b'Sahuagin High Priest \n'b'  Family:   Sahuagin  \n'b'  Medium   humanoid  (sahuagin),  lawful evil  \n'b'  Armor Class  17 (half plate, shield)  Hit Points  91 (14d8 + 28)  Speed  30 ft., swim 40 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (+0)  CON:  14 (+2)  INT:  14 (+2)  WIS:  20 (+5)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Intelligence  +5,  Wisdom  +8,  Charisma  +6  Skills   History  +5,  Perception  +8,  Religion  +8  Senses   darkvision  120 ft., passive  Perception  18  Languages   Sahuagin   Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'\n'b'  Blood Frenzy . The  sahuagin  high priest has advantage on  melee attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hit points . \n'b'  Limited Amphibiousness . The  sahuagin  high priest can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. \n'b'  Serpent Hood . The  sahuagin  high priest has advantage on  Stealth  checks and, as a  reaction , the  sahuagin  can make a bite  attack  against an opponent that moves within 5 ft. of it, whether or not the opponent has disengaged. \n'b'  Shark Telepathy . The  sahuagin  high priest can magically  command  any shark within 120 feet of it, using a limited telepathy. \n'b'  Spellcasting . The  sahuagin  high priest is a 10th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 16, +8 to hit with spell attacks). It has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  resistance ,  thaumaturgy ,  sacred flame , spare the dying \n'b'  1st level (4 slots) :  bless ,  detect magic ,  guiding bolt ,  sanctuary  \n'b'  2nd level (3 slots) :  aid ,  hold person ,  spiritual weapon  (trident),  warding bond  \n'b'  3rd level (3 slots) :  glyph of warding ,  mass healing word ,  spirit guardians ,  tongues  \n'b'  4th level (3 slots) :  death ward ,  divination ,  locate creature  \n'b'  5th level (2 slots) :  greater restoration ,  mass cure wounds  \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The  sahuagin  high priest makes two attacks: one with its bite and one with its coral mace. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d8 + 2) piercing damage. \n'b'  Coral Mace .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) bludgeoning damage.'