/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/TypeInfo.h
static const char * s_meshBufferSemanticName = { "None", "VertexIndex", "Position", "Normal", "Tangent", "Binormal", "Tex Coords", "Colour", "Bone Weights", "Bone Indices", "Layout Block", "Chart", "Other", "Tangent Space Sign", "TriangleIndex", "BarycentricCoords", "Distance" };