b'Animal, Bat (Giant) \n'b'  Family:   Bat  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  13  Hit Points  22 (4d10)  Speed  10 ft., fly 60 ft.\n'b' STATS STR: 15 (+2) DEX:  16 (+3)  CON:  11 (+0)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   blindsight  60 ft., passive Perception 11  Languages  \xe2\x80\x93  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'   Echolocation . The bat can\xe2\x80\x99t use its  blindsight  while  deafened . \n'b'  Keen Hearing : The bat has advantage on  Wisdom  (Perception) checks that rely on hearing. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 5 (1d6 + 2) piercing damage. \n'b'\n'b' About \n'b' This giant, furry bat is nearly the size of an ox, with dark leathery wings that open wider than two men with arms outstretched.'