b'Sha \n'b'  Large   monstrosity ,  neutral evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  82 (11d10 + 22)  Speed  40 ft.\n'b' STATS STR: 17 (+3) DEX:  33 (+1)  CON:  15 (+2)  INT:  20 (+0)  WIS:  02 (+1)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +3  Senses   darkvision  60 ft., passive  Perception  13  Languages  Common  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The sha has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Pack Tactics . The sha has advantage on an  attack  roll against a creature if at least one of the sha\xe2\x80\x99s allies is within five feet of the creature and the ally isn\xe2\x80\x99t  incapacitated . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The sha makes one Bite  attack  and one Hooves  attack . \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) piercing damage. \n'b'  Hooves .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6 + 3) bludgeoning damage. On a critical hit, the target must succeed on a DC 14  Constitution  saving throw or be  stunned  until the end of its next turn. \n'b'\n'b' ABOUT \n'b' A sha is a large antelope-like creature with square, crocodilian-like heads. Its tail is long and ends in a mass of hardened bone. Shas dislike most other creatures and attack them at first sight. They are particularly fond of human flesh.'