/Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h
LightmapResRatioAdjust settings
class FLightmapResRatioAdjustSettings
bool
bBSPSurfaces
If true, apply to BSP surfaces
bool
bSelectedObjectsOnly
If true, then only do selected primitives in the level(s)
bool
bStaticMeshes
If true, apply to static meshes
AdjustLevels
LevelOptions
The level(s) to check
int32
Max_BSPSurfaces
int32
Max_StaticMeshes
int32
Min_BSPSurfaces
BSP Surfaces
int32
Min_StaticMeshes
Min/Max values Static meshes
uint8
PrimitiveFlags
The primitives to apply the adjustment to
float
Ratio
Ratio to apply