/Engine/Plugins/LightWeightInstancesEditor/Source/LightWeightInstancesEditor/Public/LightWeightInstancesEditor.h
Converts InActors to light weight instances. InActors must all be the same type or conversion won't occur.
void ConvertActorsToLWIsUIAction ( const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > InActors ) const