/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier_AdjustmentBlendWarp.h
static [URootMotionModifier_AdjustmentBlendWarp](API\Plugins\MotionWarping\URootMotionModifier_AdjustmentBl-) * AddRootMotionModifierAdjustmentBlendWarp ( [UMotionWarpingComponent](API\Plugins\MotionWarping\UMotionWarpingComponent) * InMotionWarpingComp, const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * InAnimation, float InStartTime, float InEndTime, [FName](API\Runtime\Core\UObject\FName) InWarpTargetName, [EWarpPointAnimProvider](API\Plugins\MotionWarping\EWarpPointAnimProvider) InWarpPointAnimProvider, FTransform InWarpPointAnimTransform, [FName](API\Runtime\Core\UObject\FName) InWarpPointAnimBoneName, bool bInWarpTranslation, bool bInIgnoreZAxis, bool bInWarpRotation, bool bInWarpIKBones, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InIKBones )