/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/DMXPixelMappingRuntimeUtils.h
Handles property changes for modulator classes in one place for Matrix and GroupItems, useless for other classes.
static void HandleModulatorPropertyChange ( [UDMXPixelMappingBaseComponent](API\Plugins\DMXPixelMappingRuntime\Components\UDMXPixelMappingBaseComponent) * Component, [FPropertyChangedChainEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedChainEvent) & PropertyChangedChainEvent, const [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UDMXModulator](API\Plugins\DMXRuntime\Modulators\UDMXModulator) >> & ModulatorClasses, [TArray](API\Runtime\Core\Containers\TArray)< [UDMXModulator](API\Plugins\DMXRuntime\Modulators\UDMXModulator) * > & InOutModulators )