/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h
static [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [TPBDRigidParticle](API\Runtime\Chaos\Chaos\TPBDRigidParticle)< T, d > > CreateParticle ( const [FPBDRigidParticleParameters](API\Runtime\Chaos\Chaos\FPBDRigidParticleParameters) & DynamicParams )