/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/FilterBlueprintFunctionLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Snapshots") static [ULevelSnapshotFilter](API\Plugins\LevelSnapshotFilters\ULevelSnapshotFilter) * CreateFilterByClass ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ULevelSnapshotFilter](API\Plugins\LevelSnapshotFilters\ULevelSnapshotFilter) > & Class, [FName](API\Runtime\Core\UObject\FName) Name, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )