/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTetrahedralSkeletalBindingsFacade.h
Returnsfalse_ if bindings data was not found, or there was another error;true_ otherwise.
bool CalculateBindings ( const [FString](API\Runtime\Core\Containers\FString) & InKey, const [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & InVertices, [TArray](API\Runtime\Core\Containers\TArray)< FVector > & OutPosition, [TArray](API\Runtime\Core\Containers\TArray)< bool > * OutInfluence ) const