/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsSolverBase.h
Pulls physics state for each dirty particle and allows caller to do additional work if needed.
template<typename RigidLambda, typename ConstraintLambda, typename GeometryCollectionLambda> void PullPhysicsStateForEachDirtyProxy_External ( const RigidLambda & RigidFunc, const ConstraintLambda & ConstraintFunc, const GeometryCollectionLambda & GeometryCollectionFunc )