 One aspect of this problem is that we might decide a certain feature is desirable, but then find out that it has unforeseen consequences that are so negative that we would not desire that feature after all. This is the ancient problem of King Midas who wished that all he touched would turn into gold. This problem has been discussed on the occasion of various examples, such as the “paperclip maximiser” (Bostrom 2003b), or the program to optimise chess performance (Omohundro 2014).