/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h
Get virtual texture description based on the properties of this object and the passed in volume transform.
void GetProducerDescription ( [FVTProducerDescription](API\Runtime\RenderCore\FVTProducerDescription) & OutDesc, [FInitSettings](API\Runtime\Engine\VT\URuntimeVirtualTexture\FInitSettings) const & InitSettings, FTransform const & VolumeToWorld ) const