/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectSubsystem.h
Spatial lookup for slot candidates respecting request criteria and selection conditions.
All valid smart objects in range.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SmartObject", Meta=(DisplayName="Find Smart Objects (Pure)", DeprecatedFunction, DeprecationMessage="The pure version is deprecated, place a new Find Smart Objects node and connect the exec pin")) bool FindSmartObjects ( const [FSmartObjectRequest](API\Plugins\SmartObjectsModule\FSmartObjectRequest) & Request, [TArray](API\Runtime\Core\Containers\TArray)< [FSmartObjectRequestResult](API\Plugins\SmartObjectsModule\FSmartObjectRequestResult) > & OutResults, const [AActor](API\Runtime\Engine\GameFramework\AActor) * UserActor ) const