/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathQuaternion.h
Retrieves the euler angles in degrees
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="To Euler", TemplateName="ToEuler", Keywords="Make,Construct")) struct FRigVMFunction_MathQuaternionToEuler : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)
FVector
Result
EEulerRotationO...
RotationOrder
FQuat
Value