b'Amazon Champion \n'b'  Family:   Amazon  \n'b'  Medium   humanoid  (human) \n'b'  Armor Class  18 (half-plate, shield)  Hit Points  71 (11d8 + 22)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  12 (+1)  CON:  14 (+2)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Athletics  +5,  Persuasion  +4, Vehicle (water and land) +3  Senses  passive  Perception  10  Languages  Kagari (Common)  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Brave . The champion has advantage on saving throws against being  frightened . \n'b'  Divine Smite . Once per turn on a hit, the champion can expend a spell slot to cause their melee weapon attacks to magically deal an extra 9 (2d8) radiant damage to the target. If the champion expends a spell slot of 2nd level or higher, the extra damage increases by 1d8 for each level above 1st. \n'b'  Duelist . When fighting with a weapon in one hand only or with a weapon and shield combination, the champion adds +2 to the damage of the  attack  (included in the stats) \n'b'  Spellcasting . The champion is a 3rd-level spellcaster. Their spellcasting ability is  Charisma  (spell save DC 12, +4 to hit with spell attacks). They have the following  cleric  spells prepared:\n'b'\n'b'\n'b'  1st level (4 slots) :  command ,  shield of faith ,  protection from evil and good . \n'b'  2nd level (2 slots) :  find steed ,  zone of truth  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The champion makes two weapon attacks. \n'b'  Warspear .  Melee or Ranged Weapon Attack : +5 to hit, range 20/60 ft., one target.  Hit : 9 (1d8 + 5) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands to make a  melee attack . \n'b'  Chakram .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 8 (1d6 + 5) slashing damage in melee or 6 (1d6 + 3) slashing damage at range. \n'b'  Shield Bash .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13  Strength  saving throw or be knocked  prone . \n'b'\n'b' ABOUT \n'b' Amazons are fierce defenders of the weak and helpless. This is largely because of their veneration of the goddess of protection. However, they are also mercenaries who have no problem making money helping men kill each other.'