/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectUIData.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMutableParamUIMetadata
TMap<FString, ...
ExtraAssets
Extra assets to be used in UI building
TMap<FString, ...
ExtraInformation
Extra information to be used in UI building, with semantics completely defined by the game/UI programmer, with a key to identify the semantic of its related value
float
MaximumValue
float
MinimumValue
FString
ObjectFriendlyName
This is the name to be shown in UI
int32
UIOrder
This is the order of the parameter inside its section
FString
UISectionName
This is the name of the section where the parameter will be placed in UI
TSoftObjectPtr<...
UIThumbnail
Thumnbail for UI