/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraRibbonVertexFactory.h
Set the source vertex buffer that contains particle dynamic parameter data.
void SetDynamicParameterBuffer ( const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * InDynamicParameterBuffer, int32 ParameterIndex, uint32 StreamOffset, uint32 Stride )