/Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Public/DatasmithRuntimeBlueprintLibrary.h
Load a file using the Datasmith translator associated with it
true if an associated translator has been
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DatasmithRuntime") static bool LoadFile ( [ADatasmithRuntimeActor](API\Plugins\DatasmithRuntime\ADatasmithRuntimeActor) * DatasmithRuntimeActor, const [FString](API\Runtime\Core\Containers\FString) & FilePath )