/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h
Export object to a device
true if the export went successfully.
static bool ExportToOutputDevice ( const class [FExportObjectInnerContext](API\Runtime\Engine\FExportObjectInnerContext) * Context, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [UExporter](API\Runtime\Engine\Exporters\UExporter) * InExporter, [FOutputDevice](API\Runtime\Core\Misc\FOutputDevice) & Out, const TCHAR * FileType, int32 Indent, uint32 PortFlags, bool bInSelectedOnly, [UObject](API\Runtime\CoreUObject\UObject\UObject) * ExportRootScope )