/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h
namespace UE { namespace Geometry { constexpr bool UE::Geometry::operator! ( [ESimpleShapeType](API\Plugins\DynamicMesh\ShapeApproximation\UE__Geometry__ESimpleShapeType) E ) } }