/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h
struct FSolverCollisionData
FVector
AccumulatedImpulse
FVector
AngularVelocity1
FVector
AngularVelocity2
int32
LevelsetIndex
int32
LevelsetIndexMesh
FVector
Location
float
Mass1
float
Mass2
FVector
Normal
int32
ParticleIndex
int32
ParticleIndexMesh
FVector
Velocity1
FVector
Velocity2