/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponents/TargetTagsGameplayEffectComponent.h
Handles granting Tags to the Target (sometimes referred to as the Owner) of the Gameplay Effect
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UTargetTagsGameplayEffectComponent : public [UGameplayEffectComponent](API\Plugins\GameplayAbilities\UGameplayEffectComponent)