/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorModule.h
Creates a new static mesh editor.
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IStaticMeshEditor](API\Editor\StaticMeshEditor\IStaticMeshEditor) > CreateStaticMeshEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh )