/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct PAPER2FSpriteDrawCallRecord
FAdditionalSpri...
AdditionalTextures
TObjectPtr<UTe...
BaseTexture
FColor
Color
FVector
Destination
TArray< FVector...
RenderVerts
Render triangle list (stored as loose vertices)