/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFunctionLibrary.h
Base data for a color represented as its position on a color wheel.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FColorWheelColorBase
FVector2D
Position
The position on the unit circle. Magnitude should be in range [0, 1].
double
Value
The color's value component (as in HSV).