/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassRepresentationSubsystemSharedFragment : public [FMassSharedFragment](API\Plugins\MassEntity\FMassSharedFragment)
TObjectPtr<UMa...
RepresentationSubsystem