/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigDefinition.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FBoneChain
FName
ChainName
FBoneReference
EndBone
FName
IKGoalName
FBoneReference
StartBone