/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSoundModulationParameterSettings
FText
UnitDisplayName
(Optional) Text name of parameter's unit
float
ValueNormalized
Default value of modulator (unitless)
float
ValueUnit
Default value of the modulator.