/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/FlyingMovementComponent.h
ActorComponent for running FlyingMovement
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent)) class UFlyingMovementComponent : public [UBaseMovementComponent](API\Plugins\NetworkPredictionExtras\UBaseMovementComponent)
FFlyingMovement...
ActiveMovementSimulation
TPimplPtr<FFly...
OwnedMovementSimulation
FProduceFlyingI...
ProduceInputDelegate