/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGSettings.h
Trivial / Pass-through settings used for input/output nodes
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGTrivialSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)