/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBooleanFunctions.h
Mirrors a mesh across a plane, with optional cutting and welding of triangles.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMeshMirror ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform MirrorFrame, [FGeometryScriptMeshMirrorOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshMirrorOptions) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )