/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraCutoutVertexBuffer.h
Vertex buffer to hold cutout UVs.
class FNiagaraCutoutVertexBuffer : public [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer)
TArray< FVector...
Data
Data to initialize the buffer.
FShaderResource...
VertexBufferSRV