/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h
Implements content browser settings. These are global not per-project
class UContentBrowserSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bDisplayContentFolderSuffix
Whether to append 'Content' text to displayed folder names
bool
bDisplayFriendlyNameForPluginFolders
Whether display friendly name as plugin folder names
bool
bEnableRealtimeMaterialInstanceThumbnails
Enables the rendering of Material Instance thumbnail previews
bool
bOrganizeFolders
Whether to organize folders in the content browser
bool
bShowAllFolder
Whether to group root folders under a common folder in the path view
bool
DisplayEmptyFolders
Whether to empty display folders in the asset view of the content browser.
bool
DisplayFolders
Whether to display folders in the asset view of the content browser.
bool
FilterRecursively
Whether to filter recursively when a filter is applied in the asset view of the content browser.
int32
NumObjectsToLoadBeforeWarning
The number of objects to load at once in the Content Browser before displaying a warning about loading many assets
bool
RealTimeThumbnails
Whether to render thumbnails for loaded assets in real-time in the Content Browser