/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h
Gets function channel value by input function name
Function channel value
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(BlueprintInternalUseOnly="TRUE", AutoCreateRefTerm="InName, InAttributesMap"), Category="DMX") int32 GetFunctionsValue ( const [FName](API\Runtime\Core\UObject\FName) FunctionAttributeName, const [TMap](API\Runtime\Core\Containers\TMap)< [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName), int32 > & InAttributesMap )