/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h
class FDebugRenderSceneProxy : public [FPrimitiveSceneProxy](API\Runtime\Engine\FPrimitiveSceneProxy)
TArray<FArrowL...
ArrowLines
TArray<FDebugB...
Boxes
TArray<FCapsul...
Capsules
TArray<FCone>
Cones
TArray<FWireCy...
Cylinders
TArray<FDashed...
DashedLines
FDebugDrawDeleg...
DebugTextDrawingDelegate
FDelegateHandle
DebugTextDrawingDelegateHandle
uint32
DrawAlpha
EDrawType
DrawType
TArray<FDebugL...
Lines
TArray<FMesh>
Meshes
TWeakObjectPtr<...
SolidMeshMaterial
TArray<FSphere...
Spheres
TArray<FWireSt...
Stars
TArray<FText3d...
Texts
float
TextWithoutShadowDistance
uint32
ViewFlagIndex
FString
ViewFlagName