/Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFAccessor.h
FAccessor ( uint32 InCount, [EType](API\Plugins\GLTFCore\FAccessor\EType) InType, [EComponentType](API\Plugins\GLTFCore\FAccessor\EComponentType) InComponentType, bool bInNormalized, const [FSparse](API\Plugins\GLTFCore\FAccessor\FSparse) & InSparse )