/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h
Describes the input and output of an anim blueprint 'function'
struct FAnimBlueprintFunction
bool
bImplemented
Whether this function is actually implemented by this class - it could just be a stub
FName
Group
The group of the function
TArray<FName>
InputPoseNames
The names of the input poses
TArray< int32 >
InputPoseNodeIndices
Indices of the input nodes
TArray<FStruct...
InputPoseNodeProperties
The properties of the input nodes, patched up during link
TArray<FInputP...
InputPropertyData
The input properties
FName
Name
The name of the function
int32
OutputPoseNodeIndex
Indexof the output node
FStructProperty...
OutputPoseNodeProperty
The property of the output node, patched up during link