/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraDataInterfaceSplineLUT
float
InvSplineDistanceStep
int32
MaxIndex
TArray< FVector...
Positions
TArray< FQuat >
Rotations
TArray< FVector...
Scales
float
SplineDistanceStep
float
SplineLength