/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationActorManagement.h
Method that will be bound to a delegate called before the spawning of an actor to let the requester prepare it
virtual void OnPreActorSpawn ( const [FMassActorSpawnRequestHandle](API\Plugins\MassActors\FMassActorSpawnRequestHandle) & SpawnRequestHandle, [FConstStructView](API\Plugins\StructUtils\FConstStructView) SpawnRequest, [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) * EntitySubsystem ) const