/Engine/Source/Developer/TextureBuildUtilities/Public/TextureBuildUtilities.h
namespace UE { namespace TextureBuildUtilities { const [FName](API\Runtime\Core\UObject\FName) UE::TextureBuildUtilities::TextureFormatRemovePrefixFromName ( [FName](API\Runtime\Core\UObject\FName) const & InName ) } }