/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Simulation/RigVMFunction_Kalman.h
Averages a value over time. This uses a Kalman Filter internally.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Average Over Time (Vector)", Category="Simulation|Time", TemplateName="KalmanFilter", Keywords="Average,Smooth,KalmanFilter")) struct FRigVMFunction_KalmanVector : public [FRigVMFunction_SimBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_SimBase)
TArray< FVector...
Buffer
int32
BufferSize
int32
LastInsertIndex
FVector
Result
FVector
Value