b'Gloom Demon \n'b'  Family:   Demons  \n'b'  Medium   fiend  ( demon ),  chaotic evil  \n'b'  Armor Class  15  Hit Points  90 (12d8 + 36)  Speed  fly 40 ft.\n'b' STATS STR: 16 (+3) DEX:  39 (+4)  CON:  46 (+3)  INT:  34 (+2)  WIS:  24 (+2)  CHA:  25 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +5  Damage Resistances  cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities   frightened , poison  Condition Immunities   poisoned   Senses   darkvision  120 ft., passive  Perception  15  Languages  Abyssal, telepathy 120 ft.  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Aura of Fear . Any creature within 30 feet of the gloom demon must succeed on a DC 14  Wisdom  saving throw or become  frightened  of the gloom demon. The target may repeat its saving throw at the end of each of its turns, ending the effect on a successful save. A target that succeeds on the saving throw is immune to this gloom demon\xe2\x80\x99s Aura of Fear for the next 24 hours. \n'b'  Darkness . As a bonus action, the gloom demon may cast  darkness  three times per day. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The gloom demon makes one Bite attack and two Claw attacks. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, range 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, range 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'\n'b' ABOUT \n'b' A gloom demon is a vaguely humanoid shadowy form, but its appearance is unstable, coiling and twisting, from moment to moment changing in size anywhere from five to seven feet. Even its position is erratic, seeming to change by one foot or more in a random direction every time an observer blinks or looks away. Gloom demons are native to a particularly dismal part of the lower planes where deep shadow and darkness prevails, and nothing has permanent substance.'