/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshSectionConverters.h
virtual const [FGLTFMeshSection](API\Plugins\GLTFExporter\Converters\FGLTFMeshSection) * Convert ( const MeshType * Mesh, int32 LODIndex, [FGLTFIndexArray](API\Plugins\GLTFExporter\Converters\FGLTFIndexArray) SectionIndices )