b'Shadow Roc \n'b'  Family:   Shadow  \n'b'  Gargantuan   monstrosity ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  248 (16d20 + 80)  Speed  20 ft., fly 120 ft.\n'b' STATS STR: 28 (+9) DEX:  10 (+0)  CON:  20 (+5)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +4,  Con  +9,  Wis  +4,  Cha  +3  Skills   Perception  +4  Senses   darkvision  120 ft., passive  Perception  14  Languages  none  Challenge  11 (7,200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Sight . The roc has advantage on  Wisdom  ( Perception ) checks that rely on sight. \n'b'  Aura of Cold . The roc radiates a 20 foot radius aura of cold. All creatures that begin their turn, or enter the aura during their turn must succeed on a DC 14  Constitution  saving throw, or have their speed halved for 4 rounds. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The roc makes two attacks: one with its beak and one with its talons. \n'b'  Beak .  Melee Weapon Attack : +13 to hit, reach 10 ft., one target.  Hit : 27 (4d8 + 9) piercing damage. \n'b'  Talons .  Melee Weapon Attack : +13 to hit, reach 5 ft., one target.  Hit : 23 (4d6 + 9) slashing damage, and the target is  grappled  (escape DC 19). Until this grapple ends, the target is  restrained , and the roc can\xe2\x80\x99t use its talons on another target. While the target is  grappled , it takes 2 (1d4) necrotic and 2 (1d4) cold damage each round until it escapes. \n'b'\n'b' ABOUT \n'b' As with many creatures touched by The Void, the solitary shadow roc has been infused with the energy of that place, radiating cold, making them even more deadly than the already deadly  roc . Only their solitary nature stops them from being a much bigger threat. \n'b' Generally they hold to the dark places of The Beneath, sitting on ledges, looking for easy prey amongst those that find themselves in that harsh and unforgiving land. \n'b'  Cold Nature . The roc uses the cold radiating from its body to its advantage, slowing down enemies that get too close and sapping the energy from its victims when it grabs them in its claws. For the roc, every dish is best served cold.'