/Engine/Source/Runtime/GeometryCore/Public/MeshQueries.h
Brute force search for any intersecting triangles on two meshesIndexpair of IDs of first intersecting triangles found, or InvalidID if no intersection found
static [FIndex2i](API\Runtime\GeometryCore\FIndex2i) FindIntersectingTriangles_LinearSearch ( const TriangleMeshType & Mesh1, const TriangleMeshType & Mesh2 )