/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h
we do not currently support removing containers. In a few places we assume the ContainerId is persistent and equal to the array index.
void AddConstraintContainer ( [FPBDConstraintContainer](API\Runtime\Chaos\Chaos\FPBDConstraintContainer) & InContainer, const int32 Priority )