/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h
SearchPosition: The reference vertex position use to search the wedges OutNearestWedges: The nearest wedge indexes to SearchPosition
void FindNearestWedgeIndexes ( const FVector3f & SearchPosition, [TArray](API\Runtime\Core\Containers\TArray)< [FWedgeInfo](API\Runtime\Engine\Rendering\FWedgeInfo) > & OutNearestWedges )