/Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h
Creates aUDataLayerInstanceObject
The newly createdUDataLayerInstanceObject
[UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * CreateDataLayerInstance ( const [FDataLayerCreationParameters](API\Editor\DataLayerEditor\DataLayer\FDataLayerCreationParameters) & Parameters )