/Engine/Source/Editor/Sequencer/Public/MVVM/ViewModels/ObjectBindingModel.h
Build a sub-menu for editing the given dynamic binding
void AddDynamicBindingMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [FMovieSceneDynamicBinding](API\Runtime\MovieScene\FMovieSceneDynamicBinding) & DynamicBinding )