/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BoxElem.h
Box shape used for collision
struct FKBoxElem : public [FKShapeElem](API\Runtime\Engine\PhysicsEngine\FKShapeElem)
FVector
Center
Position of the box's origin
FRotator
Rotation
Rotation of the box
float
X
Extent of the box along the y-axis
float
Y
Extent of the box along the y-axis
float
Z
Extent of the box along the z-axis