/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h
void AddClaimedResourceSet ( const [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UGameplayTaskResource](API\Runtime\GameplayTasks\UGameplayTaskResource) > > & AdditionalResourcesToClaim )