/Engine/Source/Runtime/RHI/Public/RHICommandList.h
void SetBatchedShaderUnbinds ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * InShader, [FRHIBatchedShaderUnbinds](API\Runtime\RHI\FRHIBatchedShaderUnbinds) & InBatchedUnbinds )