/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SimSweep.h
[bool](API\Runtime\Chaos\Chaos\Collision\Chaos__Private__bool\1) operator() ( const [FPerShapeData](API\Runtime\Chaos\Chaos\FPerShapeData) * SweptShape, const [FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) * SweptImplicit, const [FPerShapeData](API\Runtime\Chaos\Chaos\FPerShapeData) * OtherShape, const [FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) * OtherImplicit )