/Engine/Source/Runtime/Engine/Public/Animation/SkeletalMeshVertexAttribute.h
A structure to store user-controllable settings for attributes
struct FSkeletalMeshVertexAttributeInfo
ESkeletalMeshVe...
DataType
The data type to store the vertex data as for rendering
FPerPlatformBoo...
EnabledForRender
Whether this vertex attribute should be included in the render data.
FName
Name
The name of the vertex attribute