b'Phase Tiger \n'b'  Large   monstrosity ,  chaotic evil  \n'b'  Armor Class  15  Hit Points  127 (15d10 + 45)  Speed  45 ft.\n'b' STATS STR: 17 (+3) DEX:  18 (+4)  CON:  17 (+3)  INT:  10 (+0)  WIS:  17 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Stealth  +7  Senses   darkvision  60 ft., passive  Perception  16  Languages  Deep Speech  Challenge  7 (2,900 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Ethereal Pounce . As a bonus action, the tiger can magically shift from the Material Plane to the Ethereal Plane, or vice versa. When it does so, its attacks are made with advantage until the end of its turn. \n'b'  Ethereal Sight . The tiger can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa. \n'b'  Keen Smell . The tiger has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The tiger makes two attacks: one with its bite and one with its claws. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage, and the target is  grappled  (escape DC 13). Until this grapple ends, the tiger can\xe2\x80\x99t bite a different target. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 4) slashing damage, or 18 (4d6 + 4) slashing damage if the  attack  is made with advantage. \n'b'  Drag Beyond the Veil . The tiger attempts to magically shift from the Material Plane to the Ethereal Plane, dragging a  grappled  creature with it. The  grappled  creature must make a DC 14  Constitution  saving throw. On a failure, the tiger and the  grappled  creature shift to the Ethereal Plane. Once the creature is no longer  grappled , it returns to the Material Plane. On a successful save, the  grappled  creature and the tiger remain on the Material Plane. \n'b'\n'b' ABOUT \n'b' Known for their supernatural grace, vicious brutality, and shimmering silverblue fur, phase tigers are dangerous magical predators who stalk the boundaries between the Ethereal and Material Planes. \n'b' Many regard phase tigers as myth rather than fact, which is just fine for the planes-hopping hunters who make their fortunes on the pelts of these incredible animals. For their part, phase tigers have their own natural enemies, or, at least, their own favored prey. Chief among phase tigers\xe2\x80\x99 ancestral foes are blink dogs, whom phase tigers disdain both for their inherent goodness (which the tigers regard as weakness disguised as chivalry) and for their tendency to help other creatures in need. A phase tiger is happy to track down and tear apart an entire pack of blink dogs in any place and at any time, if only for the sheer sport of it. \n'b' Only the wealthiest aristocrats and the most skilled hunters should even dream of getting their hands on a phase tiger pelt. \n'b' Phase tigers are as rare in the wilds as they are formidable in combat, to say nothing of their reputations for wanton cruelty and vileness. Even in cities where fur-collecting is seen as gauche or morally reprehensible, an exception is made for the skins of irredeemably evil phase tigers.'