/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
Adds object reference.
template<class UObjectType> void AddReferencedObject ( UObjectType *& Object, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ReferencingObject, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * ReferencingProperty )