HairStrandsCore/Public/GroomBindingAsset.h
static bool IsCompatible ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, const [UGroomBindingAsset](API\Plugins\HairStrandsCore\UGroomBindingAsset) * InBinding, bool bIssueWarning )