/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h
class FOpenGLTexture : public [FRHITexture](API\Runtime\RHI\FRHITexture), public [FOpenGLViewableResource](API\Runtime\OpenGLDrv\FOpenGLViewableResource)
GLenum const
Attachment
The OpenGL attachment point.
uint8 const:  1
bAlias
uint8 const:  1
bArrayTexture
uint8 const:  1
bCanCreateAsEvicted
uint8 const:  1
bCubemap
uint8 const:  1
bDepthStencil
uint8 const:  1
bIsPowerOfTwo
uint8 const:  1
bMultisampleRenderbuffer
uint8 const:  1
bStreamable
TUniquePtr<FTe...
EvictionParamsPtr
uint32 const
MemorySize
FOpenGLSamplerS...
SamplerState
Pointer to current sampler state in this unit.
GLenum const
Target
The OpenGL texture target.