/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Get the i-th material of this actor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") [TArray](API\Runtime\Core\Containers\TArray)< [UDatasmithMaterialIDElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithMaterialIDElement) * > GetMaterials() const