/Engine/Source/Runtime/RHI/Public/RHIResources.h
Bottom level ray tracing acceleration structure (contains triangles).
class FRHIRayTracingGeometry : public [FRHIRayTracingAccelerationStructure](API\Runtime\RHI\FRHIRayTracingAccelerationStruct-)
ERayTracingGeom...
InitializedType
FRayTracingGeom...
Initializer