/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Returns the parent elements of a given element key
Returns the parent elements
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) [TArray](API\Runtime\Core\Containers\TArray)< [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) > GetParents ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InKey, bool bRecursive ) const