/Engine/Plugins/Interchange/Runtime/Source/Import/Public/MaterialX/MaterialXUtils/MaterialXBase.h
Helper function that create a MaterialX node, useful to insert a node between 2 nodes especially when an operation cannot be done in one pass If the node already exists in the graph, this one is returned
The newly created node
static MaterialX::NodePtr CreateNode ( MaterialX::ElementPtr NodeGraph, const char * NodeName, const char * Category, const [TArray](API\Runtime\Core\Containers\TArray)< [FInputToCopy](API\Plugins\InterchangeImport\MaterialX\MaterialXUtils\FMaterialXBase\FInputToCopy) > & InputsToCopy, const [TArray](API\Runtime\Core\Containers\TArray)< [FInputToCreate](API\Plugins\InterchangeImport\MaterialX\MaterialXUtils\FMaterialXBase\FInputToCreate) > & InputsToCreate )