b'Hobgoblin Legionnaire \n'b'  Family:   Hobgoblin  \n'b'  Medium   humanoid  (hobgoblin) \n'b'  Armor Class  17 (banded mail, tower shield)  Hit Points  22 (4d8 + 4)  Speed  30 ft.\n'b' STATS STR: 15 (+2) DEX:  11 (+0)  CON:  13 (+1)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Athletics  +4  Senses  passive  Perception  10  Languages  Lirangetis, Kagari (Common)  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Brave . The legionnaire has advantage on saving throws against being  frightened . \n'b'  Tower Shield . The legionnaire\xe2\x80\x99s superiority as heavy infantry comes from its use of the tower  shield . As a bonus action, the legionnaire can take  cover  behind his  shield . \n'b'  Martial Advantage . Once per turn, the legionnaire can deal an extra 7 (2d6) damage to a creature it hits with a weapon  attack  if that creature is within 5 feet of an ally of the legionnaire that isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Shortsword .  Melee Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d6 + 2) piercing damage. \n'b'  Javelin .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 5 (1d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range. \n'b'  Shield Bash .  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 4 (1d4 + 2) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 12  Strength  saving throw or be knocked  prone . \n'b'\n'b' ABOUT \n'b' Some hobgoblins belong to a cultured society and are building an empire.'