/Engine/Plugins/Developer/PluginUtils/Source/PluginUtils/Public/PluginUtils.h
Parameters for mounting a plugin.
struct FMountPluginParams
bool
bEnablePluginInProject
Whether to enable the plugin in the current project config.
bool
bSelectInContentBrowser
Whether to select the plugin Content folder (if any) in the content browser.
bool
bUpdateProjectPluginSearchPath
Whether to update the project additional plugin directories (persistently saved in uproject file) if the plugin location is not under the engine or project plugin folder.