/Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorBuilder.h
FPackedLevelActorBuilderContext ( [APackedLevelActor](API\Runtime\Engine\PackedLevelActor\APackedLevelActor) * InPackedLevelActor, [ILevelInstanceInterface](API\Runtime\Engine\LevelInstance\ILevelInstanceInterface) * InLevelInstanceToPack, const [TSet](API\Runtime\Core\Containers\TSet)< [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & InClassDiscards )