b'Stroke Lad \n'b'  Medium   fey ,  neutral evil  \n'b'  Armor Class  14 \n'b' Hit Points  97 (13d8 + 39) \n'b' Speed  30 ft.\n'b' STATS STR: 14 (+2) DEX:  18 (+4)  CON:  16 (+3)  INT:  15 (+2)  WIS:  12 (+1)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Deception  + 6,  Intimidation  +6,  Persuasion  +6 \n'b' Damage Resistances  bludgeoning, piercing, slashing \n'b' Condition Immunities   charmed ,  frightened  \n'b' Senses   darkvision  60 ft., passive  Perception  11 \n'b' Languages  Common, Sylvan \n'b' Challenge  6 (2,300 XP) \n'b' SPECIAL TRAITS \n'b'\n'b'  Innate Spellcasting . The stroke lad\xe2\x80\x99s innate spellcasting ability is  Charisma  (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells, requiring no material components: \n'b'\n'b'  At will : charm,  dancing lights ,  detect evil and good  \n'b'  1/day each :  confusion ,  detect thoughts ,  dispel magic  \n'b'\n'b'  Magic Resistance . The stroke lad has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The stroke lad\xe2\x80\x99s weapon attacks are magical. \n'b'\n'b' ACTIONS \n'b'\n'b'  Multiattack . The stroke lad makes two Withering Touch attacks. \n'b'  Withering Touch .  Melee Weapon Attack : +7 to hit, reach 5 ft., one target.  Hit : 22 (4d8 + 4) necrotic damage. \n'b'\n'b' ABOUT \n'b' Fey of the darkest kind, stroke lads are tall, slender, delicately featured beings with the mien of a jaded aristocrat. Their heads feature a pair of  goat\xe2\x80\x99s  horns that are kept at a glossy sheen. They dress in fine silks, drape themselves with jewelry, and wield scepters or other symbols of nobility and authority. While stroke lads prefer to avoid combat, letting their servants take care of ruffians, their ability to wither limbs and bodies with a touch make them fearsome foes.'