/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h
namespace Chaos { template<typename T, int d, typename FConcrete> void Chaos::KinematicGeometryParticleDefaultConstruct ( FConcrete & Concrete, const [FKinematicGeometryParticleParameters](API\Runtime\Chaos\Chaos\FKinematicGeometryParticleParame-) & Params ) }