/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h
void SetPerInstanceLightMapAndEditorData ( [FStaticMeshInstanceData](API\Runtime\Engine\FStaticMeshInstanceData) & PerInstanceData, const [TArray](API\Runtime\Core\Containers\TArray)< [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< [HHitProxy](API\Runtime\Engine\HHitProxy) >> & HitProxies )