/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h
struct FGeometryScriptBakeType_Texture : public [FGeometryScriptBakeTypes](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeTypes)
TObjectPtr<UTe...
SourceTexture
Source mesh texture that is to be resampled into a new texture
int
SourceUVLayer
UV channel to use for the source mesh texture