/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartition.h
static [UWorldPartition](API\Runtime\Engine\WorldPartition\UWorldPartition) * CreateOrRepairWorldPartition ( [AWorldSettings](API\Runtime\Engine\GameFramework\AWorldSettings) * WorldSettings, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UWorldPartitionEditorHash](API\Runtime\Engine\WorldPartition\UWorldPartitionEditorHash) > EditorHashClass, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UWorldPartitionRuntimeHash](API\Runtime\Engine\WorldPartition\UWorldPartitionRuntimeHash) > RuntimeHashClass )