/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h
Gets an array of all blueprints used to generate this class and its parents. 0th elements is the BP used to generate InClass
true if there were no status errors in any of the parent blueprints, otherwise false
static bool GetBlueprintHierarchyFromClass ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, [TArray](API\Runtime\Core\Containers\TArray)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * > & OutBlueprintParents )