/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h
Get a producer from a dataprep asset.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset | Producers") static [UDataprepContentProducer](API\Plugins\DataprepCore\UDataprepContentProducer) * GetProducer ( [UDataprepAssetInterface](API\Plugins\DataprepCore\UDataprepAssetInterface) * DataprepAssetInterface, int32 Index )