/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h
[FMovieSceneAccumulatedBlendState](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneAccumulatedBlendState) & operator= ( const [FMovieSceneAccumulatedBlendState](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneAccumulatedBlendState) & )