b'Butatsch \n'b'  Gargantuan   aberration ,  chaotic neutral  \n'b'  Armor Class  17 (natural armor)  Hit Points  248 (16d20 + 80)  Speed  20 ft., swim 50 ft.\n'b' STATS STR: 23 (+6) DEX:  14 (+2)  CON:  21 (+5)  INT:  16 (+3)  WIS:  17 (+3)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +11,  Wis  +8  Skills   Perception  +13  Damage Resistances  bludgeoning  Damage Immunities  acid, fire  Condition Immunities   grappled ,  paralyzed ,  prone ,  restrained   Senses   truesight  120 ft., passive  Perception  23  Languages  Common, Deep Speech  Challenge  14 (11,500 XP) \n'b' Special Traits \n'b'   Thousands of Eyes . The butatsch has advantage on  Wisdom  ( Perception ) checks that rely on sight and on saving throws against being  blinded . In addition, if the butatsch isn\xe2\x80\x99t  blinded , creatures attacking it can\xe2\x80\x99t benefit from traits and features that rely on a creature\xe2\x80\x99s allies distracting or surrounding the butatsch, such as the Pack Tactics or Sneak Attack traits. \n'b'  Actions \n'b'   Multiattack . The butatsch can use its Immolating Gaze. It then makes two slam attacks. If both attacks hit a Large or smaller target, the target is  grappled  (escape DC 17), and the butatsch uses its Ingest on the target. \n'b'  Immolating Gaze . The butatsch chooses up to three creatures it can see within 60 feet of it. Each target must make a DC 18  Dexterity  saving throw. On a failure, a creature takes 10 (3d6) fire damage and is immolated. On a success, a creature takes half the damage and isn\xe2\x80\x99t immolated. Until a creature takes an action to smother the fire, the immolated target takes 7 (2d6) fire damage at the start of each of its turns. Water doesn\xe2\x80\x99t douse fires set by the butatsch\xe2\x80\x99s Immolating Gaze. \n'b'  Slam .  Melee Weapon Attack : +11 to hit, reach 10 ft., one target.  Hit : 10 (1d8 + 6) bludgeoning damage plus 7 (2d6) fire damage. \n'b'  Ingest . The butatsch ingests a Large or smaller creature  grappled  by it, ending the grapple. While ingested, the target is  blinded  and  restrained , it has total  cover  against attacks and other effects outside the butatsch, and it takes 17 (5d6) acid damage at the start of each of the butatsch\xe2\x80\x99s turns. A butatsch can have up to four Medium or smaller targets or up to two Large targets ingested at a time. If the butatsch takes 30 damage or more on a single turn from an ingested creature, the butatsch must succeed on a DC 21  Constitution  saving throw at the end of that turn or regurgitate all ingested creatures, which fall  prone  in a space within 10 feet of the butatsch. If the butatsch dies, an ingested creature is no longer  restrained  by it and can escape from the corpse by using 20 feet of movement, exiting  prone . \n'b'  About \n'b' This horrific creature resembles an enormous, deflated cow\xe2\x80\x99s stomach, studded with thousands of glaring eyes awash with flame. \n'b'  The Horror in the Lake . In certain deep, still lakes located in secluded valleys and mountain glens there lives the butatsch, a terrible monster from the subterranean reaches of the earth. It occasionally rises from the deep underwater caves in which it lives to slaughter and devour any creature that comes within its reach. The butatsch\xe2\x80\x99s amorphous body is easily as big as an  elephant , and its countless eyes are frightening to behold. The butatsch burns or melts organic material before absorbing it and leaves nothing behind when it has finished eating. \n'b'  Unsettling Morality . While the butatsch leaves a path of destruction wherever it goes, it is driven by a bizarre morality. It has been known to ignore and even protect weak or defenseless targets, such as farmers and cowherds, against other monsters and humanoids, slaughtering the weaker creatures\xe2\x80\x99 persecutors before vanishing back into the lake from which it came.'