/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSwitch.h
class UMaterialExpressionSwitch : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
float
ConstDefault
Only used if Selector is not hooked up
float
ConstSwitchValue
Only used if Selector is not hooked up
FExpressionInpu...
Default
FString
Description
TArray< struct ...
Inputs
FExpressionInpu...
SwitchValue