/Engine/Plugins/Runtime/LevelStreamingPersistence/Source/LevelStreamingPersistence/Public/LevelStreamingPersistenceSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine) class ULevelStreamingPersistenceSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)