/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Source/Public/WorldPartition/HLOD/Builders/HLODBuilderMeshSimplify.h
Build a simplified mesh using geometry from the provided actors
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideDropDown) class UHLODBuilderMeshSimplify : public [UHLODBuilder](API\Runtime\Engine\WorldPartition\HLOD\UHLODBuilder)