/Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorBackgroundPreview.h
Serves as a container for the background texture/material display in the UVEditor. This class is responsible for managing the quad drawn behind the grid, as well as maintaining the texture and material choices from the user to display.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UUVEditorBackgroundPreview : public [UPreviewGeometry](API\Plugins\ModelingComponents\Drawing\UPreviewGeometry)
TObjectPtr<UTr...
BackgroundComponent
The component containing the quad visualization
TObjectPtr<UMa...
BackgroundMaterial
The active material being displayed for the background
bool
bSettingsModified
FOnBackgroundMa...
OnBackgroundMaterialChange
TObjectPtr<UUV...
Settings
Visualization settings