/Engine/Source/Runtime/Sockets/Public/Sockets.h
Reads multiple packets from the socket at once, gathering the source address and other optional platform specific data. UseISocketSubsystem::IsSocketRecvMultiSupportedto check if the current socket platform supports this. NOTE: For optimal performance, oneFRecvMultiinstance should be used, for the lifetime of the socket.
Whether or not data was successfully received
virtual bool RecvMulti ( [FRecvMulti](API\Runtime\Sockets\FRecvMulti) & MultiData, [ESocketReceiveFlags::Type](API\Runtime\Sockets\ESocketReceiveFlags__Type) Flags )