/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h
Type of updates used at the end of an edit operation.
namespace GeometryCollection { enum EEditUpdate { None = 0, Rest = 1 << 0, Physics = 1 << 1, Dynamic = 1 << 2, RestPhysics = Rest | Physics, RestPhysicsDynamic = Rest | Physics | Dynamic, } }