/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/LegacyCameraShake.h
Defines FVector oscillation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FVOscillator
FFOscillator
X
Oscillation in the X axis.
FFOscillator
Y
Oscillation in the Y axis.
FFOscillator
Z
Oscillation in the Z axis.