/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h
Sets the components
void SetComponents ( const [TQuat](API\Runtime\Core\Math\TQuat)< T > & InRotation, const [TVector](API\Runtime\Core\Math\TVector)< T > & InTranslation, const [TVector](API\Runtime\Core\Math\TVector)< T > & InScale3D )