/Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h
Deprecated* Please use the constructor that takes aFName
FAnimCurveBufferAccess ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * InSequence, [SmartName::UID_Type](API\Runtime\Engine\UID_Type) InUID )