/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/PolygonOnMeshTool.h
Simple Mesh Plane Cutting Tool
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPolygonOnMeshTool : public [USingleSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\USingleSelectionMeshEditingTool), public [UE::Geometry::IDynamicMeshOperatorFactory](API\Plugins\ModelingOperators\IDynamicMeshOperatorFactory), public [IClickBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IClickBehaviorTarget), public [IHoverBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IHoverBehaviorTarget)
TObjectPtr<UPo...
ActionProperties
UE::Geometry::F...
ActivePolygon
TObjectPtr<UPo...
BasicProperties
bool
bOperationSucceeded
FViewCameraStat...
CameraState
TObjectPtr<ULi...
DrawnLineSet
UE::Geometry::F...
DrawPlaneWorld
TObjectPtr<UCo...
DrawPolygonMechanic
TArray< int >
EdgesOnFailure
TArray< int >
EmbeddedEdges
UE::Geometry::F...
LastDrawnPolygon
TSharedPtr<UE:...
OriginalDynamicMesh
EPolygonOnMeshT...
PendingAction
TObjectPtr<UCo...
PlaneMechanic
TObjectPtr<UMe...
Preview
UWorld*
TargetWorld
FTransform3d
WorldTransform