/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime.h
Return the lifetime value at the given time.
float The Lifetime value
virtual float GetLifetimeValue ( [FParticleEmitterInstance](API\Runtime\Engine\FParticleEmitterInstance) * Owner, float InTime, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Data )