/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterLabelConfiguration.h
Generic args a label can recognize
struct FDisplayClusterLabelConfiguration
bool
bVisible
Should the label be visible
EDisplayCluster...
LabelFlags
Flags for the label. Can be used to fine-tune visibility settings
TObjectPtr<ADi...
RootActor
The root actor
float
Scale
The scale to apply to the label