/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/StaticMeshComponentToolTarget.h
Factory forUStaticMeshComponentToolTargetto be used by the target manager.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UStaticMeshComponentToolTargetFactory : public [UToolTargetFactory](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTargetFactory)
EMeshLODIdentif...
EditingLOD
LOD to edit, default is to edit LOD0.