/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h
Find the best fitting small icon to use for the supplied actor array
static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * FindIconForActors ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > > & InActors, [UClass](API\Runtime\CoreUObject\UObject\UClass) *& CommonBaseClass )