/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/IVirtualCameraController.h
Remove delegate that is executed every tick while streaming.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="VirtualCamera") void RemoveOnVirtualCameraUpdatedDelegate ( const [FVirtualCameraTickDelegate](API\Plugins\VirtualCamera\FVirtualCameraTickDelegate) & InDelegate )