/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/StaticMeshImportNode.h
Import a static mesh asset into the cloth collection simulation and/or render mesh containers.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowCloth)) struct FChaosClothAssetStaticMeshImportNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bImportAsRenderMesh
Import static mesh data as render mesh data.
bool
bImportAsSimMesh
Import static mesh data as a simulation mesh data.
FManagedArrayCo...
Collection
int32
LodIndex
Which static mesh Lod to import.
TObjectPtr< con...
StaticMesh
The Static Mesh to import from
int32
UVChannel
UV Channel used to populate Sim Mesh positions
FVector2f
UVScale
Apply this scale to the UVs when populating Sim Mesh positions.