/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
Flip a single edge in the Intrinsic Mesh.
a success or failure info.
[EMeshResult](API\Runtime\GeometryCore\UE__Geometry__EMeshResult) FlipEdge ( int32 EID, [FEdgeFlipInfo](API\Plugins\DynamicMesh\Operations\FSimpleIntrinsicEdgeFlipMesh\FEdgeFlipInfo) & EdgeFlipInfo )