/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/VectorMathFunctions.h
Compute (ConstantA * A) + (ConstantB * B) for each pair of vectors in VectorListA and VectorListB and return in new VectorList.Bydefault (constants = 1) this just adds the two vectors. Set ConstantB = -1 to subtract B from A. Can also be used to Linear Interpolate, by setting ConstantB = (1-ConstantA)
static [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) VectorBlend ( [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) VectorListA, [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) VectorListB, double ConstantA, double ConstantB )