/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h
FComponentRequestHandle ( const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UGameFrameworkComponentManager](API\Plugins\ModularGameplay\Components\UGameFrameworkComponentManager) > & InOwningManager, const [TSoftClassPtr](API\Runtime\CoreUObject\UObject\TSoftClassPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > & InReceiverClass, [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InExtensionHandle )