b'Lamassu \n'b'  Large   celestial ,  lawful good  \n'b'  Armor Class  17 (natural armor)  Hit Points  147 (14d10 + 70)  Speed  30 ft., fly 60 ft.\n'b' STATS STR: 18 (+4) DEX:  14 (+2)  CON:  20 (+5)  INT:  17 (+3)  WIS:  18 (+4)  CHA:  16 (+3)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Saving Throws   Dexterity  +6,  Constitution  +9,  Wisdom  +8,  Charisma  +7  Skills   Arcana  +7,  History  +7,  Insight  +8,  Perception  +8, Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks  Condition Immunities   charmed ,  exhaustion ,  frightened   Senses   truesight  60 ft., passive  Perception  18  Languages  all, telepathy 120 ft.  Challenge  10 (5,900 XP) \n'b' Special Traits \n'b'   Magic Resistance . The lamassu has advantage on saving throws against spells and other magical effects. \n'b'  Magic Weapons . The lamassu\xe2\x80\x99s weapon attacks are magical. \n'b'  Pounce . If the lamassu moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 16  Strength  saving throw or be knocked  prone . If the target is  prone , the lamassu can make one claw  attack  against it as a  bonus action . \n'b'  Innate Spellcasting . The lamassu\xe2\x80\x99s innate spellcasting ability is  Wisdom  (spell save DC 16). It can innately cast the following spells, requiring no material components:\n'b'\n'b'   At will :  detect evil and good ,  mage hand ,  magic circle ,  sacred flame ,  unseen servant  \n'b'  3/day each :  bless ,  calm emotions ,  command ,  dimension door ,  invisibility ,  thunderwave  \n'b'  1/day each :  banishment ,  flame strike ,  glyph of warding  \n'b'\n'b'  Actions \n'b'   Multiattack . The lamassu makes two attacks with its claws. \n'b'  Claw .  Melee Weapon Attack : +8 to hit, reach 5 ft., one target.  Hit : 13 (2d8 + 4) slashing damage plus 9 (2d8) radiant damage. \n'b'  Healing Touch (3/day) . The lamassu touches a creature. The target magically regains 22 (5d8)  hp  and is cured of any curses or diseases and of any  poisoned ,  blinded , or deafened conditions afflicting it. \n'b'  Legendary Actions \n'b' The lamassu can take 3  legendary actions , choosing from the options below. Only one  legendary action  option can be used at a time and only at the end of another creature\xe2\x80\x99s turn. The lamassu regains spent  legendary actions  at the start of its turn. \n'b'   Detect . The lamassu makes a  Wisdom  ( Perception ) check. \n'b'  Claw Attack . The lamassu makes one claw  attack . \n'b'  Wing Attack (Costs 2 Actions) . The lamassu beats its wings. Each creature within 10 feet of it must succeed on a DC 16  Dexterity  saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked  prone . The lamassu can then fly up to its flying speed. \n'b'  About \n'b' This magnificent creature has the head of a human, the body of a lion, and the golden wings of an eagle. It turns and smiles benevolently at all the travelers it meets. \n'b'  Ancient Protectors . Lamassu are dedicated to battling the forces of evil and protecting sites of historic and religious importance from harm. Most of the time, they inhabit abandoned temples and other ruins in deserts and protect those sites from foul monsters. Kind and compassionate towards humanoids, their regal bearing and archaic turns of phrase can sometimes make them seem aloof and superior. \n'b'  Adopting a City . A lamassu will sometimes leave its ruins and adopt a humanoid city, simply by nesting in its largest gatehouse and inspecting the people and creatures that pass through the gate. In these situations, a protective lamassu watches for known criminals, offers blessings to the poor, and sometimes demands donations from the wealthy to assist beggars, widows, and orphans. In most cases, this role as a gate lamassu ends after a year and a day, but it can last up to a decade. \n'b' Watch captains, merchants, and city rulers have attempted flattery, bribery, and carefully-worded proclamations but nothing seems to dissuade a city lamassu. \n'b'  Immortal Nature . A lamassu doesn\xe2\x80\x99t require food, drink, or sleep.'