/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CompositeCameraShakePattern.h
A base class for a simple camera shake.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(AutoExpandCategories="CameraShake")) class UCompositeCameraShakePattern : public [UCameraShakePattern](API\Runtime\Engine\Camera\UCameraShakePattern)
TArray<TObject...
ChildPatterns
The list of child shake patterns