/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h
Updates the world bone transforms for a range of bone indices
void UpdateWorldBoneTransformRange ( const [FCompressibleAnimData](API\Runtime\Engine\Animation\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\Runtime\Engine\Animation\FCompressibleAnimDataResult) & OutCompressedData, const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & RefPose, const [TArray](API\Runtime\Core\Containers\TArray)< [FTranslationTrack](API\Runtime\Engine\Animation\FTranslationTrack) > & PositionTracks, const [TArray](API\Runtime\Core\Containers\TArray)< [FRotationTrack](API\Runtime\Engine\Animation\FRotationTrack) > & RotationTracks, const [TArray](API\Runtime\Core\Containers\TArray)< [FScaleTrack](API\Runtime\Engine\Animation\FScaleTrack) > & ScaleTracks, int32 StartingBoneIndex, int32 EndingBoneIndex, bool UseRaw, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutputWorldBones )