/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityBase.h
class UParticleModuleVelocityBase : public [UParticleModule](API\Runtime\Engine\Particles\UParticleModule)
uint32: 1
bApplyOwnerScale
If true, then apply the particle system components scale to the velocity value.
uint32: 1
bInWorldSpace
If true, then treat the velocity as world-space defined.