/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformablePhysicsComponent.h
virtual void AddProxy ( [Chaos::Softs::FDeformableSolver::FGameThreadAccess](API\Runtime\Chaos\Chaos\Deformable\FDeformableSolver\FGameThreadAccess) & GameThreadSolver )