/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h
class FPrimitiveUniformShaderParameters
TShaderParamete...
ActorRelativeWorldPosition
TShaderParamete...
CustomPrimitiveData
TShaderParamete...
CustomStencilValueAndMask
TShaderParamete...
Flags
TShaderParamete...
InstanceDrawDistanceMinMaxSquared
TShaderParamete...
InstanceLocalBoundsCenter
TShaderParamete...
InstanceLocalBoundsExtent
TShaderParamete...
InstancePayloadDataOffset
TShaderParamete...
InstancePayloadDataStride
TShaderParamete...
InstancePayloadExtensionSize
TShaderParamete...
InstanceSceneDataOffset
TShaderParamete...
InstanceWPODisableDistanceSquared
TShaderParamete...
InvNonUniformScale
TShaderParamete...
LevelColor
TShaderParamete...
LightmapDataIndex
TShaderParamete...
LightmapUVIndex
TShaderParamete...
LocalObjectBoundsMax
TShaderParamete...
LocalObjectBoundsMin
TShaderParamete...
LocalToRelativeWorld
TShaderParamete...
MaxMaterialDisplacement
TShaderParamete...
MaxWPOExtent
TShaderParamete...
MinMaterialDisplacement
TShaderParamete...
NaniteHierarchyOffset
TShaderParamete...
NaniteRayTracingDataOffset
TShaderParamete...
NaniteResourceID
TShaderParamete...
NonUniformScale
TShaderParamete...
NumInstanceSceneDataEntries
TShaderParamete...
ObjectBoundsX
TShaderParamete...
ObjectBoundsY
TShaderParamete...
ObjectBoundsZ
TShaderParamete...
ObjectOrientation
TShaderParamete...
ObjectRelativeWorldPositionAndRadius
TShaderParamete...
PackedNaniteFlags
TShaderParamete...
PersistentPrimitiveIndex
TShaderParamete...
PreSkinnedLocalBoundsMax
TShaderParamete...
PreSkinnedLocalBoundsMin
TShaderParamete...
PreviousLocalToRelativeWorld
TShaderParamete...
PreviousRelativeWorldToLocal
TShaderParamete...
PrimitiveComponentId
TShaderParamete...
RelativeWorldToLocal
TShaderParamete...
SingleCaptureIndex
TShaderParamete...
TilePosition
TShaderParamete...
VisibilityFlags
TShaderParamete...
WireframeColor
TShaderParamete...
WorldToPreviousWorld