/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshDeformFunctions.h
Applies various simple math-function-based warps around an axis defined by the Warp Orientation transform, currently a 1D or 2D sine-wave with arbitrary orientation may be selected by WarpType.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMathWarpToMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform WarpOrientation, [EGeometryScriptMathWarpType](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptMathWarpType) WarpType, [FGeometryScriptMathWarpOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMathWarpOptions) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )