/Engine/Source/Runtime/Engine/Public/Elements/Framework/EngineElementsLibrary.h
static [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) K2_AcquireEditorComponentElementHandle ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * Component, const bool bAllowCreate )