/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h
Add the sources and subjects from this preset, but leave any existing sources and subjects connected.
True is all sources and subjects from this preset could be created and added.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category="LiveLink") bool AddToClient ( const bool bRecreatePresets ) const