/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdSettings.h
Structure holding data to associate lane densities to weights so lane selection at intersection could use that to maintain overall density during the simulation
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassCrowdLaneDensityDesc
FColor
RenderColor
FZoneGraphTag
Tag
Tag representing the lane density.
float
Weight
Weight associated to the current lane density.