/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlendMaterialAttributes.h
class UMaterialExpressionBlendMaterialAttributes : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
FMaterialAttrib...
A
FExpressionInpu...
Alpha
FMaterialAttrib...
B
TEnumAsByte<EM...
PixelAttributeBlendType
Optionally skip blending attributes of this type.
TEnumAsByte<EM...
VertexAttributeBlendType
Optionally skip blending attributes of this type.