b'Ghoul, Dust \n'b'  Family:   Ghouls  \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  104 (16d8 + 32)  Speed  40 ft., fly 40 ft., burrow 20 ft.\n'b' STATS STR: 21 (+5) DEX:  16 (+3)  CON:  15 (+2)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  18  Languages  Common  Challenge  7 (2,900 XP) \n'b' Special Traits \n'b'   Improved Critical . The ghoul\xe2\x80\x99s attacks score a critical hit on a roll of 19 or 20. \n'b'  Actions \n'b'   Multiattack . The dust ghoul makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 14 (2d8 + 5) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 15 (3d6 + 5) slashing damage. \n'b'  Blinding Dust (1/day) . Blinding dust and sand swirls magically around the ghoul. Each creature within 5 feet of the ghoul must succeed on a DC 15  Constitution  saving throw or be  blinded  until the end of the creature\xe2\x80\x99s next turn. \n'b'  Paralyzing Shriek (Recharge 5-6) . The dust ghoul unleashes a hellish shriek. Each creature that is within 60 feet of the ghoul and can hear it must succeed on a DC 13  Constitution  saving throw or be  paralyzed  for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  About \n'b' This monster appears as a dust-covered creature with decaying flesh pulled tight over its humanoid frame. Its teeth are pointed fangs and its hands end in wicked, dirt-covered and blood-soaked claws. \n'b' When a humanoid creature dies on the Parched Expanse on the Plane of Molten Skies, there is a good chance it returns from the afterlife as a dust ghoul \xe2\x80\x93 an undead flesh-eating creature composed of dust and earth. \n'b' Dust ghouls haunt the Parched Expanse, preying on unwary travelers who linger too long in their hunting grounds. These creatures savor the taste of  human  flesh and devour such a kill with great ferocity. \n'b' Dust ghouls predicate their arrival by animating dust into ghostly humanoids that immediately move to grapple potential prey. Dust ghouls then move in (often swooping in from above) and attempt to paralyze their foes with their shriek. Prey is then torn to pieces by the dust ghouls using its claws and fangs. If a dust  ghoul  is slain, it crumbles into a pile of dust.'