/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/DynamicMeshSculptTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDynamicMeshBrushProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bHitBackFaces
Allow the Brush to hit the back-side of the mesh
float
BrushFalloffAmount
Amount of falloff to apply (0.0 - 1.0)
FBrushToolRadiu...
BrushSize
float
Depth
Depth of Brush into surface along view ray or surface normal, depending on the Active Brush Type