/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformablePhysicsComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Physics") void EnableSimulation ( [UDeformableSolverComponent](API\Plugins\ChaosFleshEngine\ChaosFlesh\UDeformableSolverComponent) * DeformableSolverComponent )