/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h
bool TestSnapTarget ( const [FSnapTargetPoint](API\Plugins\ModelingComponents\Snapping\FBasePositionSnapSolver3\FSnapTargetPoint) & Target, double MinMetric, int MinPriority, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< FVector3d(const FVector3d &)> & GetSnapPointFromFunc )