/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/ObjectFilter/ObjectMixerEditorObjectFilter.h
Script class for filtering object types to Object Mixer. Blueprint classes should inherit directly from this class.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable) class UObjectMixerBlueprintObjectFilter : public [UObjectMixerObjectFilter](API\Plugins\ObjectMixerEditor\ObjectFilter\UObjectMixerObjectFilter)