/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h
FCompressibleAnimData ( [UAnimBoneCompressionSettings](API\Runtime\Engine\Animation\UAnimBoneCompressionSettings) * InBoneCompressionSettings, [UAnimCurveCompressionSettings](API\Runtime\Engine\Animation\UAnimCurveCompressionSettings) * InCurveCompressionSettings, [USkeleton](API\Runtime\Engine\Animation\USkeleton) * InSkeleton, EAnimInterpolationType InInterpolation, float InSequenceLength, int32 InNumberOfKeys, const [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * InTargetPlatform )