/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoRenderingUtil.h
namespace GizmoRenderingUtil { float GizmoRenderingUtil::CalculateLocalPixelToWorldScale ( const [UGizmoViewContext](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoViewContext) * ViewContext, const FVector & Location ) }