/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h
Returns true if this struct either is SomeBase, or is a child of SomeBase. This will not crash on null structsReturns true if this struct either is class T, or is a child of class T. This will not crash on null structs
bool IsChildOf ( const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * SomeBase ) const