b'Avatar of Boreas \n'b'  Medium   elemental ,  chaotic evil  \n'b'  Armor Class  20 (natural armor)  Hit Points  168 (16d8 + 96)  Speed  50 ft., fly 120 ft.\n'b' STATS STR: 25 (+7) DEX:  22 (+6)  CON:  22 (+6)  INT:  18 (+4)  WIS:  19 (+4)  CHA:  21 (+5)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dex  +12,  Wis  +10,  Cha  +11  Skills   Deception  +11,  Nature  +10,  Perception  +10,  Stealth  +12  Damage Resistances  acid  Damage Immunities  cold, lightning, poison, thunder, petrification  Condition Immunities  poison  Senses   darkvision  60 ft.,  truesight , passive Perception 20  Languages  Common, Dwarvish, Giant, Infernal  Challenge  17 (18,000 XP) \n'b' Special Traits \n'b'   Chilling Presence . Boreas freezes everything within 150 feet of him. After 5 rounds, nonmagical fires up to the size of a campfire are quenched. Water freezes within 1 minute. Spells that protect against cold are subjected to an immediate  dispel magic  (at +10 spellcasting ability) when within 150 feet of Boreas. \n'b'  Wind Form . Boreas can shift between his  humanoid  body and a body made of wind and mist as an action; he can never be forced to shift forms. In wind form, he can use a whirlwind blast  attack  and use his spells, but no weapon  attack . Truesight reveals both forms at once. \n'b'  Freedom of the Wind . Locks, shackles, ropes, and other bindings cannot hold Boreas. \n'b'  Innate Spellcasting . Boreas\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 19). He can innately cast the following spells, requiring no material components:\n'b'\n'b'   At will :  create water ,  detect magic ,  guidance ,  invisibility ,  polymorph ,  speak with animals ,  true seeing ,  wind wall  \n'b'  3/day each :  call lightning ,  control weather ,  cure wounds ,  dispel magic ,  ice storm ,  lesser restoration  \n'b'  1/day each :  chain lightning ,  earthquake ,  finger of death ,  heal ,  shapechange ,  wall of ice ,  word of recall  \n'b'\n'b'  Regeneration . The avatar of Boreas regains 10  hit points  at the start of its turn. If the avatar of Boreas takes fire damage, this trait does not function at the start of its next turn. The avatar of Boreas dies only if it starts its turn with  0 hit points  and does not  regenerate . \n'b'  Actions \n'b'   Multiattack . Boreas makes 4 spear attacks, or 4 longbow attacks, or 2 whirlwind blasts. \n'b'  Ice Spear (Humanoid Form) .  Melee Weapon Attack : +13 to hit, reach 5 ft., one target.  Hit : 11 (1d8 + 7) piercing damage plus 17 (5d6) cold damage. \n'b'  North Wind Longbow .  Ranged Weapon Attack : +12 to hit, range 150/600 ft., one target.  Hit : 10 (1d8+6) piercing damage plus 9 (2d8) cold damage. \n'b'  Whirlwind Blast (Wind Form Only) .  Ranged Spell Attack : +11 to hit, range 50 ft., one target.  Hit : 37 (5d12 + 5) slashing damage. \n'b'  Legendary Actions \n'b' Boreas can take 3 legendary  actions , choosing from the options below. Only one  legendary action  option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. Boreas regains spent legendary  actions  at the start of its turn. \n'b'   Ice Spear . Boreas makes an ice spear  attack . \n'b'  North Wind\xe2\x80\x99s Glare . Boreas freezes a foe with a look. One creature within 60 feet that the avatar of Boreas can see must make a successful DC 19  Constitution  saving throw or be  petrified  until the start of the avatar\xe2\x80\x99s next turn. \n'b'  Whirlwind Movement (Costs 2 Actions) . Boreas erupts into an icy whirlwind. Mundane and magical light sources alike within 20 feet are automatically extinguished. Each creature within 20 feet of the avatar must succeed on a DC 21  Dexterity  saving throw or take 14 (4d6) cold damage. The avatar can then  fly  up to half its flying speed. \n'b'  About \n'b' Rime encrusts the wild, spiky hair and beard of this gaunt, savage-eyed man. He strides with an arrogant swagger, snapping blue eyes regarding those around him as an eagle regards the mouse. He carries a dragon-shaped horn, a spear of ice, and an enchanted longbow that shoots bolts of pure frozen air. \n'b'  Lord of the North Wind . Known for creating mass destruction and death on a whim, Boreas is a devouring spirit of the north who frequently tampers with the mortal world. His worldly avatar resides in a palace of blue ice and white marble on Thule\xe2\x80\x99s highest peak, and he styles himself lord of all the North. Boreas suffers no disrespect and demands yearly tribute of gold, goods, and horses. He has a deep and abiding hatred of the three other Wind Lords. \n'b'  Easily Angered . When displeased, he bombards his \xe2\x80\x9csubjects\xe2\x80\x9d with snow, lightning storms, and gale-force winds, or buries them in avalanches by blowing his greater  horn of blasting . When particularly displeased, he sends his various servants to descend upon a tribe or settlement without mercy.'