/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeCameraNode.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | Camera") bool GetCustomProjectionMode ( [EInterchangeCameraProjectionType](API\Plugins\InterchangeNodes\EInterchangeCameraProjectionType) & AttributeValue ) const