/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsObservations.h
Adds a new direction array observation to the given agent interactor. Call duringULearningAgentsInteractor::SetupObservationsevent.
The newly created observation.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(DefaultToSelf="InInteractor")) static [UDirectionArrayObservation](API\Plugins\LearningAgents\UDirectionArrayObservation) * AddDirectionArrayObservation ( [ULearningAgentsInteractor](API\Plugins\LearningAgents\ULearningAgentsInteractor) * InInteractor, const [FName](API\Runtime\Core\UObject\FName) Name, const int32 DirectionNum, const float Scale )