b'Animal, Crocodile (Giant) \n'b'  Family:   Reptiles &amp; Amphibians  \n'b'  Huge   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  85 (9d12 + 27)  Speed  30 ft., swim 50 ft.\n'b' STATS STR: 21 (+5) DEX:  9 (-1)  CON:  17 (+3)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +5  Senses  passive Perception 10  Languages  \xe2\x80\x93  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Hold Breath : The crocodile can hold its breath for 30 minutes. \n'b'  Actions \n'b'   Multiattack : The crocodile makes two attacks: one with its bite and one with its tail. \n'b'  Bite :  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 21 (3d10 + 5) piercing damage, and the target is  grappled  (escape DC 16). Until this grapple ends, the target is  restrained , and the crocodile can\xe2\x80\x99t bite another target. \n'b'  Tail :  Melee Weapon Attack : +8 to hit, reach 10 ft., one target not  grappled  by the crocodile.  Hit : 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16  Strength  saving throw or be knocked prone. \n'b'  About \n'b' This reptilian behemoth, a crocodile of monstrous proportions, is large enough to swallow a horse in one tremendous bite.'