/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h
class UReimportTextureFactory : public [UTextureFactory](API\Editor\UnrealEd\Factories\UTextureFactory), public [FReimportHandler](API\Editor\UnrealEd\FReimportHandler)
TObjectPtr< cla...
pOriginalTex