/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h
A queue is a list of jobs that have been executed, are executing and are waiting to be executed. These can be saved to specific assets to allow
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMoviePipelineQueue : public [UObject](API\Runtime\CoreUObject\UObject\UObject)