b'Gar, Giant \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  12 (description)  Hit Points  45 (6d10+12)  Speed  swim 80 ft.\n'b' STATS STR: 16 (+3) DEX:  15 (+2)  CON:  15 (+2)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  4 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  passive  Perception  10  Challenge  2 (450 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Quick Strike . If the Gar moves up to a target, makes a bite  attack , and immediately moves away, it does not provoke an  attack  of opportunity. \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 12 (2d8+3) piercing damage. In addition, if the Giant Gar bites a creature of small  size  or smaller, it can attempt to swallow them whole. The target must succeed on a  Dexterity  save (DC 13) or be swallowed. While swallowed, the target is  blinded  and  restrained . The target takes 7 (2d6) acid damage at the beginning of the Gar\xe2\x80\x99s turn. If the Gar dies, the target is no longer  restrained  and can move out of the Gar as a normal movement. \n'b'\n'b' ABOUT \n'b' The predatory giant gar are long, thick fish, ranging up to 12 feet, though occasionally really large ones reach 15 feet in length. Their mouths are wide and lined with hundreds of razor-sharp teeth. \n'b'  Wandering Predators . The giant gar live in most waters, as there are fresh and saltwater species. They travel in small schools of up to six, preying on almost anything that enters the water. Giant gar do not den nor stay in one area for any length of time. Any treasure they have has been swallowed. \n'b'  Vicious striker . The giant gar attack by swooping in and biting prey and then moving out as fast again, passing around for another strike.'