/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h
void Set ( const [FVertexID](API\Runtime\MeshDescription\FVertexID) InVertexIndex, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [UE::AnimationCore::FBoneWeight](API\Runtime\AnimationCore\FBoneWeight) > InWeights, const [UE::AnimationCore::FBoneWeightsSettings](API\Runtime\AnimationCore\FBoneWeightsSettings) & InSettings )