/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapperModule.h
eg. if you write U8 Linear data to EXR, it will be converted to Linear float from U8 Linear correctly if you write U8 Linear to BMP , it will write the U8 bytes unchanged, and on load it will come back in as U8 SRGB
class IImageWrapperModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)