/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODUtils.h
namespace UE { namespace MassLOD { const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * UE::MassLOD::GetLODTagFromLOD ( [EMassLOD::Type](API\Plugins\MassLOD\EMassLOD__Type) LOD ) } }