b'Animated Object, Rug of Smothering \n'b'  Family:   Animated Objects  \n'b'  Large   construct ,  unaligned  \n'b'  Armor Class  12  Hit Points  33 (6d10)  Speed  10 ft.\n'b' STATS STR: 17 (+3) DEX:  14 (+2)  CON:  10 (+0)  INT:  1 (-5)  WIS:  3 (-4)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed ,  deafened ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   blindsight  60 ft. (blind beyond this radius), passive Perception 6  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'\n'b'  Antimagic Susceptibility : The rug is incapacitated while in the area of an  antimagic field . If targeted by  dispel magic , the rug must succeed on a  Constitution  saving throw against the caster\xe2\x80\x99s spell save DC or fall unconscious for 1 minute. \n'b'  Damage Transfer : While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature  grappled  by the rug takes the other half. \n'b'  False Appearance : While the rug remains motionless, it is indistinguishable from a normal rug. \n'b'\n'b' Actions \n'b'\n'b'  Smother :  Melee Weapon Attack : +5 to hit, reach 5 ft., one Medium or smaller creature.  Hit : The creature is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained ,  blinded , and at risk of suffocating, and the rug can\xe2\x80\x99t smother another target. In addition, at the start of each of the target\xe2\x80\x99s turns, the target takes 10 (2d6 + 3) bludgeoning damage. \n'b'\n'b' About \n'b' Leaping from its place, this mundane object takes on an unnatural life of its own, moving as though it were a wild animal provoked into attacking. \n'b' More unpredictable than a flying sword or animated armor, which tend to make intruders suspicious, the rug of smothering is capable of defeating low-level thugs with ease. Due to its restrictive capabilities, some owners instruct it to capture intruders without killing them.'