/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h
void UpdateMaterialTextureParameters ( [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant) * Material, [FDerivedMaterialInfo](API\Plugins\MeshLODToolset\Graphs\UGenerateStaticMeshLODProcess\FDerivedMaterial-) & DerivedMaterialInfo )