b'Frogman \n'b'  Medium   aberration ,  neutral  \n'b'  Armor Class  14 (natural armor)  Hit Points  84 (8d8 + 48)  Speed  30 ft., swim 60 ft.\n'b' STATS STR: 12 (+1) DEX:  14 (+2)  CON:  22 (+6)  INT:  14 (+2)  WIS:  11 (+0)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +4,  Stealth  +6  Senses   darkvision  60 ft., passive  Perception  14  Languages  Aquan, Frogman, Undercommon  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Amphibious . The frogman can breathe air and water. \n'b'  Keen Smell . The frogman has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Standing Leap . The frogman\xe2\x80\x99s long jump is up to 15 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Actions \n'b'   Multiattack . The frogman makes three attacks: two with its claws and one with its bite. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 11 (2d8 + 2) slashing damage.'