/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/Widgets/SDMXReadOnlyFixturePatchList.h
Struct to describe a fixture patch list, so it can be stored in settings
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FDMXReadOnlyFixturePatchListDescriptor
TMap<FName, bo...
ColumnIDToShowStateMap
Map for storing the show state of each column by name ID
FName
SortedByColumnID
Bywhich column ID the List is sorted