/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChange.h
namespace EWaitAttributeChangeComparison { enum Type { None, GreaterThan, LessThan, GreaterThanOrEqualTo, LessThanOrEqualTo, NotEqualTo, ExactlyEqualTo, MAX, } }