/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h
Checks the last tick record in the ActivePlayers array to see if it's a better leader than the current candidate. This should be called once for each record added to ActivePlayers, after the record is setup.
void TestTickRecordForLeadership ( [EAnimGroupRole::Type](API\Runtime\Engine\Animation\EAnimGroupRole__Type) MembershipType )