/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeCommonPipelineDataFactoryNode.h
Return the Bake Meshes set by the pipelines.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | Common Pipeline Data") bool GetBakeMeshes ( bool & AttributeValue ) const