b'Gallu \n'b'  Family:   Demons  \n'b'  Medium   fiend  ( demon ),  lawful evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  75 (10d10+20)  Speed  20 ft., fly 120 ft.\n'b' STATS STR: 18 (+3) DEX:  13 (+1)  CON:  15 (+2)  INT:  18 (-1)  WIS:  11 (+2)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +5,  Con  +4,  Wis  +4  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silvered  Damage Immunities  fire, poison  Condition Immunities   frightened ,  poisoned   Senses   darkvision  120 ft., passive  Perception  12  Languages  Aramaic, Pahlawanig, telepathy 120 ft.  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fearsense . The gallu can accurately detect the direction of  frightened  creatures from up to a mile away. \n'b'  Magic Resistance . The gallu has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The gallu makes two attacks: one with its bite and one with its talons. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (2d4+3) piercing damage., and the target must succeed on a DC 13  Constitution  saving throw or be  poisoned  for 1 minute. While  poisoned  in this way, the target can\xe2\x80\x99t regain  hit points . The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Talons .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6+3) slashing damage, and the target is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained , and the gallu can\xe2\x80\x99t use its talons on another target. \n'b'\n'b' ABOUT \n'b' Native to the chthonic realm of Kur, the gallu demons are dutiful servants of Ereshkigal, most often employed in retrieving wayward souls that attempt to escape the underworld. The gallu have no need or desire to eat or drink in any conventional way, instead subsisting off of the raw fear of their prey. When called to combat, swarms of gallu demons descend en masse, taking hold of their foes and flying to a great height before dropping them to be crushed far below.'