/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h
NOTE: Once the old Create/Destroy methods are deprecated, remove the default implementation!
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IPhysicsReplication](API\Runtime\Engine\IPhysicsReplication) > CreatePhysicsReplication ( FPhysScene * OwningPhysScene )