/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithActorImporter.h
Sets the materials on a static mesh actor to override the ones from the static mesh
static void OverrideStaticMeshActorMaterials ( const [FDatasmithImportContext](API\Plugins\DatasmithImporter\FDatasmithImportContext) & ImportContext, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDatasmithMeshActorElement](API\Runtime\DatasmithCore\IDatasmithMeshActorElement) > & MeshActorElement, const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, [UDatasmithStaticMeshComponentTemplate](API\Plugins\DatasmithContent\ObjectTemplates\UDatasmithStatic-) * StaticMeshComponentTemplate )