/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Create a new model for this channel that can be used on the curve editor interface
(Optional) A new model to be added to a curve editor
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > CreateCurveEditorModel_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * OwningSection, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer ) const