/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGrid.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Grid") void InsertRenderGridJobBefore ( [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * Job, [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * BeforeJob )