/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h
static void InitializeWidgetStatic ( [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * UserWidget, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) * InWidgetTree, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InWidgetTreeWidgetClass, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UWidgetAnimation](API\Runtime\UMG\Animation\UWidgetAnimation) * > InAnimations, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FDelegateRuntimeBinding](API\Runtime\UMG\Blueprint\FDelegateRuntimeBinding) > InBindings )