/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentToneGenerator.h
Implemented by the synth component to create a generator object instead of generating audio directly on the synth component. This method prevents UObjects from having to exist in the audio render thread.
virtual ISoundGeneratorPtr CreateSoundGenerator ( const [FSoundGeneratorInitParams](API\Runtime\Engine\Sound\FSoundGeneratorInitParams) & InParams )