/Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionSchema.h
Adds a context data descriptor and returns reference to it.
[FWorldConditionContextDataRef](API\Plugins\WorldConditions\FWorldConditionContextDataRef) AddContextDataDesc ( const [FName](API\Runtime\Core\UObject\FName) InName, const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InStruct, const [EWorldConditionContextDataType](API\Plugins\WorldConditions\EWorldConditionContextDataType) InType )