b'Swarm of Tuyango Hatchlings \n'b'  Medium   swarm of tiny beasts, chaotic neutral  \n'b'  Armor Class  12 (natural hide)  Hit Points  24 (7d8 \xe2\x80\x93 7)  Speed  20 ft.\n'b' STATS STR: 6 (-2) DEX:  14 (+2)  CON:  8 (-1)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, slashing  Condition Immunities   charmed ,  frightened ,  grappled ,  paralyzed ,  petrified ,  prone ,  restrained ,  stunned   Senses  passive  Perception  12  Languages  \xe2\x80\x94  Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Swarm . The tuyango swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Tiny tuyango hatchling. The swarm cannot regain  hit points  or gain  temporary hit points . \n'b'  Blood Lust . If a tuyango hatchling swarm damages a humanoid creature with its beak, it gains advantage on its next  attack  against that same target. \n'b'  Poor Eyesight . Tuyango hatchlings have poor eyesight and have difficulty spotting stationary creatures. The swarm has disadvantage on any vison-based  Wisdom  ( Perception ) checks to spot stationary or hidden creatures. \n'b'\n'b' ACTIONS \n'b'\n'b'  Beaks .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target in the swarm\xe2\x80\x99s space.  Hit : 7 (2d6) piercing damage, or 3 (1d6); piercing damage if the swarm has half of its  hit points  or fewer.'