/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h
Component data for audio tracks inputs This provides the names of the inputs whose values are stored on the same entity using the DoubleResult, StringResult, BoolResult, and IntegerResult components.
struct FMovieSceneAudioInputData
FName
BoolInput
FName[9]
FloatInputs
FName
IntInput
FName
StringInput