b'Purple Worm Spawn \n'b'  Large   monstrosity ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  108 (6d20 + 45)  Speed  30 ft., burrow 20 ft.\n'b' STATS STR: 20 (+5) DEX:  7 (-2)  CON:  18 (+4)  INT:  1 (-5)  WIS:  8 (-1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +7,  Wis  +2  Senses   blindsight  30 ft., Tremorsense 60 ft.; passive  Perception  7  Languages  \xe2\x80\x94  Challenge  8 (3,900 XP) \n'b' Special Traits \n'b'\n'b'  Tunneler . The worm can burrow through solid rock at half its burrow speed and leaves a 5-foot-diameter tunnel in its wake. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The worm makes two attacks, one with its bite and one with its stinger. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) piercing damage and 7 (2d6) acid damage. \n'b'  Tail Stinger .  Melee Weapon Attack : +7 to hit, reach 10 ft., one creature.  Hit : 12 (2d6 + 5) piercing damage and the target must make a DC 15  Constitution  saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.'