/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosFleshDeformerBufferManager.h
Initialize GPU buffers.
bool InitData &40; const TManagedArrayAccessor< FIntVector4 > &42; ParentsArray, const TManagedArrayAccessor< FVector4f > &42; WeightsArray, const TManagedArrayAccessor< FVector3f > &42; OffsetArray, const TManagedArrayAccessor< float > &42; MaskArray, const TManagedArray< FVector3f > &42; RestVerticesArray, const TManagedArray< FVector3f > &42; VerticesArray &41;