/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FBrushEffectBlurring
bool
bBlurShape
int32
Radius