/Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkRigUnits.h
Get the transform value with supplied subject frame
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Get Transform By Name", Category="Live Link")) struct FRigUnit_LiveLinkGetTransformByName : public [FRigUnit_LiveLinkBase](API\Plugins\LiveLinkControlRig\FRigUnit_LiveLinkBase)
ERigVMTransform...
Space
FSubjectFrameHa...
SubjectFrame
FTransform
Transform
FName
TransformName