/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
ConvertFKAggregateGeomtoFSimpleShapeSet3d
namespace UE { namespace Geometry { void UE::Geometry::GetShapeSet ( const [FKAggregateGeom](API\Runtime\Engine\PhysicsEngine\FKAggregateGeom) & AggGeom, [FSimpleShapeSet3d](API\Plugins\DynamicMesh\ShapeApproximation\FSimpleShapeSet3d) & ShapeSetOut ) } }