/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshBevel.h
void AddBevelEdgeLoop ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FEdgeLoop](API\Runtime\GeometryCore\FEdgeLoop) & Loop )