/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h
Initialized crash context, using a crash context (e.g. shared from another process).
static void InitializeFromContext ( const [FSessionContext](API\Runtime\Core\GenericPlatform\FSessionContext) & Context, const TCHAR * EnabledPlugins, const TCHAR * EngineData, const TCHAR * GameData )