/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h
template<typename TStoreData> void GetEditToolTextureData ( const int32 X1, const int32 Y1, const int32 X2, const int32 Y2, TStoreData & StoreData, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) *([ULandscapeComponent](API\Runtime\Landscape\ULandscapeComponent) *)> GetComponentTexture )