/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGenerateStaticMeshLODProcess_SimplifySettings
EGenerateStatic...
Method
Method used to simplify the mesh created in the Mesh Generation step
int
TargetCount
Target triangle/vertex count after simplification
float
TargetPercentage
Target triangle/vertex count after simplification
float
Tolerance
Deviation in World Units (Centimeters)