/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h
-> will be exported to EngineDecalClasses.h
class USphereReflectionCaptureComponent : public [UReflectionCaptureComponent](API\Runtime\Engine\Components\UReflectionCaptureComponent)
float
CaptureDistanceScale
Not needed anymore, not yet removed in case the artist setup values are needed in the future
float
InfluenceRadius
Radius of the area that can receive reflections from this capture.
TObjectPtr< cla...
PreviewInfluenceRadius