/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/Param/ParamTypeHandle.h
Byte enum representing built-in parameter types. Types beyond this are Custom and are accessed via an index into the global type array, which is slower
enum EParamType { None = 0, Bool, Byte, Int32, Int64, Float, Double, Name, String, Text, Vector, Vector4, Quat, Transform, MaxBuiltIn = Transform, Custom = 0xff, Max = Custom, }