b'Piterin \n'b'  Medium   humanoid  (batfolk),  any alignment  \n'b'  Armor Class  13 (leather armor, buckler)  Hit Points  11 (2d8 + 2)  Speed  20 ft., fly 40 ft.\n'b' STATS STR: 13 (+1) DEX:  13 (+1)  CON:  12 (+1)  INT:  11 (+0)  WIS:  12 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3  Senses   darkvision  60 ft., passive  Perception  13  Languages  Piterin, plus one other common tongue  Challenge  1/8 (25 XP) \n'b' Special Traits \n'b'   Pack Tactics . The piterin has advantage on an  attack  roll against a creature if at least one of the piterin\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Actions \n'b'   Shortsword .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) piercing damage. \n'b'  Dart .  Ranged Weapon Attack : +3 to hit, range 20/60 ft., one target.  Hit : 3 (1d4 + 1) piercing damage. \n'b'  About \n'b' Piterin, commonly referred to as \xe2\x80\x9cbat devils,\xe2\x80\x9d have a relatively simple society due to their lack of reliance on material goods. They tend to gather in roosts, led by the wisest elder. Most groups of warriors or traders have at least one member who has at least conversational fluency in the language of any given type of nearby humanoids. In dire circumstances, a roost may send heavily robed emissaries into settled lands to conduct business of one sort or another. \n'b' Unless given no means of escape, piterin prefer to fly away from combat at the earliest opportunity. If forced to defend their roosts, they wield scavenged weapons with their feet, engaging opponents with hurled darts and flyby attacks while they remain airborne.'