/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSettingBlueprintBase.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Meta=(DisplayName="TeardownForPipeline")) void ReceiveTeardownForPipelineImpl ( [UMoviePipeline](API\Plugins\MovieRenderPipelineCore\UMoviePipeline) * InPipeline )