/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h
Evaluates the contained Animation Data to populated an Animation Pose with (Bones, Curves and Attributes).
virtual void Evaluate ( [FAnimationPoseData](API\Runtime\Engine\Animation\FAnimationPoseData) & InOutPoseData, const [UE::Anim::DataModel::FEvaluationContext](API\Runtime\Engine\Animation\AnimData\FEvaluationContext) & EvaluationContext ) const