/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathDouble.h
Clamps the given value within the range provided by minimum and maximum
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Clamp", TemplateName="Clamp", Keywords="Range,Remap")) struct FRigVMFunction_MathDoubleClamp : public [FRigVMFunction_MathDoubleBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathDoubleBase)
double
Maximum
double
Minimum
double
Result
double
Value