/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/ObjectMixerFilterFactory.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object) class UObjectMixerBlueprintFilterFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)
TSubclassOf<UO...
ParentClass
The parent class of the created blueprint.