/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshAttributePaintTool.h
virtual void SetColorMap ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FFloatAttributeColorMapper](API\Plugins\MeshModelingToolsExp\FFloatAttributeColorMapper) > ColorMap )