/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterDefinitionsFactory.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object) class UNiagaraParameterDefinitionsFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)