/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h
Currently only used for Replays / with theUDemoNetDriver.
bool ReceiveProperties_BackwardsCompatible ( [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * Connection, [FReceivingRepState](API\Runtime\Engine\Net\FReceivingRepState) *__restrict RepState, FRepObjectDataBuffer Data, [FNetBitReader](API\Runtime\CoreUObject\UObject\FNetBitReader) & InBunch, bool & bOutHasUnmapped, const bool bEnableRepNotifies, bool & bOutGuidsChanged, [UObject](API\Runtime\CoreUObject\UObject\UObject) * OwningObject ) const