/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSynth1PatchCable
float
Depth
The patch depth (how much the modulator modulates the destination)
ESynth1PatchDes...
Destination
The patch destination type.