/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeSourceShakeTrack.h
[UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * AddNewCameraShake ( const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, const [UCameraShakeSourceComponent](API\Runtime\Engine\Camera\UCameraShakeSourceComponent) & ShakeSourceComponent )