  Bernard Suits’ The Grasshopper: Games, Life and Utopia (1978 [2014]) is regarded as the seminal formalist text (Hurka,   2005)[1].  Suits attempts to refute Wittgenstein’s claim that, as a ‘family-resemblance’ concept, ‘game’ resists definition. On Wittgenstein’s view (1958, sect. 66–67), it is not possible to specify individually necessary and jointly sufficient conditions for something to constitute a game. Instead, games are endlessly varied, and, while some games may share features in common with some other games, there is no single element that is shared by all games. Contra Wittgenstein, Suits argues that there are four elements common to every game: goals, means, rules, and a certain attitude among the gameplayers.