b'Sea Serpent, Deep Hunter \n'b'  Family:   Sea Serpents  \n'b'  Gargantuan   dragon ,  lawful neutral  \n'b'  Armor Class  19 (natural armor)  Hit Points  385 (22d20 + 154)  Speed  0 ft., swim 80 ft.\n'b' STATS STR: 26 (+8) DEX:  14 (+2)  CON:  25 (+7)  INT:  7 (-2)  WIS:  13 (+1)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Strength  +15,  Dexterity  +10,  Constitution  +14  Skills   Athletics  +15,  Perception  +8  Damage Immunities  poison  Condition Immunities   poisoned ,  prone   Senses   darkvision  60 ft., passive  Perception  18  Languages  Aquan, Draconic  Challenge  21 (33,000 XP) \n'b' Special Traits \n'b'   Amphibious . The deep hunter serpent can breathe air and water. \n'b'  Siege Monster . The deep hunter serpent deals double damage to objects and structures. \n'b'  Actions \n'b'   Multiattack . A deep hunter serpent attacks once with its tail and either bites or uses its swallow  attack . \n'b'  Bite .  Melee Weapon Attack : +15 to hit, reach 10 ft., one target.  Hit : 34 (4d12 + 8) piercing damage plus 22 (4d10) poison damage, and the target is  grappled  (escape DC 23) and  restrained . The deep sea hunter can\xe2\x80\x99t make a bit  attack  while it has a creature  grappled  with its bite. \n'b'  Tail Slap .  Melee Weapon Attack : +15 to hit, reach 20 ft., one target.  Hit : 30 (4d10 + 8) bludgeoning damage and the target is pushed 15 feet away and knocked  prone . \n'b'  Swallow . A Large or smaller target  grappled  by the serpent\xe2\x80\x99s bite  attack  is swallowed and the grapple ends. While swallowed, the creature is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the deep hunter serpent, and it takes 42 (12d6) acid damage at the start of each of the deep hunter serpent\xe2\x80\x99s turns. If the deep hunter takes 30 damage or more on a single turn from a creature inside it, the serpent must succeed on a DC 25  Constitution  saving throw at the end of that turn or regurgitate all swallowed creatures, which fall  prone  in a space within 10 feet of the serpent. If the serpent dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse using 15 feet of movement, exiting  prone . \n'b'  Legendary Actions \n'b' The deep hunter sea serpent can take up to 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The serpent regains spent legendary actions at the start of its turn. \n'b'   Golden Bliss (Inhaled) . A creature subjected to this poison must succeed on a DC 13  Constitution  saving throw or be  poisoned  for 1 minute. While  poisoned , the target is stunned and has advantage on  Intelligence ,  Wisdom , and  Charisma  saving throws against spells and magical effects. The  poisoned  target can repeat the saving throw at the end of each of its turns, ending the effect on a success. \n'b'  Tail Attack . The deep hunter serpent uses its Tail Slap. \n'b'  Coiling Maneuver (Costs 2 Actions) . The deep hunter sea serpent attempts to grapple a Huge or smaller target. The target must make a DC 23  Strength  saving throw or be  grappled  and  restrained . The sea serpent can\xe2\x80\x99t use its other legendary actions or its Tail Slap if it\xe2\x80\x99s grappling a target. At the beginning of each of the brine serpent\xe2\x80\x99s turns, the  grappled  target takes 30 (4d10 + 8) bludgeoning damage. \n'b'  Unhinge Jaw (Costs 3 Actions) . The deep hunter uses its bite  attack  on all creatures of Large  size  or smaller in a 10-foot cube within 15 feet of the deep hunter. If the  attack  hits on any of the creatures, it can use its swallow ability. \n'b'  About \n'b' This serpent is about 60 feet long and 10 feet thick. Its body scales are smooth, each about the size of a large shield, and the entire serpent is deep green to jet black in color, with eyes a solid, nearly black red color. \n'b' The immense deep hunter serpent lives in deep oceans and delights in hunting down and killing the most fearsome creatures of the sea. The deep hunter lives on the ocean floor, usually near thermal vents and volcanic areas where it is relatively warm. However, when hunting it may be encountered just about anywhere at sea; its preferred prey are krakens and the largest whales, though it may attack any other fearsome sea predator \xe2\x80\x93 the more dangerous, the better. \n'b' The deep hunter sea serpent is seldom seen near the surface, as its prey tends to stick to deep waters. It does not initiate combat against creatures it sees as its inferiors, but if it does regard a creature as a threat, it uses stealth to surprise its prey when possible and launches into a full-scale assault using all of its physical attacks to the best of its ability.'