/Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSim/Public/AudioMotorModelComponent.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMotorSimEntry
TScriptInterfac...
Sim
int32
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