/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h
Used for equals and not equals comparisons
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMComparisonOp : public [FRigVMBaseOp](API\Plugins\RigVM\RigVMCore\FRigVMBaseOp)
FRigVMOperand
A
FRigVMOperand
B
FRigVMOperand
Result