/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Source data base class for Sprite emitters
struct FDynamicSpriteEmitterReplayDataBase : public [FDynamicEmitterReplayDataBase](API\Runtime\Engine\FDynamicEmitterReplayDataBase)
bool
bLockAxis
bool
bRemoveHMDRoll
bool
bUseLocalSpace
bool
bUseVelocityForMotionBlur
int32
CameraPayloadOffset
int32
DynamicParameterDataOffset
uint8
EmitterNormalsMode
uint8
EmitterRenderMode
float
InvDeltaSeconds
int32
LightDataOffset
float
LightVolumetricScatteringIntensity
uint8
LockAxisFlag
FVector3f
LWCTile
UMaterialInterf...
MaterialInterface
int32
MaxDrawCount
float
MaxFacingCameraBlendDistance
float
MinFacingCameraBlendDistance
FVector3f
NormalsCylinderDirection
FVector3f
NormalsSphereCenter
int32
OrbitModuleOffset
FVector2f
PivotOffset
FParticleRequir...
RequiredModule
uint8
ScreenAlignment
int32
SubImages_Horizontal
int32
SubImages_Vertical
int32
SubUVDataOffset