/Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h
FPerShapeDataState ( const [FPerShapeDataStateBase](API\Runtime\Chaos\FPerShapeDataStateBase) * InState, const [FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) & InParticle, const int32 InShapeIdx )