b'Hyaina \n'b'\n'b'  Medium   beast ,  unaligned  \n'b'  Armor Class  14 (natural armor)  Hit Points  32 (5d8 + 10)  Speed  50 ft., burrow 10 ft.\n'b' STATS STR: 14 (+2) DEX:  15 (+2)  CON:  15 (+2)  INT:  10 (+0)  WIS:  13 (+1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +3,  Deception  +0,  Stealth  +4  Senses  passive  Perception  13  Languages  \xe2\x80\x93  Challenge  2 (450 XP) \n'b' Special Traits \n'b'   Chameleon Fur . The hyaina can change the color of its fur to match the color and texture of its surroundings. As a result, it has advantage on  Dexterity  ( Stealth ) checks made to  hide . \n'b'  Corpse Feast . As a bonus action, the hyaina can target one creature it can see within 5 feet of it that has  0 hit points  and is still alive. The target must succeed on a DC 12  Constitution  saving throw or die. If the target dies, the hyaina regains 10 (3d6)  hit points . \n'b'  Keen Smell . The hyaina has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Mimicry . The hyaina can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 11  Wisdom  ( Insight ) check. \n'b'  Slippery . The hyaina has advantage on ability checks and saving throws made to escape a grapple. \n'b'  Silencing Shadow . When there is a light source within 60 feet of the hyaina and its shadow is visible, any creature that starts its turn within 30 feet of the hyaina can be forced to make a DC 14  Constitution  saving throw if the hyaina isn\xe2\x80\x99t incapacitated and can see the creature. If the saving throw fails, the creature cannot speak for 1 minute. It can make a saving throw each round at the start of its turn to end the effect. Unless surprised, a creature can avoid the hyaina\xe2\x80\x99s shadow at the start of its turn. If the creature does so, it can\xe2\x80\x99t see the hyaina until the start of its next turn, when it can avoid the hyaina\xe2\x80\x99s shadow again. If the creature looks at the hyaina in the meantime, it must immediately make the save. \n'b'  Actions \n'b'   Multiattack . The hyaina makes one attack with its gaze and one with its bite. \n'b'  Bite .  Melee Weapon Attack : +6 to hit, reach 5 ft., one target.  Hit : 8 (1d8 + 4) piercing damage. \n'b'  Paralyzing Gaze . The hyaina targets one creature it can see within 30 feet of it. If the target can see the hyaina, the target must succeed on a DC 12  Constitution  saving throw against this magic or be  paralyzed  for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the target\xe2\x80\x99s saving throw is successful, or if the effect ends on it, the target is immune to the Paralyzing Gaze of all hyainas for 1 hour. \n'b'  About \n'b' This strange looking beast has the facial features of a short-nosed dog but a body shaped somewhat like a feline with a long, inflexible neck, an awkward trot, and an awful bay that sounds like laughter. \n'b' Hyainas are pack hunters infamous for their cunning and their unnerving vocalizations. They are about 3 feet long and weighs about 120 pounds. \n'b'  Hunters of Men . Hyainas have the capacity to simulate human speech. They are cunning enough to learn the names of and picks up the name of shepherds and call to them in familiar voices in order to lure humans into a trap.\xc2\xa0They also can imitate a person crying out in pain to attract predators.'