b'Cloud Dragon, Adult \n'b'  Family:   Dragon - Cloud  \n'b'  Huge   dragon ,  neutral  \n'b'  Armor Class  18 (natural armor)  Hit Points  195 (17d12 + 85)  Speed  40 ft., fly 80 ft.\n'b' STATS STR: 23 (+6) DEX:  12 (+1)  CON:  21 (+5)  INT:  18 (+4)  WIS:  15 (+2)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +6,  Constitution  +10,  Wisdom  +7,  Charisma  +8  Skills   Arcana  +9,  History  +9,  Insight  +7,  Nature  +9,  Perception  +12  Damage Immunities  cold, lightning  Senses   blindsight  120 ft.,  darkvision  120 ft., passive  Perception  22  Languages  Auran, Aquan, Common, Draconic, Giant  Challenge  15 (13,000 XP) \n'b' Special Traits \n'b'   Legendary Resistance (3/day) . If the dragon fails a saving throw, it can choose to succeed instead. \n'b'  Windborn . The dragon cannot be moved or knocked  prone  by magical or nonmagical winds of any kind. \n'b'  Actions \n'b'   Multiattack . The dragon uses its Frightful Presence and makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +11 to hit, reach 20 ft., one target.  Hit : 17 (2d10 + 6) piercing damage plus 10 (3d6) cold damage. \n'b'  Claw .  Melee Weapon Attack : +11 to hit, reach 10 ft., one target.  Hit : 20 (4d6 + 6) slashing damage. \n'b'  Tail .  Melee Weapon Attack : +11 to hit, reach 20 ft., one target.  Hit : 15 (2d8 + 6) bludgeoning damage. \n'b'  Frightful Presence . Each creature of the dragon\xe2\x80\x99s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16  Wisdom  saving throw or become  frightened  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\xe2\x80\x99s saving throw is successful or the effect ends for it, the creature is immune to the dragon\xe2\x80\x99s Frightful Presence for the next 24 hours. \n'b'  Breath Weapons (Recharge 5-6) . The dragon uses one of the following breath weapons.\n'b'\n'b'   Cloud Breath . The dragon exhales an icy blast in a 60-foot cone that spreads around corners. Each creature in that area must make a DC 19  Constitution  saving throw, taking 54 (12d8) cold damage on a failed saving throw, or half as much damage on a successful one. \n'b'  Wind Breath . The dragon exhales gale-force winds in a 60-foot line that is 10-feet wide. Creatures in this area must make a DC 19  Strength  saving throw, taking 36 (8d8) bludgeoning damage on a failed saving throw and are pushed 60 feet directly away from the dragon. On a successful saving throw, the creature takes half damage and is not pushed. A creature who is pushed and strikes a solid surface takes 1d6 bludgeoning damage per 10 feet traveled. Nonmagical flames are completely extinguished, and magical flames created by a spell of 4th level or lower are immediately dispelled. \n'b'  Cloud Form . The cloud dragon polymorphs into a Huge cloud of mist, or back into its true form. While in mist form, the dragon can\xe2\x80\x99t take any  actions , speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature\xe2\x80\x99s space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can\xe2\x80\x99t pass through water. It has advantage on  Strength ,  Dexterity , and  Constitution  saving throws, it is immune to all nonmagical damage, and still benefits from its Windborn feature. \n'b'\n'b'  Legendary Actions \n'b' The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The dragon regains spent legendary actions at the start of its turn. \n'b'   Detect . The dragon makes a  Wisdom  ( Perception ) check. \n'b'  Tail Attack . The dragon makes a tail  attack . \n'b'  Wing Attack (Costs 2 Actions) . The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19  Dexterity  saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked  prone . The dragon can then fly up to half its flying speed.'