b'Zombie, Flesh-stitched \n'b'  Family:   Zombies  \n'b'  Medium   undead ,  unaligned  \n'b'  Armor Class  15 (natural armor)  Hit points  2 + your  Intelligence  modifier + 5 times your artificer level (the flesh-stitched  zombie  has a number of Hit Dice [d8s] equal to your artificer level)  Speed  20 ft.\n'b' STATS STR: 19 (+5) DEX:  9 (-1)  CON:  18 (+4)  INT:  6 (-2)  WIS:  10 (+0)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex -1 plus PB,  Con  +4 plus PB  Skills   Athletics  +5 plus PB,  Perception  +0 plus (PB * 2)  Damage Immunities  lightning, poison  Condition Immunities   poisoned   Senses   darkvision  60 ft., passive  Perception  10 + (PB * 2)  Languages  understands the languages you speak  Challenge \xc2\xa0? \n'b' Special Traits \n'b'\n'b'  Lightning Absorption . Whenever the flesh-stitched zombie is subjected to lightning damage, it takes no damage and instead regains a number of  hit points  equal to the lightning damage dealt. Proficiency Bonus. The flesh-stitched zombie\xe2\x80\x99s proficiency bonus is equal to your bonus \n'b'\n'b' Actions \n'b'\n'b'  Fist .  Melee Weapon Attack : + your spell attack modifier to hit, reach 5 ft., one target you can see.  Hit : 1d8 + PB bludgeoning damage. \n'b'\n'b' About \n'b' This animated corpse has been stitched together from body parts of other bodies. \n'b' Flesh-stitched zombies are created by stitchcrafters who specialize in knitting together disparate body parts and bringing them to life with electricity to do their bidding.'