/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h
Delegate for generating widget asset registry tags.
typedef TMulticastDelegate_TwoParams< void, const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) *, [TArray](API\Runtime\Core\Containers\TArray)< [UObject::FAssetRegistryTag](API\Runtime\CoreUObject\UObject\UObject\FAssetRegistryTag) > & > FGetAssetTags