/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelineQueueSubsystem.h
Returns the queue of Movie Pipelines that need to be rendered.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline") [UMoviePipelineQueue](API\Plugins\MovieRenderPipelineCore\UMoviePipelineQueue) * GetQueue() const