b'Corpse Orgy \n'b'  Large   monstrosity ,  chaotic evil  \n'b'  Armor Class  20 (natural armor)  Hit Points  207 (18d10 + 108)  Speed  30 ft.\n'b' STATS STR: 22 (+6) DEX:  10 (+0)  CON:  23 (+6)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Constitution  +10  Skills   Perception  +6  Damage Resistances  piercing, slashing  Damage Immunities  poison  Condition Immunities   poisoned   Senses   blindsight  60 ft., tremorsense 60 ft., passive  Perception  16  Languages  Aklo, Common, Undercommon  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Absorb Body . A corpse orgy can absorb the physical body of any incapacitated creature by moving over it and remaining in contact with it for at least one full round. An incapacitated opponent must make a DC 20  Constitution  saving throw or be absorbed. A dead opponent gets no saving throw. When it absorbs a body, the target dies and the corpse orgy gains 12  temporary hit points . A creature whose body is absorbed can only be raised or resurrected if the corpse orgy that absorbed its body is slain and the corpse in question is recovered. \n'b'  All-Around Vision . The corpse orgy sees in all directions at once. It cannot be flanked or surprised. \n'b'  Actions \n'b'   Multiattack . The corpse orgy makes two Slam attacks. \n'b'  Slam .  Melee Weapon Attack : +10 to hit, reach 5 ft., one creature.  Hit : 21 (4d8 + 6) bludgeoning damage and the target is  grappled  (escape DC 16). Until this grapple ends, the creature is  restrained . \n'b'  Pain Shriek  (recharge 6). All creatures within a 40 foot radius of the corpse orgy that can hear it must make a DC 16  Constitution  savings throw, taking 35 (10d6) thunder damage on a failed save, or half as much damage on a successful one.'