/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h
Returns an array of valid attributes for the currently active mode. Attributes outside the Active Mode's channel span range are ignored.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|Fixture Patch") [TArray](API\Runtime\Core\Containers\TArray)< [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName) > GetAllAttributesInActiveMode() const