/Engine/Plugins/Runtime/XR/XRVisualization/Source/XRVisualization/Public/XRVisualizationFunctionLibrary.h
Renders Motion Controller Visualization on a system that might not have that HMD as native
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Input|XRTracking") static void RenderMotionController ( const [FXRMotionControllerData](API\Runtime\HeadMountedDisplay\FXRMotionControllerData) & XRControllerData, bool bRight )