b'Succubus/Incubus \n'b'  Medium   fiend  (shapechanger),  neutral evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  66 (12d8 + 12)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 8 (-1) DEX:  17 (+3)  CON:  13 (+1)  INT:  15 (+2)  WIS:  12 (+1)  CHA:  20 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Deception  +9,  Insight  +5,  Perception  +5,  Persuasion  +9,  Stealth  +7  Damage Resistances  cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks  Senses   darkvision  60 ft., passive Perception 15  Languages  Abyssal, Common, Infernal, telepathy 60 ft.  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Telepathic Bond : The fiend ignores the range restriction on its telepathy when communicating with a creature it has  charmed . The two don\xe2\x80\x99t even need to be on the same plane of existence. \n'b'  Shapechanger : The fiend can use its action to polymorph into a Small or Medium  humanoid , or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn\xe2\x80\x99t transformed. It reverts to its true form if it dies. \n'b'  Actions \n'b'   Claw (Fiend Form Only) :  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Charm : One  humanoid  the fiend can see within 30 feet of it must succeed on a DC 15  Wisdom  saving throw or be magically  charmed  for 1 day. The  charmed  target obeys the fiend\xe2\x80\x99s verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend\xe2\x80\x99s Charm for the next 24 hours. The fiend can have only one target  charmed  at a time. If it charms another, the effect on the previous target ends. \n'b'  Draining Kiss : The fiend kisses a creature  charmed  by it or a willing creature. The target must make a DC 15  Constitution  saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target\xe2\x80\x99s hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a  long rest . The target dies if this effect reduces its hit point maximum to 0. \n'b'  Etherealness : The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa. \n'b'  About \n'b' Tiny horns, bat-like wings, and a sinuous tail betray the demonic nature of this alluring woman.'