/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocument.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMetasoundFrontendInterfaceBinding
int32
BindingPriority
Binding that may be shared between vertices attempting to be connected via binding functionality.
FMetasoundFront...
InputInterfaceVersion
Version of interface to bind to (the corresponding input vertices)
FMetasoundFront...
OutputInterfaceVersion
Version of interface to bind from (the corresponding output vertices)
TArray<FMetaso...
VertexBindings
Array of named pairs (output & input names) that describe what edges to create if binding functionality is executed between two nodes.