/Engine/Source/Runtime/GeometryCore/Public/Curve/CurveUtil.h
Compute the winding of a point relative to a closed curve, assuming vertices in the XY plane
namespace UE { namespace Geometry { namespace CurveUtil { template<typename RealType, typename VectorType> RealType UE::Geometry::CurveUtil::WindingIntegral2 ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< const VectorType > & Vertices, const VectorType & QueryPoint ) } } }