/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/SCommonButtonTableRow.h
We rely on the button to handle all of these things for us.
virtual void OnMouseEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )