/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeTextureParameter.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeTextureParameter : public [UCustomizableObjectNode](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNode)
TObjectPtr<UTe...
DefaultValue
FString
ParameterName
FMutableParamUI...
ParamUIMetadata
int32
TextureSizeX
Set the width of the Texture when there is no texture reference.
int32
TextureSizeY
Set the height of the Texture when there is no texture reference.