/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h
Class use to add FScene pixel inspect request
class FPixelInspectorRequest
bool
AllowStaticLighting
int32
BufferIndex
int32
FrameCountAfterRenderingCommandSend
int32
GBufferPrecision
GPU state at capture time.
float
PreExposure
bool
RenderingCommandSend
bool
RequestComplete
int32
RequestTickSinceCreation
FVector2f
SourceViewportUV
int32
ViewId