/Engine/Source/Runtime/RenderCore/Public/Shader.h
Binding of a set of shader stages in a single pipeline.
class FShaderPipelineType
constFShaderTy...
AllStages
bool
bShouldOptimizeUnusedOutputs
TLinkedList<FS...
GlobalListLink
FHashedName
HashedName
FHashedName
HashedPrimaryShaderFilename
uint32
HashIndex
const TCHAR ...
Name
TArray< constF...
Stages
Pipeline Stages, ordered from lowest (usually PS) to highest (VS). Guaranteed at least one stage (for VS).
FName
TypeName