b'Drake, Sapphire \n'b'  Family:   Drake  \n'b'  Large   dragon ,  neutral evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  142 (15d10 + 60)  Speed  25 ft., climb 25 ft., fly 80 ft.\n'b' STATS STR: 19 (+4) DEX:  15 (+2)  CON:  18 (+4)  INT:  9 (-1)  WIS:  14 (+2)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +7  Skills   Intimidation  +5,  Stealth  +5  Damage Resistances  fire; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   paralyzed   Senses   darkvision  60 ft., passive  Perception  12  Languages  Draconic  Challenge  7 (2,900 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The drake has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The drake can use Bone-Shaking Hum. It then makes two attacks: one with its bite and one with its tail. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 15 (2d10 + 4) piercing damage. \n'b'  Tail .  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit : 13 (2d8 + 4) bludgeoning damage. \n'b'  Bone-Shaking Hum . The drake strikes its own crystal hide, causing its body to emit a resonating hum. Each non-dragon creature within 20 feet of it must make a DC 15  Constitution  saving throw. On a failure, the creature\xe2\x80\x99s speed is halved until the end of its next turn. On a success, the creature is immune to this effect for 1 minute. \n'b'  Embershard Breath (Recharge 5-6) . The drake exhales flaming blue crystals in a 30-foot cone. Each creature in that area must make a DC 15  Dexterity  saving throw, taking 14 (4d6) piercing damage plus 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. The area becomes  difficult terrain  for the next minute; when a creature starts its turn in the area or enters the area for the first time on a turn, it must succeed on a DC 15  Dexterity  saving throw or take 3 (1d6) piercing damage and 3 (1d6) fire damage. \n'b'\n'b' REACTIONS \n'b'\n'b'  Harden Scales . When the drake fails a  Constitution  saving throw, it rerolls the saving throw. For the next minute, its speed is reduced by 10 feet and it can\xe2\x80\x99t use this ability again. \n'b'\n'b' ABOUT \n'b' Sapphire drakes stalk mineral-rich caverns and volcanic islands all over the world, appearing in roughly the same locales as their namesake gemstones. With beautiful crystalline scales, broad blue wings, and ferocious tempers, sapphire drakes strike a surprising balance between beauty and brutality. \n'b' Even more so than most drakes, sapphires are extremely covetous of treasures such as gold, jewels, and pieces of art. Unfortunately for many would-be treasure hunters, sapphire drakes are also extremely good at hiding their wealth. \n'b' These greedy dragons tend to quietly lair in remote places far from humanoid settlements, such as sea caves on distant islands, the lowest levels of gem-encrusted caverns, or the outer rims of scorching, sacrifice-laden volcanoes. \n'b' Sapphire drakes are also prone to enslaving smaller creatures, which they accomplish by playing on humanoids\xe2\x80\x99 predictable tendency toward greed. To acquire such servants, a sapphire drake will simply grant a humanoid supplicant a grandiose title, some chosen trinkets from its hoard, and command this new minion to dominate its fellows. While sapphire drakes are not particularly intelligent creatures, they understand their own weaknesses and value the knowledge and loyalty of their humanoid prizes. Sapphire drakes strongly detest falsehoods or illusions, and quickly eradicate any underlings they suspect of treachery. \n'b' According to popular legends, sapphire drakes were originally created by greedy pirate-wizards who attempted to crossbreed jungle drakes and flame drakes. Their hope was to create a subservient species of drake to protect the pirates\xe2\x80\x99 treasure hoards and gem-filled mine shafts. The resulting sapphire drakes proved more than up to the task, quickly eradicating their former masters and claiming the bounty for themselves.'