/Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/Source/VertexDeltaModel/Public/VertexDeltaGraphDataInterface.h
Get an associated render thread proxy object. Currently these are created and destroyed per frame by theFComputeGraphInstance.
virtual [FComputeDataProviderRenderProxy](API\Plugins\ComputeFramework\ComputeFramework\FComputeDataProviderRenderProxy) * GetRenderProxy()