/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h
Binary serialization will read and write unstructured data from the archive. As deprecated properties are read from archives but not written, it is dangerous to call this function on types with deprecated properties, unless the ArWantBinarySerialization flag is set on the archive to force serialization to occur always.
void SerializeBinEx ( [FStructuredArchive::FSlot](API\Runtime\Core\Serialization\FStructuredArchive\FSlot) Slot, void * Data, void const * DefaultData, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * DefaultStruct ) const