/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h
Creates a Slate Brush from a Slate Brush Asset
A new slate brush using the asset's brush.
static [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) MakeBrushFromAsset ( [USlateBrushAsset](API\Runtime\Engine\Slate\USlateBrushAsset) * BrushAsset )