b'Snake, Thread-Bound Constrictor \n'b' The beautiful snake woven into the rug begins to shift and slide as if slithering. It grows larger and springs from the surface of the rug. \n'b'  Huge   construct ,  unaligned  \n'b'  Armor Class  12  Hit Points  60 (8d12 + 8)  Speed  30 ft.\n'b' STATS STR: 19 (+4) DEX:  14 (+2)  CON:  12 (+1)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  10 ft.,  darkvision  60 ft., passive  Perception  10  Languages  understands the languages of its creator but can\xe2\x80\x99t speak  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Antimagic Susceptibility . The snake is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the snake must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or return to the textile to which it is bound for 1 minute. \n'b'  Construct Nature . The thread-bound construct doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Immutable Form . The snake is immune to any spell or effect that would alter its form. \n'b'  Magic Weapons . The snake\xe2\x80\x99s weapon attacks are magical. \n'b'  Shifting Form . The snake can enter a hostile creature\xe2\x80\x99s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Actions \n'b'   Constrict .  Melee Weapon Attack : +6 to hit, reach 5 ft., one creature.  Hit : 13 (2d8 + 4) bludgeoning damage and the creature is  grappled  (escape DC 16). Until this grapple ends, the creature is  restrained , and the snake can\xe2\x80\x99t constrict another target. Only a beast or monstrosity can be made into a thread-bound construct. To create one, a spellcaster ritually sacrifices a living creature over a textile\xe2\x80\x99s materials. The creator must then meditate over the newly woven textile for a week, setting the conditions that trigger the creature, like the conditions in the  glyph of warding  spell. When a creature becomes a thread-bound construct, it retains all its statistics except as noted below. \n'b'  About \n'b' Found on tapestries and rugs, thread-bound constructs are created with magic that infuses textiles with the essence of a once-living creature. They appear mundane until triggered, at which point the pattern comes to life. \n'b'  Thread-Bound . When killed, the creature vanishes, reappearing upon the textile to which it is bound in a death pose. At the next dawn, it again assumes its living pattern and can be triggered again. If the textile is destroyed while the pattern of the creature is on it, the creature is also destroyed. Otherwise, damage to the textile does not harm the creature. If the creature is killed and the textile has been destroyed, the creature is permanently destroyed. \n'b' Template \n'b'  Type . The creature\xe2\x80\x99s type changes to construct, and it no longer requires air, food, drink, or sleep.  Senses . The construct gains  darkvision  60 feet.  Resistances . The construct gains  resistance  to bludgeoning, piercing, and slashing from nonmagical attacks.  Immunities . The construct gains immunity to poison damage and to the  charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified , and  poisoned  conditions.  Languages . The construct understands the languages of its creator but can\xe2\x80\x99t speak. \n'b' Special Traits \n'b'   Antimagic Susceptibility . The snake is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the snake must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or return to the textile to which it is bound for 1 minute. \n'b'  Immutable Form . The snake is immune to any spell or effect that would alter its form. \n'b'  Magic Weapons . The snake\xe2\x80\x99s weapon attacks are magical. \n'b'  Shifting Form . The snake can enter a hostile creature\xe2\x80\x99s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.'