/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h
Implements the settings for the ImagePlate plugin.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class UImagePlateSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
ProxyName
Specifies a sub-directory to append to any image plate file sequences