/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="ToFixtureTypeRef (FixtureType)", CompactNodeTitle="->", BlueprintAutocast), Category="Utilities|DMX") static [FDMXEntityFixtureTypeRef](API\Plugins\DMXRuntime\Library\FDMXEntityFixtureTypeRef) Conv_FixtureTypeObjToRef ( [UDMXEntityFixtureType](API\Plugins\DMXRuntime\Library\UDMXEntityFixtureType) * InFixtureType )