/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerGeomCacheActor.h
An editor actor with a geometry cache component on it. This can for example be used as ground truth viewport actors.
class FMLDeformerGeomCacheActor : public [UE::MLDeformer::FMLDeformerEditorActor](API\Plugins\MLDeformerFrameworkEditor\FMLDeformerEditorActor)
TObjectPtr<UGe...
GeomCacheComponent
The geometry cache component.