b'Drow Duelist \n'b'  Family:   Drow  \n'b'  Medium   humanoid  (drow),  any  \n'b'  Armor Class  16 (studded leather)  Hit Points  97 (15d8 + 30);  Wound Threshold  25  Speed  30 ft. \n'b'\n'b' FOR \n'b' DEX \n'b' CON \n'b' INT \n'b' SAG \n'b' CHA \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws  Str +4, Dex +7, Int +4  Skills  Acrobatics +7, Perception +3, Stealth +7  Senses  darkvision 120 ft., passive Perception 13  Languages  Drow, Elvish, Undercommon and any one language  Challenge  5 (1 800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fey Ancestry . The two-bladed drow duelist has advantage on saving throws against being charmed, and magic can\xe2\x80\x99t put the drow to sleep. \n'b'  Innate Spellcasting . The two-bladed drow duelist\xe2\x80\x99s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will : dancing lights \n'b'  1/day each : darkness, feather fall \n'b'\n'b'  Sunlight Sensitivity . While in sunlight, the two-bladed drow duelist has disadvantage on attack rolls, as well as on Wisdom (Perception, Survival) checks that rely on sight. \n'b'  Whirling Blades . When the two-bladed drow duelist hits with two weapon attacks in the same turn, the damage of all its following weapon attacks is doubled until the start of its next turn. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The two-bladed drow duelist makes three shortsword attacks. \n'b'  Shortsword .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage. \n'b'  Light Crossbow .  Ranged Weapon Attack : +7 to hit, range 80/320 ft., one target.  Hit : 8 (1d8 + 4) piercing damage, and the target must make DC 13 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Cunning Action . The two-bladed drow duelist can use a bonus action to take the Dash, Disengage, or Hide action. \n'b'  Main Gauche . If the two-bladed drow duelist has unsheathed a second shortsword, it can make an additional shortsword attack. \n'b'\n'b' ABOUT \n'b' Drow mercenaries are known for their proficiency underground as well as on the surface, especially at night.'