/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h
class UParticleModuleLocationPrimitiveBase : public [UParticleModuleLocationBase](API\Runtime\Engine\Particles\Location\UParticleModuleLocationBase)
uint32: 1
Negative_X
Whether the negative X axis is valid for spawning.
uint32: 1
Negative_Y
Whether the negative Y axis is valid for spawning.
uint32: 1
Negative_Z
Whether the negative Zaxis is valid for spawning.
uint32: 1
Positive_X
Whether the positive X axis is valid for spawning.
uint32: 1
Positive_Y
Whether the positive Y axis is valid for spawning.
uint32: 1
Positive_Z
Whether the positive Z axis is valid for spawning.
FRawDistributio...
StartLocation
The location of the bounding primitive relative to the position of the emitter.
uint32: 1
SurfaceOnly
Whether particles will only spawn on the surface of the primitive.
uint32: 1
Velocity
Whether the particle should get its velocity from the position within the primitive.
FRawDistributio...
VelocityScale
The scale applied to the velocity. (Only used if 'Velocity' is checked).