/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UDisplayClusterConfigurationClusterNode : public [UDisplayClusterConfigurationData_Base](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationData-)
bool
bEnableTextureShare
Enables texture sharing for this cluster node
bool
bFixedAspectRatio
Locks the application window aspect ratio for easier resizing
bool
bIsFullscreen
Enables application window native fullscreen support
bool
bIsSoundEnabled
Enables or disables sound on nDisplay primary Node
bool
bIsUnlocked
bool
bIsVisible
bool
bRenderHeadless
Activates headless rendering for this cluster node
int32
GraphicsAdapter
Hint for setting the r.GraphicsAdapter CVar when launching this cluster node.
FString
Host
IP address of this specific cluster Node
FDisplayCluster...
Media
Media settings.
FOnPostEditChan...
OnPostEditChangeChainProperty
FDisplayCluster...
OutputRemap
Output remapping settings for the selected cluster node
TMap<FString, ...
Postprocess
FDisplayCluster...
PreviewImage
Binds a background preview image for easier output mapping
TMap<FString, ...
Viewports
FDisplayCluster...
WindowRect
Defines the application window size in pixels