/Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h
Gets theUDataLayerInstanceObject of the DataLayer name
TheUDataLayerInstanceObject of the provided DataLayer name
[UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * GetDataLayerInstance ( const [FName](API\Runtime\Core\UObject\FName) & DataLayerInstanceName ) const