/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h
Try to automatically activate a new Gizmo instance based on the current selection set state
array of new Gizmo instances that have been created and initialized
virtual [TArray](API\Runtime\Core\Containers\TArray)< [UInteractiveGizmo](API\Runtime\InteractiveToolsFramework\UInteractiveGizmo) * > CreateGizmosForCurrentSelectionSet()