/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h
Get Multi-User connection status.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Client", Meta=(DevelopmentOnly, DeprecatedFunction, DeprecationMessage="'Get Multi-User Connection Status' is deprecated. Please use 'Get Multi-User Connection Status Detail' instead.", DisplayName="Get Multi-User Connection Status")) static bool GetMultiUserConnectionStatus()