/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h
Target data with just a source and target location in space
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGameplayAbilityTargetData_LocationInfo : public [FGameplayAbilityTargetData](API\Plugins\GameplayAbilities\Abilities\FGameplayAbilityTargetData)
FGameplayAbilit...
SourceLocation
Generic location data for source
FGameplayAbilit...
TargetLocation
Generic location data for target