/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
Converts single zone shape into a zone storage, used in UI for editing and rendering.
static void BuildSingleShape ( const [UZoneShapeComponent](API\Plugins\ZoneGraph\UZoneShapeComponent) & ShapeComp, const FMatrix & LocalToWorld, [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & OutZoneStorage )