/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassStateTreeSharedFragment : public [FMassSharedFragment](API\Plugins\MassEntity\FMassSharedFragment)
TObjectPtr<USt...
StateTree