/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshDeformFunctions.h
Applies 3D Perlin noise displacement to the Target Mesh.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyPerlinNoiseToMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, [FGeometryScriptPerlinNoiseOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptP-_2) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )