/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditor.h
Handles spawning a graph node in the current graph using the passed in chord
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnSpawnGraphNodeByShortcut ( [FInputChord](API\Runtime\Slate\Framework\Commands\FInputChord) InChord, const FVector2D & InPosition, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph )