/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h
static [FImplicit](API\Runtime\Chaos\GeometryCollection\FCollisionStructureManager\FImplicit) * NewImplicitCapsule ( const [Chaos::FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius, const [Chaos::FReal](API\Runtime\ChaosCore\Chaos\FReal) Length, const float CollisionObjectReduction, const ECollisionTypeEnum CollisionType )