/Engine/Source/Runtime/MovieScene/Public/MovieScene.h
Adds an existing possessable to this movie scene.
void AddPossessable ( const [FMovieScenePossessable](API\Runtime\MovieScene\FMovieScenePossessable) & InNewPossessable, const [FMovieSceneBinding](API\Runtime\MovieScene\FMovieSceneBinding) & InNewBinding )