/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MassConditioning.h
Generate a CoM-relative extent that encompasses all constraints (collision and joints for now) on the particle. For collisions, we approximate the max extend using the CoM-space bounds. For joints we use the actual joint attachment positions.
namespace Chaos { [FVec3f](API\Runtime\ChaosCore\Chaos\FVec3f) Chaos::CalculateParticleConstraintExtents ( const [FPBDRigidParticleHandle](API\Runtime\Chaos\Chaos\FPBDRigidParticleHandle) * Rigid ) }