/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h
Advances this system's simulation by the specified number of ticks and delta time.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara) void AdvanceSimulation ( int32 TickCount, float TickDeltaSeconds )