/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Helpers/PCGBlueprintHelpers.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="PCG|Points", Meta=(ScriptMethod)) static FBox GetTransformedBounds ( const [FPCGPoint](API\Plugins\PCG\FPCGPoint) & InPoint )