/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorPerProjectUserSettings.h
class UWorldPartitionEditorPerProjectUserSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint32:  1
bHideDataLayerActors
True when the Data Layer Outliner is not displaying actors
uint32:  1
bHideEditorDataLayers
True when the Data Layer Outliner is displaying Editor Data Layers
uint32:  1
bHideLevelInstanceContent
True when the Data Layer Outliner is not displaying Level Instance content
uint32:  1
bHideRuntimeDataLayers
True when the Data Layer Outliner is displaying Runtime Data Layers
uint32:  1
bHideUnloadedActors
True when the Data Layer Outliner is not displaying unloaded actors
uint32:  1
bHighlightSelectedDataLayers
True when the Data Layer Outliner highlights Data Layers containing actors that are currently selected
uint32:  1
bShowOnlySelectedActors
True when the Data Layer Outliner is only displaying actors and datalayers for selected actors