/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
Manages actors that are Tear Off. We will try to replicate these actors one last time to each connection.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UReplicationGraphNode_TearOff_ForConnection : public [UReplicationGraphNode](API\Plugins\ReplicationGraph\UReplicationGraphNode)
FActorRepListRe...
ReplicationActorList
TArray<FTearOf...
TearOffActors
Fixme: not safe to have persistent FActorRepListrefViews yet, so need a uproperty based list to hold the persistent items.