/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h
Returns new, empty Point Cloud object.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Lidar Point Cloud", Meta=(DisplayName="Create Empty Lidar Point Cloud")) static [ULidarPointCloud](API\Plugins\LidarPointCloudRuntime\ULidarPointCloud) * CreatePointCloudEmpty()