b'Beetle, Giant Stag \n'b'  Family:   Insects Rodents &amp; Vermin  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit Points  85 (10d10 + 30)  Speed  20 ft., fly 20 ft.\n'b' STATS STR: 19 (+4) DEX:  10 (+0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   darkvision  60 ft, passive  Perception  11  Languages  \xe2\x80\x93  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Trample . If the giant stag beetle moves at least 20 feet straight toward a creature and then hits it with a gore  attack  on the same turn, that target must succeed on a DC 14  Strength  saving throw or be knocked  prone . If the target is prone, the giant stag beetle can make one slam attack against it as a bonus action. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage. \n'b'  Gore .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 17 (2d12 + 4) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 15 (2d10 + 4) bludgeoning damage.'