/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h
class SReplaceMissingSkeletonDialog : public [SWindow](API\Runtime\SlateCore\Widgets\SWindow)
TArray<TWeakOb...
AssetsToReplaceSkeletonOn
bool
bWasSkeletonReplaced
FAssetData
SelectedAsset
EAppReturnType:...
UserResponse