b'Goblin, Afflicted Cave \n'b'  Family:   Goblin  \n'b'  Small   humanoid  (goblinoid),  neutral evil  \n'b'  Armor Class  10  Hit Points  27 (5d6 + 10)  Speed  30 ft.\n'b' STATS STR: 6 (-2) DEX:  10 (+0)  CON:  15 (+2)  INT:  1 (-5)  WIS:  1 (-5)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   blindsight  60 ft. (blind beyond this radius)  Languages  \xc2\x97  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Braindead . The afflicted cave goblin is immune to spells that require an  Intelligence ,  Wisdom , or  Charisma  saving throw. \n'b'  Explosive Death . When the afflicted cave goblin is reduced to  0 hit points , fungal spores explode, creating a 20-foot-radius cloud centered on its body. All creatures that start their turn in the fungal cloud must succeed on a DC 15  Constitution  saving throw or become infected with  goblin\xe2\x80\x99s  trumpet (see sidebar). \n'b'  Actions \n'b'   Multiattack . The feral cave goblin makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 2 (1d4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 3 (1d6) slashing damage. \n'b'  Vomit Spores (Recharge 5\xc2\x966) . The afflicted cave goblin exhales fungal spores in a 10-foot cone. Each creature in that area must succeed on a DC 15  Constitution  saving throw or become infected with  goblin\xe2\x80\x99s  trumpet (see sidebar). \n'b'  About \n'b' When the spores of the innocently (or possibly ghoulishly) named  Goblin\xe2\x80\x99s  Trumpet fungus are inhaled, they metabolise within the host\xe2\x80\x99s body, gradually taking over brain functions until the host is nothing more than a husk, existing only to spread the fungus\xe2\x80\x99 spores. Whether these afflicted are technically alive is still up for debate by leading scholars, as a mobile specimen has yet to be procured.'