/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformer.h
Rename the given graph, subject to validation of the name.
true if the graph was successfully renamed.
virtual bool RenameGraph ( [UOptimusNodeGraph](API\Plugins\OptimusCore\UOptimusNodeGraph) * InGraph, const [FString](API\Runtime\Core\Containers\FString) & InNewName )