/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Production") static const [FName](API\Runtime\Core\UObject\FName) GetVProdPanelID ( const [EVProdPanelIDs](API\Plugins\VPUtilitiesEditor\EVProdPanelIDs) Panel )