/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h
Executes PreActivate and ActivateAbility
void CallActivateAbility ( const [FGameplayAbilitySpecHandle](API\Plugins\GameplayAbilities\FGameplayAbilitySpecHandle) Handle, const [FGameplayAbilityActorInfo](API\Plugins\GameplayAbilities\Abilities\FGameplayAbilityActorInfo) * ActorInfo, const [FGameplayAbilityActivationInfo](API\Plugins\GameplayAbilities\FGameplayAbilityActivationInfo) ActivationInfo, FOnGameplayAbilityEnded::FDelegate * OnGameplayAbilityEndedDelegate, const [FGameplayEventData](API\Plugins\GameplayAbilities\Abilities\FGameplayEventData) * TriggerEventData )