/Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothingSimulationFactoryNv.h
Given an asset, decide whether this factory can create a simulation to use the data inside (return false if data is invalid or missing in the case of custom data)
virtual bool SupportsAsset ( [UClothingAssetBase](API\Runtime\ClothingSystemRuntimeInterface\UClothingAssetBase) * InAsset )