/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraValidationRule.h
Base class for system validation logic. These allow Niagara systems to be inspected for content validation either at save time or from a commandlet.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew, MinimalAPI) class UNiagaraValidationRule : public [UObject](API\Runtime\CoreUObject\UObject\UObject)