b'Naga-folk Warlock \n'b'  Family:   Nagas  \n'b'  Medium   monstrosity  (naga-folk),  neutral  \n'b'  Armor Class  12 (15 with  mage armor )  Hit Points  91 (14d8 + 28)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 13 (+1) DEX:  14 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +5,  Cha  +7  Skills   Arcana  +3,  Deception  +7,  Perception  +5  Damage Resistances  Poison  Senses   darkvision  60 ft., passive  Perception  15  Languages  telepathy 30 ft., Common, Shurhakdee  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Poison Resilience . They have advantage on saving throws against poison, and they have  resistance  to poison damage. \n'b'  Innate Spellcasting . The  warlock \xe2\x80\x98s innate spellcasting ability is  Charisma . They can innately cast the following spells (spell save DC 15), requiring no material components:\n'b'\n'b'\n'b'  At will :  detect magic ,  jump ,  levitate ,  mage armor  (self only),  speak with dead  \n'b'  1/day each :  true seeing ,  finger of death  \n'b'\n'b'  Spellcasting . The naga-folk is a 14th-level spellcaster. Their spellcasting ability is  Charisma  (spell save DC 15, +7 to hit with spell attacks). They regain their expended spell slots when they finish a short or long rest. They know the following  warlock  spells:\n'b'\n'b'\n'b'  Cantrip (at will) :  chill touch , eldritch blast,  guidance ,  mage hand ,  minor illusion ,  prestidigitation ,  shocking grasp  \n'b'  1st-5th level (3 5th-level slots) :  Protection from evil and good , hellish rebuke,  shatter ,  clairvoyance ,  contact other plane ,  detect thoughts ,  dimension door ,  charm person ,  dominate beast ,  telekinesis ,  vampiric touch  \n'b'\n'b'  Whispering Aura . At the start of each of the  warlock \xe2\x80\x98s turns, each creature of their choice within 5 feet must succeed on a DC 15  Wisdom  saving throw or take 10 (3d6) psychic damage, provided that the  warlock  isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The naga-folk makes two attacks using any combination of weapon attacks. Alternately, it can also make one weapon  attack  plus one constrict  attack . If the naga-folk uses the eldritch blast  attack , it can make three eldritch blast attacks as an action. \n'b'  Constrict .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 8 (2d6 + 1) bludgeoning damage, and the target is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained , and the naga-folk can\xe2\x80\x99t constrict another target. \n'b'  Chakram .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 4 (1d6 + 1) slashing damage in melee or 4 (1d6 + 1) slashing damage at range. \n'b'  Eldritch Blast .  Ranged Spell Attack : +7 to hit, range 120 ft. one target. hit 9 (1d10+4) force damage. \n'b'  Spear .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a  melee attack . \n'b'\n'b' REACTIONS \n'b'\n'b'  Parry . The naga-folk adds 3 to its AC against one  melee attack  that would hit it. To do so, the naga-folk must see the attacker and be wielding a melee weapon. \n'b'\n'b' ABOUT \n'b' Naga-folk are humanoids with the lower bodies of large serpents. Their humanoid skin color ranges from a light blue to a deep purple with mostly dark hair colors. Their humanoid features are slim and angular with slightly pointed ears. They have fangs, forked tongues and the eyes of serpents, and they have a second set of arms that protrude from their sides. Their lower body is that of a large serpent with a wide variety of color and pattern ranges. Their movements like serpents in that they often sway from side to side when moving forward. When they rest, they curl up in positions that most humanoids would find uncomfortable. \n'b' Society \n'b' Naga-folk are matriarchal. They have a caste social system where the individual is born into their role; however, movement between casts is possible. \n'b' Jade Weapons \n'b' Naga-folk use a pure form of jade that is harder than steel when making their weapons. The only way to shape it is a long process of sanding it down. Thanks to their longevity, this is something they can do, whereas few demihumans would have the time or dedication to work it. \n'b' Many of the ruins from their civilization are hidden and extremely hard to find, but that doesn\xe2\x80\x99t stop the naga-folk of today from periodically searching for them.'