saves against this effect is immune to it for 24 hours. \n'b'\n'b' LEGENDARY ACTIONS \n'b' Baaphel can take three legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature\xe2\x80\x99s turn. Baaphel regains spent legendary actions at the start of his turn. \n'b'\n'b'  Devil Touched . Baaphel makes a  Fear  Touch  attack . \n'b'  Reap the Souls . Baaphel makes two Hell Reaper attacks, scoring a critical hit on an 18, 19, or 20. \n'b'  Wing Buffet (costs 2 actions) . Baaphel buffets the air with his wings to create a 20-foot cone of powerful wind. All creatures caught in this area must succeed at a DC 25  Strength  check or be knocked  prone  and pushed 15 feet away from Baaphel. \n'b'  Fiendish Recovery (costs 2 actions) . Baaphel recovers 50  hit points  and ends one condition affecting him. \n'b'\n'b' ABOUT \n'b' Grand Duke Baaphel, the Lustful Hound, is a 10-foot-tall humanoid with the head of a horned  hell hound , a humanoid torso, hooved feet, and the wings of a  bat . He bears a wicked war scythe and is wreathed in hellfire. A forked crimson tails snakes out behind the arch  devil . Once a beautiful member of the choirs of  angels , Baaphel\xe2\x80\x99s visage now reflects the bestial nature of his corruption. \n'b' Baaphel is a grand duke in the service of Belial and leads two legions of bearded devils in battle for his lord. Baaphel is constantly scheming against the other dukes in Belial\xe2\x80\x99s service and takes every opportunity to discredit them in the eyes of their lord. Baaphel yearns to rule an entire plane and is waiting anxiously until the time comes that he can overthrow his lord. He makes his home in a storm-swept castle of basalt and iron known as Evermore.'