/Engine/Source/Runtime/AnimGraphRuntime/Public/LinkedAnimGraphLibrary.h
Get the linked instance is hosted by this node. If the node does not host an instance then HasLinkedAnimInstance will return false
static [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * GetLinkedAnimInstance ( const [FLinkedAnimGraphReference](API\Runtime\AnimGraphRuntime\FLinkedAnimGraphReference) & Node )