/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshRepairFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptWeldEdgesOptions
bool
bOnlyUniquePairs
Only merge unambiguous pairs that have unique duplicate-edge matches
float
Tolerance
Edges are coincident if both pairs of endpoint vertices, and their midpoint, are closer than this distance