/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h
Delete the specified nodes from the graph.
static void DeleteNodes ( const class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & NodesToDelete )