/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h
void GetElemSolid ( const FTransform & ElemTM, const FVector & Scale3D, const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * MaterialRenderProxy, int32 ViewIndex, [FMeshElementCollector](API\Runtime\Engine\FMeshElementCollector) & Collector ) const