/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectHandler.h
Creates an async request to build a list of compatible smart objects around the provided lane location. The caller must poll using the request id to know when the reservation can be done.
Request identifier that can be used to try claiming a result once available
[FMassSmartObjectRequestID](API\Plugins\MassSmartObjects\FMassSmartObjectRequestID) FindCandidatesAsync ( const [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) RequestingEntity, const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) & UserTags, const [FGameplayTagQuery](API\Runtime\GameplayTags\FGameplayTagQuery) & ActivityRequirements, const [FZoneGraphCompactLaneLocation](API\Plugins\ZoneGraph\FZoneGraphCompactLaneLocation) & LaneLocation ) const