/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static [UNiagaraScriptConversionContextInput](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContextI-) * CreateScriptInputVec2 ( FVector2D Value )