/Engine/Source/Runtime/MeshConversion/Public/DynamicMeshToMeshDescription.h
Note: Don't copy tangents if the resulting MeshDescription corresponds to a StaticMesh with autogenerated tangents in this case the MeshDescription is expected to have empty tangents.
void Convert_NoSharedInstances ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * MeshIn, [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & MeshOut, bool bCopyTangents )