/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TransformMeshesTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UTransformMeshesTool : public [UMultiSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\UMultiSelectionMeshEditingTool), public [IClickDragBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IClickDragBehaviorTarget)
TArray<FTransf...
ActiveGizmos
int
ActiveSnapDragIndex
bool
bCurrentlyDragging
Can't just use ActiveSnapDragIndex to replace this bool, because the former gets set while checking for capture.
ETransformMeshe...
CurTransformMode
TObjectPtr<UDr...
DragAlignmentMechanic
UE::Geometry::F...
StartDragFrameWorld
FTransform
StartDragTransform
TObjectPtr<UTr...
TransformProps