/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorSettings.h
Struct to describe a single fader, so it can be stored in the config
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FDMXOutputConsoleFaderDescriptor
int32
EndingAddress
FString
FaderName
uint8
MaxValue
uint8
MinValue
FName
ProtocolName
int32
StartingAddress
int32
UniversID
uint8
Value