/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionNodes.h
Gets BoundingBoxes of pieces from a Collection
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FGetBoundingBoxesFromCollectionDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TArray< FBox >
BoundingBoxes
Output BoundingBoxes
FManagedArrayCo...
Collection
Input Collection
FDataflowTransf...
TransformSelection
The BoundingBoxes will be output for the bones selected in the TransformSelection