/Engine/Source/Editor/Kismet/Public/SSCSEditor.h
Helper method to update component pointers held by the given actor node's subtree
void ReplaceComponentReferencesInTree ( FSCSEditorActorNodePtrType InActorNode, const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OldToNewInstanceMap, bool & OutHasChanges )