/Engine/Plugins/Experimental/FullBodyIK/Source/FullBodyIK/Public/JacobianSolver.h
This support rotational target using 3 different axis (default coordinate in world space - xyz axis)
class FJacobianSolver_RotationTarget_3DOF : public [FJacobianSolver_PositionTarget_3DOF](API\Plugins\FullBodyIK\FJacobianSolver_PositionTarget_3-)