/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshAdapterUtil.h
PointSet points as a point set
namespace UE { namespace Geometry { [FPointSetAdapterd](API\Runtime\GeometryCore\FPointSetAdapterd) UE::Geometry::MakePointsAdapter ( const [FDynamicPointSet3d](API\Runtime\GeometryCore\DynamicMesh\FDynamicPointSet3d) * PointSet ) } }