/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h
Generate endpoint definition for the sequence.
virtual [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEndpointDefinition ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence )