b'Animal, Crocodile \n'b'  Family:   Reptiles &amp; Amphibians  \n'b'  Large   beast ,  unaligned  \n'b'  Armor Class  12 (natural armor)  Hit Points  19 (3d10 + 3)  Speed  20 ft., swim 30 ft.\n'b' STATS STR: 15 (+2) DEX:  10 (+0)  CON:  13 (+1)  INT:  2 (-4)  WIS:  10 (+0)  CHA:  5 (-3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Stealth  +2  Senses  passive Perception 10  Languages  \xe2\x80\x93  Challenge  1/2 (100 XP) \n'b' Special Traits \n'b'   Hold Breath : The crocodile can hold its breath for 15 minutes. \n'b'  Actions \n'b'   Bite :  Melee Weapon Attack : +4 to hit, reach 5 ft., one creature.  Hit : 7 (1d10 + 2) piercing damage, and the target is  grappled  (escape DC 12). Until this grapple ends, the target is  restrained , and the crocodile can\xe2\x80\x99t bite another target. \n'b'  About \n'b' This reptile lunges out of the placid water with shocking speed. Its jaw gapes open in a roar, its powerful tail lashing behind.'