b'Alux of the Second Sun Sniper \n'b'  Medium   fey  (alux),  chaotic neutral  \n'b'  Armor Class  14  Hit Points  45 (6d8 + 18)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  19 (+4)  CON:  16 (+3)  INT:  14 (+2)  WIS:  13 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +6,  Wis  +3  Skills   Acrobatics  +6,  Athletics  +3,  Nature  +4,  Perception  +3,  Stealth  +6,  Survival  +3  Damage Vulnerabilities  obsidian  Damage Resistances  necrotic  Senses   darkvision  60 ft., passive  Perception  13  Languages  Primordial Notoan  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Ambusher . The alux has advantage on  attack  rolls against any creature it has surprised. \n'b'  Sniper . When using a ranged weapon, once per turn the alux deals an extra 7 (2d6) damage when it hits a target with a ranged weapon attack and has advantage on the attack roll, or when an ally is within five feet of the alux that isn\xe2\x80\x99t  incapacitated  and the alux doesn\xe2\x80\x99t have disadvantage on the attack roll. \n'b'  Surprise Attack . If the alux surprises a creature and hits it before the creature has taken a turn in combat, the target takes an extra 10 (3d6) damage from the attack. \n'b'  Keen Hearing and Smell . The alux has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Mountain Camouflage . The alux has advantage on  Dexterity  ( Stealth ) checks made to hide in mountain terrain. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . An alux sniper makes one Bite attack and two Slam attacks with its fists, or two Longbow attacks. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) bludgeoning damage. \n'b'  Longbow .  Ranged Weapon Attack : +6 to hit, ranged 150/600 ft., one target.  Hit : 8 (1d8 + 4) piercing damage.'