/Engine/Source/Editor/RewindDebuggerInterface/Public/IRewindDebugger.h
Get a list of all components of the selected target actor (with the actor as the first element in the list)
[TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDebugObjectInfo](API\Editor\RewindDebuggerInterface\FDebugObjectInfo) > > & GetDebugComponents()