/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyPose.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRigPoseElement
float
CurveValue
FTransform
GlobalTransform
FCachedRigEleme...
Index
FTransform
LocalTransform