b'Obsidian Elemental, Medium \n'b'  Family:   Obsidian Elemental  \n'b'  Medium   elemental ,  neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  66 (7d8 + 35)  Speed  20 ft.\n'b' STATS STR: 18 (+4) DEX:  8 (-1)  CON:  20 (+5)  INT:  4 (-3)  WIS:  11 (+0)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Resistances  cold, fire; bludgeoning, piercing, and slashing damage from nonmagical weapons  Damage Immunities  poison  Condition Immunities   exhaustion ,  paralyzed ,  petrified ,  poisoned , unconscious  Senses   darkvision  60 ft., passive  Perception  10  Languages  Terran  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Brute . A melee weapon  attack  deals one extra die of its damage when the obsidian elemental hits with it (included in the attack). \n'b'  Death Throes . When the obsidian elemental dies, it explodes, and each creature within 30 feet of it must make a DC 16  Dexterity  saving throw, taking 17 (5d6) slashing damage and 17 (5d6) fire damage on a failed saving throw, or half as much damage on a successful one. \n'b'  Molten Glass . A creature that hits the obsidian  elemental  with a  melee attack  while within 5 feet of it takes 7 (2d6) fire damage. \n'b'  Actions \n'b'   Multiattack . The obsidian elemental makes two claw attacks. \n'b'  Claw .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) slashing damage plus 4 (1d8) fire damage.'