/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicCorrespondenceUtils.h
A Connection stores the information needed to define a local reference direction for each vertex and triangle.
struct FMeshConnection
TUniquePtr<FDy...
OwnedSurfaceMesh
constFDynamicM...
SurfaceMesh
TArray< int32 >
TIDToReferenceEID
TArray< int32 >
VIDToReferenceEID