/Engine/Plugins/Online/SocketSubsystemEOS/Source/SocketSubsystemEOS/Public/SocketSubsystemEOS.h
Bind our socket name & channel and ensure no other connections are using this combination
True if we bound successfully, false if not and LastSocketError will be set with a reason
bool BindChannel ( const [FInternetAddrEOS](API\Plugins\SocketSubsystemEOS\FInternetAddrEOS) & Address )