b'Dragon Kobold Mutant \n'b'  Small   humanoid  (kobold),  neutral evil  \n'b'  Armor Class  14 (leather armor)  Hit Points  24 (7d6)  Speed  30 ft.,  fly  30 ft.\n'b' STATS STR: 10 (+0) DEX:  16 (+3)  CON:  11 (+0)  INT:  9 (-1)  WIS:  8 (-1)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   darkvision  120 ft., passive  Perception  9  Languages  Common, Draconic  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Sunlight Sensitivity . While in sunlight, the dragon kobold mutant has disadvantage on  attack  rolls and  Wisdom  ( Perception ) checks that rely on sight if it, the target of its  attack , or what it is trying to perceive is in direct sunlight. \n'b'  Actions \n'b'   Claws .  Melee Weapon Attack : +5 to hit. Reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Dagger .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d4 +3) piercing damage. \n'b'  Flask of Alchemist Fire .  Ranged Weapon Attack : +5 to hit, range 20 ft., one target.  Hit : 2 (1d4) fire damage. The target takes this damage again at the start of each of its turns. As an action, the creature can make a DC 10  Dexterity  check, extinguishing the flames on a success. \n'b'  Firebreath Potion . After drinking this potion, as a bonus action the mutant  kobold  can exhale fire at a target within 30 feet. The target must make a DC 13  Dexterity  saving throw, taking 14 (4d6) fire damage on a failed save, or half as much on a successful one. The effect ends after the mutant  kobold  exhales the fire three times or after 1 hour has passed. \n'b'  Icebreath Potion . After drinking this potion, as a bonus action the mutant  kobold  can exhale ice at a target within 30 feet. The target must make a DC 13  Dexterity  saving throw, taking 14 (4d6) cold damage on a failed save, or half as much on a successful one. The effect ends after the mutant  kobold  exhales the ice three times or after 1 hour has passed. \n'b'  About \n'b' The beneficiaries, or victims, of crude experimentation, mutant kobolds use alchemical mixtures to emulate a dragon\xe2\x80\x99s abilities and are viewed with awe by others of the colony.'