/Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h
Holds settings for a runtime partition instance.
struct FRuntimePartitionDesc
TSubclassOf<UR...
Class
Partition class
TObjectPtr< con...
HLODLayer
Associated HLOD Layer object
TArray<FRuntim...
HLODSetups
HLOD setups used by this partition, one for each layers in the hierarchy
TObjectPtr<URu...
MainLayer
Main partition object
FName
Name
Name for this partition, used to map actors to it through the Actor.RuntimeGrid property