b'Goblin, Goozzle \n'b'  Family:   Goblin  \n'b'  Small   humanoid  (goblinoid),  chaotic evil  \n'b'  Armor Class  13 ( hide ) \n'b' Hit Points  7 (2d6) \n'b' Speed  30 ft., climb 30 ft.\n'b' STATS STR: 8 (-1) DEX:  14 (+2)  CON:  10 (+0)  INT:  10 (+0)  WIS:  8 (-1)  CHA:  8 (-1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Stealth  +6 \n'b' Senses   darkvision  60 ft., passive  Perception  9 \n'b' Languages  Common,  Goblin  \n'b' Challenge  1/4 (50 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Rampage . When the goozzle-goblin reduces a creature to  0 hit points  with a  melee attack  on its turn, the goozzlegoblin can take a bonus action to move up to half its speed and make a claw  attack . \n'b'\n'b' ACTIONS \n'b'\n'b'  Claw .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 5 (1d8 + 2) slashing damage. \n'b'\n'b' ABOUT \n'b' This  goblin  has long talons as sharp as swords. \n'b' Goozzle-goblins use their talons to claw the flesh from their foes. Goozzle goblins are unrelentingly vicious. \n'b'  Goblins Everywhere . Goozzle-goblins are the most prevalent goblins in Faerie after mifkets, who are chiefly found on the isles. Unlike their hairier brethren, goozzlegoblins are equipped with wicked claws and a fierce disposition. They eagerly use them to tear into the opposition, gnashing and clawing their way through their opponents. \n'b'  Awgwa Troops . Goozzle-goblins are one of the chief minions of many of the awgwas in the Prime plane, where they wage a  shadow  war against the immortals. They shrink goozzle-goblins down to Tiny  size  and send them into the shadows to thwart the plans of good-aligned fey. \n'b'  Ultimate Spies . Goozzle-goblin aggression belies their feral intelligence. Their facility with tactics makes them excellent spies, assassins, and scouts.'