/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/DefaultCameraShakeBase.h
LikeUCameraShakeBasebut with a perlin noise shake pattern by default, for convenience.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDefaultCameraShakeBase : public [UCameraShakeBase](API\Runtime\Engine\Camera\UCameraShakeBase)