/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScalabilityManager.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraScalabilityManager
bool
bRefreshOwnerAllowsScalability
TObjectPtr<UNi...
EffectType
double
LastUpdateTime
TArray<TObject...
ManagedComponents
TArray<FNiagar...
State
TArray<FNiagar...
SystemData
TMap<UNiagaraS...
SystemDataIndexMap