/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVToolSelection.h
void SelectAll ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, [EType](API\Plugins\UVEditorTools\Selection\FUVToolSelection\EType) TypeIn )