/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimationSetup
TSubclassOf<UA...
AnimBlueprint
Animation blueprint to use for playing back the Animation Sequence
TObjectPtr<UAn...
AnimSequence
Animation Sequence to play for this particular setup
FPerPlatformBoo...
Enabled
Whether or not this setup is enabled for specific platforms
FPerPlatformInt
NumRandomizedInstances
The number of randomized instances created from this setup, it will create instance with different start time offsets (Length / Number of Instance) * InstanceIndex