/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h
Used internally. Property indirection is a resolved property path segment, used for accessing properties in structs.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FStateTreePropertyIndirection
FStateTreeIndex...
ArrayIndex
Indexin the array the property points at.
constFArrayPro...
ArrayProperty
Cached array property.
TObjectPtr< con...
InstanceStruct
Type of the struct or object instance in case the segment is pointing into an instanced data.
FStateTreeIndex...
NextIndex
Cached offset of the property
uint16
Offset
Cached offset of the property
EStateTreePrope...
Type
Type of access/indirection.