/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsNeuralNetwork.h
Copy this network's weights to another asset. Network sizes must match.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(DevelopmentOnly)) void SaveNetworkToAsset ( [ULearningAgentsNeuralNetwork](API\Plugins\LearningAgents\ULearningAgentsNeuralNetwork) * NeuralNetworkAsset )