/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Adds an existing property capture to this binding
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") void AddPropertyCapture ( const [UDatasmithBasePropertyCaptureElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithBasePropertyCaptureEle-) * Prop )