b'Animal, Quipper \n'b'  Family:   Aquatic &amp; Fish  \n'b'  Tiny   beast ,  unaligned  \n'b'  Armor Class  13  Hit Points  1 (1d4 \xe2\x80\x93 1)  Speed  0 ft., swim 40 ft.\n'b' STATS STR: 2 (-4) DEX:  16 (+3)  CON:  9 (-1)  INT:  1 (-5)  WIS:  7 (-2)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses   darkvision  60 ft., passive Perception 8  Languages  \xe2\x80\x93  Challenge  0 (10 XP) \n'b' Special Traits \n'b'   Blood Frenzy.  The quipper has advantage on melee attack rolls against any creature that doesn\xe2\x80\x99t have all its hit points. \n'b'  Water Breathing : The quipper can breathe only underwater. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 1 piercing damage. \n'b'  About \n'b' A quipper is a carnivorous fish with sharp teeth. Quippers can adapt to any aquatic environment, including cold subterranean lakes. They frequently gather in swarms; the statistics for a swarm of quippers appear later in this appendix.'