/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h
Enum EPurchaseType { MTPT_Consumable, MTPT_OneTime, MTPT_Subscription, }; Purchase information structure
struct FPurchaseInfo
FString
DisplayDescription
Description displayable to the user
FString
DisplayName
Name displayable to the user
FString
DisplayPrice
Price displayable to the user
*FString
Identifier
Unique identifier for the purchase
*var EPurch...
Type
/** What kind of microtransaction purchase is this?