/Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h
Makes sure the specified assets are loaded into memory.
false if user canceled after being warned about loading very many packages.
namespace AssetViewUtils { bool AssetViewUtils::LoadAssetsIfNeeded ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & ObjectPaths, [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & LoadedObjects, bool bAllowedToPromptToLoadAssets, bool bLoadRedirects ) }