/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h
Compresses the tracks passed in using the underlying compressor for this key removal codec
virtual void CompressUsingUnderlyingCompressor ( const [FCompressibleAnimData](API\Runtime\Engine\Animation\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\Runtime\Engine\Animation\FCompressibleAnimDataResult) & OutCompressedData, const [TArray](API\Runtime\Core\Containers\TArray)< [FTranslationTrack](API\Runtime\Engine\Animation\FTranslationTrack) > & TranslationData, const [TArray](API\Runtime\Core\Containers\TArray)< [FRotationTrack](API\Runtime\Engine\Animation\FRotationTrack) > & RotationData, const [TArray](API\Runtime\Core\Containers\TArray)< [FScaleTrack](API\Runtime\Engine\Animation\FScaleTrack) > & ScaleData, const bool bFinalPass )