/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MoviePipelineRenderLayerSubsystem.h
Modifies actor materials.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMoviePipelineMaterialModifier : public [UMoviePipelineCollectionModifier](API\Plugins\MovieRenderPipelineCore\Graph\UMoviePipelineCollectionModifier)
TSoftObjectPtr<...
MaterialToApply