/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxy.h
UAGVPrimitiveComponentProxy- Proxy based on a volume's primitive component
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="AGV Primitive Proxy")) class UAGVPrimitiveComponentProxy : public [UAudioGameplayVolumeProxy](API\Plugins\AudioGameplayVolume\UAudioGameplayVolumeProxy)
TWeakObjectPtr<...
WeakPrimative