/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h
struct FRenderData
TSharedPtr<FSl...
Brush
Holds on to the material that is found on the StaticMesh.
TArray< SlateIn...
IndexData
Connectivity data: Order in which the vertexes occur to make up a series of triangles.
TSharedPtr<ISl...
PerInstanceBuffer
Per instance data that can be passed to
FSlateResourceH...
RenderingResourceHandle
A rendering handle used to quickly access the rendering data for the slate element
TArray<FSlateV...
VertexData
Holds a copy of the Static Mesh's data converted to a format that Slate understands.