/Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureSpatialAnchorsTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="AzureSpatialAnchors") struct FCoarseLocalizationSettings
bool
bEnable
If true coarse localization will be active
bool
bEnableGPS
If true GPS can be used for localization ("location" must also be enabled in Project Settings->Platforms->Hololens->Capabilities)
bool
bEnableWifi
If true WiFi can be used for localization ("wiFiControl" must also be enabled in Project Settings->Platforms->Hololens->Capabilities)
TArray<FString...
BLEBeaconUUIDs
List of bluetooth beacon uuids that can be used for localization ("bluetooth" must also be enabled in Project Settings->Platforms->Hololens->Capabilities)