b'Troll, Lava \n'b'  Family:   Troll  \n'b'  Huge   giant ,  neutral evil  \n'b'  Armor Class  17 (natural armor)  Hit Points  150 (12d12 + 72)  Speed  30 ft., swim 30 ft.\n'b' STATS STR: 19 (+4) DEX:  16 (+3)  CON:  16 (+3)  INT:  12 (+1)  WIS:  9 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3,  Stealth  +7  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  fire  Condition Immunities   petrified ,  poisoned   Senses   darkvision  60 ft., tremorsense 30 ft., passive  Perception  13  Languages  Giant  Proficiency Bonus  +4  Challenge  11 (7,200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Death Burst . When the lava troll dies, it explodes in a burst of lava. Each creature within 15 feet of it must make a DC 15  Dexterity  saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. \n'b'  False Appearance . While the lava troll remains motionless, it is indistinguishable from an ordinary mound of magma. \n'b'  Heated Body . A creature that touches the troll or hits it with a  melee attack  while within 5 feet of it takes 5 (1d10) fire damage. \n'b'  Illumination . The troll sheds bright light in a 30-foot radius and dim light for an additional 30 feet. \n'b'   Invisible  in Lava . The lava troll is  invisible  while fully immersed in lava. \n'b'  Keen Smell . The lava troll has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Regeneration . The lava troll regains 10  hit points  at the start of its turn. If the troll takes cold damage, this trait doesn\xe2\x80\x99t function at the start of the troll\xe2\x80\x99s next turn. The lava troll dies only if it starts its turn with  0 hit points  and doesn\xe2\x80\x99t  regenerate . \n'b'  Siege Monster . The troll deals double damage to objects and structures. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The troll makes three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage plus 9 (2d8) fire damage. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 15 ft., one target.  Hit : 11 (2d6 + 4) slashing damage plus 9 (2d8) fire damage. If the target is Medium or smaller, it is  grappled  (escape DC 16) and pulled 5 feet toward the lava troll. Until this grapple ends, the target is re-strained, the lava troll tries to drown it, and the lava troll can\xe2\x80\x99t grapple another target. \n'b'\n'b' ABOUT \n'b' This magma-covered giant lurches out of the lava to grab at you! \n'b' Lava trolls are ambushers by nature, lurking eyeballs deep in lava pools where they lay in wait for any being who comes too close. Then they snatch whatever they can grab, pulling it into the lava with them. \n'b' Lava trolls don\xe2\x80\x99t wander far from their pools when prey is plenty, so they can be placated with a steady supply of victims and turned into impromptu guardians.'