/Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Public/MassGameplayDebugTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSimDebugVisFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
int32
InstanceIndex
int16
VisualType