/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/TakeRecorderSettings.h
Universal take recorder settings that apply to a whole take
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings, MinimalAPI) class UTakeRecorderUserSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bIsSequenceOpen
Whether the sequence editor is open for the take recorder
bool
bShowUserSettingsOnUI
Whether the sequence editor is open for the take recorder
TSoftObjectPtr<...
LastOpenedPreset
Soft reference to the preset last opened on the take recording UI
FDirectoryPath
PresetSaveDir
The default location in which to save take presets
FTakeRecorderUs...
Settings
User settings that should be passed to a recorder instance