b'Troll, Sewer \n'b'  Family:   Troll  \n'b'  Large   giant ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  57 (6d10 + 24)  Speed  30 ft., swim 20 ft. \n'b'    Str \n'b' Dex \n'b' Con \n'b' Int \n'b' Wis \n'b' Cha \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3,  Stealth  +4  Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  13  Languages  Giant  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'   Keen Smell . The troll has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Regeneration . The troll regains 8  hit points  at the start of its turn. If the troll takes fire damage, this trait doesn\xe2\x80\x99t function at the start of the troll\xe2\x80\x99s next turn. The troll dies only if it starts its turn with 0 hit points and doesn\xe2\x80\x99t  regenerate . \n'b'  Standing Leap . The troll\xe2\x80\x99s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. \n'b'  Sunlight Sensitivity . While in sunlight, the troll has disadvantage on attack rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'  Actions \n'b'   Multiattack . The troll makes three attacks: one with its bite and two with its fists. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage plus 2 (1d4) poison damage. \n'b'  Fist .  Melee Weapon Attack : +6 to hit, reach 10 ft., one target.  Hit : 13 (2d8 + 4) bludgeoning damage. \n'b'  Spit Slime (recharge 2-3) .  Ranged Weapon Attack : +4 to hit, range 20/60 ft., one target.  Hit : 6 (1d8 + 2) bludgeoning damage plus 4 (1d8) poison damage. \n'b'  About \n'b' Living far beneath the city is a disgusting creature. The sewer troll combines some aspects of a giant frog and some aspects of a slimy troll. It uses powerful arms and legs to move around the sewers. The troll surprises many creatures with its ability to leap like a frog. \n'b' Not the most motivated individuals, they wander aimlessly in the shadowy underground. \n'b'  Sewer Swimmer . This monster spends some of its time swimming in the dirty, foul-smelling sewer water. They feed on the strange fish and odd plants in the muck and mire. If they smell one of the humanoids that lives underground, they will attempt to find some extra energy and hunt it down. \n'b'  Lazy Lanky Lost . These sloth-like giants are usually very lazy and will use the least amount of effort to get the food they need. They aren\xe2\x80\x99t too bright and have literally been scared by their own shadows before.'