/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeStaticMesh.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeStaticMesh : public [UCustomizableObjectNodeMesh](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNodeMesh)
bool
bCollapsed
Determines if the Node is collapsed or not.
FEdGraphPinRefe...
DefaultPin
Default pin when there is no mesh.
TWeakPtr<SGrap...
GraphNodeStaticMesh
Pointer to theSGraphNodeStaticMesh.
TArray<FCustom...
LODs
Images
TObjectPtr<USt...
StaticMesh