b'Noctiny \n'b'  Medium   humanoid  (noctiny),  neutral evil  \n'b'  Armor Class  13 (studded leather)  Hit Points  52 (8d8 + 16)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  13 (+1)  CON:  14 (+2)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Condition Immunities  frightened  Senses  passive Perception 10  Languages  Common  Challenge  2 (450 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Eldritch Weapons . The noctiny\xe2\x80\x99s weapon attacks are magical. When the noctiny hits with any weapon, the weapon deals an extra 1d6 force damage (included in the attack). \n'b'  Magic Resistance . The noctiny has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The noctiny makes two Quarterstaff or Eldritch Fury attacks. \n'b'  Quarterstaff .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used in two hands, plus 3 (1d6) force damage. \n'b'  Eldritch Fury .  Ranged Spell Attack : +5 to hit, range 120 ft., one target.  Hit : 10 (2d6 + 3) force damage. \n'b'\n'b' ABOUT \n'b' A grinning man brandishes a staff surmounted by a rune-covered skull. Blasphemous sigils adorn his clothes, and ashes stain his skin a sickly gray. \n'b' Noctiny are humanoids corrupted by fell power. Their skin is sallow and gaunt even before they smear it with ash, bone dust, and worse materials to wash all living color from their bodies. \n'b' The noctiny embrace all manner of blasphemous and taboo behaviors to please their masters. \n'b'  Pyramid of Power . The noctiny\xe2\x80\x99s lust for power drives them away from decency and reason. They are initiates who form the lowest rung of fext society. They swear themselves into service to the undead fext as thugs, servants, acolytes, and cannon fodder, and in exchange draw a trickle of power for themselves. \n'b'  A Race Apart . Though they arise from any humanoid stock, the noctiny are corrupted by the powers they serve, changing them. Noctiny retain the cosmetic traits that identify their original race if one looks hard enough, but any connection they once had to their fellows is overpowered by their transformation into noctiny.'