/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h
Clears the diff state of the actor. Designed to be called by the transaction system (or manually in non-editor builds if EnableDiffCacheSupport has been called).
void ResetDiffCacheToUninitialized ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > ModifiedActors )