b'Bugbear Archer \n'b'  Family:   Bugbear  \n'b'  Medium   humanoid  (goblinoid),  chaotic evil  \n'b'  Armor Class  14 (leather armor)  Hit Points  22 (5d8)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  16 (+3)  CON:  10 (+0)  INT:  12 (+1)  WIS:  14 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +4,  Stealth  +7,  Survival  +4  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Goblin  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Padded Feet . The bugbear archer has advantage on  Dexterity  ( Stealth ) checks to move silently. \n'b'  Precise Aim . If the bugbear archer does not move during its turn, it adds 1d4 to its  attack  roll with its longbow. \n'b'  Actions \n'b'   Longbow .  Range Weapon Attack : +5 to hit, range 150/600, one target.  Hit : 7 (1d8 +3) piercing damage. \n'b'  Dagger .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  About \n'b' Bugbears usually prefer close combat, but are intelligent enough to see the value of archers, especially to provide support while facing particularly tough foes.'