b'Sunflower Sprite \n'b'  Small   fey ,  neutral good  \n'b'  Armor Class  12  Hit Points  14 (4d6)  Speed  30 ft.\n'b' STATS STR: 8 (\xe2\x80\x931) DEX:  14 (+2)  CON:  10 (+0)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4,  Stealth  +4  Senses  passive  Perception  14  Languages  Sylvan  Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Diurnal . At night or when underground, a sunflower  sprite  has disadvantage on initiative rolls and  Wisdom  ( Perception ) checks. \n'b'  Magic Resistance . The sunflower  sprite  has advantage on saving throws against spells and other magical effects. \n'b'  Speak with Plants . The sunflower  sprite  can communicate with plants as if they shared a language. \n'b'  Variable Illumination . The sunflower  sprite  sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The sunflower  sprite  can alter the radius as a bonus action. The sunflower  sprite  can\xe2\x80\x99t use this trait if it hasn\xe2\x80\x99t been exposed to sunlight in the past 24 hours. \n'b'\n'b' ACTIONS \n'b'\n'b'  Radiant Leaf .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) slashing damage plus 5 (2d4) radiant damage. \n'b'  Light Ray .  Ranged Spell Attack : +5 to hit, range 60 ft., one target.  Hit : 8 (2d4 + 3) radiant damage. \n'b'  Healing Radiance (Recharges after a Short or Long Rest) . The sunflower  sprite  radiates a warm  light . Each friendly creature within 10 feet of the  sprite  regains 5 (2d4)  hp . The sunflower  sprite  can\xe2\x80\x99t use this action if it hasn\xe2\x80\x99t been exposed to sunlight in the past 24 hours. \n'b'\n'b' ABOUT \n'b' A blooming sunflower sits atop the shoulders of the small humanoid, with legs of intertwining vines covered by a leaf skirt. \n'b' A child-like face grins from its center, surrounded by a vibrant mane of yellow petals. \n'b' Sunflower sprites are small, plant-like fey that use sunlight to power their radiant magic. When the sun sets or if they are in darkness for too long, they go into a torpor, taking on the form of a faceless sunflower. Danger or need can  awaken  a sunflower  sprite  before dawn, but they tend to be sluggish and sleepy. \n'b'  Positive Energy . Sunflower sprites are friends to all, always noting the positive aspects of any creatures they encounter, and even the most hostile creatures often grudgingly tolerate the sprites\xe2\x80\x99 presence. Because of this, many creatures in a forest inhabited by a sunflower  sprite  come to its  aid  or defend it when it is threatened. Sunflower sprites avoid conflict, but they support friends in need when they can. \n'b' Familiar \n'b' Some sunflower sprites are willing to serve good-aligned spellcasters as a familiar. Such sunflower sprites have the following trait. \n'b'  Familiar . The sunflower  sprite  can serve another creature as a familiar, forming a magic,  telepathic bond  with that willing companion. While the two are bonded, the companion can sense what the sunflower  sprite  senses if they are within 1 mile of each other. While the sunflower  sprite  is within 10 feet of its companion, the companion shares the sunflower  sprite\xe2\x80\x99s  Magic Resistance trait. At any time and for any reason, the sunflower  sprite  can end its service as a familiar, ending the  telepathic bond .'