/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSelectionFunctions.h
Create a Mesh Selection from theIndexList. For cases where the IndexList Type does not match the SelectionType, ConvertMeshSelection with bAllowPartialInclusion=true is used to convert.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ConvertIndexListToMeshSelection ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptIndexList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptIndexList) IndexList, [EGeometryScriptMeshSelectionType](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptMeshSelectionType) SelectionType, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) & Selection )