/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h
Returns whole array of LODInfo non-const.USkinnedAssetinterface.
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FSkeletalMeshLODInfo](API\Runtime\Engine\Engine\FSkeletalMeshLODInfo) > & GetLODInfoArray()