/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshUDIMClassifier.h
static [FVector2i](API\Runtime\GeometryCore\FVector2i) ClassifyBoundingBoxToUDIM ( const [FDynamicMeshUVOverlay](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshUVOverlay) * UVOverlay, const [FAxisAlignedBox2d](API\Runtime\GeometryCore\FAxisAlignedBox2d) & BoundingBox )