/Engine/Source/Runtime/Engine/Public/SceneInterface.h
Sets the precomputed volume distance field for the scene, or NULL to clear the current one.
virtual void SetPrecomputedVolumeDistanceField ( const class [FPrecomputedVolumeDistanceField](API\Runtime\Engine\Engine\FPrecomputedVolumeDistanceField) * PrecomputedVolumeDistanceField )