/Engine/Plugins/Animation/AnimationModifierLibrary/Source/AnimationModifierLibrary/Public/EncodeRootBoneModifier.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UEncodeRootBoneModifier : public [UAnimationModifier](API\Editor\AnimationModifiers\UAnimationModifier)
TArray<FEncode...
WeightedBoneToComputeRootOrientation
TArray<FEncode...
WeightedBoneToComputeRootPosition