/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h
Delegate called from ExitScriptContext, could be called on any thread! This can be used to clean up debugging context
typedef TMulticastDelegate_OneParam< void, const struct [FBlueprintContextTracker](API\Runtime\CoreUObject\UObject\FBlueprintContextTracker) & > FOnExitScriptContext