/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Public/AudioCurveSourceComponent.h
An audio component that also provides curves to drive animation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Audio, Experimental, Meta=(BlueprintSpawnableComponent)) class UAudioCurveSourceComponent : public [UAudioComponent](API\Runtime\Engine\Components\UAudioComponent), public [ICurveSourceInterface](API\Runtime\Engine\Animation\ICurveSourceInterface)
FName
CurveSourceBindingName
Get the name that this curve source can be bound to by.
float
CurveSyncOffset
Offset in time applied to audio position when evaluating curves