/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h
void UpdatePlane ( const [UGizmoViewContext](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoViewContext) & InViewContext, const FVector & InOrigin )