/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBuilder.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBuilder
bool
bIsDirty
bool
bSkipHashCheck
FZoneGraphBuild...
BuildData
FZoneGraphBuild...
HashGrid
FDelegateHandle
OnBuildSettingsChangedHandle
FDelegateHandle
OnLaneProfileChangedHandle
FDelegateHandle
OnTagsChangedHandle
TArray<FZoneGr...
ShapeComponents
TArray< int32 >
ShapeComponentsFreeList
TMap<TObjectPt...
ShapeComponentToIndex