/Engine/Plugins/Experimental/ChaosClothEditor/Source/Chaos/Public/ChaosClothEditor/ChaosSimulationEditorExtender.h
Called from the editor when clothing is active to process any active debug drawing, recommended to use the show menu extension for controlling what data to draw
virtual void DebugDrawSimulation ( const [IClothingSimulation](API\Runtime\ClothingSystemRuntimeInterface\IClothingSimulation) * InSimulation, [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * InOwnerComponent, [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI )