/Engine/Source/Runtime/GeometryCore/Public/TransformTypes.h
Implicit constructors/casts are defined to/from FTransform3d and FTransform3f. This will likely be revised in future so that conversions that lose precision are explicit.
template<typename RealType> class TTransformSRT3
TQuaternion< Re...
Rotation
TVector< RealTy...
Scale3D
TVector< RealTy...
Translation