/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledVolatilityManager.h
bool ConditionalRecompile ( [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player, [FMovieSceneCompiledDataID](API\Runtime\MovieScene\Compilation\FMovieSceneCompiledDataID) RootDataID, [UMovieSceneCompiledDataManager](API\Runtime\MovieScene\Compilation\UMovieSceneCompiledDataManager) * CompiledDataManager )