/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailRenderer.h
BeginUThumbnailRendererObject.
virtual void Draw ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, int32 X, int32 Y, uint32 Width, uint32 Height, [FRenderTarget](API\Runtime\Engine\FRenderTarget) * RenderTarget, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas, bool bAdditionalViewFamily )