/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimEdMode.h
bool GetHitResultUnderCursor ( [FHitResult](API\Runtime\Engine\Engine\FHitResult) & OutHitResult, [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * InViewportClient, const [FViewportClick](API\Editor\UnrealEd\FViewportClick) & Click ) const