b'Golem, Magnesium \n'b'  Family:   Golems  \n'b'  Medium   construct ,  neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  68 (8d8 + 32)  Speed  30 ft.\n'b' STATS STR: 19 (+4) DEX:  9 (-1)  CON:  18 (+4)  INT:  6 (-2)  WIS:  10 (+0)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t adamantine  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  60 ft., passive  Perception  10  Languages  understands the languages of its creator but can\xe2\x80\x99t speak  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Aura of Sickness . Creatures who begin their turn within 10 feet of the golem must make a DC 15  Constitution  saving throw. On a failed saving throw, the creature is  poisoned  for 1 minute. If a creature ends its turn outside the 10-foot area, it can repeat the saving throw, ending the effect on a success. If the creature succeeds or if the effect ends for it, it is immune to the golem\xe2\x80\x99s aura of sickness for 24 hours. \n'b'  Fire Absorption . Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt. \n'b'  Immutable Form . The golem is immune to any spell or effect that would alter its form. \n'b'  Magic Resistance . The golem has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapon . The golem\xe2\x80\x99s weapon attacks are magical. \n'b'  Actions \n'b'   Multiattack . The golem makes two slam attacks. \n'b'  Slam .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) bludgeoning damage. \n'b'  About \n'b' Silvery-white powder shakes loose from this construct as it stomps across the floor. Its face is a featureless plane except for two gouges where there should be eyes. \n'b' Magnesium golems are silvery-white humanoids created by arcane spellcasters. As with other golems, they are incapable of thinking on their own, and are thus under control of the one that created them. They are created as guardians and keepers and can be given specific orders to guard a specific locale, item, or object or to attack a specific creature or type of creature. \n'b' The magnesium golem is a silvery-white humanoid formed of magnesium. The average magnesium golem stands about 6-7 feet tall and weighs 600 pounds. The magnesium golem\xe2\x80\x99s features are smooth and perfect, though it has no discernable ears, nose, or mouth. Its eyes appear to be nothing more than indentations in its body. Magnesium golems wear no clothing and never carry weapons, and it cannot speak or make any vocal noise. Unlike many other golems, the magnesium golem can move at the same speed as a human of its size.'