/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponentDouble.h
Component that uses 2 DMX channels.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=FixtureComponent, Meta=(IsBlueprintBase=true)) class UDMXFixtureComponentDouble : public [UDMXFixtureComponent](API\Plugins\DMXFixtures\UDMXFixtureComponent)
FDMXChannelData
DMXChannel1
The first dmx attribute the component handles
FDMXChannelData
DMXChannel2
The second dmx attribute the component handles