/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequenceActor.h
Set the template sequence being played by this actor.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Player") void SetSequence ( [UTemplateSequence](API\Plugins\TemplateSequence\UTemplateSequence) * InSequence )