/Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/Steering/MassSteeringFragments.h
Steering fragment.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSteeringFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
FVector
DesiredVelocity
Cached desired velocity from steering. Note: not used for moving the entity.