/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGridPropsSource.h
The remote control properties implementation of the render grid properties source abstraction.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, HideCategories=Object, Meta=(DontUseGenericSpawnObject="true")) class URenderGridPropsSourceRemoteControl : public [URenderGridPropsSourceBase](API\Plugins\RenderGrid\RenderGrid\URenderGridPropsSourceBase)
FName
ActivePresetGroup
The preset group (of the remote control preset) that we should obtain the properties from.
TObjectPtr<URe...
RemoteControlPreset
The source of properties, which is a remote control preset.