/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h
Deprecated* This material is not needed anymore : the WaterVelocityTexture is now regenerated at runtime (WaterInfoTexture inAWaterZone)
[UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * GetDefaultFinalizeVelocityHeightMaterial() const