/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h
Helper structure for displaying the parameter.
struct FEmitterDynamicParameter
uint32: 1
bScaleVelocityByParamValue
If true, scale the velocity value selected in ValueMethod by the evaluated ParamValue.
uint32: 1
bSpawnTimeOnly
If true, only set the value at spawn time of the particle, otherwise update each frame.
uint32: 1
bUseEmitterTime
If true, use the EmitterTime to retrieve the value, otherwise use Particle RelativeTime.
FName
ParamName
The parameter name - from the material DynamicParameter expression. READ-ONLY
FRawDistributio...
ParamValue
The distriubtion for the parameter value.
TEnumAsByte< en...
ValueMethod
Where to get the parameter value from.