/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h
A tree item that represents an actor in the world
struct FActorTreeItem : public [IActorBaseTreeItem](API\Editor\SceneOutliner\IActorBaseTreeItem)
TWeakObjectPtr<...
Actor
The actor this tree item is associated with.
bool
bExistsInCurrentWorldAndPIE
True if this item exists in both the current world and PIE.
FString
DisplayString
Cached display string
constFObjectKe...
ID
Constant identifier for this tree item