b'Pilfer Pixie \n'b'  Tiny   fey  (titanspawn),  neutral evil  \n'b'  Armor Class  15  Hit Points  5 (2d4)  Speed  10 ft., fly 30 ft.\n'b' STATS STR: 4 (-3) DEX:  20 (+5)  CON:  10 (+0)  INT:  12 (+1)  WIS:  12 (+1)  CHA:  15 (+2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Arcana  +5,  Deception  +6,  Stealth  +7  Senses   darkvision  60 ft.; passive  Perception  11  Languages  Sylvan, Titan Speech  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Inflict Nightmare . Once per day, when the master of a familiar that the pilfer pixie has possessed takes a  long rest , the pixie can cause the spellcaster to suffer terrible nightmares. The target must make a DC 12  Wisdom  saving throw. On a failed save, the target suffers nightmares that last the duration of the target\xe2\x80\x99s sleep and prevents the target from gaining any benefit from that rest. In addition, when the target wakes up, it takes 10 (3d6) psychic damage. \n'b'  Innate Spellcasting . The pilfer pixie\xe2\x80\x99s spellcasting ability is  Charisma  (spell save DC 12, or +4 to hit with spell attacks). It can innately cast the following spells, requiring only its pixie dust as a component.\n'b'\n'b'   At will :  detect magic , druidcraft,  invisibility ,  mage hand ,  speak with animals  \n'b'  3/day each :  dancing lights ,  sleep  \n'b'  1/day each :  detect thoughts ,  dispel magic  \n'b'\n'b'  Magic Resistance . The pixie has advantage on saving throws against spells and other magical effects. \n'b'  Actions \n'b'   Dagger .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 1 piercing damage. \n'b'  Possess Familiar . The pilfer pixie can attempt to possess the familiar of another creature within 5 feet of the pixie. If the target is not asleep or incapacitated, the pixie must make a successful melee spell  attack  against it. The target must make a DC 14 Will saving throw. A familiar that saves against this effect is immune to the pilfer pixie\xe2\x80\x99s Possess Familiar for the next 24 hours. If the target fails the save, the pixie possesses the target; the pixie then disappears, and the target is incapacitated and loses control of its body. The pixie now controls the familiar\xe2\x80\x99s body but doesn\xe2\x80\x99t deprive the target of awareness. The pixie\xe2\x80\x99s body actually merges into that of the creature, its presence discernible only by  true seeing  or similarly powerful magic. While possessing a familiar, the pixie can\xe2\x80\x99t be targeted by any  attack , spell, or other effect, except ones that target fey specifically, and it retains its alignment,  Intelligence ,  Wisdom , and  Charisma . It otherwise uses the possessed target\xe2\x80\x99s statistics. \n'b'  About \n'b' Pilfer pixies attack magicians\xe2\x80\x99 familiars, possessing the creatures to get at their masters. Once the pixie possesses a familiar, it causes terrible nightmares to plague the creature\xe2\x80\x99s master, thus disrupting her spellcasting capacity. Presumably, whatever magic is lost by the spellcaster somehow nourishes the pixie. \n'b' Pilfer pixies resemble other varieties of sprites or pixies, with very angular features. Their gossamer wings produce a small glitter trail about two feet behind them as they fly. \n'b' These wicked, devious little faeries are said to be the brood of the titan who sent them far and wide to steal magic from the world and make those who practiced the arcane arts miserable beyond compare. Pilfer pixies still roam the lands looking to harass arcane spellcasters. \n'b' When a pilfer pixie encounters a  warlock\xe2\x80\x99s  or  wizard\xe2\x80\x99s  familiar, it uses any means at its disposal to get close to the creature. It may try to lull the beast into complacency or, in more obstreperous targets, use its pixie dust to reduce the familiar\xe2\x80\x99s resistance and perhaps even render it comatose for a time. If the pixie\xe2\x80\x99s theft is revealed, it flees (with its possessed familiar-host if it can), or abandons the familiar\xe2\x80\x99s body altogether and retreats to find an easier meal.'