/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h
Any requirements specified in the query are required: must meet "all" not "one".
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FActiveGameplayEffectQuery
FActiveGameplay...
CustomMatch
Bind this to override the default query-matching code.
constUGameplay...
EffectDef
Matches on GameplayEffects with this definition
constUObject&...
EffectSource
Matches on GameplayEffects which come from this source
constFGameplay...
EffectTagContainer
Used to match with InheritableGameplayEffectTags
constFGameplay...
EffectTagContainer_Rejection
Used to reject matches with InheritableGameplayEffectTags
TArray<FActive...
IgnoreHandles
Handles to ignore as matches, even if other criteria is met
FGameplayAttrib...
ModifyingAttribute
Matches on GameplayEffects which modify given attribute
constFGameplay...
OwningTagContainer
Used to match with InheritableOwnedTagsContainer
constFGameplay...
OwningTagContainer_Rejection
Used to reject matches with InheritableOwnedTagsContainer