b'Ugrohter \n'b'  Small   undead ,  chaotic evil  \n'b'  Armor Class  15 (natural)  Hit Points  36 (8d6 + 8)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  19 (+4)  CON:  13 (+1)  INT:  15 (+2)  WIS:  12 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +10  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t silvered  Damage Immunities  poison  Condition Immunities   exhaustion ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  11  Languages  Common, Sylvan  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The ugrohter\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 13). The ugrohter can innately cast the following spells without components:\n'b'\n'b'\n'b'  At will :  bane ,  chill touch  \n'b'  3/day each :  contagion ,  hold person  \n'b'  1/day :  blindness/deafness  \n'b'\n'b' ACTIONS \n'b'\n'b'  Scalpel .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) slashing damage. \n'b'  Enspelled Needle .  Melee Weapon Attack : +7 to hit, reach 5 ft. or ranged 20 ft./60 ft., one target.  Hit : 6 (1d4 + 4) piercing damage, plus the target must succeed on a DC 13  Wisdom  saving throw or become cursed. Roll 1d6 to determine which ability score is affected (1 =  Strength , 2 =  Dexterity , 3 =  Constitution , 4 =  Intelligence , 5 =  Wisdom , 6 =  Charisma ). The target makes checks with the affected ability at disadvantage for 1 hour. A creature cursed by one or more enspelled needles takes an additional 1d6 necrotic damage from attacks. The condition may be removed before the hour elapses by a  remove curse ,  dispel  good and evil, or similar effect. \n'b'\n'b' ABOUT \n'b' Ugrohters are undead fey whose accursed souls become trapped upon the Material Plane. Exceedingly malicious, they delight in playing brutal and sadistic pranks that generally involve mutilating people or other fey. Every ugrohter carries a sack filled with dozens of long needles that the creatures carve from thorns or bones. They use their needles to tack their victims down by the skin before they begin their tortures. \n'b'  Twisted Sadists . Ugrohters trace their origins to the bands of psychotic pixies that in lost eons allied themselves with Kryonis-Athym, a rebellious fey overlord whose radical proposals included bonding with humans in order to expand Otherworld\xe2\x80\x99s influence on the mortal planes. In the end, the lords of Otherworld sided against Kryonis, cast him out of Otherworld and then slew him. The severing of this bond caused those of his followers who had already taken up residence on the Material Plane to die. These unfortunate fey then rose from the dead, gruesomely transformed into ugrohters. \n'b' As a result, these tortured fey creatures turned violent and sadistic. Unable to feel physical pain, ugrohters believe that through pain they might reconnect themselves with the natural world from which they have been cut off. As such they seek to collect the pain and suffering in order to restore their master and in so doing this resurrect themselves. \n'b'  Reapers of Pain . The ugrohters extract and store memories of death, dying, and torment and channel these memories creating storehouses of agony. \n'b' Though they perceive pain as a  human  element, they also believe that sin caused their own anguished damnation. Still, they don\xe2\x80\x99t want to undo sin as much as they want to break it; an act they believe they can accomplish by the imposing extreme and painful suffering. Lastly, they use the screams of their victims to proudly measure the violence and sadism of their gristly and torturous experiments. \n'b' Ugrohters hunt prey using their enspelled needles to disable their enemies, either by hurling them or shooting them with blowguns. \n'b' They typically carry several dozen needles in leather sacks stitched together from the skinned faces of their victims. Next, they use giant wooden mallets to hammer more needles into their disabled targets, securely pinning their flesh to nearby objects before slicing these unfortunates to ribbons with their great scalpels.'