b'Devil, Flayer \n'b'  Family:   Devils  \n'b'  Large   fiend  (devil),  lawful evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  142 (15d10 + 60)  Speed  40 ft.\n'b' STATS STR: 22 (+6) DEX:  17 (+3)  CON:  19 (+4)  INT:  15 (+2)  WIS:  16 (+3)  CHA:  19 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Strength  +11,  Dexterity  +8,  Wisdom  +8,  Charisma  +9  Skills   Athletics  +11,  Perception  +8,  Survival  +13  Damage Resistances  acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses  darkvision 60 ft., passive  Perception  18  Languages  Common, Ignan, Infernal, telepathy 120 ft.  Challenge  11 (7,200 XP) \n'b' Special Traits \n'b'\n'b'  Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede the devil\xe2\x80\x99s darkvision. \n'b'  Innate Spellcasting . The flayer devil\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 17, +9 to hit with spell attacks). The flayer devil can cast the following spells, requiring no material components.\n'b'\n'b'\n'b'  At will :  detect evil and good ,  detect magic ,  scorching ray ,  vampiric touch  \n'b'  1/day :  wall of fire  \n'b'  Magic Resistance . The devil has advantage on saving throws against spells and other magical effects. \n'b'  Regeneration . The flayer devil regains 10  hit points  at the start of each of its turns. If the flayer devil takes radiant damage, or damage from a silvered weapon, this trait doesn\xe2\x80\x99t function at the start of the devil\xe2\x80\x99s next turn. The devil dies only if it starts its turn with  0 hit points  and doesn\xe2\x80\x99t  regenerate . \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The  devil  makes two Claw attacks and one Bite  attack . \n'b'  Bite .  Melee Weapon Attack : +11 to hit, reach 5 ft., one creature.  Hit : 15 (2d8 + 6) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 13 (2d6 + 6) slashing damage. \n'b'\n'b' About \n'b' Flayer devils are employed by several arch-devils as trackers and hunters because of their brutal and sadistic mindset. These nightmarish creatures delight in catching their prey and ripping the flesh from their bones. The flesh is devoured and the bones cast aside. Many of these brutes served under Lucifer and were ousted with him when Asmodeus cast him out of Hell. They now reside in Infernus where they perfect their craft against those that stumble into the fiery realm. Others can still be found roaming the Hells. Flayer devils sometimes hunt weaker devils, such as bearded devils, hellstokers (see their entry in this book), and lemures, the latter of whose flesh they thoroughly enjoy. \n'b' The typical flayer devil stands 13 feet tall and weighs in excess of 800 pounds.'