/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilationContext.h
Get a compilation context from a kismet compiler context assuming that it is an FAnimBlueprintCompilerContext.
static [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IAnimBlueprintCompilationContext](API\Editor\AnimGraph\IAnimBlueprintCompilationContext) > Get ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InKismetCompiler )