/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h
No constructors are accessible with public or protected access.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, Meta=(DisplayName="Combo (Beta)", NotInputConfigurable="true")) class UInputTriggerCombo : public [UInputTrigger](API\Plugins\EnhancedInput\UInputTrigger)
TArray<FInputC...
ComboActions
List of input actions that need to be completed (according to Combo Step Completion States) to trigger this action.
int32
CurrentComboStepIndex
Keeps track of what action we're currently at in the combo.
float
CurrentTimeBetweenComboSteps
Time elapsed between last combo InputAction trigger and current time.
TArray<FInputC...
InputCancelActions
Actions that will cancel the combo if they are completed (according to Cancellation States)