/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityIDs.h
static [FComponentMask](API\Runtime\MovieScene\EntitySystem\FComponentMask) BitwiseAND ( const [FComponentMask](API\Runtime\MovieScene\EntitySystem\FComponentMask) & A, const [FComponentMask](API\Runtime\MovieScene\EntitySystem\FComponentMask) & B, EBitwiseOperatorFlags InFlags )