/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h
Keyframe reduction algorithm that simply removes every second key.
class UAnimCompress_RemoveEverySecondKey : public [UAnimCompress](API\Runtime\Engine\Animation\UAnimCompress)
uint32: 1
bStartAtSecondKey
If bStartAtSecondKey is true, remove keys 1,3,5,etc.
int32
MinKeys
Animations with fewer than MinKeys will not lose any keys.