/Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h
FSpatializationParamsStruct for retrieving parameters needed for computing spatialization and occlusion plugins.
struct FSpatializationParams
float
AttenuationDistance
The distance used to compute attenuation.
double
AudioClock
The time when this spatialization params was built.
float
Distance
The distance between listener and emitter.
FVector
EmitterPosition
The emitter position relative to listener.
FVector
EmitterWorldPosition
The emitter world position.
FQuat
EmitterWorldRotation
The emitter world rotation.
FQuat
LastEmitterWorldRotation
The emitter world rotation on callback ago.
FVector
LeftChannelPosition
The left channel position.
FQuat
ListenerOrientation
The listener orientation.
FVector
ListenerPosition
The listener position (is likely at the origin).
float
NonSpatializedAmount
The amount of non-spatialized this source is. 1.0 means fully 2D, 0.0 means fully 3D.
float
NormalizedOmniRadius
Deprecated
FVector
RightChannelPosition
The right channel position.