/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Returns the weight of a parent below a multi parent element
Returns the weight of a parent below a multi parent element, or FLT_MAX if the parent is invalid
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) [FRigElementWeight](API\Plugins\ControlRig\Rigs\FRigElementWeight) GetParentWeight ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InChild, [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InParent, bool bInitial ) const