/Engine/Plugins/Importers/USDImporter/Source/USDStageEditor/Public/USDStageEditorBlueprintLibrary.h
Exports the currently selected layers on the USD Stage Editor to brand new files in a new location. Corresponds to right-clicking selected layers on the USD Stage Editor and picking "Export".
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="USD|Menu Actions") static void ExportSelectedLayers ( const [FString](API\Runtime\Core\Containers\FString) & OutputDirectory )