/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h
Create a FFieldCommand from a given target + Unode + metadata
static [FFieldSystemCommand](API\Runtime\Chaos\Field\FFieldSystemCommand) CreateFieldCommand ( const EFieldPhysicsType PhysicsType, [UFieldNodeBase](API\Runtime\FieldSystemEngine\Field\UFieldNodeBase) * RootNode, [UFieldSystemMetaData](API\Runtime\FieldSystemEngine\Field\UFieldSystemMetaData) * MetaData )