/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h
Exports a Texture2D as a HDR image onto the disk.
static void ExportTexture2D ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * Texture, const [FString](API\Runtime\Core\Containers\FString) & FilePath, const [FString](API\Runtime\Core\Containers\FString) & FileName )