b'Shadow Wolf \n'b'  Medium   beast (shadowspawn) ,  neutral evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  11 (2d8 +2)  Speed  40 ft. \n'b'\n'b' Str \n'b' Dex \n'b' Con \n'b' Int \n'b' Wis \n'b' Cha \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3,  Stealth  +6  Damage Immunities  necrotic and poison  Condition Immunities   poisoned   Damage Vulnerabilities  radiant  Senses   darkvision , 60 ft., passive  Perception  13  Languages  \xe2\x80\x93  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Keen Hearing and Smell . The shadow wolf has advantage on  Wisdom  ( Perception ) checks they rely on hearing or smell. \n'b'  Pack Tactics . The shadow wolf has advantage on  attack  rolls against a creature if at least one of the wolf\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'  Shadow-Blend . The shadow wolf has advantage on  Stealth  checks in areas of dim light or darkness. \n'b'  Sunlight Weakness . In direct sunlight, the shadow wolf has disadvantage on all attack rolls, checks, and saving throws. \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11  Strength  saving throw or be knocked  prone . \n'b'\n'b' About \n'b' Touched and transformed by the forces of Shadow, shadow wolves have utterly black fur, rendering them almost invisible in the dark, save for their eyes, which reflect a ghostly light. They are also eerily silent until they attack their prey, stalking and often surrounding them in the dark woods at night, then growling or howling as they rush in.'