/Engine/Source/Runtime/TimeManagement/Public/GenlockedTimecodeProvider.h
This timecode provider base class will try to use the engine genlock sync to adjust its count.
class UGenlockedTimecodeProvider : public [UTimecodeProvider](API\Runtime\Engine\Engine\UTimecodeProvider)
bool
bUseGenlockToCount
Use Genlock Sync to update Timecode count
FQualifiedFrame...
LastFetchedFrameTime
Cache last fetched frame time (raw from hardware)
FQualifiedFrame...
LastFrameTime
Cache current frame time