/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/PropertyBlueprintFunctionLibrary.h
Gets only the property name of a property.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Level Snapshots") static [FString](API\Runtime\Core\Containers\FString) GetPropertyName ( const [TFieldPath](API\Runtime\CoreUObject\UObject\TFieldPath)< [FProperty](API\Runtime\CoreUObject\UObject\FProperty) > & Property )