/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizationTrait.h
This class has been soft-deprecated. Use MassStationaryVisualizationTrait or MassMovableVisualizationTrait
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="DEPRECATED Visualization")) class UMassVisualizationTrait : public [UMassEntityTraitBase](API\Plugins\MassSpawner\UMassEntityTraitBase)
bool
bAllowServerSideVisualization
If set to true will result in the visualization-related fragments being added to server-size entities as well.
bool
bCanModifyRepresentationSubsystemClass
The property is marked like this to ensure it won't show up in UI
TSubclassOf<AA...
HighResTemplateActor
Actor class of this agent when spawned in high resolution
FMassVisualizat...
LODParams
Configuration parameters for the visualization LOD processor
TSubclassOf<AA...
LowResTemplateActor
Actor class of this agent when spawned in low resolution
FMassRepresenta...
Params
Configuration parameters for the representation processor
TSubclassOf<UM...
RepresentationSubsystemClass
Allow subclasses to override the representation subsystem to use
FStaticMeshInst...
StaticMeshInstanceDesc
Instanced static mesh information for this agent