/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMEnumNode.h
Returns the enum itself.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMEnumNode) [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * GetEnum() const