/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDMXFixtureMatrix
TArray<FDMXFix...
CellAttributes
int32
FirstCellChannel
EDMXPixelMappin...
PixelMappingDistribution
int32
XCells
int32
YCells