/Engine/Plugins/Animation/AnimationLocomotionLibrary/Source/Editor/Public/DistanceCurveModifier.h
Extracts traveling distance information from root motion and bakes it to a curve. A negative value indicates distance remaining to a stop or pivot point. A positive value indicates distance traveled from a start point or from the beginning of the clip.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDistanceCurveModifier : public [UAnimationModifier](API\Editor\AnimationModifiers\UAnimationModifier)
EDistanceCurve_...
Axis
Axes to calculate the distance value from.
bool
bStopAtEnd
Root motion is considered to be stopped at the clip's end
FName
CurveName
Name for the generated curve.
int32
SampleRate
Rate used to sample the animation.
float
StopSpeedThreshold
Root motion speed must be below this threshold to be considered stopped.