/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneBlenderSystemHelper.h
void Schedule ( [UMovieSceneEntitySystemLinker](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystemLinker) * Linker, [TBitArray](API\Runtime\Core\Containers\TBitArray)<> & AllocatedBlendChannels, [IEntitySystemScheduler](API\Runtime\MovieScene\EntitySystem\IEntitySystemScheduler) * TaskScheduler )