/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h
Deprecated* Please use PerformAnimationEvaluation with different signature
void PerformAnimationEvaluation ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * InAnimInstance, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutSpaceBases, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutBoneSpaceTransforms, FVector & OutRootBoneTranslation, [FBlendedHeapCurve](API\Runtime\Engine\Animation\FBlendedHeapCurve) & OutCurve )