b'Troll, Gluttonous \n'b'  Family:   Troll  \n'b'  Huge   giant  (titanspawn),  chaotic evil\n'b' STATS STR: 22 (+6) DEX:  11 (+0)  CON:  22 (+6)  INT:  6 (-2)  WIS:  9 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  16 (natural armor)  Hit Points  172 (15d12 + 75)  Speed  30 ft., swim 30 ft.  Skills   Perception  +3  Condition Immunities   charmed ,  frightened   Senses   darkvision  60 ft., passive  Perception  13  Languages  Giantish, Titan Speech  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Keen Smell . The troll has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Regeneration . The gluttonous troll regains 15  hit points  at the start of its turn. If the troll takes acid or fire damage, this trait doesn\xe2\x80\x99t function at the start of the  troll\xe2\x80\x99s  next turn. The troll dies only if it starts its turn with  0 hit points  and doesn\xe2\x80\x99t  regenerate . \n'b'  Actions \n'b'   Multiattack . The troll makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 13 (2d6 + 6) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 15 (2d8 + 6) slashing damage, and the target is  grappled  (escape DC 18). If the target is Medium or smaller, it is also  restrained  until this grapple ends. While grappling this target, the troll has advantage on attack rolls against it and can\xe2\x80\x99t use the grappling claw\xe2\x80\x99s  attack  against other creatures. When the gluttonous troll moves, a Large or smaller creature it is grappling moves with it. \n'b'  Rock .  Ranged Weapon Attack : +10 to hit, range 60/180 ft., one target.  Hit : 22 (3d10 + 6) bludgeoning damage. \n'b'  Swallow . The gluttonous troll makes one bite  attack  against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the troll, and it takes 21 (6d6) acid damage at the start of each of the  troll\xe2\x80\x99s  turns. A gluttonous troll can have only one creature swallowed at a time. If the troll takes 25 damage or more on a single turn from the swallowed creature, the troll must succeed on a DC 14  Constitution  saving throw at the end of that turn or regurgitate the creature, which falls  prone  in a space within 10 feet of the troll. If the troll dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse by using 15 feet of movement, exiting  prone . \n'b'  Tactics \n'b' Gluttonous trolls attack anything that they believe they can eat, without regard to tactics or their own survival. They refuse to retreat from a battle, no matter how grave their injuries; they kill and eat their prey or die trying. \n'b' Description \n'b' Gluttonous trolls roam the hills and moors by night, sometimes in small groups, hunting and devouring anything that crosses their path. \n'b' Whatever self-awareness these creatures possess is constantly embattled by their incessant hunger, driving them to attack even large, fortified settlements in search of food. \n'b' A gluttonous troll resembles a common troll, but a huge 16-foot-tall specimen, its lanky frame dominated by powerful, hunched shoulders and a loose mane of thick, greenish fur running down its back. Its gaunt, bestial face is underlined by a massive, tusked underbite. Its belly is perpetually taut and shrunken. \n'b' Cannibalistic Hunters. Because of their fearlessness and physical power, gluttonous trolls are sometimes accompanied by a number of common trolls, who hope for easy pickings in the wake of these giants\xe2\x80\x99 depredations. As often as not, though, such opportunists are themselves eaten when food is scarce, for the gluttonous trolls will turn even upon one another when their hunger overwhelms them.'