/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeGraphComponent.h
Create all the Data Provider objects for a given binding object of the ComputeGraph.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Compute") void CreateDataProviders ( int32 InBindingIndex, [UObject](API\Runtime\CoreUObject\UObject\UObject) * InBindingObject )