/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h
Struct containing usage information about a script. Things such as whether it reads attribute data, reads or writes events data etc.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraScriptDataUsageInfo
bool
bReadsAttributeData
If true, this script reads attribute data.