/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h
Persist the specified sessions changes using source control.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Source Control", Meta=(DevelopmentOnly, DsiplayName="Persist Multi-User Sessions Changes (By Package name)")) static void PersistSpecifiedPackages ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & PackagesToPersist )