/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODManagerTool.h
Mesh Attribute Editor Tool
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ULODManagerTool : public [UMultiSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\UMultiSelectionMeshEditingTool)
TMap<FString, ...
ActiveLODNames
bool
bLODInfoValid
bool
bPreviewLODValid
FString
DefaultLODName
TObjectPtr<ULO...
HiResSourceModelActions
TObjectPtr<ULO...
LODInfoProperties
TMap<FString, ...
LODMeshCache
TObjectPtr<UPr...
LODPreview
TObjectPtr<UPr...
LODPreviewLines
TObjectPtr<ULO...
LODPreviewProperties
TObjectPtr<ULO...
MaterialActions
ELODManagerTool...
PendingAction