/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h
Find the small icon to use for the supplied actor
static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * FindIconForActor ( const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< const [AActor](API\Runtime\Engine\GameFramework\AActor) > & InActor )