/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectDGGUI.h
static void OpenDGGUI ( const int32 SlotID, [UCustomizableSkeletalComponent](API\Plugins\CustomizableObject\MuCO\UCustomizableSkeletalComponent) * SelectedCustomizableSkeletalComponent, const [UWorld](API\Runtime\Engine\Engine\UWorld) * CurrentWorld, const int32 PlayerIndex )