/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineConfigBase.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Abstract) class UMoviePipelineConfigBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
DisplayName
TArray<TObject...
Settings
Array of settings classes that affect various parts of the output pipeline.