b'Homunculus \n'b'  Tiny   construct ,  neutral  \n'b'  Armor Class  13 (natural armor)  Hit Points  5 (2d4)  Speed  20 ft., fly 40 ft.\n'b' STATS STR: 4 (-3) DEX:  15 (+2)  CON:  11 (+0)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  poison  Condition Immunities   charmed ,  poisoned   Senses   darkvision  60 ft., passive Perception 10  Languages  understands the languages of its creator but can\xe2\x80\x99t speak  Challenge  0 (10 XP) \n'b' Special Traits \n'b'   Telepathic Bond : While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 1 piercing damage, and the target must succeed on a DC 10  Constitution  saving throw or be  poisoned  for 1 minute. If the saving throw fails by 5 or more, the target is instead  poisoned  for 5 (1d10) minutes and unconscious while  poisoned  in this way. \n'b'  About \n'b' This vaguely  humanoid  creature is about the size of a cat but looks more like a toothy, winged devil.'