/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h
The Model represents the source data for animations. It contains both bone animation data as well as animated curves. They are currently only a sub-object of a AnimSequenceBase instance. The instance derives all runtime data from the source data.
class UAnimDataModel : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IAnimationDataModel](API\Runtime\Engine\Animation\AnimData\IAnimationDataModel)