b'Apprentice Mage \n'b'  Medium   humanoid  (any),  any alignment  \n'b'  Armor Class  10 (13 with  mage armor )  Hit Points  9 (2d8)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  10 (+0)  CON:  10 (+0)  INT:  14 (+2)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Arcana  +4,  History  +4  Senses  passive  Perception  10  Languages  any one language (usually Common)  Challenge  1/4 (50 XP) \n'b' Special Traits \n'b'\n'b'  Spellcasting . The apprentice mage is a 1st-level spellcaster. Its spellcasting ability is  Intelligence  (spell save DC 12, +4 to hit with spell attacks). It has the following  wizard  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) : fire bolt,  mending ,  prestidigitation  \n'b'  1st level (2 slots) :  burning hands ,  mage armor ,  shield  \n'b'\n'b' Actions \n'b'\n'b'  Dagger .  Melee or Ranged Weapon Attack : +2 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 2 (1d4) piercing damage.'