/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/BlueprintOnly/AndFilter.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(InternalSnapshotFilter)) class UAndFilter : public [UParentFilter](API\Plugins\LevelSnapshotFilters\Builtin\BlueprintOnly\UParentFilter)