/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableInstanceLODManagement.h
Used to define the actors that will be considered the centers of LOD distance calculations. If left empty it will revert to the default, the first player controller actor.
void AddViewCenter ( const [AActor](API\Runtime\Engine\GameFramework\AActor) *const InCentralActor )