/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelectionMap.h
Binds properties to an object which are supposed to be rolled back.
bool AddObjectProperties ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldObject, const [FPropertySelection](API\Plugins\LevelSnapshots\Filtering\FPropertySelection) & SelectedProperties )