/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSceneComponentSyncParent.h
Synchronization component. Synchronizes parent scene component.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster), Blueprintable, Meta=(BlueprintSpawnableComponent, DisplayName="NDisplay Sync Parent")) class UDisplayClusterSceneComponentSyncParent : public [UDisplayClusterSceneComponentSync](API\Plugins\DisplayCluster\Components\UDisplayClusterSceneComponentSyn-)