/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODBuilder.h
Deprecated* UseBuild()method that takes a singleFHLODBuildContextparameter.
[TArray](API\Runtime\Core\Containers\TArray)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > Build ( const [FHLODBuildContext](API\Runtime\Engine\WorldPartition\HLOD\FHLODBuildContext) & InHLODBuildContext, const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & InSourceActors ) const