/Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h
This should return an instance derived fromUAnalysisPropertiesthat is suitable for the Function. The caller will pass in a suitable owning object, outer, that the implementation should assign as owner of the newly created object.
[UAnalysisProperties](API\Runtime\Engine\Animation\UAnalysisProperties) * MakeAnalysisProperties ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer, const [FString](API\Runtime\Core\Containers\FString) & FunctionName ) const