/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabManager.h
Finds all tabs that match the specified identifier and optional payload, placing them in the specified array.
void FindMatchingTabs ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabPayload](API\Editor\UnrealEd\WorkflowOrientedApp\FTabPayload) > Payload, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > > & Results )