b'Ashen Khegon \n'b'  Small   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  28 (8d6)  Speed  20 ft., burrow 10 ft.\n'b' STATS STR: 14 (+2) DEX:  11 (+0)  CON:  11 (+0)  INT:  4 (-3)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +2,  Survival  +2  Damage Vulnerabilities  cold  Damage Immunities  acid, fire  Senses   darkvision  60 ft., tremorsense 60 ft., passive  Perception  12  Languages  body language and pheromones  Challenge  1/2 (100 XP) \n'b' Actions \n'b'   Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) slashing damage plus 2 (1d4) acid damage. If the target is a Large or smaller creature, it is  grappled  (escape DC 12). Until this grapple ends, the khegon can bite only the  grappled  creature and has advantage on  attack  rolls to do so. \n'b'  Acid Spray (Recharge 6) . The khegon spits acid in a 20-foot line that is 5 feet wide. It must not be grappling a creature. Each creature in that line must make a DC 10  Dexterity  saving throw, taking 7 (2d6) acid damage on a failed save, or half as much damage on a successful one. \n'b'  About \n'b' Khegs are mostly known around the world as ravagers of Canker. However, a few uncorrupted specimens still exist, like those who dwell at the foot of Askamor. Their chitinous shells, pincers, and six legs make khegs similar to small arthropods, of which they are a natural giant version. \n'b' Adapted to the volcanic environment, khegs form colonies whose way of life is not unlike that of ants or termites. They cultivate mushrooms for food, build tunnels to ensure a constant and pleasant temperature and humidity, and they hunt and harvest on the surface to supplement their reserves. To ensure the survival of the group, the food is transformed into a honeydew with very high energetic qualities, and which keeps remarkably well. \n'b' This honeydew is one of Askamor\xe2\x80\x99s most famous products. To harvest it, some particularly daring people learn to become kheculturists. They make sure that their kheg colony is healthy and regularly harvest (or steal) honeydew. The work is not without danger, because kheculturists must be familiar with the kheg body language, who communicate mainly via pheromones. It is advisable to try and pass as a member of the colony! Kheg soldiers, or ankhegs, are in charge of defense: they are temperamental and can  attack  intruders very quickly. \n'b' Some ashen kheg colonies venture outside Krat\xc3\xa6r\xe2\x80\x99s Garden, but for now they have only been sighted near the Fortress. Perhaps they need the volcano\xe2\x80\x99s heat or toxic fumes? \n'b' Occasionally, rather than digging tunnels, khegs take over existing areas, such as abandoned mines, which can be quite a nuisance for anyone wanting to rehabilitate such areas\xe2\x80\xa6 or a godsend for a budding kheculturist.'