b'Bone Reaper \n'b'  Medium   undead ,  neutral evil  \n'b'  Armor Class  12  Hit Points  112 (15d8 + 45)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  14 (+2)  CON:  17 (+3)  INT:  11 (+0)  WIS:  10 (+0)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned ,  stunned   Senses   darkvision  60 ft., passive  Perception  10  Languages  \xe2\x80\x93  Challenge  8 (3,900 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Death Sense . The bone reaper can sense the exact location of any humanoid within 120 feet who has been rendered  unconscious  from damage or who has died and been raised from the dead within the past 30 days. The bone reaper prefers to  attack  such targets above all others. \n'b'  Scared to Death . Any creature within 30 feet that sees a bone reaper must make a DC 16  Constitution  saving throw or be  paralyzed  with  fear  for one minute. A creature that has been reduced to  0 hit points  within the past 30 days has disadvantage on the saving throw. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Even if an opponent succeeds at a saving throw from seeing a bone reaper, he or she must again save upon a successful claw  attack . A final save from this renders immunity for the remainder of the encounter. \n'b'  Turn Back Death . A character able to channel divinity has an advantage on all attacks and saving throws against bone reapers. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The bone reaper makes two Slam attacks. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) slashing damage, and the target is  grappled  and  restrained  (escape DC 15), and the bone reaper can\xe2\x80\x99t grapple another creature or use its slam  attack . \n'b'\n'b' ABOUT \n'b' The gods of the dead send a bone reaper when a mortal cheats death through a  raise dead  spell or some other trick of fate. They seek out the offending person to return them to death. They slay any who get in their path. \n'b' Bone reapers are found in graveyards near shrines where the dead are raised. They often linger in the vicinity after slaying an offending mortal. They are drawn to battlefields and haunt dark city streets in cities that fail to give the gods of death proper homage. During the daytime, they slink into crypts, lightless abandoned buildings, and dark under-cities to hide from the light.'