/Engine/Source/Runtime/SignalProcessing/Public/DSP/ConvolutionAlgorithm.h
Settings for creating anIConvolutionAlgorithm.
struct FConvolutionSettings
bool
bEnableHardwareAcceleration
If true, hardware accelerated algorithms are valid.
int32
BlockNumSamples
Defines size of audio processing block.
int32
MaxNumImpulseResponseSamples
Maximum number of samples in an impulse responses.
int32
NumImpulseResponses
Number of impulse responses to support.
int32
NumInputChannels
Number of input audio channels to support.
int32
NumOutputChannels
Number of output audio channels to support.