/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDWeightMap.h
Return the low and high values set for this weight map. Both values will always be between 0 and 1 due to having been clamped in SetWeightedValue.
const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & GetWeightedValue() const