/Engine/Plugins/Bridge/Source/MegascansPlugin/Public/MSSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor) class UMaterialBlendSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
BlendedMaterialName
Package name for Material Blend instance.
FDirectoryPath
BlendedMaterialPath
Destination path for Material Blend instance.