/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Data/PCGPointData.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=SpatialData) void SetPoints ( const [TArray](API\Runtime\Core\Containers\TArray)< [FPCGPoint](API\Plugins\PCG\FPCGPoint) > & InPoints )