/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationInputSyncPolicy : public [FDisplayClusterConfigurationPolymorphicEntity](API\Plugins\DisplayClusterConfiguration\FDisplayClusterC-_31)