/Engine/Source/Editor/UnrealEd/Public/Toolkits/GlobalEditorCommonCommands.h
Global editor common commands Note: There is no real global command concept, so these must still be registered in each editor
class FGlobalEditorCommonCommands : public [TCommands< FGlobalEditorCommonCommands >](API\Runtime\Slate\Framework\Commands\TCommands)
TSharedPtr<FUI...
FindInContentBrowser
TSharedPtr<FUI...
OpenConsoleCommandBox
TSharedPtr<FUI...
OpenContentBrowserDrawer
TSharedPtr<FUI...
OpenDocumentation
TSharedPtr<FUI...
OpenOutputLogDrawer
TSharedPtr<FUI...
SelectNextConsoleExecutor
TSharedPtr<FUI...
SummonControlTabNavigation
TSharedPtr<FUI...
SummonControlTabNavigationAlternate
TSharedPtr<FUI...
SummonControlTabNavigationBackwards
TSharedPtr<FUI...
SummonControlTabNavigationBackwardsAlternate
TSharedPtr<FUI...
SummonOpenAssetDialog
TSharedPtr<FUI...
SummonOpenAssetDialogAlternate