b'Solar Dragon, Young \n'b'  Family:   Dragons  \n'b'  Large   dragon ,  lawful neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  199 (21d10 + 84)  Speed  40 ft., fly 80 ft.\n'b' STATS STR: 22 (+6) DEX:  10 (+0)  CON:  18 (+4)  INT:  15 (+2)  WIS:  12 (+1)  CHA:  17 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Persuasion  +11  Saving Throws   Dex  +4,  Con  +8,  Wis  +5,  Cha  +7  Damage Vulnerabilities  cold  Damage Immunities  fire  Senses  blindsight 30 ft.,  darkvision  120 ft., passive  Perception  16  Languages  Celestial, Common, Draconic  Challenge  9 (5,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Intergalactic . As a wyrmling solar dragon. Primal Fire. The dragon\xe2\x80\x99s breath weapon ignores  resistance  to fire and creatures who are immune to fire instead only resist the dragon\xe2\x80\x99s breath weapon. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The dragon can use its Alien Presence. It then makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +10 to hit, reach 10 ft., one target.  Hit : 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage. \n'b'  Claw .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 13 (2d6 + 6) slashing damage. \n'b'  Solar Breath (Recharge 5\xe2\x80\x936) . The dragon exhales a solar flare in a 60-foot line that is 5 feet wide. Each creature in that line must succeed on a DC 16  Dexterity  saving throw, taking 21 (6d6) radiant damage and 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. \n'b'  Channel Life (3/Day) . As a wyrmling solar dragon but affecting a 45-foot radius and  healing  22 (5d8)  hit points  for living creatures or damaging undead for the same amount. \n'b'  Alien Presence . Each creature of the dragon\xe2\x80\x99s choice that is within 120 feet of the dragon and can see it must succeed on a DC 16  Wisdom  saving throw or become  blinded  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\xe2\x80\x99s saving throw is successful or the effect ends for it, the creature is immune to the dragon\xe2\x80\x99s Alien Presence for the next 24 hours. \n'b'\n'b' ABOUT \n'b' A solar dragon glows like the sun, with burnished wings that shimmer with waves of heat and gleam like flames. A crown of horns decorates its head. Arrogant and proud, solar dragons see themselves as the originators of light and life in the vastness of space. They treat all living creatures with a kind of detached paternalism, regal creators deigning to involve themselves with their creations.'