/Engine/Source/Runtime/Overlay/Public/BasicOverlays.h
Implements an asset that contains a set of overlay data (which includes timing, text, and position) to be displayed for any given source (including, but not limited to, audio, dialog, and movies)
class UBasicOverlays : public [UOverlays](API\Runtime\Overlay\UOverlays)
TObjectPtr<UAs...
AssetImportData
The import data used to make this overlays asset
TArray<FOverla...
Overlays
The overlay data held by this asset. Contains info on timing, position, and the subtitle to display