/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMParameterNode.h
Returns the name of the parameter.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMParameterNode) [FName](API\Runtime\Core\UObject\FName) GetParameterName() const