/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h
Get the slate widget of the current software cursor
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetSoftwareCursorWidget ( [EMouseCursor::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseCursor__Type) Cursor ) const