/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h
Camera cut parameters
struct EMovieSceneCameraCutParams
bool
bCanBlend
bool
bJumpCut
Whether this is a jump cut, i.e. the cut jumps from one shot to another shot
float
BlendTime
Blending time to get to the new shot instead of cutting
TOptional< EMov...
BlendType
Blending type to use to get to the new shot (only used when BlendTime is greater than 0)
bool
bLockPreviousCamera
When blending, whether to lock the previous camera
float
PreviewBlendFactor
UObject*
PreviousCameraObject
Info for previewing shot blends in editor.
UObject*
UnlockIfCameraObject
If this is not null, release actor lock only if currently locked to this object