/Engine/Plugins/VirtualProduction/Takes/Source/CacheTrackRecorder/Public/Recorder/CacheTrackRecorder.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCacheRecorderProjectParameters
bool
bCacheTrackRecorderControlsClockTime
If true then take recorder will control the sequencer timing when recording with a fixed editor time step.
bool
bRecordTimecode
If enabled, timecode will be recorded into each actor track
bool
bShowNotifications
Whether to show notification windows or not when recording
bool
bStartAtCurrentTimecode
If enabled, track sections will start at the current timecode. Otherwise, 0.
FString
DefaultSlate
The default name to use for the Slate information
EUpdateClockSou...
RecordingClockSource
The clock source to use when recording