/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Compensate transform on handles when a constraint switches state.
static void Compensate ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & InOptTime )