/Engine/Plugins/Editor/GuidedTutorials/Source/IntroTutorials/Public/IIntroTutorials.h
Launch a tutorial with the specified asset.
void LaunchTutorial ( const [FString](API\Runtime\Core\Containers\FString) & TutorialAssetName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > InNavigationWindow )