/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h
Performs a raycast test against the point cloud. Returns the pointer if hit or nullptr otherwise.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Lidar Point Cloud", Meta=(Keywords="raycast")) bool LineTraceSingle ( FVector Origin, FVector Direction, float Radius, bool bVisibleOnly, [FLidarPointCloudPoint](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudPoint) & PointHit )