/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElement.h
Get the first level of current element's child composure elements.
TArrayThe array containing all the first level children without any grandchildren.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Element") const [TArray](API\Runtime\Core\Containers\TArray)< [ACompositingElement](API\Plugins\Composure\ACompositingElement) * > GetChildElements() const