/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineRemoval.h
Add the necessary attributes if they are missing and initialize them if necessary
void SetAttributeValues ( const [GeometryCollection::Facades::FCollectionRemoveOnBreakFacade](API\Runtime\Chaos\GeometryCollection\Facades\FCollectionRemoveOnBreakFacade) & RemoveOnBreakFacade )