/Engine/Source/Runtime/Renderer/Public/MaterialShader.h
Base class of all shaders that need material parameters.
class FMaterialShader : public [FShader](API\Runtime\RenderCore\FShader)
FMemoryImageStr...
DebugDescription
FDebugUniformEx...
DebugUniformExpressionSet
FRHIUniformBuff...
DebugUniformExpressionUBLayout