/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequenceTickInterval.h
Structure defining a concrete tick interval for a Sequencer based evaluation
struct FMovieSceneSequenceTickInterval
bool
bAllowRounding
When true, allow the sequence to be grouped with other sequences based on Sequencer.TickIntervalGroupingResolutionMs.
bool
bTickWhenPaused
When true, the sequence will continue to tick and progress even when the world is paused
float
EvaluationBudgetMicroseconds
Defines an approximate budget for evaluation of this sequence (and any other sequences with the same tick interval)
float
TickIntervalSeconds
Defines the rate at which the sequence should update, in seconds