/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/IOptimusComputeKernelProvider.h
A map that goes from a value/variable node to a compute shader input parameter.
struct FOptimus_KernelParameterBinding
FString
ParameterName
The name of the shader parameter
constUOptimusN...
ValueNode
The node to retrieve the value from
FShaderValueTyp...
ValueType
The value type of the parameter