/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
Convert FOrientedBox3d toFKBoxElem
namespace UE { namespace Geometry { void UE::Geometry::GetFKElement ( const [FOrientedBox3d](API\Runtime\GeometryCore\FOrientedBox3d) & Box, [FKBoxElem](API\Runtime\Engine\PhysicsEngine\FKBoxElem) & BoxInOut ) } }