/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsFunctionLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Snapshots", Meta=(WorldContext="WorldContextObject")) static [ULevelSnapshot](API\Plugins\LevelSnapshots\Data\ULevelSnapshot) * TakeLevelSnapshot ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FName](API\Runtime\Core\UObject\FName) NewSnapshotName, const [FString](API\Runtime\Core\Containers\FString) Description )