b'Haladron \n'b'  Tiny   celestial ,  lawful good  \n'b'  Armor Class  13 (natural armor)  Hit Points  28 (8d4 + 8)  Speed  0 ft., fly 60 ft. (hover)\n'b' STATS STR: 13 (+1) DEX:  12 (+1)  CON:  12 (+1)  INT:  15 (+2)  WIS:  15 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Investigation  +4  Damage Resistances  radiant  Condition Immunities   exhaustion ,  poisoned ,  prone ,  unconscious   Senses   darkvision  60 ft., passive  Perception  12  Languages  Celestial, Common, telepathy 30 ft.  Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Flyby . The haladron doesn\xe2\x80\x99t provoke opportunity attacks when it flies out of an enemy\xe2\x80\x99s reach. \n'b'  Immortal Nature . The haladron doesn\xe2\x80\x99t require food, drink, or sleep. \n'b'  Immutable Form . The haladron is immune to any spell or effect that would alter its form. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bolt of Law .  Ranged Spell Attack : +4 to hit, range 60 ft., one target.  Hit : 6 (1d8 + 2) radiant damage plus 4 (1d8) thunder damage. \n'b'  Stitch (3/Day) . The haladron repairs a single break or tear in an object it touches, leaving no trace of the former damage. If the haladron uses this feature on a creature, the creature regains 3 (1d6)  hp .'