/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h
Initially, we will support pushing (ie, we sweep as we update the mover's position). But we will not allow a parametric mover from being blocked.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent)) class UParametricMovementComponent : public [UBaseMovementComponent](API\Plugins\NetworkPredictionExtras\UBaseMovementComponent)
bool
bDisableParametricMovementSimulation
Temp Parametric movement example The essence of this movement simulation is to map some Time value to a transform.
bool
bEnableDependentSimulation
bool
bEnableForceNetUpdate
Calls ForceNetUpdate every frame.
bool
bEnableInterpolation
TPimplPtr<FPar...
OwnedParametricMovementSimulation
FSimpleParametr...
ParametricMotion
float
ParentNetUpdateFrequency
Sets NetUpdateFrequency on parent.
TOptional< floa...
PendingPlayRate