/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueTrack.h
Override the default function for invoking Gameplay Cues from sequencer tracks
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|GameplayCue") static void SetSequencerTrackHandler ( [FMovieSceneGameplayCueEvent](API\Plugins\GameplayAbilities\Sequencer\FMovieSceneGameplayCueEvent) InGameplayCueTrackHandler )