/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h
[IAdaptiveVirtualTexture](API\Runtime\RenderCore\IAdaptiveVirtualTexture) * AllocateAdaptiveVirtualTexture ( const [FAdaptiveVTDescription](API\Runtime\RenderCore\FAdaptiveVTDescription) & AdaptiveVTDesc, const [FAllocatedVTDescription](API\Runtime\RenderCore\FAllocatedVTDescription) & AllocatedVTDesc )