HairStrandsCore/Public/HairStrandsCore.h
Create binding asset from groom asset and assets of specified groom binding type.
static [UGroomBindingAsset](API\Plugins\HairStrandsCore\UGroomBindingAsset) * CreateGroomBindingAsset ( [EGroomBindingMeshType](API\Plugins\HairStrandsCore\EGroomBindingMeshType) BindingType, [UGroomAsset](API\Plugins\HairStrandsCore\UGroomAsset) * GroomAsset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Source, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Target, const int32 NumInterpolationPoints, const int32 MatchingSection )