/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerSubsystem.h
Deprecated* UseUDataLayerManager::IsAnyDataLayerInEffectiveRuntimeStateinstead.
bool IsAnyDataLayerInEffectiveRuntimeState ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InDataLayerNames, EDataLayerRuntimeState InState ) const