/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/SkelMeshDNAUtils.h
Gets the DNA asset embedded in the mesh
static [UDNAAsset](API\Plugins\RigLogicModule\UDNAAsset) * GetMeshDNA ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkelMesh )