b'Ghul \n'b'  Family:   Ghul  \n'b'  Large   undead ,  chaotic evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  68 (8d10 + 24)  Speed  30 ft., fly 30 ft.\n'b' STATS STR: 18 (+4) DEX:  15 (+2)  CON:  16 (+3)  INT:  15 (+2)  WIS:  16 (+3)  CHA:  18 (+4)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Perception  +6,  Stealth  +5  Damage Resistances  necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that are not silver  Damage Immunities  acid, poison  Condition Immunities   charmed ,  exhaustion ,  poisoned   Senses   darkvision  60 ft., passive  Perception  16  Languages  Common, Infernal, Primordial  Challenge  5 (1,800 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Elemental Demise . If the ghul dies, its body disintegrates into a warm, putrid breeze, leaving behind only the equipment the ghul was wearing or carrying. \n'b'  Genie-kin . Ghuls are undead djinn and are considered genies even though their type is undead. \n'b'  Magic Weapons . The ghul\xe2\x80\x99s weapon attacks are magical. \n'b'  Undead Nature . A ghul doesn\xe2\x80\x99t require air, food, drink, or sleep. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The ghul makes one Bite  attack  and one Claws  attack . \n'b'  Bite .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 17 (3d8 + 4) piercing damage. \n'b'  Claws .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 14 (3d6 + 4) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 14  Constitution  saving throw or be  paralyzed  for one minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. \n'b'\n'b' ABOUT \n'b' Ghuls are the undead form of genies returned to life by some ancient and now-forgotten magic. Ghuls are ragged-looking creatures standing eight feet tall and wearing tattered remains of beautiful and expensive clothing. Its skin is dry and cracked and seems to break away from its body as it moves. Its eyes are hollow sockets and show no signs of life. Ghuls are completely and thoroughly evil and hate all living creatures.'