 The primary moral challenge of informational warfare is determining how to use weaponized information technologies in a way that honors our commitments to just and legal warfare. Since warfare is already a morally questionable endeavor it would be preferable if information technologies could be leveraged to lessen violent combat. For instance, one might argue that the Stuxnet virus used undetected from 2005 to 2010 did damage to Iranian nuclear weapons programs that in generations before might have only been accomplished by an air raid or other kinetic military action that would have incurred significant civilian casualties—and that so far there have been no reported human casualties resulting from Stuxnet. Thus malware might lessen the amount of civilian casualties in conflict. The malware known as “Flame” is an interesting case of malware that evidence suggests was designed to aid in espionage.  One might argue that more accurate information given to decision makers during wartime should help them make better decisions on the battlefield. On the other hand, these new informational warfare capabilities might allow states to engage in continual low level conflict eschewing efforts for peacemaking which might require political compromise.