/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h
======================================================================== FTapDelaySubmixPresetSettingsUStructused to define user-exposed params for use with your effect.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSubmixEffectTapDelaySettings
float
InterpolationTime
Number of milliseconds over which a tap will reach it's set length and gain. Smaller values are more responsive, while larger values will make pitching less dramatic.
float
MaximumDelayLength
Maximum possible length for a delay, in milliseconds. Changing this at runtime will reset the effect.
TArray<FTapDel...
Taps
Each tap's metadata.