/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphSubgraphNode.h
A node which represents another graph asset. Inputs/outputs on this subgraph will update if the underlying graph asset's inputs/outputs change.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMovieGraphSubgraphNode : public [UMovieGraphNode](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphNode)