/Engine/Source/Runtime/Core/Public/UObject/UE5ReleaseStreamObjectVersion.h
enum Type { BeforeCustomVersionWasAdded = 0, ReflectionMethodEnum, WorldPartitionActorDescSerializeHLODInfo, RemovingTessellation, LevelInstanceSerializeRuntimeBehavior, PoseAssetRuntimeRefactor, WorldPartitionActorDescSerializeActorFolderPath, HairStrandsVertexFormatChange, AddChaosMaxLinearAngularSpeed, PackedLevelInstanceVersion, PackedLevelInstanceBoundsFix, CustomPropertyAnimGraphNodesUseOptionalPinManager, TextFormatArgumentData64bitSupport, MaterialLayerStacksAreNotParameters, MaterialInterfaceSavedCachedData, AddClothMappingLODBias, AddLevelActorPackagingScheme, WorldPartitionActorDescSerializeAttachParent, ConvertedActorGridPlacementToSpatiallyLoadedFlag, ActorGridPlacementDeprecateDefaultValueFixup, PackedLevelActorUseWorldPartitionActorDesc, AddLevelActorFolders, RemoveSkeletalMeshLODModelBulkDatas, ExcludeBrightnessFromEncodedHDRCubemap, VolumetricCloudSampleCountUnification, PoseAssetRawDataGUID, ConvolutionBloomIntensity, WorldPartitionHLODActorDescSerializeHLODSubActors, LargeWorldCoordinates, BlueprintPinsUseRealNumbers, UpdatedDirectionalLightShadowDefaults, GeometryCollectionConvexDefaults, ChaosClothFasterDamping, WorldPartitionLandscapeActorDescSerializeLandscapeActorGuid, AddedInertiaTensorAndRotationOfMassAddedToConvex, ChaosInertiaConvertedToVec3, SerializeFloatPinDefaultValuesAsSinglePrecision, AnimLayeredBoneBlendMasks, StoreReflectionCaptureEncodedHDRDataInRG11B10Format, RawAnimSequenceTrackSerializer, RemoveDuplicatedStyleInfo, LinkedAnimGraphMemberReference, DynamicMeshComponentsDefaultUseExternalTangents, MediaCaptureNewResizeMethods, RigVMSaveDebugMapInGraphFunctionData, LocalExposureDefaultChangeFrom1, WorldPartitionActorDescSerializeActorIsListedInSceneOutliner, OpenColorIODisabledDisplayConfigurationDefault, VersionPlusOne, LatestVersion = VersionPlusOne - 1, }