/Engine/Source/Runtime/GeometryCore/Public/Implicit/Blend.h
template<typename TriangleMeshType> class TImplicitBlend
double
BlendFalloff
Blend distance
double
BlendPower
Exponent used in blend; controls shape (larger number == sharper blend)
bool
bSubtract
If true, perform a smooth subtraction instead of a smooth union
TFunction< bool...
CancelF
If this function returns true, we should abort calculation
FAxisAlignedBox...
CombinedBounds
Intermediate.
TArray<TCachin...
ComputedSDFs
TArray<TMeshAA...
ComputedSpatials
double
GridCellSize
Size of the cells used when sampling the distance field
FMarchingCubes
MarchingCubes
double
MeshCellSize
Size of the cells used when meshing the output (marching cubes' cube size)
TArray< double ...
SDFMaxDistances
TArray<FAxisAl...
SourceBounds
TArray< const T...
Sources
Inputs