/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h
Searches, slowly, to see if the passed in tag can be translated from something else. Don't call this at runtime.
[FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) SearchSlowForTranslationParent ( [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) Tag )