/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h
Call VertexFunc for each one-ring vertex neighbour of a vertex. Currently this is more efficient thanVtxVerticesItr()due to overhead in the Values() enumerable
void EnumerateVertexVertices ( int32 VertexID, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(int32)> VertexFunc ) const