b'Warrior of Rot \n'b'  Medium   humanoid  (human),  neutral evil  \n'b'  Armor Class  16 (half plate)  Hit Points  54 (7d8 + 21)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  13 (+1)  INT:  10 (+0)  WIS:  16 (+3)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Intimidation  +2,  Nature  +3,  Perception  +5  Senses  passive  Perception  15  Languages  Common, Druidic, and either Abyssal or Infernal  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Spellcasting . The  druid  is a 6th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 13, +5 to hit with spell attacks). It has the following  druid  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) : druidcraft,  produce flame ,  resistance  \n'b'  1st level (4 slots) :  entangle ,  longstrider ,  speak with animals ,  thunderwave  \n'b'  2nd level (3 slots) :  darkness ,  magic weapon  \n'b'  3rd level (3 slots) :  bestow curse ,  protection from energy  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The  druid  attacks twice with its greataxe. \n'b'  Greataxe .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 7 (1d12 + 1) slashing damage.'