/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h
Set DMX Cell value using matrix coordinates.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX", Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.26. DMXEntityFixurePatch::SendMatrixCellValue instead")) bool SetMatrixCellValue ( [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * FixturePatch, FIntPoint Coordinate, [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName) Attribute, int32 Value )