/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h
A vertex factory which simply transforms explicit vertex attributes from local to world space.
class FLocalVertexFactory : public [FVertexFactory](API\Runtime\RenderCore\FVertexFactory)
bool
bGPUSkinPassThrough
int32
ColorStreamIndex
FDataType
Data
FLocalVertexFac...
DebugName
TUniformBufferR...
LooseParametersUniformBuffer
TUniformBufferR...
UniformBuffer