/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaPlayerTimeSynchronizationSource.h
Synchronization Source using the Media Player framework
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew) class UMediaPlayerTimeSynchronizationSource : public [UTimeSynchronizationSource](API\Runtime\TimeManagement\UTimeSynchronizationSource)
TObjectPtr<UMe...
MediaSource
Media source asset of this input
TObjectPtr<UMe...
MediaTexture
Texture linked to the media player