b'Shambling Fragment \n'b'  Small   undead ,  neutral evil  \n'b'  Armor Class  7 \n'b' Hit Points  16 (3d6 + 6) \n'b' Speed  20 ft.\n'b' STATS STR: 11 (+0) DEX:  5 (\xe2\x80\x933)  CON:  14 (+2)  INT:  2 (\xe2\x80\x934)  WIS:  5 (\xe2\x80\x933)  CHA:  3 (\xe2\x80\x934)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison \n'b' Condition Immunities   exhaustion ,  poisoned  \n'b' Senses   darkvision  60 ft., passive  Perception  7 \n'b' Languages  understands the languages it knew in life but can\xe2\x80\x99t speak \n'b' Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Swarming Attack . The fragment has advantage on an  attack  roll against a creature if at least one of the fragment\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Undead Fortitude . If damage reduces the fragment to  0 hit points , it is entitled to make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the fragment drops to 1 hit point instead. \n'b'\n'b' ACTIONS \n'b'\n'b'  Slam .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 2 (1d4) bludgeoning damage and 1 necrotic damage. \n'b'\n'b' ABOUT \n'b' The fiends of the Underhell, in their endless depravity, find great enjoyment in tearing mortals limb from limb or severely mutilating their bodies, before or after death. Although these remnants are not complete corpses, the energies of the Underhell can still animate extremely damaged corpses, partial torsos, individual limbs, and other body parts to seek out others to tear apart as well, seemingly guided by some unnatural force. These remnants given undeath are known as \xe2\x80\x9cshambling fragments,\xe2\x80\x9d after the discordant movement of their incomplete bodies. \n'b' Dozens of shambling fragments can rise from a single corpse, even if left intact. While a single shambler is rarely a danger, multiple shamblers can quickly overwhelm anyone caught unawares. A shambler is suffused with the energies of the Underhell, constantly radiating these same energies. Anyone struck by a shambler risks some of this energy entering their own body, increasing the risk of rising as undead themselves if killed, either under the assault of the shambler or even at a later date. \n'b' This mutilated corpse retains enough of its original form to continue moving about. It lumbers about with the use of its remaining extremities.'