/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h
void GetAggGeom ( const FTransform & Transform, const [FColor](API\Runtime\Core\Math\FColor) Color, const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * MatInst, bool bPerHullColor, bool bDrawSolid, bool bOutputVelocity, int32 ViewIndex, class [FMeshElementCollector](API\Runtime\Engine\FMeshElementCollector) & Collector ) const