/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h
Creates a new class dialog for creating classes based on the passed-in class.
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateNewClassDialog ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass )