/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlend.h
bool ExportWarpMapGeometry ( [FMPCDIGeometryExportData](API\Plugins\DisplayClusterShaders\Blueprints\FMPCDIGeometryExportData) * OutMeshData, uint32 InMaxDimension ) const