/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h
void CreateUntrackedElement ( const [FPooledRenderTargetDesc](API\Runtime\RenderCore\FPooledRenderTargetDesc) & Desc, [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< [IPooledRenderTarget](API\Runtime\RenderCore\IPooledRenderTarget) > & Out, const [FSceneRenderTargetItem](API\Runtime\RenderCore\FSceneRenderTargetItem) & Item )