/Engine/Source/Runtime/AnimGraphRuntime/Public/SequenceEvaluatorLibrary.h
Get a sequence evaluator context from an anim node context (pure)
static void ConvertToSequenceEvaluatorPure ( const [FAnimNodeReference](API\Runtime\Engine\Animation\FAnimNodeReference) & Node, [FSequenceEvaluatorReference](API\Runtime\AnimGraphRuntime\FSequenceEvaluatorReference) & SequenceEvaluator, bool & Result )