/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigAssetUserData.h
Namespaced user data which provides access to a linked shape library
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UControlRigShapeLibraryLink : public [UNameSpacedUserData](API\Plugins\RigVM\RigVMCore\UNameSpacedUserData)
TObjectPtr<UCo...
ShapeLibrary
If assigned, the data asset link will provide access to the data asset's content.
TArray<FName>
ShapeNames