/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingInstances.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Blueprintable) class UAnimSharingStateInstance : public [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance)
TObjectPtr<UAn...
AnimationToPlay
bool
bStateBool
float
PermutationTimeOffset
float
PlayRate