/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorToolkit.h
[TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FMLDeformerEditorModel](API\Plugins\MLDeformerFrameworkEditor\FMLDeformerEditorModel) > GetActiveModelPointer()