b'Patron Swarm \n'b'  Large   swarm of humanoids ,  neutral good  \n'b'  Armor Class  11 \n'b' Hit Points  60 (8d10 + 16) \n'b' Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  14 (+2)  CON:  14 (+2)  INT:  10 (+0)  WIS:  12 (+1)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses   darkvision  60 ft., passive  Perception  11 \n'b' Languages  Common \n'b' Challenge  2 (450 XP) \n'b' Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Swarm . The swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Small humanoid. The swarm can\xe2\x80\x99t regain  hit points  or gain  temporary hit points . \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The swarm makes two attacks. \n'b'  Hit \xe2\x80\x98em with Anything .  Melee Weapon Attack : +4 to hit, reach 0 ft., one target in the swarm\xe2\x80\x99s space.  Hit : 7 (2d4 + 2) bludgeoning damage, or 4 (1d4 + 2) bludgeoning damage if the swarm has half of its  hit points  or fewer.'