/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h
Generate Simple Collision shapes for a Dynamic Mesh Component based on the input Dynamic Mesh.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SetDynamicMeshCollisionFromMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * FromDynamicMesh, [UDynamicMeshComponent](API\Runtime\GeometryFramework\Components\UDynamicMeshComponent) * ToDynamicMeshComponent, [FGeometryScriptCollisionFromMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptC-_1) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )