b'Specter, Advanced \n'b'  Medium   undead ,  lawful evil  \n'b'  Armor Class  16  Hit Points  110 (17d8 + 34)  Speed  0 ft., fly 80 ft. (hover)\n'b' STATS STR: 1 (-5) DEX:  22 (+6)  CON:  15 (+2)  INT:  18 (+4)  WIS:  20 (+5)  CHA:  19 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   History  +7, Intimidate +7,  Perception  +9,  Religion  +7,  Stealth  +9,  Survival  +7  Damage Resistances  acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained ,  unconscious   Senses   darkvision  60 ft., passive  Perception  19  Languages  Common  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Incorporeal Movement . The specter can move through other creatures and objects as if they were  difficult terrain . It takes 10 (3d6) force damage if it ends its turn inside an object. \n'b'  Sunlight Sensitivity . While in sunlight, the specter has disadvantage on attack rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'  Turn Resistance . The specter has advantage on saving throws against any effect that turns undead. \n'b'  Unnatural Aura . Beasts can sense the unnatural presence of a specter at a distance of 30 feet. They do not willingly approach nearer than that and are  frightened  if forced to do so unless they success on a DC 18  Wisdom  saving throw. The beast is  frightened  until it can no longer see the specter. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The specter makes two life drain attacks. \n'b'  Life Drain .  Melee Spell Attack : +9 to hit, reach 5 ft., one target.  Hit : 27 (6d8) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A creature slain in this way rises as a specter spawned under the command of the advanced specter within 1 hour of dying. Killing the advanced specter returns the spawned specter\xe2\x80\x99s free will, but it remains a specter.'