/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshSpaceDeformerTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMeshSpaceDeformerToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bAlignToNormalOnCtrlClick
When true, Ctrl+click not only moves the gizmo to the clicked location, but also aligns the Z axis with the normal at that point.
bool
bDrawVisualization
EditConditionHi...
BendDegrees
EditConditionHi...
bLockBottom
bool
bLockXAndYFlaring
If true, flaring is applied along the gizmo X and Y axis the same amount.
bool
bShowOriginalMesh
EditCondition
A line along the Z axis of the gizmo from lower bound to upper bound will be bent into a perfect arc of this many degrees in the direction of the Y axis without changing length.
EditConditionHi...
FlarePercentX
EditConditionHi...
FlarePercentY
EFlareProfileTy...
FlareProfileType
Determines the profile used as a displacement
float
LowerBoundsInterval
The lower bound to the region of space which the operation will affect.
ENonlinearOpera...
SelectedOperationType
EditConditionHi...
TwistDegrees
float
UpperBoundsInterval
The upper bound to the region of space which the operation will affect.