b'Brass Man \n'b'  Family:   Brass Man  \n'b'   Variants     \n'b'  Large   construct ,  neutral  \n'b'  Armor Class  16 (natural armor)  Hit Points  136 (16d10 + 48)  Speed  30 ft.\n'b' STATS STR: 21 (+5) DEX:  10 (+0)  CON:  16 (+3)  INT:  2 (-4)  WIS:  11 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Vulnerabilities  cold  Damage Immunities  fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t adamantine  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  10  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Fire Absorption . Whenever the  golem  is subjected to fire damage, it takes no damage and instead regains a number of  hit points  equal to the fire damage dealt. \n'b'  Immutable Form . The golem is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The golem\xe2\x80\x99s weapon attacks are magical. \n'b'  Actions \n'b'   Multiattack . The brass man makes two greatsword attack and one slam  attack . \n'b'  Greatsword .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 18 (4d6 + 5) slashing damage. \n'b'  Slam .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 18 (3d8 + 5) bludgeoning damage. \n'b'  Molten Breath (Recharge 6) . The  golem  exhales molten brass in a 25-foot line. Each creature along that line must make a DC 13  Dexterity  saving throw, taking 28 (8d6) fire damage on a failed save, or half as much on a successful one. \n'b'  About \n'b' This creature resembles a humanoid constructed of brass. Its features are exquisite and delicate, and ancient runes and symbols adorn its body. \n'b' Brass men are humanoid-shaped constructs built by the powerful efreet of the City of Brass. They are created for the sole purpose of guarding some efreeti secret within the walls of the city. Some are created as battle allies and aid the efreet in battle against their enemies. They are rarely encountered elsewhere though on occasion one is sent to the Material Plane by its efreeti creator to retrieve an object or creature. \n'b' Brass men are very tough physical opponents and difficult to stop. \n'b' Typically, a brass man begins combat by spitting molten brass on the closest opponent before moving into melee where it attacks with its huge greatsword or its powerful fists.'