/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to remap a variable inside of a function reference node renaming a node in the graph.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMSetRemappedVariableAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
FName
InnerVariableName
FName
NewOuterVariableName
FString
NodePath
FName
OldOuterVariableName