b'Skeleton, Black \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  18 (chain mail)  Hit Points  71 (13d8 + 13)  Speed  40 ft.\n'b' STATS STR: 11 (+0) DEX:  19 (+4)  CON:  13 (+1)  INT:  13 (+1)  WIS:  10 (+0)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +4,  Stealth  +6  Damage Vulnerabilities  bludgeoning, radiant  Damage Resistances  cold  Damage Immunities  necrotic, poison  Condition Immunities   exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  14  Languages  the languages it knew in life but cannot speak  Challenge  4 (1,100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Shortsword Masters . Black skeletons gain defensive bonuses (+2 to AC) and bonuses to  attack  (+2 to hit) when wielding two shortswords (included in the statistics). \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The black skeleton makes two Claw attacks or two Shortsword attacks. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) slashing damage, and the target\xe2\x80\x99s  Strength  score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. \n'b'  Shortsword .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) piercing damage, and the target\xe2\x80\x99s  Strength  score is reduced by 1d4. The target dies if this reduces its strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.'