/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > DoImportCurveTable ( const [FCSVImportSettings](API\Editor\UnrealEd\Factories\FCSVImportSettings) & ImportSettings, class [UCurveTable](API\Runtime\Engine\Engine\UCurveTable) * TargetCurveTable )