/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdReplicatedAgent.h
Fast array item for efficient agent replication. Remember to make this dirty if anyFReplicatedCrowdAgentmember variables are modified
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCrowdFastArrayItem : public [FMassFastArrayItemBase](API\Plugins\MassReplication\FMassFastArrayItemBase)
FReplicatedCrow...
Agent