/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h
Static: Copies a texture to a render target texture
static void CopyTextureToRenderTargetTexture ( [UTexture](API\Runtime\Engine\Engine\UTexture) * SourceTexture, [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * RenderTargetTexture, [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) FeatureLevel )