/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMoviePipeline/Public/DisplayClusterMoviePipelineSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterMoviePipelineConfiguration
TArray<FString...
AllowedViewportNamesList
Render only viewports from this list.
bool
bRenderAllViewports
Render all viewports.
bool
bUseViewportResolutions
Render with nDisplay viewport resolutions.
TSoftObjectPtr<...
DCRootActor
Reference to Display Cluster Root Actor If not set, the first available in the scene will be set.