b'Guardian Statue (Stone Dwarf) \n'b'  Medium   construct  \n'b'  Armor Class  20 (natural armor + shield)  Hit Points  60 (8d8 + 24)  Speed  25 ft.\n'b' STATS STR: 18 (+4) DEX:  12 (+1)  CON:  16 (+3)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2  Senses  passive  Perception  12, blindsight 60 ft.  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks that aren\xe2\x80\x99t adamantine  Damage Immunities  psychic, poison  Condition Immunities   blinded ,  charmed ,  deafened ,  frightened ,  paralyzed ,  petrified ,  poisoned ,  stunned   Languages  understands dwarven  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Magic Resistance . The guardian statue has advantage on saving throws against spells and other magical effects. \n'b'  Spell Immunity . The guardian statue is immune to three spells chosen by its creator. The three most common spells chosen are  magic missile ,  scorching ray , and  shatter . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The guardian statue makes two warhammer or hammer throw attacks. \n'b'  Warhammer of Returning .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 9 (1d8 + 5) bludgeoning damage, or 10 (1d10 + 5) bludgeoning damage if used with two hands. \n'b'  Hammer Throw .  Ranged Weapon Attack : +7 to hit, range 20/60 ft. one target. Hit 9 (1d8 +5) bludgeoning damage. The weapon returns to the guardian statue\xe2\x80\x99s hand after each throw. This only happens when the guardian statue throws the  Warhammer of Returning . \n'b'\n'b' ABOUT \n'b' Guardian statues are constructs created by dwarven wizards to protect places of value such as temples and other holy places, They appear as stone dwarves. The dwarven guardian statues will not attack dwarves or creatures with them unless they show themselves to be enemies of their people or try to harm or steal from the places they are guarding.'