/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepActionAsset.h
Execute the action on a specific set of objects
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Execution") void Execute ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects )