/Engine/Source/Runtime/Engine/Public/Rendering/SkyAtmosphereCommonData.h
struct FAtmosphereSetup
float
AbsorptionDensity0ConstantTerm
float
AbsorptionDensity0LayerWidth
float
AbsorptionDensity0LinearTerm
float
AbsorptionDensity1ConstantTerm
float
AbsorptionDensity1LinearTerm
FLinearColor
AbsorptionExtinction
float
BottomRadiusKm
FLinearColor
GroundAlbedo
FLinearColor
MieAbsorption
float
MieDensityExpScale
FLinearColor
MieExtinction
float
MiePhaseG
FLinearColor
MieScattering
float
MultiScatteringFactor
FVector
PlanetCenterKm
float
RayleighDensityExpScale
FLinearColor
RayleighScattering
float
TopRadiusKm
float
TransmittanceMinLightElevationAngle