/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h
Gets the subsystem responsible for input handling.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VirtualCamera") [UInputVCamSubsystem](API\Plugins\VCamCore\Input\UInputVCamSubsystem) * GetInputVCamSubsystem() const