/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CuttingOps/EdgeLoopInsertionOp.h
Converts LoopEids into pairs of endpoints, since ResultMesh is inaccessible without extracting it. Can be used to render the added loops. Clears EndPointPairsOut before use.
void GetLoopEdgeLocations ( [TArray](API\Runtime\Core\Containers\TArray)< TPair< FVector3d, FVector3d >> & EndPointPairsOut ) const