/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h
Called when an object is spawned by sequencer
virtual void OnObjectSpawned ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [FMovieSceneEvaluationOperand](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationOperand) & Operand )