/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h
Split a section in two at the split time
The newly created split section
virtual [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * SplitSection ( [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) SplitTime, bool bDeleteKeys )