/Engine/Source/Runtime/Engine/Public/ISMPartition/ISMPartitionInstanceManager.h
Can the given client ISM instance be moved in the world?
True if it can be moved, false otherwise.
bool CanMoveISMPartitionInstance ( const [FISMClientInstanceId](API\Runtime\Engine\ISMPartition\FISMClientInstanceId) & InstanceId, const ETypedElementWorldType WorldType ) const