b'Animated Object, Demon-Possessed Doll \n'b'  Family:   Animated Objects  \n'b'  Tiny   construct ,  chaotic evil  \n'b'  Armor Class  12  Hit Points  28 (8d4 + 8)  Speed  20 ft.\n'b' STATS STR: 10 (+0) DEX:  14 (+2)  CON:  13 (+1)  INT:  6 (-2)  WIS:  5 (-3)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +1  Damage Immunities  necrotic, poison, psychic  Condition Immunities   blinded ,  charmed , deafened,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  60 ft. (blind beyond this radius),  truesight  30 ft., passive  Perception  9  Languages  understands Common but speaks only through the use of its Mimicry trait  Challenge  1 (200 XP) \n'b' Special Traits \n'b'   Animated Object Theme . The demon-possessed doll\xe2\x80\x99s themes are possessed and humanoid. As a possessed animated object, it counts as a fiend for spells and features, such as  protection from evil and good  and a  paladin\xe2\x80\x99s  Divine Sense. \n'b'  Antimagic Susceptibility . The  demon -possessed doll is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the doll must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall unconscious for 1 minute. \n'b'  Constructed Nature . An animated object doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  False Appearance . While the demon-possessed doll remains motionless, it is indistinguishable from a normal doll. \n'b'  Magic Resistance . The demon-possessed doll has advantage on saving throws against spells and other magical effects. \n'b'  Mimicry . The demon-possessed doll can mimic humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 11  Wisdom  ( Insight ) check. \n'b'  Actions \n'b'   Multiattack . The demon-possessed doll makes two Slam attacks or two attacks with its Knife. Alternatively, the doll can make one Slam  attack  and one attack with its Knife. \n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 4 (1d4 + 2) bludgeoning damage. \n'b'  Knife .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d4 + 2) piercing damage. \n'b'  Reactions \n'b'   Otherworldly Presence . When a creature the demon-possessed doll can see targets it with an attack, the doll shows a glimpse of the  demon  possessing it. The attacker must succeed on a DC 11  Wisdom  saving throw or the  attack  misses, and the attacker is  frightened  until the end of its next turn.'