/Engine/Plugins/Experimental/StructUtils/Source/StructUtilsEngine/Public/StructUtilsFunctionLibrary.h
Retrieves data from an InstancedStruct if it matches the output type.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, CustomThunk, Category="Utilities|Instanced Struct", Meta=(CustomStructureParam="Value", ExpandEnumAsExecs="ExecResult", BlueprintInternalUseOnly="true")) static void GetInstancedStructValue ( [EStructUtilsResult](API\Plugins\StructUtilsEngine\EStructUtilsResult) & ExecResult, const [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) & InstancedStruct, int32 & Value )