b'Vine Maiden \n'b'  Medium   fey ,  neutral evil  \n'b'  Armor Class  16 (natural)  Hit Points  40 (8d8+4)  Speed  30 ft.\n'b' STATS STR: 12 (+1) DEX:  12 (+1)  CON:  14 (+2)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   History  +2,  Perception  +2,  Stealth  +2,  Survival  + 3  Damage Resistances  bludgeoning and piercing from nonmagical weapons  Damage Immunities  poison  Damage Immunities  fire  Condition Immunities   charmed ,  frightened ,  paralyzed ,  poisoned   Senses   darkvision  60 ft., passive  Perception  12  Languages  Elvish, Sylvan  Challenge  3 (700 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Verdant Mask of the Wild . Vine Maidens can attempt to  Hide  even when only lightly obscured by foliage, heavy rain, mist, or other natural  cover  or concealment. \n'b'\n'b' ACTIONS \n'b'\n'b'  Vine Lash .  Melee Weapon Attack : +3 to hit, reach 10 ft., one target.  Hit : 6 (2d4+1) slashing damage. A vine maiden can create her vine lash as a bonus action. \n'b'  Snare of Thorns . The vine maiden hurls a net of thorns up to 30 feet. All Large or smaller creatures in a 5-foot radius take 1d6 points of slashing damage and must succeed on a DC 13  Dexterity  save or become  restrained .  Restrained  creatures can escape the snare of thorns as an action with a successful DC 13  Strength  check. A creature that is not  restrained  can make a  Strength  check to free a  restrained  creature. The snare of thorns also can be destroyed by slashing damage. The snare is AC 11, and 5 points of fire or slashing damage can destroy a 5-foot section of the snare. Any  attack  on the snare also deals half damage to a trapped creature in the same square unless that creature succeeds on a DC 13  Dexterity  saving throw. \n'b'  Spore Scream Exhalation (Recharge 5-6) . The vine maiden exhales toxic spores in a 15-foot cone. All living creatures in the area, other than plants, oozes, and those not required to breathe, take 14 (4d6) points of poison damage if they fail a DC 11  Constitution  saving throw, or half as much on a successful save. \n'b'\n'b' ABOUT \n'b' Vine maidens were once wood elves who mated with dryads for generations. They appear as thin, elfin figures with skin a dark greenish hue with coppery blotches. Irregular patches of foliage and bark  cover  their flesh and their eyes are an unnerving pupil-less silver, with thick, verdant hair that trails and winds around their bodies. \n'b'  Lumberjack\xe2\x80\x99s Bane . As vine maidens saw the woodlands steadily despoiled by other races they first retreated deeper into the woods to escape and find solitude among the green. When timbering operations would not relent, whether from organized logging camps or lone cabins in the woods, these feyblooded scions of the wood turned vengeful and violent. \n'b' Not content to wreak havoc among explorers and lumbermen, the exacted bloody murder on settlers and travelers alike. \n'b' They came to despise civilization in all its forms, even among their former elven kindred, and have long waged a shadow war among the trees, passing down their hatred through generations in a savage legacy of territorial hatred and xenophobia. \n'b'  Grisly Gardens . Each vine maiden tills her own Vineyard of Lamentation, using the bodies of interlopers she has punished as a grisly mulch to fertilize her plantings and warn away any others who would dare to trespass. It is rumored that vine maidens draw forth the transmogrified remains of the dead like sap from their plantings in a ghastly ritual that not only slakes their own hungers but also imparts residual memories that grant the vine maiden prophetic visions of the world beyond.'