/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/IDisplayClusterRender_MeshComponent.h
Create mesh geometry on render thread (debug purpose)
void AssignMeshGeometry_RenderThread ( const [FDisplayClusterRender_MeshGeometry](API\Plugins\DisplayCluster\Render\Containers\FDisplayClusterRender_MeshGeomet-) * InMeshGeometry, const [EDisplayClusterRender_MeshComponentProxyDataFunc](API\Plugins\DisplayCluster\Render\Containers\EDisplayClusterR-) InDataFunc ) const