/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h
template<typename T> static void InitEquilateralTriangleYZ ( [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) & TriMesh, [TParticles](API\Runtime\Chaos\Chaos\TParticles)< T, 3 > & Particles )