/Engine/Source/Runtime/Engine/Public/CanvasItem.h
3x3 grid border with tiled frame and tiled interior.
FCanvasBorderItem ( const FVector2D & InPosition, const [FTexture](API\Runtime\RenderCore\FTexture) * InBorderTexture, const [FTexture](API\Runtime\RenderCore\FTexture) * InBackgroundTexture, const [FTexture](API\Runtime\RenderCore\FTexture) * InBorderLeftTexture, const [FTexture](API\Runtime\RenderCore\FTexture) * InBorderRightTexture, const [FTexture](API\Runtime\RenderCore\FTexture) * InBorderTopTexture, const [FTexture](API\Runtime\RenderCore\FTexture) * InBorderBottomTexture, const FVector2D & InSize, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InColor )