b'Yurei \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  110 (17d8 + 34)  Speed  40 ft.\n'b' STATS STR: 19 (+4) DEX:  16 (+3)  CON:  15 (+2)  INT:  13 (+1)  WIS:  15 (+2)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +7,  Con  +6,  Wis  +6  Skills   Perception  +6,  Insight  +6,  Stealth  +7  Damage Resistances  cold, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  16  Languages  Common  Challenge  12 (8,400 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Face of Death . When a creature that can see the yurei\xe2\x80\x99s face starts its turn within 30 feet of the yurei, the yurei can force it to make a DC 14  Constitution  saving throw if the yurei isn\xe2\x80\x99t  incapacitated  and can see the creature. If the saving throw fails by 5 or more, the creature instantly dies of fright. Otherwise, a creature that fails the save is  stunned . The  stunned  creature must repeat the saving throw at the end of its next turn, dieing on a failure or ending the effect on a success. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can\xe2\x80\x99t see the yurei until the start of its next turn, when it can avert its eyes again. If the creature looks at the yurei in the meantime, it must immediately make the save. A creature immune to the  frightened  condition is immune to this face of death. \n'b'  Innate Spellcasting . The yurei\xe2\x80\x99s spellcasting ability is  Wisdom  (spell save DC 14). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  Constant (self only) :  spider climb ,  water walk  \n'b'  At will :  blink  \n'b'  1/day each :  mislead ,  nightmare  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The yurei uses painful gaze and then makes two painful grasp attacks. \n'b'  Painful Grasp .  Melee Weapon Attack : +8 to hit, reach 15 ft., one target.  Hit : 20 (3d10 + 4) force damage. If the target is a creature, it must make a DC 14  Constitution  saving throw or become  poisoned  for 1 minute. \n'b'  Painful Gaze (Recharge 6) . The yurei targets one creature it can see within 30 feet of it. The target must succeed on a DC 14  Constitution  saving throw against this magic or take 42 (12d6) necrotic damage. \n'b'  Choking Suffocation . A yurei targets a creature it can see causing something disgusting (such as a tangled clump of wet hair or a foul-tasting clot of rancid swamp mud) to manifest in the target\xe2\x80\x99s throat. The target must make a DC 14  Constitution  saving throw or begin suffocating for the next 1 minute. The creature may repeat this saving throw at the end of each round to end suffocation. As soon as the victim succeeds at its saving throw against choking suffocation, the victim coughs up the disgusting foreign matter in a horrific display and must succeed at a DC 23  Constitution  save or become  poisoned  for 1 minute. \n'b'  Weird Insight . The yurei targets one creature it can see within 30 feet of it. The target must contest its  Charisma  ( Deception ) check against the yurei\xe2\x80\x99s  Wisdom  ( Insight ) check. If the yurei wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being  charmed . \n'b'\n'b' ABOUT \n'b' When a person dies a violent death in the grip of extreme emotion, such as in a blinding rage or in overwhelming sorrow, she may return from the dead as a twisted and horrific undead creature known as a yurei. These restless spirits remain consumed by the emotional torment that pervaded their demise and can feel a measure of peace only while causing other creatures to suffer as they did. To accomplish this, they haunt the people and places they knew in life in search of fresh victims for their painful grasp. \n'b' Regardless of whether they received a proper burial, the yurei always appears dressed in the remnants of funereal clothing, their faces partly obscured by long black hair. The restless spirit may seem to be dripping wet or caked with mud or filth, its flesh decayed or nearly skeletal, or otherwise showing distressing signs of neglect. Their bodies may appear contorted or disjointed, reflecting the pain that twists their very existence. \n'b' When a yurei uses nightmare, she typically creates dreams wherein the target is placed in the role of her murderer, so it may suffer her vengeance from beyond the grave.'