/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h
Sets a payload value to pass to the endpoint.
Whether the payload variable was set
bool SetPayloadVariable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FName](API\Runtime\Core\UObject\FName) FieldName, const [FString](API\Runtime\Core\Containers\FString) & NewVariableValue )