/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h
Assignment. Assumes that vertex buffer will be rebuilt
[FSkinWeightDataVertexBuffer](API\Runtime\Engine\Rendering\FSkinWeightDataVertexBuffer) & operator= ( const [FSkinWeightDataVertexBuffer](API\Runtime\Engine\Rendering\FSkinWeightDataVertexBuffer) & Other )