/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureDataAsset.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FAnimToTextureAnimSequenceInfo
TObjectPtr<UAn...
AnimSequence
bool
bEnabled
bool
bUseCustomRange
Use Custom FrameRange
int32
EndFrame
Animation End Frame (Inclusive)
int32
StartFrame
Animation Start Frame