/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h
Get a World Subsystem from the World associated with the provided context
static [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem) * GetWorldSubsystem ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * ContextObject, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem) > Class )