/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h
Returns the default map name, that should be used with unit tests, for the current game
Returns the default map name
virtual [FString](API\Runtime\Core\Containers\FString) GetDefaultMap ( [EUnitTestFlags](API\Plugins\NetcodeUnitTest\EUnitTestFlags) UnitTestFlags )