/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
Construct an iterator using a struct and struct value
TPropertyValueIterator ( const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InStruct, const void * InStructValue, EPropertyValueIteratorFlags InRecursionFlags, [EFieldIteratorFlags::DeprecatedPropertyFlags](API\Runtime\CoreUObject\UObject\EFieldIteratorFlags__DeprecatedP-) InDeprecatedPropertyFlags )