/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphFunctionRefNodeSpawner.h
Takes the defaultFBlueprintActionUiSpecand modifies it dynamically to accommodate the current context.
A ui spec, detailing how to present this action in the menu.
virtual [FBlueprintActionUiSpec](API\Editor\BlueprintGraph\FBlueprintActionUiSpec) GetUiSpec ( [FBlueprintActionContext](API\Editor\BlueprintGraph\FBlueprintActionContext) const & Context, [FBindingSet](API\Editor\BlueprintGraph\IBlueprintNodeBinder\FBindingSet) const & Bindings ) const