/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h
Add a specific storage type to this extension
template<typename StorageType> void AddStorage ( [TPreAnimatedStorageID](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TPreAnimatedStorageID)< StorageType > InStorageID, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< StorageType > InStorage )