/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
Adds a Parameter Node to the edited Graph given a struct object path name. Parameters represent input or output arguments to the Graph / Function. Input Parameters are constant values / literals. This causes a NodeAdded modified event.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController, Meta=(DeprecatedFunction)) [URigVMParameterNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMParameterNode) * AddParameterNodeFromObjectPath ( const [FName](API\Runtime\Core\UObject\FName) & InParameterName, const [FString](API\Runtime\Core\Containers\FString) & InCPPType, const [FString](API\Runtime\Core\Containers\FString) & InCPPTypeObjectPath, bool bIsInput, const [FString](API\Runtime\Core\Containers\FString) & InDefaultValue, const FVector2D & InPosition, const [FString](API\Runtime\Core\Containers\FString) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand )