b'Apostle \n'b'  Medium   humanoid  (any race),  any alignment  \n'b'  Armor Class  14 (breastplate, 16 with shield)  Hit Points  117 (18d8 + 36)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  13 (+1)  CON:  15 (+2)  INT:  10 (+0)  WIS:  18 (+4)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +7,  Cha  +5  Skills   Insight  +7,  Persuasion  +5,  Religion  +3  Senses  passive  Perception  10  Languages  any two languages  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Divine Strike (1/ Turn ) . When it makes a melee weapon  attack , the apostle deals its choice of an extra 4 (1d8) necrotic or radiant damage to its target. \n'b'  Faith\xe2\x80\x99s Reward . When the apostle casts  bless , it gains the benefit of the spell even if it doesn\xe2\x80\x99t include itself as a target. \n'b'  Spellcasting . The apostle is a 10th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 15, +7 to hit with spell attacks). The apostle has the following  cleric  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) :  guidance ,  resistance ,  sacred flame , spare the dying,  thaumaturgy  \n'b'  1st level (4 slots) :  bless ,  cure wounds ,  guiding bolt ,  healing word ,  shield of faith  \n'b'  2nd level (3 slots) :  blindness/deafness ,  hold person ,  lesser restoration ,  silence ,  spiritual weapon  \n'b'  3rd level (3 slots) :  beacon of hope ,  bestow curse ,  daylight ,  revivify ,  spirit guardians  \n'b'  4th level (3 slots) :  banishment ,  control water ,  death ward ,  freedom of movement , guardian of faith \n'b'  5th level (2 slots) :  flame strike ,  greater restoration ,  mass cure wounds ,  raise dead  \n'b'\n'b' TACTICS \n'b' The apostle casts  shield of faith  and  spirit guardians  before combat. \n'b' ACTIONS \n'b'\n'b'  Mace .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d6 + 1) bludgeoning damage. \n'b'  Destroy Undead (2/Day) . The apostle presents its holy  symbol  and intones a prayer. All undead within 30 feet of the apostle that can see or hear it must make a DC 15  Wisdom  saving throw, taking 28 (8d6) radiant damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' ABOUT \n'b' Apostles are powerful clerics who can ably serve as both the defenders and healers of their flock. In metropolitan areas where larger temples and churches can be found, there might be several apostles of a given religion. In rural areas, an apostle is often the senior representative of a faith and might be responsible for overseeing several small temples and shrines in the region.'