b'Animated Object, Miniature Red Dragon \n'b'  Family:   Animated Objects  \n'b'  Small   construct ,  unaligned  \n'b'  Armor Class  12  Hit Points  44 (8d6 + 16)  Speed  25 ft., fly 30 ft.\n'b' STATS STR: 14 (+2) DEX:  14 (+2)  CON:  15 (+2)  INT:  1 (-5)  WIS:  5 (-3)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  -1  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed , deafened,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  60 ft. (blind beyond this radius), passive  Perception  9  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'\n'b'  Animated Object Theme . The miniature red dragon\xe2\x80\x99s themes are animalistic and monstrous. \n'b'  Antimagic Susceptibility . The miniature red dragon is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the dragon must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall unconscious for 1 minute. \n'b'  Constructed Nature . An animated object doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  False Appearance . While the miniature red dragon remains motionless, it is indistinguishable from a figurine of a dragon. \n'b'  Fiery Contents . The miniature red dragon is filled with magical and chemical substances that keep its body searing to the touch and allow it to breathe fire. \n'b'  Pervasive Fiery Contents . A creature that touches the miniature red dragon or hits it with a  melee attack  while within 5 feet of it takes 1 (1d2) fire damage. If the dragon uses its Spew Contents, this trait doesn\xe2\x80\x99t function until the end of its next turn. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The miniature red dragon makes one Bite  attack  and two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 2 (1d2 + 1) slashing damage. \n'b'  Spew Contents (recharge 6) . The miniature red dragon spews its contents in a 15-foot cone. Each creature in that area must make a DC 12  Dexterity  saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.'