/Engine/Source/Editor/UnrealEd/Public/MRUList.h
Internal helper function to populate a provided array with data from the provided ini section using the provided ini key as a base, searching for the number of provided elements at a maximum
static void InternalReadINI ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutItems, const [FString](API\Runtime\Core\Containers\FString) & INISection, const [FString](API\Runtime\Core\Containers\FString) & INIKeyBase, int32 NumElements )