b'Gruen \n'b'  Small   fey ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  63 (14d6+14)  Speed  30 ft., burrow 10 ft., climb 30 ft.\n'b' STATS STR: 13 (+1) DEX:  15 (+2)  CON:  12 (+1)  INT:  5 (-3)  WIS:  10 (+0)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +6  Senses   darkvision  60 ft., passive  Perception  10  Languages  Sylvan  Challenge  1 (200 XP) \n'b' ACTIONS \n'b'\n'b'  Ball Roll . The gruen rolls up tightly into a ball. For its movement it can roll safely down a hill or slope at double its Speed. While rolling, the gruen cannot steer or otherwise control the direction it rolls. While in a ball, the gruen gains +2 AC and if it takes damage from slamming into an object placed in its path, it takes half damage. It remains a ball until its next turn. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4+2) piercing damage. A victim who has been bitten must succeed at a DC 11 Fortitude saving throw or become  poisoned . Nausea and vomiting cause the victim to become  incapacitated  while  poisoned . The victim may make a new saving throw at the end of each of their turns. On a success, the victim is no longer  incapacitated  and is  poisoned  for 1 hour. \n'b'\n'b' REACTIONS \n'b'\n'b'  Spring Roll . The gruen is in ball form, takes half damage from falling until its next turn, and is not  prone . \n'b'\n'b' ABOUT \n'b' Disturbingly disfigured amalgams of mites and centipedes, these barely intelligent creatures lurk in the lightless warrens of the burrows of their masters and nearest kin\xe2\x80\x94the despicable and craven mites. The gruen\xe2\x80\x99s humanoid features are misshapen and his hairless skin hangs in rubbery, wrinkled folds. While the creature\xe2\x80\x99s face somewhat resembles that of a mite, from either side of its swollen lower lip curl bug-like pinchers. Its upper torso is even more deformed, partially fleshy and humanoid in appearance, with pale bluish skin. From the torso protrude six stunted arms, all of which bow slightly inward. These arms have equally proportioned dwarfish hands, though the hands serve more as feet and the creature cannot effectively use them to manipulate tools, wield weapons, or grapple. The posterior of the creature\xe2\x80\x99s body morphs into the multi-segmented chitin-plated abdomen of a centipede. The lithe centipede legs are well-armored and twist into cruel clattering spikes about the same length as the creature\xe2\x80\x99s stunted forearms. \n'b' To those unfamiliar with gruens, the creatures\xe2\x80\x99 aberrant body shapes and uncanny resemblance to mites seems to suggest foul sorcery and magical inbreeding. Nearly as often, humanoids mistake gruen for undead or even demonic avatars. Yet in truth, gruens are none of these things, but remain, perhaps unexpectedly so, products of Otherworld. \n'b' Mites themselves describe gruens as the living embodiment of the souls of their ancestors, particularly those mites who were grievously erred during their lives and upon death, and made a conscious effort to serve their descendants and to sow their vengeance on the enemies of their people. Yet, despite such origins, gruens are not undead creatures; instead they emerge as the devolved souls that have reformed into a new and bizarre stage of life, morphed into their ghastly bodies through the chaos of Otherworld. \n'b' Gruens often maintain close relationships with mites, particularly large colonies of these creatures. While many mites venerate gruens, almost as often they enslave the creatures and force them into servitude. Particularly those mites who fear that a gruen might one day remember their former life, and turn violent and vengeful. Despite being more powerful than mites, gruen often accept, and even delight in the somewhat masochistic role of the servant. . Still, mites treat their slaves with great respect and often value their gruen slaves above the lives of their kin. Perhaps more unnerving are those dark and twisted tales of mites that uncover the former name and identity of a gruen. In nearly all these stories, the gruen turns out to be the reincarnation of a revered and powerful mite ancestor. These tales typically resolve with the mite taking the gruen for her lover, though in the end, the ghastly beast ends up consuming the mite, and turning its unfortunate lover into another gruen.'