/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h
Creates a newUBlueprintVariableNodeSpawner, charged with spawning a local-variable node (for a variable that belongs to a specific graph).
A newly allocated instance of this class.
static [UBlueprintVariableNodeSpawner](API\Editor\BlueprintGraph\UBlueprintVariableNodeSpawner) * CreateFromLocal ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable) > NodeClass, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * VarContext, [FBPVariableDescription](API\Runtime\Engine\Engine\FBPVariableDescription) const & VarDesc, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * VarProperty, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )