/Engine/Source/Runtime/UMG/Public/Components/ListView.h
To make a widget usable as an entry in a ListView, it must inherit from theIUserObjectListEntryinterface.
class UListView : public [UListViewBase](API\Runtime\UMG\Components\UListViewBase), public [ITypedUMGListView< UObject * >](API\Runtime\UMG\Components\ITypedUMGListView)
bool
bClearSelectionOnClick
bool
bIsFocusable
bool
bReturnFocusToSelection
EConsumeMouseWh...
ConsumeMouseWheel
float
EntrySpacing
This deprecated property was originally BlueprintReadOnly.
TArray<TObject...
ListItems
TSharedPtr<SLi...
MyListView
TEnumAsByte< EO...
Orientation
The scroll & layout orientation of the list.
FScrollBarStyle
ScrollBarStyle
TEnumAsByte<ES...
SelectionMode
FTableViewStyle
WidgetStyle