b'Ratfolk \n'b'   Variants     \n'b'  Small   humanoid  (ratfolk),  neutral  \n'b'  Armor Class  14 (studded leather)  Hit Points  17 (5d6)  Speed  25 ft., swim 10 ft.\n'b' STATS STR: 7 (-2) DEX:  15 (+2)  CON:  11 (+0)  INT:  14 (+2)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills  Perception +2  Senses   darkvision  60 ft., passive  Perception  12  Languages  Common  Challenge  1/4 (50 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Nimbleness . The ratfolk can move through the space of any Medium or larger hostile creature, and such a space isn\xe2\x80\x99t  difficult terrain  for the ratfolk. \n'b'  Pack Tactics . The ratfolk has advantage on  attack  rolls against a creature if at least one of the ratfolk\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Dagger .  Melee or Ranged Weapon Attack : +4 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 4 (1d4 + 2) piercing damage. \n'b'  Light Crossbow .  Ranged Weapon Attack : +4 to hit, range 80/320 ft., one target.  Hit : 6 (1d8 + 2) piercing damage.'