/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h
Initializes this vertex buffer with the contents of the given vertex buffer.
Initializes this vertex buffer with the contents of the given vertex buffer.
void Init ( const [FStaticMeshVertexBuffer](API\Runtime\Engine\Rendering\FStaticMeshVertexBuffer) & InVertexBuffer, bool bNeedsCPUAccess )