/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSequencerMessages.h
Event that signals a Sequencer just been closed.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertSequencerCloseEvent
bool
bControllerClose
int32
EditorsWithSequencerOpened
FString
SequenceObjectPath
The full path name to the root sequence of the sequencer that just closed.