/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintingToolsetTypes.h
template<typename T, decltype(ImplicitConv< [UTexture](API\Runtime\Engine\Engine\UTexture) * >(DeclVal< T >()))*> FPaintableTexture ( T InTexture, uint32 InUVChannelIndex )