/Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h
template<typename TParticle> static [TShapesArrayState](API\Runtime\Chaos\TShapesArrayState)< TParticle > ShapesArray ( const [FGeometryParticleStateBase](API\Runtime\Chaos\FGeometryParticleStateBase) * State, const TParticle & Particle )