/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Return whether this asset is valid for the given sequence
static bool IsValidAsset ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData )