/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheManagerActor.h
Change the cache collection for this player if the cache is playing or recording this will have no effect
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Caching") void SetCacheCollection ( [UChaosCacheCollection](API\Plugins\ChaosCaching\Chaos\UChaosCacheCollection) * InCacheCollection )