/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, HideCategories=(Object, GeomModifier)) class UGeomModifier : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint32:  1
bAppearsInToolbar
uint32: 1
bInitialized
True if the modifier has been initialized.
uint32: 1
bPendingPivotOffsetUpdate
If true, the pivot offset should be updated when the modification ends
uint32: 1
bPushButton
If true, this modifier should be displayed as a push button instead of a radio button
FText
Description
A human readable name for this modifier (appears on buttons, menus, etc)
FName
ToolbarIconName
Icon name for showing this modifier in a toolbar
FText
Tooltip
The tooltip to be displayed for this modifier