/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h
Method to add asset tags that are specific to this renderer.Bydefault we add in how many instances of this class exist in the list.
virtual void GetAssetTagsForContext ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset, [FGuid](API\Runtime\Core\Misc\FGuid) AssetVersion, const [TArray](API\Runtime\Core\Containers\TArray)< const [UNiagaraRendererProperties](API\Plugins\Niagara\UNiagaraRendererProperties) * > & InProperties, [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), uint32 > & NumericKeys, [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & StringKeys ) const