/Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectRegion.h
This component class is used to determine if Color Correction Window/Region is hidden via HiddenPrimitives/ShowOnlyPrimitivesShowOnlyPrimitives
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, NotPlaceable) class UColorCorrectionInvisibleComponent : public [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent)