/Engine/Source/Runtime/Engine/Public/Engine/ScopedMovementUpdate.h
Returns whether movement has occurred at all during this scope, optionally checking if the transform is different (since changing scale does not go through a move).RevertMove()sets this back to false.
bool HasMoved ( [EHasMovedTransformOption](API\Runtime\Engine\Engine\FScopedMovementUpdate\EHasMovedTransformOption) CheckTransform ) const