/Engine/Source/Runtime/Engine/Classes/Engine/InputKeyDelegateBinding.h
struct FBlueprintInputKeyDelegateBinding : public [FBlueprintInputDelegateBinding](API\Runtime\Engine\Engine\FBlueprintInputDelegateBinding)
FName
FunctionNameToBind
FInputChord
InputChord
TEnumAsByte< EI...
InputKeyEvent