/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h
Adds include statements for uniform buffers that this shader type references, and builds a prefix for the shader file with the include statements.
void AddUniformBufferIncludesToEnvironment ( [FShaderCompilerEnvironment](API\Runtime\RenderCore\FShaderCompilerEnvironment) & OutEnvironment, EShaderPlatform Platform ) const