/Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Public/AI/AITask_UseGameplayBehaviorSmartObject.h
Helper function to create an AITask that interacts with the SmartObject slot using the GameplayBehavior definition This version starts the interaction on spot so the actor needs to be at the desired position.
The AITask executing the GameplayBehavior.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AI|Tasks", Meta=(DefaultToSelf="Controller", BlueprintInternalUseOnly="true")) static [UAITask_UseGameplayBehaviorSmartObject](API\Plugins\GameplayBehaviorSmartObjectsModu-\AI\UAITask_UseGamep-) * UseSmartObjectWithGameplayBehavior ( [AAIController](API\Runtime\AIModule\AAIController) * Controller, [FSmartObjectClaimHandle](API\Plugins\SmartObjectsModule\FSmartObjectClaimHandle) ClaimHandle, bool bLockAILogic )