/Engine/Source/Runtime/Renderer/Public/VolumeRendering.h
void SetParameters ( [FRHIBatchedShaderParameters](API\Runtime\RHI\FRHIBatchedShaderParameters) & BatchedParameters, const [FVolumeBounds](API\Runtime\Renderer\FVolumeBounds) & VolumeBounds, const FIntVector & VolumeResolution )