/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h
Set the state of the specified stats (note: array processed in reverse order when !bShow).
void SetEngineStats ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, [FCommonViewportClient](API\Runtime\Engine\FCommonViewportClient) * ViewportClient, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InNames, const bool bShow )