b'Giant Husk \n'b'  Family:   Husk  \n'b'  Huge   undead ,  chaotic evil  \n'b'  Armor Class  9  Hit Points  76 (8d12 + 24)  Speed  40 ft.\n'b' STATS STR: 19 (+4) DEX:  8 (-1)  CON:  16 (+3)  INT:  5 (-3)  WIS:  7 (-2)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  8  Languages  understands all languages it knew in life but can\xe2\x80\x99t speak  Challenge  7 (2,900 XP) \n'b' Special Traits \n'b'   Amorphous . As the husk. \n'b'  Damage Transfer . As the husk, except the other half of the damage is split evenly between all creatures  grappled  by the husk. \n'b'  Actions \n'b'   Multiattack . The husk makes two attacks. \n'b'  Smother .  Melee Weapon Attack : +8 to hit, reach 5 ft., one Huge or smaller creature.  Hit : The creature is  grappled  (escape DC 14). Until this grapple ends, the target is  restrained ,  blinded , and at risk of suffocating. In addition, at the start of each of the target\xe2\x80\x99s turns, the target takes 14 (3d6 + 4) bludgeoning damage. The husk can smother one Huge, two Large, or four Medium or smaller creatures at a time.'