/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFieldMetadata.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRCMetadata_FVector : public [FRCFieldMetadata](API\Plugins\RemoteControl\FRCFieldMetadata)
FVector
DefaultValue
FVector
MaximumValue
FVector
MinimumValue