/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Base class for Sprite emitters and other emitter types that share similar features.
struct FDynamicSpriteEmitterDataBase : public [FDynamicEmitterDataBase](API\Runtime\Engine\FDynamicEmitterDataBase)
uint32: 1
bUsesDynamicParameter
True if the particle emitter utilizes the DynamicParameter module
constFMaterial...
MaterialResource
The material render proxy for this emitter