/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h
Example struct that pairs a enum input command to a GameplayAbilityClass.6
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGameplayAbilityBindInfo
TEnumAsByte<EG...
Command
TSubclassOf<UG...
GameplayAbilityClass