b'Lemurfolk \n'b'  Small   humanoid  (lemurfolk),  neutral  \n'b'  Armor Class  12  Hit Points  21 (6d6)  Speed  30 ft., climb 20 ft.\n'b' STATS STR: 10 (+0) DEX:  15 (+2)  CON:  11 (+0)  INT:  12 (+1)  WIS:  10 (+0)  CHA:  8 (\xe2\x80\x931)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Acrobatics  +4,  Stealth  +4  Senses   darkvision  60 ft., passive  Perception  10  Languages  Common, Lemurfolk  Challenge  1/4 (50 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Glide . The lemurfolk has membranes between its fore and hind limbs that expand when falling to slow its rate of descent to 60 feet per round, landing on its feet and taking no falling damage. It can move up to 5 feet horizontally for every 1 foot it falls. The lemurfolk can\xe2\x80\x99t gain height with its gliding membranes alone. If subjected to a strong wind or lift of any kind, it can use the updraft to glide farther. \n'b'\n'b' ACTIONS \n'b'\n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d6 + 2) bludgeoning damage. \n'b'  Blowgun .  Ranged Weapon Attack : +4 to hit, range 25/100 ft., one creature.  Hit : 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12  Constitution  saving throw or be  poisoned  for 1 hour. If the saving throw fails by 5 or more, the target is also  unconscious  while  poisoned  in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake. \n'b'\n'b' ABOUT \n'b' This furred humanoid glides silently through the canopy of trees, gripping a blowgun. It observes visitors cautiously with two intelligent, bulbous eyes. \n'b'  Jungle Rulers . These small, squirrel-like humanoids live in reclusive societies deep in the jungle. They are omnivorous gliders, subsisting on fruits and roots, insects and larvae, bird and snake eggs, and birds and small mammals. They sometimes barter with other humanoids for metal and forged items, but they prefer to rely on the forest for most of their needs. \n'b'  Greyfur Elders . Greyfurs are the eldest and most revered lemurfolk, as much as 80 years old. Their age can be estimated by the graying of their fur, but they don\xe2\x80\x99t track the years. Greyfurs are cunning individuals and command the arcane arts, though they rarely pursue the art of necromancy\xe2\x80\x94a strong taboo prohibits them from interacting with the dead. A typical lemurfolk stands 2 feet tall and weighs 30 pounds.'