b'Deva, Justiciar \n'b'  Family:   Angels  \n'b'  Medium   celestial ,  lawful good  \n'b'  Armor Class  18 (natural armor)  Hit Points  170 (20d8 + 80)  Speed  30 ft., fly 90 ft.\n'b' STATS STR: 20 (+5) DEX:  14 (+2)  CON:  19 (+4)  INT:  18 (+4)  WIS:  26 (+8)  CHA:  26 (+8)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +13,  Cha  +13  Skills   Insight  +18,  Persuasion  +18  Damage Resistances  all except radiant  Damage Immunities  radiant  Condition Immunities   charmed ,  frightened   Senses   darkvision  120 ft., passive  Perception  18  Languages  all  Challenge  13 (10,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Angelic Weapons . The justiciar\xe2\x80\x99s weapons are magical. When the justiciar hits with any weapon, the weapon deals an extra 18 (4d8) radiant damage (included in the  attack ). \n'b'  Divine Awareness . The justiciar knows if it hears a lie. \n'b'  Guardian Wings . Ranged attacks against the justiciar have disadvantage. If a  ranged attack  misses the justiciar by 5 or more, the attacker takes 14 (4d6) radiant damage. \n'b'  Lawful Regeneration . The justiciar regains 15  hit points  at the start of each of its turns as long as it has at least 1 hit point. This ability doesn\xe2\x80\x99t function if the justiciar has taken radiant damage since the end of its last turn. \n'b'  Magic Resistance . The justiciar has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The justiciar makes three Morningstar attacks. \n'b'  Morningstar .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) bludgeoning damage plus 18 (4d8) radiant damage. If the same creature is hit by two or more Morningstar attacks from the same justiciar in a single turn, that creature is knocked  prone .'