/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformerInstance.h
static [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > GetActorComponent ( [AActor](API\Runtime\Engine\GameFramework\AActor) const * InActor, [FString](API\Runtime\Core\Containers\FString) const & InName )