b'Maned Wolf \n'b'  Family:   Animal  \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  13 (natural armor)  Hit Points  11 (2d8+2)  Speed  40 ft.\n'b' STATS STR: 12 (+1) DEX:  15 (+2)  CON:  12 (+1)  INT:  2 (-4)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +3,  Dex  +4  Skills   Perception  +3,  Stealth  +4  Senses  passive  Perception  13  Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Low-light Vision . A maned wolf can see twice as far in dim light as a  human . \n'b'  Keen Hearing and Smell . The maned wolf has advantage on  Wisdom  ( Perception ) checks that rely on hearing or smell. \n'b'  Hardy . A maned wolf has advantage on saving throws against disease and poison. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4+2) piercing damage. If the target is a creature, it must succeed on a DC 11  Strength  saving throw or be knocked  prone . \n'b'\n'b' ABOUT \n'b' This long-legged canine looks like a cross between a fox and a wolf, but it is neither. It lopes solitarily across the grassland. \n'b' Solitary creatures, maned wolves hunt alone in open grasslands. They resemble both wolves and foxes but are more closely related to wild dogs. They are more skittish than wolves but are nearly as territorial. Unlike most other canines, maned wolves will not form packs, though sometimes mating pairs will share a hunting territory. Maned wolves are omnivorous and do not solely subsist on hunting prey, they enjoy fruits especially and are willing to feed on carrion. They are highly-resilient animals that survive in difficult environments like burned out areas after grass fires or near human settlements. \n'b' Companion \n'b'  Armor Class  13 plus Caregiver\xe2\x80\x99 s Proficiency Bonus (PB) (natural armor)  Hit Points  As above or 4x caregiver\xe2\x80\x99 s level  Saving Throws   Con  +1 plus Proficiency Bonus (PB),  Dex  +2 plus Proficiency Bonus (PB)  Skills   Perception  +1 plus Proficiency Bonus (PB),  Stealth  +2 plus Proficiency Bonus (PB)  Senses  passive  Perception  11 plus Proficiency Bonus (PB) \n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +2 plus Proficiency Bonus (PB) to hit, reach 5 ft., one target.  Hit : 7 (2d4+2 plus Proficiency Bonus (PB)) piercing damage. If the target is a creature, it must succeed on a DC 9 plus Proficiency Bonus (PB)  Strength  saving throw or be knocked  prone .'