/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicVerticesOctree3.h
The template expansion requires that FDynamicXYZ3 has the following API: 1) a function int MaxVertexID() that returns the maximum vertex ID/index 2) a function bool IsVertex(int) that returns true if the index is valid 3) a function FVector3d GetVertex(int index) that returns the position of a vertex 4) a function FAxisAlignedBox3d GetBounds() that returns a bounding-box of the point set
template<typename SourceType> class TDynamicVerticesOctree3 : public [UE::Geometry::FSparseDynamicPointOctree3](API\Runtime\GeometryCore\Spatial\FSparseDynamicPointOctree3)
double
HitSphereRadius
FAxisAlignedBox...
ModifiedBounds
Bounding box of vertices that have been inserted/removed since last clear
const SourceTyp...
VertexSource
Potential optimizations: