/Engine/Source/Runtime/Engine/Public/ActorPartition/ActorPartitionSubsystem.h
void ForEachRelevantActor ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [APartitionActor](API\Runtime\Engine\ActorPartition\APartitionActor) > & InActorClass, const FBox & IntersectionBounds, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([APartitionActor](API\Runtime\Engine\ActorPartition\APartitionActor) *)> InOperation ) const