/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathMatrix.h
Makes a matrix from a transform
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="From Transform", TemplateName="Cast", ExecuteContext="FRigVMExecuteContext", Keywords="Make,Construct")) struct FRigVMFunction_MathMatrixFromTransformV2 : public [FRigVMFunction_MathMatrixBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathMatrixBase)
FMatrix
Result
FTransform
Value