/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshUVPacking.h
FDynamicMeshUVPacker ( [FDynamicMeshUVOverlay](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshUVOverlay) * UVOverlay, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [TArray](API\Runtime\Core\Containers\TArray)< int32 >> && TidsToRepackIn )