/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h
Assignment operator for assigning array of weights to this buffer
[FSkinWeightVertexBuffer](API\Runtime\Engine\Rendering\FSkinWeightVertexBuffer) & operator= ( const [TArray](API\Runtime\Core\Containers\TArray)< [FSkinWeightInfo](API\Runtime\Engine\Rendering\FSkinWeightInfo) > & InWeights )