b'Bronzeforge Elite Guard \n'b'  Medium   humanoid  (dwarf),  lawful neutral  \n'b'  Armor Class  20 (plate + shield)  Hit Points  112 (15d8 + 45)  Speed  25 ft.\n'b' STATS STR: 18 (+4) DEX:  10 (+0)  CON:  17 (+3)  INT:  10 (+0)  WIS:  14 (+2)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Str  +7,  Con  +6  Skills   Athletics  +7,  Intimidation  +3,  Perception  +5  Damage Resistances  poison  Senses   darkvision  60 ft., passive  Perception  15  Languages  Common, Dwarvish  Challenge  6 (2,300 XP)  Proficiency Bonus  +3 \n'b' SPECIAL TRAITS \n'b'\n'b'  Dwarven Resilience . The guard has advantage on saving throws against poison and  resistance  against poison damage. \n'b'  Indomitable (1/Day) . When the guard fails a saving throw, it can choose to reroll it. It must use the new roll. \n'b'  Tactical Strikes . Once per turn, when the guard hits with a weapon  attack , the target must succeed on a DC 15  Strength  saving throw or suffer one of the following effects:\n'b'\n'b'\n'b' The target drops one item it\xe2\x80\x99s holding (guard\xe2\x80\x99s choice). \n'b' The target is forced  prone  if it\xe2\x80\x99s Large or smaller. \n'b' The target is forced back 10 feet in a straight line. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The guard makes three attacks. \n'b'  Battlehammer +2 .  Melee Weapon Attack : +9 to hit, reach 5 ft., one target.  Hit : 10 (1d8 + 6) bludgeoning damage. \n'b'  Javelin +2 .  Ranged Weapon Attack : +9 to hit, ranged 30/120 ft., one target.  Hit : 9 (1d6 + 6) piercing damage. \n'b'\n'b' BONUS ACTIONS \n'b'\n'b'  Second Wind (1/Day) . The guard regains 15  hit points .'