/Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h
*********FLandscapeTextureStorageMipProviderimplementation **********
virtual void Init ( const [FTextureUpdateContext](API\Runtime\Engine\Streaming\FTextureUpdateContext) & Context, const [FTextureUpdateSyncOptions](API\Runtime\Engine\Streaming\FTextureUpdateSyncOptions) & SyncOptions )