/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h
Adds an additional animated frame to match with the first animated frame, attempting to make it loop
Whether or not the operation was succesful
namespace UE { namespace Anim { namespace AnimationData { bool UE::Anim::AnimationData::AddLoopingInterpolation ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * InSequence ) } } }