/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Same as SetLodsWithNotification but changes are applied.
static int32 SetLods ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, const [FEditorScriptingMeshReductionOptions_Deprecated](API\Plugins\EditorScriptingUtilities\FEditorScripting-_3) & ReductionOptions )