/Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/Source/RivermaxCore/Public/RivermaxFormats.h
namespace UE { namespace RivermaxCore { enum ESamplingType { YUV422_8bit, YUV422_10bit, YUV422_12bit, YUV422_16bit, YUV422_16bitFloat, YUV444_8bit, YUV444_10bit, YUV444_12bit, YUV444_16bit, YUV444_16bitFloat, RGB_8bit, RGB_10bit, RGB_12bit, RGB_16bit, RGB_16bitFloat, } } }