/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h
Default native handler, called if no tag matches found
virtual void GameplayCueDefaultHandler ( [EGameplayCueEvent::Type](API\Plugins\GameplayAbilities\EGameplayCueEvent__Type) EventType, const [FGameplayCueParameters](API\Plugins\GameplayAbilities\FGameplayCueParameters) & Parameters )