/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h
Play from the current time to the requested time in frames
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Sequence Editor") static void PlayTo ( [FMovieSceneSequencePlaybackParams](API\Runtime\MovieScene\FMovieSceneSequencePlaybackParam-) PlaybackParams )