/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplateInstance.h
Evaluate this sequence in a synchronous way.
void EvaluateSynchronousBlocking ( [FMovieSceneContext](API\Runtime\MovieScene\Evaluation\FMovieSceneContext) Context, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player )