b'Orc, Musician \n'b'  Family:   Orc  \n'b'  Medium   humanoid  (orc),  chaotic evil  \n'b'  Armor Class  11  Hit Points  15 (2d8+6)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  12 (+1)  CON:  16 (+3)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Performance  +4  Tools  Percussion Instruments  Senses   darkvision  60 ft., passive  Perception  10  Languages  Common, Orc  Challenge  0 (0 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Bardic Inspiration . An orc musician can a bonus action on its turn choose one creature other than itself within 60 feet who can hear it. That creature gains one Bardic Inspiration die, a d6, and once within the next 10 minutes it can roll the die and add the number rolled to one ability check,  attack  roll, or saving throw it makes. \n'b'\n'b' ACTIONS \n'b'\n'b'  Beatin\xe2\x80\x99 the Drums!  That, smoking dope, and eating munchies is pretty much all they do. \n'b'\n'b' ABOUT \n'b' These orcs are entertainers affiliated with the faction of Blue chariot-racing fans. Neither is armed but each wears a similar looking padded coat with multiple pockets that is the equivalent of leather armor (35 gp) and has a label inside it bearing two words in Orcish, \xe2\x80\x9cForcborc\xe2\x80\x9d and \xe2\x80\x9cSpinner,\xe2\x80\x9d and carries 3d10 each copper, silver, and gold pieces (32 of each total).'