/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshFactoryNode.h
Set whether degenerate triangles will be removed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | FactoryNode | Mesh") bool SetCustomRemoveDegenerates ( const bool & AttributeValue, bool bAddApplyDelegate )