b'Beetle, Goliath \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b'  Huge   beast ,  unaligned  \n'b'  Armor Class  17 (natural armor)  Hit Points  168 (16d12 + 64)  Speed  20 ft., fly 20 ft.\n'b' STATS STR: 25 (+7) DEX:  9 (-1)  CON:  18 (+4)  INT:  2 (-4)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   darkvision  60 ft, passive  Perception  11  Languages  \xe2\x80\x93  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Trample . If the goliath beetle moves at least 20 feet straight toward a creature and then hits it with a gore  attack  on the same turn, that target must succeed on a DC 17  Strength  saving throw or be knocked  prone . If the target is prone, the beetle can make one Slam attack against it as a bonus action. \n'b'  Actions \n'b'   Multiattack . The beetle makes one bite attack and one gore attack. \n'b'  Bite .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 16 (2d8 + 7) piercing damage. \n'b'  Gore .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 26 (3d12 + 7) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 23 (3d10 + 7) bludgeoning damage.'