b'Gullkin Hunter \n'b'  Medium   humanoid  (gullkin),  any  \n'b'  Armor Class  14 (natural armor) \n'b' Hit Points  45 (7d8 + 14) \n'b' Speed  20 ft., fly 30 ft., swim 30 ft.\n'b' STATS STR: 12 (+1) DEX:  17 (+3)  CON:  15 (+2)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Investigation  +2,  Nature  +2,  Perception  +4,  Survival  +4 \n'b' Senses  passive  Perception  14 \n'b' Languages  Aquan, Common \n'b' Challenge  3 (700 XP) \n'b' Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Hold Breath . The gullkin can hold its breath for 5 minutes. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The gullkin hunter makes one Beak  attack  and one Shortsword  attack  or two Shortbow attacks. \n'b'  Beak .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  Shortbow .  Ranged Weapon Attack : +5 to hit, range 80/320 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. \n'b'  Tempest Breath (Recharges on a Short or Long Rest) . The gullkin hunter exhales a lungful of air in a 15-foot cone. Each creature in that area must succeed on a DC 12  Strength  saving throw or be pushed up to 15 feet away from the gullkin. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Mark Quarry (Recharges on a Short or Long Rest) . The gullkin hunter marks a creature as its quarry. Whenever the gullkin hunter hits the marked creature with a weapon  attack , it deals an extra 1d6 damage to the target. \n'b'\n'b' ABOUT \n'b' As they flap their wings over the ocean surface, birdlike creatures draw back javelins to hurl at their prey below. \n'b' Gullkin are birdlike humanoids who live in small, floating homes on the surface of the Elemental Plane of Water. Their strong wings allow them to  fly  long distances, and their powerful breath pushes their foes across the battlefield. \n'b'  Aquatic Hunters . While gullkin live on the surface of the water, they hunt for fish, whales, and other seafood living underwater. Gullkin can dive below the surface for short periods of time to hunt their quarry. \n'b'  Enthusiastic Explorers . Gullkin must seek out new fishing grounds and trading partners to sustain their populations. It is not uncommon to find gullkin pathfinders scouting out new opportunities at ports of call. \n'b'  Gullkin Outposts . While exploring different planes, the gullkin establish outposts in each location. Those who remain at these outposts trade with the locals, and it\xe2\x80\x99s not uncommon for the gullkin to defend their allies when those allies are threatened.'