/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditInsertEdgeLoopActivity.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UEdgeLoopInsertionProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
EditConditionHi...
bFlipOffsetDirection
bool
bHighlightProblemGroups
When true, non-quad-like groups that stop the loop will be highlighted, with X's marking the corners.
EditConditionHi...
bInteractive
EditConditionHi...
DistanceOffset
EditCondition
How many loops to insert at a time.
EEdgeLoopInsert...
InsertionMode
Determines how edge loops are added to the geometry
EditConditionHi...
NumLoops
EEdgeLoopPositi...
PositionMode
Determines how edge loops position themselves vertically relative to loop direction.
EditConditionHi...
ProportionOffset
double
VertexTolerance
How close a new loop edge needs to pass next to an existing vertex to use that vertex rather than creating a new one.