b'Hobgoblin Soldier \n'b'  Family:   Hobgoblin  \n'b'  Medium   humanoid  (goblinoid),  lawful evil  \n'b'  Armor Class  20 (plate armor, shield)  Hit Points  65 (10d8 + 20)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Athletics  +5,  Intimidation  +3,  Perception  +2  Senses   darkvision  60 ft., passive  Perception  12  Languages  Common, Goblin  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Coordinated Attack . The  hobgoblin  soldier can add 1d4 to its  attack  rolls for each non-incapacitated  hobgoblin  ally within 5 feet of the target, up to a maximum of 3d4. \n'b'  Protector . All allies within 5 feet of the  hobgoblin  soldier add +1 to their AC for a maximum of +1. \n'b'  Actions \n'b'   Multiattack . The  hobgoblin  soldier makes two  melee attacks . \n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Spear .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft., or range 30/60 ft., one target.  Hit : 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if wielded with two hands. \n'b'  Dagger .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  Reactions \n'b'   Counterattack . If the  attack  roll made against the  hobgoblin  soldier results in a 10 or lower, the  hobgoblin  soldier may make an opportunity  attack  against the attacker. \n'b'  About \n'b' Elite soldiers serve as the personal guard for high-ranking officers. \n'b' The wealthy (and morally flexible) members of the civilized world often  search  far and wide for  hobgoblin  bodyguards, rumored to be the best in the world.'