/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h
Find profile with given name and apply it to constraint instance. Note we cannot return a pointer to the constraint profile as it's in aTArrayby value and could be resized leading to an unsafe API
void ApplyConstraintProfile ( [FName](API\Runtime\Core\UObject\FName) ProfileName, [FConstraintInstance](API\Runtime\Engine\PhysicsEngine\FConstraintInstance) & CI, bool bDefaultIfNotFound ) const