/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h
Updates an existing asset data with the new value and updates lookup maps
void UpdateAssetData ( [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) * AssetData, const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & NewAssetData, bool * bOutModified )