b'Coyote Warrior \n'b'  Medium   humanoid  (human),  chaotic evil  \n'b'  Armor Class  13 (hide armor)  Hit Points  60 (8d8 + 24)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  12 (+1)  CON:  16 (+3)  INT:  10 (+0)  WIS:  12 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +3,  Perception  +3  Senses  passive  Perception  13  Languages  Aztli  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Pack Tactics . The coyote warrior has advantage on  attack  rolls against a creature if at least one of the coyote warrior\xe2\x80\x99s allies is within five feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Sneak Attack . Once per turn, the coyote warrior deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within five feet of an ally of the coyote warrior that isn\xe2\x80\x99t  incapacitated , and the coyote warrior does not have disadvantage on the  attack  roll. \n'b'\n'b' ACTIONS \n'b'\n'b'  Club .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 3) bludgeoning damage.'