/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ConvexContactPointUtilities.h
Project a triangle onto an axis and return the projected range as well as the vertex indices that bound the range.
namespace Chaos { void Chaos::ProjectOntoAxis ( const [FTriangle](API\Runtime\Chaos\Chaos\FTriangle) & Triangle, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & AxisN, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & AxisX, [FReal](API\Runtime\ChaosCore\Chaos\FReal) & PMin, [FReal](API\Runtime\ChaosCore\Chaos\FReal) & PMax, int32 & MinVertexIndex, int32 & MaxVertexIndex ) }