/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponents/AssetTagsGameplayEffectComponent.h
These are tags that the Gameplay Effect Asset itself 'has' (owns). These donottransfer to any Actors
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAssetTagsGameplayEffectComponent : public [UGameplayEffectComponent](API\Plugins\GameplayAbilities\UGameplayEffectComponent)