/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentRegistry.h
template<typename T> void NewComponentType ( [TComponentTypeID](API\Runtime\MovieScene\EntitySystem\TComponentTypeID)< T > * Ref, const TCHAR *const DebugName, const [FNewComponentTypeParams](API\Runtime\MovieScene\EntitySystem\FNewComponentTypeParams) & Params )