/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h
void DrawDebugCoordinateSystem ( const FVector & Position, const FRotator & AxisRot, [FReal](API\Runtime\ChaosCore\Chaos\FReal) Scale, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness )