/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Animation/RigVMFunction_GetWorldTime.h
Returns the current time (year, month, day, hour, minute)
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Now", Keywords="Time,Clock", Varying)) struct FRigVMFunction_GetWorldTime : public [FRigVMFunction_AnimBase](API\Plugins\RigVM\RigVMFunctions\Animation\FRigVMFunction_AnimBase)
float
Day
float
Hours
float
Minutes
float
Month
float
OverallSeconds
float
Seconds
float
WeekDay
float
Year