/Engine/Source/Editor/Persona/Public/AnimationEditorViewportClient.h
Function to display bone names
void ShowBoneNames ( [FViewport](API\Runtime\Engine\FViewport) * Viewport, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas, [UDebugSkelMeshComponent](API\Editor\UnrealEd\Animation\UDebugSkelMeshComponent) * MeshComponent )