/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h
Returns the path to the module's include header
virtual [FString](API\Runtime\Core\Containers\FString) DetermineModuleIncludePath ( const [FModuleContextInfo](API\Runtime\Projects\FModuleContextInfo) & ModuleInfo, const [FString](API\Runtime\Core\Containers\FString) & FileRelativeTo )