/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprint.h
Removes the given breakpoint from all the loaded blueprints that use this node, and recomputes all breakpoints in the VM
bool RemoveBreakpoint ( [URigVMNode](API\Plugins\RigVMDeveloper\RigVMModel\URigVMNode) * InBreakpointNode )