/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h
This is the contents of a tile map cell.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(HasNativeBreak="/Script/Paper2D.TileMapBlueprintLibrary.BreakTile", HasNativeMake="/Script/Paper2D.TileMapBlueprintLibrary.MakeTile")) struct FPaperTileInfo
int32
PackedTileIndex
This is the index of the current tile within the tile set.
TObjectPtr< UPa...
TileSet
The tile set that this tile comes from.