/Engine/Plugins/Protocols/MQTT/Source/MQTTCore/Public/MQTTSubsystem.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MQTT", Meta=(DefaultToSelf="InParent", DisplayName="Create Client (From Project URL)")) static [UMQTTClientObject](API\Plugins\MQTTCore\UMQTTClientObject) * GetOrCreateClient_WithProjectURL ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InParent )