/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h
Angular limit, keeps angular torque around an axis within a defined range
class FAnimPhysAngularLimit : public [FAnimPhysLimit](API\Runtime\Engine\Animation\FAnimPhysLimit)
float
CachedSpinToTorque
Cached spin to torque value that is independant of iterations.
float
MaximumTorque
Maximum torque this limit can apply.
float
MinimumTorque
Minimum torque this limit can apply.
float
TargetSpin
The required spin required to align the limit.
float
Torque
Rotational impulse.
FVector
WorldSpaceAxis
Axis of the limit in world space.