/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponents/AbilitiesGameplayEffectComponent.h
Grants additional Gameplay Abilities to the Target of a Gameplay Effect while active
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilitiesGameplayEffectComponent : public [UGameplayEffectComponent](API\Plugins\GameplayAbilities\UGameplayEffectComponent)
TArray<FGamepl...
GrantAbilityConfigs
Abilities to Grant to the Target while this Gameplay Effect is active