/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockHandle.h
[UQuartzClockHandle](API\Runtime\AudioMixer\Quartz\UQuartzClockHandle) * SubscribeToClock ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [FName](API\Runtime\Core\UObject\FName) ClockName, [Audio::FQuartzClockProxy](API\Runtime\AudioMixer\Quartz\FQuartzClockProxy) const * InHandlePtr )