/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h
Creates a new render target array and initializes it to the specified dimensions
static [UTextureRenderTarget2DArray](API\Runtime\Engine\Engine\UTextureRenderTarget2DArray) * CreateRenderTarget2DArray ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, [FLinearColor](API\Runtime\Core\Math\FLinearColor) ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs )