/Engine/Source/Runtime/AnimGraphRuntime/Public/BlendSpaceLibrary.h
Get a blend space context from an anim node context.
static [FBlendSpaceReference](API\Runtime\AnimGraphRuntime\FBlendSpaceReference) ConvertToBlendSpace ( const [FAnimNodeReference](API\Runtime\Engine\Animation\FAnimNodeReference) & Node, EAnimNodeReferenceConversionResult & Result )