/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_BlendListByEnum.h
class UAnimGraphNode_BlendListByEnum : public [UAnimGraphNode_BlendListBase](API\Editor\AnimGraph\UAnimGraphNode_BlendListBase), public [INodeDependingOnEnumInterface](API\Editor\BlueprintGraph\INodeDependingOnEnumInterface)
TObjectPtr<UEn...
BoundEnum
Name of the enum being switched on
FAnimNode_Blend...
Node
TArray<FName>
VisibleEnumEntries