/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h
Creates a new Texture editor.
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITextureEditorToolkit](API\Editor\TextureEditor\Interfaces\ITextureEditorToolkit) > CreateTextureEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, [UTexture](API\Runtime\Engine\Engine\UTexture) * Texture )