/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FBreakingEvent : public [FCacheEventBase](API\Plugins\ChaosCaching\Chaos\FCacheEventBase)
FVector
AngularVelocity
FVector
BoundingBoxMax
FVector
BoundingBoxMin
int32
Index
FVector
Location
float
Mass
FVector
Velocity