/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h
Replaces any references to old instances during Actor reinstancing
virtual void FindAndReplaceInstances ( const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OldToNewInstanceMap )