/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationMemory.h
Used to store arbitrary structs of data in different contexts for a conversation. During a conversation an NPC may need to remember a choice or remember a randomly chosen thing. This memory store allows that across different contexts, such as for the duration of the conversation instance, or as memory on the NPC.
class FConversationMemory : public [FNoncopyable](API\Runtime\Core\Templates\FNoncopyable)