/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h
Given a distance along the length of this spline, return an FTransform corresponding to that point on the spline.
FTransform GetTransformAtDistanceAlongSpline ( float Distance, [ESplineCoordinateSpace::Type](API\Runtime\Engine\Components\ESplineCoordinateSpace__Type) CoordinateSpace, bool bUseScale ) const