/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h
Extremely simple struct for defining parametric motion. This is editable inUParametricMovementComponent's defaults, and also used by the simulation code.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSimpleParametricMotion
FTransform
CachedStartingTransform
float
MaxTime
float
MinTime
FVector
ParametricDelta