/Engine/Source/Editor/Sequencer/Public/MVVM/ViewModels/ChannelModel.h
FChannelModel ( [FName](API\Runtime\Core\UObject\FName) InChannelName, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > InSection, [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) InChannel )