/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h
struct FMinimalViewInfo
float
AspectRatio
Aspect Ratio (Width/Height)
TOptional< EAsp...
AspectRatioAxisConstraint
Aspect ratio axis constraint override.
uint32: 1
bConstrainAspectRatio
If bConstrainAspectRatio is true, black bars will be added if the destination view has a different aspect ratio than this camera requested.
uint32: 1
bUseFieldOfViewForLOD
If true, account for the field of view angle when computing which level of detail to use for meshes.
float
DesiredFOV
The originally desired horizontal field of view before any adjustments to account for different aspect ratios
float
FOV
The horizontal field of view (in degrees) in perspective mode (ignored in orthographic mode).
FVector
Location
Location
FVector2D
OffCenterProjectionOffset
Off-axis / off-center projection offset as proportion of screen dimensions
float
OrthoFarClipPlane
The far plane distance of the orthographic view (in world units)
float
OrthoNearClipPlane
The near plane distance of the orthographic view (in world units)
float
OrthoWidth
The desired width (in world units) of the orthographic view (ignored in Perspective mode)
float
PerspectiveNearClipPlane
The near plane distance of the perspective view (in world units).
float
PostProcessBlendWeight
Indicates if PostProcessSettings should be applied.
FPostProcessSet...
PostProcessSettings
Post-process settings to use if PostProcessBlendWeight is non-zero.
TOptional< FTra...
PreviousViewTransform
Optional transform to be considered as this view's previous transform
TEnumAsByte<EC...
ProjectionMode
The type of camera.
FRotator
Rotation
Rotation