b'Blisterroot Tree \n'b'  Huge   monstrosity ,  chaotic evil  \n'b'  Armor Class  18 (natural armor)  Hit Points  189 (18d12 + 72)  Speed  5 ft.\n'b' STATS STR: 26 (+8) DEX:  8 (-1)  CON:  9 (+4)  INT:  7 (-2)  WIS:  10 (+0)  CHA:  12 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Con  +9  Damage Resistances  bludgeoning, piercing, and slashing from nonmagical attacks  Damage Immunities  fire  Condition Immunities   blinded ,  charmed ,  deafened ,  exhaustion ,  unconscious   Senses  tremorsense 15 feet; passive  Perception  13  Languages  \xe2\x80\x94  Challenge  14 (11,500 XP) \n'b' Special Traits \n'b'   Fire Absorption . Whenever the blisterroot tree is subjected to fire damage, it takes no damage and regains a number of  hit points  equal to the fire damage dealt. \n'b'  Flame Body . When the blisterroot tree has a creature  grappled , it deals 5 (1d10) fire damage at the start of the  grappled  creature\xe2\x80\x99s turn. \n'b'  Actions \n'b'   Multiattack . The blisterroot tree makes 4 slam attacks. \n'b'  Slam .  Melee Weapon Attack : +8 to hit, reach 15 ft., one target.  Hit : 14 (1d12 + 8) bludgeoning damage and 7 (2d6) fire damage and the target is  restrained  (escape DC 18). The blisterroot tree uses its 6 roots to  attack  any creature within range. If a target is  restrained  by a root it can only target that creature with that root and no other creature. \n'b'  Flaming Leaves (Recharge 5-6) . The blisterroot tree launches a barrage of flaming leaves in a 20 foot cone. Any creature in the cone must make a DC 16  Dexterity  saving throw or take 35 (10d6) fire damage.'