/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionConvexUtility.h
Settings to control how convex hulls are generated for rigid/leaf nodes, from the geometry and/or imported collision shapes.
struct FLeafConvexHullSettings
FConvexDecompos...
DecompositionSettings
Convex decomposition settings, applied to convex hulls generated from geometry.
EGenerateConvex...
GenerateMethod
FIntersectionFi...
IntersectFilters
Intersection filters only apply if GenerateMethod == EGenerateConvexMethod::IntersectExternalWithComputed.
double
SimplificationDistanceThreshold