/Engine/Plugins/VirtualProduction/RemoteControlProtocolMIDI/Source/RemoteControlProtocolMIDI/Public/RemoteControlProtocolMIDI.h
MIDI protocol device identifier
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRemoteControlMIDIDevice
bool
bDeviceIsAvailable
If device available for use.
int32
DeviceId
User-specified Midi Device Id
FName
DeviceName
Midi Device Name. If specified, takes priority over DeviceId.
ERemoteControlM...
DeviceSelector
Midi Device Selector
int32
ResolvedDeviceId
Midi Resolved Device Id. Distinct from the user specified Device Id.