/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraints.h
Disable the constraints associated with the ParticleHandle.
void DisableConstraints ( const [TSet](API\Runtime\Core\Containers\TSet)< [FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) * > & ParticleHandle )