b'Weredeinonychus \n'b'  Family:   Lycanthropes  \n'b'  Medium   humanoid  (human, shapechanger),  neutral evil  \n'b'  Armor Class  12 in humanoid form, 13 (natural armor) in deinonychus or hybrid form  Hit Points  78 (12d8+24)  Speed  30 ft., (40 ft. in deinonychus or hybrid form)\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  15 (+2)  CHA:  10 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +6  Skills   Perception  +4  Damage Immunities  bludgeoning, piercing, and slashing damage from nonmagical weapons that aren\xe2\x80\x99t silvered  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common (can\xe2\x80\x99t speak in deinonychus form)  Challenge  4 (1,100 XP) \n'b' SPECIAL Traits \n'b'\n'b'  Shapechanger . The weredeinonychus can use its action to  polymorph  into a deinonychus-hybrid or into a deinonychus, or back into its true form, which is humanoid. Its statistics, other than the changes noted, are the same for each form. Any equipment it is wearing or carrying isn\xe2\x80\x99t transformed. It reverts to its true form if it dies. \n'b'  Pack Tactics . The weredeinonychus gains advantage on any  attack  roll against a creature if at least one of the weredeinonychus\xe2\x80\x99 allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Pounce (Deinonychus or Hybrid Form Only) . If the weredeinonychus moves at least 15 feet straight toward a creature and then hits it with a claw  attack  on the same turn, that target must succeed on a DC 14  Strength  save or be knocked  prone . If the target is  prone , the weredeinonychus can make one bite  attack  against it as a bonus action. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The weredeinonychus makes two attacks, only one of which can be with its bite. \n'b'  Battleaxe (Humanoid or Hybrid Form Only) .  Melee Weapon Attack : +4 to hit, reach 5ft., one target.  Hit : 7 (1d8+2) slashing damage. \n'b'  Longbow (Humanoid or Hybrid Form Only) .  Ranged Weapon Attack : +4 to hit, range 150/600 ft., one target.  Hit : 8 (1d10+2) piercing damage. \n'b'  Bite (Deinonychus or Hybrid Form Only) .  Melee Weapon Attack : +4 to hit, reach 5ft., one target.  Hit : 7 (1d8+2) piercing damage. If the target is humanoid, it must succeed on a DC 12  Constitution  saving throw or be cursed with weredeinonychus lycanthropy. \n'b'  Claw (Deinonychus or Hybrid Form Only) .  Melee Weapon Attack : +4 to hit, reach 5ft., one target.  Hit : 8 (1d10+2) slashing damage. \n'b'\n'b' ABOUT \n'b' Weredeinonychus are highly social pack hunters, herding prey and ripping it into bloody chunks. \n'b' In their humanoid form, they frequently travel from village to village along wilderness frontiers. They tend to be rowdy guests, and before they leave at least one townsfolk is found in pieces. \n'b' Weredeinonychus enjoy the thrill of chasing intelligent prey, letting fear spice the flesh. They know every inch of their local terrain, and they run their prey into natural traps and deadfalls.'