/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTaskBase.h
Note: The API has been deprecated. ChangeType is moved intoFStateTreeTransitionResult. You can configure the task to be only called on state changes (that is, never call sustained changes) by setting bShouldStateChangeOnReselect to true.
virtual [EStateTreeRunStatus](API\Plugins\StateTreeModule\EStateTreeRunStatus) EnterState ( [FStateTreeExecutionContext](API\Plugins\StateTreeModule\FStateTreeExecutionContext) & Context, const [EStateTreeStateChangeType](API\Plugins\StateTreeModule\EStateTreeStateChangeType) ChangeType, const [FStateTreeTransitionResult](API\Plugins\StateTreeModule\FStateTreeTransitionResult) & Transition ) const