b'Gray Dragon, Young \n'b'  Family:   Dragon - Gray  \n'b'  Large   dragon ,  neutral evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  142 (15d10 + 60)  Speed  40 ft., fly 80 ft., swim 40 ft.\n'b' STATS STR: 19 (+4) DEX:  13 (+1)  CON:  18 (+4)  INT:  13 (+1)  WIS:  11 (+0)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +5,  Constitution  +8,  Wisdom  +4,  Charisma  +7  Skills   Perception  +8,  Stealth  +5  Damage Immunities  fire  Senses   blindsight  30 ft.,  darkvision  120 ft., passive  Perception  18  Languages  Common, Draconic  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Amphibious . The dragon can breathe air and water. \n'b'  Actions \n'b'   Multiattack . The dragon makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 15 (2d10 + 4) piercing damage plus 5 (1d10) fire damage. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Steam Breath (Recharge 5-6) . The dragon exhales steam in a 30 cone. Creatures in the area must make a DC 15  Constitution  saving throw. On a failed saving throw, the creature takes 52 (15d6) fire damage, or half as much damage on a successful saving throw. Being underwater doesn\xe2\x80\x99t grant  resistance  to this damage.'