/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
const [UAttributeSet](API\Plugins\GameplayAbilities\UAttributeSet) * GetAttributeSubobjectChecked ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAttributeSet](API\Plugins\GameplayAbilities\UAttributeSet) > AttributeClass ) const