b'Herald of Lightning \n'b'  Family:   Tiefling  \n'b'  Medium   humanoid  ( tiefling ),  chaotic evil  \n'b'  Armor Class  19 ( hide , shield)  Hit Points  225 (30d8 + 90)  Speed  30 ft., fly (hover) 30 ft.\n'b' STATS STR: 14 (+2) DEX:  20 (+5)  CON:  17 (+3)  INT:  12 (+1)  WIS:  14 (+2)  CHA:  19 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +10  Skills  Acrobatics +10, Perception +7   Damage Resistances   lightning   Senses   darkvision  60 ft., passive  Perception  17   Languages   Common, Infernal, Auran \n'b' Challenge  13 (10,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The herald of lightning\xe2\x80\x99s spellcasting ability is  Charisma  (Save DC 17). It can innately cast the following spells, requiring no material components (these spells are cast as if by a 3rd level spell slot):\n'b'\n'b'\n'b'  2/Day each :  dispel magic ,  gust of wind  \n'b'  3/Day each : zephyr strike \n'b'\n'b'  Magic Weapons . The herald of lightning\xe2\x80\x99s weapon attacks count as magical for the purposes of overcoming  damage resistance . \n'b'  Nerve Assault . When the herald of lightning rolls a natural 20 on an  attack  roll against a creature while using either a melee weapon, its lightning whip, or lightning spear, lightning energy pumps through the target\xe2\x80\x99s body, crippling their nerves. The target must attempt a DC 18  Constitution  saving throw. On a failed save they are  paralyzed  for 1 minute. A creature  paralyzed  this way may repeat the saving throw at the end of each of their turns, ending the effect on a success. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The herald of lightning makes three lightning whip attacks. They may replace one of these attacks with one lightning spear  attack , if it is charged. \n'b'  Lightning Whip .  Melee Weapon Attack : +9 to hit, reach 10 ft., 1 target.  Hit : 17 (3d8 + 5) lightning damage or 17 (3d8 + 5) slashing damage, depending on it the herald uses their whip in its lightning form or as a mithril whip. \n'b'  Lightning Spear (Recharge 4-6) . As an action, the herald of lightning creates a bolt of red lightning in their hand and hurls it at a target within range as a ranged weapon  attack  +9 to hit, range 120 ft., 1 target.  Hit : 42 (8d8 + 10) lightning damage. This action can be used even if the feature\xe2\x80\x99s use through multiattack is recharging. If they  wish  to, the herald of lightning can target themselves with their own lightning spear as long as it is charged (doing so causes it to have to recharge). They take no damage from the  attack , and immediately gain  temporary hit points  equal to the spear\xe2\x80\x99s damage roll (ignoring the herald\xe2\x80\x99s own damage resistances for these purposes). \n'b'  Heaven\xe2\x80\x99s Wrath (1/Long Rest) . As an action, the herald of lightning invokes their  elemental  powers to call a fissure from the  Elemental  Plane of Air, splitting the sky open above them. This results in effects identical to the  call lightning  spell, as if cast at 7th level. As such, the effect deals 35 (7d10) lightning damage with each strike, and its lightning strikes require a DC 18  Dexterity  saving throw. The herald must concentrate on this effect as if it were a spell. \n'b'\n'b' REACTIONS \n'b'\n'b'  Lightning Shunt . As a  reaction  to taking lightning damage on their turn, the herald of lightning can immediately  teleport  in the form of a bolt of lightning to an unoccupied space within their movement speed. \n'b'  Skyborn Grounding . When hit by a weapon  attack  while they have  temporary hit points , the herald of lightning can choose to expend a certain amount of  temporary hit points  as a  reaction  and force their attacker to make a DC 18  Dexterity  saving throw. If they fail, the attacker takes lightning damage equal to the  temporary hit points  expended + 10. If this  attack  kills or knocks the attacker  unconscious , their  attack  misses harmlessly. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Quick as the Wind . The herald of lightning can take the  Dash  action. \n'b'\n'b' ABOUT \n'b' The herald of lightning is a jasper tiefling who has taken to seeing themselves as greater than a mere mortal. Elevated by the support of a cult who sees them as a sign from above, the herald deems themself to be a demigod, punctuated by the mastery over the element of lightning. They have the ability to  fly  through their supernatural control over wind, and after years of honing their skills they can crack the sky open to create a fury-infused fissure, from which they can call down bolts of red lightning. \n'b' Following the herald is usually a cult who looks up to them, agreeing with their self-appraisal that they are a god. The most common take on these beings is that they are unique devils who should return to the hells and take their place as a ruler, or that they are prophets who speak for a celestial overlord who has yet to descend to the Material Plane. \n'b' Genuinely or not, the herald allows their followers to believe such things to elevate their own position and pursue their own goals.'