/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
If the specified plugin is known by the game feature system, returns the URL used to identify it
true if the plugin exists, false if it was not found
bool GetPluginURLByName ( const [FString](API\Runtime\Core\Containers\FString) & PluginName, [FString](API\Runtime\Core\Containers\FString) & OutPluginURL ) const