b'Animated Construct, Biologic Processor \n'b'  Gargantuan   construct ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  280 (16d20+112)  Speed  20 ft.\n'b' STATS STR: 20 (+5) DEX:  6 (-2)  CON:  24 (+7)  INT:  8 (-1)  WIS:  1 (-5)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison, psychic  Condition Immunities   blinded ,  charmed ,  deafened ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses  darkvision 60 ft., passive  Perception  12  Languages  Common (cannot speak)  Challenge  9 (5,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Fluid Sampling . When the mechanism starts a turn grappling a creature, the creature takes 21 (6d6) piercing damage \n'b'\n'b' ACTIONS \n'b'\n'b'  Slam .  Melee Weapon Attack : +9 to hit, 15 ft. reach.  Hit : 44 (6d12 + 5) bludgeoning damage. The target is  grappled  (escape DC 16). \n'b'\n'b' ABOUT \n'b' This mechanical monstrosity grinds to life with industrial precision and deadly strength, a massive industrial engine brought to life by technomagical sorcery. \n'b'  Construction Machines . An animated driller is crafted and programmed to perform simple tasks under the direction of its creator or a designated overseer (often another, more intelligent robot or construct) or follows a predetermined set of actions, destroying those who get in its way and ignoring those that do not. Animated drillers occasionally go out of control, however, as their programming breaks down, causing them to rampage destructively until destroyed or controlled. \n'b'  Scientific Machines . A biologic processor collects, stores, and analyses tissue samples from living creatures brought to it, cataloging them for further research. Usually such tissue is helpless or dead when brought to the machine, but it fulfills its programming even if its \xe2\x80\x9csamples\xe2\x80\x9d resist and try to escape.'