/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionUVFacade.h
Find the currently-valid UV layers for a given collection
A temporary accessor for all the active UV layers. Must be recreated if the collection attributes are changed / the number of UV layers is changed.
namespace GeometryCollection { namespace UV { [FConstUVLayers](API\Runtime\Chaos\GeometryCollection\Facades\FConstUVLayers) GeometryCollection::UV::FindActiveUVLayers ( const [FManagedArrayCollection](API\Runtime\Chaos\GeometryCollection\FManagedArrayCollection) & Collection ) } }