/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Public/GeometryCacheSceneProxy.h
Init function that should only be called on render thread.
void Init_RenderThread ( const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * PositionBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * MotionBlurDataBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * TangentXBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * TangentZBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * TextureCoordinateBuffer, const [FVertexBuffer](API\Runtime\RenderCore\FVertexBuffer) * ColorBuffer )