/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h
bool LinkComputeShader ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * ComputeShaderRHI, [FOpenGLComputeShader](API\Runtime\OpenGLDrv\FOpenGLComputeShader) * ComputeShader )