b'Windrider \n'b'  Medium   elemental  (titanspawn),  chaotic evil\n'b' STATS STR: 13 (+1) DEX:  17 (+3)  CON:  14 (+2)  INT:  15 (+2)  WIS:  14 (+2)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  13  Hit Points  58 (9d8 + 18)  Speed  40 ft., fly 90 ft. (hover)  Skills   Deception  +6,  Insight  +4  Damage Resistances  cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison, thunder  Condition Immunities   exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained , unconscious  Senses   darkvision  60 ft., passive  Perception  12  Languages  Primordial (Auran), Titan Speech, plus any two other tongues  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Air Form . The windrider can enter a hostile creature\xe2\x80\x99s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Innate Spellcasting . The windrider\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 14). It can innately cast the following spells, requiring no material components.\n'b'\n'b'   At will :  charm person ,  gust of wind ,  invisibility  \n'b'  3/day each :  suggestion ,  thunderwave  \n'b'  1/day each :  fear ,  wind walk  \n'b'\n'b'  Actions \n'b'   Multiattack . The windrider makes three slam attacks. \n'b'  Slam .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) bludgeoning damage. \n'b'  Wicked Tricksters . Though windriders are capable of causing considerable damage to a ship all on their own, they prefer to manipulate sailors. The elementals encircle a craft invisibly and whisper in sailors\xe2\x80\x99 ears as they sleep, enticing them to acts of vandalism and sabotage, such as setting fire to the sails or contaminating the water supply. When one sailor is punished for his deeds, an elemental moves to the next, and so on through the crew until the situation becomes desperate and tensions are at a fever pitch. At this point, a windrider attempts to push one or more crew members into mutiny and then sits back to enjoy the bloodshed. \n'b'  Tactics \n'b' If confronted, a windrider attempts to kill or drive off an attacker by hurling the creature back using its mastery of the winds or by using  suggestion  to incite an innocent bystander into fighting on its behalf. If all else fails, the elemental uses fear to send attackers scattering or hurls them about with  thunderwave  . \n'b' Description \n'b' Windriders are malicious elementals that once performed for the pleasure of a forgotten, legendary \xe2\x80\x9cLady of Winds,\xe2\x80\x9d luring sailors to their doom all along rugged coastline. Since the fall of the titans, these spirits have haunted the coasts and seas, feeding on the fear and desperation of ship crews and taking revenge for the fall of their mistress. \n'b' A windrider looks human, but as though made entirely of mist, continually whipped by winds. Its face is angular and cruel, alight with malicious intelligence.'