b'Rothe \n'b'  Large   beast ,  neutral  \n'b'  Armor Class  12 (natural armor)  Hit Points  15 (2d10+4), Bull: 23 (3d10+6)  Speed  40 ft.\n'b' STATS STR: 16 (+3) DEX:  8 (\xe2\x80\x931)  CON:  14 (+2)  INT:  2 (\xe2\x80\x934)  WIS:  10 (+0)  CHA:  6 (\xe2\x80\x932)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision  50 ft., passive  Perception  12  Languages  none  Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Sensitive Eyes . Rothe have disadvantage on  attack  rolls and  Wisdom  (perception) checks based on sight when exposed to bright  light . \n'b'\n'b' ACTIONS \n'b'\n'b'  Charge . If the rothe moves at least 20 feet straight toward a creature and hits with its  attack , the target must succeed on a DC 13  Strength  saving throw of fall  prone . If the target is  prone  the Rothe can make an additional attack with their Hooves as a bonus action. \n'b'  Horns .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : (1d4+3) piercing damage. \n'b'  Hooves .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : (2d4+3) piercing damage. \n'b'\n'b' ABOUT \n'b' Rothe are musk-oxen adapted to the subterranean world. They have a mane of long, thick, shaggy hair and horns that wrap around their heads. Rothe have large eyes adapted to the underdark and they shun bright light. They are herbivores and primarily graze on fungi and lichen. Occasionally, a small herd of wild rothe may be found wandering the underdark. They will be led by a bull with 23 (3d10+4)  hit points . Rothe rarely attack unless provoked. They prefer to charge opponents with their horns or trample with their hooves. \n'b' Various races including the drow, duergar, derro, and others, keep large herds of domesticated rothe as food. \n'b' The fur of the rothe is often harvested for clothing and weaving in the underdark.'