/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to change the default value of a local variable.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMChangeLocalVariableDefaultValueAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
FString
DefaultValue
FRigVMGraphVari...
LocalVariable