/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/ChaosFlesh/FleshCollection.h
Create a GeometryCollection from Vertex and Indices arrays
static [FFleshCollection](API\Plugins\ChaosFlesh\ChaosFlesh\FFleshCollection) * NewFleshCollection ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & Vertices, const [TArray](API\Runtime\Core\Containers\TArray)< FIntVector4 > & Elements, const bool bReverseVertexOrder, const bool KeepInteriorFaces, const bool InvertFaces )