/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkBasicTypes.h
Facility structure to handle base data in blueprint
struct FLiveLinkBasicBlueprintData : public [FLiveLinkBaseBlueprintData](API\Runtime\LiveLinkInterface\FLiveLinkBaseBlueprintData)
FLiveLinkBaseFr...
FrameData
Dynamic data that can change every frame.
FLiveLinkBaseSt...
StaticData
Static data that should not change every frame.