/Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditor/Public/ConsoleVariablesEditorFunctionLibrary.h
Return the currently loaded list of variables in the Console Variables Editor.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Editor") static [UConsoleVariablesAsset](API\Plugins\ConsoleVariablesEditorRuntime\UConsoleVariablesAsset) * GetCurrentlyLoadedPreset()