b'The Waugan \n'b'  Gargantuan   monstrosity  (titan),  chaotic evil  \n'b'  Armor Class  21 (natural armor)  Hit Points  518 (28d20 + 224)  Speed  0 ft., swim 60 ft.\n'b' STATS STR: 30 (+10) DEX:  20 (+5)  CON:  27 (+8)  INT:  10 (+0)  WIS:  15 (+2)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +18,  Dex  +13,  Con  +16,  Wis  +10  Skills   Athletics  +18,  Perception  +10  Damage Immunities  cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  deafened ,  exhaustion ,  frightened ,  paralyzed ,  poisoned   Senses  truesight 120 ft., passive  Perception  20  Languages  Aquan  Challenge  26 (90,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Legendary Resistance (3/day) . If the Waugan fails a saving throw, it can choose to succeed instead. \n'b'  Magical Weapons . The Waugan\xe2\x80\x99s weapon attacks are magical. \n'b'  Siege Monster . The Waugan does double damage to objects and structures. \n'b'  Undertow . As a bonus action when the Waugan is underwater, it can cause all water within 90 feet of it to be  difficult terrain  for other creatures until the start of its next turn. \n'b'  Water Breathing . The Waugan can breathe only underwater. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The Waugan makes one bite  attack  and two fist attacks. \n'b'  Bite .  Melee Weapon Attack : +18 to hit, reach 5 ft., one target.  Hit : 32 (5d8 + 10) piercing damage. \n'b'  Fist .  Melee Weapon Attack : +18 to hit, reach 20 ft., one target.  Hit : 23 (3d8 + 10) bludgeoning damage. \n'b'  Wave Attack (Recharge 5-6) . The Waugan creates waves and sends them out in a 90-foot cone. Any creatures in the area must make a DC 21  Constitution  saving throw or take 42 (12d6) bludgeoning damage, half as much damage on a save. \n'b'\n'b' REACTIONS \n'b'\n'b'  Swat Away . In response to being hit by a ranged weapon  attack , the Waugan can swat the projectile away with its tail and take no damage. \n'b'\n'b' LEGENDARY ACTIONS \n'b' The Waugan can take 3 legendary  actions , choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The Waugan regains spent legendary  actions  at the start of its turn. \n'b'\n'b'  Detect . The Waugan makes a  Wisdom  ( Perception ) check. \n'b'  Ink Jet . The Waugan shoots out of jet of ink from its mouth in a 120 ft. line, 5 feet wide. Any creatures in range must make a DC 21  Dexterity  saving throw or take 35 (10d6) bludgeoning damage. In addition, the target is  blinded  until the end of its next turn. \n'b'  Tail Attack (Costs 2 Actions) .  Melee Weapon Attack : +18 to hit, reach 20 ft., one target.  Hit : 23 (3d8 + 10) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' The only creature larger than krakens is the Waugan. This immense titan travels around the entire ocean. At times it can also be found swimming through huge sea caves. It is a solitary creature and has no allies except for an aquarian  wizard . \n'b'  There\xe2\x80\x99s Always a Bigger Fish . This massive monster hunts constantly and needs a great deal of nourishment. It feeds on whales, killer whales, dolphins, seals, sea lions, and pretty much anything it wants. \n'b'  Sizeable Impact . The Waugan is so powerful it can devastate an undersea castle or settlement in minutes. Some people say that it does more damage than an earthquake or tsunami. Entire  sahuagin  and  merfolk  colonies have been destroyed by this titan. \n'b'  Secluded Sea Cave . Legends say that the Waugan inhabits a mammoth sea cave. The creature has looted many of the ships it has sunk and taken the bounty. Therefore, most scholars believe a sizeable treasure hoard must be stowed in its cave.'