/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
Represents a frame in a SparseVolumeTexture sequence and owns the actual data needed for rendering. Is owned by aUStreamableSparseVolumeTextureobject.
class USparseVolumeTextureFrame : public [USparseVolumeTexture](API\Runtime\Engine\SparseVolumeTexture\USparseVolumeTexture)