/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraintUtilities.h
static [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) GetSphereLimitedPositionError ( const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & CX, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius )