/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h
Fills in a AssetRegistryState with a copy of the data in the internal cache, overriding some
void InitializeTemporaryAssetRegistryState ( [FAssetRegistryState](API\Runtime\AssetRegistry\AssetRegistry\FAssetRegistryState) & OutState, const [FAssetRegistrySerializationOptions](API\Runtime\AssetRegistry\AssetRegistry\FAssetRegistrySerializationOptio-) & Options, bool bRefreshExisting, const [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & RequiredPackages, const [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & RemovePackages ) const