b'Elemental Fire Dragon \n'b'  Family:   Elemental Air Dragon  \n'b'  Huge   elemental ,  neutral evil  \n'b'  Armor Class  15  Hit Points  445 (33d12 + 231)  Speed  40 ft., fly 80 ft.\n'b' STATS STR: 27 (+8) DEX:  20 (+5)  CON:  25 (+7)  INT:  16 (+3)  WIS:  13 (+1)  CHA:  21 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +12,  Constitution  +14,  Wisdom  +8,  Charisma  +12  Skills   Arcana  +10,  Nature  +10,  Perception  +15,  Stealth  +12  Damage Vulnerabilities  cold  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical weapons  Damage Immunities  fire, poison  Condition Immunities   exhaustion ,  grappled ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained , unconscious  Senses   blindsight  60 ft.,  darkvision  120 ft., passive  Perception  25  Languages  Common, Ignan  Challenge  21 (33,000 XP) \n'b' Special Traits \n'b'   Fiery Aura . At the start of each of the dragon\xe2\x80\x99s turns, each creature within 15 feet of it takes 14 (4d6) fire damage, and flammable objects in the aura that aren\xe2\x80\x99t being worn or carried ignite. A creature that touches the dragon or hits it with a  melee attack  while within 5 feet of it takes 14 (4d6) fire damage. \n'b'  Illumination . The dragon sheds bright light in a 30-foot radius and dim light in an additional 30 feet. \n'b'  Innate Spellcasting . The dragon\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 20, +12 to hit withy spell attacks). It can cast the following spells, requiring no material components:\n'b'\n'b'   At will :  fireball ,  heat metal  \n'b'  3/day each :  fire storm  \n'b'  1/day each :  incendiary cloud ,  plane shift  \n'b'\n'b'  Legendary Resistance (3/day) . If the dragon fails a saving throw, it can choose to succeed instead. \n'b'  Water Susceptibility . For every 5 feet that the dragon moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. \n'b'  Actions \n'b'   Multiattack . The dragon can make three attacks: one with its bite and two with its claws. \n'b'  Bite .  Melee Weapon Attack : +15 to hit, reach 10 ft., one target.  Hit : 19 (2d10 + 8) piercing damage plus 14 (4d6) fire damage. \n'b'  Claw .  Melee Weapon Attack : +15 to hit, reach 5 ft., one target.  Hit : 15 (2d6 + 8) slashing damage. \n'b'  Tail .  Melee Weapon Attack : +15 to hit, reach 15 ft., one target.  Hit : 17 (2d8 + 8) bludgeoning damage. \n'b'   Elemental  Fire Breath (Recharge 5-6) . The dragon breathes a 60-foot cone of  elemental  fire. Creatures in the area must make a DC 22  Dexterity  saving throw, taking 77 (22d6) fire damage on a failed saving throw, or half as much damage on a successful one. \n'b'  Legendary Actions \n'b' The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The dragon regains spent legendary actions at the start of its turn. \n'b'   Detect . The dragon makes a  Wisdom  ( Perception ) check. \n'b'  Tail Attack . The dragon makes a tail  attack . \n'b'  Wing Attack (Costs 2 Actions) . The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23  Dexterity  saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked  prone . The dragon can then  fly  up to half its flying speed. \n'b'  Rain of Fire (Costs 3 Actions) . The elemental fire dragon beats its wings, casting fire out in a 100-foot sphere around itself. All creatures within the area must make a DC 22  Dexterity  saving throw, taking 14 (4d6) fire damage on a failed saving throw, or half as much damage on a successful one. Objects not held or worn are set alight and continue burning until extinguished. \n'b'  About \n'b' This creature appears as a 30-foot-long dragon composed of fire. Its eyes burn with a white-hot flame and flames lick the dragon\xe2\x80\x99s great mouth as it roars. As it flies overhead, its wings send sheets of flame roaring into the sky and crashing into the ground. \n'b' One of the most feared creatures from the Plane of Fire is the dreaded  elemental  fire dragon. They make their homes in the heart of the many volcanoes that dot the elemental landscape. Composed entirely of flames, these magnificent creatures  fear  little and are respected and feared by those that have encountered them.  Elemental  fire dragons are malign, vicious, and thoroughly evil. They delight in killing and torturing others, especially  magmin  (whom they relish as a delicacy). They often employ salamanders to  aid  them in their adventures, but once they have accomplished their goals, any surviving salamanders are usually devoured.  Elemental  fire dragons cannot enter water or any other nonflammable liquid, but they can fly or step over it. The typical  elemental  fire dragon is at least 30 feet long. \n'b'  Elemental  fire dragons are ruthless adversaries. They care nothing for treasure or anything of value. An  elemental  fire dragon attempts to annihilate its opponents using any means possible.'