/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
Loads a built-in game feature plugin if it passes the specified filter
void LoadBuiltInGameFeaturePlugin ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) > & Plugin, [FBuiltInPluginAdditionalFilters](API\Plugins\GameFeatures\UGameFeaturesSubsystem\FBuiltInPluginAdditionalFilters) AdditionalFilter, const [FGameFeaturePluginLoadComplete](API\Plugins\GameFeatures\FGameFeaturePluginLoadComplete) & CompleteDelegate )