b'Succubus/Incubus, Ancient \n'b'  Medium   fiend  (shapechanger),  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  110 (17d8 + 34)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 10 (+0) DEX:  22 (+5)  CON:  15 (+2)  INT:  15 (+2)  WIS:  12 (+1)  CHA:  22 (+6)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Deception  +12,  Insight  +7,  Perception  +7,  Persuasion  +12,  Stealth  +8  Damage Resistances  cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks  Senses   darkvision  60 ft., passive  Perception  17  Languages  Abyssal, Common, Elvish, Infernal, Umbral, telepathy 60 ft.  Challenge  7 (2,900 XP) \n'b' Special Traits \n'b'   Telepathic Bond . Maraya ignores the range restriction on her telepathy when communicating with a creature she has  charmed , or one that has received her Profane Gift. The two don\xe2\x80\x99t even need to be on the same plane of existence. \n'b'  Shapechanger . Maraya can use her action to  polymorph  into a Small or Medium humanoid, or back into her true form. Without wings, she loses her flying speed. Other than her  size  and speed, her statistics are the same in each form. Any equipment she is wearing or carrying isn\xe2\x80\x99t transformed. Maraya reverts to her true form if she dies. \n'b'  Actions \n'b'   Multiattack . Maraya makes two claw attacks. \n'b'  Claw (Fiend Form Only) .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) slashing damage plus 14 (4d6) psychic damage. \n'b'  Charm . One humanoid Maraya can see within 30 feet of her must succeed on a DC 17  Wisdom  saving throw or be magically  charmed  for 1 day. The  charmed  target obeys Maraya\xe2\x80\x99s verbal or telepathic commands. If the target suffers any  harm  or receives a suicidal  command , it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to Maraya\xe2\x80\x99s Charm for the next 24 hours. Maraya can have only one target  charmed  at a time. If she charms another, the effect on the previous target ends. \n'b'  Draining Kiss . Maraya kisses a creature  charmed  by her or a willing creature. The target must make a DC 17  Constitution  saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target\xe2\x80\x99s hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a  long rest . The target dies if this effect reduces its hit point maximum to 0. \n'b'  Etherealness . Maraya magically enters the Ethereal Plane from the Material Plane, or vice versa. \n'b'  Profane Gift (1/day) . Maraya grants a profane gift to a willing humanoid she touches. The target increases one ability score of its choice by 2, or two different ability scores by 1 each. A single creature can have no more than one profane gift at a time. A profane gift is removed by a  dispel evil and good  spell or more powerful magic. Maraya can remove one of her gifts as a bonus action, and doing so causes the target\xe2\x80\x99s  Charisma  score to be reduced by 2d6 until it finishes a  long rest . If this reduces the target\xe2\x80\x99s  Charisma  to 0, the target falls unconscious until it regains at least 1 point of  Charisma .'