/Engine/Plugins/Experimental/LearningAgents/Source/Learning/Public/LearningRewardObject.h
Reward based on how large (and positive) a scalar velocity is
struct FScalarVelocityReward : public [UE::Learning::FRewardObject](API\Plugins\Learning\FRewardObject)
TArrayMapHandle...
ScaleHandle
TArrayMapHandle...
VelocityHandle
TArrayMapHandle...
WeightHandle