b'Animal, Wolf Spider (Giant) \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  13  Hit Points  11 (2d8 + 2)  Speed  40 ft., climb 40 ft.\n'b' STATS STR: 12 (+1) DEX:  16 (+3)  CON:  13 (+1)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  4 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3,  Stealth  +7  Senses   blindsight  10 ft., darkvision 60 ft., passive Perception 13  Languages  \xe2\x80\x93  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'   Spider Climb : The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'  Web Sense.  While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. \n'b'  Web Walker : The spider ignores movement restrictions caused by webbing. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +3 to hit, reach 5 ft., one creature.  Hit : 4 (1d6 + 1) piercing damage, and the target must make a DC 11  Constitution  saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but  poisoned  for 1 hour, even after regaining hit points, and is  paralyzed  while  poisoned  in this way. \n'b'  About \n'b' Smaller than a giant spider, a  giant wolf spider  hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.'