/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/WaveOscillatorCameraShakePattern.h
A camera shake that uses oscillations to move the camera.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(AutoExpandCategories="Location,Rotation,FOV,Timing")) class UWaveOscillatorCameraShakePattern : public [USimpleCameraShakePattern](API\Plugins\GameplayCameras\USimpleCameraShakePattern)
FWaveOscillator
FOV
FOV oscillation.
float
LocationAmplitudeMultiplier
Amplitude multiplier for all location oscillation
float
LocationFrequencyMultiplier
Frequency multiplier for all location oscillation
FWaveOscillator
Pitch
Pitch oscillation.
FWaveOscillator
Roll
Roll oscillation.
float
RotationAmplitudeMultiplier
Amplitude multiplier for all rotation oscillation
float
RotationFrequencyMultiplier
Frequency multiplier for all rotation oscillation
FWaveOscillator
X
Oscillation in the X axis.
FWaveOscillator
Y
Oscillation in the Y axis.
FWaveOscillator
Yaw
Yaw oscillation.
FWaveOscillator
Z
Oscillation in the Z axis.