/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h
Enables/Disables the angular velocity slerp drive. Only relevant if the AngularDriveMode is set to SLERP
static void SetAngularVelocityDriveSLERP ( [FConstraintInstanceAccessor](API\Runtime\Engine\PhysicsEngine\FConstraintInstanceAccessor) & Accessor, bool bEnableSLERP )