/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h
static void SetAngularMotionLimitType_AssumesLocked ( const FPhysicsConstraintHandle & InConstraintRef, [PhysicsInterfaceTypes::ELimitAxis](API\Runtime\PhysicsCore\Chaos\PhysicsInterfaceTypes__ELimitAxi-) InAxis, EAngularConstraintMotion InMotion )