/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h
Given a normal and a face index, compute the most opposing normal associated with the underlying geometry features. For example a sphere swept against a box may not give a normal associated with one of the box faces. This function will return a normal associated with one of the faces.
The most opposing normal associated with the underlying geometry's feature (like a face)
virtual [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) FindGeometryOpposingNormal ( const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & DenormDir, int32 FaceIndex, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & OriginalNormal ) const