/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeDataProvider.h
Called on render thread to determine invocation count and dispatch thread counts per invocation. This will only be called if the associatedUComputeDataInterfacereturned true for IsExecutionInterface().
virtual int32 GetDispatchThreadCount ( [TArray](API\Runtime\Core\Containers\TArray)< FIntVector > & ThreadCounts ) const