/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h
Represents the triangles of one LOD of a static mesh primitive to the static lighting system.
class FStaticMeshStaticLightingMesh : public [FStaticLightingMesh](API\Runtime\Engine\FStaticLightingMesh)
const int32
LODIndex
The LOD this mesh represents.
TArray<FStatic...
OtherLODs
The meshes representing other LODs of this primitive.