b'Angel, Pelagic Deva \n'b'  Family:   Angels  \n'b'  Medium   celestial ,  neutral good  \n'b'  Armor Class  17 (Living Coral Armor)  Hit Points  142 (15d8 + 75)  Speed  20 ft., swim 90 ft.\n'b' STATS STR: 19 (+4) DEX:  18 (+4)  CON:  20 (+5)  INT:  17 (+3)  WIS:  20 (+5)  CHA:  22 (+6)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +8,  Wis  +9,  Cha  +10  Skills   Nature  +7,  Perception  +9  Damage Resistances  cold, radiant; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  exhaustion ,  frightened   Senses   darkvision  120 ft., passive  Perception  19  Languages  all, telepathy 120 ft.  Challenge  11 (7,200 XP)  Proficiency Bonus  +4 \n'b' SPECIAL TRAITS \n'b'\n'b'  Amphibious . The pelagic deva can breathe air and water. \n'b'  Angelic Weapons . The pelagic deva\xe2\x80\x99s weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the  attack ). \n'b'  Immortal Nature . The pelagic deva doesn\xe2\x80\x99t require food, drink, or sleep. \n'b'  Living Coral Armor . The pelagic deva\xe2\x80\x99s armor is made of living coral. If the deva\xe2\x80\x99s armor is damaged, such as from a  black pudding\xe2\x80\x99s  Pseudopod  attack , the armor fully repairs itself within 1 minute, provided it wasn\xe2\x80\x99t destroyed. \n'b'  Magic Resistance . The pelagic deva has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The pelagic deva makes three Trident attacks. \n'b'  Trident .  Melee or Ranged Weapon Attack : +8 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 7 (1d6 + 4) piercing damage plus 18 (4d8) radiant damage. If the pelagic deva makes a  ranged attack  with its trident, the trident returns to its hands at the start of its next turn. \n'b'  Transforming Touch (5/Day) . The pelagic deva can magically  polymorph  a willing creature into a giant octopus, hunter shark, or plesiosaurus. The transformation lasts 8 hours, until the target uses a bonus action to transform back into its true form, or until the target dies. Any equipment the target is wearing or carrying is absorbed into its new form. In the new form, the target retains its alignment and  Intelligence ,  Wisdom , and  Charisma  scores as well as its ability to speak. Its other statistics are replaced by those of its new form, and it gains any capabilities that the new form has but it lacks. \n'b'  Alternate Critical (Source: Monster Crits for 5e) . When the pelagic deva scores a critical hit with its trident, it doesn\xe2\x80\x99t deal extra damage. Instead, the trident punctures the target creature\xe2\x80\x99s lung, who immediately begins suffocating. This condition ends if the target creature receives a DC 17 Wisdom (Medicine) check or recovers 20 hp through magic healing or other means. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Anoxic Aura (1/Day) . The pelagic deva removes oxygen from the nearby water for 1 minute. Each creature that requires oxygen to live (including air-breathing creatures under the effects of the  water breathing  spell) and that starts its turn within 20 feet of the pelagic deva must succeed on a DC 17  Constitution  saving throw or begin suffocating. The deva never suffers the effects of this aura and can choose any number of creatures in the area to ignore its effects. \n'b'\n'b' ABOUT \n'b' This androgynous humanoid angel has a large-finned fishlike tail and fine scales with a brilliantly hued striped pattern cover its body. Colorful, living-coral armor protects the angel\xe2\x80\x99s torso and head. \n'b' Pelagic devas are sent to the Material Plane to protect the good and righteous from threats posed by fell marine creatures such as scheming aboleths, greedy dragon turtles, and uncaring krakens. They prefer to explore deeper waters ranging from 3,000 to 13,000 feet below sea level, but they enter the shallows or the trenchant depths when evil needs to be overcome. \n'b'  Beacons of Hope . Pelagic devas are renowned for their pleasant and loquacious demeanors, and they fall silent or take on a grim expression only when they encounter creatures that revel in the suffering of others. Unless they are set to a specific task, they range far and wide to assist stranded mariners, troubled aquatic communities, and beleaguered sea life. Except in the case of fiends, pelagic devas assess each intelligent creature they encounter as an individual and don\xe2\x80\x99t condemn whole crews or communities for the evil actions of individual members.'