/Engine/Source/Editor/Persona/Public/PersonaModule.h
Create a tab factory for the animation asset browser
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkflowTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabFactory) > CreateAnimationAssetBrowserTabFactory ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FWorkflowCentricApplication](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowCentricApplication) > & InHostingApp, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPersonaToolkit](API\Editor\Persona\IPersonaToolkit) > & InPersonaToolkit, FOnOpenNewAsset InOnOpenNewAsset, FOnAnimationSequenceBrowserCreated InOnAnimationSequenceBrowserCreated, bool bInShowHistory ) const