b'Elf Plague-Host \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  90 (12d8 + 36)  Speed  35 ft., Climb 15 ft.\n'b' STATS STR: 12 (+1) DEX:  18 (+4)  CON:  17 (+3)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +7,  Wis  +3  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  10  Languages  understands the languages it knew in life, but can\xe2\x80\x99t speak  Challenge  8 (3,900 XP) \n'b' Special Traits \n'b'   Cadaverous Appearance . While the plague-host is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a  detect evil and good  spell, or similar magic. \n'b'  Undead Flexibility . Standing up from  prone  costs only 5 feet of the plague-host\xc2\x92s movement, rather than half its movement. \n'b'  Leaping Pounce . The plague-host\xc2\x92s long jump is 30 feet and its high jump is 20 feet, with or without a running start. If the plague-host ends a  jump  within 5 feet of a Large or smaller creature, and then hits that creature with a bite  attack , the target is  grappled  (escape DC 15). Until this grapple ends, the target is  restrained  and the plague-host\xc2\x92s bite deals an additional 9 (2d8) slashing damage to the target on each hit. \n'b'  Lesser Undead Fortitude . If damage reduces the plague-host to  0 hit points , it must make a  Constitution  saving throw with a DC of 10 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-host drops to 1 hit point instead. \n'b'  Actions \n'b'   Multiattack . The plague-host makes two bite attacks. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. Additionally, living creatures must succeed on a DC 14  Constitution  saving throw, or take 18 (4d8) necrotic damage and contract the zombie necrosis disease (p.192). \n'b'  Legendary Actions \n'b' The plague-host can take 3 legendary  actions , choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature\xe2\x80\x99s turn. The plaguehost regains spent legendary  actions  at the start of its turn. \n'b'   Lunge . The plague-host moves up to 10 feet, without provoking opportunity attacks. \n'b'  Bite (Costs 2 Actions) . The plague-host makes one bite  attack . \n'b'  About \n'b' Elf zombies tend to be jittery and frenzied, retaining some of the natural speed they had in life, through with none of the attendant gracefulness.'