/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h
Callbacks and in-progress informationCallback for subclasses to override to implement custom behavior
virtual void OnEdgeSplit ( int EdgeID, int VertexA, int VertexB, const [FDynamicMesh3::FEdgeSplitInfo](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3\FEdgeSplitInfo) & SplitInfo )