b'Fetal Horror \n'b'  Small   monstrosity ,  chaotic neutral  \n'b'  Armor Class  13 (natural armor) \n'b' Hit Points  13 (3d6+3) \n'b' Speed  20 ft.\n'b' STATS STR: 13 (+1) DEX:  12 (+1)  CON:  13 (+1)  INT:  7 (-3)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3  Stealth  +3 \n'b' Senses   Darkvision  60 Ft. passive  Perception  13 \n'b' Languages  Understands common but cant speak \n'b' Challenge  1/4 (50 XP) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : (1d6 + 1) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : (1d6 + 1) piercing damage. \n'b'\n'b' ABOUT \n'b' Fetal horrors were born from alchemists\xe2\x80\x99 first clumsy, botched attempts to create life. In their hubris alchemists sought to replicate mortal life and create a being in the space where magic and science  blur . The result were these wretched malformed creatures, floating preserved in murky bell jars. \n'b' Never maturing beyond a warped infancy, these fetal creatures know nothing beyond the most base of instincts. \n'b'  Weaponized Horrors . Though a mistaken  creation , fetal horrors found their use in violence. Jars containing the undeveloped creatures are relatively small and can be concealed or smuggled more easily than armaments. When the glass shatters and the creature is unleashed, it grows rapidly, and will attempt to sate its hunger with its malformed claws and needle-like teeth. \n'b'  In the Sewers . Through some twisted sense of familial instinct, fetal horrors will not  attack  the creature that unleashed them into the world\xe2\x80\xa6 at first. As the fetal horror rapidly matures, it grows uncontrollable and erratic. Once its sentience solidifies, it will learn quickly, often turning on its creator. Some flee from the combat they were born to, crawling into caves or sewers to live abandoned as feral orphans. Many a city has myths about such creatures living in sewers or crypts, devouring children or the unwary traveller.'