/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Register a customization for interacting with the subobject editor
void RegisterSCSEditorCustomization ( const [FName](API\Runtime\Core\UObject\FName) & InComponentName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISCSEditorCustomization](API\Editor\Kismet\ISCSEditorCustomization) > InCustomization )