b'Fiendish Aspect, Greed \n'b'  Medium   fiend  ( devil ),  lawful evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  262 (25d8 + 150)  Speed  30 ft. \n'b'    Str \n'b' Dex \n'b' Con \n'b' Int \n'b' Wis \n'b' Cha \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +13,  Int  +14,  Wis  +12,  Cha  +14  Skills   Deception  +14,  Intimidation  +14,  Investigation  +14,  Perception  +12,  Persuasion  +14  Damage Resistances  cold, necrotic; bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t silvered  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  22  Languages  all, telepathy 120 ft.  Challenge  23 (50,000 XP) \n'b' Special Traits \n'b'   Corruption . As a bonus action, Greed targets one creature he can see within 90 feet of him. The target must make a DC 21  Charisma  saving throw. An evil creature makes the save with disadvantage. On a failed save, the target is  charmed  by Greed until the start of Greed\xe2\x80\x99s next turn. Once  charmed , the  devil  often makes deals with creatures that he never intends to make good on. The parchment he has victims sign is worthless. On a successful save, the target becomes immune to Greed\xe2\x80\x99s Corruption for the next 24 hours. \n'b'  Devil\xe2\x80\x99s Sight . Magical  darkness  doesn\xe2\x80\x99t impede Greed\xe2\x80\x99s  darkvision . \n'b'  Greed Sense . Greed can pinpoint, by scent, the location of coins and gems, within 120 feet of him. \n'b'  Infernal Hounds . A pair of hell hounds are always at his side. \n'b'  Innate Spellcasting . Greed\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 22, +14 to hit with spell attacks). He can innately cast the following spells, requiring no components:\n'b'\n'b'   At will : friends,  prestidigitation ,  ray of frost , vicious mockery (5th level) \n'b'  3/day each :  charm person ,  dancing lights , dissonant whispers (5th level) \n'b'  1/day each : cloud of daggers (5th level),  cone of cold ,  suggestion  \n'b'\n'b'  Inscrutable . Greed is immune to any effect that would sense his emotions or read his thoughts, as well as any  divination  spell that he refuses.  Wisdom  ( Insight ) checks made to ascertain Greed\xe2\x80\x99s intentions or sincerity have disadvantage. \n'b'  Legendary Resistance (3/day) . If Greed fails a saving throw, he can choose to succeed instead. \n'b'  Magic Resistance . Greed has advantage on saving throws against spells and other magical effects. \n'b'  Magical Weapons . Greed\xe2\x80\x99s weapon attacks are magical. \n'b'  Actions \n'b'   Multiattack . Greed makes two  melee attacks . \n'b'  Cane Sword .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 9 (1d10 + 4) slashing damage plus 22 (5d8) cold damage. \n'b'  Blinding Gaze (recharges 5-6) . Greed targets one creature he can see within 60 ft. of him. If the target can see him, the target must succeed on a DC 20  Constitution  saving throw or be  blinded  until magic such as the  lesser restoration  spell removes the blindness. \n'b'  Legendary Actions \n'b' Can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature\xe2\x80\x99s turn. Spent legendary actions are regained at the start of each turn. \n'b'   Awaken Greed . Greed casts  charm person  or  major image . \n'b'  Cane Sword Attack (Costs 2 Actions) . The devil attacks with his magic sword. \n'b'  Misty Step (Costs 2 Actions) . Greed vanishes in a mist, only to reappear nearby. \n'b'  About \n'b' Greed appears as a well-dressed aristocrat with a maniacal grin. He seems out of place in the market. A couple of black hell hounds are always at his heels. This is the first hint that Greed isn\xe2\x80\x99t all he seems to be. In his firm grip is an exquisite red cane. \n'b' What most don\xe2\x80\x99t know is the cane hides a deadly sword inside. \n'b'  Fanatical Fiend . This well-dressed gentleman is in fact a terrifying devil. He is a disciplined individual who heads an extensive trading empire. Hundreds of merchants work for this terrifying tyrant. \n'b'  Insatiable Desire . Greed cannot help himself.\xc2\xa0He needs more and more gold, building larger and larger vaults in his dungeons. Anxious someone might steal his treasures; he is obsessed with acquiring even more. He would cheat a peasant out of their last gold piece. Most of the deals he makes aren\xe2\x80\x99t worth the parchment they\xe2\x80\x99re written on. \n'b'  Dark Tower . This devil resides in the tallest tower in the city. Many evil merchants also live in this soaring structure. Numerous fiends and soldiers protect Greed in his spacious chambers at the summit.'