/Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Components/StateTreeComponentSchema.h
List of context objects (UObjects or UScriptStructs) enforced by the schema. They must be provided at runtime through the execution context.
virtual TConstArrayView< [FStateTreeExternalDataDesc](API\Plugins\StateTreeModule\FStateTreeExternalDataDesc) > GetContextDataDescs() const