/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectSubsystem.h
Removes a single tag from the smartobject instance represented by the provided handle.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SmartObject") void RemoveTagFromInstance ( const [FSmartObjectHandle](API\Plugins\SmartObjectsModule\FSmartObjectHandle) Handle, const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) & Tag )