/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h
class UParticleModule : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint8: 1
b3DDrawMode
If true, the module should render its 3D visualization helper
uint8: 1
bCurvesAsColor
If true, the module displays FVector curves as colors
uint8: 1
bEditable
If true, the module has had editing enabled on it
uint8: 1
bEnabled
If true, the module is enabled
uint8: 1
bFinalUpdateModule
If true, the module performs operations on particles during final update
uint8: 1
bRequiresLoopingNotification
If true, the module should be told when looping
uint8: 1
bSpawnModule
If true, the module performs operations on particles during Spawning
uint8: 1
bSupported3DDrawMode
If true, the module supports rendering a 3D visualization helper
uint8: 1
bSupportsRandomSeed
If true, the module supports RandomSeed setting
uint8: 1
bUpdateForGPUEmitter
If true, the module performs operations on particles during update and/or final update for GPU emitters
uint8: 1
bUpdateModule
If true, the module performs operations on particles during Updating
uint8: 1
LODDuplicate
If true, this flag indicates that auto-generation for LOD will result in an exact duplicate of the module, regardless of the percentage.
uint8
LODValidity
The LOD levels this module is present in.
FColor
ModuleEditorColor
The color to draw the modules curves in the curve editor.