/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, NotBlueprintable, AutoExpandCategories="Water Waves Asset") class UWaterWavesAssetReference : public [UWaterWavesBase](API\Plugins\Water\UWaterWavesBase)