/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h
Describes how the copy should be performed.
enum EStateTreePropertyCopyType { None, CopyPlain, CopyComplex, CopyBool, CopyStruct, CopyObject, CopyName, CopyFixedArray, StructReference, PromoteBoolToByte, PromoteBoolToInt32, PromoteBoolToUInt32, PromoteBoolToInt64, PromoteBoolToFloat, PromoteBoolToDouble, PromoteByteToInt32, PromoteByteToUInt32, PromoteByteToInt64, PromoteByteToFloat, PromoteByteToDouble, PromoteInt32ToInt64, PromoteInt32ToFloat, PromoteInt32ToDouble, PromoteUInt32ToInt64, PromoteUInt32ToFloat, PromoteUInt32ToDouble, PromoteFloatToInt32, PromoteFloatToInt64, PromoteFloatToDouble, DemoteDoubleToInt32, DemoteDoubleToInt64, DemoteDoubleToFloat, }