/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h
Base class for creating a mesh painter, has basic functionality combined with IMeshPaintMode and requires painting/situation-specific information to do actual painting
class IMeshPainter
bool
bArePainting
Flag for whether or not we are currently painting
FLinearColor
HoverVertexPointColor
FScopedTransact...
PaintTransaction
Painting transaction instance which is currently active
float
Time
Overall time value kept for drawing effects
float
TimeSinceStartedPainting
Time kept since the user has started painting
TSharedPtr<FUI...
UICommandList
FLinearColor
VertexPointColor
FLinearColor
WidgetLineColor
float
WidgetLineThickness