/Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h
Returns the display name of a material attribute, accounting for overrides based on properties of a given material
static [FText](API\Runtime\Core\Internationalization\FText) GetDisplayNameForMaterial ( const [FGuid](API\Runtime\Core\Misc\FGuid) & AttributeID, [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material )