/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h
Per-Class actor data about how the actor replicates
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FClassReplicationInfo
float
AccumulatedNetPriorityBias
uint16
ActorChannelFrameTimeout
float
DistancePriorityScale
uint16
FastPath_ReplicationPeriodFrame
TFunction< bool...
FastSharedReplicationFunc
FName
FastSharedReplicationFuncName
uint16
ReplicationPeriodFrame
float
StarvationPriorityScale