/Engine/Source/Runtime/Core/Public/Math/IntRect.h
Structure for integer rectangles in 2-d space.
template<typename InIntType> struct TIntRect
union UE::Math:...
@452
IntPointType
Max
Holds the last pixel line/row (like in Win32 RECT).
IntPointType
Min
Holds the first pixel line/row (like in Win32 RECT).
IntPointType[2]
MinMax