/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h
Struct support.
void SerializePropertiesForStruct ( [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * Struct, [FBitArchive](API\Runtime\Core\Serialization\FBitArchive) & Ar, [UPackageMap](API\Runtime\CoreUObject\UObject\UPackageMap) * Map, FRepObjectDataBuffer Data, bool & bHasUnmapped, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * OwningObject ) const