/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraParameterCollection.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UNiagaraParameterCollectionInstance : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UNi...
Collection
TODO: Abstract to some interface to allow a hierarchy likeUMaterialInstance?
TArray<FNiagar...
OverridenParameters
When editing instances, we must track which parameters are overridden so we can pull in any changes to the default.