/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h
FScopedServerAbilityRPCBatcher ( [UAbilitySystemComponent](API\Plugins\GameplayAbilities\UAbilitySystemComponent) * InASC, [FGameplayAbilitySpecHandle](API\Plugins\GameplayAbilities\FGameplayAbilitySpecHandle) InAbilityHandle )