/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathTransform.h
Composes a Transform (and Euler Transform) from its components.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Transform from SRT", Keywords="EulerTransform,Scale,Rotation,Orientation,Translation,Location")) struct FRigVMFunction_MathTransformFromSRT : public [FRigVMFunction_MathTransformBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathTransformBase)
FEulerTransform
EulerTransform
FVector
Location
FVector
Rotation
EEulerRotationO...
RotationOrder
FVector
Scale
FTransform
Transform