b'Hobgoblin Imperator \n'b'  Family:   Hobgoblin  \n'b'  Medium   humanoid  (goblinoid),  lawful evil  \n'b'  Armor Class  17 (splint)  Hit Points  117 (16d8 + 45)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  15 (+2)  CON:  16 (+3)  INT:  14 (+2)  WIS:  17 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con +6,  Wis +6,  Cha +6  Skills   Athletics  +6,  Intimidation  +6,  Perception  +6  Senses   darkvision  60 ft., passive  Perception  16  Languages  Common, Goblin  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Regimented Aggression . All friendly hobgoblins within 30 feet of the  hobgoblin  imperator gain a +1 bonus to their  damage rolls . \n'b'  Actions \n'b'   Multiattack . The  hobgoblin  imperator can use its frightening presence. It then makes three attacks with its longsword. \n'b'  Longsword .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if wielded with two hands. \n'b'  Command Attack . The  hobgoblin  imperator shouts orders to all subordinates within 60 feet. Allied creatures who can see and hear the  hobgoblin  imperator can use their  reaction  to either move their speed to a target of the imperator\xe2\x80\x99s choice or make a weapon  attack  against a target of the imperator\xe2\x80\x99s choice. \n'b'  Frightening Presence . When there are at least 10 hobgoblins or 3  hobgoblin  legates within 40 feet of the  hobgoblin  imperator, each creature of the  hobgoblin  imperator\xe2\x80\x99s choice that is within 120 feet of the  hobgoblin  imperator and able to see and hear it must succeed on a DC 15  Wisdom  saving throw or become  frightened  for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\xe2\x80\x99s saving throw is successful or the effect ends for it, the creature is immune to the  hobgoblin  imperator\xe2\x80\x99s Frightening Presence for the next 24 hours. \n'b'  Reactions \n'b'   Counterattack . If the  attack  roll made against the  hobgoblin  imperator results in a 10 or below, the  hobgoblin  imperator can make an opportunity  attack  against the attacker. \n'b'  About \n'b' Having united two or more armies, imperators tend more towards the ostentatious, and often have a grand plan or purpose for their host. World domination, for instance'