b'Zogspawn \n'b'  Medium   humanoid  (zogspawn),  neutral  \n'b'  Armor Class  11 (natural armor) \n'b' Hit Points  32 (5d8 + 10) \n'b' Speed  20 ft., swim 30 ft.\n'b' STATS STR: 15 (+2) DEX:  8 (-1)  CON:  15 (+2)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2 \n'b' Senses   darkvision  60 ft., passive  Perception  12 \n'b' Languages  Common \n'b' Challenge  1/4 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Limited Amphibiousness . The zogspawn can breathe air and water, but needs to be submerged in the sea at least once a day for 1 minute to avoid suffocating. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The zog spawn makes two attacks with its unarmed strikes. \n'b'  Unarmed Strike .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' A zog\xe2\x80\x99s face is the face of a man, except that the tops of its ears are pointed like horns and it has small horns instead of eyebrows, and a horn on the end of its chin. In spite of these deformities the expression of the face is not unpleasant, or repulsive. Its hair is carefully parted and brushed, and its mouth and nose are not only perfect in shape, but quite handsome. Only the eyes make it terrible: they seem like coals of glowing fire. It has two well-shaped legs that end in the hooves of beasts, instead of feet, and these hooves are shod with gold. Their bodies are usually a shapeless mass covered with richly embroidered raiment. \n'b' Its arms and hands are delicate and well-formed, and its voice is sweet and gentle. \n'b' Zogs are dreadful creatures, part fish, part man, part beast and part serpent. Centuries ago they were cast off the earth into the sea, where they caused much trouble. One of them waged a terrible war against King Anko, but the sea serpent finally conquered the first zog, and drove the magician into his castle. As fiendish amalgams, it seems likely there are many more. \n'b'  Terrible to Behold . When roused to anger, a zog is terrible to behold. Its cloven hooves, upon which it usually walks, are drawn up under it, while coil after coil of its eellike body wriggles away like a serpent. At its shoulders two broad wings expand, and these enable the monster to cleave its way through the water with terrific force. Its undulating body is broad and thin, and like the body of an eel. \n'b' Zogs hate themselves nearly as much as they hate everyone else. Their sworn enemies are sea serpents, and the first Zog was over three thousand six hundred years old. Zogs are all accomplished magicians and invest heavily in illusion magic to protect themselves. They will kill foes they can easily catch and are wily enough to avoid those they can\xe2\x80\x99t. \n'b' Zogspawn are created by zogs, snatched from certain death and convert in their coils to a sort of amphibious unlife. \n'b' They tend to wear formal attire in service to the zog that made them and look much as they did in life with the exception that beneath their cheeks are several scarletedged slits that looked like the gills of fishes. They are all marked by their apparent cheerfulness despite their dire circumstances. They are not especially loyal to their zog, although they do  fear  it.'