/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
ConvertFDynamicMesh3toFKConvexElem
namespace UE { namespace Geometry { void UE::Geometry::GetFKElement ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, [FKConvexElem](API\Runtime\Engine\PhysicsEngine\FKConvexElem) & ConvexInOut ) } }