/Engine/Source/Runtime/Engine/Public/Materials/MaterialRenderProxy.h
Initialization constructor.
FLightingDensityMaterialRenderProxy ( const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * InParent, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InColor, const FVector2D & InLightmapResolution )