/Engine/Source/Runtime/Engine/Public/PluginBlueprintLibrary.h
Get the virtual root path for assets in a plugin.
true if the named plugin was found and the plugin's virtual root path was stored in OutAssetPath, or false otherwise
static bool GetPluginMountedAssetPath ( const [FString](API\Runtime\Core\Containers\FString) & PluginName, [FString](API\Runtime\Core\Containers\FString) & OutAssetPath )