/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h
Component that allows you to specify custom triangle mesh geometry
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Object, LOD, Physics, Collision), EditInlineNew, Meta=(BlueprintSpawnableComponent), ClassGroup=Rendering) class UCustomMeshComponent : public [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent)