/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimPointConstraint.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCRSimPointConstraint
FVector
DataA
The first data member for the constraint.
FVector
DataB
The second data member for the constraint.
int32
SubjectA
The first point affected by this constraint
int32
SubjectB
The (optional) second point affected by this constraint This is currently only used for the distance constraint
ECRSimConstrain...
Type
The type of the constraint