/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h
FAssetThumbnail ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset, uint32 InWidth, uint32 InHeight, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FAssetThumbnailPool](API\Editor\UnrealEd\FAssetThumbnailPool) > & InThumbnailPool )