/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h
Get a specific composure element
CompositingElement The composure element found. It can be nullptr if there is no composure element matches the input name.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Composure|Manager") static [ACompositingElement](API\Plugins\Composure\ACompositingElement) * GetComposureElement ( const [FName](API\Runtime\Core\UObject\FName) ElementName )