/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h
Gets information about the camera position for the primary level editor viewport. In non-editor builds, these will be zeroed
Whether or not we were able to get a camera for a level editing viewport
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Development|Editor", Meta=(DeprecatedFunction, DeprecationMessage="The Editor Scripting Utilities Plugin is deprecated - Use the function in Unreal Editor Subsystem")) static bool GetLevelViewportCameraInfo ( FVector & CameraLocation, FRotator & CameraRotation )