/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRFixtureActorLibrary.h
Returns the Actor that can represent the patch best
[UClass](API\Runtime\CoreUObject\UObject\UClass) * FindMostAppropriateActorClassForPatch ( const [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) *const Patch ) const