/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h
Gets the current input device settings being used (if this component is enabled) or that will be used (if not enabled).
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VCam Input") const [FVCamInputDeviceConfig](API\Plugins\VCamCore\Input\FVCamInputDeviceConfig) & GetInputDeviceSettings() const