/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Wait.h
Uses system timers rather then ticking
class UDEPRECATED_PawnAction_Wait : public [UDEPRECATED_PawnAction](API\Runtime\AIModule\Actions\UDEPRECATED_PawnAction)
float
FinishTimeStamp
FTimerHandle
TimerHandle
float
TimeToWait