/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h
virtual void RHISetShaderUniformBuffer ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * ComputeShader, uint32 BufferIndex, [FRHIUniformBuffer](API\Runtime\RHI\FRHIUniformBuffer) * Buffer )