/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFunctionLibrary.h
Add/subtract from the value of anFLinearColorproperty using a delta value based on color wheel coordinates.
Whether the operation was successful.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Remote Control Color") static bool ApplyColorWheelDelta ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * TargetObject, const [FString](API\Runtime\Core\Containers\FString) & PropertyName, const [FColorWheelColor](API\Plugins\RemoteControl\FColorWheelColor) & DeltaValue, const [FColorWheelColor](API\Plugins\RemoteControl\FColorWheelColor) & ReferenceColor, bool bIsInteractive )