/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Blueprint/StateTreeTaskBlueprintBase.h
Deprecated* Use the new EnterState event without without return value instead. Task status is now controlled via FinishTask node, instead of a return value. Default status is running.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Meta=(DisplayName="EnterState (Deprecated)", DeprecatedFunction, DeprecationMessage="Use the new EnterState event without without return value instead. Task status is now controlled via FinishTask node, instead of a return value. Default status is running.")) [EStateTreeRunStatus](API\Plugins\StateTreeModule\EStateTreeRunStatus) ReceiveEnterState ( const [FStateTreeTransitionResult](API\Plugins\StateTreeModule\FStateTreeTransitionResult) & Transition )