/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFunctionLibrary.h
Sets Niagara Array UInt8 Data.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Niagara Set UInt8 Array")) static void SetNiagaraArrayUInt8 ( [UNiagaraComponent](API\Plugins\Niagara\UNiagaraComponent) * NiagaraSystem, [FName](API\Runtime\Core\UObject\FName) OverrideName, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & ArrayData )