/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSyncTickComponent.h
Helper component to trigger nDisplay sync for Tick sync group
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster), Meta=(BlueprintSpawnableComponent, DisplayName="NDisplay Sync Tick")) class UDisplayClusterSyncTickComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)