/Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h
Returns the component-specific visualization mode for the given child actor component
static EChildActorComponentTreeViewVisualizationMode GetChildActorTreeViewVisualizationMode ( [UChildActorComponent](API\Runtime\Engine\Components\UChildActorComponent) * ChildActorComponent, EChildActorComponentTreeViewVisualizationMode DefaultVisOverride )