/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h
struct FFindSceneSnapPointParams
bool
bEdges
bool
bVertices
FViewCameraStat...
CameraState
constTArray< c...
ComponentsToIgnore
FVector *
DebugTriangleOut
constTArray< c...
InvisibleComponentsToInclude
const FVector3d...
Point
FSnapGeometry&...
SnapGeometryOut
constUSceneSna...
SnappingManager
Required inputs/outputs.
FVector3d *
SnapPointOut
double
VisualAngleThreshold