/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h
FStaticMaterial ( class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterialInterface, [FName](API\Runtime\Core\UObject\FName) InMaterialSlotName, [FName](API\Runtime\Core\UObject\FName) InImportedMaterialSlotName )