/Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h
Deletes all of the provided elements and all of their children if the function is called from editor. Use DeleteElementAndChildren instead.
void DeleteElements ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & ElementsToDelete, bool bIsCalledFromEditor )