/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeLevelStreamingCell.h
virtual void AddActorToCell ( const [FWorldPartitionActorDescView](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDescView) & ActorDescView, const [FActorContainerID](API\Runtime\Engine\WorldPartition\FActorContainerID) & InContainerID, const FTransform & InContainerTransform, const [UActorDescContainer](API\Runtime\Engine\WorldPartition\UActorDescContainer) * InContainer )