/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeWarping.h
Transforms the given time and returns the warped time along with the warp index we ended up in.
void TransformTime ( [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & OutTime, uint32 & OutWarpIndex ) const