/Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/Source/DatasmithInterchangeScripting/Public/DatasmithInterchangeScripting.h
Utility method to load a specific file into the current level
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Interchange") static [UDatasmithInterchangeImportResult](API\Plugins\DatasmithInterchangeScripting\UDatasmithInterchangeImportResul-) * LoadFile ( const [FString](API\Runtime\Core\Containers\FString) & FilePath, const [FDatasmithInterchangeImportContext](API\Plugins\DatasmithInterchangeScripting\FDatasmithInterchangeImportConte-) & Context )