b'Gargoyle, Green Guardian \n'b'  Family:   Gargoyle  \n'b'  Medium   elemental ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  85 (10d8 + 40)  Speed  40 ft., fly 60 ft.\n'b' STATS STR: 15 (+2) DEX:  14 (+2)  CON:  18 (+4)  INT:  6 (-2)  WIS:  11 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t adamantine  Damage Immunities  poison  Condition Immunities   exhaustion ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  16  Languages  Common, Terran  Challenge  6 (2,300 XP) \n'b' Special Traits \n'b'\n'b'  False Appearance . While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. \n'b'  Magic Weapons . The gargoyle\xe2\x80\x99s attacks are magical. \n'b'  Reanimation . The eyes of a green guardian gargoyle are made of two pieces of jet (500 gp each) that detect as both magic (faint conjuration) and evil. After being destroyed, a green guardian automatically reanimates in 1d8+2 days unless the eye gems are crushed and disenchanted with both  dispel magic  and  remove curse . \n'b'  Swoop . If the green guardian flies at least 20 feet straight towards a target and then hits it with its gore  attack  on the same turn, the target takes an additional 9 (2d8) piercing damage. If the target is a creature, it must make a DC 13  Strength  saving throw or be knocked  prone . \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The green guardian makes four attacks: one with its bite, two with its claws, and one with its gore. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 11 (2d8 + 2) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +45 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) slashing damage. If both claws attacks hit the same target, then it is  grappled  (escape DC 12) and  restrained . At the start of the gargoyle\xe2\x80\x99s next turn, it will attempt to fly off with the target. \n'b'  Gore .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 13 (2d10 + 2) piercing damage. \n'b'\n'b' About \n'b' This winged humanoid creature is carved of a strange green stone with eyes rich black in color. \n'b' They prefer to remain still and then suddenly attack or dive into their prey. Green guardians attempt to hold their victims and then fly off with them.'