b'Dragonne \n'b'  Large   dragon ,  chaotic good  \n'b'  Armor Class  17 (natural armor)  Hit Points  119 (14d10 + 42)  Speed  50 ft., fly 30 ft.\n'b' STATS STR: 19 (+4) DEX:  12 (+1)  CON:  17 (+3)  INT:  16 (+3)  WIS:  13 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws  Dex +4, Con +6, Wis +4, Cha +5  Skills  Deception +5, Perception +7, Stealth +4  Senses  darkvision 120 ft., passive Perception 17  Languages  Common, Draconic  Challenge  7 (2,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The dragonne has advantage on Wisdom (Perception) checks that rely on smell. \n'b'  Pack Tactics . The dragonne has advantage on an attack roll against a creature if at least one of the lion\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Pounce . If the dragonne moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be forced prone. If the target is prone, the lion can make one bite attack against it as a bonus action. \n'b'  Running Leap . With a 10-foot running start, the dragonne can long jump up to 25 feet. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The dragonne makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit : 15 (2d10 + 4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Roar (Recharge 5-6) . The dragonne emits a magical roar. Each creature within 120 feet of the dragonne and able to hear the roar must make a DC 12 Wisdom saving throw. On a failure the target is deafened for 1 minute. If the target is within 30 feet and fails it is instead paralyzed and can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.'