b'Undead Archbishop \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  18  Hit Points  255 (34d8 + 102)  Speed  40 ft.\n'b' STATS STR: 6 (-2) DEX:  12 (+1)  CON:  16 (+3)  INT:  16 (+3)  WIS:  24 (+7)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Intelligence  +8,  Wisdom  +12  Skills   Arcana  +8,  Religion  +13,  Stealth  +11 (+16 in dim light or darkness)  Damage Vulnerabilities  radiant  Damage Resistances  acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons  Damage Immunities  necrotic, poison  Condition Immunities   exhaustion ,  frightened ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained   Senses   darkvision  120 ft., passive  Perception  17  Languages  Abyssal, Common, Goblin  Challenge  15 (13,000 XP) \n'b' Special Traits \n'b'   Amorphous . The Archbishop can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Shadow Stealth . While in dim light or darkness, the Archbishop can take the  Hide  action as a bonus action. \n'b'  Sunlight Weakness . While in sunlight, the Archbishop has disadvantage on  attack  rolls, ability checks, and saving throws. \n'b'  Death God\xe2\x80\x99s Proxy . The AC of The Archbishop includes its  Wisdom  bonus. Undead creatures have disadvantage on  attack  rolls against The Archbishop. \n'b'  Actions \n'b'   Strength Drain .  Melee Weapon Attack : +6 to hit, reach 5 ft., one creature.  Hit : 32 (9d6 + 1) necrotic damage, and the target\xe2\x80\x99s  Strength  score is reduced by 1d8. The target dies if this reduces its  Strength  to 0. Otherwise, the reduction lasts until the target finishes a short or  long rest . If a non-evil humanoid dies from this  attack , a  shadow  rises from the corpse 1d4 hours later.'