/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h
Contains hierarchy change data. When an item is added, it will contain a pointer to the new item itself. When an item is removed or moved, it will contain the unique ItemID to that item. In the case that a folder is being moved, it will also contain the new path to that folder.
struct FSceneOutlinerHierarchyChangedData
uint8
ItemActions
Actions to apply to items
TArray<FSceneO...
ItemIDs
TArray< FSceneO...
Items
This event may pass one of two kinds of data, depending on the type of event.
TArray<FFolder...
NewPaths
Used for FolderMoved events.
enum FSceneOutl...
Type