/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h
FOV Scaling Apply FOV dependent scaling to input values, per axis
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="FOV Scaling")) class UInputModifierFOVScaling : public [UInputModifier](API\Plugins\EnhancedInput\UInputModifier)
float
FOVScale
Extra scalar applied on top of basic FOV scaling.
EFOVScalingType
FOVScalingType