b'Tumbleweed Leshy \n'b'  Family:   Leshy  \n'b'  Small   plant  (leshy),  neutral  \n'b'  Armor Class  13  HP  54 (12d6 + 12)  Speed  30 ft.\n'b' STATS STR: 13 (+1) DEX:  17 (+3)  CON:  11 (+0)  INT:  9 (-1)  WIS:  12 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Acrobatics  +5,  Nature  +1,  Perception  +3,  Stealth  +7  Senses   darkvision  60 ft., passive  Perception  13  Languages  Common, Druidic, Sylvan  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Plant Speech . desert plants \n'b'  Plant Form . Small piece of tumbleweed. The leshy may use up to 5 feet of its movement per turn and be indistinguishable from a normal piece of tumbleweed. \n'b'  Verdant Burst . When the Tumbleweed leshy dies, a burst of primal energy explodes from their body, restoring 1d4  hit points  to each plant creature in a 30-foot radius. This area immediately fills with tumbleweeds, becoming  difficult terrain . A strong burst of wind can disperse the tumbleweeds, removing the  difficult terrain  as a result. They will naturally clear the area after 1 hour. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Tumble Through . As a bonus action, the Tumbleweed leshy tumbles through a Medium or larger creature\xe2\x80\x99s space into an adjacent 5-foot square. The leshy has advantage on the next  attack  it makes against the creature whose square it tumbled through. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bramble .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  Seed Pistol .  Ranged Weapon Attack : +5 to hit. Range 60/240 ft., one target.  Hit : 7 (1d8+3) piercing damage. \n'b'\n'b' ABOUT \n'b' While the average watermelon weighs just a few pounds (1-2 kg), the current world record stands at 350lbs (160kg)! \n'b' Watermelons can additionally be shaped on the vine by constraining the fruit as it grows, leading to stackable, square watermelons and even pyramids. Watermelon leshies can also greatly vary in size and shape, though the majority have rotund features. \n'b' Much like the plants they derive from, Tumbleweed Leshies are nomadic, carefree creatures. They despise being tied down to one place, though they occasionally settle for a spell near saloons and dusty mining towns. Many Tumbleweed Leshies leave their creators after a few years, taking on odd jobs and exploring as far and wide as they can. \n'b' Commonplace in the American southwest and as set dressing in spaghetti westerns, the tumbleweed is not a single type of plant. In fact, numerous species produce tumbleweeds as a way of spreading their seeds over wide ranges. A rather literal adaptation, most tumbleweed-producing plants are weeds and do in fact tumble. When the plant is ready to spread its seeds, its above-ground portion dries and breaks off from the roots, leaving it free to blow around with the wind, like many of us in our twenties. \n'b' Tumbleweed Leshies are typically made by desert-dwelling druids. With dry and brittle base material they are not the strongest of leshies, but are well adapted to surviving in arid environments. Quick on the draw, they make excellent gunslingers, provided they stick around for the fight.'