/Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h
Runtime container for AnimationAttributes, providing aTMaplike interface. Used in FStack
template<class BoneIndexType, typename InAllocator> struct TAttributeContainer
TArray<TArray<...
AttributeIdentifiers
TArray<TArray<...
UniqueTypedBoneIndices
Unique bone indices for all contained entries of a specific attribute type
TArray<TWeakOb...
UniqueTypes
TArray<TArray<...
Values