/Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitorCommon/Public/StageMonitorUtils.h
FFramePerformanceProviderMessage ( [EStageMonitorNodeStatus](API\Plugins\StageMonitorCommon\EStageMonitorNodeStatus) InStatus, float GameThreadTime, float GameThreadWaitTime, float RenderThreadTime, float RenderThreadWaitTime, float GPUTime, float IdleTime, uint64 CPUMem, uint64 GPUMem, int32 InAssetsToCompile )