/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionVisualization.h
Computes the axis aligned bounding box from a given triangle region of interest, useful to compute a DepthBias
namespace UE { namespace Geometry { [FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) UE::Geometry::ComputeBoundsFromTriangleROI ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & TriangleROI, const FTransform3d * Transform ) } }