/Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h
Deprecated* Per-view Data Layer visibility was removed.
void UpdateActorViewVisibility ( [FLevelEditorViewportClient](API\Editor\UnrealEd\FLevelEditorViewportClient) * ViewportClient, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, const bool bReregisterIfDirty )