b'Moonless Hunter \n'b'  Medium   fey ,  neutral evil  \n'b'  Armor Class  14  Hit Points  75 (10d8 + 30)  Speed  40 ft., climb 30 ft.\n'b' STATS STR: 16 (+3) DEX:  18 (+4)  CON:  16 (+3)  INT:  11 (+0)  WIS:  14 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +6,  Con  +5r  Skills   Acrobatics  +6,  Perception  +4,  Stealth  +8  Damage Resistances  necrotic; bludgeoning, piercing or slashing damage from nonmagical attacks not made with silvered weapons  Condition Immunities   charmed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Sylvan, telepathy 30 ft.  Challenge  4 (1,100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Deathly Origins . The moonless hunter can be turned and can take damage from holy water as if it was Undead. \n'b'  Magic Resistance . The moonless hunter has advantage on saving throws against spells and other magical effects. \n'b'  Nightmare Leap . Once on its turn, the moonless hunter can use half its movement to step magically into the dreams of a sleeping creature within 5 feet of it. It emerges from the dreams of another sleeping creature within 1 mile of the first sleeper, appearing in an unoccupied space within 5 feet of the second sleeper. Each sleeper then must succeed on a DC 14  Wisdom  saving throw or suffer one level of  exhaustion , as the resulting nightmares prevent restful  sleep . A creature that fails this saving throw by 5 or more also suffers long-term madness. \n'b'  Spider Climb . The moonless hunter can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'  Sunlight Sensitivity . While in sunlight, the moonless hunter has disadvantage on  attack  rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The moonless hunter uses Briny Embrace, if it has a creature  grappled . It then makes two Claw attacks or one Bite  attack  and one Claw  attack . \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage, and the target is  grappled  (escape DC 14). The moonless hunter has two claws, each of which can grapple only one target. \n'b'  Briny Embrace . The moonless hunter fills the lungs of one creature  grappled  by it with seawater. The creature must succeed on a DC 14  Constitution  saving throw or begin suffocating. A suffocating but conscious creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The effect also ends if the creature escapes the grapple. \n'b'  Whispered Terrors (Recharge 5\xe2\x80\x936) . The moonless hunter bombards the minds of up to three creatures it can see within 60 feet of it with nightmares. Each target must make a DC 14  Wisdom  saving throw. On a failure, a creature takes 18 (4d8) psychic damage and is  frightened  until the end of its next turn. On a success, a creature takes half the damage and isn\xe2\x80\x99t  frightened . If a creature fails the saving throw by 5 or more, it also suffers short-term madness. \n'b'\n'b' ABOUT \n'b' This hulking, bipedal creature stalks the beach, its yellow eyes glowing. Water cascades down its back. \n'b' A dripping wet figure, the moonless hunter prowls coastal roads and shorelines, never straying far from the sea yet loathe to go too near it. This fey horror stalks seaside communities and small islands for prey. \n'b'  Creation of the Dark Fey . A moonless hunter is created from the soul of an evil individual that drowned at sea, and some believe that those drowned by fey trickery are most likely to become moonless hunters. The taint of death still lingers in these products of dark fey magic. \n'b'  Devours Dreams . The moonless hunter feeds on fear and mortal dreams. Stealing into homes on dark nights, the moonless hunter consumes sweet dreams and nightmares alike. \n'b' On occasion it will snack on the dreamer as well, overcome by especially delicious dreams.'