/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraValidationRuleSet.h
A set of reusable validation rules.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, MinimalAPI) class UNiagaraValidationRuleSet : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TObject...
ValidationRules