/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h
static void OnScriptException ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ActiveObject, const [FFrame](API\Runtime\CoreUObject\UObject\FFrame) & StackFrame, const [FBlueprintExceptionInfo](API\Runtime\CoreUObject\UObject\FBlueprintExceptionInfo) & Info )