/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h
Convert a particle-relative transform into a com-relative transform
[FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) GetComRelativeTransform ( const [FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) & T )