b'Lou Carcolh \n'b' A slimy green serpent with a hardened shell-like growth upon its back, the lou carcolh epitomizes the horror of both snake and snail. Its venomous maw features two needle-sharp fangs. \n'b'  Medium   monstrosity ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  78 (12d8 + 24)  Speed  30 ft., climb 10 ft., swim 20 ft.\n'b' STATS STR: 15 (+2) DEX:  14 (+2)  CON:  14 (+2)  INT:  3 (-4)  WIS:  10 (+0)  CHA:  10 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +2,  Stealth  +6  Senses  tremorsense 60 ft., passive  Perception  12  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Sticky Tongues . Given half an hour, the lou carcolh can extend its 6 sticky tongues up to 60 feet from itself. A creature who touches one of these tongues must succeed on a DC 13  Dexterity  saving throw or be  restrained  as it adheres to the tongue. The tongues can be attacked (AC 12, 10  hp ), and any damage done to a tongue is also done to the lou carcolh. Killing a tongue ends the  restrained  condition, and the lou carcolh can\xe2\x80\x99t use that tongue for for the next 24. \n'b'  Slime Trail (1/day) . For 1 minute, the lou carcolh leaves a slime trail behind it as it moves. The slime creates  difficult terrain , and any creature walking through it must succeed on a DC 13  Dexterity  ( Acrobatics ) check or fall  prone . The slime remains effective for 1 hour. \n'b'  Actions \n'b'   Bite .  Melee Weapon Attack : +4 to hit, reach 5 ft., one target.  Hit : 11 (2d8+ 2) piercing damage and 2 (1d4) poison damage and the target must succeed on a DC 13  Constitution  saving throw or be  poisoned  until the end of its turn. \n'b'  Spit Venom .  Ranged Weapon Attack : +4 to hit, range 30/120 ft., one target.  Hit : 16 (3d10) poison damage. \n'b'  Sticky Tongue .  Melee Weapon Attack : +4 to hit, reach 60 ft., one target.  Hit : The target is  restrained  and the lou carcolh can\xe2\x80\x99t use the same sticky tongue on another target. \n'b'  Reel . The lou carcolh pulls in each creature of Large size or smaller who is  restrained  by one of its sticky tongues. The creature is knocked  prone  and dragged up to 30 feet towards the lou carcolh. If a creature is dragged within 5 feet of the lou carcolh, it can make one bite  attack  against the creature as a  bonus action . \n'b'  About \n'b'  Trappers . The lou carcolh\xe2\x80\x99s preferred means of capturing prey is laying an ambush with its many mouth appendages stretched great distances, entrapping creatures who touch or step on them. The appendages regrow daily, so it is never without a fresh set. \n'b'  Steeds to Dark Fey . Some dark fey creatures tame and ride lou carcolh as steeds. Their surprising speed, climbing ability, and comfort in the water make them ideal for traversing dread wetlands and fetid forests.'