/Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTree.h
Represents the prepared type of anFExpression. EachFExpressionwill prepare a type duringFExpression::PrepareValue(). The prepared type is represented by a concreteShader::FType, along with a list of FPreparedComponents. This structure matchesFRequestedType, and in factFRequestedTypeis often used as a 'mask' to only consider certain prepared components
class FPreparedType
TArray<FPrepar...
PreparedComponents
Evaluation type for each component, may be 'None' for components that are unused
Shader::FType
Type
The prepared type.