/Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h
Class to fetch a timecode via an AJA card. When the signal is lost in the editor (not in PIE), the TimecodeProvider will try to re-synchronize every second.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, EditInlineNew, Meta=(DisplayName="AJA SDI Input", MediaIOCustomLayout="AJA")) class UAjaTimecodeProvider : public [UGenlockedTimecodeProvider](API\Runtime\TimeManagement\UGenlockedTimecodeProvider), public [FTickableGameObject](API\Runtime\Engine\FTickableGameObject)
bool
bAutoDetectTimecode
bool
bUseDedicatedPin
Should we read the timecode from a dedicated LTC pin or an SDI input.
bool
bUseReferenceIn
Read LTC timecode from reference pin. Will fail if device doesn't support that feature.
FAjaMediaTimeco...
LTCConfiguration
Where to read LTC timecode from with which FrameRate expected
FMediaIOVideoTi...
TimecodeConfiguration
Use the time code embedded in the input stream. Timecode format to read from a video signal.