/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h
static bool GetAttributeKeys ( [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [IAnimationDataModel](API\Runtime\Engine\Animation\AnimData\IAnimationDataModel) > AnimationDataModel, const [FAnimationAttributeIdentifier](API\Runtime\Engine\Animation\AnimData\FAnimationAttributeIdentifier) & AttributeIdentifier, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutTimes, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & Values )