/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|BitCrusher") void SetModulationSettings ( const [FSourceEffectBitCrusherSettings](API\Plugins\Synthesis\SourceEffects\FSourceEffectBitCrusherSettings) & ModulationSettings )