/Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h
Use this constructor if using RenderGraph to schedule work. Use bEnable to allow control over the capture frequency.
FScopedCapture ( bool bEnable, [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & InGraphBuilder, TCHAR const * InEventName, TCHAR const * InFileName )