/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchLibrary.h
void UpdateWantedPlayRate ( const [UE::PoseSearch::FSearchContext](API\Plugins\PoseSearch\PoseSearch\FSearchContext) & SearchContext, const [FFloatInterval](API\Runtime\Core\Math\FFloatInterval) & PlayRate, float TrajectorySpeedMultiplier )