/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/ComponentCollisionUtil.h
current Component collision settings
namespace UE { namespace Geometry { [FComponentCollisionSettings](API\Plugins\ModelingComponents\Physics\FComponentCollisionSettings) UE::Geometry::GetCollisionSettings ( const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * Component ) } }