/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigValidationPass.h
Called whenever the rig is running an event.
virtual void OnEvent ( [UControlRig](API\Plugins\ControlRig\UControlRig) * InControlRig, const [FName](API\Runtime\Core\UObject\FName) & InEventName, [FControlRigValidationContext](API\Plugins\ControlRig\FControlRigValidationContext) * InContext )