/Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h
Return map of currently linked functions.
const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) > > & GetLinkedFunctions() const