/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/AnalogSlider.h
A simple widget that shows a sliding bar with a handle that allows you to control the value in a user define range (between 0..1 by default).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAnalogSlider : public [USlider](API\Runtime\UMG\Components\USlider)
TSharedPtr<SAn...
MyAnalogSlider
FOnFloatValueCh...
OnAnalogCapture
Called when the value is changed by slider or typing.