/Engine/Source/Runtime/GeometryCore/Public/Curve/CurveUtil.h
Get (by reference) vectors pointing toward the given vertex index, from its surrounding vertices If bLoop is false and the Prev or Next vertex would be out of bounds, a zero vector is used instead
namespace UE { namespace Geometry { namespace CurveUtil { template<typename RealType, typename VectorType, bool bLoop> void UE::Geometry::CurveUtil::GetVectorsToPrevNext ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< const VectorType > & Vertices, int32 VertexIndex, VectorType & OutToPrev, VectorType & OutToNext, bool bNormalize ) } } }