/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdTypes.h
Runtime data associated to lane that can be used to wait another one to open.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCrowdWaitSlot
bool
bOccupied
FVector
Forward
FVector
Position
float
Radius