/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h
struct FLensImperfectionSettings
TObjectPtr< cla...
DirtMask
Texture that defines the dirt on the camera lens where the light of very bright objects is scattered.
float
DirtMaskIntensity
BloomDirtMask intensity
FLinearColor
DirtMaskTint
BloomDirtMask tint color