/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h
Returns UV transformation matrix and its inversed to crop.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Composure") static void GetCroppingUVTransformationMatrixFromPostMoveSettings ( const [FComposurePostMoveSettings](API\Plugins\Composure\FComposurePostMoveSettings) & PostMoveSettings, float AspectRatio, FMatrix & CropingUVTransformationMatrix, FMatrix & UncropingUVTransformationMatrix )