/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="NDisplay|Configuration") [UDisplayClusterConfigurationClusterNode](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationClus-_1) * GetNode ( const [FString](API\Runtime\Core\Containers\FString) & NodeId ) const