/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Gathers simple lights for this emitter.
virtual void GatherSimpleLights ( const [FParticleSystemSceneProxy](API\Runtime\Engine\FParticleSystemSceneProxy) * Proxy, const [FSceneViewFamily](API\Runtime\Engine\FSceneViewFamily) & ViewFamily, [FSimpleLightArray](API\Runtime\Engine\FSimpleLightArray) & OutParticleLights ) const