/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h
Get the sequence work range end in seconds
The work range end time in seconds for this sequence
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Sequencer|Sequence", Meta=(ScriptMethod, DevelopmentOnly)) static float GetWorkRangeEnd ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence )