/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClamp.h
class UMaterialExpressionClamp : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
TEnumAsByte< en...
ClampMode
FExpressionInpu...
Input
FExpressionInpu...
Max
float
MaxDefault
FExpressionInpu...
Min
float
MinDefault