b'Drake, Spider \n'b'  Family:   Drake  \n'b' Hidden in the stalactites near the ceiling of a web-filled cave, a skulking half dragon, half arachnid waits to ensnare its prey. \n'b'  Large   dragon ,  lawful evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  136 (16d10 + 48)  Speed  40 ft., fly 80 ft., climb 40 ft.\n'b' STATS STR: 19 (+4) DEX:  13 (+1)  CON:  17 (+3)  INT:  7 (-2)  WIS:  16 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +5,  Constitution  +7,  Wisdom  +7,  Charisma  +6  Skills   Perception  +7,  Stealth  +5,  Survival  +7  Damage Immunities  poison  Condition Immunities   poisoned   Senses   blindsight  30 ft.,  darkvision  120 ft., passive  Perception  17  Languages  Common, Draconic  Challenge  9 (5,000 XP) \n'b' Special Traits \n'b'   Sticky Secretions . When the spider drake is hit with a  melee attack , the attacker\xe2\x80\x99s weapon becomes stuck to the web fluid secreted from its scales. If the attacker didn\xe2\x80\x99t use a weapon, it must succeed on a DC 16  Strength  saving throw or become  restrained  in the webbing. As an action, a creature can make a DC 16  Strength  check, escaping or freeing its weapon from the secretions on a success. \n'b'  Actions \n'b'   Multiattack . The spider drake makes three attacks: one with its bite and two with its claws. It can use Web in place of its bite attack. \n'b'  Bite .  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage. \n'b'  Poison Breath (Recharge 5-6) . The drake exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 15  Constitution  saving throw. On a failure, a creature takes 42 (12d6) poison damage and is  poisoned . On a success, a creature  Drake , Spider takes half the damage and isn\xe2\x80\x99t  poisoned . A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'  Web (Recharge 5-6) .  Ranged Weapon Attack : +5 to hit, range 60/120 ft., one Large or smaller creature.  Hit : The creature is  restrained  by webbing. As an action, the  restrained  creature can make a DC 16  Strength  check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5  hit points ,  vulnerability  to fire damage, and immunity to bludgeoning, poison, and psychic damage. \n'b'  About \n'b'  Savage Hunters . Spider drakes are more primal than their true dragon cousins, following an instinctual desire to hunt and trap prey. \n'b'  Beautiful Treasures . Like its kin, the spider drake collects a hoard. Instead of displaying the hoard openly, the spider drake wraps its prizes in silk, encasing the valuables and the body of the hunted creature together. Opening the treasures of the lair often reveals the spider drake\xe2\x80\x99s most recent kills.'