b'Walrus \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class : 16  Hit Points  40 (5d8+3)  Speed : 20 ft., swim 30 ft.\n'b' STATS STR: 14 (+2) DEX:  10 (0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  10 (0)  CHA:  6 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses : passive  Perception  10  Languages : \xe2\x80\x93  Challenge : 2 (200 XP) \n'b' Special Traits \n'b'   Scent : Walruses have advantage on all wisdom checks related to their sense of smell. \n'b'  Actions \n'b'   Tusks .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (1d10+2) slashing damage. \n'b'  Tail Slap .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6+2) bludgeoning damage. \n'b'  About \n'b' Walruses are found in fairly shallow ocean water, seldom at depths below 250 feet. They spend two-thirds of their lives underwater, coming up to rest and bear young, and little else. They can weigh up to 4,000 pounds. Their ivory tusks have an un-carved value of 100 gp each.'