/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
Associate a node to a specific connection. When this connection replicates, this GraphNode will get a chance to add.
void AddConnectionGraphNode ( [UReplicationGraphNode](API\Plugins\ReplicationGraph\UReplicationGraphNode) * GraphNode, [UNetReplicationGraphConnection](API\Plugins\ReplicationGraph\UNetReplicationGraphConnection) * ConnectionManager )