/Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeFactoryBaseNode.h
Adds the delegates that will read and write the attribute value to aUObject.
template<typename AttributeType> void AddApplyAndFillDelegates ( const [FString](API\Runtime\Core\Containers\FString) & NodeAttributeKey, [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass, const [FName](API\Runtime\Core\UObject\FName) PropertyName )