/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Loop.h
Loop decorator node. A decorator node that bases its condition on whether its loop counter has been exceeded.
class UBTDecorator_Loop : public [UBTDecorator](API\Runtime\AIModule\BehaviorTree\UBTDecorator)
bool
bInfiniteLoop
Infinite loop
float
InfiniteLoopTimeoutTime
Timeout (when looping infinitely, when we finish a loop we will check whether we have spent this time looping, if we have we will stop looping).
int32
NumLoops
Number of executions