/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGrid.h
Creates a new job and adds it to this grid.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Grid") [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * CreateAndAddNewRenderGridJob()