/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h
void FloodWeights ( const float Weight, const [EWeightEditOperation](API\Plugins\MeshModelingToolsEditorOnlyExp\SkeletalMesh\EWeightEditOperation) FloodMode )