/Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h
FShaderParameterParser ( [FShaderCompilerFlags](API\Runtime\RenderCore\FShaderCompilerFlags) CompilerFlags, const TCHAR * InConstantBufferType, TConstArrayView< const TCHAR * > InExtraSRVTypes, TConstArrayView< const TCHAR * > InExtraUAVTypes )