/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
static [FScriptMapHelper](API\Runtime\CoreUObject\UObject\FScriptMapHelper) CreateHelperFormInnerProperties ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InKeyProperty, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InValProperty, const void * InMap, EMapPropertyFlags InMapFlags )