/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h
Get a list of all subjects
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LiveLink") static [TArray](API\Runtime\Core\Containers\TArray)< [FLiveLinkSubjectKey](API\Runtime\LiveLinkInterface\FLiveLinkSubjectKey) > GetLiveLinkSubjects ( bool bIncludeDisabledSubject, bool bIncludeVirtualSubject )