/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneSectionChannelOverrideRegistry.h
Add channel to the registry
void AddChannel ( [FName](API\Runtime\Core\UObject\FName) ChannelName, [UMovieSceneChannelOverrideContainer](API\Runtime\MovieScene\Channels\UMovieSceneChannelOverrideContai-) * ChannelContainer )