b'Dragon, White (Wyrmling) \n'b'  Family:   Dragons - Chromatic  \n'b'  Medium   dragon ,  chaotic evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  32 (5d8 + 10)  Speed  30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (+0)  CON:  14 (+2)  INT:  5 (-3)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +2,  Con  +4,  Wis  +2,  Cha  +2  Skills   Perception  +4,  Stealth  +2  Damage Immunities  cold  Senses   blindsight  10 ft., darkvision 60 ft., passive Perception 14  Languages  Draconic  Challenge  2 (450 XP) \n'b' Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage. \n'b'  Cold Breath (Recharge 5-6) : The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12  Constitution  saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one. \n'b'  About \n'b' This dragon\xe2\x80\x99s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.'