/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h
static [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) BuildConvexHullTriMesh ( const [TArray](API\Runtime\Core\Containers\TArray)< [FVec3Type](API\Runtime\ChaosCore\Chaos\TVector_T_3) > & InVertices )