/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier_Lathe.h
Revolves selected polygons around the pivot point.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGeomModifier_Lathe : public [UGeomModifier_Edit](API\Plugins\GeometryMode\UGeomModifier_Edit)
uint32: 1
AlignToSide
TEnumAsByte<EA...
Axis
The axis of rotation to use when creating the brush.
int32
Segments
int32
TotalSegments