/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h
Assign a desired thread for this task to run on
[TFilteredEntityTask](API\Runtime\MovieScene\EntitySystem\TFilteredEntityTask)< T... > & SetDesiredThread ( [ENamedThreads::Type](API\Runtime\Core\Async\ENamedThreads__Type) InDesiredThread )