/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h
struct FDialogueContextMapping
FDialogueContex...
Context
The context of the dialogue.
FString
LocalizationKeyFormat
The format string to use when generating the localization key for this context.
TObjectPtr<UDi...
Proxy
Cached object for playing the soundwave with subtitle information included.
TObjectPtr<USo...
SoundWave
The soundwave to play for this dialogue.