/Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlate.h
MediaPlate is an actor that can play and show media in the world.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class AMediaPlate : public [AActor](API\Runtime\Engine\GameFramework\AActor)
TObjectPtr<UMe...
MediaPlateComponent
TObjectPtr<USt...
StaticMeshComponent
Holds the mesh.