/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ContainmentFunctions.h
this function can be quite expensive, and the results are expected to change in the future as the Convex Decomposition algorithm is improved
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ComputeMeshConvexDecomposition ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * CopyToMesh, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) *& CopyToMeshOut, [FGeometryScriptConvexDecompositionOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptC-_3) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )