/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/PropertySelector/TransformPropertyFilter.h
Allows you to filter location, rotation, and scale properties on scene components. Use case: You want to restore the location but not rotation of an actor.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UTransformPropertyFilter : public [UPropertySelectorFilter](API\Plugins\LevelSnapshotFilters\Builtin\PropertySelector\UPropertySelectorFilter)
TEnumAsByte<EF...
Location
Should the location property be restored?
TEnumAsByte<EF...
Rotation
Should the rotation property be restored?
TEnumAsByte<EF...
Scale
Should the scale property be restored?