/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
Finds the breakpoint injection site(s) in bytecode if any were associated with the given node.
void FindBreakpointInjectionSites ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [TArray](API\Runtime\Core\Containers\TArray)< uint8 * > & InstallSites ) const