/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Performs an operation on all active sounds requested to execute by an audio component
void SendCommandToActiveSounds ( uint64 InAudioComponentID, [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< void([FActiveSound](API\Runtime\Engine\FActiveSound) &)> InFunc, const [TStatId](API\Runtime\Core\Stats\TStatId) InStatId )