/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h
Create a new level sequence player.
static [ULevelSequencePlayer](API\Runtime\LevelSequence\ULevelSequencePlayer) * CreateLevelSequencePlayer ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * LevelSequence, [FMovieSceneSequencePlaybackSettings](API\Runtime\MovieScene\FMovieSceneSequencePlaybackSetti-) Settings, [ALevelSequenceActor](API\Runtime\LevelSequence\ALevelSequenceActor) *& OutActor )