/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h
Backwards compatibility: Used to convert old-style EAttachLocation to new-style EAttachmentRules
static void ConvertAttachLocation ( [EAttachLocation::Type](API\Runtime\Engine\Engine\EAttachLocation__Type) InAttachLocation, EAttachmentRule & InOutLocationRule, EAttachmentRule & InOutRotationRule, EAttachmentRule & InOutScaleRule )