/Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h
Gets file and line of the parameter in the shader source code.
void GetParameterFileAndLine ( const [FParsedShaderParameter](API\Runtime\RenderCore\FShaderParameterParser\FParsedShaderParameter) & ParsedParameter, [FString](API\Runtime\Core\Containers\FString) & OutFile, [FString](API\Runtime\Core\Containers\FString) & OutLine ) const