/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionLevelHelper.h
Creates an empty Level used in World Partition
static [ULevel](API\Runtime\Engine\Engine\ULevel) * CreateEmptyLevelForRuntimeCell ( const [UWorldPartitionRuntimeCell](API\Runtime\Engine\WorldPartition\UWorldPartitionRuntimeCell) * Cell, const [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [FString](API\Runtime\Core\Containers\FString) & InWorldAssetName, [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * DestPackage )