/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DataRegistry.h
Obtains the data hanle for the passed Id, if it exists. If there is no anim data handle registered, the handle IsValid will be false
[FDataHandle](API\Plugins\AnimNext\FDataHandle) GetRegisteredData ( const [FName](API\Runtime\Core\UObject\FName) & Id ) const