/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h
Bunches received on the control channel. These need to be parsed manually, because the control channel is intentionally disrupted (otherwise it can affect the main client state)
virtual void ReceivedControlBunch ( [FInBunch](API\Runtime\Engine\Net\FInBunch) & Bunch )