/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h
struct FTriMeshGeometryRef : public [FRefCountedObject](API\Runtime\Core\Templates\FRefCountedObject)
TUniquePtr<Cha...
EditorTrimesh
FGuid
Guid
TUniquePtr<Cha...
Trimesh
TArray<Chaos::...
UsedChaosMaterials