b'Maiden\xe2\x80\x99s Hair, Lesser \n'b'  Medium   plant ,  unaligned  \n'b'  Armor Class  10  Hit Points  18 (4d6+4)  Speed  5 ft., climb 5 ft.\n'b' STATS STR: 16 (+3) DEX:  10 (+0)  CON:  12 (+1)  INT:  1 (-5)  WIS:  10 (+0)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, psychic  Condition Immunities   blinded ,  deafened ,  exhaustion ,  prone   Senses  blindsight 30 ft., passive  Perception  10  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  False Appearance . While the maiden\xe2\x80\x99s hair remains motionless, it is indistinguishable from a normal plant. \n'b'  Enamoring Scent . Creatures who start their turn within 20 feet of maiden\xe2\x80\x99s hair must succeed on a DC 11  Constitution  saving throw. On a failure the creature is  poisoned  for 1 hour. At the end of each minute, the  poisoned  target can repeat the saving throw, ending the effect on itself on a success. A target that successfully saves is immune to the maiden\xe2\x80\x99s hair enamoring scent for the next 24 hours. While  poisoned  by the maiden\xe2\x80\x99s hair, creatures are  charmed  and  incapacitated . If the  charmed  creature is more than 5 feet away from the maiden\xe2\x80\x99s hair, the target must move on its turn toward the maiden\xe2\x80\x99s hair by the most direct route, trying to get within 5 feet. It doesn\xe2\x80\x99t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the maiden\xe2\x80\x99s hair, the creature can repeat the saving throw, ending the  poisoned  effect on a success. A strong breeze, such as that created by the  gust of wind  spell, can dissipate the enamoring scent, suppressing this effect for the duration of the breeze. \n'b'\n'b' ACTIONS \n'b'\n'b'  Tendril .  Melee Weapon Attack : +5 to hit, reach 5 ft., one creature.  Hit : 6 (1d6 + 3) bludgeoning damage, and it is  grappled  (escape DC 13). Until this grapple ends, the target is  restrained  and takes 6 (1d6 + 3) damage at the start of each of its turns. The maiden\xe2\x80\x99s hair can grapple only one creature with its tendril at a time. \n'b'\n'b' ABOUT \n'b'  Forest Blight . Maiden\xe2\x80\x99s hair is a deadly plant found in remote forests. They resemble long flowing tufts of golden grass or moss, frequently hanging from tree limbs. \n'b'  Delusional Scent . The maiden\xe2\x80\x99s hair releases a poisonous scent, barely noticeable by most humanoids. However, intelligent creatures affected by this poison become enamored with the plant. Poisoned victims who survive encounters with maiden\xe2\x80\x99s hair describe visions of an attractive individual with long flowing hair calling them forward. \n'b'  Hag\xe2\x80\x99s Favorite . Hags often cultivate these plants to protect their dismal lairs, leaving skeletons of past victims beneath the deadly plants to warn potential intruders of the danger.'