/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h
virtual void GetStaticLightingInfo ( [FStaticLightingPrimitiveInfo](API\Runtime\Engine\FStaticLightingPrimitiveInfo) & OutPrimitiveInfo, const [TArray](API\Runtime\Core\Containers\TArray)< [ULightComponent](API\Runtime\Engine\Components\ULightComponent) * > & InRelevantLights, const [FLightingBuildOptions](API\Runtime\Engine\FLightingBuildOptions) & Options )