/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Simulation/RigVMFunction_Accumulate.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Category="Simulation|Accumulate")) struct FRigVMFunction_AccumulateBase : public [FRigVMFunction_SimBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_SimBase)