/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew) class UDatasmithVREDSceneImportData : public [UDatasmithFBXSceneImportData](API\Plugins\DatasmithContent\UDatasmithFBXSceneImportData)
bool
bCleanVar
bool
bImportClipInfo
bool
bImportLightInfo
bool
bImportMats
bool
bImportVar
bool
bMergeNodes
bool
bOptimizeDuplicatedNodes
FString
ClipInfoPath
FString
LightInfoPath
FString
MatsPath
FString
VarPath