/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h
Emits binary cluster event.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Emit binary cluster event"), Category="NDisplay|Cluster") void EmitClusterEventBinary ( const [FDisplayClusterClusterEventBinary](API\Plugins\DisplayCluster\Cluster\FDisplayClusterClusterEventBinar-) & Event, bool bPrimaryOnly )