/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationRegistry.h
A registry that can answer questions about all available dialogue assets
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UConversationRegistry : public [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem), public [IGameFeatureStateChangeObserver](API\Plugins\GameFeatures\IGameFeatureStateChangeObserver)
FAvailableConve...
AvailableConversationsChanged
FNetSerializeSc...
ConversationChoiceDataStructCache