/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h
Gets metadata for a specific asset type, returns false if not found
virtual bool GetPrimaryAssetTypeInfo ( [FPrimaryAssetType](API\Runtime\CoreUObject\UObject\FPrimaryAssetType) PrimaryAssetType, [FPrimaryAssetTypeInfo](API\Runtime\Engine\Engine\FPrimaryAssetTypeInfo) & AssetTypeInfo ) const