/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h
Sound Submix class meant for sending soundfield-encoded audio to an external endpoint, such as a hardware binaural renderer that supports ambisonics.
class USoundfieldEndpointSubmix : public [USoundSubmixBase](API\Runtime\Engine\Sound\USoundSubmixBase)
TObjectPtr<USo...
EncodingSettings
TSubclassOf<US...
EncodingSettingsClass
TObjectPtr<USo...
EndpointSettings
TSubclassOf<UA...
EndpointSettingsClass
TArray<TObject...
SoundfieldEffectChain
FName
SoundfieldEndpointType
Currently used format.