/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h
Add a new token to this accumulator to be applied using the specified actuator type
template<typename [DataType](API\Plugins\OptimusCore\DataType)> void Add ( [FMovieSceneBlendingActuatorID](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneBlendingActuatorID) InActuatorType, [TBlendableToken](API\Runtime\MovieScene\Evaluation\Blending\TBlendableToken)< [DataType](API\Plugins\OptimusCore\DataType) > && InToken )