/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h
Mesh data for a single LOD model of a morph target
struct FMorphTargetLODModel
bool
bGeneratedByEngine
Is this LOD generated by reduction setting
int32
NumBaseMeshVerts
Number of original verts in the base mesh
int32
NumVertices
Number of elements in Vertices array. This property is set at runtime and is not serialized.
TArray< int32 >
SectionIndices
List of sections this morph is used
TArray<FMorphT...
Vertices
Vertex data for a single LOD morph mesh