b'Beastmaster Statue \n'b'  Huge   construct ,  neutral good  \n'b'  Armor Class  17 (natural armor)  Hit Points  195 (17d12 + 85)  Speed  30 ft.\n'b' STATS STR: 22 (+6) DEX:  9 (-1)  CON:  20 (+5)  INT:  3 (-4)  WIS:  11 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities : poison, psychic; bludgeoning, piercing, and slashing  Condition Immunities :  exhaustion ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  10  Languages  all  Challenge  2 (450 XP) \n'b' Special Qualities \n'b'   Immutable Form . The statue is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The statue has advantage on saving throws against spells and other magical effects. \n'b'  Actions \n'b'   Multiattack . The statue makes two slam attacks. \n'b'  Slam .  Melee Weapon Attack : +10 to hit, reach 5 ft., one target.  Hit : 19 (3d8 + 6) bludgeoning damage. Once animated, the statue will speak and answer one question before reverting to statue form. The statue will not attack anyone who obeys and respects these rules, but will defend itself if attacked while animated.'