b'Sahuagin Shaman \n'b'  Family:   Sahuagin  \n'b'  Medium   humanoid  (sahuagin),  lawful evil  \n'b'  Armor Class  14 (breastplate)  Hit Points  44 (8d8 + 8)  Speed  30 ft., swim 40 ft.\n'b' STATS STR: 13 (+1) DEX:  10 (+0)  CON:  13 (+1)  INT:  13 (+1)  WIS:  17 (+3)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +5,  Religion  +3  Senses   darkvision  120 ft., passive  Perception  15  Languages   Sahuagin   Challenge  3 (700 XP) \n'b' Special Traits \n'b'\n'b'  Blood Frenzy . The sahuagin shaman has advantage on  melee attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hit points . \n'b'  Limited Amphibiousness . The sahuagin shaman can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. \n'b'  Shark Telepathy . The sahuagin shaman can magically command any shark within 120 feet of it, using a limited telepathy. \n'b'  Spellcasting . The sahuagin shaman is a 6th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 13, +5 to hit with spell attacks). It has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  thaumaturgy  \n'b'  1st level (4 slots) :  bless ,  detect magic ,  guiding bolt  \n'b'  2nd level (3 slots) :  hold person ,  spiritual weapon  (trident) \n'b'  3rd level (3 slots) :  mass healing word ,  tongues  \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The sahuagin shaman makes two attacks: one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 5 (1d8 + 1) slashing damage.'