/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h
void GetMipGenSettings ( const [UTexture](API\Runtime\Engine\Engine\UTexture) & Texture, TextureMipGenSettings & OutMipGenSettings, float & OutSharpen, uint32 & OutKernelSize, bool & bOutDownsampleWithAverage, bool & bOutSharpenWithoutColorShift, bool & bOutBorderColorBlack ) const