b'Kafligkaal \n'b'  Large   undead ,  chaotic evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  142 (15d10 + 60)  Speed  40 ft., fly 20 ft.\n'b' STATS STR: 23 (+6) DEX:  12 (+1)  CON:  18 (+4)  INT:  6 (-2)  WIS:  15 (+2)  CHA:  21 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  necrotic, poison  Condition Immunities   exhaustion ,  frightened ,  paralyzed ,  poisoned ,  unconscious   Senses   darkvision  60 ft., passive  Perception  12  Languages  Common  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Create Kafligkaal . Any humanoid that dies while transformed by a kafligkaal rises 1 hour later as an independent kafligkaal. \n'b'  Immutable Form . The creature is immune to any spell or effect that would alter its form. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The kafligkaal makes one bite  attack  and two claw attacks. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one creature.  Hit : 19 (3d8 + 6) piercing damage, and the target is  grappled  (escape DC 16). \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 5 ft., one creature.  Hit : 16 (3d6 + 6) slashing damage. \n'b'  Despairing Drone (Recharge 5-6) . Each creature within 60 feet of the kafligkaal must succeed on a DC 16  Charisma  saving throw or become unable to  attack  or target any creature with harmful abilities, spells, or other magical effects for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Face Removal . If the kafligkaal begins its turn grappling a creature, it cuts at the creature\xe2\x80\x99s face. The creature must make a DC 16  Constitution  saving throw. On a failure, the creature takes 22 (4d10) slashing damage, loses its face (reducing its  hp  maximum by an amount equal to the slashing damage taken until it receives a  regenerate  or similar spell), and permanently polymorphs into an insect creature of the kafligkaal\xe2\x80\x99s choice (as the  polymorph  spell; it can be reversed by a  polymorph  spell). On a success, the creature takes half as much damage, retains its face, and does not  polymorph . \n'b'  Horrifying Visage . Each non-undead creature within 60 feet of the kafligkaal that can see it must succeed on a DC 16  Wisdom  saving throw or be  frightened  for 1 minute. A  frightened  target can repeat the saving throw at the end of each of its turns, ending the  frightened  condition on itself on a success. If a target\xe2\x80\x99s saving throw is successful or the effect ends for it, the target is immune to the kafligkaal\xe2\x80\x99s Horrifying Visage for the next 24 hours. \n'b'\n'b' ABOUT \n'b' Long and thin, winged like some great, desiccated black mantis, this creature wears a ghastly mask fashioned from the dried and stretched face of a man. Black eyes glitter behind the empty eye sockets of its macabre mask. Its wings move slowly against one another, emitting a dry, keening moan. \n'b'  Victims of Polymorph . Humanoids who die while unwillingly transformed into another creature and horrified by their transformation return as kafligkaals. Despite the circumstances of their change of shape or the actual shape they took when they died, kafligkaals have a uniform appearance. Scholars speculate that an insectoid demon lord with the ability to polymorph was responsible for the undead creatures\xe2\x80\x99 visage, a reflection of the demon lord\xe2\x80\x99s true form. If not for the kafligkaals\xe2\x80\x99 murderous nature, it might seem tragic that they remain locked in their gruesome shapes regardless of any magical attempts to revert them to their former appearances. \n'b'  Homicidal Denial . A kafligkaal deludes itself in the belief it still retains its humanoid exterior and often attempts to comport itself as an ordinary member of society. A newly created kafligkaal that sees its reflection briefly realizes its horrific nature, which forces it to murder to maintain its facade. The kafligkaal doesn\xe2\x80\x99t care from what victim it harvests a face, and it often takes multiple faces in order to more effectively \xe2\x80\x9cblend in.\xe2\x80\x9d \n'b'  A Spreading Curse . Kafligkaals curse their victims with similar transformations, inadvertently at first but relishing the cruelty of the change once they understand the effects. Rather than kill their victims, the undead prefer to excise their prey\xe2\x80\x99s faces and turn their prey loose after conversion. Unable to speak due to their insectoid natures, these victims run afoul of villagers or adventurers seeking to dispatch what they see as horrific abominations. Regrettably, this merely marks the genesis of more kafligkaals. \n'b'  Undead Nature . The kafligkaal doesn\xe2\x80\x99t require air, food, drink, or sleep.'