/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h
Get read-only access to the list of Chains.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=IKRig) const [TArray](API\Runtime\Core\Containers\TArray)< [FBoneChain](API\Plugins\IKRig\Rig\FBoneChain) > & GetRetargetChains() const