/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/CustomizableObjectEditorViewportClient.h
Get associated texture parameter names for the material given as parameter
[TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > GetTextureParameterNames ( [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material )