/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h
Variant that uses an array of TWeakObjectPtrs
void AddIgnoredComponents ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) >> & InIgnoreComponents )