/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGDebug.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPCGDebugVisualizationSettings
bool
bCheckForDuplicates
Warning: enabling this flag will have severe performance impact
TSoftObjectPtr<...
MaterialOverride
TSoftObjectPtr<...
PointMesh
float
PointScale
EPCGDebugVisSca...
ScaleMethod