/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h
Used internally to do the recursive part of theSelectState().
bool SelectStateInternal ( const [FStateTreeStateHandle](API\Plugins\StateTreeModule\FStateTreeStateHandle) NextState, [FStateTreeActiveStates](API\Plugins\StateTreeModule\FStateTreeActiveStates) & OutNewActiveStates, [FStateTreeActiveStates](API\Plugins\StateTreeModule\FStateTreeActiveStates) & VisitedStates )