/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h
Check if the specified tag container matches the given Tag Query
True if the container matches the query, false otherwise.
static bool DoesContainerMatchTagQuery ( const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) & TagContainer, const [FGameplayTagQuery](API\Runtime\GameplayTags\FGameplayTagQuery) & TagQuery )