/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/TakeRecorderOverlayWidget.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, BlueprintType) class UTakeRecorderOverlayWidget : public [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget)
TObjectPtr<UTa...
Recorder
The recorder that this overlay is reflecting