/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h
Same as ClusterBonesUnderNewNode, but specify the parent of the new node instead of a sibling.
static int32 ClusterBonesUnderNewNodeWithParent ( [FGeometryCollection](API\Runtime\Chaos\GeometryCollection\FGeometryCollection) * GeometryCollection, const int32 ParentOfNewNode, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & SelectedBones, bool CalcNewLocalTransform, bool Validate )