b'Water Scorpion, Giant \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  93 (11d10 + 33)  Speed  20 ft., swim 30 ft.\n'b' STATS STR: 17 (+3) DEX:  12 (+1)  CON:  16 (+3)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +3  Senses   darkvision  60 ft., blindsight 60 ft., passive  Perception  10  Languages  \xe2\x80\x93  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Hold Breath . The scorpion can hold its breath for 1 hour. If it is within 15 feet of the water\xe2\x80\x99s surface, it can use its tail as a breathing tube and doesn\xe2\x80\x99t need to hold its breath. \n'b'  Poison Injection . When the scorpion hits with a proboscis  attack  against a  grappled ,  paralyzed ,  restrained , or  stunned  creature, it deals an extra 10 (3d6) poison damage. \n'b'  Underwater Camouflage . The scorpion has advantage on  Dexterity  ( Stealth ) checks made to  hide  while underwater. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The giant water scorpion makes two claw attacks. If it is grappling a creature, it can use its proboscis once. \n'b'  Proboscis .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 8 (1d10 + 3) piercing damage, and the target\xe2\x80\x99s  Strength  score is reduced by 1d4. The target dies if this reduces its  Strength  to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. \n'b'  Claws .  Melee Weapon Attack : +5 to hit, reach 10 ft., one target.  Hit : 6 (1d6 + 3) piercing damage. The target is  grappled  (escape DC 13) if it is a Medium or smaller creature and the scorpion doesn\xe2\x80\x99t have another creature  grappled . \n'b'\n'b' ABOUT \n'b' A common threat in canals, lagoons, bayous, and countless other bodies of water, the giant water scorpion is responsible for the deaths of many adventurers exploring waterways. Like most aquatic monsters, giant water scorpions are seldom at the top of the food chain in their native environment, and black dragons in particular enjoy snacking on them. Swamp and water-dwelling humanoids like  lizardfolk  have been known to use the giant water scorpion\xe2\x80\x99s carapace to create shields or coverings for their tents. The creature\xe2\x80\x99s long tail acts as a breathing tube for it, which is often harvested and used by intrepid explorers and inventors in the creation of diving bells and other apparatuses for traversing the stygian depths.'