/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h
This is utility function that just cares by names to be used by live link this isn't fast. Use it at your caution
void GetAnimationCurveOnly ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InCurveNames, [TArray](API\Runtime\Core\Containers\TArray)< float > & InCurveValues, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutCurveNames, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutCurveValues ) const