/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h
Expose an actor on this preset.
The exposed actor.
[TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FRemoteControlActor](API\Plugins\RemoteControl\FRemoteControlActor) > ExposeActor ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, [FRemoteControlPresetExposeArgs](API\Plugins\RemoteControl\FRemoteControlPresetExposeArgs) Args )