/Engine/Source/Runtime/LiveLinkAnimationCore/Public/LiveLinkRemapAsset.h
Remap asset for data coming from Live Link. Allows simple application of bone transforms into current pose based on name remapping only.
class ULiveLinkRemapAsset : public [ULiveLinkRetargetAsset](API\Runtime\LiveLinkAnimationCore\ULiveLinkRetargetAsset)