b'Zombie, Brine \n'b'  Family:   Zombies  \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  11 (natural armor)  Hit Points  27 (5d8 + 5)  Speed  20 ft., swim 30 ft.\n'b' STATS STR: 14 (+2) DEX:  8 (-1)  CON:  13 (+1)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  fire  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  10  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Undead Fortitude . If damage reduces the zombie to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. \n'b'  Actions \n'b'   Scimitar .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) slashing damage. \n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft. one target.  Hit : 9 (2d6 + 2) bludgeoning damage. \n'b'  About \n'b' This creature appears as a rotting humanoid dressed in tattered and ragged clothing. Its semi-bloated body glistens from the slimy mixture of water and seaweed that hangs from its form. The creature\xe2\x80\x99s rotting flesh is blue-green in color. No semblance of life burns in its eyes. \n'b' Brine zombies are the remnants of a ship\xe2\x80\x99s crew that has perished at sea. \n'b' They are mindless creatures, not very pleasant to look at, and relentless in their attacks on the living. The spark of evil that brought them back from the ocean depths drives them to seek the living so they may join them in their watery graves. Brine zombies appear much as they did in life. \n'b' Brine zombies attack an opponent with their cutlasses or fists in melee. If a brine zombie successfully grabs an opponent, it dives overboard and attempts to drown the victim by pinning its adversary underwater.'