/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAdjustSettings : public [UAnalyticsSettingsBase](API\Runtime\AnalyticsVisualEditing\UAnalyticsSettingsBase)
FString
AppToken
Application token from dashboard.
bool
bEventBuffering
Optional event buffering (send in batches once a minute instead of immediately)
bool
bSandboxDistribution
Check to run in sandbox mode instead of production for distribution builds.
bool
bSandboxNondistribution
Check to run in sandbox mode instead of production for non-distribution builds.
bool
bSendInBackground
Send while in application in background.
FString
DefaultTracker
Token from dashboard for tracker URL (may be left empty)
float
DelayStart
Optional start delay (up to 10 seconds) before first events are sent.
TArray<FAdjust...
EventMap
Mapping of event names to tokens generated by Adjust dashboard.
TEnumAsByte<EA...
LogLevel
Level of verbosity to use for logging.
FString
ProcessName
Override the process name; will use the package name if not provided.