/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGStaticMeshSpawner.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Settings) void SetInstancePackerType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UPCGInstanceDataPackerBase](API\Plugins\PCG\InstanceDataPackers\UPCGInstanceDataPackerBase) > InInstancePackerType )