/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneTrackExtensions.h
Set the color tint for this track
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod, DevelopmentOnly)) static void SetColorTint ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FColor](API\Runtime\Core\Math\FColor) & ColorTint )