b'Soul Guide \n'b'  Medium   celestial ,  lawful neutral  \n'b'  Armor Class  11  Hit Points  13 (3d8)  Speed  0 ft., fly 30 ft. (hover)\n'b' STATS STR: 10 (+0) DEX:  13 (+1)  CON:  10 (+0)  INT:  12 (+1)  WIS:  15 (+2)  CHA:  9 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  12  Languages  all  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Everlasting . When killed, the soul guide returns to life with all its  hit points  after 1d4 days. This effect closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the soul guide when it died. Also, it replaces damaged or missing organs and limbs. The soul guide appears in an unoccupied space in a temple of its choosing. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The soul guide makes four attacks, one with its flesh sickle, one with its soul sickle, one with its mind sickle, and one with its gold sickle. \n'b'  Flesh Sickle .  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 2 (1d4) slashing damage. \n'b'  Soul Sickle .  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 2 (1d4) necrotic damage. \n'b'  Mind Sickle .  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 2 (1d4) psychic damage. \n'b'  Gold Sickle .  Melee Weapon Attack : +2 to hit, reach 5 ft., one creature.  Hit : 2 (1d4) radiant damage. \n'b'\n'b' ABOUT \n'b' Some people think very little of what happens after life, until death reminds them of its presence. Some see their life as an investment in what is to come after their demise. No matter what their philosophy on death entails, all creatures meet a soul guide moments after the end of their earthly existence. \n'b'  Divine Creation . A soul guide is an angel and doesn\xe2\x80\x99t require food, drink, or sleep. \n'b'  Guidance . A soul guide helps those who fail to accept their fate in the afterlife. It explains what will happen next to the deceased, and accompanies them until the soul descends to hell or ascends to heaven. \n'b'  Unbounding . To ease its passing, a soul guide severs the threads that hold all that makes a mortal together. It separates its soul from its flesh, its mind from its soul, and its essence from its mind.'