/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BakeRenderCaptureTool.h
Return the texture corresponding to the given CaptureType
const [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) > & operator[] ( [UE::Geometry::ERenderCaptureType](API\Plugins\ModelingComponents\Scene\UE__Geometry__ERenderCaptureType) CaptureType ) const