/Engine/Source/Runtime/InteractiveToolsFramework/Public/ComponentSourceInterfaces.h
Checks if the underlying asset that would be edited byCommitMesh()is the same for two ComponentTargets
true if both component targets are known to share the same source asset
bool HasSameSourceData ( const [FPrimitiveComponentTarget](API\Runtime\InteractiveToolsFramework\FPrimitiveComponentTarget) & OtherTarget ) const