/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h
Must be paired with a BeginDrawCanvasToRenderTarget to complete rendering to a render target.
static void EndDrawCanvasToRenderTarget ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FDrawToRenderTargetContext](API\Runtime\Engine\Kismet\FDrawToRenderTargetContext) & Context )