/Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainers.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Remove TextureShare Object"), Category="TextureShare") bool RemoveTextureShareObject ( const [FString](API\Runtime\Core\Containers\FString) & InShareName )