/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h
struct FParticleMeshEmitterInstance : public [FParticleEmitterInstance](API\Runtime\Engine\FParticleEmitterInstance)
TArray<UMateri...
CurrentMaterials
The materials to render this instance with.
int32
MeshMotionBlurOffset
bool
MeshRotationActive
int32
MeshRotationOffset
UParticleModule...
MeshTypeData