/Engine/Plugins/Experimental/StaticMeshEditorModeling/Source/StaticMeshEditorModeling/Public/StaticMeshEditorModelingToolkit.h
virtual void BuildToolPalette ( [FName](API\Runtime\Core\UObject\FName) Palette, class [FToolBarBuilder](API\Runtime\Slate\Framework\MultiBox\FToolBarBuilder) & ToolbarBuilder )