/Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h
template<typename AttrType, typename SrcAttrIDType> void PopulateOverlay ( typename TOverlayTraits< AttrType >::OverlayType * Overlay, const [TArray](API\Runtime\Core\Containers\TArray)< SrcAttrIDType > & SrcAttrIDs, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< AttrType(const SrcAttrIDType &AttrID)> SharedAttrValues, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [SrcTriIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcTriIDType) &SrcTriID, SrcAttrIDType &AttrID0, SrcAttrIDType &AttrID1, SrcAttrIDType &AttrID2)> AttrTriIndices, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< AttrType(const [SrcWedgeIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcWedgeIDType) &WegdeID)> WedgeAttrs, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [SrcTriIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcTriIDType) &SrcTriID, [SrcWedgeIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcWedgeIDType) &WID0, [SrcWedgeIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcWedgeIDType) &WID1, [SrcWedgeIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcWedgeIDType) &WID2)> TriToWedges )