b'Trollkin Ragecaster \n'b'  Family:   Trollkin  \n'b'  Medium   humanoid  (trollkin),  chaotic neutral  \n'b'  Armor Class  15 (leather armor)  Hit Points  112 (15d8 + 45)  Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  17 (+3)  CON:  16 (+3)  INT:  9 (\xe2\x80\x931)  WIS:  14 (+2)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +6  Skills   Arcana  +2,  Perception  +5,  Intimidation  +7  Senses   darkvision  60 ft., passive  Perception  15  Languages  Common, Trollkin  Challenge  5 (1,800 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Brutal Claws . A trollkin ragecaster\xe2\x80\x99s claw deals one extra die of its damage when the trollkin isn\xe2\x80\x99t ragecasting (included in the  attack ). \n'b'  Magic Resistance . The ragecaster has advantage on saving throws against spells and other magical effects when it isn\xe2\x80\x99t ragecasting. \n'b'  Regeneration . The trollkin ragecaster regains 10  hp  at the start of its turn. If the tagecaster takes acid or fire damage, this trait doesn\xe2\x80\x99t function at the start of the ragecaster\xe2\x80\x99s next turn. The ragecaster dies only if it starts its turn with 0  hp  and doesn\xe2\x80\x99t  regenerate . \n'b'  Thick Hide . The trollkin ragecasters skin is thick and tough, granting it a +1 bonus to Armor Class. This bonus is already factored into the trollkin\xe2\x80\x99s AC. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The trollkin ragecaster makes two Claw attacks or two  Elemental  Blast attacks. \n'b'  Claw .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 16 (3d8 + 3) slashing damage when not ragecasting, or 12 (2d8 + 3) slashing damage while ragecasting. \n'b'  Elemental Blast (Ragecasting Only) .  Ranged Spell Attack : +7 to hit, range 120 ft., one target.  Hit : 14 (3d6 + 4) cold, fire, lightning, or thunder damage (the trollkin\xe2\x80\x99s choice). \n'b'  Spellcasting (Ragecasting Only) . The trollkin ragecaster casts one of the following spells, requiring no material components and using  Charisma  as the spellcasting ability (spell save DC 15):\n'b'\n'b'\n'b'  At will :  thunderwave  \n'b'  3/day each :  call lightning ,  fireball  \n'b'  1/day :  fire shield  \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Ragecasting (3/Day) . The trollkin ragecaster enters a special rage that allows it to channel the power of the elements for 1 minute. While ragecasting, the trollkin has disadvantage on  Wisdom  saving throws and gains a flying speed of 60 feet. The trollkin can end ragecasting as a bonus action. When the ragecasting ends, the trollkin descends 60 feet per round until it lands on a solid surface, and it can continue concentrating on a spell it cast while ragecasting. \n'b'\n'b' ABOUT \n'b' A thick-skinned trollkin wearing worn leather armor and a wolf fur cloak levitates. Hatred burns in its eyes as magic sparks around its arms. \n'b'  Deadly Children . Ragecasters are spellcasters born among trollkin clans. Like many spellcasters, ragecasters display their magical gifts at a young age, but then their great tempers begin to show. These tempers lead to devastating incidents: huts housing the child are struck by lightning, villagers who upset the child catch on fire, trees fall when the child cries, and so on. \n'b' Once a trollkin child shows the signs of being a ragecaster, it is given to the clan\xe2\x80\x99s shaman to learn to control of its magic and temper safely away from others. \n'b'  Cursed Anger . Many trollkin clans believe ragecasters are the result of a curse put upon all trollkin after some ancient clan broke an oath to a powerful being. The legend differs from clan to clan, with some saying it was a god and others believing it was Baba Yaga. Whatever the origin, most trollkin view ragecasters as unpredictable, but a great asset in times of war. \n'b'  Blood Moon Gatherings . Trollkin ragecasters who have learned control of their magic and temper keep to themselves and live on the outskirts of their clans. However, when the moon turns red, it fills ragecasters with uncontrollable anger, and they gather to unleash their elemental wrath on anything in the area.'