/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Generate a list of replaceable nodes for context menu based on the editor's current selection
void AddSelectedReplaceableNodes ( [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGraphNode ) const