/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h
Create a binding for the specified ID
void CreateBinding ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectId, const [FActorSequenceObjectReference](API\Plugins\ActorSequence\FActorSequenceObjectReference) & ObjectReference )