/Engine/Source/Editor/VREditor/Public/UI/VREditorUISystem.h
VR Editor user interface manager
class UVREditorUISystem : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FDelegateHandle
AssetEditorCloseDelegate
bool
bDragPanelFromOpen
If started dragging from opening a UI panel
bool
bPanelCanScale
When started dragging from the radial menu we want the analog stick to be reset before the user is allowed to scale the panel.
bool
bRadialMenuIsNumpad
True if the radial menu is currently displaying the numpad
bool
bRadialMenuVisibleAtSwap
True if the radial menu was visible when the content was swapped
bool
bRefocusViewport
Set to true when we need to refocus the viewport.
bool
bSequencerOpenedFromRadialMenu
If sequenced was opened from the radial menu or somewhere else such as the content browser.
TObjectPtr< cla...
ColorPickerUI
The color picker dockable window
TWeakPtr<SWidg...
CurrentWidgetOnInfoDisplay
The current widget used on the info display.
TObjectPtr< cla...
DraggingUI
The current UI that is being dragged
FTransform
DraggingUIOffsetTransform
Offset transform from room-relative transform to the object where we picked it up at
float
DragPanelFromOpenTime
The time dragging a panel that was opened resulting in an instant drag
FOnRadialMenuGe...
ExistingActionsMenu
When replacing the actions menu, store off any existing actions
FText
ExistingActionsMenuLabel
When replacing the actions menu, store off the name of the existing actions menu
TMap<FName,TO...
FloatingUIs
All of the floating UIs. These may or may not be visible (spawned)
TObjectPtr< cla...
InfoDisplayPanel
Our Quick Menu UI
UVREditorIntera...
InteractorDraggingUI
Dragging UIInteractor that is dragging the UI
TObjectPtr< cla...
LaserInteractor
AsymmetryInteractor that has a laser and is generally interacting with the scene
FVector
LastDraggingHoverLocation
The last dragged hover location by the laser
TMap<FName,TO...
PreviewWindowInfo
All of the preview window info.
TSharedPtr<FPr...
ProxyTabManager
Tab Manager UIAllows us to steal the global tabs and show them in the world.
TObjectPtr< cla...
QuickRadialMenu
The Radial Menu UI
TObjectPtr<UVR...
RadialMenuHandler
The add-on that handles radial menu switching
float
RadialMenuHideDelayTime
The time since the radial menu was updated
FTimespan
RadialMenuModifierSpawnTime
The time the modifier was pressed at to spawn the menu
TObjectPtr< cla...
UIInteractor
Interactor that usually accesses UI and other helper functionality
TArray<FVRButt...
VRButtons
All buttons created for the radial and quick menus
TObjectPtr< cla...
VRMode
Owning object