/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEvaluationHookSystem.h
void AddEvent ( [UE::MovieScene::FInstanceHandle](API\Runtime\MovieScene\EntitySystem\FInstanceHandle) RootInstance, const [FMovieSceneEvaluationHookEvent](API\Runtime\MovieScene\EntitySystem\FMovieSceneEvaluationHookEvent) & InEvent )