/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h
Will look up, and cache any objects if the cache has been invalidated
An iterable type of all objects bound to the specified ID.
[TArrayView](API\Runtime\Core\Containers\TArrayView)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)<> > FindBoundObjects ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InBindingID, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player )