b'Damned Soul Swarm, Roiling \n'b'  Family:   Soul Swarm  \n'b'  Large   swarm of Tiny undead ,  chaotic evil  \n'b'  Armor Class  14 \n'b' Hit Points  85 (10d10 + 30) \n'b' Speed  0 ft, fly 30 ft. (hover)\n'b' STATS STR: 3 (\xe2\x80\x934) DEX:  18 (+4)  CON:  16 (+3)  INT:  10 (+0)  WIS:  12 (+1)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Vulnerabilities  radiant \n'b' Damage Resistances  bludgeoning, piercing, slashing \n'b' Damage Immunities  necrotic, poison \n'b' Condition Immunities  charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious \n'b' Senses  blindsight 30 ft., darkvision 60 ft., passive Perception 11 \n'b' Languages  Abyssal, Common \n'b' Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fiend Shroud . A fiend wholly within the swarm\xe2\x80\x99s space is invisible. Incorporeal Movement. The swarm can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. \n'b'  Life Sense . The swarm can only detect creatures other than constructs and undead with its blindsight ability. If blinded, it can\xe2\x80\x99t detect anything other than these creatures within the range of its blindsight. Sneak Attack (1/turn). The swarm deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the swarm that isn\xe2\x80\x99t incapacitated and the swarm doesn\xe2\x80\x99t have disadvantage on the attack roll. Swarm. The swarm can occupy another creature\xe2\x80\x99s space and vice versa. The swarm can\xe2\x80\x99t regain hit points or gain temporary hit points. \n'b'\n'b' ACTIONS \n'b'\n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 0 ft., one non-fiend target in the swarm\xe2\x80\x99s space.  Hit : 36 (8d8) slashing damage. Invisibility. The swarm magically becomes invisible until it attacks or until its concentration ends (as if concentrating on a spell). \n'b'\n'b' ABOUT \n'b' Damned soul swarms that have fed on the vitality of many mortals, or whose constituent souls retain a strong sense of self, become large and cunning predators. These horrors resemble a churning cloud of scowling faces in a variety of colors that flicker through a numerous hues, allowing them to blend in with their surroundings or become altogether invisible. They enjoy engulfing several opponents at once, and can overwhelm the senses of those they rake with their spectral claws. This large cloud of ghostly claws and screaming faces shimmers in a variety of colors, like a swirl of oil on a rain puddle.'