/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/OnsetNRT.h
Settings for aUOnsetNRTanalyzer.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UOnsetNRTSettings : public [UAudioSynesthesiaNRTSettings](API\Plugins\AudioSynesthesia\UAudioSynesthesiaNRTSettings)
bool
bDownmixToMono
If true, multichannel audio is downmixed to mono with equal amplitude scaling.
float
GranularityInSeconds
Onset timestamp granularity onsets. Lower granularity takes longer to compute.
float
MaximumFrequency
Starting frequency for onset anlaysis.
float
MinimumFrequency
Starting frequency for onset anlaysis.
float
Sensitivity
Sensitivity of onset detector. Higher sensitivity will find more onsets.