b'Petrified Leshy \n'b'  Family:   Leshy  \n'b'  Large   plant  (leshy),  neutral  \n'b'  Armor Class  17 (natural armor)  HP  220 (21d10+105)  Speed  25 ft.\n'b' STATS STR: 23 (+6) DEX:  13 (+1)  CON:  17 (+3)  INT:  20 (+5)  WIS:  21 (+5)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +10,  Cha  +9  Skills   Athletics  +10,  Perception  +9,  Nature  +5,  Stealth  +7  Damage Immunities  bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   petrified   Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Druidic, Sylvan  Challenge  12 (8,400 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Plant Speech .  petrified  plants \n'b'  Plant Form . Medium  petrified  tree \n'b'  Verdant Burst . When the  Petrified   Leshy  dies, a burst of primal energy explodes from its body, restoring 52 (8d12)  hit points  to each plant creature in a 30-foot radius. This area immediately fills with  petrified  wood, becoming  difficult terrain  until cleared. \n'b'  Forest Dweller . The leshy is unaffected by  difficult terrain . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The leshy makes three attacks as part of its action using its Stomp  attack . \n'b'  Stomp .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 19 (3d8+6) bludgeoning damage. \n'b'  Stored Energy . The leshy expels stored energy from its Absorb Blows ability in a single  attack  and a target it can see within 30 feet of it. The target must make a DC 17  Dexterity  saving throw or suffer damage equal to the amount stored since the leshy\xe2\x80\x99s last turn. \n'b'  Petrify (Recharge 5-6) . The  Petrified   Leshy  releases a blast of energy in a 30-foot radius centered on itself. Each creature in the area must make a DC 17  Constitution  saving throw or begin to become  petrified . A creature may repeat the saving throw at the end of their turns. If they fail three saving throws in a row, a creature is completely  petrified . \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Absorb Blows . Any damage dealt to the leshy that is prevented by its resistances is stored within its body. As a bonus action, this energy can be used to  heal  the leshy up to its maximum  hit points . Alternatively, the leshy can reflect this energy back at its foes as an action (see Stored Energy action below). Energy stored in this way dissipates at the end of the leshy\xe2\x80\x99s turn if not used. \n'b'\n'b' ABOUT \n'b' When a tree or other plant is buried in wet, volcanic ash, the lack of oxygen slows the rate of decay. This allows the woody structure of the plant to stay intact for thousands of years, during which minerals in the surrounding sediment slowly replace the organic material. The result is petrified wood, buried underground until a flood or similar event washes away the sediment and reveals the stony creation. Entire forests of petrified wood exist in some spots, standing as silent, eerie monuments to the past. \n'b' Petrified Leshies are uncommon finds, making studying them difficult. Druids claim to have created Petrified Leshies from supplies of petrified wood, and this does appear to be the source of most of these leshies. However, reports exist of leshies lost to some kind of calamity and buried, undergoing petrification naturally. \n'b' These leshies are rumored to be dangerous, and whether they remain plants or undead is unknown.'