/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
bool Initialize ( [USparseVolumeTexture](API\Runtime\Engine\SparseVolumeTexture\USparseVolumeTexture) * InOwner, int32 InFrameIndex, [UE::SVT::FTextureData](API\Runtime\Engine\SparseVolumeTexture\FTextureData) & UncookedFrame )