/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshConverters.h
virtual [FGLTFJsonMesh](API\Plugins\GLTFExporter\Json\FGLTFJsonMesh) * Convert ( const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, const [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * StaticMeshComponent, [FGLTFMaterialArray](API\Plugins\GLTFExporter\Converters\FGLTFMaterialArray) Materials, int32 LODIndex )