/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineConfigBase.h
Copy this configuration from another existing configuration.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline") virtual void CopyFrom ( [UMoviePipelineConfigBase](API\Plugins\MovieRenderPipelineCore\UMoviePipelineConfigBase) * InConfig )