/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h
Factory to get/create bone detailsUObject
[TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UIKRetargetBoneDetails](API\Plugins\IKRigEditor\RetargetEditor\UIKRetargetBoneDetails) > GetOrCreateBoneDetailsObject ( const [FName](API\Runtime\Core\UObject\FName) & BoneName )