/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimManager.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Manager", Meta=(WorldContext="WorldContextObject")) static [UContextualAnimManager](API\Plugins\ContextualAnimation\UContextualAnimManager) * GetContextualAnimManager ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject )