/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h
CollisionData used in the subsystems
struct FCollidingDataExt
FVec3
AccumulatedImpulse
FVec3
AngularVelocity1
FVec3
AngularVelocity2
FReal
BoundingboxExtentMax
FReal
BoundingboxExtentMin
FReal
BoundingboxVolume
FVec3
Location
FReal
Mass1
FReal
Mass2
FVec3
Normal
FName
PhysicalMaterialName1
FName
PhysicalMaterialName2
int32
SurfaceType1
int32
SurfaceType2
FVec3
Velocity1
FVec3
Velocity2