/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Deprecated as of 5.0, use the structFStaticMeshReductionSettingsin Static Mesh Editor Library Instead.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FEditorScriptingMeshReductionSettings_Deprecated
float
PercentTriangles
Percentage of triangles to keep. Ranges from 0.0 to 1.0: 1.0 = no reduction, 0.0 = no triangles.
float
ScreenSize
ScreenSize to display this LOD. Ranges from 0.0 to 1.0.