b'Hag, Cooky \n'b'  Family:   Hags  \n'b'  Huge   fey  (witch),  chaotic evil  \n'b'  Armor Class  19 (natural armor)  Hit Points  175 (14d12 + 84)  Speed  40 ft.\n'b' STATS STR: 21 (+5) DEX:  16 (+3)  CON:  22 (+6)  INT:  12 (+1)  WIS:  13 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills  Cook\xe2\x80\x99s Utensils +6,  Perception  +4,  Stealth  +6  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common  Challenge  7 (2,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Spellcasting . The cooky hag is an 11th-level spellcaster. Its spellcasting ability is  Charisma  (save DC 14, +6 to hit with spell attacks). The cooky hag has the following  wizard  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  acid splash ,  mage hand ,  mending , poison spray,  prestidigitation  \n'b'  1st level (4 slots) :  create or destroy water ,  detect magic ,  purify food and drink ,  unseen servant  \n'b'  2nd level (3 slots) :  hold person ,  shatter  \n'b'  3rd level (3 slots) :  create food and water , feign death,  water breathing  \n'b'  4th level (3 slots) :  control water ,  resilient sphere  \n'b'  5th level (3 slots) :  geas ,  scrying  \n'b'  6th level (1 slot) : heroes\xe2\x80\x99 feast \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The cooky hag makes two  melee attacks  and can use Preserve. \n'b'  Fork .  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 15 (3d6 + 5) piercing damage. \n'b'  Ladle .  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 15 (3d6 + 5) bludgeoning damage \n'b'  Preserve . The cooky hag chooses a living humanoid with  0 hit points  that it can see within 30 feet of it. That creature is imprisoned in a glass jar. A creature imprisoned in this manner has disadvantage on death saving throws. If it dies while imprisoned, at the start of its next turn, the cooky hag reanimates the slain creature as a bonus action, and the creature becomes an undead. If the victim had 2 or fewer Hit Dice, it becomes a preservefolk. Otherwise, it becomes a preservefolk noble. A cooky hag can preserve only one creature at a time. \n'b'\n'b' ABOUT \n'b' This huge, towering  hag  has a passion for preserving. She wields a large fork in one hand and a ladle in the other. \n'b' Cooky hags, sometimes known as cooky witches, are experts at preserving their prey. \n'b'  Prime Preservers . Cooky hags immediately set to work converting the resident humanoid population. They create a noble ruling class with the titles of Preserve and Preserva, but the cooky hag is the ultimate authority. \n'b'  Fresh for Days . Why do cooky hags preserve their victims? To keep them fresh of course and ensure they don\xe2\x80\x99t ever need to work a day in their life. Which they don\xe2\x80\x99t, since they\xe2\x80\x99re dead. \n'b'  Preservatory . The most famous cooky hag, known as the Imperial Squawmos, created the Preservatory. The curious city is filled with preservefolk and led by the Prime Preserve and Preserva. All of this is an act of course, as the real power is the Imperial Squawmos herself. \n'b'  Bottle it All . Cooky hags have been known to preserve dogs and cats as well as people. It seems they have difficulty letting go of things, and they preserve creatures to keep them evergreen. The resulting unliving things are much worse off, but the cooky hag sees no difference.'