/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h
Lookup table index for a group of evaluation templates
struct FMovieSceneEvaluationGroupLUTIndex
int32
NumEvalPtrs
The number of evaluation pointers are stored after &FMovieSceneEvaluationGroup::SegmentPtrLUT[0] + LUTOffset + NumInitPtrs.
int32
NumInitPtrs
The number of initialization pointers are stored after &FMovieSceneEvaluationGroup::SegmentPtrLUT[0] + LUTOffset.