/Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSimStandardComponents/Public/ThrottleStateMotorSimComponent.h
Provides events for when the throttle changes state.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup="AudioMotorSim", Meta=(BlueprintSpawnableComponent)) class UThrottleStateMotorSimComponent : public [UAudioMotorSimComponent](API\Plugins\AudioMotorSim\UAudioMotorSimComponent)
float
BlowoffMinThrottleTime
FOnEngineBlowof...
OnEngineBlowoff
Fires when the throttle is released, keeping track of how long the throttle was held for.
FOnThrottleChan...
OnThrottleEngaged
FOnThrottleChan...
OnThrottleReleased