b'Devil, Amaimon \n'b'  Family:   Devils  \n'b'  Large   fiend  (devil),  lawful evil  \n'b'  Armor Class  16 (natural armor)  Hit Points  66 (7d10 + 28)  Speed  40 ft.\n'b' STATS STR: 18 (+4) DEX:  18 (+4)  CON:  18 (+4)  INT:  14 (+2)  WIS:  14 (+2)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  +4,  Intimidation  +4,  Insight  +5,  Perception  +5  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks that are not silver  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  15  Languages  Common, Draconic, Infernal, telepathy 100 ft.  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede the  devil\xe2\x80\x99s   darkvision . \n'b'  Magic Resistance . The amaimon devil has advantage on saving throws against spells and other magical effects. \n'b'  Where\xe2\x80\x99s My Money . The amaimon devil has the ability to instill crippling greed in its opponents, forcing them to make a successful DC 15  Wisdom  Saving throw or stop whatever they are doing to count each individual coin and gem in their possession. Creatures within a 30-foot radius who fail their save count out six coins per round until all the coins are counted. Suffering damage or serious attempts to distract them affords the victim an additional saving throw. \n'b'  Innate Spellcasting . The amaimon devil\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 12, +4 to hit with spell attacks). It can cast the following spells, requiring no material components: \n'b'\n'b'  At will :  major image ,  protection from evil and good ,  teleport  (self only),  wall of fire  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The amaimon devil makes one Bite attack and two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 10 ft., one target.  Hit : 9 (2d4 + 4) slashing damage. \n'b'  Sulfur Breath (recharge 4-6) . The amaimon devil spits out a 40-foot cone of sulfuric ash and hot coals. Each creature in the area must make a DC 15  Dexterity  saving throw, taking 36 (8d8) fire damage on a failure or half as much on a success. \n'b'\n'b' ABOUT \n'b' Amaimons are grossly fat, 10-foot-tall, reddish orange giants weighing 700 pounds. They have miniature faces set with sapphire blue eyes fixed inside a massive head adorned with miniature horns that protrude from its brow. Spines run the length of its back to the tip of its forked tail. Stinking of corpulent sweat, sulfur and smelting iron, the creatures have powerful but stubby clawed arms and legs that are scarred and blistered from their work in forges of Hell. \n'b' Amaimons are most commonly encountered in the smelting pits of Mammon (see monster entry) where they forge soul ingots from the most worthless of the damned and pour molten metal down the throats of mealy-mouthed souls to forge weapons for the Great Miser\xe2\x80\x99s army. They are themselves intensely greedy creatures and try to pinch any last bit of worth from their victims.'