/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMCompiler/RigVMCompiler.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRigVMCompileSettings
FRigVMParserAST...
ASTSettings
bool
EnablePinWatches
bool
IsPreprocessorPhase
bool
SetupNodeInstructionIndex
bool
SurpressErrors
bool
SurpressInfoMessages
bool
SurpressWarnings