/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCVars.h
namespace UE_NETWORK_PHYSICS { static [FConditionalAutoConsoleRegister](API\Plugins\NetworkPrediction\FConditionalAutoConsoleRegister) UE_NETWORK_PHYSICS::MaxAngularVelocityAuto ( TEXT("np2.Mock.MaxAngularVelocity"), (float) 30. f, TEXT("Limits how fast character can possibly rotate.") ) }