/Engine/Source/Runtime/Core/Public/Math/Matrix.h
Update the axes of the matrix if any value is NULL do not update that axis
void SetAxes ( const [TVector](API\Runtime\Core\Math\TVector)< T > * Axis0, const [TVector](API\Runtime\Core\Math\TVector)< T > * Axis1, const [TVector](API\Runtime\Core\Math\TVector)< T > * Axis2, const [TVector](API\Runtime\Core\Math\TVector)< T > * Origin )