/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementInputs.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable) class UMediaTextureCompositingInput : public [UCompositingMediaInput](API\Plugins\Composure\CompositingElements\UCompositingMediaInput)
TObjectPtr<UMe...
MediaSource