/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshNormalsFunctions.h
Check if the TargetMesh has a Tangents Attribute Layer enabled
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetMeshHasTangents ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, bool & bHasTangents, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )