/Engine/Plugins/Experimental/FullBodyIK/Source/PBIK/Public/Core/PBIKBody.h
struct FRigidBody
FBone*
Bone
FVector
BoneLocalPosition
TArray< FVector...
ChildLocalPositions
FEffector*
Effector
FQuat
InitialRotation
FVector
InputPosition
float
InvMass
FBoneSettings
J
float
Mass
float
MaxAngle
FPinConstraint...
Pin
FVector
Position
FQuat
Rotation
constFPBIKSolv...
SolverSettings