/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SaveCachedPose.h
FCachedPoseSkippedUpdateHandler ( [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< void([TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FMessageStack](API\Runtime\Engine\Animation\FMessageStack) >)> InFunction )