/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyExclusionVolume.h
WaterBodyExclusionVolume allows players not enter surface swimming when touching a water volume
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class AWaterBodyExclusionVolume : public [APhysicsVolume](API\Runtime\Engine\GameFramework\APhysicsVolume)
TObjectPtr< cla...
ActorIcon
bool
bExcludeAllOverlappingWaterBodies
If checked, all water bodies overlapping with this exclusion volumes will be affected.
TArray<TObject...
WaterBodiesToExclude
List of water bodies that will be affected by this exclusion volume