b'Animal, Baboon \n'b'  Family:   Primates  \n'b'  Small   beast ,  unaligned  \n'b'  Armor Class  12  Hit Points  3 (1d6)   Speed  30 ft., climb 30 ft.\n'b' STATS STR: 8 (-1) DEX:  14 (+2)  CON:  11 (+0)  INT:  4 (-3)  WIS:  12 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Senses  passive Perception 11  Languages  \xe2\x80\x93  Challenge  0 (10 XP) \n'b' Special Traits \n'b'   Pack Tactics : The baboon has advantage on an attack roll against a creature if at least one of the baboon\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +1 to hit, reach 5 ft., one target.  Hit : 1 (1d4 \xe2\x80\x93 1) piercing damage. \n'b'  About \n'b' A hairy, stout animal with opposable thumbs, this creature has a pronounced muzzle and bright red buttocks.'