/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/MotionTrackedDeviceFunctionLibrary.h
Returns true if tracking is enabled for the specified device.
(Boolean) true if the specified device is set to be tracked.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Input|MotionTracking") static bool IsMotionTrackingEnabledForComponent ( const class [UMotionControllerComponent](API\Runtime\HeadMountedDisplay\UMotionControllerComponent) * MotionControllerComponent )