/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
Stores per-connection copies of a main actor list. Skips and removes elements from per connection list that are fully dormant
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UReplicationGraphNode_DormancyNode : public [UReplicationGraphNode_ActorList](API\Plugins\ReplicationGraph\UReplicationGraphNode_ActorList)