b'Gearforged Templar \n'b'  Medium   construct ,  lawful neutral  \n'b'  Armor Class  18 (natural armor)  Hit Points  71 (11d8 + 22)  Speed  30 ft.\n'b' STATS STR: 19 (+4) DEX:  9 (-1)  CON:  15 (+2)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +2,  Con  +5  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison, psychic  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  Common  Challenge  6 (2,300 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Construct Nature . The gearforged templar doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The gearforged templar makes four Greatsword or Javelin attacks. If two Greatsword attacks hit one creature, the target must succeed on a DC 15  Strength  saving throw or be pushed up to 10 feet away from the templar. The templar can choose not to push a creature. \n'b'  Greatsword .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Javelin .  Melee or Ranged Weapon Attack : +7 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 7 (1d6 + 4) piercing damage. \n'b'  Whirlwind (Recharge 5\xe2\x80\x936) . The gearforged templar whirls its greatsword in a great arc. Each creature within 10 feet of the gearforged must make a DC 15  Dexterity  saving throw, taking 27 (5d10) slashing damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' REACTIONS \n'b'\n'b'  Defensive Zone . When a creature enters the gearforged templar\xe2\x80\x99s reach, the templar makes one Greatsword attack against the creature. \n'b'  Parry . The gearforged templar adds 3 to its AC against one  melee attack  that would hit it. To do so, the templar must be able to see the attacker and must be wielding a melee weapon. \n'b'\n'b' ABOUT \n'b' The bronze and mithral figure advances with heavy movements. Its eye lenses glare a golden hue, and gears click when it swings its greatsword. \n'b'  Mechanical Champion . An intricate construction of bronze, steel, copper, and mithral, the gearforged templar is an imposing sight. A humanoid spirit contained in a soulgem animates the heavy body of gears and springs. \n'b' Gearforged are relatively rare, and the templar is a paragon among them. \n'b'  Tireless Defender . The gearforged templar is relentless in pursuit of its duty. More so than other gearforged, the templar becomes fixed on its charge to the exclusion of distractions and even magical coercion. Gearforged templars serve as commanders of military or guard units, bodyguards for important individuals, or personal champions for nobility.'