/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionNodes.h
Sets the anchored state on the selected bones in a Collection
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FSetAnchorStateDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
EAnchorStateEnu...
AnchorState
What anchor state to set on selected bones
bool
bSetNotSelectedBonesToOppositeState
If true, sets the non selected bones to opposite anchor state
FManagedArrayCo...
Collection
GeometryCollection to set anchor state on
FDataflowTransf...
TransformSelection
Bone selection for setting the state on