/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h
USkeletalMesh
class ASkeletalMeshActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)
uint32: 1
bShouldDoAnimNotifies
Whether or not this actor should respond to anim notifies - CURRENTLY ONLY AFFECTS PlayParticleEffect NOTIFIES
TObjectPtr< cla...
ReplicatedMaterial0
Used to replicate the material in index 0
TObjectPtr< cla...
ReplicatedMaterial1
TObjectPtr< cla...
ReplicatedMesh
Used to replicate mesh to clients
TObjectPtr< cla...
ReplicatedPhysAsset
Used to replicate physics asset to clients