/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h
Holds settings for the material editor build promotion tests
struct FMaterialEditorPromotionSettings
FFilePath
DefaultDiffuseTexture
Default material asset to apply to static meshes
FFilePath
DefaultMaterialAsset
Default material asset to apply to static meshes
FFilePath
DefaultNormalTexture
Default material asset to apply to static meshes