/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensDistortionModelHandlerBase.h
Returns true if the input model is supported by this model handler, false otherwise.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Distortion") bool IsModelSupported ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ULensModel](API\Plugins\CameraCalibrationCore\Models\ULensModel) > & ModelToSupport ) const