b'Camel, War \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  12 (light barding)  Hit Points  37 (5d10 + 10)  Speed  40 ft.\n'b' STATS STR: 16 (+3) DEX:  10 (+0)  CON:  15 (+2)  INT:  2 (-4)  WIS:  9 (-1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  9  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage. \n'b'  Spit (Recharge 5-6) . A war camel spits a nauseating wad of phlegm at a single target within 15 feet. The target must succeed on a DC 12  Constitution  saving throw or be  blinded  until the end of its next turn. \n'b'\n'b' ABOUT \n'b' Aggressive to others but loyal to their masters, these combat-trained beasts are as much a weapon as a mount and will fight to the death to protect their riders if they are dismounted. War camels are usually single-humped dromedaries, though double-humped camels are not unknown.'