/Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditorRuntime/Public/ConsoleVariablesAsset.h
Returns true if the element was found and successfully removed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Asset") bool RemoveConsoleVariable ( const [FString](API\Runtime\Core\Containers\FString) InCommandString )