/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FProviderPollResult
FMessageAddress
Address
bool
bIsValidProvider
Whether the provider is valid (compatible with the current version of LiveLink)
FString
MachineName
The name of the machine the provider is running on.
double
MachineTimeOffset
Offset between sender's engine time and receiver's engine time.
FString
Name
The name of the provider.