/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/EngineSystem.h
Simple Normally Aspirated Engine Output defined by a single torque curve over the rev range No turbo/ turbo lag
struct FSimpleEngineConfig
float
EngineBrakeEffect
uint16
EngineIdleRPM
float
EngineRevDownRate
float
EngineRevUpMOI
uint16
MaxRPM
float
MaxTorque
FNormalisedGrap...
TorqueCurve
#todo: want something likeUCurveFloat/FRuntimeFloatCurve/ FTorqueCurveEditor