/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h
void UpdateMovieSceneInstance ( [FMovieSceneEvaluationRange](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationRange) InRange, [EMovieScenePlayerStatus::Type](API\Runtime\MovieScene\EMovieScenePlayerStatus__Type) PlayerStatus, bool bHasJumped )