/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState
void StopTrackingCaptureSource ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * Hook, [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) SequenceID )