/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h
Grab a snapshot of the vehicle instance dynamic state
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Game|Components|ChaosWheeledVehicleMovement") virtual [FWheeledSnaphotData](API\Plugins\ChaosVehicles\FWheeledSnaphotData) GetSnapshot() const