/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorDialogLibrary.h
Open a modal suppressable warning window, if suppressed will return the default value
The result of the users decision, or DefaultValue if suppressed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, DisplayName="Show Suppressable Warning Dialog", Category="Editor Scripting | Supressable Warning Dialog") static bool ShowSuppressableWarningDialog ( const [FText](API\Runtime\Core\Internationalization\FText) & Title, const [FText](API\Runtime\Core\Internationalization\FText) & Message, const [FString](API\Runtime\Core\Containers\FString) & InIniSettingName, const [FString](API\Runtime\Core\Containers\FString) & InIniSettingFileNameOverride, bool bDefaultValue )