/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h
struct FAnimGroupInstance
TArray<FAnimTi...
ActivePlayers
The list of animation players in this group which are going to be evaluated this frame.
float
AnimLengthRatio
Float in 0 - 1 range representing how far through an animation we are.
bool
bCanUseMarkerSync
Can we use sync markers for ticking this sync group.
int32
GroupLeaderIndex
The current group leader
FMarkerTickCont...
MarkerTickContext
float
MontageLeaderWeight
This has latest Montage Leader Weight.
float
PreviousAnimLengthRatio
Float in 0 - 1 range representing how far through an animation we were before ticking.
TArray<FName>
ValidMarkers
Valid marker names for this sync group.