b'Goat-Man \n'b'  Medium   monstrosity ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  65 (10d8 + 20)  Speed  40 ft.\n'b' STATS STR: 19 (+4) DEX:  14 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  13 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +4  Skills   Acrobatics  +4,  Athletics  +6,  Stealth  +6  Condition Immunities   charmed ,  frightened   Senses   darkvision  60 ft., passive  Perception  11  Languages  understands Common, Giant, and Trollkin but can\xe2\x80\x99t speak  Challenge  3 (700 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Charge . If the goat-man moves at least 20 feet straight toward a target and then hits it with a Slam  attack  on the same turn, the target takes an extra 4 (1d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14  Strength  saving throw or be forced  prone . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The goat-man makes one Bite  attack  and two Slam attacks. If both Slam attacks hit the same target, the target must succeed on a DC 14  Constitution  saving throw or be  stunned  until the end of its next turn. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) piercing damage. \n'b'  Slam .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) bludgeoning damage. \n'b'\n'b' ABOUT \n'b' This hunched, man-like figure lurches with a strange, half-hopping gait. Tattered clothing hangs from its muscled shoulders, and its legs are those of a ram, ending in cloven hooves. \n'b'  Trespassers on the Rites . The first of the goat-men was the victim of a powerful curse intended to punish him for spying on magical rites exclusive to the women of his tribe. Admiring the grotesque result, the Black Goat of the Woods With a Thousand Young adopted him as its servant, and ensured that all who committed the same taboo fell to the same curse, and thus into the Black Goat\xe2\x80\x99s service. \n'b'  Bleating Speech . A goat-man\xe2\x80\x99s head is tusked, adorned with curling ram\xe2\x80\x99s horns, and its beard often drips with gore. Rows of transparent, needle-like, malformed teeth fill its mouth, making clear speech impossible for goat-men. \n'b'  Serve Foul Cults . Cultists of Shub-Niggurath or the Black Goat in good standing are sometimes granted the services of a goat-man. The creatures guard ritual sites, visit settlements to capture or purchase suitable sacrifices, and perform certain unspeakable acts with cult members to call forth ritual magic.'