/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphInputNode.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMetasoundEditorGraphInputNode : public [UMetasoundEditorGraphMemberNode](API\Plugins\MetasoundEditor\UMetasoundEditorGraphMemberNode)
TObjectPtr<UMe...
Input