b'Verivore, Trutheater \n'b'  Family:   Verivore  \n'b'  Medium   aberration  \n'b'  Armor Class  16 (natural armor)  Hit Points  84 (13d8 + 26)  Speed  10 ft., fly 40 ft.\n'b' STATS STR: 10 (+0) DEX:  15 (+2)  CON:  14 (+2)  INT:  17 (+3)  WIS:  19 (+4)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Int  +6,  Wis  +7,  Cha  +6  Skills   Deception  +7,  Perception  +7,  Persuasion  +7  Senses   Darkvision  120 ft., Passive  Perception  14  Languages  Deep Speech, Telepathy 120 ft.  Challenge  7 (2,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Memory Sense . Verivores make an opposed  Perception  check against an  Intelligence  saving throw to view any memories (last 24 hours) for any target in visual range. \n'b'  Orbs of Verity . Verivores generate one Orb of Verity, from the tendrils of their cranial cavity for each use of their psychic theft ability. \n'b'  Innate Spellcasting . The trutheater\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 15). The trutheater can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  invisibility ,  magic missile ,  see invisibility  \n'b'  1/day each :  charm person ,  dimension door ,  gaseous form ,  sleep  \n'b'\n'b' ACTIONS \n'b'\n'b'  Arcanovore . Trutheaters with at least one Orb of Verity containing the stolen truth of a spellcaster may cast one of that creature\xe2\x80\x99s cantrips at will. \n'b'  Distortion Blast (Recharge 5-6) . Trutheaters with at least 2 Orbs of Verity can emit a violent distortion of reality as a 30\xe2\x80\xb2 line dealing 4d6 +4 damage against a  Wisdom  save DC 15 for half damage. For every 2 additional Orbs of Verity they deal +1d6. \n'b'  Psychic Theft \xe2\x80\x93 Truth . As an action on its turn, the thrutheater can attempt to steal a character\xe2\x80\x99s background (causing them to lose all proficiencies gained from it) and place it within an Orb of Verity. The  Intelligence  save to resist this ability is DC 15. \n'b'  Weave Delusion . As an action, the trutheater can replace a stolen background (granting new proficiencies). The new background may confuse, torment, or otherwise cause the character to question their current allegiances and motives. The  Intelligence  save to resist this ability is DC 15. \n'b'\n'b' ABOUT \n'b' These aberrant drones stand on writhing masses of tails, wrapped in their iridescent wings like a mockery of a fine cloak. The clutches of its grasping cranial cavity swim with stolen lives.'