/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSimulationLODSharedFragment : public [FMassSharedFragment](API\Plugins\MassEntity\FMassSharedFragment)
bool
bHasAdjustedDistancesFromCount
TMassLODCalcula...
LODCalculator
Runtime data for matching the simulation LOD parameters