HairStrandsCore/Public/Niagara/NiagaraDataInterfaceHairStrands.h
Data Interface for the strand base
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Strands", Meta=(DisplayName="Hair Strands")) class UNiagaraDataInterfaceHairStrands : public [UNiagaraDataInterface](API\Plugins\Niagara\UNiagaraDataInterface), public [INiagaraSimCacheCustomStorageInterface](API\Plugins\Niagara\INiagaraSimCacheCustomStorageInt-)
TObjectPtr<UGr...
DefaultSource
Hair Strands Asset used to sample from when not overridden by a source actor from the scene.
TObjectPtr<AAc...
SourceActor
The source actor from which to sample
TWeakObjectPtr<...
SourceComponent
The source component from which to sample