/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyCustomActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UDEPRECATED_CustomMeshGenerator : public [UDEPRECATED_WaterBodyGenerator](API\Plugins\Water\UDEPRECATED_WaterBodyGenerator)
TObjectPtr<USt...
MeshComp