/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h
theUPrimitiveComponentbacking a ToolTarget, or nullptr if there is no such Component
namespace UE { namespace ToolTarget { [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * UE::ToolTarget::GetTargetComponent ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target ) } }