/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h
Test whether the boxes from two BoxSphereBounds intersect/overlap.
true if boxes intersect, false otherwise.
static bool BoxesIntersect ( const [TBoxSphereBounds](API\Runtime\Core\Math\TBoxSphereBounds)< T, TExtent > & A, const [TBoxSphereBounds](API\Runtime\Core\Math\TBoxSphereBounds)< T, TExtent > & B )