/Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h
FBatchedElementTexture2DPreviewParameters ( float InMipLevel, float InLayerIndex, float InSliceIndex, bool bInIsNormalMap, bool bInIsSingleChannel, bool bInIsSingleVTPhysicalSpace, bool bInIsVirtualTexture, bool bInIsTextureArray, bool bInUsePointSampling )