/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h
Destroys (by calling destroy directly) all non-player pawns of class aClass in the level
virtual void DestroyPawns ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [APawn](API\Runtime\Engine\GameFramework\APawn) > aClass )