/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h
GameplayTag decorator node. A decorator node that bases its condition on whether the specified Actor (in the blackboard) has a Gameplay Tag or Tags specified.
class UBTDecorator_CheckGameplayTagsOnActor : public [UBTDecorator](API\Runtime\AIModule\BehaviorTree\UBTDecorator)
FString
CachedDescription
Cached description
FGameplayTagCon...
GameplayTags
Meta
EGameplayContai...
TagsToMatch