/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraPreviewGrid.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintImplementableEvent, CallInEditor, Category="Niagara|Preview") void SetLabelText ( const [FText](API\Runtime\Core\Internationalization\FText) & InXAxisText, const [FText](API\Runtime\Core\Internationalization\FText) & InYAxisText )