/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Exports the individual properties of an object to text and stores them in a map.
static void ExportPropertiesToText ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & ExportedProperties )