/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/FlyingMovementComponent.h
Seed initial values based on component's state.
void InitializeSimulationState ( [FFlyingMovementSyncState](API\Plugins\NetworkPredictionExtras\FFlyingMovementSyncState) * Sync, [FFlyingMovementAuxState](API\Plugins\NetworkPredictionExtras\FFlyingMovementAuxState) * Aux )