/Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h
FDynamicMeshEditorimplements low-level mesh editing operations. These operations can be used to construct higher-level operations. For example an Extrude operation could be implemented viaDuplicateTriangles()and StitchLoopMinimal().
class FDynamicMeshEditor
FDynamicMesh3&...
Mesh
The mesh we will be editing