/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h
BVH-based collision queries.
typedef [TAABBTree](API\Runtime\Chaos\Chaos\TAABBTree)< int32, [TAABBTreeLeafArray](API\Runtime\Chaos\Chaos\TAABBTreeLeafArray)< int32, false, T >, true, T > TBVHType