/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h
Defines a color to be used for a particular Tool Palette Section
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFractureModeCustomSectionColor
FLinearColor
Color
Custom Header Color
FString
SectionName
Name of Section in Fracture Mode Tool Palette