/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionARSystemChannel.h
Game thead message handlers.
void ReceiveARInit_GameThread ( [FString](API\Runtime\Core\Containers\FString) ConfigObjectPathName, [TArray](API\Runtime\Core\Containers\TArray)< [FARVideoFormat](API\Runtime\AugmentedReality\FARVideoFormat) > Formats )