b'Devil, Horned \n'b'  Family:   Devils  \n'b'  Large   fiend  (devil),  lawful evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  148 (17d10 + 55)  Speed  20 ft., fly 60 ft.\n'b' STATS STR: 22 (+6) DEX:  17 (+3)  CON:  21 (+5)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Str  +10,  Dex  +7,  Wis  +7,  Cha  +7  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  120 ft., passive Perception 13  Languages  Infernal, telepathy 120 ft.  Challenge  11 (7,200 XP) \n'b' Special Traits \n'b'   Devil\xe2\x80\x99s Sight : Magical darkness doesn\xe2\x80\x99t impede the devil\xe2\x80\x99s darkvision. \n'b'  Magic Resistance : The devil has advantage on saving throws against spells and other magical effects. \n'b'  Actions \n'b'   Multiattack : The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. \n'b'  Fork :  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 15 (2d8 + 6) piercing damage. \n'b'  Tail :  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 10 (1d8 + 6) piercing damage. If the target is a creature other than an undead or a  construct , it must succeed on a DC 17  Constitution  saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12  Wisdom  (Medicine) check. The wound also closes if the target receives magical healing. \n'b'  Hurl Flame : Ranged Spell Attack: +7 to hit, range 150 ft., one target.  Hit : 14 (4d6) fire damage. If the target is a flammable object that isn\xe2\x80\x99t being worn or carried, it also catches fire. \n'b'  About \n'b' Bristling with terrible spines and a crown of deadly horns, this leering winged terror wields a whirling barbed chain.'