/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderOverlappedImage.h
Contains all the image planes for the tiles.
struct FImageOverlappedAccumulator : public [MoviePipeline::IMoviePipelineOverlappedAccumulator](API\Plugins\MovieRenderPipelineCore\IMoviePipelineOverlappedAccumula-)
float
AccumulationGamma
Gamma for accumulation. Typical values are 1.0 and 2.2.
TArray64<FImag...
ChannelPlanes
int32
NumChannels
Number of channels in the tiles. Typical will be 3 (RGB).
FIntPoint
PlaneSize
Width and height of each tile in pixels
TArray64< float...
UnpackedDataStorage
A temporary buffer that is only initialized to the size of a single sample used during RGBA unpacking.
TArray64< float...
WeightChannelStorage
A temporary buffer that is only initialized to the size of a single sample used during weight plane accumulation.
FImageOverlappe...
WeightPlane