b'Medooza \n'b'  Large   ooze ,  unaligned  \n'b'  Armor Class  7  Hit Points  153 (18d10 + 54)  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 18 (+4) DEX:  5 (-3)  CON:  16 (+3)  INT:  1 (-5)  WIS:  6 (-2)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  acid, cold, fire  Condition Immunities   blinded ,  charmed , deafened,  exhaustion ,  frightened ,  prone   Senses   blindsight  60 ft. (blind beyond this radius), passive  Perception  8  Languages  \xe2\x80\x93  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Corrosive Form . A creature that touches or hits the medooza with a  melee attack  while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the medooza corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to  damage rolls . If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the medooza is destroyed after dealing damage. The medooza can eat through 2-inch-thick, nonmagical wood or metal in 1 round. \n'b'  Actions \n'b'   Multiattack . The medooza makes two Pseudopod attacks. \n'b'  Pseudopod .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. \n'b'  Petrifying Gaze . One creature that can see the medooza and is within 60 feet of it must make a DC 15  Constitution  saving throw. If the saving throw fails by 5 or more, the creature is instantly  petrified  and turned to unrefined iron. Otherwise, a creature that fails the saving throw begins to change and is  restrained . The  restrained  creature must repeat the saving throw at the end of its next turn, becoming  petrified  on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the  greater restoration  spell or other magic.'