/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshUVFunctions.h
Packs the existing UV islands in the specified UV Channel into standard UV space based on the Repack Options.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * RepackMeshUVs ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int UVSetIndex, [FGeometryScriptRepackUVsOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptRepackUVsOptions) RepackOptions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )