/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h
Represents a Fixture Patch from a DMX Library. Used to store a reference to a Fixture Patch outside the DMX Library
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DisplayName="DMX Fixture Patch Ref")) struct FDMXEntityFixturePatchRef : public [FDMXEntityReference](API\Plugins\DMXRuntime\Library\FDMXEntityReference)