b'Pinfin \n'b'  Huge   undead ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  105 (10d12+40)  Speed  50 ft., swim 30 ft.\n'b' STATS STR: 23 (+6) DEX:  11 (+0)  CON:  19 (+4)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3  Senses  passive  Perception  13  Languages  Common  Challenge  7 (2,900 XP) \n'b' Special Traits \n'b'   Undead Fortitude . If damage reduces Pinfin to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, it drops to 1 hit point instead. \n'b'  Undead Nature . Pinfin doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Actions \n'b'   Multiattack . Pinfin makes three  melee attacks : one with its decaying bite and two with its claws. \n'b'  Claw .  Melee Weapon Attack : +9 to hit, reach 5 ft., one target.  Hit : 13 (2d6+6) slashing damage. \n'b'  Decaying Bite .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 25 (3d12+6) piercing damage plus 7 (2d6) necrotic damage. The target must succeed on a DC 15  Constitution  saving throw or be cursed with perpetual decay. The cursed target can\xe2\x80\x99t regain  hit points  until the curse is lifted by the  remove curse  spell or similar magic, or until it succeeds on a DC 15  Constitution  saving throw at the end of a  long rest . In addition, if the target is a Medium or smaller creature, it is  grappled  (escape DC 16). Until this grapple ends, the target is  restrained  and Pinfin can\xe2\x80\x99t bite another target. \n'b'  About \n'b' A young spinosaurus who aspires to grow large and fearsome, Pinfin looks forward to the day when he might lead the pack while lacking the understanding to see that he will never grow. \n'b' Pinfin hunts with ruthless efficiency and relentless enthusiasm, speaking to his prey in the voice of a small and excited child even as he eats them alive.'