/Engine/Source/Runtime/RenderCore/Public/Shader.h
struct FShaderEditorOnlyDataEntry
TArray<FString...
CompilerWarnings
A (deduplicated/sorted) array of all the compiler warnings that were emitted when all shaders resulting in the associated bytecode were compiled (i.e. if multiple shader sources have warnings but compile to the same code, all warnings for each unique source will be reported).
TArray< uint8 >
PlatformDebugData