/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UNiagaraClipboardContent : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bFixupPasteIndexForScriptDependenciesInStack
Markup MetaData to specify that if scripts are pasted from the clipboard to automatically fixup their order in the stack to satisfy dependencies.
FString
ExportedNodes
We expect nodes to be exported into this string usingFEdGraphUtilities::ExportNodesToText
TArray<TObject...
FunctionInputs
TArray<TObject...
Functions
TArray<TObject...
Renderers
TArray<TObject...
Scripts
TArray<FNiagar...
ScriptVariables