/Engine/Source/Editor/UnrealEd/Public/LevelEditorDragDropHandler.h
class ULevelEditorDragDropHandler : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bCanDrop
True if it's valid to drop the object at the location queried
bool
bRunAssetFilter
FText
HintText
Optional hint text that may be returned to the user.