/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Public/VPBookmarkEditorBlueprintLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks") static bool JumpToBookmarkInLevelEditor ( const [UVPBookmark](API\Plugins\VPBookmark\UVPBookmark) * Bookmark )