/Engine/Source/Runtime/MovieSceneTracks/Public/Tests/MovieSceneTestDataBuilders.h
Locate all the objects that correspond to the specified object ID, using the specified context
virtual void LocateBoundObjects ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectId, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Context, [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, TInlineAllocator< 1 >> & OutObjects ) const