b'Megaraptor, Blind Fiendish \n'b'  Large   beast ,  lawful evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  60 (8d10 + 16)  Speed  30 ft.\n'b' STATS STR: 18 (+4) DEX:  15 (+2)  CON:  14 (+2)  INT:  3 (-4)  WIS:  12 (+1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3,  Stealth  +6  Damage Resistances  cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver  Damage Immunities  fire, poison  Condition Immunities   poisoned   Senses  the megaraptor is blind, passive  Perception  13  Languages  \xe2\x80\x93  Challenge  3 (700 XP) \n'b' Special Traits \n'b'   Blind . The megaraptor has disadvantage on all attacks, cannot see, and has advantage on perception checks that rely on hearing or scent. \n'b'  Pack Tactics . The megaraptor has advantage on an  attack  roll against a creature if at least one of the megaraptor\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'  Actions \n'b'   Multiattack . The megaraptor makes one Bite  attack  and one Claws  attack . \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 7 (1d6 + 4) slashing damage.'