/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h
Switches the angular drive mode between SLERP and Twist And Swing
static void SetAngularDriveMode ( [FConstraintInstanceAccessor](API\Runtime\Engine\PhysicsEngine\FConstraintInstanceAccessor) & Accessor, [EAngularDriveMode::Type](API\Runtime\Engine\PhysicsEngine\EAngularDriveMode__Type) DriveMode )