/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h
This object is no longer using our img sequence.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ImgMedia|ImgMediaSource") void RemoveTargetObject ( [AActor](API\Runtime\Engine\GameFramework\AActor) * InActor )