/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSyncSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=ConcertSyncCore) class UConcertSyncConfig : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TFieldP...
AllowedTransientProperties
Array of transient class properties that we should send transaction updates for even if usually filtered out.
bool
bIncludeAnnotationObjectChanges
Should we include object changes that have been generated via a transaction annotation (where possible), or should we send the entire transaction annotation blob instead.
bool
bInteractiveHotReload
Should we ask before hot-reloading changed packages? If disabled we will clobber any local changes when reloading packages.
bool
bShowPresenceInPIE
Should we show presence when in PIE?
TArray<FPackag...
ExcludePackageClassFilters
Array of package class filter.
TArray<FTransa...
ExcludeTransactionClassFilters
Array of additional Transaction class filter.
TArray<FTransa...
IncludeObjectClassFilters
Array of Transaction class filter.
float
SnapshotTransactionsPerSecond
Number of snapshot transactions (eg, moving an object or dragging a slider) that should be sent per-second to other clients.