/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h
A base class for editor only data which supports post loading from the runtime owner object.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, MinimalAPI) class UNiagaraEditorDataBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)