/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/LevelSequenceVCamLibrary.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPilotableSequenceCameraInfo
TObjectPtr<UCa...
Camera
A camera from a sequencer track