/Engine/Plugins/Experimental/PCG/Source/PCGEditor/Public/PCGEditorSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings) class UPCGEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bEnableNavigateToNativeNodes
Specify if we want to jump to definition in case of double click on native PCG Nodes
FLinearColor
BlueprintNodeColor
Color used for blueprints
FLinearColor
ConcreteDataPinColor
Color used for concrete/simple spatial data pins
FLinearColor
ControlFlowNodeColor
Color used for control flow operations
FLinearColor
DebugNodeColor
Color used for debug operations
FLinearColor
DefaultNodeColor
Default node color
FLinearColor
DefaultPinColor
Default pin color
FLinearColor
DensityOperationNodeColor
Color used for density remap
FLinearColor
FilterNodeColor
Color used for filter-like operations
FLinearColor
HierarchicalGenerationNodeColor
Color used for hierarchical generation operations
FLinearColor
HighlightedNodeBodyTintColor
Highlighted node body tint color, used to indicate available data sources in hierarchical graphs
FLinearColor
InputOutputNodeColor
Color used for input & output nodes
FLinearColor
InstancedNodeBodyTintColor
Instanced node body tint color
FLinearColor
LandscapeDataPinColor
Color used for data pins of type Landscape
FLinearColor
MetadataNodeColor
Color used for metadata operations
TMap<TSubclass...
OverrideNodeColorByClass
User-driven color overrides
FLinearColor
ParamDataNodeColor
Color used for Attribute Set operations
FLinearColor
ParamDataPinColor
Color used for data pins of type Attribute Set
FLinearColor
PointDataPinColor
Color used for data pins of type Point
FLinearColor
PolyLineDataPinColor
Color used for data pins of type Spline
FLinearColor
PrimitiveDataPinColor
Color used for data pins of type Primitive
FLinearColor
RenderTargetDataPinColor
Color used for data pins of type Render Target
FLinearColor
SamplerNodeColor
Color used for sampler operations
FLinearColor
SetOperationNodeColor
Color used for Difference, Intersection, Projection, Union
FLinearColor
SpatialDataPinColor
Color used for spatial data pins
FLinearColor
SpawnerNodeColor
Color used for artifact-generating operations
FLinearColor
SubgraphNodeColor
Color used for subgraph-like operations
FLinearColor
SurfaceDataPinColor
Color used for data pins of type Surface
FLinearColor
TextureDataPinColor
Color used for data pins of type Texture
FLinearColor
UnknownDataPinColor
Color used for other/unknown data types
FLinearColor
VolumeDataPinColor
Color used for data pins of type Volume