/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshSurfaceSampler.h
Information about a UV sample
struct FMeshUVSampleInfo
FVector3d
BaryCoords
Barycentric coords in triangle
FIndex3i
MeshVertices
3D vertices
FVector3d
SurfacePoint
Surface point (lying in Triangle3D)
FTriangle3d
Triangle3D
3D triangle
int32
TriangleIndex
Triangle containing the sample.
FTriangle2d
TriangleUV
2D triangle
FIndex3i
UVVertices
UV overlay vertices.