/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h
Creates a new skeleton tree instance
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISkeletonTree](API\Editor\SkeletonEditor\ISkeletonTree) > CreateSkeletonTree ( [USkeleton](API\Runtime\Engine\Animation\USkeleton) * InSkeleton, const [FSkeletonTreeArgs](API\Editor\SkeletonEditor\FSkeletonTreeArgs) & InSkeletonTreeArgs )