b'Gelatinous Cube/Ochre Jelly Hybrid \n'b'  Gargantuan   ooze ,  unaligned  \n'b'  Armor Class  7  Hit Points  108 (7d20 + 35)  Speed  5 ft., climb 5 ft.\n'b' STATS STR: 14 (+2) DEX:  5 (-3)  CON:  20 (+5)  INT:  1 (-5)  WIS:  6 (-2)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  acid  Damage Immunities  lightning, slashing  Condition Immunities   blinded ,  charmed ,  deafened ,  exhaustion ,  frightened ,  prone   Senses  blindsight 60 ft. (blind beyond this radius), passive  Perception  8  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Amorphous . The hybrid can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Death Burst . When the hybrid dies, it liquifies into a thick, sticky puddle. Every creature in the hybrid\xe2\x80\x99s space or within 10 feet of it must make a successful DC 10  Dexterity  saving throw or take 4 (1d8) acid damage and have its speed reduced to 0 until the end of its next turn. \n'b'  Mire . A creature that starts its turn in the hybrid\xe2\x80\x99s space takes 4 (1d8) acid damage and its speed is reduced to 0 until the start of its next turn. A successful DC 12  Strength  saving throw halves the damage and prevents the speed reduction. A  prone  creature has disadvantage on the saving throw and the damage is doubled to 18 (4d8). The first time a creature enters the hybrid\xe2\x80\x99s space during a turn, the creature must make a successful DC 12  Strength  saving throw or its speed is reduced to 0 until the start of its next turn. \n'b'  Ooze Blob . Other creatures can enter the hybrid\xe2\x80\x99s space, but the first time a creature does so during a turn, it\xe2\x80\x99s affected by the hybrid\xe2\x80\x99s Mire. A creature within 5 feet of the hybrid can take an action to pull a creature or object out of the hybrid. Doing so requires a successful DC 12  Strength  ( Athletics ) check, and the creature making the attempt takes 9 (2d8) acid damage. \n'b'  Spider Climb . The hybrid can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The hybrid makes two pseudopod attacks. \n'b'  Pseudopod .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) bludgeoning damage plus 4 (1d8) acid damage, and the creature must make a successful DC 12  Strength  saving throw or be knocked  prone . \n'b'  Ooze Eruption (Recharge 6) . A gas bubble forms inside the hybrid and bursts, splashing ooze all around. Every creature in the hybrid\xe2\x80\x99s space or within 15 feet of it takes 18 (4d8) acid damage, or half damage with a successful DC 13  Dexterity  saving throw. Creatures that fail the saving throw are also knocked  prone . \n'b'\n'b' REACTIONS \n'b'\n'b'  Split and Rejoin . When a hybrid is subjected to lightning or slashing damage, its Multiattack increases by one pseudopod  attack  (from two to three, from three to four, etc.), and Ooze Eruption recharges automatically. \n'b'\n'b' ABOUT \n'b' The alchemist tried for years to create this monstrous hybrid. She has no purpose in mind for it; to her, it\xe2\x80\x99s a fascinating challenge for her alchemical ability. Thankfully, the necessary equipment exists in only one place and the necessary knowledge resides only in the alchemist\xe2\x80\x99s obsessive mind and notes. If those things are destroyed, no more of these creatures should ever be created.'