b'Hoar Spirit \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  14 (natural armor) \n'b' Hit Points  33 (6d8 + 6) \n'b' Speed  30 ft.\n'b' STATS STR: 17 (+3) DEX:  15 (+2)  CON:  13 (+1)  INT:  10 (+0)  WIS:  15 (+2)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4 \n'b' Damage Immunities  cold \n'b' Senses   darkvision  60 ft., passive  Perception  14 \n'b' Languages  \xe2\x80\x94 \n'b' Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Glaciate . A creature that touches the hoar spirit or hits it with a  melee attack  while within five feet of it must succeed on a DC 12  Constitution  saving throw or take 10 (3d6) cold damage and be  paralyzed  by bone-numbing cold for one minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the target\xe2\x80\x99s saving throw is a success, it is immune to the paralyzing effect of the hoar spirit\xe2\x80\x99s Glaciate for 24 hours. \n'b'  Heat Sense . The hoar spirit can detect heat (such as that generated by living creatures) within 60 feet, regardless of whether the hoar spirit can see the heat source or not. \n'b'  Innate Spellcasting . The hoar spirit\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 12). The hoar spirit can innately cast the following spells, requiring no material components: \n'b'\n'b'  3/day :  ray of frost  \n'b'  1/day :  cone of cold  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The hoar spirit makes two Claw attacks. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (2d4 + 3) slashing damage and 10 (3d6) cold damage. \n'b'\n'b' ABOUT \n'b' Believed to be the spirits of humanoids that freeze to death either because of their own mistakes or because of some ritualistic exile into the icy wastes by their culture, hoar spirits haunt the icy wastelands of the world seeking warmblooded living creatures in which to share their icy hell. A hoar spirit is a gaunt humanoid dressed in tattered rags. Its skin is pale gray, and ice crystals form on various parts of its body. Its hands end in claws, each with translucent icy blue nails. Its eyes are frozen solid and show no signs of life.'