/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h
Computes the volume and area of the mesh.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|MeshQueries", Meta=(ScriptMethod)) static void GetMeshVolumeArea ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, float & SurfaceArea, float & Volume )