/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSubsystem.h
Register a new Editor gizmo type which will be global to the Editor.
void RegisterGlobalEditorGizmoType ( EEditorGizmoCategory InGizmoCategory, [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder )