/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h
float CalculateBrushStrengthToUse ( [EWeightEditOperation](API\Plugins\MeshModelingToolsEditorOnlyExp\SkeletalMesh\EWeightEditOperation) EditMode ) const