/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVolumeTexture.h
Data Interface allowing sampling of a texture
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Texture", CollapseCategories, Meta=(DisplayName="Volume Texture Sample"), MinimalAPI) class UNiagaraDataInterfaceVolumeTexture : public [UNiagaraDataInterface](API\Plugins\Niagara\UNiagaraDataInterface)
TObjectPtr<UTe...
Texture
FNiagaraUserPar...
TextureUserParameter