/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCManager.h
Set Value to float at providedIndexin OSCMessage if in bounds and type matches
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC", Meta=(DisplayName="Get OSC Message Float At Index", Keywords="osc message")) static bool GetFloat ( const [FOSCMessage](API\Plugins\OSC\FOSCMessage) & Message, const int32 Index, float & Value )