/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/TransformSources.h
UGizmoComponentWorldTransformSourceimplementsIGizmoTransformSource(viaUGizmoBaseTransformSource) based on the internal transform of aUSceneComponent.
class UGizmoComponentWorldTransformSource : public [UGizmoBaseTransformSource](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoBaseTransformSource)
bool
bModifyComponentOnTransform
If true, Component->Modify()is called on SetTransform
TObjectPtr<USc...
Component