/Engine/Plugins/FX/NiagaraSimCaching/Source/NiagaraSimCachingEditor/Public/Sequencer/MovieSceneNiagaraTrackRecorder.h
Check whether an object can be recorded by this section recorder. If so then the actor recorder will call CreateTrackRecorder() to acquire a new instance to use in recording. This should only be implemented for recorders that record something about the Object that isn't tracked via a specific property. It is unlikely (but possible) that a factory should return true for both CanRecordObject and CanRecordProperty.
true if the object can be recorded by this recorder
virtual bool CanRecordObject ( class [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObjectToRecord ) const