/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h
void PrepareParticleRenderBuffers ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, [FParticleMeshRenderData](API\Plugins\Niagara\FNiagaraRendererMeshes\FParticleMeshRenderData) & ParticleMeshRenderData, [FGlobalDynamicReadBuffer](API\Runtime\RenderCore\FGlobalDynamicReadBuffer) & DynamicReadBuffer ) const