/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Deformable/ChaosDeformableSolverTypes.h
FDeformableSolverProperties ( int32 InNumSolverSubSteps, int32 InNumSolverIterations, bool InFixTimeStep, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InTimeStepSize, bool InCacheToFile, bool InbEnableKinematics, bool InbUseFloor, bool InbDoSelfCollision, bool InbUseGridBasedConstraints, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InGridDx, bool InbDoQuasistatics, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InEMesh, bool InbDoBlended, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InBlendedZeta, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InDamping, bool InbEnableGravity, bool InbEnableCorotatedConstraints, bool InbEnablePositionTargets, bool InbUseGaussSeidelConstraints, bool InbUseSOR, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) InOmegaSOR, bool InbUseGSNeohookean )