/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientPresenceActor.h
Initialize the presence actor from a set of assets representing HMD, controllers and desktops
virtual void InitPresence ( const class UConcertAssetContainer & InAssetContainer, [FName](API\Runtime\Core\UObject\FName) DeviceType )