/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphImageSequenceOutputNode.h
Save the images generated by the Movie Graph Pipeline as an lossless 8 bit bmp format. This can be useful in rare occasions (bmp files are uncompressed but larger). sRGB is applied. No metadata is supported.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMovieGraphImageSequenceOutputNode_BMP : public [UMovieGraphImageSequenceOutputNode](API\Plugins\MovieRenderPipelineCore\Graph\Nodes\UMovieGraphImage-)