/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h
Get the name to use for spawning this object into a networked level
[FName](API\Runtime\Core\UObject\FName) GetNetAddressableName ( [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player, [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) SequenceID ) const