/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h
Retrieve the burst count this module is contributing. Note that if multiple Spawn-specific modules are present, if any one of them ignores the default BurstList, it will be ignored.
bool false if the default BurstList should be ignored. true if the default BurstList should still be processed.
virtual bool GetBurstCount ( [FParticleEmitterInstance](API\Runtime\Engine\FParticleEmitterInstance) * Owner, int32 Offset, float OldLeftover, float DeltaTime, int32 & Number )