/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h
struct FPerInstanceRenderData
TArray<TRefCou...
HitProxies
Hit proxies for the instances
FStaticMeshInst...
InstanceBuffer
Instance buffer
TSharedPtr<FSt...
InstanceBuffer_GameThread
SIZE_T
ResourceSize
Cached per-instance resource size