/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptBakeSourceMeshOptions
TObjectPtr<UTe...
SourceNormalMap
EGeometryScript...
SourceNormalSpace
int
SourceNormalUVLayer