/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeMeshMorph.h
static void Serialise ( const [NodeMeshMorph](API\Plugins\MutableTools\MuT\NodeMeshMorph) * pNode, [OutputArchive](API\Plugins\MutableRuntime\MuR\OutputArchive) & arch )