/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/RaySpatialSnapSolver.h
SeeFBasePositionSnapSolver3for details on how to set up the snap problem and get results.
class FRaySpatialSnapSolver : public [UE::Geometry::FBasePositionSnapSolver3](API\Plugins\ModelingComponents\Snapping\FBasePositionSnapSolver3)
TArray<FSnapTa...
GeneratedTargetPoints
TFunction< FVec...
PointConstraintFunc
Optional function that will be used to project potential snap points onto constraints.