/Engine/Source/Runtime/AnimGraphRuntime/Public/BlendSpacePlayerLibrary.h
Set the loop of the blend space player.
static [FBlendSpacePlayerReference](API\Runtime\AnimGraphRuntime\FBlendSpacePlayerReference) SetLoop ( const [FBlendSpacePlayerReference](API\Runtime\AnimGraphRuntime\FBlendSpacePlayerReference) & BlendSpacePlayer, bool bLoop )