/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshOcclusionMapBaker.h
namespace UE { namespace Geometry { constexpr bool UE::Geometry::operator! ( [EOcclusionMapType](API\Plugins\DynamicMesh\Sampling\UE__Geometry__EOcclusionMapType) E ) } }