/Engine/Source/Runtime/Experimental/Iris/Core/Public/Iris/ReplicationSystem/ObjectReplicationBridge.h
Destroy or tear-off the game instance on request from remote.
virtual void DestroyInstanceFromRemote ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Instance, EReplicationBridgeDestroyInstanceReason DestroyReason, EReplicationBridgeDestroyInstanceFlags DestroyFlags )