/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeAnyEnum.h
Enum that can be any type in the UI. Helper class to deal with any enum in property binding.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FStateTreeAnyEnum
TObjectPtr<UEn...
Enum
The enum class associated with this enum.
uint32
Value
The enum integer value.