/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputBindingManager.h
Look up a binding context by name.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FBindingContext](API\Runtime\Slate\Framework\Commands\FBindingContext) > GetContextByName ( const [FName](API\Runtime\Core\UObject\FName) & InContextName )