/Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h
class UCubeBuilder : public [UEditorBrushBuilder](API\Editor\UnrealEd\Builders\UEditorBrushBuilder)
FName
GroupName
uint32: 1
Hollow
Whether this is a hollow or solid cube
uint32: 1
Tessellated
Whether extra internal faces should be generated for each cube face
float
WallThickness
The thickness of the cube wall when hollow
float
X
The size of the cube in the X dimension
float
Y
The size of the cube in the Y dimension
float
Z
The size of the cube in the Z dimension