b'Sasori Fukur-Washi \n'b'  Medium   fey  (kami),  neutral good  \n'b'  Armor Class  17 (natural armor)  Hit Points  123 (19d8 + 38)  Speed  40 ft., climb 20 ft., fly 80 ft.\n'b' STATS STR: 17 (+3) DEX:  19 (+4)  CON:  15 (+2)  INT:  11 (+0)  WIS:  21 (+5)  CHA:  19 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +8,  Wis  +9  Skills   Perception  +9,  Stealth  +8  Damage Resistances  acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   exhaustion ,  poisoned   Senses   truesight  60 ft., passive  Perception  19  Languages  Common, Sylvan  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Ethereal Jaunt . As a bonus action, the kami can magically shift from the Material Plane to the Ethereal Plane, or vice versa. \n'b'  Flyby . The kami doesn\xe2\x80\x99t provoke opportunity attacks when it flies out of an enemy\xe2\x80\x99s reach. \n'b'  Magic Resistance . The kami has advantage on saving throws against spells and other magical effects. \n'b'  Keen Hearing and Sight . The kami has advantage on  Wisdom  ( Perception ) checks that rely on hearing or sight. \n'b'  Actions \n'b'   Multiattack . The sasori fukur-washi makes three attacks: one with its claw, one with its sting, and one with its talons. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) bludgeoning damage, and the target is  grappled  (escape DC 14). The kami has two claws, each of which can grapple only one target. \n'b'  Sting .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 9 (1d10 + 4) piercing damage, and the target must make a DC 14  Constitution  saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one. \n'b'  Talons .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) slashing damage. \n'b'  About \n'b' A golden pair of glowing, avian irises reveal a large creature on a nearby tree. Horn-like feathered ears sit atop its muscular, winged form. As it shifts on its branch, its wings divulge a hint of insectoid claws beneath them. A soft, echoing voice asks, \xe2\x80\x9c Are you lost? Do you need aid ?\xe2\x80\x9d \n'b' Sasori fukur-washi are kami originating from reincarnated noble souls who consistently honored and protected nature in their past life. \n'b'  Friendly Protectors . Unlike others of their kind, these kami are not found near specific shrines, and they can\xe2\x80\x99t be summoned. The sasori fukur-washi are divine spirits inherently connected to all of nature, fulfilling the role of divine agent, messenger, or roaming protector. They are generally peaceable, befriending non-evil humanoids, fey, and other magical beings that don\xe2\x80\x99t defile natural environments. \n'b'  Nocturnal . They are inclined to rest or meditate by day and are active from dusk until dawn. Blessed with the ability to shift to and from the Ethereal Plane, these kami have a distinct tactical advantage to aid any nearby kami or respectful and contrite travelers along their way. \n'b'  Immortal Spirit Nature . The kami doesn\xe2\x80\x99t require food, drink, or sleep.'