/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FDMXFixturePatchChannel
int32
ActiveMode
Allows Sequencer to animate the fixture using a mode and not have it break simply by the user changing the active mode in the DMX Library.
TObjectPtr<UDM...
DMXLibrary
The outer library of the channel
TArray<FDMXFix...
FunctionChannels
Fixture function float channels
FDMXEntityFixtu...
Reference
Points to the Fixture Patch