/Engine/Plugins/VirtualProduction/Rivermax/RivermaxMedia/Source/RivermaxMedia/Public/RivermaxMediaCapture.h
Output Media for Rivermax streams.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class URivermaxMediaCapture : public [UMediaCapture](API\Plugins\MediaIOCore\UMediaCapture), public [UE::RivermaxCore::IRivermaxOutputStreamListener](API\Plugins\RivermaxCore\IRivermaxOutputStreamListener)