/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action setting a pin's expansion state in the graph.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMSetPinExpansionAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
bool
NewIsExpanded
bool
OldIsExpanded
FString
PinPath