/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Vehicles") static void BreakWheelSnapshot ( const struct [FWheelSnapshot](API\Plugins\ChaosVehicles\FWheelSnapshot) & Snapshot, float & SuspensionOffset, float & WheelRotationAngle, float & SteeringAngle, float & WheelRadius, float & WheelAngularVelocity )