/Engine/Plugins/Importers/USDImporter/Source/USDClasses/Public/USDAssetUserData.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUsdAssetUserData : public [UAssetUserData](API\Runtime\Engine\Engine\UAssetUserData)
TArray<FString...
PrimPaths