/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h
virtual [TMap](API\Runtime\Core\Containers\TMap)< [FViewportActionKeyInput](API\Editor\ViewportInteraction\FViewportActionKeyInput), [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > > GetKnownActionMappings ( EControllerHand InHand, [FName](API\Runtime\Core\UObject\FName) InHMDDeviceType ) const