/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h
Gets all the components that implements the given interface.
[TArray](API\Runtime\Core\Containers\TArray)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > GetComponentsByInterface ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UInterface](API\Runtime\CoreUObject\UObject\UInterface) > Interface ) const