/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneEventSystems.h
void AddEvent ( [UE::MovieScene::FInstanceHandle](API\Runtime\MovieScene\EntitySystem\FInstanceHandle) RootInstance, const [FMovieSceneEventTriggerData](API\Runtime\MovieSceneTracks\Systems\FMovieSceneEventTriggerData) & TriggerData )