b'Swarm of Acid Jellyfish \n'b'\n'b'  Large   swarm of tiny beasts  \n'b'  Armor Class  14 (natural)  Hit Points  40 (8d8)  Speed  20\xe2\x80\x99; climb 20\xe2\x80\x99; swim 20\xe2\x80\x99\n'b' STATS STR: 6 (-2) DEX:  14 (+2)  CON:  10 (+0)  INT:  1 (-5)  WIS:  7 (-2)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, slashing  Condition Immunities   charmed ,  frightened ,  paralyzed ,  petrified ,  prone ,  restrained ,  stunned   Skills   Perception  +0  Senses  Blindsight 10 ft., Passive  Perception  8  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' SPECIAL Traits \n'b'\n'b'  Water Breathing . The acid jellyfish swarm can breath water. \n'b'  Swarm . The swarm fills a 10 ft. by 10 ft. square, can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Tiny beast. The swarm can\xe2\x80\x99t regain  hit points  or gain  temporary hit points . \n'b'\n'b' ACTIONS \n'b'\n'b'  Tentacles . +5 to hit, reach 0 feet, all targets in the swarm\xe2\x80\x99s space, 10 (4d4) acid damage and the targets must make a DC 10  Constitution  save. On a failed save, the target is overwhelmed by painful stingers, becoming  poisoned  for 1 minute. The target may repeat the save at the end of each of its turns to end the condition. \n'b'\n'b' ABOUT \n'b' Ages ago, several aboleth cities combined their ichor with the blood of dragons in a quest for power over both land and sea. \n'b' The goal was to create spawn that held all the domineering and scheming aspects of the aboleth race mixed with the raw power and majesty of the great dragons. To the aboleths\xe2\x80\x99 horror, the experiment succeeded. \n'b' Livyathans are terrible foes with the ability to enslave nearly every creature they encounter. Yet the livyathans proved impossible to control, destroying several aboleth cities outright and bending others to their will. Any livyathan dwelling in an aboleth city is its undisputed master, with the aboleth living in fear of the creature. \n'b' Livyathans prefer to have their lessers and slaves take the brunt of any combat, but are well equipped to attack even well armed ships and coastal settlements. \n'b' They always try to keep enemies in the water to maximize the effects of their breath weapons. While a livyathan can fly, they typically only do so to gain a tactical advantage. \n'b' Vain and arrogant, livyathans treat any insubordination harshly, seeing threats to their power in the smallest actions. They hate krakens, true dragons, and powerful coastal nations with a deep passion, and plot endlessly to destroy those that they cannot simply destroy. Livyathans are well aware of how calculating their aboleth minions can be, and watch them with care.'