/Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h
Struct which contains debug names for run-time debugging of sounds.
struct FDebugNames
bool
bDebugSoundName
FString
DebugAudioMixerSoundName
FString
DebugSoundName
TArray<FName>
MuteSoundClass
TArray<FName>
MuteSoundCue
TArray<FName>
MuteSoundWave
TArray<FName>
SoloSoundClass
TArray<FName>
SoloSoundCue
TArray<FName>
SoloSoundWave