/Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueDistanceCrossfade.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=object, BlueprintType) class USoundCueDistanceCrossfade : public [USoundCueTemplate](API\Plugins\SoundCueTemplates\USoundCueTemplate)
bool
bLooping
TArray<FSoundC...
Variations