/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h
Data required for instance of single subtree
struct FBehaviorTreeInstance
TArray<UBTAuxi...
ActiveAuxNodes
Active auxiliary nodes
UBTNode*
ActiveNode
Active node in template
TEnumAsByte<EB...
ActiveNodeType
Active node type
FBTInstanceDeac...
DeactivationNotify
Delegate sending a notify when tree instance is removed from active stack
uint8
InstanceIdIndex
Index of identifier (BehaviorTreeComponent.KnownInstances)
TArray< uint8 >
InstanceMemory
Memory: instance
TArray<FBehavi...
ParallelTasks
Active parallel tasks
UBTCompositeNod...
RootNode
Root node in template