/Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h
Check Geo tracking availability at a specific Geo location.
static [UCheckGeoTrackingAvailabilityAsyncTaskBlueprintProxy](API\Runtime\AugmentedReality\UCheckGeoTrackingAvailabilityAsy-) * CheckGeoTrackingAvailabilityAtLocation ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, float Longitude, float Latitude )