/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h
FKismetCompilerContext ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * SourceSketch, [FCompilerResultsLog](API\Editor\UnrealEd\Kismet2\FCompilerResultsLog) & InMessageLog, const [FKismetCompilerOptions](API\Runtime\Engine\Engine\FKismetCompilerOptions) & InCompilerOptions )