/Engine/Source/Editor/UnrealEd/Public/CinematicExporter.h
Base cinematic exporter class. Except for CImporter, consider the other classes as private.
class FCinematicExporter
bool
bBakeKeys
When true, a key will exported per frame at the set frames-per-second (FPS).
bool
bKeepHierarchy
When true, we'll export with hierarchical relation of attachment with relative transform