/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRGeneralSceneDescription.h
Writes the Library to the General Scene Description, effectively removing inexisting and adding new MVR Fixtures, according to what MVR Fixture UUIDs the Fixture Patches of the Library contain.
void WriteDMXLibraryToGeneralSceneDescription ( const [UDMXLibrary](API\Plugins\DMXRuntime\Library\UDMXLibrary) & DMXLibrary )