/Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeEmit.h
[FEmitShaderStatement](API\Runtime\Engine\HLSLTree\FEmitShaderStatement) * EmitNextScopeWithDependency ( [FEmitScope](API\Runtime\Engine\HLSLTree\FEmitScope) & Scope, [FEmitShaderNode](API\Runtime\Engine\HLSLTree\FEmitShaderNode) * Dependency, [FScope](API\Runtime\Engine\HLSLTree\FScope) * NextScope )