b'Larabay \n'b'  Medium   fey ,  chaotic neutral  \n'b'  Armor Class  17 (natural armor)  Hit Points  207 (18d8+126)  Speed  30 ft., fly 50 ft.\n'b' STATS STR: 18 (+4) DEX:  22 (+6)  CON:  24 (+7)  INT:  15 (+2)  WIS:  16 (+3)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  cold, fire, lightning  Senses   darkvision  60 ft., passive  Perception  16  Languages  Common, Sylvan  Challenge  11 (7,200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Befuddling Gaze (3/Day) . All creatures in a 30 ft. cone must make a DC 15  Wisdom  saving throw or be  stunned  for 1d4 rounds. Creatures may repeat this saving throw as an action to end the  stunned  condition early. \n'b'  Innate Spellcasting : The larabay\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: \n'b'\n'b'  At will :  alter self  \n'b'  3/day each :  burning hands ,  gust of wind ,  hallucinatory terrain ,  invisibility ,  suggestion  \n'b'  1/day each :  cone of cold ,  mirage arcane  \n'b'\n'b' ACTIONS \n'b'\n'b'  Rapier .  Melee Weapon Attack : +10 to hit, 5 ft. reach, 1 target.  Hit : 10 (1d8 + 6) piercing damage. The first target this  attack  hits per round must make a DC 15  Wisdom  saving throw or be confused (per the  confusion  spell) for 1d6 rounds. Targets may repeat this save at the end of their turn, as with the spell. \n'b'\n'b' ABOUT \n'b' Larabays are capricious fey creatures that gravitate toward coastal regions with warm and temperate islands. They are especially fond of toying with sailors and fishermen, playing pranks aboard ships or in seaside towns by assuming various shapes and using their otherworldly powers of mischief. A larabay\xe2\x80\x99s idea of fun can quickly become quite serious, however, when its love of trickery begins to outweigh its sympathy for humanity, and a larabay\xe2\x80\x99s well-executed joke may result in a potentially fatal situation for those involved. \n'b' In their never-ending pursuit of a good laugh, larabays have been known to employ their supernatural illusions to draw ships and their crews into precarious situations such as hazardous waters or hidden shoals, and the depredations of a larabay are often only realized after it\xe2\x80\x99s too late. On land, larabays entice their unknowing dupes off cliffs\xe2\x80\x99 edges, through monster lairs, or into hidden ravines or pools of quicksand. \n'b'  Shapeshifting Trickster . Larabays use their shapechanging abilities to craft intricate webs of social intrigue, though such schemes are always concocted in an effort simply to conduct a masterful hoax, usually resulting in the devastation or heartbreak of one or more of the parties involved rather than any concrete gains on the fey\xe2\x80\x99s part. While larabays have been known to inadvertently perform acts of good in the process of gulling cruel-hearted individuals, their unpredictable and precarious natures make them difficult allies, and one can never be sure just how long a larabay will remain faithful to a particular cause before getting bored or whether its companions are simply its latest victims.'