/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > DoImportCurve ( const [FCSVImportSettings](API\Editor\UnrealEd\Factories\FCSVImportSettings) & InImportSettings, class [UCurveBase](API\Runtime\Engine\Curves\UCurveBase) * TargetCurve )