b'Animal, Shark (Reef) \n'b'  Family:   Aquatic &amp; Fish  \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  12 (natural armor)  Hit Points  22 (4d8 + 4)  Speed  0 ft., swim 40 ft.\n'b' STATS STR: 14 (+2) DEX:  13 (+1)  CON:  13 (+1)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  4 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +2  Senses   blindsight  30 ft., passive Perception 12  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Pack Tactics : The shark has advantage on an attack roll against a creature if at least one of the shark\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Water Breathing : The shark can breathe only underwater. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 6 (1d8 + 2) piercing damage. \n'b'  About \n'b' Smaller than giant sharks and hunter sharks,  reef sharks  inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.'