/Engine/Source/Editor/ScriptableEditorWidgets/Public/Components/PropertyViewBase.h
Base of property view allows you to display the value of an object properties.
class UPropertyViewBase : public [UWidget](API\Runtime\UMG\Components\UWidget)
bool
bAutoLoadAsset
Load the object (if it's an asset) when the widget is created.
TSoftObjectPtr<...
Object
The object to view.
FOnPropertyValu...
OnPropertyChanged
Sets a delegate called when the property value changes