/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h
struct FAnimPoseEvaluationOptions
bool
bEvaluateCurves
Whether or not to evaluate Animation Curves.
bool
bExtractRootMotion
Whether or not to extract root motion values.
bool
bIncorporateRootMotionIntoPose
Whether or not to force root motion being incorporated into retrieved pose.
bool
bRetrieveAdditiveAsFullPose
Whether or additive animations should be applied to their base-pose.
bool
bShouldRetarget
Whether or not to retarget animation during evaluation.
EAnimDataEvalTy...
EvaluationType
Type of evaluation which should be used.
TObjectPtr<USk...
OptionalSkeletalMesh
Optional skeletal mesh with proportions to use when evaluating a pose.