/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/ObjectFilter/ObjectMixerEditorObjectFilter.h
Native class for filtering object types to Object Mixer. Native C++ classes should inherit directly from this class.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType) class UObjectMixerObjectFilter : public [UObject](API\Runtime\CoreUObject\UObject\UObject)