/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h
Applies force to character's movement
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilityTask_ApplyRootMotionConstantForce : public [UAbilityTask_ApplyRootMotion_Base](API\Plugins\GameplayAbilities\Abilities\Tasks\UAbilityTask_ApplyRootMotion_Bas-)
bool
bEnableGravity
bool
bIsAdditive
float
Duration
FApplyRootMotio...
OnFinish
float
Strength
TObjectPtr<UCu...
StrengthOverTime
FVector
WorldDirection