/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/ConvertToPolygonsTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOutputPolygroupLayerProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShowNewLayerName
EditCondition
Name of the new Group Layer
FName
GroupLayer
Select PolyGroup layer to use.
HideEditConditionToggle
NoResetToDefaul...
NewLayerName
TArray<FString...
OptionsList
Internal list used to implement above