/Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioWidgetsSlateTypes.h
Represents the appearance of a Sampled Sequence Time Ruler
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FFixedSampleSequenceRulerStyle : public [FSlateWidgetStyle](API\Runtime\SlateCore\Styling\FSlateWidgetStyle)
FSlateBrush
BackgroundBrush
FSlateColor
BackgroundColor
float
DesiredHeight
float
DesiredWidth
FSlateBrush
HandleBrush
FSlateColor
HandleColor
float
HandleWidth
FSlateColor
TicksColor
FSlateColor
TicksTextColor
FSlateFontInfo
TicksTextFont
float
TicksTextOffset