/Engine/Source/Runtime/Engine/Public/MeshBatch.h
A batch of mesh elements, all with the same material and vertex buffer
struct FMeshBatch
FHitProxyId
BatchHitProxyId
The current hit proxy ID being rendered.
uint32:  1
bCanApplyViewModeOverrides
Whether view mode overrides can be applied to this mesh eg unlit, wireframe.
uint32:  1
bDisableBackfaceCulling
uint32:  1
bDitheredLODTransition
Whether the mesh batch should apply dithered LOD.
uint32:  1
bOverlayMaterial
Whether mesh is rendered with overlay material.
uint32:  1
bRenderToVirtualTexture
Whether the mesh batch can be rendered to virtual textures.
uint32:  1
bSelectable
Whether the mesh batch can be selected through editor selection, aka hit proxies.
uint32:  1
bUseAsOccluder
uint32:  1
bUseForDepthPass
uint32:  1
bUseForMaterial
uint32:  1
bUseSelectionOutline
Whether the batch should receive the selection outline.
uint32:  1
bUseWireframeSelectionColoring
Whether to treat the batch as selected in special viewmodes like wireframe.
uint32:  1
bViewDependentArguments
Whether mesh has a view dependent draw arguments.
uint32:  1
bWireframe
uint32:  1
CastShadow
Pass feature relevance flags.
uint32:  3
DepthPriorityGroup
E.g. SDPG_World (default), SDPG_Foreground
TArray<FMeshBa...
Elements
constFLightCac...
LCI
Can be NULL
int8
LODIndex
LOD index of the mesh, used for fading LOD transitions.
constFMaterial...
MaterialRenderProxy
Material proxy for rendering, required.
uint16
MeshIdInPrimitive
Mesh Id in a primitive. Used for stable sorting of draws belonging to the same primitive.
uint32:  1
ReverseCulling
uint32:  Runtim...
RuntimeVirtualTextureMaterialType
What virtual texture material type this mesh batch should be rendered with.
uint8
SegmentIndex
float
TessellationDisablingShadowMapMeshSize
This is the threshold that will be used to know if we should use this mesh batch or use one with no tessellation enabled
uint32:  PT_Num...
Type
E.g. PT_TriangleList(default), PT_LineList, ..
constFVertexFa...
VertexFactory
Vertex factory for rendering, required.
int8
VisualizeHLODIndex
Conceptual HLOD index used for the HLOD Coloration visualization.
int8
VisualizeLODIndex
Conceptual LOD index used for the LOD Coloration visualization.