/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagPicker.h
Child recursion helper forFilterChildrenCheck()
bool FilterChildrenCheckRecursive ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGameplayTagNode](API\Runtime\GameplayTags\FGameplayTagNode) > & InItem ) const