/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h
Get world space pose of a bone (with component scale / offset applied)
FTransform GetGlobalRetargetPoseOfBone ( const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget, const int32 & BoneIndex, const float & Scale, const FVector & Offset ) const