/Engine/Plugins/Experimental/VirtualCamera/Source/VCamExtensions/Public/Hierarchies/ModifierHierarchyAsset.h
Gets all the modifiers on the component that belong in the given group.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Hierarchies") [UVCamModifier](API\Plugins\VCamCore\Modifier\UVCamModifier) * GetModifierInNode ( [UVCamComponent](API\Plugins\VCamCore\UVCamComponent) * Component, [FName](API\Runtime\Core\UObject\FName) GroupName ) const