/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h
Sets up a shadowFMeshBatchfor a specific LOD.
virtual bool GetShadowMeshElement ( int32 LODIndex, int32 BatchIndex, uint8 InDepthPriorityGroup, [FMeshBatch](API\Runtime\Engine\FMeshBatch) & OutMeshBatch, bool bDitheredLODTransition ) const