/Engine/Source/Editor/Persona/Public/PersonaModule.h
Create a tab factory for finding and replacing in anim data
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkflowTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabFactory) > CreateAnimAssetFindReplaceTabFactory ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FWorkflowCentricApplication](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowCentricApplication) > & InHostingApp, const [FAnimAssetFindReplaceConfig](API\Editor\Persona\FAnimAssetFindReplaceConfig) & InConfig ) const