b'Toy Swarm \n'b'  Medium   swarm of Tiny constructs ,  unaligned  \n'b'  Armor Class  12  Hit Points  33 (6d8 + 6)  Speed  40 ft., climb 15 ft.\n'b' STATS STR: 12 (+1) DEX:  15 (+2)  CON:  13 (+1)  INT:  5 (-3)  WIS:  12 (+1)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Damage Resistances  bludgeoning, piercing, slashing  Damage Immunities  poison  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned ,  prone ,  restrained ,  stunned   Senses   darkvision  60 ft., passive  Perception  11  Languages  Common  Challenge  1 (200 XP)  Proficiency Bonus  +2 \n'b' SPECIAL TRAITS \n'b'\n'b'  Constructed Nature . The swarm doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'  Swarm . The swarm can occupy another creature\xe2\x80\x99s space and vice versa, and the swarm can move through any opening large enough for a Tiny toy. The swarm can\xe2\x80\x99t regain  hit points  or gain  temporary hit points . \n'b'\n'b' ACTIONS \n'b'\n'b'  Slam .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 7 (2d4 + 2) bludgeoning damage. \n'b'  Miniature Barrage . Each creature in the toy swarm\xe2\x80\x99s space and within 5 feet of the swarm must make a DC 12  Dexterity  saving throw, taking 7 (2d6) piercing damage on a failed save, or half as much damage on a successful one. \n'b'  Wind Up (Recharge 5-6) . Each toy in the swarm winds up a fellow toy. The swarm uses Miniature Barrage twice. Until the end of its next turn, the swarm\xe2\x80\x99s speed is doubled. \n'b'\n'b' ABOUT \n'b' The easiest way to defeat a toy swarm is to agree to play with it. A toy swarm in the company of a bored child or a restless fey trickster is a happy swarm-at least for the moment. \n'b' Magically infused toys can provide a wonderful play partner for children throughout their early years. However, children outgrow their playthings and eventually discard old, worn, or musty toys-even magical ones. After enough time of neglect, the enchantments that control a wondrous toy begin to degrade or warp, and these once jovial dolls and baubles can morph into something sinister. Such a heinous phenomenon is compounded when a group of such twisted toys come together to form a toy swarm. \n'b' From animated toy soldiers to talking teddy bears, any toy that\xe2\x80\x99s been enchanted with magic can become part of a toy swarm. Although forgotten or discarded toys make up the majority of these amusive hoards, toy swarms can also comprise new toys. Such is sometimes the case when a group of children pester the local curmudgeonly wizard a few too many times and the wizard, fed up, transforms their toys and trinkets into a scuttling nightmare. Similarly, a toy chest accidentally exposed to a large quantity of enchantment or transmutation magic can similarly be transformed into a toy swarm. \n'b' Most toy swarms desire only to be reunited with their original playmates or find some other child to entertain, but the way they go about this can be frightening or dangerous indeed. A toy swarm on a mission to find a new playmate can rarely be deterred, and woe betide anyone who stands in the way of the swarm and its fun.'