b'Bear, Rubber \n'b'  Large   monstrosity ,  neutral good  \n'b'  Armor Class  16 (natural armor) \n'b' Hit Points  42 (5d10+15) \n'b' Speed  40 ft., climb 20 ft., swim 30 ft. (80 ft. when rolling, 120 ft. rolling downhill)\n'b' STATS STR: 20 (+5) DEX:  14 (+2)  CON:  20 (+5)  INT:  11 (+0)  WIS:  13 (+1)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4 \n'b' Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks \n'b' Damage Immunities  poison \n'b' Condition Immunities   paralyzed ,  poisoned ,  petrified  \n'b' Senses   darkvision  60 ft., passive  Perception  14 \n'b' Languages  Common \n'b' Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The rubber bear has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Rolling Charge . If the rubber bear rolls at least 20 feet straight toward a target and then hits it with a slam  attack  on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 16  Strength  saving throw or be forced  prone . \n'b'  Standing Leap . The rubber bear\xe2\x80\x99s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The rubber bear makes two attacks: one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) bludgeoning damage. \n'b'  Claws .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 8 (1d6 + 5) bludgeoning damage. \n'b'  Slam .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 12 (2d6 + 5) bludgeoning damage. \n'b'  Deadly Leap . If The rubber bear jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16  Strength  or  Dexterity  saving throw (target\xe2\x80\x99s choice) or be forced  prone  and take 15 (3d6 + 5) bludgeoning damage. On a successful save, the creature takes only half the damage, isn\xe2\x80\x99t forced  prone , and is pushed 5 feet out of the rubber bear\xe2\x80\x99s space into an unoccupied space of the creature\xe2\x80\x99s choice. If no unoccupied space is within range, the creature instead falls  prone  in the rubber bear\xe2\x80\x99s space. \n'b'\n'b' REACTIONS \n'b'\n'b'  Rubbery Flesh . When a creature misses the rubber bear with a melee weapon  attack , its rubbery flesh bounces off of it. The attacker must succeed on a DC 16  Strength  saving throw, or the weapon drops to the ground in a randomly-determined space next to the rubber bear. \n'b'\n'b' ABOUT \n'b' This bear is fat and of monstrous  size , and its color is a rich brown. It has no hair at all upon its body, as most bears have, but is smooth and shiny. It has rows of long, white teeth and fierce claws. \n'b' Despite their fierce appearance, rubber bears are relatively harmless. However, rubber bears\xe2\x80\x99 most powerful  attack  is to roll into a ball and bounce off opponents.'