/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h
Base class for transform gizmo
class ABaseTransformGizmo : public [AActor](API\Runtime\Engine\GameFramework\AActor)
TArray<TObject...
AllHandleGroups
All gizmo components
EGizmoHandleTyp...
GizmoType
Current gizmo type
TObjectPtr<USc...
SceneComponent
Scene component root of this actor
FTimespan
SelectedAtTime
Real time that the gizmo was last attached to a selected set of objects.
TObjectPtr< cla...
WorldInteraction
Owning object