/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h
Gets a material handle from a property on a widget by the propertiesFNamepath.
namespace WidgetMaterialTrackUtilities { [FWidgetMaterialHandle](API\Runtime\UMG\Animation\FWidgetMaterialHandle) WidgetMaterialTrackUtilities::GetMaterialHandle ( [UWidget](API\Runtime\UMG\Components\UWidget) * Widget, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FName](API\Runtime\Core\UObject\FName) > BrushPropertyNamePath ) }