/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonTabListWidgetBase.h
Sets the visibility of the tab associated with the given ID
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=TabList) void SetTabVisibility ( [FName](API\Runtime\Core\UObject\FName) TabNameID, ESlateVisibility NewVisibility )