b'Tsathar Monk \n'b'  Family:   Tsathar  \n'b'  Medium   monstrosity  (aquatic),  chaotic evil  \n'b'  Armor Class  15 (frog hide)  Hit Points  52 (8d8 + 16)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 15 (+2) DEX:  18 (+4)  CON:  14 (+2)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Nature  +5,  Perception  +5,  Religion  +5  Senses   darkvision  60 ft., passive  Perception  15  Languages  Abyssal, Tsathar  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Amphibious . The tsathar monk can breathe air and water. \n'b'  Keen Smell . The tsathar monk has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Slimy . Tsathar continuously cover themselves with muck and slime. Creatures attempting to grapple a tsathar does so with disadvantage. \n'b'  Standing Leap . The tsathar monk\xc2\x92s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Actions \n'b'   Multiattack . The tsathar monk can make three  melee attacks : two with its claws and one bite. It can use its Flurry of Blows or Stunning Strike ability in place of one of the claw attacks. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) slashing damage, and the target must succeed on a DC 13  Constitution  saving throw or become the living host to a tsathar egg, which over the course of the egg maturing, migrates to the chest cavity of the host. The host creature must make another DC 13  Constitution  saving throw after 24 hours of the egg having been implanted. A failed saving throw results in the host becoming violently ill, followed by a deep comalike state that lasts 2d6 + 2 days. At the end of each day, the host can attempt another saving throw with a success indicating that its body has managed to destroy the egg through normal immune response. At the end of the incubation period, the host awakes to excruciating pain as the young tsathar, freed from its egg, tears its way out of the host, who is reduced to  0 hit points  in the process. A DC 16  Wisdom  ( Medicine ) check can be attempted to surgically extract an egg from the host. A  lesser restoration  spell will also cure the condition and purge the host of the egg. \n'b'  Flurry of Blows (3/day) .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 14 (3d6 + 4) bludgeoning damage, and the target suffers its choice of one of the following:  Prone . The target must succeed on a  Dexterity  saving throw (DC 14) or be knocked  prone . \n'b'  Pushed . The target must make a  Strength  saving throw or be pushed up to 15 feet away from the tsathar. \n'b'  Agog . The target can\xc2\x92t take  reactions  until the end of the tsathar\xc2\x92s next turn. \n'b'  Stunning Strike (3/day) .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) bludgeoning damage, and the target must succeed on a DC 14  Constitution  saving throw or be  stunned  until the end of the tsathar\xc2\x92s next turn. \n'b'  Reactions \n'b'   Deflect Missiles . If the tsathar monk has one hand free, it can use its  reaction  in response to being hit with a ranged weapon  attack . It reduces the damage by 14 (1d10 + 9). If it reduces the damage to 0, it can catch the missile if it is small enough for it to hold with one hand.'