/Engine/Source/Runtime/GeometryCore/Public/Image/BCSplineFilter.h
TODO The Unreal naming convention uses the T prefix for template functions. This would require deprecation. TODO Consider removing the Abs from GetWeight since distances are non-negative. This would require deprecation. TODO Consider using constexpr polynomial coefficients to make this class smaller
template<[EBCSplineType](API\Runtime\GeometryCore\Image\UE__Geometry__EBCSplineType) SplineType, bool bIsRadial> class FBCSplineFilter