/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeComponent.h
Sets the polygon routing type.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category=Zone, BlueprintCallable) void SetPolygonRoutingType ( const [EZoneShapePolygonRoutingType](API\Plugins\ZoneGraph\EZoneShapePolygonRoutingType) NewType )