/Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionQuery.h
Item used to describe the structure of a world condition query for fast traversal of the expression.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FWorldConditionItem
EWorldCondition...
CachedResult
Cached result of the condition.
uint8
NextExpressionDepth
Expression depth controlling the parenthesis of the expression.
EWorldCondition...
Operator
Operator describing how the results of the condition is combined with other conditions.