/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h
Multiple a vector by a matrix: C = L.R If L is a rotation matrix, then this will return R rotated by that rotation.
namespace Chaos { namespace Utilities { [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) Chaos::Utilities::Multiply ( const [FMatrix33](API\Runtime\ChaosCore\Chaos\FMatrix33) & L, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & R ) } }