b'Goblin Elite \n'b'  Small   humanoid  (goblinoid),  neutral evil  \n'b'  Armor Class  16 (studded leather, shield) \n'b' Hit Points  7 (2d6) \n'b' Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  14 (+2)  CON:  10 (+0)  INT:  10 (+0)  WIS:  8 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills  Stealth +6 \n'b' Senses  darkvision 60 ft., passive Perception 9 \n'b' Languages  Common, Goblin \n'b' Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Nimble Escape . The goblin can take the Disengage or Hide action as a bonus action on each of its turns. \n'b'\n'b' ACTIONS \n'b'\n'b'  Scimitar .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) slashing damage. \n'b'  Shortbow .  Ranged Weapon Attack : +4 to hit, range 80/320 ft., one target.  Hit : 5 (1d6 + 2) piercing damage.'