/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentMonoWaveTable.h
Sets the wavetable position. Expects a percentage between 0.0 and 1.0.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio", Meta=(ClampMin="0.0", ClampMax="1.0")) void SetWaveTablePosition ( float InPosition )