/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
Convert FSphere3d toFKSphereElem
namespace UE { namespace Geometry { void UE::Geometry::GetFKElement ( const [FSphere3d](API\Runtime\GeometryCore\FSphere3d) & Sphere, [FKSphereElem](API\Runtime\Engine\PhysicsEngine\FKSphereElem) & ElemInOut ) } }