/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h
Returns whether or not the given actor is eligible for creating a HLOD cluster creation
EClusterGenerationError
virtual [EClusterGenerationError](API\Developer\HierarchicalLODUtilities\EClusterGenerationError) ShouldGenerateCluster ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, const int32 HLODLevelIndex )