/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/Table.h
A table that contains many rows and defines attributes like meshes, images, colours, etc. for every column. It is useful to define a big number of similarly structured objects, by using the NodeDatabase in a model expression.
class Table : public [mu::RefCounted](API\Plugins\MutableRuntime\MuR\RefCounted)