/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
virtual [FActiveGameplayEffectHandle](API\Plugins\GameplayAbilities\FActiveGameplayEffectHandle) ApplyGameplayEffectSpecToTarget ( const [FGameplayEffectSpec](API\Plugins\GameplayAbilities\FGameplayEffectSpec) & GameplayEffect, [UAbilitySystemComponent](API\Plugins\GameplayAbilities\UAbilitySystemComponent) * Target, [FPredictionKey](API\Plugins\GameplayAbilities\FPredictionKey) PredictionKey )