/Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h
Returns the member FProperty/UFunction this reference is pointing to, or NULL if it no longer exists Derives 'self' scope from supplied Blueprint node if required Will check for redirects and fix itself up if one is found (when WITH_EDITOR, or when bAlwaysFollowRedirects is true).
template<class TFieldType> TFieldType * ResolveMember ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * SelfScope, const bool bAlwaysFollowRedirects ) const