b'Infernal Centaur \n'b'  Medium   fiend ,  lawful evil  \n'b'  Armor Class  15 (natural armor)  Hit Points  60 (8d8 + 24)  Speed  40 ft.\n'b' STATS STR: 17 (+3) DEX:  12 (+1)  CON:  16 (+3)  INT:  11 (+0)  WIS:  14 (+2)  CHA:  13 (+1)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'\n'b'  Skills   Intimidation  +3,  Perception  +4  Damage Immunities  fire  Senses   darkvision  60 ft., passive  Perception  14  Languages  Common, Gnomish, Infernal  Challenge  4 (1,100 XP) \n'b' Special Traits \n'b'\n'b'  Cruelty . If the infernal centaur scores a critical hit with a  melee attack , it can make a second  attack  against the same target as a bonus action. It has advantage on this  attack  roll. \n'b'  Hell Hound Affinity . Hell hounds view infernal centaurs as leaders of their packs. A  hell hound  refuses to  attack  an infernal centaur unless the centaur attacks it first. If magically coerced, the  hell hound  has disadvantage on  attack  rolls against the centaur. The centaur has advantage on  Charisma  ( Persuasion ) checks against hell hounds. \n'b'  Pack Tactics . The centaur has advantage on  attack  rolls against a creature if at least one of the centaur\xe2\x80\x99s allies is within 5 feet of the creature and the ally isn\xe2\x80\x99t incapacitated. \n'b'\n'b' Actions \n'b'\n'b'  Multiattack . The infernal centaur makes two dagger attacks. \n'b'  Dagger .  Melee or Ranged Weapon Attack : +5 to hit, reach 5 ft. or range 20/60 ft., one target.  Hit : 5 (1d4 + 3) piercing damage. \n'b'  Fiery Breath (Recharge 5-6) . The infernal centaur exhales fire in a 15-foot cone. Each creature in that area must make a DC 13  Dexterity  saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. \n'b'\n'b' About \n'b' This composite creature combines a ruddy-skinned gnome\xe2\x80\x99s upper body and a hell hound\xe2\x80\x99s reddish black body. Stitches and glowing runes where the gnome and hell hound are fused demonstrate the creature\xe2\x80\x99s unnaturalness. \n'b' Infernal centaurs are a response by various cults to the physical might possessed by the centaurs of the nearby plains. Rather than a melding of human and horse, though, these centaurs combine hell-bound gnomes with hell hounds. The composite creature combines gnome cunning with the speed and fiery breath belonging to hell hounds. The ritual that creates an infernal centaur infuses the creature with a peculiar brutality. \n'b'  Unnatural . Infernal centaurs are not naturally occurring. \n'b' However, as the ritual to create these centaurs improves and spreads among cults, more gnomes who desire hellish power submit to the ritual, increasing the number of these centaurs.'