/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h
Simple struct for a table row in the gameplay tag table and element in the ini list
struct FGameplayTagTableRow : public [FTableRowBase](API\Runtime\Engine\Engine\FTableRowBase)
FString
DevComment
Developer comment clarifying the usage of a particular tag, not user facing
FName
Tag
Tag specified in the table