/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImagePassBase.h
virtual [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) > CreateViewRenderTargetImpl ( const FIntPoint & InSize, [IViewCalcPayload](API\Plugins\MovieRenderPipelineRenderPasses\UMoviePipelineImagePassBase\IViewCalcPayload) * OptPayload ) const