/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/Meshing/ChaosFleshRadialMeshing.h
void ComputeHexMeshFaces ( const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & HexElements, [TArray](API\Runtime\Core\Containers\TArray)< FIntVector2 > & CommonFaces )