/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizationLODProcessor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMassVisualizationLODProcessor : public [UMassProcessor](API\Plugins\MassEntity\UMassProcessor)
bool
bForceOFFLOD
FMassEntityQuer...
CloseEntityAdjustDistanceQuery
FMassEntityQuer...
CloseEntityQuery
FMassEntityQuer...
DebugEntityQuery
FMassEntityQuer...
FarEntityQuery
TObjectPtr< con...
FilterTag