/Engine/Source/Runtime/RenderCore/Public/GBufferInfo.h
struct FGBufferParams
bool
bHasPrecShadowFactor
bool
bHasSingleLayerWaterSeparatedMainLight
bool
bHasTangent
bool
bHasVelocity
bool
bUsesVelocityDepth
int32
LegacyFormatIndex
EShaderPlatform
ShaderPlatform