/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h
Uses pre-computed vertex, face and seam quadrics to construct the edge quadric.
[FQuadricErrorType](API\Plugins\DynamicMesh\TMeshSimplification\FQuadricErrorType) AssembleEdgeQuadric ( const [FDynamicMesh3::FEdge](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3\FEdge) & edge ) const