/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FWaterBodyDefaults
FWaterSplineCur...
SplineDefaults
TSoftObjectPtr<...
UnderwaterPostProcessMaterial
TSoftObjectPtr<...
WaterHLODMaterial
TSoftObjectPtr<...
WaterMaterial
TSoftObjectPtr<...
WaterStaticMeshMaterial