b'Duck of Many Things \n'b'  Tiny   construct ,  unaligned  \n'b'  Armor Class  13  Hit Points  21 (6d4 + 6)  Speed  20 ft., swim 10 ft. \n'b'    Str \n'b' Dex \n'b' Con \n'b' Int \n'b' Wis \n'b' Cha \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed ,  deafened ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  blindsight 60 ft. (blind beyond this radius), passive  Perception  9  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Antimagic Susceptibility . The duck is  incapacitated  while in the area of an  antimagic field . If targeted by  dispel magic , the duck must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall  unconscious  for 1 minute. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +2 to hit, reach 5 ft., one target.  Hit : 1 piercing damage. \n'b'  Card Feathers . The feathers of the duck are playing cards, but only the face cards. Only 1 card can be removed each day and they don\xe2\x80\x99t grow back. When the last card is removed the duck explodes and does 10 (3d6) force damage in a 30 ft. radius. If one of these cards is pulled, the following effect occurs. Roll 1d12:\n'b'\n'b'   Jack of Clubs \xe2\x80\x93 Your  Strength  increases by 1 \n'b'  Jack of Diamonds \xe2\x80\x93 a 1,000 gp diamond drops into your lap \n'b'  Jack of Hearts \xe2\x80\x93 You are  charmed  by the next NPC for 1 minute \n'b'  Jack of Spades \xe2\x80\x93 You have disadvantage on  initiative  for a day \n'b'  Queen of Clubs \xe2\x80\x93 You do double damage on your next hit \n'b'  Queen of Diamonds \xe2\x80\x93 You have advantage on  initiative  for a day \n'b'  Queen of Hearts \xe2\x80\x93 Your gender changes for a week \n'b'  Queen of Spades \xe2\x80\x93 Your next long rest is only a short rest \n'b'  King of Clubs \xe2\x80\x93 Your speed is cut in half for a day \n'b'  King of Diamonds \xe2\x80\x93 All the coins in your pockets vanish \n'b'  King of Hearts \xe2\x80\x93 You gain the benefits of a long rest \n'b'  King of Spades \xe2\x80\x93 Your  Charisma  increases by 1 \n'b'\n'b'  Reactions \n'b'   Duck . When an attacker that the duck can see hits it with an  attack , it can use its  reaction  to add +2 to its AC. \n'b'  About \n'b' A duck flaps its wings and then wades into a still pond. Upon closer examination this is no ordinary duck. Its feathers have the faces of playing cards imprinted on them. This is the duck of many things, one of the strangest constructs ever created. It is also the most sought after, fetching a huge price on the open market. \n'b'  Curious Construct . These constructs often wander the grounds of their wealthy owners. They seek out ponds and fountains to swim in. It\xe2\x80\x99s as if some deep part of them wants to live the life of a real duck. \n'b'  Stacked Deck . The feather cards have magical effects if they are plucked. Some of the effects are beneficial, some unusual, and some harmful. After all the duck\xe2\x80\x99s feather cards are removed it is destroyed in a violent explosion. \n'b'  Constructed Nature . The duck of many things doesn\xe2\x80\x99t require air, food, drink, or sleep.'