/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeAnimSequenceFactoryNode.h
Get the import bone tracks sample rate. Return false if the attribute is not set.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | AnimSequence") bool GetCustomImportBoneTracksSampleRate ( double & AttributeValue ) const