/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshAttributePaintTool.h
UMeshAttributePaintToolpaints single-channel float attributes on a MeshDescription.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMeshAttributePaintTool : public [UDynamicMeshBrushTool](API\Plugins\MeshModelingToolsExp\UDynamicMeshBrushTool)
TUniquePtr<TIn...
ActiveChangeBuilder
TObjectPtr<UMe...
AttribProps
int32
AttributeBufferCount
TArray<FAttrib...
Attributes
TUniquePtr<IMe...
AttributeSource
bool
bHavePendingAction
bool
bInRemoveStroke
bool
bInSmoothStroke
TObjectPtr<UMe...
BrushActionProps
bool
bStampPending
bool
bVisibleAttributeValid
TUniquePtr<FFl...
ColorMapper
int32
CurrentAttributeIndex
UE::Geometry::F...
CurrentValueRange
TUniquePtr<FMe...
EditedMesh
FBrushStampData
LastStamp
EMeshAttributeP...
PendingAction
int32
PendingNewSelectedIndex
TArray< int >
PreviewBrushROI
TValueWatcher< ...
SelectedAttributeWatcher
FBrushStampData
StartStamp
UWorld*
TargetWorld
UE::Geometry::T...
VerticesOctree