/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h
These are properties that do not get enabled/disabled based on the action
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPolyEditCommonProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bGizmoVisible
When true, allows the transform gizmo to be rendered
bool
bLocalCoordSystem
This gets updated internally so that properties can respond to whether the coordinate system is set to local or global
bool
bLockRotation
When true, keeps rotation of gizmo constant through selection changes and manipulations (but not middle-click repositions).
bool
bShowSelectableCorners
bool
bShowWireframe
ELocalFrameMode
LocalFrameMode
Determines whether, on selection changes, the gizmo's rotation is taken from the object transform, or from the geometry elements selected.