/Engine/Source/Runtime/Engine/Public/ContentStreaming.h
Helper structure containing all relevant information for streaming.
struct FStreamingViewInfo
TWeakObjectPtr<...
ActorToBoost
Optional pointer to an actor who's textures should have their streaming priority boosted
float
BoostFactor
A factor that affects all streaming distances for this location.
bool
bOverrideLocation
Whether this is an override location, which forces the streaming system to ignore all other regular locations
float
Duration
How long the streaming system should keep checking this location, in seconds.
float
FOVScreenSize
Screen size, taking FOV into account
float
ScreenSize
Screen size, not taking FOV into account
FVector
ViewOrigin
View origin