/Engine/Plugins/Runtime/LiveLinkOvernDisplay/Source/LiveLinkOverNDisplay/Public/LiveLinkOverNDisplaySettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine) class ULiveLinkOverNDisplaySettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bIsEnabled
Enables nDisplay specific LiveLink subjects management across nDisplay cluster.
TOptional< bool...
bIsEnabledFromCommandLine
Command line override value if it was set on the command line