/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoCircleComponent.h
Simple Component intended to be used as part of 3D Gizmos. Draws a 3D circle based on parameters.
class UGizmoCircleComponent : public [UGizmoBaseComponent](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoBaseComponent)
bool
bDrawFullCircle
bool
bOnlyAllowFrontFacingHits
If the circle was on a 3D sphere, then only the 'front' part of the circle can be hit, (in other words, if the ray would hit the sphere first, ignore the hit).
bool
bViewAligned
FVector
Normal
int
NumSides
float
Radius
float
Thickness