b'Bird, Lonesome Duck \n'b'  Tiny   beast  (ozbeast),  chaotic neutral  \n'b'  Armor Class  12  Hit Points  14 (4d4 + 4)  Speed  15 ft., swim 20 ft., fly 60 ft.\n'b' STATS STR: 6 (-2) DEX:  14 (+2)  CON:  12 (+1)  INT:  10 (+0)  WIS:  16 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Nature  +2,  Perception  +5,  Survival  +5  Senses  passive  Perception  15  Languages  Common  Challenge  1/8 (25 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Familiar . With the GM\xe2\x80\x99s permission, a caster of 3rd level or higher can use the find familiar spell to summon this creature. \n'b'  Immortal . The lonesome duck doesn\xe2\x80\x99t age. \n'b'  Regeneration . The lonesome duck regains 1 hit point at the start of its turn if it has a least 1 hit point. \n'b'  Spellcasting . The lonesome duck is a 4th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 13, +5 to hit with spell attacks). It has the following  druid  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) : druidcraft,  guidance , toadstool* \n'b'  1st level (4 slots) :  create or destroy water ,  detect poison and disease , goodberry,  purify food and drink  \n'b'  2nd level (3 slots) :  locate animals or plants ,  pass without trace  \n'b'\n'b' ACTIONS \n'b'\n'b'  Beak .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 1 bludgeoning damage. \n'b'\n'b' ABOUT \n'b' The gorgeously colored plumage is astonishing. Its feathers are of many hues of glistening greens and blues and purples, and it has a red plume on its head. \n'b' Lonesome ducks are cursed animals who find everyone and everything eventually disagreeable. They are essentially immortal, which is part of their curse, and thus wander the land without making any friends. They live in diamond palaces. \n'b' Lonesome duck believes it is the only one, and specifically the only duck in all of Faerie. The truth is debatable; it seems likely that ducks do not fare well in Faerie and those that end up there are transformed into lonesome ducks. Despite their lack of social skills, lonesome ducks have enough magic to keep themselves alive. \n'b'  Diamond Lairs . Lonesome ducks live in gem encrusted lairs, festooning their homes with precious stones they can steal or barter from other creatures. They have an obsessive need for these trinkets, and this urge drives them to interact with creatures they might otherwise ignore.'