/Engine/Source/Runtime/Engine/Public/Engine/ScopedMovementUpdate.h
Fills in the list of overlaps at the end location (in EndOverlaps). Returns pointer to the list, or null if it can't be computed.
[TOptional](API\Runtime\Core\IO\TOptional)< TOverlapArrayView > GetOverlapsAtEnd ( class [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) & PrimComponent, TInlineOverlapInfoArray & OutEndOverlaps, bool bTransformChanged ) const