/Engine/Plugins/Experimental/CinematicPrestreaming/Source/CinematicPrestreaming/Public/Tracks/MovieSceneCinePrestreamingTrack.h
A track that controls playback of streaming triggers for some rendering systems. This is to ensure that data is available before use where by default for systems like virtual texture and nanite streaming is driven by what is already visible on screen.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UMovieSceneCinePrestreamingTrack : public [UMovieSceneNameableTrack](API\Runtime\MovieScene\UMovieSceneNameableTrack)