/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h
Use with caution! Needs to be called before any senses get instantiated or listeners registered. DOES NOT update any perceptions system instances
static void HardcodeSenseID ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAISense](API\Runtime\AIModule\Perception\UAISense) > SenseClass, FAISenseID HardcodedID )