/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h
Encapsulates GPU profiling logic and data. There's only one global instance of this struct so it should only contain global data, nothing specific to a frame.
struct FOpenGLGPUProfiler : public [FGPUProfiler](API\Runtime\RHI\FGPUProfiler)
int
CurrentGPUFrameQueryIndex
FOpenGLDisjoint...
DisjointGPUFrameTimeQuery
uint32
ExternalGPUTime
FOpenGLBuffered...
FrameTiming
Used to measure GPU time per frame.
TIndirectArray<...
GPUHitchEventNodeFrames
GPU hitch profile histories
int32
NestedFrameCount
Count the number of beginframe calls without matching endframe calls.
FOpenGLDynamicR...
OpenGLRHI