/Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h
This is only ever called during task creation - never in a build worker (FormatConfigOverride is empty)
The current format config object or an empty object if no format config is defined for this texture format.
virtual [FCbObject](API\Runtime\Core\Serialization\FCbObject) ExportGlobalFormatConfig ( const [FTextureBuildSettings](API\Developer\TextureCompressor\FTextureBuildSettings) & BuildSettings ) const