/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h
virtual void GetMarkerIndicesForTime ( float CurrentTime, bool bLooping, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & ValidMarkerNames, [FMarkerPair](API\Runtime\Engine\Animation\FMarkerPair) & OutPrevMarker, [FMarkerPair](API\Runtime\Engine\Animation\FMarkerPair) & OutNextMarker ) const