/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonActionWidget.h
A widget that shows a platform-specific icon for the given input action.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable) class UCommonActionWidget : public [UWidget](API\Runtime\UMG\Components\UWidget)
bool
bAlwaysHideOverride
FUIActionBindin...
DisplayedBindingHandle
TObjectPtr< cla...
EnhancedInputAction
Input Action this common action widget is intended to represent. Optional if using EnhancedInputs
FSlateBrush
Icon
FSlateBrush
IconRimBrush
TArray<FDataTa...
InputActions
List all the input actions that this common action widget is intended to represent.
TSharedPtr<SIm...
MyIcon
TSharedPtr<SIm...
MyIconRim
TSharedPtr<SBo...
MyKeyBox
TSharedPtr<SIm...
MyProgressImage
FOnInputMethodC...
OnInputMethodChanged
TObjectPtr<UMa...
ProgressDynamicMaterial
FSlateBrush
ProgressMaterialBrush
The material to use when showing held progress, the progress will be sent using the material parameter defined by ProgressMaterialParam and the value will range from 0..1.
FName
ProgressMaterialParam
The material parameter on ProgressMaterialBrush to update the held percentage.