/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableCollisionsActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ADeformableCollisionsActor : public [AActor](API\Runtime\Engine\GameFramework\AActor), public [IDeformableInterface](API\Runtime\Engine\IDeformableInterface)
TArray<TObject...
AddedBodies
TObjectPtr<UDe...
DeformableCollisionsComponent
TArray<TObject...
PreEditChangeCollisionBodies
ADeformableSolv...
PreEditChangePrimarySolver
TObjectPtr<ADe...
PrimarySolver
TArray<TObject...
RemovedBodies
TArray<TObject...
StaticCollisions