/Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Public/K2Node_EnhancedInputAction.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UK2Node_EnhancedInputAction : public [UK2Node](API\Editor\BlueprintGraph\UK2Node), public [IK2Node_EventNodeInterface](API\Editor\BlueprintGraph\IK2Node_EventNodeInterface)
TObjectPtr< con...
InputAction