/Engine/Source/Editor/UnrealEd/Public/Tools/EditorComponentSourceFactory.h
class FStaticMeshComponentTargetFactory : public [FComponentTargetFactory](API\Runtime\InteractiveToolsFramework\FComponentTargetFactory)
EMeshLODIdentif...
CurrentEditingLOD
New FStaticMeshComponentTargets returned byBuild()will be requested for this LOD