/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorDialogLibrary.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="Editor Scripting | Object Dialog") struct FEditorDialogLibraryObjectDetailsViewOptions
bool
bAllowSearch
bool
bShowObjectName
int32
MinHeight
The minimum dialog height.
int32
MinWidth
The minimum dialog width. If zero, default to the medium window width defined by the Editor style.
float
ValueColumnWidthRatio
The column size proportion, between 0 and 1, used to display the property value.