/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h
Called when an endpoint was set and has been changed to another endpoint.
virtual bool OnRebindEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime\Core\Containers\TArray)< void * > RawData, const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > Action )