/Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h
Set the values for this stats entry
virtual void Set ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > Object, double LightingTime, float UnmappedTexelsPercentage, int32 UnmappedTexelsMemory, int32 TotalTexelMemory )