b'Thorn Crawler \n'b'  Huge   plant ,  unaligned  \n'b'  Armor Class  16 (natural armor)  Hit Points  184 (16d12 + 80)  Speed  40 ft., climb 20 ft.\n'b' STATS STR: 20 (+5) DEX:  14 (+2)  CON:  20 (+5)  INT:  3 (-4)  WIS:  14 (+2)  CHA:  3 (-4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Senses  tremorsense 120 ft., passive  Perception  12  Languages  \xe2\x80\x93  Challenge  10 (5,900 XP)  Proficiency Bonus  +4 \n'b' SPECIAL TRAITS \n'b'\n'b'  Blood Scent . The crawler can smell blood up to 1 mile away. \n'b'  Recoil From Flame . When the crawler takes fire damage, it releases any creatures it is grappling. \n'b'  Woodland Stride . The crawler ignores  difficult terrain  from nonmagical foliage. Creatures make ability checks to track the crawler with disadvantage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The crawler makes three attacks: one with its bite and two with its tendrils. \n'b'  Bite .  Melee Weapon Attack : +9 to hit, reach 10 ft., one target.  Hit : 21 (3d10 + 5) piercing damage. If the target is a Large or smaller creature, it is  grappled  (escape DC 15). Until this grapple ends, the target is  restrained , and the crawler can\xe2\x80\x99t bite another target. \n'b'  Tendrils .  Melee Weapon Attack : +9 to hit, reach 15 ft., one target.  Hit : 15 (3d6 + 5) slashing damage. \n'b'  Swallow . The crawler makes a bite  attack  against a creature it is grappling. If the  attack  hits, the target is also swallowed, and the grapple ends. While swallowed, the target is  blinded  and  restrained , and it has total  cover  against attacks and other effects outside the crawler. At the start of each of the crawler\xe2\x80\x99s turns, the creature takes 17 (5d6) piercing damage, and the crawler regains a number of  hit points  equal to the damage dealt. If the crawler takes 25 damage or more on a single turn from a swallowed creature, or if the crawler dies, it regurgitates all swallowed creatures, which fall  prone  in a space within 10 feet of the crawler. The crawler can have up to two Medium or smaller creatures swallowed at a time. \n'b'  Thorn Burst (Recharge 5-6) . The crawler magically causes thorns to explode from plants within 30 feet of it. Creatures in that area must make a DC 17  Dexterity  saving throw, taking 38 (11d6) piercing damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' ABOUT \n'b' Thorn crawlers resemble massive centipedes made entirely of twisted roots, branches, vines, and undergrowth, with every inch of the monstrosity\xe2\x80\x99s body covered in razor-sharp thorns. These carnivorous plant creatures roam only the world\xe2\x80\x99s most primeval forests, using their ability to scent blood from a mile away to track down and consume injured prey. Despite their massive  size , thorn crawlers are adept at navigating dense forests; they easily squeeze under tree roots and scurry through weed-choked gulches, even climbing into the forest canopy to better survey the ground and get the drop on unsuspecting prey. \n'b' Like many carnivorous plants, thorn crawlers feed on bodily fluids, leeching blood and humors into their root systems. A thorn crawler\xe2\x80\x99s digestive organs, such as they are, are located along the inner diameter of a hollow cavity in the monster\xe2\x80\x99s body. Thorn crawlers tuck captured forest critters and unwary travelers in this cavity, piercing its prey with sharp roots and swiftly draining the creature of vital fluids. Days later, a thorn crawler unceremoniously expels the victim\xe2\x80\x99s desiccated husk onto the forest floor. \n'b' A newly introduced thorn crawler can challenge a forest\xe2\x80\x99s apex predators and decimate the local ecosystem if left unchecked. Rulers of nations whose forests are beleaguered by thorn crawlers sometimes arrange for formal hunts of the creatures. Because the peasantry would turn such a hunt into little more than a slash and burn of the entire forest, rulers prefer to send adventurers who have a lighter touch to hunt down and eliminate the pesky plants. \n'b' Variant Thorn Crawlers \n'b' Their ability to traverse a wide variety of terrain means that thorn crawlers can be found in forests throughout the world. Those in temperate forests typically become dormant during the winter, slumbering in thicketed ravines; those in tropical climates, however, are active year-round. Some species develop a natural paralytic poison that afflicts anyone on the wrong end of their thorns, while others have been afflicted by powerful consumed magic items or artifacts which have unlocked theretofore unknown primal powers.'