/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/CreateNewAssetUtilityFunctions.h
static void CreateUniqueNewAssetPathName ( [FString](API\Runtime\Core\Containers\FString) AssetFolderPath, [FString](API\Runtime\Core\Containers\FString) BaseAssetName, [FString](API\Runtime\Core\Containers\FString) & UniqueAssetPathAndName, [FString](API\Runtime\Core\Containers\FString) & UniqueAssetName, [FGeometryScriptUniqueAssetNameOptions](API\Plugins\GeometryScriptingEditor\GeometryScript\FGeometryScriptU-) Options, [EGeometryScriptOutcomePins](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptOutcomePins) & Outcome, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )