b'Human Plague-Host \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  133 (14d8 + 70)  Speed  25 ft.\n'b' STATS STR: 18 (+4) DEX:  6 (-2)  CON:  20 (+5)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +8,  Wis  +3  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  10  Languages  understands the languages it knew in life, but can\xe2\x80\x99t speak  Challenge  8 (3,900 XP) \n'b' Special Traits \n'b'   Cadaverous Appearance . While the plague-host is lying still, it is indistinguishable from a mundane decomposing corpse. It can still be detected by a  detect evil and good  spell, or similar magic. \n'b'  Grasping Horde . If a creature is  grappled  by more than one creature with this ability, it has disadvantage on ability checks to escape the grapple. \n'b'  Virulent Miasma . Creatures, other than  undead  and  constructs , within 30 feet of the plague-host have disadvantage on  Constitution  checks and saving throws. \n'b'  Undead Fortitude . If damage reduces the plague-host to  0 hit points , it must make a  Constitution  saving throw, with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the plague-host drops to 1 hit point instead. \n'b'  Actions \n'b'   Multiattack . The plague-host makes two slam attacks. If it is grappling a creature, the plague-host can also make a bite  attack . \n'b'  Slam .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) bludgeoning damage, and the target is  grappled  (escape DC 15). Until this grapple ends, the plague-host can\xe2\x80\x99t use its slam  attack  against another target. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one  grappled  creature.  Hit : 14 (3d6 + 4) piercing damage. Additionally, living creatures must succeed on a DC 16  Constitution  saving throw, or take 18 (4d8) necrotic damage and contract the zombie necrosis disease (p.192). \n'b'  Legendary Actions \n'b' The plague-host can take 3 legendary  actions , choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature\xe2\x80\x99s turn. The plaguehost regains spent legendary  actions  at the start of its turn. \n'b'   Lurch . The plague-host moves up to 5 feet, without provoking opportunity attacks. \n'b'  Attack (Costs 2 Actions) . The plague-host makes one slam or bite  attack .'