/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterPreviewComponent.h
bool InitializePreviewComponent ( [ADisplayClusterRootActor](API\Plugins\DisplayCluster\ADisplayClusterRootActor) * RootActor, const [FString](API\Runtime\Core\Containers\FString) & ClusterNodeId, const [FString](API\Runtime\Core\Containers\FString) & ViewportId, [UDisplayClusterConfigurationViewport](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationView-) * ViewportConfig )