/Engine/Source/Editor/VREditor/Public/UI/VREditorUISystem.h
Structure to keep track of all relevant interaction and animation elements of a VR Button
struct FVRButton
EVREditorAnimat...
AnimationDirection
Animation playback state of the button
TObjectPtr< UVR...
ButtonWidget
Pointer to button
float
CurrentScale
Current scale of the button element
float
MaxScale
Maximum scale of the button element
float
MinScale
Minimum scale of the button element
FVector
OriginalRelativeScale
Original relative scale of the button element
float
ScaleRate
Rate at which the button changes scale. Currently the same for scaling up and scaling down.