/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigDefinition.h
FBoneChain ( [FName](API\Runtime\Core\UObject\FName) InName, const [FName](API\Runtime\Core\UObject\FName) InStartBone, const [FName](API\Runtime\Core\UObject\FName) InEndBone, const [FName](API\Runtime\Core\UObject\FName) InGoalName )