/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h
Would add the value of CurveTableReference to both the Client and Server asset bundles
virtual void InitializeAssetBundlesFromMetadata ( const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * Struct, const void * StructValue, [FAssetBundleData](API\Runtime\CoreUObject\AssetRegistry\FAssetBundleData) & AssetBundle, [FName](API\Runtime\Core\UObject\FName) DebugName ) const