/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabFactory.h
Constructor.
FWorkflowTabFactory ( [FName](API\Runtime\Core\UObject\FName) InIdentifier, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) > InHostingApp )