b'Restless \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  12 (natural armor) \n'b' Hit Points  30 (4d8 + 12) \n'b' Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  11 (+0)  CON:  17 (+3)  INT:  7 (-2)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis +2,  Cha +2 \n'b' Damage Immunities  poison \n'b' Condition Immunities   exhaustion ,  poisoned  \n'b' Senses   darkvision  60 ft., passive  Perception  10 \n'b' Languages  understands the languages it knew in life but can\xe2\x80\x99t speak \n'b' Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Undead Fortitude . If damage reduces the restless to  0 hit points , it is entitled to make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the restless drops to 1 hit point instead. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The restless makes one bite  attack  and one slam  attack . \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (1d10 + 2) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) bludgeoning damage and the target is  grappled  (escape DC 12). Until this grapple ends, the creature is  restrained  and the restless can\xe2\x80\x99t slam another target. \n'b'\n'b' ABOUT \n'b' Even with the terrors brought about by the fiends of the Underhell, many mortals attempt to retain some sense of civility and respect when disposing of their dead, especially when the number of dead has not yet overwhelmed their abilities to dispose of the corpses. Unfortunately, even proper burial rites, blessings, and other traditions do not always defend from the energies of the Underhell. When fiendish energies seep into carefully tended bodies, the foul energies cause the corpses to grow strange protrusions of writhing flesh like small tendrils that grasp nearby creatures and interfere with enemy attacks. Due to how quickly these dead sometimes animate after their burial, many have come to refer to them as \xe2\x80\x9cthe restless.\xe2\x80\x9d\n'b'\n'b'  The restless constantly hunger for flesh and are searching for something to consume. This can range from animals to humanoids or even other corpses. It is not uncommon for a restless to rise and immediately consume any others with which it was buried. Once they have fed on nearby corpses, restless move on in search of more flesh, never satiated by their meals. Many believe that restless retain a sense of their lives before death as most restless return to their homes or seek out loved ones as their first victims. Whether this is a mere coincidence, since many restless are buried near their homes, or based on fact is unknown. \n'b' Strangely, restless are aware of other undead and do not attempt to feed upon the likes of shambling fragments or zombies. Also unlike zombies, restless are completely independent and take orders from no one, not even the lords of the Underhell. Rumors have risen of unique restless that are capable of communicating with other restless, issuing commands to their fellow undead, though none have survived to confirm the validity of such claims. This corpse is wrapped in what appear to be loose bandages or the shredded remains of a burial  shroud . Writhing scraps of torn and rotting flesh are visible beneath these coverings. It moans with a low, guttural groan.'