/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h
Raw Curve data for serialization
struct FRawCurveTracks
TArray<FFloatC...
FloatCurves
TArray<FTransf...
TransformCurves
: TransformCurves are used to edit additive animation in editor.
TArray<FVector...
VectorCurves
: Currently VectorCurves are not evaluated or used for anything else but transient data for modifying bone track Note that it doesn't have UPROPERTY tag yet.