/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h
class FVolumetricLightmapDataLayer : public [FResourceBulkDataInterface](API\Runtime\Core\Containers\FResourceBulkDataInterface)
bool
bNeedsCPUAccess
TArray< uint8 >
Data
int32
DataSize
Stored redundantly for stats after Data has been discarded.
EPixelFormat
Format
FTextureRHIRef
Texture
FUnorderedAcces...
UAV