/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Conditions/StateTreeGameplayTagConditions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGameplayTagContainerMatchConditionInstanceData
FGameplayTagCon...
OtherContainer
Container to check against.
FGameplayTagCon...
TagContainer
Container to check if it matches any of the tags in the other container.