b'Unseelie Giant Toad \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  11  Hit Points  39 (6d10 + 6)  Speed  20 ft., swim 40 ft.\n'b' STATS STR: 15 (+2) DEX:  13 (+1)  CON:  13 (+1)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision  30 ft., passive  Perception  10  Languages  \xe2\x80\x94  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Amphibious . The toad can breathe air and water. \n'b'  Standing Leap . The toad\xe2\x80\x99s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Innate Spellcasting . The toad\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 11, +3 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At Will :  invisibility  \n'b'  1/day :  darkness ,  plane shift  (self only, to and from the Fey Realms only),  sleep  \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained , and the toad can\xe2\x80\x99t bite another target. \n'b'  Swallow . The toad makes one bite  attack  against a Medium or smaller target it is grappling. If the  attack  hits, the target is swallowed, and the grapple ends. The swallowed target is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad\xe2\x80\x99s turns. The toad can have only one target swallowed at a time. If the toad dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse using 5 feet of movement, exiting  prone .'