/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h
Correct floating point errors that can cause issues when sampling animation using step timing.
A corrected frame time, which is equal to FrameTimeForFrameNumber unless a floating point error means the floor is not equal to the FrameNumber
static float CorrectedFrameTime ( int32 FrameNumber, float FrameTimeForFrameNumber, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) FrameRate )