b'Anathema Locust Swarm \n'b'  Family:   Swarm  \n'b'  Medium   swarm of Tiny beasts ,  unaligned  \n'b'  Armor Class  12 (natural armor)  Hit Points  36 (8d8)  Speed  20 ft., climb 20 ft., fly 40 ft.\n'b' STATS STR: 3 (-4) DEX:  12 (+1)  CON:  10 (+0)  INT:  1 (-5)  WIS:  8 (-1)  CHA:  1 (-5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, slashing  Condition Immunities   charmed ,  frightened ,  grappled ,  paralyzed ,  petrified ,  prone ,  restrained ,  stunned   Senses  blindsight 10 ft., passive  Perception  9  Languages  \xe2\x80\x93  Challenge  1 (200 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Swarm . The swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can\xe2\x80\x99t regain  hit points  or gain  temporary hit points . \n'b'\n'b' ACTIONS \n'b'\n'b'  Bite .  Melee Weapon Attack : +3 to hit, reach 0 ft., one target in the swarm\xe2\x80\x99s space.  Hit : 10 (4d4) piercing and 3 (1d6) acid damage or 5 (2d4) piercing damage and 2 (1d4) acid damage if the swarm has half its  hit points  or fewer. \n'b'  Defensive Retreat . The swarm can move on its turn while the locusts spray their acidic spittle, leaving behind a cloud of acid droplets that lasts until the start of the swarm\xe2\x80\x99s next turn. Any creature that begins its turn in the cloud takes 14 (4d6) acid damage or 7 (2d6) acid damage if the swarm has half its  hit points  or fewer. \n'b'\n'b' ABOUT \n'b' Dark red with patterns of black splotches on its carapace, an anathema locust is about 3 inches in length. Its bite secretes an acidic spittle that melts organic materials. A single anathema locust is a dangerous pest, but these insects never show up alone. In groups of hundreds or thousands, these creatures slumber beneath the dust of the Wastes, awaiting the spawning storms and the mad spring that follows. Then the locusts  awaken  from hibernation and tunnel to the surface to feed on the abundant plant life. Most inhabitants of the Western Wastes loathe these creatures, which can strip the bounty provided in the season to nothing. \n'b'  Dangerous Pest . Countries that border the Western Wastes keep close watch for these vermin during the mad spring. While they remain in the Wastes and feed on the wild growth there, they are tolerated. However, should swarms seek to  fly  into Allain or other border realms, defenders are quick to destroy them. Allowing anathema locusts to gain a foothold outside the Wastes could lead to famine as the invasive species has no natural predators outside of its regular territory. \n'b'  Hunters and Hunted . While swarms of anathema locusts feed mainly on plant life, they will not hesitate to  attack  and devour creatures that disturb their feeding or happen to be in a chosen feeding ground when they descend. The denizens of the Wastes are a frugal and hardy people however and will take their food wherever they can find it. Some hunt swarms of anathema locusts for food as the insects provide a rich source of protein. \n'b' Finely woven nets of silk vine (see \xe2\x80\x9cItems of the Mad Spring\xe2\x80\x9d below) are used to ensnare a swarm, which is then quickly drowned, smothered, or killed by some other means.'