/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationBaseConfigNode.h
Base abstract class for all cloth asset config nodes. Inherited class must callRegisterCollectionConnections()in constructor to use this base class Collection.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract)) struct FChaosClothAssetSimulationBaseConfigNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
FManagedArrayCo...
Collection