/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h
Contains info of assets which are currently async loading.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMetaSoundAsyncAssetDependencies
TArray<FSoftOb...
Dependencies
Dependencies of parent MetaSound.
int32
LoadID
ID of the async load.
TObjectPtr<UOb...
MetaSound
Parent MetaSound.
TSharedPtr<FSt...
StreamableHandle
Handle to in-flight streaming request.