/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocument.h
Name of a Metasound class.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMetasoundFrontendClassName
FName
Name
Name of class.
FName
Namespace
Namespace of class.
FName
Variant
Variant of class. The Variant is used to describe an equivalent class which performs the same operation but on differing types.