b'Phase Spider, Giant \n'b'  Huge   monstrosity ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  76 (6d12 + 24)  Speed  40 ft., climb 40 ft.\n'b' STATS STR: 15 (+2) DEX:  15 (+2)  CON:  12 (+1)  INT:  6 (-2)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Note : The ability scores shown above were copied from the base, non-giant phase spider because no ability scores were provided in the source material for this page. \n'b'  Skills   Perception  +4.  Stealth  +10  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical weapons  Senses  truesight 60 ft., passive  Perception  14  Languages  \xe2\x80\x93  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Spider Climb . The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. \n'b'  Web Sense . While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. \n'b'  Web Walker . The spider ignores movement restrictions caused by webbing. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The spider makes two attacks, only one of which can be a bite  attack . \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one creature.  Hit : 9 (1d10 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw. On a failed save, the target takes 18 (4d8) poison damage and becomes  poisoned  for 1 minute. On a successful save, the target takes half as much damage and isn\xe2\x80\x99t  poisoned . While  poisoned  this way, a creature must roll a d20 at the start of each of it\xe2\x80\x99s turns. On a 11 or higher, unless it\xe2\x80\x99s already on the ethereal plane, vanishes from its current plane of existence and appears in the ethereal plane. A creature moved to the ethereal plane in this way returns once it rolls a 10 or lower on the d20 at the start of its turn, or when the effect ends. When the creature returns, it reappears in the space it vanished from, or the nearest unoccupied space if that space is occupied. A creature can repeat its saving throw at the start of each of its turns, ending the effect on a success. \n'b'  Ethereal Web (Recharge 5-6) .  Ranged Weapon Attack : +7 to hit. range 30/60 ?., one creature.  Hit : The target is  restrained  by webbing. As an action, the  restrained  target can make a DC 14  Strength  check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12:  hp  10:  vulnerability  to fire damage;  resistance  to piercing and slashing damage from nonmagical attacks; immunity to bludgeoning, poison, and psychic damage). The spider\xe2\x80\x99s webbing can target and affect creatures on the ethereal plane. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Ethereal Jaunt . The spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.'