b'Tumor Troll \n'b'  Family:   Troll  \n'b'  Large   giant ,  chaotic evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  125 (10d10 + 70)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  7 (\xe2\x80\x932)  CON:  24 (+7)  INT:  5 (\xe2\x80\x933)  WIS:  7 (\xe2\x80\x932)  CHA:  5 (\xe2\x80\x933)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +1  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  8  Languages  Giant  Challenge  6 (2,300 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Regeneration . The tumor troll regains 10  hp  at the start of its turn. If the troll takes acid or fire damage, this trait doesn\xe2\x80\x99t function at the start of the troll\xe2\x80\x99s next turn. The troll dies only if it starts its turn with 0  hp  and doesn\xe2\x80\x99t  regenerate . \n'b'  Uncontrolled Growth . When the tumor troll regains  hp  from its Regeneration trait, it gains a random teratoma from the Teratoma Chart. The teratoma and its effects last until the teratoma is removed or replaced by another teratoma. The troll can have only three teratomas at any given time. If it would gain a fourth, the oldest teratoma fades and is replaced with the new teratoma. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The tumor troll makes two Bite attacks and two Claw attacks. It can replace one Claw  attack  with a Fling Limb  attack . When it does, the tumor troll doesn\xe2\x80\x99t have disadvantage on this  attack  roll from being within 5 feet of a creature, though it can have disadvantage from other sources. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage. \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. \n'b'  Fling Limb .  Ranged Weapon Attack : +7 to hit, range 20/60 ft., one target.  Hit : 9 (2d4 + 4) bludgeoning damage plus 7 (2d6) poison damage. Remove one teratoma from the tumor troll. The tumor troll can\xe2\x80\x99t use this action if it doesn\xe2\x80\x99t have a teratoma. \n'b'\n'b' ABOUT \n'b' Bulging, swollen flesh and vestigial limbs, teeth, and heads emerge from this creature without rhyme or reason. It rears back, screaming at the sky. \n'b' A tumor troll is a troll that has developed a horrifying disease. The disease poisons the troll\xe2\x80\x99s blood and disrupts its regeneration, causing it to respond to even shed skin by generating new limbs and flesh. The result is a creature covered in teratomas and trapped in a cycle of endless pain. \n'b' Tumor trolls are more aggressive than most trolls, as feeding is one of the few things that lessens their pain. \n'b'  Reviled by Trolls . To other trolls, a tumor troll represents one of the worst fates imaginable. Most troll tribes will have nothing to do with their misshapen brethren, while others throw them into funeral bonfires or drop them into deep pits, as acts of mercy. \n'b'  Accidental Creation . Though tumor trolls occur naturally, magical experiments on trolls occasionally result in a tumor troll. If the experimenter survives, they might leash the troll to guard some section of their lair, as the creatures are easier to manage than troll mercenaries. \n'b'\n'b' d6 \n'b' Teratoma \n'b'\n'b' 1 \n'b' New Senses. A bevy of new ears and noses give the troll advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'\n'b' 2 \n'b' Many Feet. The troll can\xe2\x80\x99t be forced  prone . \n'b'\n'b' 3 \n'b' Adrenal Overdrive. The troll can\xe2\x80\x99t be  frightened , and it doesn\xe2\x80\x99t suffer from  exhaustion . \n'b'\n'b' 4 \n'b' Clinging Limbs. When this teratoma is removed with the Fling Limb action, it attaches to the target. While it is attached to the target, the target takes 3 (1d6) poison damage at the start of each of its turns. A creature, including the target, can use its action to detach the teratoma. \n'b'\n'b' 5 \n'b' Echo Chambers. The troll has blindsight out to a range of 60 feet. \n'b'\n'b' 6 \n'b' New Pain Nerves. The troll has disadvantage on any roll that is not an  attack  roll.'