/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
the position of the intrinsic vertex relative to the underlying surface mesh
[FSurfacePoint](API\Plugins\DynamicMesh\Operations\FIntrinsicMesh\FSurfacePoint) GetVertexSurfacePoint ( int32 VID ) const