/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action setting a node's color in the graph.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMSetNodeColorAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
FLinearColor
NewColor
FString
NodePath
FLinearColor
OldColor