b'Green Spirit \n'b'  Tiny   plant  \n'b'  Armor Class  13 (natural armor)  Hit Points  5 + five times your  druid  level  Speed  30 ft., climb 30 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  14 (+2)  INT:  13 (+1)  WIS:  15 (+2)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Condition Immunities   charmed ,  frightened ,  poisoned   Senses   darkvision  60 ft., passive  Perception  12  Languages  understands the languages you speak  Challenge  \xe2\x80\x93  Proficiency Bonus  (PB) equals your bonus \n'b' SPECIAL TRAITS \n'b'\n'b'  Plant Camouflage . The green spirit has advantage on  Dexterity  ( Stealth ) checks made to  hide  in terrain with ample obscuring plant life. \n'b'  Part of the Green . Difficult terrain composed of magical or nonmagical plants and undergrowth doesn\xe2\x80\x99t cost the green spirit extra movement. In addition, the green spirit can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard \n'b'\n'b' ACTIONS \n'b'\n'b'  Thorn Attack .  Ranged Weapon Attack : your spell  attack  modifier to hit, range 30 ft., one target you can see.  Hit : 1d8 + PB piercing damage. \n'b'\n'b' ABOUT \n'b' A spirit of the Green is a manifestation of primordial plant life, typically summoned by a Circle of the Green druid. Some spirits take the form of a humanoid figure made of gnarled branches and leaves, while others look like creatures with leafy bodies and heads made of gourds or fruit. Some even resemble beasts, only made entirely of plant material. \n'b' When it manifests, the spirit bears 10 fruit that are infused with magic. Each fruit works like a berry created by the goodberry spell \n'b' When summoned by a druid, the spirit shares the druids\xc2\xa0 initiative  count, but takes its turn immediately after the druid. The green spirit can move and use its  reaction  on its own, but, not commanded, the only action it takes is the  Dodge  action. The druid can use a bonus action to direct it to take the  Attack ,  Dash ,  Disengage ,  Help ,  Hide , or  Search  action or an action listed in its statistics. If the druid becomes\xc2\xa0 incapacitated , the spirit can take any action of its choice, not just  Dodge .'