/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSpeedTree.h
class UMaterialExpressionSpeedTree : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
bool
bAccurateWindVelocities
float
BillboardThreshold
FExpressionInpu...
ExtraBendWS
FExpressionInpu...
GeometryInput
TEnumAsByte< en...
GeometryType
FExpressionInpu...
LODInput
TEnumAsByte< en...
LODType
FExpressionInpu...
WindInput
TEnumAsByte< en...
WindType