/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h
Called when a GameplayCue with duration is removed
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintPure, Category="GameplayCueNotify") bool OnRemove ( [AActor](API\Runtime\Engine\GameFramework\AActor) * MyTarget, const [FGameplayCueParameters](API\Plugins\GameplayAbilities\FGameplayCueParameters) & Parameters ) const