/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h
CallsSetDoCollide(false)_ andSetConvex(false)onImplicit_ ifCollisionTypeis `ECollisionTypeEnum::Chaos_Surface_Volumetric_.
static void UpdateImplicitFlags ( [FImplicit](API\Runtime\Chaos\GeometryCollection\FCollisionStructureManager\FImplicit) * Implicit, const ECollisionTypeEnum CollisionType )