/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotDataCache.h
Caches data for re-use.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSnapshotDataCache
TMap<FSoftObje...
ActorCache
TArray<TObject...
ArchetypeObjects
Caches each archetype object for faster lookup.
TArray<TOption...
FallbackArchetypeData
Fallback for ClassData.
TMap<FSoftObje...
SubobjectCache