/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h
NUTNet
static void HandleBeaconReplicate ( [AActor](API\Runtime\Engine\GameFramework\AActor) * InBeacon, [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * InConnection )