/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphNode.h
Represents any of the several variable node types (Accessor, DeferredAccessor, Mutator).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UMetasoundEditorGraphVariableNode : public [UMetasoundEditorGraphMemberNode](API\Plugins\MetasoundEditor\UMetasoundEditorGraphMemberNode)
FMetasoundFront...
ClassName
Class name of the frontend node.
EMetasoundFront...
ClassType
Class type of the frontend node (Accessor, DeferredAccessor or Mutator)
FGuid
NodeID
ID of the frontend node.
TObjectPtr<UMe...
Variable
Associated graph variable.