b'Kaxon Specter \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  12  Hit Points  22 (5d8)  Speed  0 ft., fly 50 ft. (hover)\n'b' STATS STR: 1 (-5) DEX:  14 (+2)  CON:  11 (+0)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained ,  unconscious   Senses   darkvision  60 ft., passive  Perception  10  Languages  Common, Dwarvish, and Undercommon  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Incorporeal Movement . The specter can move through other creatures and objects as if they were  difficult terrain . It takes 5 (1d10) force damage if it ends its turn inside an object. \n'b'  Sunlight Sensitivity . While in sunlight, the  specter  has disadvantage on  attack  rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'\n'b' ACTIONS \n'b'\n'b'  Life Drain .  Melee Spell Attack : +4 to hit, reach 5 ft., one creature.  Hit : 10 (3d6) necrotic damage. The target must succeed on a DC 10  Constitution  saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.'