/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h
Allows binding to a specific animation's event.
void BindToAnimationEvent ( [UWidgetAnimation](API\Runtime\UMG\Animation\UWidgetAnimation) * Animation, [FWidgetAnimationDynamicEvent](API\Runtime\UMG\Animation\FWidgetAnimationDynamicEvent) Delegate, EWidgetAnimationEvent AnimationEvent, [FName](API\Runtime\Core\UObject\FName) UserTag )