/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGDataFromActor.h
void GatherWaitTasks ( [AActor](API\Runtime\Engine\GameFramework\AActor) * FoundActor, [FPCGContext](API\Plugins\PCG\FPCGContext) * Context, [TArray](API\Runtime\Core\Containers\TArray)< [FPCGTaskId](API\Plugins\PCG\FPCGTaskId) > & OutWaitTasks ) const