/Engine/Source/Editor/EditorFramework/Public/Subsystems/PlacementSubsystem.h
Finds a registered AssetFactory for the givenFAssetData.
the first found factory, or nullptr if no valid factory is found.
[TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [IAssetFactoryInterface](API\Editor\EditorFramework\Factories\IAssetFactoryInterface) > FindAssetFactoryFromAssetData ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData )