/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
Retrieves the EffectContext of the GameplayEffect of the active GameplayEffect.
[FGameplayEffectContextHandle](API\Plugins\GameplayAbilities\FGameplayEffectContextHandle) GetEffectContextFromActiveGEHandle ( [FActiveGameplayEffectHandle](API\Plugins\GameplayAbilities\FActiveGameplayEffectHandle) Handle )