/Engine/Source/Runtime/Engine/Public/PrimitiveSceneShaderData.h
class FSinglePrimitiveStructured : public [FRenderResource](API\Runtime\RenderCore\FRenderResource)
FTextureRHIRef
PrimitiveSceneDataTextureRHI
FShaderResource...
PrimitiveSceneDataTextureSRV
EShaderPlatform
ShaderPlatform
FBufferRHIRef
SkyIrradianceEnvironmentMapRHI
FShaderResource...
SkyIrradianceEnvironmentMapSRV