b'House Spirit, Ovinnik \n'b'  Family:   House Spirit  \n'b'  Tiny   fey  (house spirit),  chaotic neutral  \n'b'  Armor Class  13  Hit Points  22 (5d4+10)  Speed  30 ft., climb 20 ft.\n'b' STATS STR: 12 (+1) DEX:  17 (+3)  CON:  14 (+2)  INT:  9 (-1)  WIS:  14 (+2)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Acrobatics  +7,  Perception  +4,  Stealth  +7  Damage Resistances  fire  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Sylvan  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The ovinnik\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 13, +5 to hit with spell attacks). The ovinnik can innately cast the following spells, requiring no material components: \n'b'\n'b'  At will :  hold person ,  produce flame  \n'b'  1/week :  divination  \n'b'\n'b'  Magic Resistance . The house spirit has advantage on saving throws against spells and other magical effects. \n'b'  Nimble Escape . The ovinnik can take the  Disengage  or  Hide  action as a bonus action on each of its turns. \n'b'  Sneak Attack . Once per turn, the ovinnik deals an extra 3 (1d6) damage when it hits a target with a weapon  attack  and has advantage on the  attack  roll, or when the target is within 5 feet of an ally of the ovinnik that isn\xe2\x80\x99t  incapacitated  and the ovinnik doesn\xe2\x80\x99t have disadvantage on the  attack  roll. \n'b'\n'b' ACTIONS \n'b'\n'b'  Claws .  Melee Weapon Attack : +5 to hit, reach 0 ft., one target.  Hit : 5 (1d4 + 3) slashing damage. On a hit, the ovinnik may use luck touch on the creature. \n'b'  Invisibility . The house spirit magically turns  invisible  until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the house spirit wears or carries is  invisible  with it. \n'b'\n'b' ABOUT \n'b' Ovinniks make their homes in granaries and drying houses. \n'b' These thin, sleek, black-furred humanoids stand only a foot high. Their eyes and features seem catlike, but they bark like dogs to scare away thieves. No one knows why an ovinnik chooses to take up residence in a particular farm\xe2\x80\x99s threshing house, and few would call on them willingly. A wise farmer placates resident ovinniks with frequent gifts of warm milk, pancakes, or dead roosters. By tradition, before the new year, farmers and their families go to the granary to learn their fates for the future. The ovinnik touches each of them in turn. If the ovinnik\xe2\x80\x99s touch is warm, the person will have good luck; if cold, she will suffer terrible misfortune in the days ahead.'