/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkBufferData.h
void FixEulerFlips ( int32 StartIndex, [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneFloatChannel](API\Runtime\MovieScene\Channels\FMovieSceneFloatChannel) > & FloatChannels )