/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h
Reduces the raw mesh using the provided reduction settings.
void ReduceMeshDescription ( [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & OutReducedMesh, float & OutMaxDeviation, const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & InMesh, const [FOverlappingCorners](API\Runtime\MeshUtilitiesCommon\FOverlappingCorners) & InOverlappingCorners, const struct [FMeshReductionSettings](API\Runtime\Engine\Engine\FMeshReductionSettings) & ReductionSettings )