/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h
Call ApplyFunc for each triangle connected to an Edge (1 or 2 triangles)
void EnumerateEdgeTriangles ( int32 EdgeID, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(int32)> ApplyFunc ) const