/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
returns pointer intoTMap, only valid till next time Set is called
pointer to primitive stats associated with object (ModelComponent, TerrainComponent)
[FPrimitiveStats](API\Editor\UnrealEd\Commandlets\FAnalyzeReferencedContentStat\FPrimitiveStats) * GetPrimitiveStats ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * LevelPackage )