/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditExtrudeActivity.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPolyEditOffsetProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShellsToSolids
Controls whether offsetting an entire open-border patch should create a solid or an open shell
bool
bUseColinearityForSettingBorderGroups
When offsetting regions that touch the mesh border, assign the side groups (groups on the stitched side of the extrude) in a way that considers edge colinearity.
EPolyEditOffset...
DirectionMode
Which way to move vertices during the offset
EPolyEditExtrud...
DistanceMode
How the offset distance is set.
EditCondition
What axis to measure the extrusion distance along.
meta
Offset distance.