/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsImitationTrainer.h
Begins the training process with the provided settings.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents") void BeginTraining ( [ULearningAgentsPolicy](API\Plugins\LearningAgents\ULearningAgentsPolicy) * InPolicy, const [ULearningAgentsRecording](API\Plugins\LearningAgentsTraining\ULearningAgentsRecording) * Recording, const [FLearningAgentsImitationTrainerSettings](API\Plugins\LearningAgentsTraining\FLearningAgentsImitationTrainerS-) & ImitationTrainerSettings, const [FLearningAgentsImitationTrainerTrainingSettings](API\Plugins\LearningAgentsTraining\FLearningAgentsI-) & ImitationTrainerTrainingSettings, const [FLearningAgentsTrainerPathSettings](API\Plugins\LearningAgentsTraining\FLearningAgentsTrainerPathSettin-) & ImitationTrainerPathSettings, const bool bReinitializePolicyNetwork )