/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Triangle.h
bool Raycast ( const [TVec3](API\Runtime\ChaosCore\Chaos\TVec3)< T > & StartPoint, const [TVec3](API\Runtime\ChaosCore\Chaos\TVec3)< T > & Dir, const T Length, const T Thickness, T & OutTime, [TVec3](API\Runtime\ChaosCore\Chaos\TVec3)< T > & OutPosition, [TVec3](API\Runtime\ChaosCore\Chaos\TVec3)< T > & OutNormal, int32 & OutFaceIndex ) const