b'Giant, Hill \n'b'  Huge   giant ,  chaotic evil  \n'b'  Armor Class  13 (natural armor)  Hit Points  105 (10d12 + 40)  Speed  40 ft.\n'b' STATS STR: 21 (+5) DEX:  8 (-1)  CON:  19 (+4)  INT:  5 (-3)  WIS:  9 (-1)  CHA:  6 (-2)  \n'b'\n'b'\n'b'\n'b'\n'b'\n'b'     Skills   Perception  +2  Senses  passive Perception 12  Languages  Giant  Challenge  5 (1,800 XP) \n'b' Actions \n'b'   Multiattack : The giant makes two greatclub attacks. \n'b'  Greatclub :  Melee Weapon Attack : +8 to hit, reach 10 ft., one target.  Hit : 18 (3d8 + 5) bludgeoning damage. \n'b'  Rock :  Ranged Weapon Attack : +8 to hit, range 60/240 ft., one target.  Hit : 21 (3d10 + 5) bludgeoning damage. \n'b'  About \n'b' This hunched giant exudes power and a crude, stupid anger, its filthy fur clothing bespeaking a brutish and backwoods lifestyle.'