/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeToolCommon.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UBakeVisualizationProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bPreviewAsMaterial
Preview the texture as an input to the respective material parameter (ex. Normal, Ambient Occlusion)
float
Brightness
Adjust the brightness of the preview material; does not affect results stored in textures
ClampMax
ClampMin
Ambient Occlusion multiplier in the viewport; does not affect results stored in textures