/Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationProxyErrorHandler.h
Called when an actor has an invalid runtime grid.
virtual void OnInvalidRuntimeGrid ( const [FWorldPartitionActorDescView](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDescView) & ActorDescView, [FName](API\Runtime\Core\UObject\FName) GridName )