b'Dog, War \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  12  Hit Points  11 (2d8+1)  Speed  40 ft.\n'b' STATS STR: 13 (+1) DEX:  14 (+2)  CON:  12 (+1)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2  Senses  passive  Perception  12  Languages  \xe2\x80\x93  Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Hearing and Smell  The dog has advantage on  Wisdom  (Perception) checks that rely on hearing or smell. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11  Strength  saving throw or be knocked  prone . \n'b'\n'b' War dogs are bred and trained to fight. They are aggressive and dangerous, even under the best of circumstances. They are fiercely loyal to their masters, but demand a strong hand to manage safely. \n'b' War dogs are also trained to  attack . Convincing a dog to perform a simple action they are not explicitly trained for or having the dog follow a known command in a high stress situation requires a successful  Wisdom  ( Animal Handling ) check with a DC determined by the gamemaster.'