/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CutMeshWithMeshTool.h
Standard properties of the CutMeshWithMesh operation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCutMeshWithMeshToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShowNewBoundaries
Show boundary edges created by the Boolean operation, which might happen due to numerical errors
bool
bTryCollapseEdges
Try to collapse extra edges created by the Boolean operation
bool
bTryFixHoles
Try to fill holes created by the Boolean operation, e.g. due to numerical errors
bool
bUseFirstMeshMaterials
If true, only the first mesh will keep its material assignments, and all other faces will have the first material assigned
float
WindingThreshold
Threshold to determine whether a triangle in one mesh is inside or outside of the other