/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationViewport_Overscan
bool
bEnabled
Enable/disable Viewport Overscan and specify units as percent or pixel values.
float
Bottom
Bottom
bool
bOversize
Set to True to render at the overscan resolution, set to false to render at the resolution in the configuration and scale for overscan.
float
Left
Left
EDisplayCluster...
Mode
Enable/disable Viewport Overscan and specify units as percent or pixel values.
float
Right
Right
float
Top
Top