/Engine/Source/Runtime/Engine/Classes/Engine/Player.h
class UPlayer : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FExec](API\Runtime\Core\Misc\FExec)
int32
ConfiguredInternetSpeed
int32
ConfiguredLanSpeed
int32
CurrentNetSpeed
Net variables.
TObjectPtr< cla...
PlayerController
The actor this player controls.