/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeGroupProjectorParameter.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(CustomizableObjectHide)) class UCustomizableObjectNodeGroupProjectorParameter : public [UCustomizableObjectNodeProjectorParameter](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObj-_47)
float
AlternateProjectionResolutionFactor
FString
AlternateProjectionResolutionStateName
bool
bShareProjectionTexturesBetweenLODs
FName
DataTableTextureColumnName
Name of the column in the Option Images Data Table with the additional option images, (UTexture2Dassets).
int32
DropProjectionTextureAtLOD
FString
MaskedOutAreaMaterialChannelName
FString
MaterialChannelNameToConnect
TArray<FGroupP...
OptionImages
TObjectPtr<UDa...
OptionImagesDataTable
Table where additional option images besides Option Images are read.
TArray<FGroupP...
OptionPoses
int32
ProjectionTextureSize
TObjectPtr<UTe...
ReferenceTexture
Reference Texture used to decide the texture properties of the mutable-generated textures connected to this material.
int32
UVLayout