/Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Public/LiveLinkComponentSettings.h
Settings for LiveLink.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, defaultconfig) class ULiveLinkComponentSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TMap<TSubclass...
DefaultControllerForRole
Default Controller class to use for the specified role