/Engine/Plugins/Runtime/OpenCV/Source/OpenCVHelper/Public/OpenCVBlueprintFunctionLibrary.h
Detects a camera calibration chessboard in the supplied image
Total number of corners detected in the input image
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OpenCV", Meta=(DisplayName="OpenCV Chessboard Detect Corners")) static int32 OpenCVChessboardDetectCorners ( const [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * InRenderTarget, const FIntPoint InPatternSize, const bool bDebugDrawCorners, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) *& OutDebugTexture, [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > & OutDetectedCorners )