/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h
struct FInitBodiesHelperBase
FPhysicsAggrega...
Aggregate
bool
bInstanceSimulatePhysics
TArray<FBodyIn...
Bodies
The arguments passed into InitBodies.
UBodySetup*...
BodySetup
bool
bStatic
The constants shared between PhysX and Box2D.
bool
DisableQueryOnlyActors
float
InstanceBlendWeight
FPhysScene *...
PhysScene
UPrimitiveCompo...
PrimitiveComp
constUSkeletal...
SkelMeshComp
constFInitBody...
SpawnParams
TArray< FTransf...
Transforms