b'Shadow Rat \n'b'  Tiny   undead ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  7 (2d4 + 2)  Speed  40 ft., climb 20 ft.\n'b' STATS STR: 6 (-2) DEX:  15 (+2)  CON:  13 (+1)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +6  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  11  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'\n'b'  Amorphous . The shadow rat can move through a space as narrow as 1 inch wide without squeezing. \n'b'  Keen Smell . The shadow rat has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Shadow Stealth . While in dim light or darkness, the shadow rat can take the  Hide  action as a bonus action. \n'b'\n'b' Actions \n'b'\n'b'  Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) piercing damage and the target\xe2\x80\x99s  Strength  score is reduced by 1d4. If the target is a creature, it must succeed on a DC 10  Constitution  saving throw or contract a disease. Until the disease is cured, the target can\xe2\x80\x99t regain  hit points  except by magical means, the target\xe2\x80\x99s  Strength  score is reduced by 1d4 and its hit point maximum decreases by 3 (1d6) every 24 hours. If the target\xe2\x80\x99s hit point maximum or  Strength  score drops to 0 as a result of this disease, the target dies.'