/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Animation/RigVMFunction_AnimBase.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract, Category="Animation", NodeColor="0.05 0.05 0.25")) struct FRigVMFunction_AnimBase : public [FRigVMStruct](API\Plugins\RigVM\RigVMCore\FRigVMStruct)