/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimUtilities.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Binding", Meta=(DisplayName="Get Skeletal Mesh")) static [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * BP_SceneBinding_GetSkeletalMesh ( const [FContextualAnimSceneBinding](API\Plugins\ContextualAnimation\FContextualAnimSceneBinding) & Binding )