b'Reefhammer \n'b'  Huge   beast ,  unaligned  \n'b'  Armor Class  19 (carapace)  Hit Points  333 (29d12 + 145)  Speed  30 ft., swim 40 ft.\n'b' STATS STR: 21 (+5) DEX:  18 (+4)  CON:  20 (+5)  INT:  4 (-3)  WIS:  13 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +11,  Str  +11  Skills   Perception  +13  Damage Resistance(s)  thunder  Senses  blindsight 60 ft.,  darkvision  60 ft., passive  Perception  23  Languages  \xe2\x80\x93  Challenge  18 (20,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Clawed Terror . All creatures that take thunder damage from the reefhammer\xe2\x80\x99s pincer  attack  must attempt a DC 19  Constitution  saving throw or be  stunned  for 1 round. They must then attempt a DC 19  Constitution  saving throw or be  blinded  until the start of the reefhammer\xe2\x80\x99s next turn. A successful saving throw renders a creature immune to the corresponding condition from the reefhammer\xe2\x80\x99s pincer attacks until the beginning of a reefhammer\xe2\x80\x99s next turn. \n'b'  Shattering Strike . A reefhammer deals double damage to objects, and gains advantage on attacks rolls against armored targets. \n'b'  Uncanny Eyesight . A reefhammer gains double its normal proficiency bonus on  Perception  checks, and it has advantage on saving throws against illusions. A reefhammer can see hidden or  invisible  creatures within 30 feet. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . A reefhammer makes 3 pincer attacks. \n'b'  Pincer .  Melee Weapon Attack : +11 to hit, reach 15 ft.,  Hit : 20 (4d6 + 6) bludgeoning damage. All creatures within 20 ft. of a pincer  attack  take 10 (3d6) thunder damage. \n'b'\n'b' LEGENDARY ACTIONS \n'b' A reefhammer can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. A reefhammer regains spent legendary actions at the start of its turn. \n'b'\n'b'  Move . The reefhammer moves up to half its speed. \n'b'  Reflexive Snap . The reefhammer makes a pincer  attack  against one foe within reach. \n'b'\n'b' ABOUT \n'b' Ferocious hunters, reefhammers terrorize both coastal waters and major rivers, feeding voraciously on fish, crustaceans, dolphins, and even land mammals come to riverbanks to drink. Once a reefhammer latches onto a victim it stays attached until either it or its prey is dead. \n'b' Reefhammers are vicious predators. They possess greater intelligence than animals, but rely mainly on their strength and instincts to survive. They hunt fish, giant crabs, dolphins, and even land-dwelling creatures that come within a hundred paces of the water. \n'b' In populated areas, reefhammers prey on beachcombers, divers, and fishermen, sometimes abandoning their usual solitary nature and coordinating attacks with other reefhammers. The creatures must be wary, however, because in some regions, these abominations find their way to the dinner plate. Brave fishermen troll bays and coastlines infested with reefhammers, baiting the creatures with fresh meat and then harvesting their powerful claws with axes. \n'b' Reefhammers cannot speak, but the creatures understand the languages used by humanoids near their hunting grounds. They use this knowledge in order to avoid fishermen and coordinate attacks. Reefhammers keep no treasure, instead savoring the taste of flesh and crunch of bone and shell as much as a miser covets his gold. \n'b' A typical reefhammer reaches approximately 3-1/2 feet long at adulthood and weighs 70 pounds. Females gather to breed once every 2 to 3 years, engaging in a predatory hunt for a male and leaving him shredded to pieces.'