b'Caiman, Black \n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  60 (8d8 + 24)  Speed  15 ft., swim 50 ft.\n'b' STATS STR: 20 (+5) DEX:  13 (+1)  CON:  17 (+3)  INT:  2 (-4)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +3,  Con  +5  Skills   Athletics  +7,  Perception  +3  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Hold Breath . The black caiman can hold its breath for 30 minutes. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The black caiman makes two attacks: one with its bite and one with its tail slap. \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 9 (1d8 + 5) piercing damage. If the target is a creature, it is  grappled  (escape DC 15). Until this grapple ends, the target is  restrained , and the black caiman can\xe2\x80\x99t use its tentacles on another target. \n'b'  Tail Slap .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14  Strength  saving throw or be forced  prone . \n'b'  Death Dive . When grappling a foe of its  size  or smaller, a black caiman can perform a deadly dive as its action. As it clings to its foe, it uses the force of its powerful tail to propel it downward in the water, allowing it to inflict bite damage and drag the target up to the black caiman\xe2\x80\x99s swimming speed. The creature is still  grappled  by the black caiman.'