b'Dire Goose \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  1  Hit Points  52 (7d10 + 14)  Speed  30 ft., fly 60 ft., swim 30 ft.\n'b' STATS STR: 18 (+4) DEX:  15 (+2)  CON:  14 (+2)  INT:  2 (-4)  WIS:  13 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3  Condition Immunities   frightened   Senses  passive  Perception  13  Languages  \xe2\x80\x94  Challenge  2 (450 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Flyby . The goose doesn\xe2\x80\x99t provoke opportunity attacks when it flies out of an enemy\xe2\x80\x99s reach. \n'b'\n'b' ACTIONS \n'b'\n'b'  Beak .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (1d10 + 4) piercing damage. \n'b'  Dire Honk . The goose lets out a fearsome honk audible out to 300 feet and flaps its wings aggressively at one creature it can see within 30 feet of it. If the creature can see and hear the goose, it must succeed a DC 13  Wisdom  saving throw or become  frightened  of the goose until the end of its next turn and lose concentration if it was concentrating on a spell. A creature that succeeds on the saving throw is immune to the goose\xe2\x80\x99s dire honk for the next 24 hours. \n'b'\n'b' ABOUT \n'b' Towering over regular geese, dire geese are migratory birds of impressive size and surprisingly strong memories. These enormous birds usually lead peaceful lives in the wild but can be fiercely aggressive against anyone who threatens them or those they consider family. \n'b' Dire geese usually fly together in a V formation in groups known as wedge elementals and use their mighty honks to communicate with each other and instill fear in the hearts of their enemies. Powerful and defiant, dire geese can be challenging to train, but once tamed, they become fiercely protective and develop parental tendencies towards their riders. \n'b' When threatened, a dire goose will flap its wings aggressively and let out deafening honks to drive enemies away. If this fails, the fearless bird will fight with surprising aggression and ferocity. \n'b'  Greater Steed . At the gamemaster\xe2\x80\x99s discretion, a player character who can obtain a greater steed through magic may choose the form of a dire goose for their greater steed. \n'b'  Awakened Dire Geese . Dire geese are eligible targets for the  awaken  spell. Awakened dire geese might become minstrels and sing loud and energetic ballads and use intimidating wing flapping and dire honks in their performances. \n'b' Entire wedges of awakened dire geese might take up aerobatics or precision marching as fun pastimes.'