/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h
Copy all UPROPERTY settings except the collision geometry. This function is use when we restore the original data after a re-import of a static mesh. AllFPropertyshould be copy here except the collision geometry (i.e. AggGeom)
virtual void CopyBodySetupProperty ( const [UBodySetup](API\Runtime\Engine\PhysicsEngine\UBodySetup) * Other )