/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingObjectsCreationAPI.h
FCreateActorResultis returned by UModelingObjectsCreationAPI::FCreateActorParams() to indicate success/failure and provide information about created actors
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FCreateActorResult
TObjectPtr<AAc...
NewActor
A pointer to a newly-created Actor
ECreateModeling...
ResultCode
Success/Failure status for the requested operation