/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsActions.h
Add or remove commands relevant to Tool to the given UICommandList. Call this when the active tool changes (eg on ToolManager.OnToolStarted / OnToolEnded)
static void UpdateToolCommandBinding ( [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > UICommandList, bool bUnbind )