/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h
typedef [TMap](API\Runtime\Core\Containers\TMap)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) >, [FStaticMeshReferencers](API\Editor\MeshPaint\FMeshPaintGeometryAdapterForStat-\FStaticMeshReferencers) > FMeshToComponentMap