/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h
Tries to move current nav location towards target constrained to navigable area. Faster than ProjectPointToNavmesh.
true if successful, false otherwise
virtual bool FindMoveAlongSurface ( const [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) & StartLocation, const FVector & TargetPosition, [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) & OutLocation, FSharedConstNavQueryFilter Filter, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * Querier ) const