/Engine/Source/Runtime/Engine/Public/LightMap.h
The abstract base class of 1D and 2D light-maps.
class FLightMap : private [FDeferredCleanupInterface](API\Runtime\RenderCore\FDeferredCleanupInterface)
bool
bAllowHighQualityLightMaps
Indicates whether the lightmap is being used for directional or simple lighting.
TArray<FGuid>
LightGuids
The GUIDs of lights which this light-map stores.