b'Elemental, Large Obsidian \n'b'  Large   elemental ,  neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  94 (9d10 + 45)  Speed  20 ft.\n'b' STATS STR: 20 (+5) DEX:  8 (-1)  CON:  20 (+5)  INT:  4 (-3)  WIS:  11 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  cold, fire; bludgeoning, piercing, and slashing damage from nonmagical attacks  Damage Immunities  poison  Condition Immunities   exhaustion ,  paralyzed ,  petrified ,  poisoned ,  unconscious   Senses   darkvision  60 ft., passive  Perception  10  Languages  Terran  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Brute . A melee weapon  attack  deals one extra die of its damage when the obsidian  elemental  hits with it (included in the  attack ). \n'b'  Death Throes . When the obsidian  elemental  dies, it explodes, and each creature within 30 feet of it must make a DC 16  Dexterity  saving throw, taking 21 (6d6) slashing damage and 21 (6d6) fire damage on a failed saving throw, or half as much damage on a successful one. \n'b'  Molten Glass . A creature that hits the obsidian  elemental  with a  melee attack  while within five feet of it takes 7 (2d6) fire damage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The obsidian  elemental  makes two Claw attacks. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 18 (3d8 + 5) slashing damage plus 9 (2d8) fire damage.'