/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Get an actors and it's parent key frames
static void GetActorsAndParentsKeyFrames ( [ISequencer](API\Editor\Sequencer\ISequencer) * Sequencer, const [FActorForWorldTransforms](API\Runtime\MovieScene\FActorForWorldTransforms) & Actor, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & StartFrame, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & EndFrame, [TSortedMap](API\Runtime\Core\Containers\TSortedMap)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber), [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & OutFrameMap )