/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FVehicleInputRateConfig
float
FallRate
Rate at which the input value falls
EInputFunctionT...
InputCurveFunction
Controller input curve, various predefined options, linear, squared, or user can specify a custom curve function
float
RiseRate
Rate at which the input value rises
FRuntimeFloatCu...
UserCurve
Controller input curve - should be a normalized float curve, i.e. time from 0 to 1 and values between 0 and 1 This curve is only sued if the InputCurveFunction above is set to CustomCurve