/Engine/Source/Runtime/RenderCore/Public/VertexStreamComponent.h
A typed data source for a vertex factory which streams data from a vertex buffer.
struct FVertexStreamComponent
uint8
Offset
The offset of the data, relative to the beginning of each element in the vertex buffer.
uint32
StreamOffset
The offset to the start of the vertex buffer fetch.
uint8
Stride
The stride of the data.
TEnumAsByte< EV...
Type
The type of the data read from this stream.
constFVertexBu...
VertexBuffer
The vertex buffer to stream data from. If null, no data can be read from this stream.
EVertexStreamUs...
VertexStreamUsage