/Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h
Base class for all AR texture types. Derived fromUTextureinstead ofUTexture2DbecauseUTexture2Dis all about streaming and source art ? probably should have beenUTexture2DDynamic
class UARTexture : public [UTexture](API\Runtime\Engine\Engine\UTexture)
FGuid
ExternalTextureGuid
The guid of texture that gets registered as an external texture
FVector2f
Size
The width and height of the texture
EARTextureType
TextureType
The type of texture this is
float
Timestamp
The timestamp this texture was captured at