/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h
Encapsulates a bound shader state's entry in the cache. Handles removal from the bound shader state cache on destruction. RHIs that use cached bound shader states should create one for each bound shader state.
class FCachedBoundShaderStateLink
bool
bAddedToSingleThreadedCache
FRHIBoundShader...
BoundShaderState
The cached bound shader state.
FBoundShaderSta...
Key