/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSplineMeshAdapter.h
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IMeshPaintComponentAdapter](API\Plugins\MeshPaintingToolset\IMeshPaintComponentAdapter) > Construct ( class [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * InComponent, int32 MeshLODIndex ) const