/Engine/Source/Editor/UnrealEd/Public/CookPackageSplitter.h
Static API functions - these static functions are referenced by REGISTER_COOKPACKAGE_SPLITTER before creating an instance of the class. Return whether the CookPackageSplitter subclass should handle the given SplitDataClass instance.
static bool ShouldSplit ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * SplitData )