/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntityManager.h
Public name, available to the world. Names are stored as a combination of an index into a table of unique strings and an instance number. Names are case-insensitive, but case-preserving (when WITH_CASE_PRESERVING_NAME is 1)
void BatchBuildEntities ( const [FMassArchetypeEntityCollectionWithPayload](API\Plugins\MassEntity\FMassArchetypeEntityCollectionWi-) & EncodedEntitiesWithPayload, [FMassArchetypeCompositionDescriptor](API\Plugins\MassEntity\FMassArchetypeCompositionDescrip-) && Composition, const [FMassArchetypeSharedFragmentValues](API\Plugins\MassEntity\FMassArchetypeSharedFragmentValu-) & SharedFragmentValues, const [FName](API\Runtime\Core\UObject\FName) ArchetypeDebugName )