/Engine/Source/Runtime/SignalProcessing/Public/DSP/AudioBufferDistanceAttenuation.h
Settings for audio buffer distance attenuation.
struct FAudioBufferDistanceAttenuationSettings
Audio::FLinearC...
AttenuationCurve
A curve (values are expected to be normalized between 0.0 and 1.0) to use to control attenuation vs distance from listener.
float
AttenuationDbAtMaxRange
The attenuation (in Decibels) at max range. The attenuation will be performed in dB and clamped to zero (linear) greater than max attenuation past the max range.
FVector2D
DistanceRange
The min and max distance range to apply attenuation to the voip stream based on distance from listener.