/Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/GenericPlatform/ScreenReaderReply.h
FScreenReaderUser
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FScreenReaderReply