/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h
FEntityTaskBuilder()
.Read(      BoundObject )
.ReadOneOf( CustomProperty, FastPropertyOffset, SlowProperty )
.Read(      TComponentTypeID(...) )
.Read(      TComponentTypeID(...) )
.Read(      TComponentTypeID(...) )
.Dispatch_Perllocation>( ..., &UKismetMathLibrary::MakeVector );
template<typename PropertyTraits, typename MetaDataType, typename... CompositeTypes> struct TSetCompositePropertyValuesImpl