/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprintUtils.h
static [FName](API\Runtime\Core\UObject\FName) ValidateName ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, const [FString](API\Runtime\Core\Containers\FString) & InName )