/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieSceneTaskScheduler.h
struct FTaskParams
uint8:  1
bForceConsumeUpstream
uint8:  1
bForceGameThread
uint8:  1
bForcePropagateDownstream
uint8:  1
bSerialTasks
const TCHAR ...
DebugName
TStatId
StatId