/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h
void RestorePreAnimatedState ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Object, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([FMovieSceneAnimTypeID](API\Runtime\MovieScene\Evaluation\FMovieSceneAnimTypeID))> InFilter )