/Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFNode.h
struct FNode
bool
bHasLocalBindPose
int32
CameraIndex
TArray< int32 >
Children
int32
LightIndex
FTransform
LocalBindPose
int32
MeshIndex
TArray< float >
MorphTargetWeights
FString
Name
int32
ParentIndex
int32
RootJointIndex
int32
Skindex
Skindex is the skin used by the mesh at this node. It's not the joints belongingtoa skin
TMap< int, FTra...
SkinIndexToGlobalInverseBindTransform
TMap< int, FTra...
SkinIndexToLocalBindPose
FTransform
Transform
EType
Type
FString
UniqueId