/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXOutputPort.h
DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.
bool GameThreadGetDMXSignalFromRemoteUniverse ( [FDMXSignalSharedPtr](API\Plugins\DMXProtocol\FDMXSignalSharedPtr) & OutDMXSignal, int32 RemoteUniverseID, bool bEvenIfNotLoopbackToEngine )