/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h
BoxFalloff
class UBoxFalloff : public [UFieldNodeFloat](API\Runtime\FieldSystemEngine\Field\UFieldNodeFloat)
float
Default
The field value will be set to Default if the sample distance from the box is higher than the scale of the transform
TEnumAsByte< EF...
Falloff
Type of falloff function used to model the evolution of the field from the box surface to the sample position
float
Magnitude
Magnitude of the box falloff field
float
MaxRange
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude
float
MinRange
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude
FTransform
Transform
Translation, Rotation and Scale of the unit box