/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h
void CreateManualVertexFetchUniformBuffer ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * PoistionBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * MotionBlurBuffer, [FGeometryCacheVertexFactoryUserData](API\Runtime\Engine\FGeometryCacheVertexFactoryUserD-) & OutUserData ) const