/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/CameraAnimationSequencePlayer.h
A dummy class that we give to a sequence in lieu of an actual camera actor.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCameraAnimationSequenceCameraStandIn : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
float
AspectRatio
uint8:  1
bConstrainAspectRatio
float
CurrentAperture
float
CurrentFocalLength
float
CurrentFocusDistance
float
FieldOfView
Camera component properties
FCameraFilmback...
Filmback
Cine camera component properties
FCameraFocusSet...
FocusSettings
FCameraLensSett...
LensSettings
float
PostProcessBlendWeight
FPostProcessSet...
PostProcessSettings