/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVToolSelectionHighlightMechanic.h
Rebuilds the unwrap mesh highlights.
void RebuildUnwrapHighlight ( const [TArray](API\Runtime\Core\Containers\TArray)< [FUVToolSelection](API\Plugins\UVEditorTools\Selection\FUVToolSelection) > & Selections, const FTransform & StartTransform, bool bUsePreviews )