/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshSurfaceSampler.h
Wrapper around a Mesh and UV Overlay that provides UVs triangles as vertices. This allows building aTMeshAABBTree3for the UV mesh
struct FDynamicMeshUVMesh
constFDynamicM...
Mesh
constFDynamicM...
UV