/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionInput.h
class UMaterialExpressionFunctionInput : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
uint32: 1
bCompilingFunctionPreview
True when this expression is being compiled in a function preview, false when this expression is being compiled into a material that uses the function.
uint32: 1
bUsePreviewValueAsDefault
Whether to use the preview value or texture as the default value for this input.
FString
Description
The input's description, which will be used as a tooltip on the connector in function call expressions that use this function.
FExpressionInpu...
EffectivePreviewDuringCompile
The Preview input to use during compilation from another material, when bCompilingFunctionPreview is false.
FGuid
Id
Id of this input, used to maintain references through name changes.
FName
InputName
The input's name, which will be drawn on the connector in function call expressions that use this function.
TEnumAsByte< en...
InputType
Type of this input.
FExpressionInpu...
Preview
Used for previewing when editing the function, or when bUsePreviewValueAsDefault is enabled.
FVector4f
PreviewValue
Value used to preview this input when editing the material function.
int32
SortPriority
Controls where the input is displayed relative to the other inputs.