/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void GetParticleModuleCameraOffsetProps ( [UParticleModuleCameraOffset](API\Runtime\Engine\Particles\Camera\UParticleModuleCameraOffset) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutCameraOffset, bool & bOutSpawnTimeOnly, [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< EParticleCameraOffsetUpdateMethod > & OutUpdateMethod )