/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h
Get an existing player
player state representation of an existing player
[ALobbyBeaconPlayerState](API\Plugins\Lobby\ALobbyBeaconPlayerState) * GetPlayer ( const [AOnlineBeaconClient](API\Plugins\OnlineSubsystemUtils\AOnlineBeaconClient) * ClientActor )