/Engine/Source/Runtime/MRMesh/Public/MockDataMeshTrackerComponent.h
The MeshTrackerComponent class manages requests for environmental mesh data, processes the results and provides them to the calling system. The calling system is able request environmental mesh data within a specified area. Various other search criteria can be set via this class's public properties. Mesh data requests are processed on a separate thread. Once a mesh data request has been processed the calling system will be notified via an FOnMeshTrackerUpdated broadcast.
class UMockDataMeshTrackerComponent : public [USceneComponent](API\Runtime\Engine\Components\USceneComponent)
TArray<FColor...
BlockVertexColors
Colors through which we cycle when setting vertex color by block.
TObjectPtr< cla...
MRMesh
MRMeshComponent can render and provide collision based on the Mesh data.
FOnMockDataMesh...
OnMeshTrackerUpdated
Activated whenever new information about this mesh tracker is detected.
bool
RequestNormals
If true, the system will generate normals for the triangle vertices.
bool
RequestVertexConfidence
If true, the system will generate the mesh confidence values for the triangle vertices.
bool
ScanWorld
Set to true to start scanning the world for meshes.
float
UpdateInterval
Update Interval in Seconds.
FLinearColor
VertexColorFromConfidenceOne
Color mapped to confidence value of one.
FLinearColor
VertexColorFromConfidenceZero
Color mapped to confidence value of zero.
EMeshTrackerVer...
VertexColorMode
Vertex Colors can be unused, or filled with several types of information.