/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h
[TVector](API\Runtime\Chaos\Chaos\TVector)< T, d > LinearlyInterpolate ( const [TArrayFaceND](API\Runtime\Chaos\Chaos\TArrayFaceND)< T, d > & ScalarN, const [TVector](API\Runtime\Chaos\Chaos\TVector)< T, d > & X ) const