b'Beguiler \n'b'  Medium   humanoid  (any race),  any alignment  \n'b'  Armor Class \xc2\xa012 (15 with  mage armor )  Hit Points \xc2\xa049 (9d8 + 9)  Speed \xc2\xa030 ft.\n'b' STATS STR: 9 (-1) DEX:  14 (+2)  CON:  12 (+1)  INT:  17 (+3)  WIS:  10 (+0)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws \xc2\xa0 Int  +6,  Cha  +5  Skills \xc2\xa0 Arcana  +6,  Deception  +5,  Persuasion  +5  Senses \xc2\xa0passive  Perception  10  Languages \xc2\xa0any three languages  Challenge \xc2\xa05 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Charming Caster .\xc2\xa0The beguiler adds its  Charisma  modifier to the spell save DC of its enchantment spells. \n'b'  Spellcasting .\xc2\xa0The beguiler is a 9th-level spellcaster. Its spellcasting ability is  Intelligence  (spell save DC 14, +6 to hit with spell attacks). The beguiler has the following  wizard  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :\xc2\xa0fire bolt,\xc2\xa0 light ,\xc2\xa0 mage hand ,\xc2\xa0 prestidigitation  \n'b'  1st level (4 slots) :\xc2\xa0 charm person *,\xc2\xa0 mage armor ,\xc2\xa0 shield  \n'b'  2nd level (3 slots) :\xc2\xa0 mirror image ,\xc2\xa0 scorching ray ,\xc2\xa0 suggestion * \n'b'  3rd level (3 slots) :\xc2\xa0 fear *,\xc2\xa0 fireball ,\xc2\xa0 fly  \n'b'  4th level (3 slots) :\xc2\xa0 confusion *,\xc2\xa0 greater invisibility  \n'b'  5th level (1 slot) :\xc2\xa0 modify memory * \n'b'\n'b' * indicates an enchantment spell of 1st level or higher \n'b' ACTIONS \n'b'\n'b'  Probing Touch .\xc2\xa0 Melee Spell Attack :\xc2\xa0+6 to hit, reach 5 ft., one target.\xc2\xa0 Hit :\xc2\xa07 (2d6) psychic damage, and the beguiler can cast an enchantment spell of 1st level or higher with a casting time of 1 action as a bonus action. A target who took psychic damage from this ability has disadvantage on their saving throw against the spell.'