/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h
Sends event for the StateTree.
void SendEvent ( const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) Tag, const [FConstStructView](API\Plugins\StructUtils\FConstStructView) Payload, const [FName](API\Runtime\Core\UObject\FName) Origin ) const