/Engine/Plugins/Experimental/FullBodyIK/Source/PBIK/Public/Core/PBIKSolver.h
Pre-init / setup functions
int32 AddBone ( const [FName](API\Runtime\Core\UObject\FName) Name, const int32 ParentIndex, const FVector & InOrigPosition, const FQuat & InOrigRotation, bool bIsSolverRoot )