/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGStaticMeshSpawner.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(Deprecated="5.0", DeprecationMessage="Use MeshSelectorWeighted instead.")) struct FPCGStaticMeshSpawnerEntry
bool
bOverrideCollisionProfile
FCollisionProfi...
CollisionProfile
TSoftObjectPtr<...
Mesh
int
Weight