/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h
an empty MeshDescription with attributes already registered appropriate to the target.
namespace UE { namespace ToolTarget { [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) UE::ToolTarget::GetEmptyMeshDescription ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target ) } }