/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeMutator.h
FAudioProxyActiveSoundParams- Helper struct for collecting info about the active sound from affecting proxy mutators
struct FAudioProxyActiveSoundParams
bool
bAffectedByAttenuation
bool
bAffectedByFilter
bool
bAllowSpatialization
bool
bListenerInVolume
bool
bUsingWorldSettings
constFAudioGam...
Listener
constFAudioGam...
Sound
TArray<FSoundS...
SoundSubmixSends
float
SourceInteriorLPF
float
SourceInteriorVolume