b'Hobgoblin Battle Mage \n'b'  Family:   Hobgoblin  \n'b'  Medium   humanoid  (hobgoblin),  any  \n'b'  Armor Class  18 (breastplate +1, shield)  Hit Points  97 (13d8 + 39);  Wound Threshold  25  Speed  30 ft.\n'b' STATS STR: 11 (+0) DEX:  12 (+1)  CON:  16 (+3)  INT:  19 (+4)  WIS:  14 (+2)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws  Con +7, Int +8, Wis +6  Skills  Arcana +8, History +8, Investigation +8, Perception +6  Senses  darkvision 60 ft., passive Perception 16  Languages  Drow, Goblin, Undercommon and any one language  Challenge  10 (5 900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Martial Advantage (1/Turn) . The hobgoblin battle mage can deal an extra 14 (4d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin battle mage that isn\xe2\x80\x99t incapacitated. \n'b'  Spellcasting . The hobgoblin battle mage is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +10 to hit with spell attacks). The hobgoblin battle mage has the following wizard spells prepared: A wizard and a fighter, Zel\xc3\xaen the Karta\xc3\xa7ian is a hobgoblin of striking elegance, dressed and equipped with care, her hair always as flawless as her syntax.\n'b'\n'b'\n'b'  Cantrips (at will) : fire bolt, mending, message, shocking grasp, sudden cramp** \n'b'  1st level (4 slots) : expeditious retreat, fateful twist**, fog cloud, shield \n'b'  2nd level (3 slots) : blindness/deafness, misty step, venomous influx** \n'b'  3rd level (3 slots) : dispel magic, fly*, lightning bolt \n'b'  4th level (3 slots) : confusion, dimension door \n'b'  5th level (2 slots) : lightning strike**, telepathic bond* \n'b'\n'b'  Wand of the War Mage +2 . The hobgoblin battle mage owns a wand of the war mage +2. While wielding it, the hobgoblin battle mage gains a +2 bonus to its spell attack rolls (included in the spell attacks) and its spells ignore half covers. \n'b'\n'b' ACTIONS \n'b'\n'b'  Long saber .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d8) piercing or slashing damage. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Cantrip . The hobgoblin war mage casts a cantrip. \n'b'\n'b' ABOUT \n'b' Warmasters have proven themselves in the company for many years. Once they reach this rank, some of them abandon the trade to become leaders removed from combat, whose exceptional combat skills slowly fade away (use an elite profile with better equipment). Others are similar to generals who lead their troops into the most violent battles. They take part in the most difficult missions, which require a combination of authority, experience, and intelligence. \n'b' (*) The hobgoblin battle mage casts these spells before combat.'