/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h
Asset user data that can be used with Datasmith on Actors and other objects
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(ScriptName="DatasmithUserData", DisplayName="Datasmith User Data")) class UDatasmithAssetUserData : public [UAssetUserData](API\Runtime\Engine\Engine\UAssetUserData)
TMap<FName,FS...
MetaData
TMap<TSubclass...
ObjectTemplates