/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheStreamer/Public/GeometryCacheStreamerSettings.h
Settings for the GeometryCache streamer
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, Meta=(DisplayName="Geometry Cache")) class UGeometryCacheStreamerSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
float
LookAheadBuffer
The amount of animation (in seconds) to stream ahead of time (per stream)
float
MaxMemoryAllowed
The maximum total amount of streamed data allowed in memory (for all streams)