/Engine/Plugins/VirtualProduction/Takes/Source/TakeMovieScene/Public/MovieSceneTakeSettings.h
Universal take recorder settings that apply to a whole take
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorSettings, MinimalAPI) class UMovieSceneTakeSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
FramesName
Frames Name
FString
HoursName
Hours Name
FString
MinutesName
Minutes Name
FString
SecondsName
Seconds Name
FString
SlateName
Slate Name
FString
SubFramesName
SubFrames Name