/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphDeferredRenderPassNode.h
void PostRendererSubmission &40; const UE::MovieGraph::FMovieGraphSampleState & InSampleState, const UE::MovieGraph::DefaultRenderer::FRenderTargetInitParams & InRenderTargetInitParams, FCanvas & InCanvas &41;