/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h
Builder
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAddPrimitiveToolBuilder : public [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder)
EMakeMeshShapeT...
ShapeType