b'Golem, Serpent \n'b'  Family:   Golems  \n'b'  Medium   construct ,  neutral evil\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  15 (+2)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  12  Hit Points  78 (12d8 + 24)  Speed  30 ft.  Damage Immunities  poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t adamantine  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  120 ft., passive  Perception  10  Languages  understands all languages but does not speak  Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'   Hypnotize . The swaying motion of the serpent golem can put other creatures into a trance. Each creature viewing the serpent golem for the first time must make a DC 15  Wisdom  saving throw. On a failure, the creature is stunned. On a success, the creature is immune to this effect for 24 hours. A creature can spend its action shaking a creature stunned by this effect, the affected creature can then repeat its saving throw at the end of its turn, ending the effect and becoming immune for 24 hours on a success. \n'b'  Immutable Form . The golem is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The golem\xe2\x80\x99s attacks are magical. \n'b'  Actions \n'b'   Multiattack . The serpent golem makes two biting fists attacks. \n'b'  Biting Fist .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage, 4 (1d4 + 2) poison damage and if the target is a creature it must make a DC 15  Constitution  saving throw or become  poisoned  for 1 minute. \n'b'  Tactics \n'b' Being non-intelligent constructs, serpent golems pursue their opponents with frightening determination. They use their hypnotize ability to winnow opponents down and then attack those that are still moving, lashing out with a fist made of poisonous fangs. \n'b' Some druids use the magic granted to them by their hideous mother to create these terrifying monsters. Serpent golems are writhing, man-shaped piles of venomous snakes, even more potent than the lesser venom golems. Serpent golems defend hidden shrines and wastelands. \n'b' About \n'b'  Born in Fear . A serpent golem is created through the use of dark rituals in which a victim (perhaps alive, perhaps not) is submerged in a pit of vipers, cobras and asps. These serpents provide the bulk of the golem\xe2\x80\x99s form, writhing around the humanoid underneath.'