/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h
Get the nearest point on an edge and the edge vertices Used for manifold generation
[FVec3](API\Runtime\ChaosCore\Chaos\FVec3) GetClosestEdge ( int32 PlaneIndexHint, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & Position, [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & OutEdgePos0, [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & OutEdgePos1 ) const