/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamInput/Public/VCamInputSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FVCamInputProfile
TMap<FName,FK...
MappableKeyOverrides