/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Deprecated* AddPatchForAudioBus_GameThread is deprecated. Use AddPatchOutputForAudioBus.
virtual [Audio::FPatchOutputStrongPtr](API\Runtime\Engine\FPatchOutputStrongPtr) AddPatchForAudioBus_GameThread ( uint32 InAudioBusId, float InPatchGain )