/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h
Creates a texture containing a DisplacementMap in the Red and the Green channel for undistorting a camera image. This call can take quite some time to process depending on the resolution.
Texture2D containing the distort to undistort space displacement map.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lens Distortion | OpenCV", Meta=(WorldContext="WorldContextObject")) static [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * CreateUndistortUVDisplacementMap ( const [FOpenCVLensDistortionParameters](API\Plugins\OpenCVLensDistortion\FOpenCVLensDistortionParameters) & LensParameters, const FIntPoint & ImageSize, const float CroppingFactor, [FOpenCVCameraViewInfo](API\Plugins\OpenCVLensDistortion\FOpenCVCameraViewInfo) & CameraViewInfo )