/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h
Add standard 3D box component to Actor.Bydefault the box is axis-aligned, centered at the specified Origin
static [UGizmoBoxComponent](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoBoxComponent) * AddDefaultBoxComponent ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, [UGizmoViewContext](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoViewContext) * GizmoViewContext, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & Color, const FVector & Origin, const FVector & Dimensions )