/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCubeTexture.h
Set the shader parameters will only be called if the data interface provided shader parameters. You must write the parameters in the order you added them to the structure.
virtual void SetShaderParameters ( const [FNiagaraDataInterfaceSetShaderParametersContext](API\Plugins\Niagara\FNiagaraDataInterfaceSetShaderPa-) & Context ) const