/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h
Implemented by typed stacks to interrogate the final blended value for its data.
virtual void Interrogate ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * AnimatedObject, [FMovieSceneInterrogationData](API\Runtime\MovieScene\Compilation\FMovieSceneInterrogationData) & InterrogationData, [FMovieSceneBlendingAccumulator](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneBlendingAccumulator) & Accumulator, [FMovieSceneBlendingActuatorID](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneBlendingActuatorID) ActuatorTypeID, const [FMovieSceneContext](API\Runtime\MovieScene\Evaluation\FMovieSceneContext) & Context )