b'Wormhearted Suffragan \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  13  Hit Points  120 (16d8 + 48)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  17 (+3)  CON:  16 (+3)  INT:  11 (+0)  WIS:  16 (+3)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Medicine  +6,  Religion  +3  Damage Vulnerabilities  radiant  Damage Immunities  necrotic, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  the languages it knew in life  Challenge  5 (1,800 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Magic Resistance . The wormhearted suffragan has advantage on saving throws against spells and other magical effects. \n'b'  Master of Undeath . A Humanoid killed by the wormhearted suffragan\xe2\x80\x99s disease rises 1d4 hours later as a  skeleton  or  zombie  (the suffragan\xe2\x80\x99s choice), unless the Humanoid is restored to life or its body is destroyed. Between its disease and its Animating Worms, the suffragan can have no more than fifteen total skeletons and zombies under its control at one time. \n'b'  Undead Nature . The wormhearted suffragan doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The wormhearted suffragan makes two Worm-Coated Fist or Paralyzing Bolt attacks. \n'b'  Worm-Coated Fist .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage, and the target must succeed on a DC 14  Constitution  saving throw or contract a disease. Until the disease is cured, the target can\xe2\x80\x99t regain  hp , and its  hp  maximum decreases by 7 (2d6) every 24 hours. This reduction lasts until the target finishes a long rest after the disease is cured. The target dies if this effect reduces its  hp  maximum to 0. \n'b'  Paralyzing Bolt .  Ranged Spell Attack : +6 to hit, range 60 ft., one target.  Hit : 17 (4d6 + 3) necrotic damage, and the target must succeed on a DC 14  Constitution  saving throw or be  paralyzed  until the end of its next turn. \n'b'  Animating Worms (3/Day) . The wormhearted suffragan touches the body of a dead Humanoid, passing on some of the suffragan\xe2\x80\x99s worms. The worms fill the target, animating it as a  skeleton  or  zombie  (the suffragan\xe2\x80\x99s choice) under the suffragan\xe2\x80\x99s control. \n'b'\n'b' ABOUT \n'b' Robes cover the rotting flesh and lifeless gray hair of this humanoid. Fine, arm-length worms wriggle through abscesses in its flesh and its empty eye-sockets, and it moves with a stooped, shuffling gait. \n'b' Wormhearted suffragans are devoted followers of Qorgeth, Demon Lord of Worms, who they believe is the servant and forerunner of a dark goddess of worms and decay. \n'b'  Dark Worm Hearts . Formerly, the suffragans were priests or holy officers of other faiths, but their hearts were corrupted by their fear and loathing. Once pledged to the service of the devouring worm, Qorgeth replaced their hearts with a bulbous, writhing conglomeration of worms, which permits them to carry on with an undead mockery of life. \n'b'  Prey on the Wounded . Suffragans frequently follow armies, visiting battlefields shortly after the fighting is over. In the guise of gravediggers, nurses, or chirurgeons, they select their targets from among the dead and dying for as long as they can remain undetected, spreading their worms to create new servants for their  demon  lord. \n'b'  Fear Light and Radiance . Wormhearted suffragans are especially susceptible to the flesh-searing power of light. For this reason, they avoid priests of the sun god or gods of light. At night, however, they are a walking  contagion , infesting enemies with parasitic worms that devour victims from within.'