/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementQueryCallbackProxy.h
Fetches and caches achievement descriptions from the default online subsystem.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(BlueprintInternalUseOnly="true", WorldContext="WorldContextObject"), Category="Online|Achievements") static [UAchievementQueryCallbackProxy](API\Plugins\OnlineSubsystemUtils\UAchievementQueryCallbackProxy) * CacheAchievementDescriptions ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, class [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * PlayerController )