/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMGraph.h
The Graph represents a Function definition using Nodes as statements. Graphs can be compiled into aURigVMusing the FRigVMCompiler. Graphs provide access to its Nodes, Pins and Links.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class URigVMGraph : public [UObject](API\Runtime\CoreUObject\UObject\UObject)