/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h
Differences between the current and the previous state.
struct FAssetRegistryDifference
TMap<FName,FG...
GeneratorPackages
Collection of Generator packages and the packages they generated.
TMap<FName,ED...
Packages
Collection of all non-generated packages contained in the previous cook, and their difference category.