b'Giant, Flab \n'b'  Family:   Giant  \n'b'  Large   giant ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  110 (13d10 + 39)  Speed  20 ft.\n'b' STATS STR: 20 (+5) DEX:  6 (-2)  CON:  16 (+3)  INT:  9 (-1)  WIS:  13 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +5  Skills   Perception  +3  Damage Immunities  poison  Condition Immunities   poisoned   Senses  passive  Perception  13  Languages  Common, Dwarvish, Giant  Challenge  4 (1,100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Massive Bulk . A flab giant can\xe2\x80\x99t take the  Dash  action. In addition, a creature attempting to grapple, push, or force the giant  prone  has disadvantage on  attack  rolls and ability checks to do so. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The giant makes two Slam attacks. If both attacks hit a Medium or smaller creature, the target is  grappled  (escape DC 15). \n'b'  Slam .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 12 (2d6 + 5) bludgeoning damage. \n'b'  Squatting Pin . One creature  grappled  by the flab giant must make a DC 15  Strength  saving throw. On a failure, a creature takes 22 (5d6 + 5) bludgeoning damage and is  restrained  until the grapple ends. On a success, a creature takes half the damage and isn\xe2\x80\x99t  restrained , but it remains  grappled  until it escapes. While  restrained , a creature takes 8 (1d6 + 5) bludgeoning damage at the start of each of the giant\xe2\x80\x99s turns. If the flab giant moves, the target is no longer  restrained  or  grappled . \n'b'\n'b' ABOUT \n'b' This obese, bell-shaped giant is blemished by ulcers, enlarged veins, and fungal rashes. Though it stumbles about on a pair of short, calloused legs, it moves its weight with dangerous potential. \n'b'  Great Girth . Whether as a result of a centuries-past curse or a gradual adaptation to an easygoing existence, the flab giant is gigantic in width rather than height and almost comical in its simple life. Too obese to effectively grasp weapons in its chubby fingers, a flab giant uses its great mass to deadly effect, overrunning or grabbing opponents and then sitting on them to crush them to death. Its bulk and hardiness allow it to tolerate the blows of struggling victims until they are fully crushed. \n'b'  Efficient Foragers . Flab giants are the least active of giant types, spending most of their waking hours resting, napping, and sleeping, and only devote a short period each day to listlessly shuffling about, scrounging for food. Because a flab giant can eat practically anything, it doesn\xe2\x80\x99t have to roam far to find enough food to sustain its bulk, and it is rarely found far from its crude lair. \n'b'  Knotted Skins . Flab giants wear only scraps of clothing made of loosely knotted skins, leaving most of their stretch-marked and discolored skin exposed. Favored pelts include bear and human. A flab giant stands eight to ten feet tall and weighs 2,000 to 2,500 pounds.'