/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
Construct a 'installbundle:' Plugin URL using from the PluginName and required install bundles
static [FString](API\Runtime\Core\Containers\FString) GetPluginURL_InstallBundleProtocol ( const [FString](API\Runtime\Core\Containers\FString) & PluginName, const [FString](API\Runtime\Core\Containers\FString) & BundleName )