/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h
Sets all the constant parameters for this shader
void SetParameters ( [FRHIBatchedShaderParameters](API\Runtime\RHI\FRHIBatchedShaderParameters) & BatchedParameters, const [FTexture](API\Runtime\RenderCore\FTexture) * Texture, float Gamma, float ClipRef, float SmoothWidthValue, bool EnableShadowValue, const FVector2D & ShadowDirectionValue, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & ShadowColorValue, float ShadowSmoothWidthValue, const [FDepthFieldGlowInfo](API\Runtime\Engine\Engine\FDepthFieldGlowInfo) & GlowInfo, ESimpleElementBlendMode BlendMode )