/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h
Create Physics meshes (ConvexMeshes, TriMesh & TriMeshNegX) from cooked data Release Physics meshes (ConvexMeshes, TriMesh & TriMeshNegX). Must be called before the BodySetup is destroyed
virtual void CreatePhysicsMeshes()