/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsSolverBase.h
class FPhysicsSolverBase : public [Chaos::FPhysicsSolverEvents](API\Runtime\Chaos\Chaos\Framework\FPhysicsSolverEvents)
bool
bGameThreadFrozen
bool
bSolverHasFrozenGameThreadCallbacks
EMultiBufferMod...
BufferMode
Mode that the results buffers should be set to (single, double, triple)
bool
bUseCollisionResimCache
TArray<ISimCal...
CCDModifiers
TArray<ISimCal...
ContactModifiers
FChaosMarshalli...
MarshallingManager
TArray<ISimCal...
MidPhaseModifiers
FReal
MLastDt
TUniquePtr<IRe...
MRewindCallback
TUniquePtr<FRe...
MRewindData
FReal
MTime
Common data types for the Chaos physics engine.
TUniquePtr<FPe...
PendingSpatialOperations_External
The spatial operations not yet consumed by the internal sim. Use this to ensure any GT operations are seen immediately.
FGraphEventRef
PendingTasks
TUniquePtr<FCh...
PullResultsManager
TArray<ISimCal...
RegistrationWatchers
TArray<ISimCal...
SimCallbackObjects
TArray<ISimCal...
StrainModifiers
EThreadingModeT...
ThreadingMode
TArray<ISimCal...
UnregistrationWatchers