/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Source/Public/WorldPartition/HLOD/Builders/HLODBuilderMeshSimplify.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Config=Engine, PerObjectConfig) class UHLODBuilderMeshSimplifySettings : public [UHLODBuilderSettings](API\Runtime\Engine\WorldPartition\HLOD\UHLODBuilderSettings)
TSoftObjectPtr<...
HLODMaterial
Material that will be used by the generated HLOD static mesh
FMeshProxySetti...
MeshSimplifySettings
Simplified mesh generation settings