/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODFragments.h
This function is used by query chunk filters in processors that require variable visual LOD update. It defaults to true (always updating) if visualization chunk fragment is NOT present.
true if the chunk should update the visual this frame
static bool ShouldUpdateVisualizationForChunk ( const [FMassExecutionContext](API\Plugins\MassEntity\FMassExecutionContext) & Context )