/Engine/Source/Runtime/Engine/Public/ISMPartition/ISMPartitionActor.h
void SetISMInstanceTransform ( const [FISMClientHandle](API\Runtime\Engine\ISMPartition\FISMClientHandle) & Handle, int32 InstanceIndex, const FTransform & NewTransform, bool bTeleport, const [TSortedMap](API\Runtime\Core\Containers\TSortedMap)< int32, [TArray](API\Runtime\Core\Containers\TArray)< FTransform >> & InstanceDefinition )