/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h
Returns the transform for a tile.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Sprite) static FTransform GetTileTransform ( [FPaperTileInfo](API\Plugins\Paper2D\FPaperTileInfo) Tile )