/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODCalculator.h
template<bool bCalculateVisibility> bool AdjustDistancesFromCountForRuntimeData ( const [TStaticArray](API\Runtime\Core\Containers\TStaticArray)< int32, [EMassLOD::Max](API\Plugins\MassLOD\EMassLOD__Type) > & MaxCount, [FMassLODRuntimeData](API\Plugins\MassLOD\TMassLODCalculator\FMassLODRuntimeData) & RuntimeData ) const