/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMUnitNode.h
Returns the name of the declared RIGVM_METHOD.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMUnitNode) virtual [FName](API\Runtime\Core\UObject\FName) GetMethodName() const