/Engine/Source/Runtime/RenderCore/Public/RenderResource.h
Helper for submitting a resource array to RHI and freeing eligible CPU memory.
template<bool bRenderThread, typename T> FBufferRHIRef CreateRHIBuffer ( T & InOutResourceObject, const uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR * InDebugName )