/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h
FTemplateConfigValue ( const [FString](API\Runtime\Core\Containers\FString) & InFile, const [FString](API\Runtime\Core\Containers\FString) & InSection, const [FString](API\Runtime\Core\Containers\FString) & InKey, const [FString](API\Runtime\Core\Containers\FString) & InValue, bool InShouldReplaceExistingValue )