/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h
Create a new channel model for this type of channel
(Optional) A new model to be added to a curve editor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FChannelModel](API\Editor\Sequencer\MVVM\ViewModels\FChannelModel) > CreateChannelModel_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & InChannelHandle, [FName](API\Runtime\Core\UObject\FName) InChannelName ) const