/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h
Adds a new input to the tap collector. Calling this is thread safe, but individual instances ofFPatchInputare only safe to be used from one thread.
[FPatchInput](API\Runtime\SignalProcessing\DSP\FPatchInput) AddNewInput ( int32 MaxLatencyInSamples, float InGain )