/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h
class UUserDefinedStructEditorData : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient)
FString
ToolTip
TArray<FStruct...
VariablesDescriptions