/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h
Distance field data payload and output of the mesh build process.
class FDistanceFieldVolumeData : public [FDeferredCleanupInterface](API\Runtime\RenderCore\FDeferredCleanupInterface)
TArray< uint8 >
AlwaysLoadedMip
Lowest resolution mip is always loaded so we always have something.
FName
AssetName
For stats.
bool
bAsyncBuilding
bool
bMostlyTwoSided
Whether most of the triangles in the mesh used a two-sided material.
uint64
Id
FBox
LocalSpaceMeshBounds
Local space bounding box of the distance field volume.
TStaticArray<F...
Mips
FByteBulkData
StreamableMips
Remaining mips are streamed.