b'Statue of Wishes \n'b'  Large   construct ,  neutral  \n'b'  Armor Class  15 (natural armor)  Hit Points  85 (10d10 + 30)  Speed  0 ft.\n'b' STATS STR: 1 (-5) DEX:  1 (-5)  CON:  17 (+3)  INT:  10 (+0)  WIS:  10 (+0)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Damage Immunities  acid, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons that aren\xe2\x80\x99t adamantine  Condition Immunities   charmed ,  exhaustion ,  frightened ,  paralyzed ,  petrified ,  poisoned ,  prone , stunned  Senses   darkvision  60 ft., passive  Perception  10  Languages  Common  Challenge  5 (1,800 XP) \n'b' Special Traits \n'b'   Immutable Form . The statue of wishes is immune to any spell or effect that would alter its form. \n'b'  Innate Spellcasting . The statue of wishes can cast  magic missile  using a 5th level spell slot at will without requiring material components. \n'b'  Magic Resistance . The statue of wishes has advantage on saving throws against spells and other magical effects. \n'b'  Regeneration . The statue of wishes regains 1  hit points  at the beginning of each of its turns. If the Statue is dropped to  0 hit points , it will continue to regenerate  hit points , returning to full function once its  hit points  have been fully regained. \n'b'  Actions \n'b'   Grant Wish (2/day) . The statue of wishes is capable of granting two requests to any one creature placed in the circle in front of it. Firstly, it can grant an experience bonus to the target, giving the character enough experience to reach the next level. Secondly, the statue of wishes can cast the  raise dead  spell on the target inside the circle without requiring material components. However, each time a request is made, either to  raise dead  on a creature in the circle or grant bonus experience, roll 1d100. On the result of a 20 or less, or if the request is for anything other than reawakening or experience, the Statue of Wishes decides that the creature inside the circle does not receive a  wish . In this case, that creature must make a DC15  Strength  saving throw. On a failed saving throw, that creature takes 10 (3d6) bludgeoning damage and is pulled into the statue of wishes\xe2\x80\x99 open mouth. The mouth then closes. A creature who is trapped inside the statue of wishes can survive for up to 1d6 hours on the available air inside. Rescuing a creature inside requires killing the statue, as the mouth cannot be pried open while it is alive.'