/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h
Callback for subclasses to override to implement custom behavior
virtual void OnEdgeCollapse ( int EdgeID, int VertexA, int VertexB, const [FDynamicMesh3::FEdgeCollapseInfo](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3\FEdgeCollapseInfo) & CollapseInfo )