/Engine/Source/Runtime/Engine/Classes/Animation/AttributesContainer.h
Array of all the contained attribute types (UScriptStruct)
const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) > > & GetUniqueTypes() const