/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Constraints/ControlRigTransformableHandle.h
Resolve the bound objects so that any object it references are resolved and correctly set up
virtual void ResolveBoundObjects ( [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) LocalSequenceID, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SubObject )