/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingInstances.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Blueprintable) class UAnimSharingTransitionInstance : public [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance)
bool
bBlendBool
float
BlendTime
TWeakObjectPtr<...
FromComponent
TWeakObjectPtr<...
ToComponent