/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h
Find theFFbxNodeInfoin the hierarchy.
bool FindSceneNodeInfo ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFbxSceneInfo](API\Editor\UnrealEd\Factories\FFbxSceneInfo) > SceneInfo, uint64 NodeInfoUniqueId, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFbxNodeInfo](API\Editor\UnrealEd\Factories\FFbxNodeInfo) > & OutNodeInfo )