/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h
Get Animation Pose from one pose of PoseIndex and with PoseWeight This returns OutPose and OutCurve of one pose of PoseIndex with PoseWeight
bool GetAnimationPose ( struct [FAnimationPoseData](API\Runtime\Engine\Animation\FAnimationPoseData) & OutAnimationPoseData, const [FAnimExtractContext](API\Runtime\Engine\Animation\FAnimExtractContext) & ExtractionContext ) const