/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h
Get Animation Pose from one pose of PoseIndex and with PoseWeight This returns OutPose and OutCurve of one pose of PoseIndex with PoseWeight
bool GetAnimationPose ( struct [FCompactPose](API\Runtime\Engine\FCompactPose) & OutPose, [FBlendedCurve](API\Runtime\Engine\Animation\FBlendedCurve) & OutCurve, const [FAnimExtractContext](API\Runtime\Engine\Animation\FAnimExtractContext) & ExtractionContext ) const