/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h
Set mapping property data to bound mapping struct. Range data could be a value container of the primitive value likeFFloatProperty. And it could be more complex Properties such asFStructPropertydata pointer.
true if it was set successfully
bool SetPropertyDataToMapping ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InMappingId, const void * InPropertyValuePtr )