b'Guldami \n'b'  Large   monstrosity ,  unaligned  \n'b'  Armor Class  14 (natural armor) \n'b' Hit Points  45 (6d10+12) \n'b' Speed  50 ft.\n'b' STATS STR: 17 (+3) DEX:  15 (+2)  CON:  15 (+2)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  7 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills  Perception +3 Stealth +4 \n'b' Senses  darkvision 60 ft., passive Perception 13 \n'b' Damage Resistances  poison \n'b' Condition Immunities  poisoned \n'b' Languages  \xe2\x80\x93 \n'b' Challenge  3 (700 XP) \n'b' SPECIAL Traits \n'b'\n'b'  Keen Hearing and Smell . The guldami has advantage on Wisdom (Perception) checks that rely on hearing or smell. \n'b'  Pack Tactics . The guldami has advantage on an attack roll against a creature if at least one of the guldami\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The guldami makes two attacks: one with its bite and one with its sting. \n'b'  Bite .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. \n'b'  Sting .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 8 (1d10+3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' ABOUT \n'b' Guldami are found in various environments: deserts, temperate, and arctic. Their fur and chitin coloration varies based on their native habitat. They are viviparous and ponded pairs and packs lovingly raise their cubs. \n'b' These great predators have a vital cycle and a lifestyle similar to wolves, and can share a territory with packs of wolves, even joining in combined packs with dire wolves. They attack in group, supporting other pack members. Crossbreeding is unusual but not unheard of; a guldami can occasionally be born in a litter of dire wolves or even dogs. \n'b' Sometimes guldami are trained as mounts or guardians to treasures hidden in ancient ruins.'