/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
struct FAsyncBufferFillData
void *
DynamicParameterData
Pointer to dynamic parameter data
int32
IndexCount
Number of indices in IndexData
void *
IndexData
Pointer to index data
FMatrix
LocalToWorld
Local to world transform.
int32
OutTriangleCount
Number of triangles filled in
int32
VertexCount
Number of verts in VertexData
void *
VertexData
Pointer to vertex data
int32
VertexSize
Stride of verts, used only for error checking
constFSceneVie...
View
View for this buffer fill task
FMatrix
WorldToLocal
World to local transform.