b'Pisacha \n'b'  Medium   fiend ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  142 (19d8+57)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  16 (+3)  INT:  11 (+0)  WIS:  13 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +5,  Wis  +4  Damage Immunities  poison  Condition Immunities   poisoned   Skills   Deception  +6,  Stealth  +6  Senses   darkvision  60 ft., passive  Perception  11  Languages  Abyssal, Common  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The pisacha\xe2\x80\x99s spell casting ability is  Charisma  (spell save DC 14). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  At will :  invisibility  \n'b'  1/day :  dominate person  \n'b'\n'b'  Feed on Anguish . When a creature under the effects of the pisacha\xe2\x80\x99s  dominate person  spell is made to perform an act it considers abominable (a  human  made to commit cannibalism, for example) the pisacha can feed on its emotional turmoil. As long as the pisacha is within 10 feet of its victim when it commits the act, the pisacha is invigorated, gaining advantage on all  attack  rolls, saving throws, and ability checks for 1 minute minute. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The pisacha makes one bite  attack  and two claw attacks. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 13 (2d10 + 2) piercing damage \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., all targets within reach.  Hit : 11 (2d8 + 2) slashing damage. \n'b'\n'b' REACTIONS \n'b'\n'b'  Sons of Anger . When a humanoid under the effects of the pisacha\xe2\x80\x99s  dominate person  spell commits an act in front of witnesses that they consider disgusting, heinous, or otherwise taboo, the pisacha can amplify their feelings. All such witnesses must succeed a DC 15  Wisdom  saving throw or spend the next 1d4 rounds attacking the creature under the effects of  dominate person . A creature attacking the dominated creature can attempt a new saving throw at the end of each of its turns to end this effect. \n'b'\n'b' ABOUT \n'b' Like the  rakshasa , a pisacha is an evil spirit made flesh. \n'b' Where the rakshasas are the embodiment of decadence and materialistic evil, pisachas are the reincarnated spirits of taboo-violators, the truly deranged and perverse, those who reveled in evil for evil\xe2\x80\x99s sake. \n'b' Pisacha feast on dead humanoid flesh, and so are often found near charnel houses, fresh battlefields, and other areas where the recently dead are common. They delight in taking control of humanoids and making them engage in terrible acts against their will, especially in front of others of their kind. The emotional trauma this causes is a secondary form of nourishment for them, though the do it just as often for entertainment and invigoration. Strange cases of panic, rioting, hysteria, and mass murder are often the product of several pisachas working together to orchestrate a grand production of mayhem.'