/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionConstraint.h
Determine the constraint direction based on Normal and Phi. This function assumes that the constraint is update-to-date.
[ECollisionConstraintDirection](API\Runtime\Chaos\Chaos\Collision\Chaos__ECollisionConstraintDirec-) GetConstraintDirection ( const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Dt ) const