/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h
A home for cross-widget communication to synchronize state across all tabs and viewport
class FIKRetargetEditorController : public [TSharedFromThis< FIKRetargetEditorController >](API\Runtime\Core\Templates\TSharedFromThis), private [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject)
TObjectPtr<UIK...
AssetController
All modifications to the data model should go through this controller
TWeakPtr<FIKRe...
Editor
The persona toolkit
FDelegateHandle
IKRigReplacedDelegateHandle
TSharedPtr<SEd...
NewNameEditableText
TSharedPtr<SEd...
NewPoseEditableText
TSharedPtr<SWi...
NewPoseWindow
TUniquePtr<FRe...
PlaybackManager
Manage playback of animation in the editor
TSharedPtr<FIK...
PoseExporter
Import / export retarget poses
TArray<TShared...
PoseNames
------------------- RETARGET POSES ----------------------- toggle current retarget pose
FDelegateHandle
PreviewMeshReplacedDelegateHandle
TSharedPtr<SWi...
RenamePoseWindow
FDelegateHandle
RetargeterReInitDelegateHandle
TObjectPtr<UIK...
SourceAnimInstance
UDebugSkelMeshC...
SourceSkelMeshComponent
TObjectPtr<UIK...
TargetAnimInstance
UDebugSkelMeshC...
TargetSkelMeshComponent