/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathDouble.h
Returns true if the value A is almost equal to B
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Is Nearly Equal", TemplateName="IsNearlyEqual", Keywords="AlmostEqual,==")) struct FRigVMFunction_MathDoubleIsNearlyEqual : public [FRigVMFunction_MathDoubleBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathDoubleBase)
double
A
double
B
bool
Result
double
Tolerance