/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodeGraph.h
Removes all links to the given pin, whether it's an input or an output pin.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=OptimusNodeGraph) bool RemoveAllLinks ( [UOptimusNodePin](API\Plugins\OptimusCore\UOptimusNodePin) * InNodePin )