b'Amphisbaena \n'b'  Large   monstrosity ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  60 (8d10 + 16)  Speed  20 ft., climb 20 ft., swim 30 ft.\n'b' STATS STR: 17 (+3) DEX:  15 (+2)  CON:  14 (+2)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +6  Senses   darkvision  60 ft., passive  Perception  11  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Split . The amphisbaena functions normally even if cut in half. If dealt a critical hit with a slashing weapon, the creature is cut in half and continues to function as two separate creatures, each with half of the original amphisbaena\xe2\x80\x99s current  hit points . The split amphisbaena can rejoin its two halves after completing a short or  long rest . If one of the split creatures is slain, the amphisbaena can regrow the lost portion over the course of 1d4 + 2 weeks. \n'b'  Actions \n'b'   Multiattack . The amphisbaena makes one bite  attack  with each of its two heads. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 12 (2d8 + 3) piercing damage, and the target must succeed on a DC 13  Constitution  saving throw or become  poisoned  for 1 hour. \n'b'  About \n'b' This creature appears as a huge snake with a head at each end of its body. Its scales are blackish-blue with bands of lighter blue fading into its coloration near the middle of its body. Its heads are glossy-black and its eyes are crimson. \n'b' The amphisbaena is a giant poisonous snake about 10 feet long. It is often found lairing near a water source or in dark, damp locations. An amphisbaena moves on land by grasping one of its necks with its other head and rolling across the ground like a hoop. \n'b' An amphisbaena is an aggressive and territorial creature, attacking any living creatures that wander near its lair. It attacks by biting with its poisonous fangs from both of its heads.'