/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CSGMeshesTool.h
Color of the translucent subtracted mesh |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCSGMeshesToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShowNewBoundaries
Show boundary edges created by the Boolean operation, which might happen due to numerical errors
bool
bShowSubtractedMesh
Show a translucent version of the subtracted mesh, to help visualize geometry that is being removed
bool
bTryCollapseEdges
Try to collapse extra edges created by the Boolean operation
bool
bTryFixHoles
Try to fill holes created by the Boolean operation, e.g. due to numerical errors
bool
bUseFirstMeshMaterials
If true, only the first mesh will keep its material assignments, and all other faces will have the first material assigned
EditCondition
Opacity of the translucent subtracted mesh