/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h
Utility delegate class to allow binding to either a C++ function or a blueprint script delegate
template<class DelegateType, class DynamicDelegateType> struct TInputUnifiedDelegate
TSharedPtr< Del...
FuncDelegate
Holds the delegate to call.
TSharedPtr< Dyn...
FuncDynDelegate
Holds the dynamic delegate to call.