/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h
Templated utility class that assists in tracking the state of many -> one data relationships in anFEntityManager. InputKeyTypes defines the component type(s) which defines the key that determines whether an entity animates the same output. OutputType defines the user-specfied data to be associated with the multiple inputs (ie, its output)
template<typename OutputType, typename... InputKeyTypes> struct TOverlappingEntityTrackerImpl
bool
bIsInitialized
TMap<FMovieSce...
EntityToOutput
TBitArray
InvalidatedOutputs
TMap<KeyType, ...
KeyToOutput
TBitArray
NewOutputs
TSparseArray<F...
Outputs
TMultiMap< uint...
OutputToEntity