b'Tsathar, Sacerdotal \n'b'  Family:   Tsathar  \n'b'  Medium   monstrosity ,  chaotic evil  \n'b'  Armor Class  14 (hide armor)  Hit Points  112 (15d8 + 45)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 15 (+2) DEX:  14 (+2)  CON:  17 (+3)  INT:  14 (+2)  WIS:  17 (+3)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Wisdom  +6,  Charisma  +4  Skills   Nature  +5,  Perception  +6,  Religion  +5  Damage Resistances  poison  Senses  darkvision 60 ft., passive  Perception  16  Languages  Abyssal, Tsathar  Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'   Amphibious . The tsathar priest can breathe air and water. \n'b'  Fetid Strike . Once on each of the tsathar priest\xe2\x80\x99s turns when it hits a creature with a weapon  attack , it can cause the attack to deal an extra 4 (1d8) poison damage to the target. \n'b'  Keen Smell . The tsathar priest has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Slimy . Tsathar continuously cover themselves with muck and slime. Creatures attempting to grapple a tsathar do so with disadvantage. \n'b'  Standing Leap . The tsathar priest\xe2\x80\x99s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Spellcasting . The tsathar priest is an 8th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 14, +6 to hit with spell attacks). It has the following  cleric  spells prepared:\n'b'\n'b'   Cantrips (at will) :  guidance , poison spray,  resistance ,  thaumaturgy  \n'b'  1st-level (4 slots) :  bane ,  bless ,  cure wounds ,  detect magic ,  inflict wounds  \n'b'  2nd-level (3 slots) :  acid arrow ,  calm emotions ,  hold person ,  silence  \n'b'  3rd-level (3 slots) :  bestow curse ,  dispel magic ,  stinking cloud  \n'b'  4th-level (2 slots) :  control water ,  guardian of faith  \n'b'\n'b'  Actions \n'b'   Multiattack . The tsathar makes one attack with its Kukri and one attack with its Bite, or one attack with its Bite and one with its Claws. \n'b'  Kukri .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) slashing damage. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) slashing damage \n'b'  Implant (1/day) . The tsathar uses its tongue to implant one incapacitated creature with a tsathar egg. The target must make a DC 13  Constitution  saving throw or contract the tsathar egg infestation disease. \n'b'  New Disease: Tsathar Egg Infestation \n'b' Tsathar are sexless, reproducing by injecting eggs into living hosts. An egg can be implanted only into a helpless host creature. The host must be of Small  size  or larger.\xc2\xa0Giant frogs, bred for this very purpose, are the most common host. \n'b' The symptoms of the infestation manifest when the creature next takes a  long rest . The infected creature suffers one level of  exhaustion . While it has any levels of  exhaustion , it is  paralyzed , does not benefit from a  long rest , and cannot regain  hit points  from any source save for magic. At the end of each  long rest , an infected creature must make a DC 15  Constitution  saving throw. On a failed saving throw, the creature gains one level of  exhaustion . When an infected creature dies, the young tsathar emerges. \n'b' A  lesser restoration  spell rids the victim of any implanted egg. In addition, another creature can attempt a DC 20  Wisdom  ( Medicine ) check to remove an implanted egg surgically. Each attempt made deals 4 (1d8) slashing damage to a creature. \n'b' The type of creature and the implanting tsathar determines what type of tsathar emerges upon the death of the victim: \n'b'  If the implanting creature is any type of tsathar and the victim is any type of beast, the emerging egg is a tsathar. \n'b' If the implanting creature is a sacerdotal tsathar and the victim is a humanoid, roll a d6. On a 1-3, the egg is a tsathar; a 4-5, the resulting egg is a sacerdotal tsathar. On a 6, it is instead a hellbender tsathar. \n'b' If the implanting creature is a hellbender tsathar and the victim is humanoid, roll a d6. On a 1-4, the egg is a tsathar. On a 5-6, the egg is a hellbender tsathar.'