b'Slime Crawler, Mature \n'b'  Large   aberration ,  neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  37 (5d10 + 10)  Speed  30 ft., climb 15 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  14 (+2)  INT:  1 (-5)  WIS:  15 (+2)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Wisdom  +4  Skills   Athletics  +6,  Perception  +6  Senses   darkvision  60 ft., passive  Perception  16  Languages  \xc2\x97  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Keen Smell . The mature slime crawler has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Actions \n'b'   Multiattack . The mature slime crawler makes three attacks: two with its tentacles and one with its bite. \n'b'  Tentacles .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 12 (4d4 + 2) bludgeoning damage. If the target is a creature, it must succeed on a DC 12  Constitution  saving or be  paralyzed  for. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 9 (2d6 + 2) piercing damage.'