b'Behir \n'b'  Family:   Behir  \n'b'  Huge   monstrosity ,  neutral evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  168 (16d12 + 64)  Speed  50 ft., climb 40 ft.\n'b' STATS STR: 23 (+6) DEX:  16 (+3)  CON:  18 (+4)  INT:  7 (-2)  WIS:  14 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Stealth  +7  Damage Immunities  lightning  Senses   darkvision  90 ft., passive Perception 16  Languages  Draconic  Challenge  11 (7,200 XP) \n'b' Actions \n'b'\n'b'  Multiattack : The behir makes two attacks: one with its bite and one to constrict. \n'b'  Bite :  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 22 (3d10 + 6) piercing damage. \n'b'  Constrict :  Melee Weapon Attack : +10 to hit, reach 5 ft., one Large or smaller creature.  Hit : 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is  grappled  (escape DC 16) if the behir isn\xe2\x80\x99t already constricting a creature, and the target is  restrained  until this grapple ends. \n'b'  Lightning Breath (Recharge 5-6) : The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 16  Dexterity  saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. \n'b'  Swallow : The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is  blinded  and  restrained , it has total cover against attacks and other effects outside the behir, and it takes 21 (6d6) acid damage at the start of each of the behir\xe2\x80\x99s turns. A behir can have only one creature swallowed at a time. If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14  Constitution  saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse by using 15 feet of movement, exiting prone. \n'b'\n'b' About \n'b' This slithering, multi-legged blue reptile has a fearsome head crowned with two large, curling horns.'