/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h
namespace UE { namespace MovieScene { [EMutuallyInclusiveComponentType](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__-) & UE::MovieScene::operator&= ( [EMutuallyInclusiveComponentType](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__-) & Lhs, [EMutuallyInclusiveComponentType](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__-) Rhs ) } }