/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h
Adds a new mapping for redirector path to destination path, this is called from the Asset Registry to register all redirects it knows about
void AddAssetPathRedirection ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & OriginalPath, const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & RedirectedPath )