/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/ClickDragBehavior.h
Internal function that forwards click evens to Target::OnClickRelease, you can customize behavior here
virtual void OnClickReleaseInternal ( const [FInputDeviceState](API\Runtime\InteractiveToolsFramework\FInputDeviceState) & Input, const [FInputCaptureData](API\Runtime\InteractiveToolsFramework\FInputCaptureData) & Data )