/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonTextBlock.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, ClassGroup=UI, Meta=(Category="Common UI")) class UCommonTextStyle : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bUsesDropShadow
Whether or not the style uses a drop shadow
FLinearColor
Color
The color of the text
FSlateFontInfo
Font
The font to apply at each size
float
LineHeightPercentage
The amount to scale each lines height by at each size
FMargin
Margin
The amount of blank space left around the edges of text area at each size
FLinearColor
ShadowColor
The drop shadow color
FVector2D
ShadowOffset
The offset of the drop shadow at each size
FSlateBrush
StrikeBrush
The brush used to draw an strike through the text (if any)