/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Media.h
Media settings for ICVFX cameras
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationMediaICVFX
bool
bEnable
Enable/disable media
TArray<FDispla...
MediaInputGroups
Media input mapping
TArray<FDispla...
MediaOutputGroups
Media output mapping