/Engine/Source/Runtime/RHI/Public/RHITypes.h
Specifies an update region for a texture
struct FUpdateTextureRegion3D
uint32
Depth
uint32
DestX
Offset in texture
uint32
DestY
uint32
DestZ
uint32
Height
int32
SrcX
Offset in source image data
int32
SrcY
int32
SrcZ
uint32
Width
Size of region to copy