/Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h
static [FEncounteredStateMachineStack](API\Runtime\Engine\Animation\FEncounteredStateMachineStack) InitStack ( const [FEncounteredStateMachineStack](API\Runtime\Engine\Animation\FEncounteredStateMachineStack) & ParentStack, int32 InStateMachineIndex, int32 InStateIndex )