/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerModelDetails.h
The filter that only shows anim sequences that are compatible with the given skeleton.
bool FilterAnimSequences ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData, [USkeleton](API\Runtime\Engine\Animation\USkeleton) * Skeleton )