b'Efreeti Sorcerer \n'b'  Family:   Genies  \n'b'  Large   elemental ,  lawful evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  184 (16d10 + 96)  Speed  40 ft., fly 60 ft.\n'b' STATS STR: 19 (+4) DEX:  12 (+1)  CON:  22 (+6)  INT:  16 (+3)  WIS:  15 (+2)  CHA:  20 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Intelligence  +8,  Wisdom  +7,  Charisma  +10  Skills   Arcana  +8  Damage Immunities  fire  Senses  darkvision 120 ft., passive  Perception  12  Languages  Ignan, telepathy 120 ft.  Challenge  13 (10,000 XP) \n'b' Special Traits \n'b'   Elemental Demise . If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying. \n'b'  Empowered Spells  (3/day). When it rolls for spell damage, the efreeti may reroll up to five dice. It must use the new roll. \n'b'  Fire Affinity . When the efreeti casts a spell that deals fire damage, it may add its  Charisma  modifier to that damage (included in Hurl Flame below). \n'b'  Heightened Spells  (2/day). When a spell cast by the efreeti forces a target to make a saving throw to resist its effects, the efreeti may cause one target to have disadvantage on its first saving throw made against the spell. \n'b'  Innate Spellcasting . The efreeti\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, with no need for material components: \n'b'   At will :  detect magic  \n'b'  3/day each :  enlarge/reduce ,  tongues  \n'b'  1/day each :  conjure elemental  (fire elemental only),  gaseous form ,  invisibility ,  major image ,  plane shift ,  wall of fire  Quickened Spells (2/day). When it casts a spell that has a casting time of 1 action, the efreeti can change the casting time to 1 bonus action for this casting. \n'b'   Spellcasting . The efreeti is a 10th level spellcaster. The efreeti\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 18, +10 to hit with spell attacks). It has the following spells prepared: \n'b'   Cantrips  (at will): blade ward,  dancing lights ,  light ,  mage hand ,  minor illusion  \n'b'  1st level  (4 slots):  charm person ,  magic missile ,  shield  \n'b'  2nd level  (3 slots):  enlarge/reduce ,  invisibility ,  mirror image  \n'b'  3rd level  (3 slots):  fireball ,  haste ,  stinking cloud  \n'b'  4th level  (3 slots):  greater invisibility ,  wall of fire  \n'b'  5th level  (2 slots):  animate objects ,  cloudkill  \n'b'   Actions \n'b'   Multiattack . The efreeti makes two Scimitar attacks or uses its Hurl Flame twice. \n'b'  Scimitar .  Melee Weapon Attack : +9 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage plus 7 (2d6) fire damage. \n'b'  Hurl Flame .  Ranged Spell Attack : +10 to hit, range 120 ft., one target.  Hit : 22 (5d6 + 5) fire damage.'