/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h
Returns an Type:Name pair representing the PrimaryAssetId for this object. Assets that need to be globally referenced at runtime should return a valid Identifier. If this is valid, the object can be referenced by identifier using the AssetManager
virtual [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId) GetPrimaryAssetId() const