/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h
Currently only used for Replays / with theUDemoNetDriver.
void SendProperties_BackwardsCompatible ( [FSendingRepState](API\Runtime\Engine\Net\FSendingRepState) *__restrict RepState, [FRepChangedPropertyTracker](API\Runtime\NetCore\Net\Core\PropertyConditions\FRepChangedPropertyTracker) * ChangedTracker, const FConstRepObjectDataBuffer Data, [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * Connection, FNetBitWriter & Writer, [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & Changed ) const