/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/WeightedValue.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FChaosClothAssetWeightedValue
bool
bIsAnimatable
Whether the property can ever be updated/animated in real time.
float
High
Property value corresponding to the upper bound of the Weight Map.
float
Low
Property value corresponding to the lower bound of the Weight Map.
FString
WeightMap
The name of the weight map for this property.
FString
WeightMap_Override
The weight map override value for when the WeightMap has a connection that replaces the provided weight map value.