/Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectRegion.h
A state to store a copy of CCR properties to be used on render thread.
struct FColorCorrectRenderProxy
FVector3f
ActorLocation
FVector3f
ActorRotation
FVector3f
ActorScale
bool
bEnablePerActorCC
bool
bIsActiveThisFrame
FVector
BoxExtent
FVector
BoxOrigin
FColorGradingSe...
ColorGradingSettings
float
Falloff
FPrimitiveCompo...
FirstPrimitiveId
float
Inner
float
Intensity
bool
Invert
float
Outer
EColorCorrectRe...
PerActorColorCorrection
int32
Priority
CCR Properties
TArray< uint32 ...
StencilIds
A list of actors that need to be excluded or included from color correction to be used on render thread.
float
Temperature
EColorCorrectRe...
TemperatureType
float
Tint
EColorCorrectRe...
Type
EColorCorrectWi...
WindowType
TWeakObjectPtr<...
World