/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h
Update Bounds.
void UpdateBounds ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & TargetsMin, const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & TargetsMax, const [TStaticArray](API\Runtime\Core\Containers\TStaticArray)< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > & TargetOffsets, const [TStaticArray](API\Runtime\Core\Containers\TStaticArray)< int32, EFieldPhysicsType::Field_PhysicsType_Max+1 > & BoundsOffsets )