/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h
Gets the client bubble safely returning the template type
template<typename TType> TType * GetTypedClientBubble ( [FMassBubbleInfoClassHandle](API\Plugins\MassReplication\FMassBubbleInfoClassHandle) BubbleClassHandle, [FMassClientHandle](API\Plugins\MassReplication\FMassClientHandle) ClientHandle ) const