/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h
Optional method for efficient lookup of an object binding from an actual object in the world
The object's guid, or zero guid if the object is not a valid possessable in the current context
virtual [FGuid](API\Runtime\Core\Misc\FGuid) FindBindingFromObject ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Context ) const