/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h
void CreateMeshBatchForSection ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, const [FParticleMeshRenderData](API\Plugins\Niagara\FNiagaraRendererMeshes\FParticleMeshRenderData) & ParticleMeshRenderData, const [FNiagaraMeshCommonParameters](API\Plugins\NiagaraVertexFactories\FNiagaraMeshCommonParameters) & CommonParams, [FMeshBatch](API\Runtime\Engine\FMeshBatch) & MeshBatch, [FVertexFactory](API\Runtime\RenderCore\FVertexFactory) & VertexFactory, [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) & MaterialProxy, const [FNiagaraSceneProxy](API\Plugins\Niagara\FNiagaraSceneProxy) & SceneProxy, const [FMeshData](API\Plugins\Niagara\FNiagaraRendererMeshes\FMeshData) & MeshData, const [INiagaraRenderableMesh::FLODModelData](API\Plugins\Niagara\INiagaraRenderableMesh\FLODModelData) & LODModel, const [FStaticMeshSection](API\Runtime\Engine\FStaticMeshSection) & Section, const [FSceneView](API\Runtime\Engine\FSceneView) & View, int32 ViewIndex, uint32 NumInstances, uint32 GPUCountBufferOffset, bool bIsWireframe, bool bIsInstancedStereo, bool bNeedsPrevTransform ) const