/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h
template<typename ValueType> bool GetAssetTagByObjectPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InObjectPath, [FName](API\Runtime\Core\UObject\FName) InTagName, ValueType & OutTagValue ) const