/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Removes one of the properties that will be captured from the bound actor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") void RemovePropertyCapture ( const [UDatasmithBasePropertyCaptureElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithBasePropertyCaptureEle-) * Prop )