/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingBlueprintGraph/Public/K2Node_PixelMappingRendererComponent.h
Pointer to the output Renderer group pin. It dynamically returns a pointer to Renderer Component by inputFNameof the component.
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * GetOutRendererComponentPin() const