/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h
Binds a delegate to a key chord.
struct FInputKeyBinding : public [FInputBinding](API\Runtime\Engine\Components\FInputBinding)
FInputChord
Chord
Input Chord to bind to
FInputActionUni...
KeyDelegate
The delegate bound to the key chord
TEnumAsByte< EI...
KeyEvent
Key event to bind it to (e.g. pressed, released, double click)