/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h
[BoneIndex](API\Plugins\MeshModelingToolsEditorOnlyExp\SkeletalMesh\BoneIndex) GetBoneIndexFromName ( const [FName](API\Runtime\Core\UObject\FName) BoneName ) const