/Engine/Source/Runtime/RenderCore/Public/Shader.h
static const [TArray](API\Runtime\Core\Containers\TArray)< [FShaderType](API\Runtime\RenderCore\FShaderType) * > & GetSortedTypes ( [EShaderTypeForDynamicCast](API\Runtime\RenderCore\FShaderType\EShaderTypeForDynamicCast) Type )