/Engine/Source/Editor/UnrealEd/Public/Editor.h
Delegate type to determine if a user requests can delete certain assets.
typedef TMulticastDelegate_TwoParams< void, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > &, [FCanDeleteAssetResult](API\Editor\UnrealEd\FCanDeleteAssetResult) & > FOnAssetsCanDelete