/Engine/Source/Editor/UnrealEd/Public/PackageTools.h
Fills the OutObjects list with all valid objects that are supported by the current browser settings and that reside withing the set of specified packages.
static void GetObjectsInPackages ( const [TArray](API\Runtime\Core\Containers\TArray)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * > * InPackages, [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutObjects )