/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVM.h
Executes the VM. You can optionally provide external memory to the execution and provide optional additional operands.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVM) virtual bool Execute ( [FRigVMExtendedExecuteContext](API\Plugins\RigVM\RigVMCore\FRigVMExtendedExecuteContext) & Context, const [FName](API\Runtime\Core\UObject\FName) & InEntryName )