/Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h
template<class OtherBoneIndexType, typename OtherAllocator> void CopyFrom ( const [TAttributeContainer](API\Runtime\Engine\Animation\TAttributeContainer)< OtherBoneIndexType, OtherAllocator > & Other, const [FBoneContainer](API\Runtime\Engine\FBoneContainer) & BoneContainer )