/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector4f InTexCoords, const FVector2f InMaterialTexCoords, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor, const ESlateVertexRounding InRounding )