/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionBlueprintLibrary.h
Gets all the actor descriptors into the provided array, recursing into actor containers.
True if the operation was successful.
static bool GetActorDescs ( [TArray](API\Runtime\Core\Containers\TArray)< [FActorDesc](API\Runtime\Engine\WorldPartition\FActorDesc) > & OutActorDescs )