/Engine/Plugins/Runtime/MassGameplay/Source/MassLWI/Public/MassLWIStaticMeshManager.h
static [AMassLWIStaticMeshManager](API\Plugins\MassLWI\AMassLWIStaticMeshManager) * GetMassLWIManagerForEntity ( const [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) & EntityManager, const [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) Entity )