/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocument.h
Represents a single connection from one point to another.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMetasoundFrontendEdge
FGuid
FromNodeID
ID of source node.
FGuid
FromVertexID
ID of source point on source node.
FGuid
ToNodeID
ID of destination node.
FGuid
ToVertexID
ID of destination point on destination node.