/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollisionPrimitivesMechanic.h
FCollisionPrimitivesMechanicGeometryChange &40; TSharedPtr< FKAggregateGeom > GeometryPreviousIn, TSharedPtr< FKAggregateGeom > GeometryNewIn, int32 ChangeStampIn &41;