/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h
Gets the exclusion volume that influence this water body
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Water) [TArray](API\Runtime\Core\Containers\TArray)< [AWaterBodyExclusionVolume](API\Plugins\Water\AWaterBodyExclusionVolume) * > GetExclusionVolumes() const