/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h
struct FDebugShaderDataOptions
union UE::Shade...
@14765
TArray<FAdditi...
AdditionalOutputs
TFunction<FStr...
AppendPostSource
TFunction<FStr...
AppendPreSource
bool
bSourceOnly
const TCHAR ...
FilenamePrefix
uint32
HlslCCFlags
const TCHAR ...
OverrideBaseFilename