/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Conditions/ZoneGraphTagConditions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(DisplayName="ZoneGraphTagMask Compare") struct FZoneGraphTagMaskCondition : public [FStateTreeConditionBase](API\Plugins\StateTreeModule\FStateTreeConditionBase)
bool
bInvert
EZoneLaneTagMas...
Operator