/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h
A single, managed surface used as a render target resolution destination
struct FViewportSurfaceReader
FEvent*
AvailableEvent
Optional event that is triggered when the surface is no longer in use
FThreadSafeBool
bEnabled
Whether this surface reader is enabled or not
bool
bIsEnabled
Whether this reader is enabled or not.
bool
bQueuedForCapture
FIntRect
CaptureRect
The rectangle to read from the surface
EPixelFormat
PixelFormat
The desired pixel format of the resolved textures
FTexture2DRHIRe...
ReadbackTexture
Texture used to store the resolved render target
FIntPoint
WindowSize
In windows mode, the size of the widget with the border