/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelectionMap.h
[UE::LevelSnapshots::FRestorableObjectSelection](API\Plugins\LevelSnapshots\Filtering\FRestorableObjectSelection) GetObjectSelection ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & EditorWorldObject ) const