/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h
Adds a spectral analysis delegate to receive notifications when this submix has spectrum analysis enabled.
void AddSpectralAnalysisDelegate ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [TArray](API\Runtime\Core\Containers\TArray)< [FSoundSubmixSpectralAnalysisBandSettings](API\Runtime\Engine\Sound\FSoundSubmixSpectralAnalysisBand-) > & InBandSettings, const [FOnSubmixSpectralAnalysisBP](API\Runtime\Engine\Sound\FOnSubmixSpectralAnalysisBP) & OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime )