b'Divine Viper \n'b'  Family:   Divine Beasts  \n'b'\n'b'  Huge   celestial ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  45 (6d12 + 6)  Speed  20 ft., climb 20 ft., swim 20 ft.\n'b' STATS STR: 16 (+3) DEX:  15 (+2)  CON:  13 (+1)  INT:  1 (-5)  WIS:  12 (+1)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  necrotic, poison, fire, radiant  Condition Immunities   poisoned   Skills   Perception  +3  Senses   blindsight  10 ft., passive  Perception  13  Languages  \xe2\x80\x93  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Illumination . The divine viper sheds bright light in a 10-foot radius and dim light for an additional 10 feet. \n'b'  Keen Smell . The divine viper has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Magic Resistance . The divine viper has advantage on saving throws against spells and other magical effects. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +5 to hit, reach 10 ft., one creature.  Hit : 10 (2d6 + 3) piercing damage, and the target must make a DC 11  Constitution  saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. \n'b'  About \n'b' This snake is larger than any snake should be. Its scales shimmer with a divine aura. \n'b' Divine vipers roam Olympus, waiting for their assigned tasks. They are sent by the gods to alternately punish or protect mortals, depending on the circumstances. \n'b' Divine vipers rely on their venomous bite to kill prey and defend themselves. \n'b'  Blessed of Hera . Divine vipers are often associated with Hera. She uses them frequently to get revenge on foes, reals or imagined, particularly in retaliating against the spawn of Zeus\xe2\x80\x99 dalliances.'