b'Zombie, Carcharodon \n'b'  Family:   Zombies  \n'b'  Gargantuan   undead ,  neutral evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  332 (19d20 + 133)  Speed  0 ft., swim 60 ft.\n'b' STATS STR: 30 (+10) DEX:  6 (-2)  CON:  24 (+7)  INT:  1 (-5)  WIS:  3 (-4)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Immunities  poison  Condition Immunities   exhaustion ,  poisoned   Senses  blindsight 60 ft., passive  Perception  6  Languages  \xe2\x80\x93  Challenge  18 (20,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Blood Frenzy . The carcharodon  zombie  has advantage on  melee attack  rolls against any creature that doesn\xe2\x80\x99t have all its  hit points . \n'b'  Turn Resistance . The carcharodon  zombie  has advantage on saving throws against any effect that turns undead. \n'b'  Undead Fortitude . If damage reduces the carcharodon  zombie  to  0 hit points , it must make a  Constitution  saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the carcharodon  zombie  drops to 1  hit points  instead. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The carcharodon  zombie  makes two Bite attacks. \n'b'  Bite .  Melee Weapon Attack : +10 to hit, reach 5ft., one target.  Hit : 22 (3d10 + 6) piercing damage. \n'b'\n'b' ABOUT \n'b' Zombie carcharodons are giant undead sharks that roam the seas, looking to sate their never-ending hunger on the ships and sailors of the world. Schools of normal sharks may be found swimming alongside their larger  zombie  brethren. They often fall victim to the frenzied thrashing of the undead carcharodon when it tastes blood in the water.'