/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h
Checks if a provided package is valid to be auto-added to a default changelist based on several specifications (and if the user has elected to enable the feature). Only brand-new packages will be allowed.
true if the provided package is valid to be auto-added to a default source control changelist
bool IsPackageValidForAutoAdding ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * InPackage, const [FString](API\Runtime\Core\Containers\FString) & InFilename )