/Engine/Source/Editor/Persona/Public/PhysicsAssetRenderUtils.h
Returns true if the constraint transform component specified by the flags should be displayed as an offset from the default (snapped) transforms.
virtual bool IsDisplayingConstraintTransformComponentRelativeToDefault ( class [UPhysicsAsset](API\Runtime\Engine\PhysicsEngine\UPhysicsAsset) *const PhysicsAsset, const EConstraintTransformComponentFlags ComponentFlags )