b'Kobold Chieftain \n'b'  Family:   Kobold  \n'b'  Small   humanoid  (kobold),  lawful evil  \n'b'  Armor Class  17 (studded leather, shield)  Hit Points  82 (15d6 + 30)  Speed  30 ft.\n'b' STATS STR: 10 (+0) DEX:  17 (+3)  CON:  14 (+2)  INT:  11 (+0)  WIS:  13 (+1)  CHA:  14 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dexterity  +5,  Charisma  +4  Skills   Intimidation  +6,  Stealth  +5  Condition Immunities   charmed ,  frightened   Senses   darkvision  60 ft., passive  Perception  11  Languages  Common, Draconic  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'\n'b'  Sunlight Sensitivity . While in sunlight, the kobold chieftain has disadvantage on  attack  rolls, as well as on  Wisdom  ( Perception ) checks that rely on sight. \n'b'  Pack Tactics . The kobold chieftain has advantage on an  attack  roll against a creature if at least one of the  kobold\xe2\x80\x99s  allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The kobold chieftain makes 2 attacks. \n'b'  Shortsword .  Melee Weapon Attack : +5 to hit, reach 5 ft., one target.  Hit : 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage and the target must make a successful DC 12  Constitution  saving throw or be  poisoned  for 1 minute. A  poisoned  creature repeats the saving throw at the end of each of its turns, ending the effect on a success. \n'b'  Shortbow .  Ranged Weapon Attack : +5 to hit, range 80/320 ft., one target.  Hit : 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage and the target must make a successful DC 12  Constitution  saving throw or be  poisoned  for 1 minute. A  poisoned  creature repeats the saving throw at the end of each of its turns, ending the effect on a success. \n'b'  Inspiring Presence (Recharge after Short or Long Rest) . The chieftain chooses up to six allied kobolds it can see within 30 feet. For the next minute, the kobolds gain immunity to the  charmed  and  frightened  conditions and add the chieftain\xe2\x80\x99s  Charisma  bonus to  attack  rolls. \n'b'\n'b' Reactions \n'b'\n'b'  Springspike Shield (5/rest) . When the kobold chieftain is hit by a  melee attack  within 5 feet, the kobold chieftain can fire one of its shield spikes at the attacker. The attacker takes 3 (1d6) piercing damage plus 3 (1d6) poison damage.'