/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGComponent.h
Move all generated resources under a new actor, following a template (AActorif not provided), clearing all link to this PCG component. Returns the new actor.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=PCG) [AActor](API\Runtime\Engine\GameFramework\AActor) * ClearPCGLink ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * TemplateActor )