b'Morgan le Fay \n'b'  Medium   humanoid  ( human ),  neutral evil  \n'b'  Armor Class  19 (natural armor) \n'b' Hit Points  272 (32d8+128) \n'b' Speed  30 ft., fly 60 ft.\n'b' STATS STR: 15 (+2) DEX:  19 (+4)  CON:  18 (+4)  INT:  16 (+3)  WIS:  19 (+4)  CHA:  23 (+6)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +9,  Con  +11,  Int  +10,  Wis  +11 \n'b' Skills   Arcana  +10,  Deception  +13,  History  +10,  Insight  +11,  Investigation  +10,  Nature  +10,  Perception  +11,  Religion  +10 \n'b' Damage Resistances  poison, psychic; bludgeoning, piercing, slashing \n'b' Damage Immunities  necrotic \n'b' Condition Immunities   frightened ,  poisoned ,  stunned  \n'b' Senses  blindsight 120 ft.,  darkvision  200 ft., passive  Perception  21 \n'b' Languages  any 12 languages \n'b' Challenge  21 (33,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Ageless . Morgan le Fay cannot suffer from frailty of old age, die from old age, or be aged magically. \n'b'  Charming Gaze . If a creature starts its turn within 30 feet of Morgan le Fay and the two of them can see each other, she can force the creature to make a DC 21  Charisma  saving throw if she isn\xe2\x80\x99t  incapacitated . A creature that isn\xe2\x80\x99t surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can\xe2\x80\x99t see Morgan le Fay until the start of its next turn, when it can avert its eyes again. If it looks at her in the meantime, it must immediately make the save. On a failure, the creature becomes  charmed  for 7 rounds. Morgan le Fay can spend a bonus action to extend the duration of this feature by 7 rounds. While  charmed  by this feature the creature shares Morgan le Fay\xe2\x80\x99s delusions. Whenever the creature takes damage it receives a new saving throw to end the charm effect, but otherwise only powerful magic (like restoration or  true seeing ) can end the condition early. \n'b'  Master Necromancer . Any spells Morgan le Fay casts that create or control undead for a duration of 24 hours do so for a duration of 1 week instead. There is no limit to the number of undead that she can control at one time. \n'b'  Pale Master . Morgan le Fay does not need to breathe, and she is immune to critical hits. \n'b'  Shapeshifter . Whenever Morgan le Fay assumes another form (such as using the spell  polymorph ) she retains her  Intelligence ,  Wisdom , and  Charisma  scores, her ability to cast spells, and her attacks. Otherwise she gains all of the ability scores, traits, and attacks of her new form. \n'b'  Spellcasting . Morgan le Fay is a 21st-level spellcaster that uses  Charisma  as her spellcasting ability (spell save DC 21; +13 to hit with spell attacks). Morgan le Fay has the following spells prepared: \n'b'\n'b'  Cantrips (at will) :  chill touch ,  mage hand ,  mending ,  message ,  prestidigitation ,  shocking grasp  \n'b'  1st-level (4 slots) :  charm person ,  detect magic ,  false life ,  inflict wounds ,  magic missile  \n'b'  2nd-level (4 slots) :  alter self ,  blindness/deafness ,  invisibility ,  ray of enfeeblement ,  scorching ray  \n'b'  3rd-level (3 slots) :  animate dead ,  bestow curse , counterspell,  dispel magic ,  vampiric touch  \n'b'  4th-level (3 slots) :  blight ,  confusion ,  dimension door ,  greater invisibility ,  polymorph  \n'b'  5th-level (3 slots) :  cone of cold ,  contagion ,  dominate person ,  raise dead  \n'b'  6th-level (2 slots) :  circle of death ,  create undead ,  eyebite ,  flesh to stone  \n'b'  7th-level (2 slots) :  etherealness ,  finger of death ,  resurrection ,  teleport  \n'b'  8th-level (1 slot) :  dominate monster ,  earthquake ,  power word stun  \n'b'  9th-level (1 slot) :  astral projection ,  gate ,  true polymorph  \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . Morgan le Fay attacks four times, or she casts a spell and attacks twice. \n'b'  Ghostly Strike .  Melee Weapon Attack : +11 to hit, reach 10 ft., one target.  Hit : 24 (5d8+2) force damage and 22 (5d8) necrotic damage. This  attack  can target creatures on the Ethereal Plane. \n'b'  Necrotic Blast .  Ranged Weapon Attack : +11 to hit, range 100/500 ft., one target.  Hit : 44 (9d8+4) necrotic damage. \n'b'\n'b' ABOUT \n'b' For all of her wizardly counterpart\xe2\x80\x99s benevolence, Morgan le Fay brings ruin and woe in her wake often meted out by the tireless pursuits of her unliving agents. The sorceress specifically targets and takes umbrage against anyone allied with Merlin Ambrosius, embracing necromancy in an effort to match her nemesis\xe2\x80\x99 control over technology. Not as temporally gifted as he is, she seeds her immortal undead throughout many dimensions and epochs, all with orders to activate and  attack  him on sight. \n'b' Morgan le Fay covets the technology Merlin has mastered and will do anything to attain reliable time travel. \n'b' Currently she has a means to undertake chronal travel but it is a lengthy magical ritual that requires dozens of living sacrifices and it is ultimately not very accurate\xe2\x80\x94and it is very noticeable, causing massive destabilization as soon as it begins and bringing about reverberating aftershocks months after it ends that spawn antimagic clouds, create new wild magic zones, rips apart dimensional barriers, and causes planar bleeds all across the world. The rulers of the times and places near where Morgan le Fay initiates such powerful magic cannot  help  all become aware of its effects before it ends and many have tried to stop her, though to date each has only added a blade to her undead horde.'