/Engine/Plugins/Experimental/SlateScreenReader/Source/SlateScreenReader/Public/SlateScreenReaderEngineSubsystem.h
Requests the information about the accessibility widget a user is focused on to be read out. If nothing is currently being focused on by the screen reader user, nothing will be read out. The same guarantees about the announcement being spoken inRequestSpeak()apply for this function. Nothing will happen if the passed in user Id is not already registered with the screen reader.FScreenReaderReply::Handled()if the user's focused widget's information is successfully spoken. ElseFScreenReaderReply::Unhandled()is returned.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SlateScreenReader") [FScreenReaderReply](API\Plugins\ScreenReader\GenericPlatform\FScreenReaderReply) RequestSpeakFocusedWidget ( UPARAM(DisplayName="Screen Reader User Id") int32 InUserId )