/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h
Extract the number of imported (DCC) vertices from a skeletal mesh.
The number of imported vertices, which is the vertex count as seen in the DCC.
static int32 ExtractNumImportedSkinnedVertices ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh )