/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h
Get the current SessionInfo. Works when not connected to a session, but returns an empty session info.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Client", Meta=(DevelopmentOnly, DisplayName="Get Multi-User Session Info")) static [FMultiUserSessionInfo](API\Plugins\MultiUserClientLibrary\FMultiUserSessionInfo) GetMultiUserSessionInfo()