/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h
void SetSoftLinearSettings ( bool bLinearSoft, [FReal](API\Runtime\Engine\Physics\ImmediatePhysics\ImmediatePhysicsChaos\FReal) LinearStiffness, [FReal](API\Runtime\Engine\Physics\ImmediatePhysics\ImmediatePhysicsChaos\FReal) LinearDamping )