/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h
Utility functions to preprocess a MeshDescription so that it is suitable for use in Modeling Tools, ie with fully-populated autogen normals/tangents/etc. Populate any auto-generated attributes of aFMeshDescriptionthat are currently invalid (eg Normals/Tangents, which may be zero until calculated)
namespace UE { namespace MeshDescription { void UE::MeshDescription::InitializeAutoGeneratedAttributes ( [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & Mesh, const [FMeshBuildSettings](API\Runtime\Engine\Engine\FMeshBuildSettings) * BuildSettings ) } }