/Engine/Plugins/Importers/USDImporter/Source/UnrealUSDWrapper/Public/USDMemory.h
MakeShared version that makes sure that the SharedPointer allocs are made with the Unreal allocator.
template<typename ObjectType, typename... ArgTypes> [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< ObjectType > MakeSharedUnreal ( ArgTypes &&... Args )