/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h
Creates a new render target and initializes it to the specified dimensions
static [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * CreateRenderTarget2D ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, [FLinearColor](API\Runtime\Core\Math\FLinearColor) ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs )