/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSection.h
FGLTFMeshSection ( const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * Mesh, int32 LODIndex, const [FGLTFIndexArray](API\Plugins\GLTFExporter\Converters\FGLTFIndexArray) & SectionIndices )