/Engine/Source/Runtime/Interchange/Engine/Public/InterchangeImportCommon.h
Factory helper use to find the object we have create in the game thread when we do the async part of the factory import.
static [UObject](API\Runtime\CoreUObject\UObject\UObject) * AsyncFindObject ( [UInterchangeFactoryBaseNode](API\Runtime\InterchangeCore\Nodes\UInterchangeFactoryBaseNode) * FactoryNode, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * FactoryClass, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Parent, const [FString](API\Runtime\Core\Containers\FString) & AssetName )