/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/SelectClickedAction.h
Test if target is hit by a click
hit information at this point
virtual [FInputRayHit](API\Runtime\InteractiveToolsFramework\FInputRayHit) IsHitByClick ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ClickPos )