/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponentSingle.h
Component that uses 1 DMX channel.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=FixtureComponent, Meta=(IsBlueprintBase=true)) class UDMXFixtureComponentSingle : public [UDMXFixtureComponent](API\Plugins\DMXFixtures\UDMXFixtureComponent)
FDMXChannelData
DMXChannel