/Engine/Plugins/Runtime/OSCModulationMixing/Source/OSCModulationMixing/Public/OSCModulationMixingStatics.h
Converts stage array to OSCBundle representation to send over network via OSC protocol
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC|Modulation", DisplayName="Copy Mix Stages to OSC Bundle", Meta=(WorldContext="WorldContextObject")) static void CopyStagesToOSCBundle ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FOSCAddress](API\Plugins\OSC\FOSCAddress) & PathAddress, const [TArray](API\Runtime\Core\Containers\TArray)< [FSoundControlBusMixStage](API\Plugins\AudioModulation\FSoundControlBusMixStage) > & Stages, [FOSCBundle](API\Plugins\OSC\FOSCBundle) & Bundle )