/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h
Changes the material applied to an element of the mesh.
the material used by the indexed element of this mesh.
virtual void SetMaterial ( int32 ElementIndex, class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * Material )