/Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/CompositingTextureLookupTable.h
bool FindNamedPassResult ( [FName](API\Runtime\Core\UObject\FName) LookupName, bool bSearchLinkedTables, [UTexture](API\Runtime\Engine\Engine\UTexture) *& OutTexture ) const