/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/RemapPins/CustomizableObjectNodeRemapPinsByName.h
Use inheritance is a node requires a set of special rules when remapping by name.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeRemapPinsByName : public [UCustomizableObjectNodeRemapPins](API\Plugins\CustomizableObjectEditor\MuCOE\RemapPins\UCustomizableObj-)