b'Brass Man, Berserk \n'b'  Family:   Brass Man  \n'b'  Large   construct ,  neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  136 (16d10 + 48)  Speed  30 ft.\n'b' STATS STR: 22 (+6) DEX:  10 (+0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  9 (-1)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Vulnerabilities  cold  Damage Immunities  fire, poison, psychic; bludgeoning, piercing, and slashing from attacks not made with adamantine  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  darkvision 60 ft., passive  Perception  9  Languages  Abyssal, Common.  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Brutal Critical . The  golem  can roll one additional weapon damage die when determining the extra damage for a critical hit with a  melee attack . \n'b'  Fire Absorption . Whenever the  golem  is subjected to fire damage, it takes no damage and instead regains a number of  hit points  equal to the fire damage dealt. \n'b'  Immutable Form . The golem is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The golem\xe2\x80\x99s weapon attacks are magical. \n'b'  Reckless . At the start of its turn, the berserk brass man can gain advantage on all melee weapon  attack  rolls during that turn, but  attack  rolls against it have advantage until the start of its next turn. \n'b'  Actions \n'b'   Multiattack . The brass man makes two Greatsword  attack  and one Slam  attack . \n'b'  Greatsword .  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 20 (4d6 + 6) slashing damage. \n'b'  Slam .  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 19 (3d8 + 6) bludgeoning damage. \n'b'  Molten Breath  (recharge 6). The brass man exhales molten brass in a 25-foot line. Each creature along that line must make a DC 13  Dexterity  saving throw, taking 28 (8d6) fire damage on a failed save, or half as much on a successful one. \n'b'  About \n'b' Brass men are humanoid-shaped constructs built by the powerful efreet of the City of Brass. They are created for the sole purpose of guarding some efreeti secret within the walls of the City. Some are created as battle allies and aid the efreet in battle against their enemies. They are rarely encountered elsewhere, though on occasion one is sent to the Material Plane by its efreet creator to retrieve an object or creature. \n'b' Brass men are very tough physical opponents and difficult to stop. Typically a brass man begins combat by spitting molten brass on the closest opponent before moving into melee where it attacks with its huge greatsword or its powerful fists.'