/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/VolumeCacheFactory.h
Factory for creating volume texture
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, MinimalAPI) class UVolumeCacheFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)