/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MoviePipelineRenderLayerSubsystem.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Layers") [UMoviePipelineCollection](API\Plugins\MovieRenderPipelineCore\Graph\UMoviePipelineCollection) * GetCollectionByName ( const [FString](API\Runtime\Core\Containers\FString) & Name ) const