/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionManager.h
Update the active transformations with the given PositionTransformFunc. SeeIGeometrySelectionTransformer::UpdateTransformfor details on this callback
virtual void UpdateTransformation ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector3d(int32[VertexID](API\Plugins\MeshModelingToolsExp\EMeshInspectorToolDrawIndexMode), const FVector3d &, const FTransform &)> PositionTransformFunc )