/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h
Returns information about the Target Mesh, such as the vertex and triangle count as well as some attribute information.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|MeshQueries", Meta=(ScriptMethod)) static [FString](API\Runtime\Core\Containers\FString) GetMeshInfoString ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh )