/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
An UnrealScript variable.
class FProperty : public [FField](API\Runtime\CoreUObject\UObject\FField)
int32
ArrayDim
Persistent variables.
FProperty*
DestructorLinkNext
In memory only: Linked list of properties requiring destruction.
int32
ElementSize
FProperty*
NextRef
In memory only: Linked list of object reference properties from most-derived to base
FProperty*
PostConstructLinkNext
In memory only: Linked list of properties requiring post constructor initialization.
EPropertyFlags
PropertyFlags
FProperty*
PropertyLinkNext
In memory only: Linked list of properties from most-derived to base
uint16
RepIndex
FName
RepNotifyFunc