/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h
FNativeStateBinding ( const [FName](API\Runtime\Core\UObject\FName) & InMachineName, const [FName](API\Runtime\Core\UObject\FName) & InStateName, const FOnGraphStateChanged & InNativeStateDelegate, const [FName](API\Runtime\Core\UObject\FName) & InBindingName )