/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPrimitiveFunctions.h
enum EGeometryScriptPolygonFillMode { All = 0, Solid = 1, PositiveWinding = 2, NonZeroWinding = 3, NegativeWinding = 4, OddWinding = 5, }