b'Okiti Brigand \n'b'  Small   humanoid  (okiti),  chaotic neutral  \n'b'  Armor Class  15 (leather armor, parrying dagger)  Hit Points  14 (4d6)  Speed  30 ft.\n'b' STATS STR: 7 (-2) DEX:  17 (+3)  CON:  10 (+0)  INT:  8 (-1)  WIS:  8 (-1)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Acrobatics  +5,  Perception  +1,  Sleight of Hand  +5,  Stealth  +5  Damage Resistances  poison  Senses   darkvision  60 ft., passive  Perception  11  Languages  Common, Okiti  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Keen Smell . The okiti brigand has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Pack Tactics . The okiti brigand has advantage on an  attack  roll against a creature if at least one of the okiti brigand\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Actions \n'b'   Multiattack . The okiti brigand makes one  attack  with its shortsword, and one with its dagger. \n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Dagger .  Melee or Ranged Weapon Attack : +5 to hit, range 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  Actions \n'b'   Parrying Dagger . If an  attack  made with a blade misses the okiti brigand, it can make an opportunity  attack  against its attacker with its shortsword. \n'b'  About \n'b' Brigands are the closest the okiti have to frontline fighters. Large for okiti, they can stand toe to toe with many of the larger races, at least long enough for allies (who are invariably nearby) to arrive.'