HairStrandsCore/Public/GroomAsset.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FHairGroupInfoWithVisibility : public [FHairGroupInfo](API\Plugins\HairStrandsCore\FHairGroupInfo)
bool
bIsVisible
Toggle hair group visibility.