/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h
Overridden to defer to the RootComponent's CanCharacterStepUpOn setting if it is explicitly Yes or No. If set to Owner, will return Super::CanBeBaseForCharacter().
virtual bool CanBeBaseForCharacter ( [APawn](API\Runtime\Engine\GameFramework\APawn) * APawn ) const