/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolContextObjects.h
A convenience function that is like EmitToolIndependentChange, but uses a FDynamicMeshChange that operates on the UnwrapCanonical of an input to create a change object that updates the other views and issues an OnUndoRedo broadcast on the input object.
virtual void EmitToolIndependentUnwrapCanonicalChange ( [UUVEditorToolMeshInput](API\Plugins\UVEditorTools\ToolTargets\UUVEditorToolMeshInput) * InputObject, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [UE::Geometry::FDynamicMeshChange](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshChange) > UnwrapCanonicalMeshChange, const [FText](API\Runtime\Core\Internationalization\FText) & Description )