/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Get camera's postprocess
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") [UDatasmithPostProcessElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithPostProcessElement) * GetPostProcess()