/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTask.h
class FImageWriteTask : public [IImageWriteTaskBase](API\Runtime\ImageWriteQueue\IImageWriteTaskBase)
bool
bOverwriteFile
True if this task is allowed to overwrite an existing file, false otherwise.
int32
CompressionQuality
A compression quality setting specific to the desired image format
FString
Filename
The filename to write to
EImageFormat
Format
The desired image format to write out
TFunction< void...
OnCompleted
A function to invoke on the game thread when the task has completed
TUniquePtr<FIm...
PixelData
The actual write operation.
TArray< FPixelP...
PixelPreProcessors
Array of preprocessors to apply serially to the pixel data when this task is executed.