/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h
Run the retarget to generate a new pose.
The retargeted Component/Global space pose for the target skeleton
[TArray](API\Runtime\Core\Containers\TArray)< FTransform > & RunRetargeter ( const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & InSourceGlobalPose, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), float > & SpeedValuesFromCurves, const float DeltaTime )