/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundControlBusMix.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, AutoExpandCategories=(Stage, Mix), EditInlineNew, BlueprintType, MinimalAPI) class USoundControlBusMix : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<FSoundC...
MixStages
Array of stages controlled by mix.
uint32
ProfileIndex