/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPrimitiveFunctions.h
Appends a 3D Capsule to the Target Mesh.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AppendCapsule ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptPrimitiveOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPrimitiveOptions) PrimitiveOptions, FTransform Transform, float Radius, float LineLength, int32 HemisphereSteps, int32 CircleSteps, [EGeometryScriptPrimitiveOriginMode](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptP-_1) Origin, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )