/Engine/Source/Runtime/Engine/Public/ISMPartition/ISMPartitionActor.h
void ForEachClientComponent ( const [FISMClientHandle](API\Runtime\Engine\ISMPartition\FISMClientHandle) & Handle, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([UInstancedStaticMeshComponent](API\Runtime\Engine\Components\UInstancedStaticMeshComponent) *)> Callback ) const