/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h
Request the current time based on the specified existing time and play rate. Times should be returned in the same play rate as that specified by InCurrentTime
[FFrameTime](API\Runtime\Core\Misc\FFrameTime) RequestCurrentTime ( const [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) & InCurrentTime, float InPlayRate, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InDisplayRate )