b'Demon, Mezzalorn \n'b'  Family:   Demons  \n'b'  Large   fiend  (demon),  chaotic evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  95 (10d10 + 40)  Speed  10 ft., fly 50 ft.\n'b' STATS STR: 18 (+4) DEX:  18 (+4)  CON:  18 (+4)  INT:  13 (+1)  WIS:  16 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +6,  Intimidation  +6,  Perception  +6,  Stealth  +7  Damage Resistances  cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  16  Languages  Abyssal, Common, telepathy 100 ft.  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Magic Resistance . The mezzalorn demon has advantage on saving throws against spells and other magical effects. \n'b'  Innate Spellcasting . The mezzalorn demon\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  spiritual weapon ,  teleport  (self only) \n'b'  3/day each :  bane ,  blight  \n'b'  1/day :  hypnotic pattern  \n'b'\n'b'  Pheromones . When reduced to half or less of its maximum  hit points , the mezzalorn releases a cloud of pheromones that excite the natural aggression of its kind, granting advantage on all  attack  rolls to any mezzalorn within 50 feet. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The mezzalorn makes one Sting attack and one Claw attack. \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 4) slashing damage. \n'b'  Sting .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 9 (1d8 + 5) piercing damage and the target must succeed at a DC 15  Constitution  saving throw or suffer an additional 9 (2d8) poison damage and be  poisoned  for one hour. \n'b'\n'b' ABOUT \n'b' Mezzalorns (or wasp demons as they are sometimes called) are flying horrors from the rifts of the Abyss with the lower half of a nightmarish wasp. Where the wasp\xe2\x80\x99s head would be sprouts a head and arms that appear to be born of the cross between a howling monkey and an unholy insect. Its clawed arms are covered in spines and its wide-set insectoid eyes frame a flat-nosed face and mouth filled with razor sharp fangs. A mezzalorn stands as tall as a human and is about 10 feet long. Its body is dark with red bands and ends in a golden stinger. Its legs resemble those of a giant wasp and are covered in fine hairs and bristles. Its human-like visage is copper and sports matted dark hair. \n'b' These flying demons spend most of their time high above the Abyssal planes scouring the lands for food or patrolling a demon lord\xe2\x80\x99s domain. When serving under a demon lord or one of his generals, mezzalorns are often used as shock troops or first-assault troops in war. Mezzalorns are thoroughly evil and despise all non-demons, attacking them on sight. Slain creatures are carried back to their lair and distributed among the inhabitants of the nest. A nest is composed of just about anything a mezzalorn can find and carry: bones, debris, refuse, weapons, and so on.'