/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneDecompositionQuery.h
Defines an object to query, and the entities that should have their pre-blended component values extracted
struct FDecompositionQuery
bool
bConvertFromSourceEntityIDs
Whether the entities above are source entities or runtime entities
TArrayView< con...
Entities
Defines all the entities that should have their pre-component values extracted for recomposition
UObject*
Object
The object that is being decomposed