/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassReplicationParameters : public [FMassSharedFragment](API\Plugins\MassEntity\FMassSharedFragment)
TSubclassOf<AM...
BubbleInfoClass
float
BufferHysteresisOnDistancePercentage
Hysteresis percentage on delta between the LOD distances
float[EMassLOD:...
LODDistance
Distance where each LOD becomes relevant
int32[EMassLOD:...
LODMaxCount
Maximum limit of entity per LOD
int32[EMassLOD:...
LODMaxCountPerViewer
Maximum limit of entity per LOD per viewer
TSubclassOf<UM...
ReplicatorClass
float[EMassLOD:...
UpdateInterval
Distance where each LOD becomes relevant