/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingBaseComponent.h
Check if a Component can be moved under another one (used for copy/move/duplicate)
virtual bool CanBeMovedTo ( const [UDMXPixelMappingBaseComponent](API\Plugins\DMXPixelMappingRuntime\Components\UDMXPixelMappingBaseComponent) * Component ) const