/Engine/Plugins/Experimental/PCG/Source/PCG/Public/InstanceDataPackers/PCGInstanceDataPackerBase.h
Interprets Metadata TypeId and increments OutPackedCustomData.NumCustomDataFloats appropriately. Returns false if the type could not be interpreted.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=InstancePacking) bool AddTypeToPacking ( int TypeId, [FPCGPackedCustomData](API\Plugins\PCG\InstanceDataPackers\FPCGPackedCustomData) & OutPackedCustomData ) const