/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h
Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.
struct FMovieSceneEvaluationOperand
FGuid
ObjectBindingID
A GUID relating to either a posessable, or a spawnable binding
FMovieSceneSequ...
SequenceID
The ID of the sequence within which the object binding resides