/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeTool.h
Utilities Given an array of textures associated with a material, use heuristics to identify the color/albedo texture.
integer index into the Textures array representing the color/albedo texture
static int SelectColorTextureToBake ( const [TArray](API\Runtime\Core\Containers\TArray)< [UTexture](API\Runtime\Engine\Engine\UTexture) * > & Textures )