/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h
Get all world-space bounding boxes for all Scene Meshes
virtual void GetMeshBoundingBoxes ( [TArray](API\Runtime\Core\Containers\TArray)< [FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) > & Bounds )