/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertPresenceEvents.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertClientPresenceDataUpdateEvent : public [FConcertClientPresenceEventBase](API\Plugins\ConcertSyncCore\FConcertClientPresenceEventBase)
FQuat
Orientation
FVector
Position
EPresenceModeTy...
PresenceType
FName
WorldPath
The non-PIE/SIE world path.