/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicCorrespondenceUtils.h
Rebuild the normal coordinate data in this connection. Assumes the base connection data is consistent with this surface mesh
void RebuildNormalCoordinates ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & SurfMesh )