/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h
Draw a mesh
void DrawMesh ( [TArray](API\Runtime\Core\Containers\TArray)< FVector > const & Verts, [TArray](API\Runtime\Core\Containers\TArray)< int32 > const & Indices, [FColor](API\Runtime\Core\Math\FColor) const & Color, uint8 DepthPriority, float LifeTime, uint32 BatchID )