/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h
class ULandscapeInfo : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
int32
ComponentNumSubsections
int32
ComponentSizeQuads
FVector
DrawScale
TWeakObjectPtr<...
LandscapeActor
FGuid
LandscapeGuid
TArray<FLandsc...
Layers
int32
RegionSizeInComponents
TMap< FIntPoint...
SelectedRegion
TArray<TWeakOb...
StreamingProxies
int32
SubsectionSizeQuads
TMap< FIntPoint...
XYtoAddCollisionMap
Lookup map used by the "add component" tool.
TMap< FIntPoint...
XYtoCollisionComponentMap
Map of the offsets (in component space) to the collision components. Should always be valid.
TMap< FIntPoint...
XYtoComponentMap
Map of the offsets (in component space) to the component. Valid in editor only.