/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h
Set all of the blend shapes for this instance from a set of blend shapes
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ARFaceMesh", Meta=(DisplayName="Create Face Mesh from Blend Shapes")) void SetBlendShapes ( const [TMap](API\Runtime\Core\Containers\TMap)< EARFaceBlendShape, float > & InBlendShapes )