b'Pack Lizard \n'b'  Medium   beast ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  13 (2d10+2)  Speed  20 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  12 (+1)  INT:  3 (\xe2\x80\x934)  WIS:  10 (+0)  CHA:  5 (\xe2\x80\x933)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision  30 ft., passive  Perception  10  Languages  none  Challenge  1/4 (50 XP) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 3 (1d3+1) piercing damage. \n'b'\n'b' ABOUT \n'b' Pack lizards are subterranean beasts-of-burden. They appear similar to a monitor lizard and vary in  size  from 6 to 8 feet in length excluding their long tails. They are short, no more than four feet high, and are particularly well-suited for dwarves as well as derro. \n'b' Pack lizards are slow in comparison to mules (3/4 movement rate) but their low center of gravity and claws provides the ability to traverse  difficult terrain , such as razor rock and glassy rock, that other beasts-of-burden cannot. Pack lizards can carry 300 lbs. without encumbrance. Each additional 25lbs reduces their speed by 5 until they refuse to move. These lizards rarely attack unless cornered. They prefer to flee under normal circumstances. \n'b' Mine mules, also known as \xe2\x80\x9cpit ponies,\xe2\x80\x9d may be\xc2\xa0cumbersome for the GM to address. GMs should\xc2\xa0employ reasonable judgment and base the use of\xc2\xa0mules against the difficulty of the subterranean terrain\xc2\xa0faced by player characters as they progress through the\xc2\xa0adventure. Exploring along primary passage routes will\xc2\xa0make pack-animals much more practical. However,\xc2\xa0the hazards faced along secondary passages will not\xc2\xa0dispose themselves to mules. PCs will likely reach\xc2\xa0a point where they may have to abandon their mule\xc2\xa0(poor Old Bill). The PCs may be able to acquire a pack\xc2\xa0lizard from a vanquished warband or find one in a\xc2\xa0tribal stronghold (see New Monsters). Pack lizards can\xc2\xa0traverse difficult terrain standard mounts cannot.'