/Engine/Plugins/Experimental/UserToolBoxBasicCommand/Source/UserToolBoxBasicCommand/Public/SelectActorByFilter.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FActorFilterOptions
TObjectPtr<UBa...
Filter
EActorFilterRul...
Rule
bool
ShowProperties
EActorFilterSou...
Source