/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h
Computes the transform which is "looking" at target position with a local axis.
static FTransform K2_LookAt ( const FTransform & CurrentTransform, const FVector & TargetPosition, FVector LookAtVector, bool bUseUpVector, FVector UpVector, float ClampConeInDegree )