/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h
Deprecated* FNames containing full asset paths are deprecated. UseFSoftObjectPathinstead.
bool QueryAssetsInCollection ( [FName](API\Runtime\Core\UObject\FName) InCollectionName, [ECollectionShareType::Type](API\Developer\CollectionManager\ECollectionShareType\Type) InType, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutAssetPathNames )