/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Warp/IDisplayClusterWarpPolicy.h
Tick function The positions of movable preview components may be updated on each frame. Use this function to handle these updates.
virtual void Tick ( [IDisplayClusterViewportManager](API\Plugins\DisplayCluster\Render\Viewport\IDisplayClusterViewportManager) * InViewportManager, float DeltaSeconds )