b'Onaryx, Dread \n'b'  Large   fiend ,  neutral evil  \n'b'  Armor Class  20 (half plate)  Hit Points  110 (13d10 + 39)  Speed  40 ft., fly 60 ft.\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  16 (+3)  INT:  10 (+0)  WIS:  11 (+0)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Int  +5,  Wis  +3,  Cha  +5  Senses  blindsight 90 ft.,  darkvision  60 ft., passive  Perception  11  Languages  Onaryx, Ultari  Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Onaryx Traits . A dread onaryx has the Battle-tech, Echolocation, Flyby Rake, Hegemony Weapon Familiarity, and Keen Hearing traits common to all onaryx. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The onaryx makes three claw attacks. Alternatively, it can make two  ranged attacks  with its plasma javelins. \n'b'  Claw .  Melee Weapon Attack : +9 to hit, 10 ft. reach.  Hit : 12 (2d8 + 3) slashing damage. \n'b'  Plasma Javelin .  Melee or Ranged Weapon Attack : +10 to hit, reach 5 ft. or range 30/120 ft., one target.  Hit : 11 (2d6 + 4) radiant damage. \n'b'  Sonic Cry (Recharges 5-6) . An onaryx can use its unique vocal structures to produce potent sonic effects. These effects are always a 60 ft. long and 5 ft. wide line and onaryx are immune to their effects and the DC to resist these effects is 15. The onaryx uses one of the following cries. \n'b'  Nauseating . The onaryx\xe2\x80\x99s sonic cry disturbs the equilibrium of living creatures it strikes causing the target to become nauseated for 1 round unless it makes a  Constitution  saving throw. Nauseated creatures have disadvantage on ability checks and saving throws. \n'b'  Terrifying . The onaryx\xe2\x80\x99s sonic cry strikes terror into its victim, causing it to become  frightened  for 1 minute on a failed  Wisdom  saving throw. \n'b'\n'b' ABOUT \n'b' One of the oldest of the Elder Evil species, the bat-like onaryx are born predators possessed of both power and prowess that few can match upon battlefield. Theirs is a militant race whose people swell the Ultari Hegemony forces both as rank-and-file soldiers as well as commanding officers and even generals. \n'b' Onaryx are an extremely diverse race, and many mutate as they age. Few understand why the mutations occur, and a variety of explanations such as sickness and forced genetic alterations have been credited as the cause of the shift. For the most part, they are hideously formed creatures, with strangely jointed bodies that appear almost crumpled beneath thick knots of sinew and muscle. When standing upright, an onaryx can twist its wings alongside its arms so that they fold backwards, making them nearly undetectable. Their legs too are sized similar to those of a human; however, the knees turn slightly outward and its feet are flat, wide and clawed. Their mottled flesh has a slightly greasy sheen and few hairs. Coloration ranges from drab grayish-green to ochre and dark brown, with dark stains and blotches that make them difficult to spot in the dark. Nails and teeth are a sickly ochre color stained with umber. Depending on age, they stand between 6 to 18 feet tall. \n'b' Onayrx prefer the darkness of both night and space and use their uncanny abilities to navigate in complete darkness. They also wield advanced technological weaponry and equipment developed over thousands of years.'