/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineConfigBase.h
Sets the config that this config originated from (if any). The origin should only be set for transient configs.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline") void SetConfigOrigin ( [UMoviePipelineConfigBase](API\Plugins\MovieRenderPipelineCore\UMoviePipelineConfigBase) * InConfig )