/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicVertexSkinWeightsAttribute.h
virtual void StoreAllFinalVertices ( const [TDynamicAttributeBase](API\Runtime\GeometryCore\DynamicMesh\TDynamicAttributeBase)< ParentType > * Attribute, const [TArray](API\Runtime\Core\Containers\TArray)< int > & VertexIDs )