/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h
Deprecated* Please use GetRelevantAssetPlayerInterfaceFromState
const [FAnimNode_AssetPlayerBase](API\Runtime\Engine\Animation\FAnimNode_AssetPlayerBase) * GetRelevantAssetPlayerFromState ( const [FAnimationUpdateContext](API\Runtime\Engine\Animation\FAnimationUpdateContext) & Context, const [FBakedAnimationState](API\Runtime\Engine\Animation\FBakedAnimationState) & StateInfo ) const