/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensFile.h
UV coordinates of 8 points (4 corners + 4 mid points)
static const [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > UndistortedUVs = { FVector2D(0.0f, 0.0f), FVector2D(0.5f, 0.0f), FVector2D(1.0f, 0.0f), FVector2D(1.0f, 0.5f), FVector2D(1.0f, 1.0f), FVector2D(0.5f, 1.0f), FVector2D(0.0f, 1.0f), FVector2D(0.0f, 0.5f) };