/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshFactoryNode.h
Set whether normals recompute will use the surface area and the corner angle of the triangle as a ratio when computing the normals.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | FactoryNode | Mesh") bool SetCustomComputeWeightedNormals ( const bool & AttributeValue, bool bAddApplyDelegate )