/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshTransforms.h
Transform Mesh into local coordinates of Frame
namespace MeshTransforms { void MeshTransforms::WorldToFrameCoords ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FFrame3d](API\Runtime\GeometryCore\FFrame3d_1) & Frame ) }