/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h
Evaluates the path track.
void Eval ( [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * SceneComponent, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) Time, [USplineComponent](API\Runtime\Engine\Components\USplineComponent) * SplineComponent, FVector & OutTranslation, FRotator & OutRotation ) const