b'Ogre Glutton \n'b'  Family:   Ogre  \n'b'  Huge   giant ,  chaotic evil  \n'b'  Armor Class  14 (natural armor)  Hit Points  200 (16d12 + 96)  Speed  50 ft.\n'b' STATS STR: 27 (+8) DEX:  10 (+0)  CON:  22 (+6)  INT:  12 (+1)  WIS:  16 (+3)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Saving Throws   Con  +10,  Wis  +7,  Cha  +7  Skills   Insight  +7,  Perception  +7  Senses  passive  Perception  17  Languages  Common, Giant  Challenge  9 (5,000 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Keen Smell . The  ogre  has advantage on  Wisdom  ( Perception ) checks that rely on smell. \n'b'  Gluttonous Rage (Recharges after a Short or Long Rest) . As a bonus action, the  ogre  can enter a rage at the start of its turn. The rage lasts for 1 minute or until the  ogre  is  incapacitated . While raging, the  ogre  gains the following benefits:\n'b'\n'b'\n'b' The  ogre  has advantage on  Strength  checks and  Strength  saving throws \n'b' When it makes a melee weapon  attack , the  ogre  gains a +4 bonus to the damage roll. \n'b' The  ogre  has  resistance  to bludgeoning, piercing, and slashing damage. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The  ogre  makes two morningstar attacks. \n'b'  Morningstar .  Melee Weapon Attack : +12 to hit, reach 10 ft., one target.  Hit : 21 (3d8 + 8) piercing damage. \n'b'  Rock .  Ranged Weapon Attack : +12 to hit, range 60/240 ft., one target.  Hit : 30 (4d10 + 8) bludgeoning damage.'