/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier.h
URootMotionModifier.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType, EditInlineNew) class URootMotionModifier : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
float
ActualStartTime
Actual playback time when the modifier becomes active
TWeakObjectPtr<...
Animation
Source of the root motion we are warping
float
CurrentPosition
Current playback time of the animation
float
EndTime
End time of the warping window
FOnRootMotionMo...
OnActivateDelegate
Delegate called when this modifier is activated (starts affecting the root motion)
FOnRootMotionMo...
OnDeactivateDelegate
Delegate called when this modifier is deactivated (stops affecting the root motion)
FOnRootMotionMo...
OnUpdateDelegate
Delegate called when this modifier updates while active (affecting the root motion)
float
PreviousPosition
Previous playback time of the animation
float
StartTime
Start time of the warping window
FTransform
StartTransform
Character owner transform at the time this modifier becomes active
float
Weight
Current blend weight of the animation