/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
returns pointer intoTMap, only valid till next time Set is called
pointer to sound cue stats associated with sound cue
[FSoundCueStats](API\Editor\UnrealEd\Commandlets\FAnalyzeReferencedContentStat\FSoundCueStats) * GetSoundCueStats ( [USoundCue](API\Runtime\Engine\Sound\USoundCue) * SoundCue, [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * LevelPackage )