/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactory.h
This resolves all the mutual and complex inclusivity relationships.
int32 ComputeMutuallyInclusiveComponents ( [EMutuallyInclusiveComponentType](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__-) MutualTypes, [FComponentMask](API\Runtime\MovieScene\EntitySystem\FComponentMask) & ComponentMask, [FMutualComponentInitializers](API\Runtime\MovieScene\EntitySystem\FMutualComponentInitializers) & OutInitializers )