/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGInputOutputSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, Hidden, ClassGroup=(Procedural)) class UPCGGraphInputOutputSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
bool
bIsInput
TArray<FPCGPin...
CustomPins
TArray<FLabelA...
StaticAdvancedInLabels
TArray<FLabelA...
StaticAdvancedOutLabels
TArray<FLabelA...
StaticInLabels
TArray<FLabelA...
StaticOutLabels