/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Restorability/ClassRestorationSkipper.h
Should this actor be visible to the snapshot system?
virtual [ERestorabilityOverride](API\Plugins\LevelSnapshots\Restorability\Interfaces\ISnapshotRestora-\ERestorabilityOv-) IsActorDesirableForCapture ( const [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )