/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h
Checks whether the shader map is missing any shader types necessary for the given script.
True if the shader map has all of the shader types necessary.
bool IsComplete ( const [FNiagaraShaderScript](API\Plugins\NiagaraShader\FNiagaraShaderScript) * Script, bool bSilent )