/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Source/AVCodecsCoreRHI/Public/Audio/Encoders/SimpleAudioEncoder.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio", Meta=(DisplayName="Send Frame (PCM16)")) bool SendFrameFloat ( [TArray](API\Runtime\Core\Containers\TArray)< float > const & Resource, double Timestamp, int32 NumSamples, float SampleDuration )