b'Zombie, Brain-Eating \n'b'  Family:   Zombies  \n'b'  Medium   undead ,  chaotic evil  \n'b'  Armor Class  12 (natural armor)  Hit Points  22 (3d8 + 9)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  6 (-2)  CON:  16 (+3)  INT:  3 (-4)  WIS:  6 (-2)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison  Condition Immunities   exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  8  Languages  understands the languages it knew it life but can\xe2\x80\x99t speak  Challenge  1 (200 XP) \n'b' Special Traits \n'b'\n'b'  Turn Resistance . The brain-eating zombie has advantage on saving throws against any effect that turns undead. \n'b'  Undead Fortitude . If damage reduces the brain-eating zombie to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The brain-eating zombie can attack once with its bite and once with its claws. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 7 (1d8 + 3) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage and the target is  grappled  (escape DC 11). Until this grapple ends, the target is  restrained  and the brain-eating zombie cannot grapple another target.'