/Engine/Plugins/Runtime/MassGameplay/Source/MassLWI/Public/MassLWIClientActorSpawnerSubsystem.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMassLWIClientActorSpawnerSubsystem : public [UMassActorSpawnerSubsystem](API\Plugins\MassActors\UMassActorSpawnerSubsystem)
TMap<TSubclass...
PendingActors
FDelegateHandle
WorldOnActorSpawnedHandle