/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSelectionFunctions.h
Create a Mesh Selection from the IndexArray.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ConvertIndexArrayToMeshSelection ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & IndexArray, [EGeometryScriptMeshSelectionType](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptMeshSelectionType) SelectionType, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) & Selection )