/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/DMXPixelMapping.h
Find the component by name.
[UDMXPixelMappingBaseComponent](API\Plugins\DMXPixelMappingRuntime\Components\UDMXPixelMappingBaseComponent) * FindComponent ( const [FName](API\Runtime\Core\UObject\FName) & Name ) const