b'Terracotta Automaton \n'b'  Medium   construct ,  neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  2 + your  Intelligence  modifier + 5 times your artisan level (the terracotta automaton has a number of Hit Dice [d8s] equal to your artisan level)  Speed  25 ft. (humanoid), 40 ft. (horse)\n'b' STATS STR: 14 (+2) DEX:  11 (+0)  CON:  13 (+1)  INT:  1 (-5)  WIS:  3 (-4)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +2 plus proficiency bonus,  Con  +1 plus proficiency bonus  Skills   Athletics  +2 plus proficiency bonus,  Perception \xe2\x80\x93 4 plus proficiency bonus x 2  Damage Vulnerabilities  bludgeoning  Damage Resistances  fire  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed ,  deafened ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  blindsight 60 ft. (blind beyond this radius), passive  Perception  6 + (proficiency bonus x 2)  Languages  Understands the languages you speak  Proficiency Bonus  equals your bonus  Challenge \xe2\x80\x93 \n'b' SPECIAL TRAITS \n'b'\n'b'  Beast of Burden (Horse Only) . The automaton is a Large animal for the purpose of determining its carrying capacity. \n'b'  Constructed Nature . The automaton doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Orgone Engine . When the terracotta automaton suffers a critical hit or dies, roll on the Orgone Engine Malfunction table. \n'b'  Repairable . The terracotta automaton can be repaired using potter\xe2\x80\x99s tools. See Chapter 3: Equipment (Repairing an Innovation). \n'b'  False Appearance . While the terracotta automaton remains motionless, it is indistinguishable from a terracotta statue. \n'b'\n'b' ACTIONS \n'b' (Require Your Bonus Action) \n'b'\n'b'  Shortsword (Humanoid Only) .  Melee Weapon Attack : your spell  attack  modifier to hit, reach 5 ft., one target you can see.  Hit : 4 (1d8 + proficiency bonus) piercing damage. \n'b'  Kick (Horse Only) .  Melee Weapon Attack : your spell attack modifier to hit, reach 5 ft., one target you can see.  Hit : 4 (1d8 + proficiency bonus) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' Terracotta automatons range in size from 5.7 feet to as high as 6.6 feet. They vary in height, uniform, and hairstyle in accordance with rank. Although they are all soldiers, each craftsman creates its unique facial features. There are, many variations in the uniforms: some may wear shin pads while others not; they may wear either long or short trousers, some of which may be padded; and their body armors vary depending on rank, function, and position in formation. There are also terracotta horses that are smaller than regular horses but quite hardy.'