/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h
Calculate bounding box for this Mesh
[FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) GetWorldBounds ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector3d(const FVector3d &)> LocalToWorldFunc )