/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h
Capsule shape used for collision. Z axis is capsule axis.
struct FKSphylElem : public [FKShapeElem](API\Runtime\Engine\PhysicsEngine\FKShapeElem)
FVector
Center
Position of the capsule's origin
float
Length
This is of line-segment ie. add Radius to both ends to find total length.
float
Radius
Radius of the capsule
FRotator
Rotation
Rotation of the capsule