/Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkRigUnits.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract, NodeColor="0.3 0.1 0.1")) struct FRigUnit_LiveLinkBase : public [FRigUnit](API\Plugins\ControlRig\Units\FRigUnit)