/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetVertexColor ( [FSkeletalMeshLODRenderData](API\Runtime\Engine\Rendering\FSkeletalMeshLODRenderData) * LODData, int32 VertexIdx ) const