/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportData.h
class UFbxSceneImportData : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bCreateFolderHierarchy
Is the original import create a folder hierarchy
bool
bForceFrontXAxis
Is the original import force front X axis
bool
bImportScene
Is the last reimport has import the hierarchy
FString
BluePrintFullName
The full name of the blueprint create at import
int32
HierarchyType
Which type of hierarchy was create see
ImportOptionsNa...
NameOptionsMap
TSharedPtr<FFb...
SceneInfoSourceData
The last import scene hierarchy data.
FString
SourceFbxFile
The path of the fbx file use for the last import