/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Serialization/GameplayAbilityTargetingLocationInfoNetSerializer.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGameplayAbilityTargetingLocationInfoNetSerializerConfig : public [FNetSerializerConfig](API\Runtime\IrisCore\Iris\Serialization\FNetSerializerConfig)