/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeLayout.h
Generate the blocks of a layout using the UV of the meshes.
static [NodeLayoutBlocksPtr](API\Plugins\MutableTools\MuT\NodeLayoutBlocksPtr) GenerateLayoutBlocks ( const [MeshPtr](API\Plugins\MutableRuntime\MuR\MeshPtr) pMesh, int layoutIndex, int gridSizeX, int gridSizeY )