b'Corpsespun \n'b'  Medium   undead ,  neutral  \n'b'  Armor Class  11 plus armor worn  Hit Points  44 (8d8 + 8)  Speed  30 ft., climb 20 ft.\n'b' STATS STR: 15 (+2) DEX:  13 (+1)  CON:  13 (+1)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  necrotic, poison  Condition Immunities   exhaustion ,  frightened ,  poisoned ,  unconscious   Senses   darkvision  60 ft., passive  Perception  10  Languages  None  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Spider-Infested . Spiders continually crawl out of corpsespun, swarm over them, and fall to the ground around the undeads\xe2\x80\x99 feet. All creatures other than a corpsepinner or other corpsespun that are within five feet of a corpsespun at the end of the corpsespun\xe2\x80\x99s turn take 2 (1d4) poison damage from spider bites. This damage is cumulative from multiple adjacent corpsespun. \n'b'\n'b' ACTIONS \n'b'\n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 5 (1d6 + 2) slashing damage plus 2 (1d4) poison damage and the target is  poisoned . A  poisoned  creature can make a DC 11  Constitution  saving throw at the end of each of its turns; a successful save ends the condition. \n'b'  Spider Spray (recharge 5-6) . All creatures in a 20-foot cone must make a successful DC 11  Dexterity  saving throw or take 3 (1d6) piercing damage plus 7 (2d6) poison damage. \n'b'\n'b' ABOUT \n'b' Corpsespun resemble zombies that are infested with spiders. Spiders crawl in and out of their bodies through their mouths, ears, nostrils, eye sockets, and wounds, and the creatures can vomit out a stream of spiders as an attack. They tend to be draped in webbing. Corpsespun follow the commands of the corpsespinner that created them, which they receive telepathically. If a corpsespinner is killed, its corpsespun minions continue carrying out their last instructions, and they fight to protect their master\xe2\x80\x99s body or its home web; otherwise, they have little purpose and are not innately hostile without a corpsespinner telling them who to kill.'