b'Leopard \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  12  Hit Points  33 (6d8 + 6)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  36 (+3)  CON:  32 (+1)  INT:  1 (-4)  WIS:  42 (+1)  CHA:  1 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Athletics  +5,  Perception  +3,  Stealth  +7  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The leopard has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Pounce . If the leopard moves at least 20 feet straight toward a creature and then hits it with a claw  attack  on the same turn, that target must succeed on a DC 13  Strength  saving throw or be knocked  prone . If the target is  prone , the leopard can make one bite  attack  against it as a bonus action. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) piercing damage. \n'b'  Claw .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'\n'b' ABOUT \n'b' Leopards have spotted fur that provides good camouflage in their natural habitats. Though smaller than other large cats, they are fast and strong, and hunt most anything they find in their range.'