b'Wazk \n'b'  Small   monstrosity ,  chaotic neutral  \n'b'  Armor Class  12  Hit Points  13 (3d6+3)  Speed  25 ft.\n'b' STATS STR: 8 (-1) DEX:  14 (+2)  CON:  13 (+1)  INT:  7 (-2)  WIS:  10 (+0)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  10  Languages  Common  Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Screech . When a wazk screeches, all creatures within 30 ft. must make a successful  Charisma  check (DC 13) or suffer a -1 to hit and -1 to damage for 1d4 rounds. The screech does not actually come from the creature\xe2\x80\x99s mouth, or throat, but rather through air channeled through the hair on the creature\xe2\x80\x99s back; the hair follicles are hollow and emit the air as a high-pitched screeching sound not dissimilar from a cat\xe2\x80\x99s howling in pain. \n'b'  Summon Rats . As an action, the wazk can attempt to summon rats to help protect it. The creature has a 30% chance of success, calling 2d4 rats to its aid if it succeeds. A group of 5 or more wazk can attempt to summon as a group. If they succeed, they summon one swarm of rats to aid them. Once used, this ability cannot be used again until the creature completes a long rest. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6+2) piercing damage. \n'b'\n'b' ABOUT \n'b' Wazks are strange, ugly creatures, being rejected creations of dark wizards, thrown to the wild to fend for themselves. They are hairless, save for a large splotch of curly coarse black hair on their backs. They have an extreme hunchback, so they only stand about one foot off the ground. They have a flopping tail that looks more like a fleshy fin than a tail. Their hind legs are huge, while their front legs are short and scrawny. They hop about much like a kangaroo. They have long necks and beady black eyes. Their face resembles a horse, with a rat\xe2\x80\x99s nose and mouth, and small round ears. \n'b'  Pack Beasts . They travel in packs, dominated by the strongest. They breed asexually, spawning about once every few months so that even a lone wazk can multiply into a pack fairly quickly. The young are small, but fully developed and grow to maturity in a matter of weeks. Large packs are uncommon but occasionally very powerful wazk are able to keep them together. \n'b'  Ravenous . These creatures have no purpose but to feed, though they never gain weight by doing so, nor starve when they fail to. They are very aggressive with food sources, though as equally distracted by bait. \n'b'  Defensive . Wazks only fight if they feel that they are in danger. Since they are so slow, they constantly have to fight to defend themselves. In battle, the scalp-lock on their back rises on end and the beast opens its fang-filled mouth to \xe2\x80\x9cscreech\xe2\x80\x9d before charging into battle. Once in battle, they fight until they are dead. If their situation looks grim, they attempt to call rats to their aid.'