/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODBuilder.h
template<typename TComponentClass> static [TArray](API\Runtime\Core\Containers\TArray)< TComponentClass * > FilterComponents ( const [TArray](API\Runtime\Core\Containers\TArray)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > & InSourceComponents )