/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h
Wrapper for node instancing: OnTaskFinished
void WrappedOnTaskFinished ( [UBehaviorTreeComponent](API\Runtime\AIModule\BehaviorTree\UBehaviorTreeComponent) & OwnerComp, uint8 * NodeMemory, [EBTNodeResult::Type](API\Runtime\AIModule\BehaviorTree\EBTNodeResult__Type) TaskResult ) const