/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoRegistry.h
Get all qualified Editor gizmo builders for the specified category, based on the current state. Qualification is determined by the gizmo builder returning true from SatisfiesCondition() and relative priority. All qualified builders at the highest found priority will be returned.
array of qualified Gizmo selection builders based on current state
void GetQualifiedEditorGizmoBuilders ( EEditorGizmoCategory InGizmoCategory, const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & InToolBuilderState, [TArray](API\Runtime\Core\Containers\TArray)< [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * > & FoundBuilders )