b'Sahuagin Spellguard \n'b'  Family:   Sahuagin  \n'b'  Medium   humanoid  (sahuagin),  lawful evil  \n'b'  Armor Class  16 (breastplate) \n'b' Hit Points  67 (9d8 + 27) \n'b' Speed  30 ft., swim 40 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  16 (+3)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Wis  +6 \n'b' Skills   Perception  +9,  Religion  +4 \n'b' Senses   darkvision  120 ft., passive  Perception  19 \n'b' Languages   Sahuagin  \n'b' Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Bloodcasting . The sahuagin spellguard has advantage on spell  attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hit points . \n'b'  Limited Amphibiousness . The sahuagin spellguard can breathe air and water but needs to be submerged at least once every 4 hours to avoid suffocating. \n'b'  Shark Telepathy . The sahuagin spellguard can magically  command  any shark within 120 feet of it, using a limited telepathy. \n'b'  Spellcasting . The sahuagin spellguard is a 9th-level spellcaster. Its spellcasting ability is  Wisdom  (spell save DC 14, +6 to hit with spell attacks). It has the following  cleric  spells prepared: \n'b'\n'b'  Cantrips (at will) :  chill touch  (2d8 necrotic damage),  guidance  \n'b'  1st level (4 slots) :  bless ,  cure wounds ,  inflict wounds  \n'b'  2nd level (3 slots) :  hold person ,  spiritual weapon  (trident) \n'b'  3rd level (3 slots) :  dispel magic ,  spirit guardians  \n'b'  4th level (3 slots) :  blight ,  death ward  \n'b'  5th level (1 slot) :  hallow  \n'b'\n'b' ACTIONS \n'b'\n'b'  Spear .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 9 (2d6 + 2) piercing damage, or 11 (2d8 + 2) piercing damage if used with two hands to make a  melee attack .'