/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h
Find a component visualizer for the given component class name
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FComponentVisualizer](API\Editor\UnrealEd\FComponentVisualizer) > FindComponentVisualizer ( [FName](API\Runtime\Core\UObject\FName) ComponentClassName ) const