/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveFilter.h
namespace UE { namespace Anim { constexpr [ECurveFilterFlags](API\Runtime\Engine\Animation\UE__Anim__ECurveFilterFlags) UE::Anim::operator~ ( [ECurveFilterFlags](API\Runtime\Engine\Animation\UE__Anim__ECurveFilterFlags) E ) } }