b'Ultari Commander \n'b'  Medium   fiend  (ultar),  lawful evil  \n'b'  Armor Class  19 (neh-thalggu leather armor) \n'b' Hit Points  228 (35d8 + 70) \n'b' Speed  20 ft.\n'b' STATS STR: 11 (+0) DEX:  18 (+4)  CON:  14 (+2)  INT:  20 (+5)  WIS:  14 (+2)  CHA:  11 (+0)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Dex  +9, lnt +10 \n'b' Skills   Acrobatics  +9,  Deception  +6,  Perception  +8,  Stealth  +14 \n'b' Damage Resistances  psychic \n'b' Condition Immunities   charmed ,  frightened  \n'b' Senses   darkvision  60 ft., passive  Perception  16 \n'b' Languages  Ashtuul, Belligren, Common \n'b' Challenge  16 (15,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Psychic Strike (1/Turn) . The ultari commander deals an extra 21 (6d6) psychic damage when he hits a target with a weapon  attack  and has advantage on the  attack  roll, or when the target is within 5 feet of an ally that is not  incapacitated  and he doesn\xe2\x80\x99t have disadvantage on the  attack  roll. Soulknife. The ultari commander has advantage on  attack  rolls against any creature that hasn\xe2\x80\x99t taken a turn. In addition, any hit he scores against a surprised creature is a critical hit. Finally, he may use his  Intelligence  score for any weapon  attack  with the psionic tag. \n'b'  Ultar Traits . An ultar commander has the following Ultar Traits: Fear Aura (DC 20), Defensive Precognition, Keen Smell, and Ultari Weapon Affinity traits of all ultari. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The ultari commander makes three mindblade attacks. \n'b'  Ultari Mindblade .  Melee Weapon Attack : +11 to hit, reach 5 ft., one target.  Hit : 11 (2d6 + 5) force damage, and the target must make a DC 18  Intelligence  saving throw, taking 24 (7d6) psychic damage on a failed save, or half as much damage on a successful one. In addition, on a natural  attack  roll of 18+ the mindblade dislocates the target teleporting them 1d100 miles away in a random direction if the target fails a DC 17  Intelligence  saving throw. \n'b'  Telepathic Lash .  Ranged Weapon Attack (Psionic) : +10 to hit, range 150 ft., one target.  Hit : 13 (1d8 + 5) force damage, and the target must make a DC 18  Intelligence  saving throw, taking 24 (7d6) psychic damage on a failed save, or half as much damage on a successful one. \n'b'  Telepathic Drain (1/Day) . As a standard ultar, but DC 18. \n'b'\n'b' REACTIONS \n'b'\n'b'  Force Screen . The ultari commander adds 4 to his AC against one weapon  attack  that would hit it. \n'b'\n'b' ABOUT \n'b' The Ultari trace their lineage directly to the Ancients, claiming their race was the first of the new races to manifest from the void. As a result, they believe themselves the purest form of existence, their will to be divine, and their ethics flawless; for they believe its was by their interpretation of reality that gave birth to the consciousness of all other lesser beings and thereby consider all other beings and their interpretations of reality inherently flawed and imperfect. As the truest and purest of the \xe2\x80\x9cevil\xe2\x80\x9d Ancients\xe2\x80\x99 offspring\xe2\x80\x94and they claim themselves as the dominate species and natural born leaders over the \xe2\x80\x9cevil Hegemony\xe2\x80\x9d. They hold this claim with their innate and potent psionic abilities, using them in the most invasive and cruel manner to rend minds and twisting allegiances. With this as the basis of their claim of supremacy, none of the other evil races have yet challenged their position in the evil alien hierarchy. \n'b' Ultari are muscular and hairless humanoids with smooth grayish, blue-black skin. Their bone structure is well defined with streamlined, skull-like facial features. Their glassy black eyes are almost weary in their knowingness, but their gaze remains cruel, calculated, and superior. Their noses are nearly non-existent while their round membranous ears lie flat against their skulls, only slightly covered with a fleshy flap. Their bodies are muscular, well proportioned, and distinctly  human . They stand between 6.5 to 8 feet tall. \n'b' An imposing figure strides forth, his great form adorned with armored plates fashioned from an unknown resin. His bluish-black flesh is stretched tightly over his muscular frame and seems to possess a shark-like glisten. His ebon eyes glower with terrible omnipotence, as they slowly scour the surroundings.'