/Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h
Check Geo tracking availability at the user's current location.
static [UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy](API\Runtime\AugmentedReality\UCheckGeoTrackingAvailabilityAsy-) * CheckGeoTrackingAvailability ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject )