b'Shrouded Simma\xc3\xafen Mystic \n'b'  Medium   humanoid  (simma\xc3\xafen),  any  \n'b'  Armor Class  14 (hide armor)  Hit Points  52 (8d8 + 16);  Wound Threshold  13  Speed  30 ft., climb 20 ft.\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  15 (+2)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +5,  Wis  +6,  Cha  +5  Skills   Intimidation  +5,  Nature * +7,  Perception  +6,  Stealth  +5,  Survival  +6  Condition Immunities   blinded   Senses  blindsight 60 ft., passive  Perception  16  Languages  Simma\xc3\xafen, Sylvan, Undercommon and any one language  Challenge  6 (2 300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Blind Senses . The shrouded simma\xc3\xafen mystic cannot use its blindsight when it cannot hear or smell. \n'b'  Climber . The shrouded simma\xc3\xafen mystic has advantage on all its  Strength  ( Athletics ) checks for climbing. In addition, it takes 2d6 less fall damage. \n'b'  Keen Hearing and Sight . The shrouded simma\xc3\xafen mystic has advantage on  Wisdom  ( Perception ) checks that rely on hearing or sight. \n'b'  Spellcasting . The shrouded simma\xc3\xafen mystic is a 9th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 14, +6 to hit with spell attacks). The shrouded simma\xc3\xafen mystic has the following  druid  spells prepared:\n'b'\n'b'\n'b'  Cantrips (at will) : druidcraft, poison spray,  resistance  \n'b'  1st level (4 slots) :  entangle , goodberry,  jump ,  longstrider * \n'b'  2nd level (3 slots) :  find traps ,  hold person ,  lesser restoration  \n'b'  3rd level (3 slots) :  protection from energy , sleet or sand storm \n'b'  4th level (3 slots) :  blight ,  confusion  \n'b'  5th level (1 slot) :  mass cure wounds  \n'b'\n'b'  Stone Camouflage . The shrouded simma\xc3\xafen mystic has advantage on  Dexterity  ( Stealth ) checks made to  hide  in rocky terrain. \n'b'\n'b' (*) The shrouded simma\xc3\xafen mystic casts this spell before combat. \n'b' ACTIONS \n'b'\n'b'  Multiattack . The shrouded simmaian mystic makes two  melee attacks . \n'b'  Quarterstaff .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if wielded with two hands. \n'b'\n'b' ABOUT \n'b' Simma\xc3\xafens of the shrouded lineage have a combination of characteristics that makes them frightening to many people and is the reason why they feature so prominently in the horror stories of surface dwellers in the Drakenbergen. They have a deathly pallor, yet are as quick as wild beasts, and able to climb with great ease. \n'b' Their milky eyes give away their blindness, yet they move without difficulty despite this handicap. As a result, they can take advantage of the most absolute darkness. Not limited to brute strength, their groups often include mystics, beings who wield powerful magic linked to Eana.'