/Engine/Source/Editor/UnrealEd/Public/DiffUtils.h
Create category message for the merge UI
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FBlueprintDifferenceTreeEntry](API\Editor\UnrealEd\FBlueprintDifferenceTreeEntry) > CreateCategoryEntryForMerge ( const [FText](API\Runtime\Core\Internationalization\FText) & LabelText, const [FText](API\Runtime\Core\Internationalization\FText) & ToolTipText, FOnDiffEntryFocused FocusCallback, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FBlueprintDifferenceTreeEntry](API\Editor\UnrealEd\FBlueprintDifferenceTreeEntry) > > & Children, bool bHasRemoteDifferences, bool bHasLocalDifferences, bool bHasConflicts )