/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h
Adds a new mapping for redirector path to destination path, this is called from the Asset Registry to register all redirects it knows about
void AddAssetPathRedirection ( [FName](API\Runtime\Core\UObject\FName) OriginalPath, [FName](API\Runtime\Core\UObject\FName) RedirectedPath )