/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h
[FArchive](API\Runtime\Core\Serialization\FArchive) & operator<< ( [FArchive](API\Runtime\Core\Serialization\FArchive) & InArchive, [FShaderValueTypeHandle](API\Plugins\ComputeFramework\ComputeFramework\FShaderValueTypeHandle) & InHandle )