/Engine/Source/Editor/UnrealEd/Public/DiffUtils.h
namespace DiffViewUtils { [SHorizontalBox::FSlot::FSlotArguments](API\Runtime\SlateCore\Widgets\SHorizontalBox\FSlot\FSlotArguments) DiffViewUtils::Box ( bool bIsPresent, [FLinearColor](API\Runtime\Core\Math\FLinearColor) Color ) }