/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Public/IWebSocketNetworkingModule.h
Create a WebSocket client connection.
A new WebSocket client connection, or nullptr if the connection couldn't be created.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INetworkingWebSocket](API\Plugins\WebSocketNetworking\INetworkingWebSocket) > CreateConnection ( const class [FInternetAddr](API\Runtime\Sockets\FInternetAddr) & ServerAddress )