/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuilder.h
Description object used to build the contents of aUVirtualTextureBuilder.
struct FVirtualTextureBuildDesc
bool
bContinuousUpdate
bool
bSinglePhysicalSpace
uint64
BuildHash
uint8 const ...
InData
uint32
InSizeX
uint32
InSizeY
int32
LayerCount
TArray< ETextur...
LayerFormats
TArray<FTextur...
LayerFormatSettings
TEnumAsByte< en...
LODGroup
ETextureLossyCo...
LossyCompressionAmount
int32
NumMips
int32
TileBorderSize
int32
TileSize