/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h
FSequencerBoundObjects ( [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) InBindingProxy, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InBoundObjects )