b'Hobgoblin Legate \n'b'  Family:   Hobgoblin  \n'b'  Medium   humanoid  (goblinoid),  lawful evil  \n'b'  Armor Class  18 (plate armor)  Hit Points  127 (15d8 + 60)  Speed  30 ft.\n'b' STATS STR: 16 (+3) DEX:  14 (+2)  CON:  18 (+4)  INT:  14 (+2)  WIS:  15 (+2)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con +7, Wis. +5,  Cha +6  Skills   Athletics  +6,  Intimidation  +6,  Perception  +5  Senses   darkvision  60 ft., passive  Perception  15  Languages  Common, Goblin  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Regimented Aggression . All friendly hobgoblins within 20 feet of the  hobgoblin  legate gain a +1 bonus to their  damage rolls . \n'b'  Actions \n'b'   Multiattack . The  hobgoblin  legate makes three  melee attacks . \n'b'  Shortsword .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) slashing damage. \n'b'  Quarterstaff .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) bludgeoning damage or 7 (1d8 + 3) bludgeoning damage if wielded with two hands. \n'b'  Command Attack . The  hobgoblin  legate shouts orders to all subordinates within 60 feet. Allied creatures who can see and hear the  hobgoblin  legate can use their  reaction  to either move their speed towards a target of the legate\xe2\x80\x99s choice or make a weapon  attack  against a target of the legate\xe2\x80\x99s choice. \n'b'  Reactions \n'b'   Counterattack . If the  attack  roll made against the  hobgoblin  legate results in a 10 or below, the  hobgoblin  legate can make an opportunity  attack  against the attacker. \n'b'  Parry . The  hobgoblin  legate adds 3 to its AC against one  melee attack  that would hit it. To do so, the  hobgoblin  legate must see the attacker and be wielding a weapon. \n'b'  About \n'b' The highest rank most hobgoblins can hope for is that of legate. \n'b' These old hobgoblins are the veterans of hundreds of battles and have proven their worth as a warrior countless times.'