/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h
Returns the list of widgets with their geometry and the cursor position transformed into this Widget space. The widget space is expressed as a Vector2D.
[TArray](API\Runtime\Core\Containers\TArray)< [FWidgetAndPointer](API\Runtime\SlateCore\Layout\FWidgetAndPointer) > GetHitWidgetPath ( FVector2D WidgetSpaceHitCoordinate, bool bIgnoreEnabledStatus, float CursorRadius )