/Engine/Source/Runtime/GeometryCore/Public/Image/ImageBuilder.h
Sample the image value at floating-point UV coords with Bilinear interpolation.
template<typename ScalarType, [EImageTilingMethod](API\Runtime\GeometryCore\Image\UE__Geometry__EImageTilingMethod) TilingMethod> PixelType BilinearSampleUV ( const FVector2d & UVCoords, const PixelType & InvalidValue ) const