/Engine/Source/Runtime/Core/Public/Math/IntVector.h
Structure for integer vectors in 3-d space.
template<typename InIntType> struct TIntVector3
union UE::Math:...
@464
IntType
X
Holds the point's x-coordinate.
IntType[3]
XYZ
IntType
Y
Holds the point's y-coordinate.
IntType
Z
Holds the point's z-coordinate.