/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelineQueueSubsystem.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMoviePipelineQueueSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem)
FOnMoviePipelin...
OnQueueLoaded
Called when a queue is loaded into the system.