/Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorModeChannelProperties.h
UV Layer Settings for the UVEditorMode
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVEditorUVChannelProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
FString
Asset
TArray< int32 >
NumUVLayersPerAsset
1:1 with UVAssetNames
TArray<FString...
UVAssetNames
FString
UVChannel
TArray<FString...
UVChannelNames