/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGrid.h
This is placed in a separate class, primarily so that it be separated easily from the render grid when using the details view widget.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URenderGridDefaults : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<ULe...
LevelSequence
The default level sequence for new jobs, this is what will be rendered during rendering.
FString
OutputDirectory
The default output directory for new jobs.
TObjectPtr<UMo...
RenderPreset
The default movie pipeline render preset for new jobs.