/Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h
FLandscapeBrushParameters ( const ELandscapeToolTargetType & InLayerType, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) > InCombinedResult, const [FName](API\Runtime\Core\UObject\FName) & InWeightmapLayerName )