/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineConsoleVariableSetting.h
Gets a copy of all console variable overrides. These are not meant to be changed; use the mutator methods if console variables need to be updated.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Settings") [TArray](API\Runtime\Core\Containers\TArray)< [FMoviePipelineConsoleVariableEntry](API\Plugins\MovieRenderPipelineSettings\FMoviePipelineConsoleVariableEnt-) > GetConsoleVariables() const