/Engine/Source/Runtime/GeometryCore/Public/Generators/StairGenerator.h
Base Stair mesh generator class.
class FStairGenerator : public [UE::Geometry::FMeshShapeGenerator](API\Runtime\GeometryCore\Generators\FMeshShapeGenerator)
int
BackStartFaceId
int
BottomStartFaceId
bool
bPolygroupPerQuad
If true, each quad of box gets a separate polygroup
bool
bScaleUVByAspectRatio
If true (default), UVs are scaled so that there is no stretching.
TArray< int >
FaceDesc
int
FrontStartFaceId
int
LastFaceId
int
LeftSideColumnId
int
LeftStartFaceId
TArray< int >
NormalDesc
int
NumAttrs
int
NumQuads
int
NumQuadsPerSide
Mesh counts.
int
NumSteps
The number of steps in this staircase.
int
NumVerts
int
NumVertsPerSide
int
RightSideColumnId
Vertex column indices.
int
RightStartFaceId
Face descriptor indices.
EStairStyle
StairStyle
The style of the stairs
float
StepHeight
The height of each step.
float
StepWidth
The width of each step.
int
TopStartFaceId
TArray< int >
UVDesc
TArray<TArray<...
VertexIds
TArray<FIndex2...
VertexIdsToColumnRow