/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/BaseMovementSimulation.h
This provides a base for movement related simulations: moving an "UpdatedComponent" around the world. There is no actual Update function provided here, it will be implemented by subclasses.
class FBaseMovementSimulation
EMoveComponentF...
MoveComponentFlags
Flags that control the behavior of calls to MoveComponent() on our UpdatedComponent.
USceneComponent...
UpdatedComponent
UPrimitiveCompo...
UpdatedPrimitive