/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/PlayerViewportCompositingOutput.h
virtual void RelayOutput_Implementation ( [UTexture](API\Runtime\Engine\Engine\UTexture) * RenderResult, [UComposurePostProcessingPassProxy](API\Plugins\Composure\UComposurePostProcessingPassProx-) * PostProcessProxy )