/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionFieldNodes.h
Converts a sparse FloatArray (a selected subset of the whole incoming array) into a dense FloatArray (same number of elements as the incoming array using NumSamplePositions) using the Remap input NumSamplePositions controls the size of the output array, only indices smaller than l to than NumSamplePositions will be processed
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFieldMakeDenseFloatArrayDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
float
Default
TArray< float >
FieldFloatInput
TArray< float >
FieldFloatResult
TArray< int32 >
FieldRemap
int32
NumSamplePositions