b'Blemmyes \n'b'  Large   monstrosity ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  168 (16d10 + 80)  Speed  40 ft.\n'b' STATS STR: 20 (+5) DEX:  13 (+1)  CON:  20 (+5)  INT:  7 (-2)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Intimidation  +3  Senses   darkvision  60 ft., passive  Perception  11  Languages  Giant  Challenge  8 (3,900 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Carnivorous Compulsion . At the start of each of its turns, if the blemmyes can see an  incapacitated  creature, the blemmyes must succeed on a DC 11  Wisdom  saving throw or spend its next turn moving toward and attacking that creature. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The blemmyes makes one Bite attack and two Slam attacks. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 19 (4d6 + 5) piercing damage. If the target is  incapacitated  and a Medium or smaller creature, the target is swallowed. A swallowed creature is  blinded  and  restrained , it has total cover against attacks and other effects outside the blemmyes, and it takes 14 (4d6) acid damage at the start of each of the blemmyes\xe2\x80\x99 turns. The blemmyes can have only one target swallowed at a time. If the blemmyes takes 20 damage or more on a single turn from the swallowed creature, the blemmyes must succeed on a DC 15  Constitution  saving throw at the end of that turn or regurgitate the creature, which falls  prone  in a space within 5 feet of the blemmyes. If the blemmyes dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse using 5 feet of movement, exiting  prone . \n'b'  Slam .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16  Wisdom  saving throw or be  stunned  until the end of its next turn. \n'b'  Rock .  Ranged Weapon Attack : +8 to hit, range 30/120 ft., one target.  Hit : 27 (4d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16  Wisdom  saving throw or be  frightened  until the end of its next turn. \n'b'\n'b' ABOUT \n'b' This headless giant has a large mouth in its chest with eyes bulging out on either side of it. \n'b'  Always Hungry . Blemmyes are brutes that savor humanoid flesh, and they see all humanoids as potential meals. Some even have the patience to tend groups of humans, goblins, or halflings like unruly herds, farming them for food and fattening them up for maximum succulence. \n'b'  Cannibals . So great is their hideous hunger that blemmyes are not above eating their own kind; they cull and consume the weakest specimens of their people when other food is scarce. \n'b' The most terrible habit of these monsters is that they seldom wait for their food to die, or even for a battle to conclude, before launching into a grisly feast.'