/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollisionPrimitivesMechanic.h
virtual void Initialize ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPhysicsDataCollection](API\Plugins\ModelingComponents\Physics\FPhysicsDataCollection) >, const [UE::Geometry::FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) & MeshBoundsIn, const FTransform3d & LocalToWorldTransform )