b'Clockwork Companion, Clockwork Tutor \n'b'  Family:   Clockwork  \n'b'  Medium   construct ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  26 (4d8 + 8)  Speed  30 ft.\n'b' STATS STR: 8 (-1) DEX:  10 (+0)  CON:  14 (+2)  INT:  16 (+3)  WIS:  10 (+0)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +2,  Con  +4,  Int  +5  Skills   Arcana  +5,  History  +5,  Insight  +2,  Nature  +5,  Religion  +5  Damage Immunities  poison, psychic  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned   Senses   darkvision  30 ft., passive  Perception  10  Languages  Common  Challenge  1/2 (100 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Adaptive Teaching . The clockwork tutor decreases the time required to learn a language or tool proficiency by 25%. To reap this decrease, the tutor must work with the student for at least 4 hours per day. \n'b'  Immutable Form . The clockwork tutor is immune to any spell or effect that would alter its form. \n'b'  Innate Spellcasting . The clockwork tutor\xe2\x80\x99s innate spellcasting ability is  Intelligence  (spell save DC 13). It can innately cast the following spells, requiring no material components:\n'b'\n'b'\n'b'  3/day each :  guidance ,  light ,  mage hand ,  prestidigitation , vicious mockery \n'b'  1/day each :  alarm ,  comprehend languages , goodberry,  sleep  \n'b'\n'b'  Magic Resistance . The clockwork tutor has advantage on saving throws against spells and other magical effects. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The clockwork tutor makes two slam attacks. \n'b'  Slam .  Melee Weapon Attack : +3 to hit, reach 5 ft., one target.  Hit : 5 (2d4) bludgeoning damage.'