b'Spider, J\xe2\x80\x99ba Fofi \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  18 (natural armor)  Hit Points  75 (10d10 + 20)  Speed  40 ft., climb 40 ft.\n'b' STATS STR: 17 (+3) DEX:  17 (+3)  CON:  15 (+2)  INT:  4 (-3)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +5  Senses  blindsight 10 ft., darkvision 60 ft., passive  Perception  11  Languages  \xe2\x80\x94  Challenge  3 (700 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Camouflaged Webs . With 10 minutes of work, the j\xe2\x80\x99ba fofi can create a camouflaged web in a 10-foot cube. The web must be anchored between two solid mases or layered across a floor, wall, or ceiling. A camouflaged web layered over a flat surface has a depth of 5 feet. The web is camouflaged to match its surroundings, requiring a successful DC 15  Wisdom  (Perception) check to notice them. Each creature that starts its turn in the camouflaged web or that enters it during the creature\xe2\x80\x99s turn must succeed on a DC 13  Dexterity  saving throw or be  restrained . A creature, including the  restrained  creature, can take its action to break the webbing and free the  restrained  creature by succeeding on a DC 13  Strength  check. The webbing can also be attacked and destroyed (AC 10;  hp  5;  vulnerability  to fire damage; immunity to bludgeoning, poison, and psychic damage). \n'b'  Forest Camouflage . The j\xe2\x80\x99ba fofi has advantage on  Dexterity  (Stealth) checks made to  hide  in forested terrain. \n'b'  Spider Climb . The j\xe2\x80\x99ba fofi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'  Spider Passivism . No spider can willingly  attack  the j\xe2\x80\x99ba fofi, unless attacked first. A spider can be forced to do so through magical means. \n'b'  Web Sense . While in contact with a web, the j\xe2\x80\x99ba fofi knows the exact location of any other creature in contact with the same web. \n'b'  Web Walker . The j\xe2\x80\x99ba fofi ignores movement restrictions caused by webbing. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 8 (1d10 + 3) piercing damage, and the target must make a DC 12  Constitution  saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0  hp , the target is stable but  poisoned  for 1 hour, even after regaining  hp , and is  paralyzed  while  poisoned  in this way. \n'b'  Call Spiderlings (1/Day) . The j\xe2\x80\x99ba fofi releases pheromones and calls 1 swarm of spiders. The spiders arrive in 1d4 rounds, acting as allies of the j\xe2\x80\x99ba fofi and obeying its pheromone commands. The spiders remain for 1 hour, until the j\xe2\x80\x99ba fofi dies, or until the j\xe2\x80\x99ba fofi dismisses them as a bonus action. \n'b'\n'b' ABOUT \n'b' A large, brown spider that resembles a tarantula with exaggeratedly long legs gracefully emerges from the bushes, followed by similar arachnids that are smaller and yellow in color. \n'b' The j\xe2\x80\x99ba fofi resembles an oversized tarantula with very long legs, although a flicker of intelligence indicates this species evolved above mere vermin. \n'b'  Spider Pack Leaders . The youngest are yellow in color, but their hairs turn brown as they age. Immature j\xe2\x80\x99ba fofi pull ordinary spiders into their fellowship in teeming masses that follow along wherever they roam. \n'b'  Fond of Camouflage . The natural coloring of a j\xe2\x80\x99ba fofi, along with its habit to cover its hair-like bristles in a layer of leaves makes it virtually invisible in its natural environment. They weave leaves and other forest litter into their webs to create well-hidden, enclosed lairs.'