/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ListUtilityFunctions.h
PopulatesIndexList of the specifiedIndexType from the integer values stored in theIndexArray.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils") static void ConvertArrayToIndexList ( const [TArray](API\Runtime\Core\Containers\TArray)< int > & IndexArray, [FGeometryScriptIndexList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptIndexList) & IndexList, [EGeometryScriptIndexType](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptIndexType) IndexType )