/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h
Called when Slate needs to know what the mouse cursor should be.FCursorReply::Unhandled()if the event is not handled;FCursorReply::Cursor()otherwise.
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent )