/Engine/Source/Editor/SceneOutliner/Public/ActorDescTreeItem.h
static [FSceneOutlinerTreeItemID](API\Editor\SceneOutliner\FSceneOutlinerTreeItemID) ComputeTreeItemID ( [FGuid](API\Runtime\Core\Misc\FGuid) InActorGuid, [UActorDescContainer](API\Runtime\Engine\WorldPartition\UActorDescContainer) * InContainer )