/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class URigVMEdGraphNodeSpawner : public [UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner)