/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Enhanced Input|User Settings", Meta=(DisplayName="Find Key Mapping", AutoCreateRefTerm="OutKeyMapping")) void K2_FindKeyMapping ( [FPlayerKeyMapping](API\Plugins\EnhancedInput\UserSettings\FPlayerKeyMapping) & OutKeyMapping, const [FMapPlayerKeyArgs](API\Plugins\EnhancedInput\UserSettings\FMapPlayerKeyArgs) & InArgs ) const