/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Returns the list of loaded bundles for a given Primary Asset. This will return false if the asset is not loaded at all. If ForceCurrentState is true it will return the current state even if a load is in process
static bool GetCurrentBundleState ( [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId) PrimaryAssetId, bool bForceCurrentState, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutBundles )