/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UNiagaraNodeOp : public [UNiagaraNodeWithDynamicPins](API\Plugins\NiagaraEditor\UNiagaraNodeWithDynamicPins)
TArray<FAddedP...
AddedPins
bool
bAllStatic
FName
OpName
Name of operation