b'Mouse Dragon, Copper (Draco Muridae Aeris) \n'b'  Family:   Dragon - Mouse  \n'b'  Tiny   dragon ,  chaotic good  \n'b'  Armor Class  13 (natural armor)  Hit Points  18 (4d4 + 8)  Speed  20 ft., climb 20 ft., burrow 10 ft.\n'b' STATS STR: 2 (-4) DEX:  15 (+2)  CON:  14 (+2)  INT:  9 (-1)  WIS:  12 (+1)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +4,  Constitution  +4,  Wisdom  +3,  Charisma  +3  Skills   Arcana  +1,  Nature  +1,  Perception  +5,  Stealth  +6  Damage Immunities  acid  Senses   darkvision  30 ft., passive  Perception  15  Languages  understands Common and Draconic but can\xe2\x80\x99t speak  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Pack Tactics . The mouse dragon has advantage on an attack roll against a creature if at least one of the dragon\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Treasure Sense . The mouse dragon can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it. \n'b'  Underfoot . The mouse dragon can attempt to  hide  even when it is  obscured  only by a creature that is at least one  size  larger than it. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) slashing damage. \n'b'  Acid Breath (Recharge 5-6) . The dragon exhales acid in a 15-foot line that is 1-foot wide. Each creature in that line must make a DC 12  Dexterity  saving throw, taking 14 (4d6) acid damage on a failed saving throw, or half as much damage on a successful one.'