/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h
I/O functions.
static void Serialize ( [FStructuredArchive::FSlot](API\Runtime\Core\Serialization\FStructuredArchive\FSlot) Slot, [TArray](API\Runtime\Core\Containers\TArray)< [FObjectDataResource](API\Runtime\CoreUObject\UObject\FObjectDataResource) > & DataResources )