/Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/SequencerAnimEditPivotTool.h
void UpdatePivotOverlayLocation ( const FVector2D InLocation, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IAssetViewport](API\Editor\UnrealEd\IAssetViewport) > ActiveLevelViewport )