b'Amadan \n'b'  Small   fey ,  neutral evil  \n'b'  Armor Class  16 (natural)  Hit Points  114 (12d6 + 72)  Speed  20 ft.; swim 30 ft.\n'b' STATS STR: 23 (+6) DEX:  16 (+3)  CON:  22 (+6)  INT:  17 (+3)  WIS:  19 (+4)  CHA:  22 (+6)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saves   Wis  +9,  Cha  +11  Skills   Deception  +16, Intimidate +11,  Insight  +16,  Stealth  +8  Damage Resistances  bludgeoning, piercing, and slashing damage from nonmagical weapons  Senses  blindsight 60 ft.,  darkvision  60 ft., passive  Perception  14  Languages  Common, Aklo, Sylvan, Aquan  Challenge  13 (10,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The amadan may cast the following spells without components. Its spell casting ability is  Charisma , spell  attack  bonus +11, spell DC 19.\n'b'\n'b'\n'b'  At will :  blight ,  blindness/deafness ,  control water ,  ray of enfeeblement  \n'b'  3/day each :  bestow curse ,  symbol  \n'b'  1/day :  imprisonment  \n'b'\n'b'  Accursed Veil . The amadan is under the effects of  greater invisibility  at all times. Creatures under the effects of a curse can see the creature normally. \n'b'  Amphibious . The amadan can breathe both air and water. \n'b'  Illuck . As a bonus action each round, the amadan may choose any number of creatures within 30 feet. Those creatures reduce their  attack  rolls and ability checks by 1d4 until the amadan dies or the creatures leave the aura. \n'b'  Tainted Tears . Any creature that successfully attacks the amadan with a melee weapon or natural  attack , or who is hit by the amadan\xe2\x80\x99s bite or claw  attack , must succeed on a DC 19  Wisdom  save or become cursed. Roll 1d6 to determine which ability score is affected (1 =  Strength , 2 =  Dexterity , etc). The target has disadvantage on ability checks and saving throws made with that ability score for 1 minute, or until the curse is removed by a  remove curse ,  dispel evil and good , or similar magic. The target may repeat the save at the end of each of their rounds. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The amadan may make two attacks, one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 10 (1d6 + 6) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 13 (2d6 + 6) slashing damage. \n'b'\n'b' ABOUT \n'b' An amadan is vaguely humanoid, but alternately shrunken and swollen like a half-melted wax figure. Its skin is pallid and near- translucent, and on close examination every fold and flap bears the impression of an anguished face, the lingering legacy of some accursed ancestor whose residual tragic destiny the amadan has absorbed. Beneath the amadan\xe2\x80\x99s skin there is no flesh, no bone, no organs of any kind; its skin is but a membrane holding the turgid distillate of a thousand curses within it. \n'b'  Living Curse . An amadan is a living curse, a being of cruel chance and malformed destiny. The first amadans were created by the Eldest fey lords, the spiritual embodiment of misfortune given breath and life, the vengeful emissaries of the Eldest upon those who impugned their honor. An amadan is a living weapon of terror, and few dare speak ill of the fey or their Eldest masters where an amadan might hear, lest they fall under a curse of withering and death, or be spirited off to the fey realms never to be seen again. Since the time of their original  creation , however, some have come into being spontaneously, congealing into life from the emotional and magical effluent precipitated along the fringes of the fey realms, especially along borderlands and boundaries that have seen an eternity of feuding, enmity, and generational strife. \n'b'  Darkest Fey . Amadans are everything other fey are not, hideous rather than beautiful, bringing sorrow where other fey bring laughter and misery in place of delight, replacing happiness with torment and despair. Amadans are often blamed for all manner of disasters and even small misfortunes. Outsiders and those yet untouched by their power often scoff at the superstitious signs made to avert the attention of an amadan, but those who have felt their bitter affections have learned it does not pay to tempt fate where an amadan is concerned. \n'b'  Liars and Betrayers . Amadans are drawn to settled areas, though they prefer small towns and rural communities to bustling cities. They walk freely though villages they claim, posing at first as kindly water spirits. When misfortune inevitably strikes (usually brought on by the amadan itself ), the amadan offers to intercede with the spirit world to protect the mortal community, for a price. Its price always seems small at first, but it increases slowly but surely as the amadan points out a litany of supposed slights and transgressions against the fey world. Each new demand it makes to atone for the offense is one small step further toward corruption, but those who object or refuse its demands find themselves suffering mysterious accidents or terrible fates. Whispering doom into the ears of the low and high alike, amadans build cults of misery, tribute, and eventually living sacrifice. \n'b' Through imprecation and insinuation, amadans drive their unwitting subjects to mounting acts of depravity until their community collapses into madness, savagery, and a bloody orgy of violence, before the amadan moves on in search of new victims, leaving carnage-strewn anarchy in their wake.'