/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsTrainer.h
The configurable settings for aULearningAgentsTrainer.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="LearningAgents") struct FLearningAgentsTrainerSettings
int32
MaximumRecordedEpisodesPerIteration
Maximum number of episodes to record before running a training iteration.
int32
MaximumRecordedStepsPerIteration
Maximum number of steps to record before running a training iteration.
int32
MaxStepNum
Max number of steps to take while training before episode automatically completes.
ELearningAgents...
MaxStepsCompletion
Completion type to use when the maximum number of steps for an episode is reached.
float
TrainerCommunicationTimeout
Time in seconds to wait for the training subprocess before timing out.