/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h
Gets theUFunctionand function variable cache structure that should be used for serialization fixups for local variables. If bForceRefresh is true it will always recreate the cache
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FStructOnScope](API\Runtime\CoreUObject\UObject\FStructOnScope) > GetFunctionVariableCache ( bool bForceRefresh )