/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, EditInlineNew) class UZoneGraphRenderingComponent : public [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent)
bool
bForceUpdate
bool
bPreviousShowNavigation
FDelegateHandle
DebugTextDrawingDelegateHandle
FTimerHandle
TimerHandle