/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h
Array that is intended for use when fetching shapes from a rigid body.
typedef [TArray](API\Runtime\Core\Containers\TArray)< FPhysicsShapeHandle, TInlineAllocator< [NumInlinedPxShapeElements](API\Runtime\PhysicsCore\Chaos\PhysicsInterfaceTypes) > > FInlineShapeArray