b'Golem Idol of Rahotep \n'b'  Family:   Golems  \n'b'  Huge   construct ,  chaotic evil  \n'b'  Armor Class  19 (natural armor)  Hit Points  230 (20d12 + 100)  Speed  30 ft.\n'b' STATS STR: 24 (+7) DEX:  7 (-1)  CON:  10 (+5)  INT:  56 (+3)  WIS:  36 (+3)  CHA:  3 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  cold, fire, lightning  Damage Immunities  poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  120 ft., passive  Perception  13  Languages  understands the language of its creator but cannot speak  Challenge  14 (11,500 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Blunt Blade . Whenever the golem idol of Rahotep is subjected to slashing damage from a magical weapon, the creature that dealt the damage must make a DC 14  Wisdom  saving throw. On a failure, the magical weapon\xe2\x80\x99s properties and powers are suppressed. For example, a +1 longsword functions as a nonmagical longsword, or a  monk \xe2\x80\x98s ki-empowered strikes function as nonmagical strikes. An affected creature or an affected magical weapon\xe2\x80\x99s wielder can repeat the saving throw at the end of each of its turns, ending the effect on itself or the magical weapon on a success. Artifacts and deities are immune to this trait. \n'b'  Immutable Form . The golem idol of Rahotep is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem idol of Rahotep has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The golem idol of Rahotep\xe2\x80\x99s weapon attacks are magical. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The golem idol of Rahotep makes two Slam attacks. \n'b'  Slam .  Melee Weapon Attack : +12 to hit, reach 5 ft., one target.  Hit : 20 (3d8 + 7) bludgeoning damage. \n'b'  Necrotic Glare (Recharge 5-6) . The golem idol of Rahotep targets one or more creatures it can see within 15 feet of it. Each target must make a DC19  Constitution  saving throw against this magic, taking 28 (8d6) necrotic damage on a failed saving throw, or half as much on a successful one. In addition, a target that fails its saving throw is  frightened  of the golem idol of Rahotep for one minute. A target can repeat the saving throw at the end of each of its turns, ending its  frightened  condition on a success. \n'b'\n'b' LEGENDARY ACTIONS \n'b' The golem idol of Rahotep can take three legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The golem idol of Rahotep regains spent legendary actions at the start of its turn. \n'b'\n'b'  Necrotic Glare (costs 2 Actions) . The golem idol of Rahotep targets one or more creatures it can see with its Necrotic Glare  attack . \n'b'  Slam . The golem idol of Rahotep makes a Slam  attack . \n'b'\n'b' ABOUT \n'b' The golem idol of Rahotep is possessed by a spiritual portion of Rahotep. It is a 14-foot-tall statue constructed of stone.'