/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h
Holds information about a screen resolution to be used for playing.
struct FPlayScreenResolution
FString
AspectRatio
The screen resolution's aspect ratio (as a string).
bool
bCanSwapAspectRatio
Whether or not this device supports both landscape and portrait modes
FString
Description
The description text for this screen resolution.
int32
Height
The screen resolution's height (in pixels).
int32
LogicalHeight
int32
LogicalWidth
FString
ProfileName
The name of the device profile this links to
float
ScaleFactor
int32
Width
The screen resolution's width (in pixels).