/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
void RegisterPureNodeScriptCodeRange ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * SourceNode, [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InFunction, [FInt32Range](API\Runtime\Core\Math\FInt32Range) InPureNodeScriptCodeRange )