/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h
Linearly scaled value between unit minimum and maximum.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, MinimalAPI) class USoundModulationParameterScaled : public [USoundModulationParameter](API\Plugins\AudioModulation\USoundModulationParameter)
float
UnitMax
Unit maximum of modulator. Maximum is only enforced at modulation destination.
float
UnitMin
Unit minimum of modulator. Minimum is only enforced at modulation destination.