/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeWarping.h
Transforms the given time by warping it by a specific warp count, regardless of how many warps are needed in theory to stay in the warping range.
void TransformTimeSpecific ( [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime, uint32 WarpCount, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & OutTime ) const