/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFInterpolator.h
Given a value, compute the weight values to use to calculate each node's contribution to that value's location.
template<typename U, typename InAllocator> void Interpolate ( [TArray](API\Runtime\Core\Containers\TArray)< float, InAllocator > & OutWeights, const U & Value, bool bClip, bool bNormalize ) const