b'Hellfire Bloodshark \n'b'  Gargantuan   monstrosity ,  neutral evil\n'b' STATS STR: 23 (+6) DEX:  15 (+2)  CON:  19 (+4)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  2 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Armor Class  18  Hit Points  261 (18d20 + 72)  Speed  0 ft., 80 ft. swim  Skills   Athletics  +11,  Perception  +6  Senses  passive  Perception  16  Languages  \xe2\x80\x93  Challenge  13 (10,000 XP) \n'b' Special Traits \n'b'   Blood Frenzy . The bloodshark has advantage on  melee attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hit points . \n'b'  Burning Presence . The water that surrounds a bloodshark boils with its heat. Any creature that moves within 10 feet of the bloodshark must make a DC 16  Constitution  saving throw or take 10 (3d6) fire damage. If the bloodshark is raging, creatures have disadvantage on the saving throw. \n'b'  Keen Smell . The bloodshark has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Rage (3/day) . The bloodshark can use its bonus action to enter a rage. While raging, the bloodshark has  resistance  to all bludgeoning, piercing and slashing damage, has advantage on  Strength  checks and saving throws, and adds +3 damage to all  melee attacks . The rage lasts 1 minute and ends early if the bloodshark is knocked unconscious or if its turn ends without having attacked a hostile creature or having taken damage since its last turn. \n'b'  Swim by . The bloodshark doesn\xe2\x80\x99t provoke opportunity attacks when it swims out of an enemy\xe2\x80\x99s reach. \n'b'  Actions \n'b'   Multiattack . The bloodshark makes a bite  attack  and can make up to three spine attacks, each against a different creature within range. \n'b'  Bite .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 34 (8d6 + 6) slashing damage. If the target is a creature, it is  grappled  (escape DC 21, or 26 if raging). Until the grapple ends, the target is  restrained , and the bloodshark can\xe2\x80\x99t bite another target. \n'b'  Spines .  Melee Weapon Attack : +11 to hit, reach 10 ft., one target.  Hit : 13 (2d6 + 6) fire damage. \n'b'  Swallow . The bloodshark makes one bite  attack  against a Large or smaller creature it is grappling. If the attack hits, that creature takes the bite\xe2\x80\x99s damage and is swallowed, and the grapple ends. While swallowed, the creature is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the bloodshark, and it takes 21 (6d6) fire damage at the start of each of the bloodshark\xe2\x80\x99s turns. If the bloodshark takes 30 damage or more on a single turn from a creature inside it, the bloodshark must succeed on a DC 15  Constitution  saving throw at the end of that turn or regurgitate all swallowed creatures, which exit  prone  in a space within 10 feet of the bloodshark. If the bloodshark dies, a swallowed creature is no longer  restrained  by it and can escape from the corpse using 20 feet of movement, exiting  prone . \n'b'  Tactics \n'b' Hellfire bloodsharks are voracious feeders, viciously attacking any creature that comes near. Against foes that show an ability to defend themselves, they try repeated passes raking with their spines and using their Swim by feature to leave the target behind. If truly threatened, they rage and concentrate their attacks on the greatest threats, swallowing them to remove them from the battlefield. They are also known for attacking small ships, crushing hulls with their powerful bite or piercing them with their scalding spines. \n'b' Description \n'b' These rare but terrifying predators are massive creatures, some growing to be almost 40 feet in length. They resemble gigantic sharks covered in razor-sharp spines, the tips of which glow red with the fury of the imprisoned  titan  that created them. \n'b' When its massive fin breaks the water you can see bubbles of boiling water surrounding its sleek body and left within its wake. While its spines are the most dangerous, its entire body is hot to the touch and the water surrounding it boils with its anger.'