/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h
Base class for actions that an event receiver will perform at the emitter level.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UNiagaraEventReceiverEmitterAction : public [UObject](API\Runtime\CoreUObject\UObject\UObject)