/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h
Helper struct to hold binding information on a clothing asset, used to enumerate all of the bindings on a skeletal mesh with `GetAllMeshClothingAssetBindings()_ below.
struct FClothingAssetMeshBinding
UClothingAssetC...
Asset
int32
AssetInternalLodIndex
int32
LODIndex
int32
SectionIndex