/Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSim/Public/AudioMotorModelComponent.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=AudioMotorSim, Blueprintable, Meta=(BlueprintSpawnableComponent)) class UAudioMotorModelComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
TArray<TScript...
AudioComponents
TArray<FMotorS...
SimComponents