b'Mummy Soldier \n'b'  Family:   Mummies  \n'b'  Medium   undead ,  lawful evil  \n'b'  Armor Class  15 (scale mail, shield)  Hit Points  45 (7d8 + 14)  Speed  20 ft.\n'b' STATS STR: 16 (+3) DEX:  9 (-1)  CON:  14 (+2)  INT:  7 (-2)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +2  Damage Vulnerabilities  fire \n'b' Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  necrotic, poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  12  Languages  the languages it knew in life  Challenge  3 (700 XP) \n'b' Actions \n'b'\n'b'  Multiattack . The soldier can use its Dreadful Glare and makes one  attack  with its Cursed Khopesh. \n'b'  Cursed Khopesh .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d6 + 3) slashing damage, plus 7 (2d6) necrotic damage. If the target is a creature, it must succeed on a DC 12  Constitution  saving throw, or be cursed with mummy rot (p.86). \n'b'  Dreadful Glare . The soldier targets one creature it can see within 60 feet of it. If the target can see the soldier, it must succeed on a DC 10  Wisdom  saving throw against this magic, or become  frightened  until the end of the soldier\xc2\x92s next turn. If the target fails the saving throw by 5 or more, it is also  paralyzed  for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies with a challenge rating of 3 or less for the next 24 hours.'