/Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeSubsystem.h
Returns the number of ColorPoints in a Cell containing the Location.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() int32 NumColorPointsInCell ( const FVector & Location, const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) ColorPoint )