b'Ramhorse \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  11  Hit Points  22 (3d10 + 6)  Speed  60 ft.\n'b' STATS STR: 18 (+4) DEX:  12 (+1)  CON:  14 (+2)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  11  Languages  \xe2\x80\x94  Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Sure-Footed . The ramhorse has advantage on  Strength  and  Dexterity  saving throws made against effects that would  knock  it  prone . \n'b'\n'b' ACTIONS \n'b'\n'b'  Ram .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) bludgeoning damage. If the ramhorse moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 7 (2d6) bludgeoning damage and if the target is a creature, it must succeed on a DC 14  Strength  saving throw or be knocked  prone . \n'b'  Loud Bleat . The ramhorse lets out a loud bleat audible out to 300 feet. When a ramhorse foal hears the loud bleat, it can use its  reaction  to move up to half its speed towards the source of the loud bleat, even if it can\xe2\x80\x99t see the ramhorse. \n'b'\n'b' ABOUT \n'b' Fast as horses, agile as goats, and fluffy as sheep, ramhorses represent a unique breed of hooved animals that have adapted to running on rough terrain. Also known as bockpferde in some dialects, ramhorses are cooperative and curious, making them relatively easy to domesticate and train. \n'b' Hardy mountain tribes and dwarven clans who left the safety of the mountain to live under the sky often favor ramhorses for their sheer versatility. Domesticated ramhorses can serve as excellent steeds or are otherwise raised for their wool and their milk that can produce rich yogurts and delicious cheeses. \n'b' Adult ramhorses are as robust and fast-footed as any warhorse. Many adventurers and knight-errants favor the ramhorse as their steed of choice for its superior balance and sometimes for its supple fleece as well. \n'b' Ramhorses are strongly social and will bleat loudly to communicate with each other over long distances or to beckon ramhorse foals to follow them. \n'b'  Steed . At the gamemaster\xe2\x80\x99s discretion, a player character who can cast  find steed  may choose the form of a ramhorse for their steed. \n'b'  Awakened Ramhorses . Ramhorses are eligible targets for the  awaken  spell. Awakened ramhorses love to sing loudly as they travel in the open and many of them develop remarkable yodeling skills to sing to each other across rugged mountain trails. Some awakened ramhorses might also pick up poetry and write long, epic poems about their riders and their adventures together.'