/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonHardwareVisibilityBorder.h
A container that controls visibility based on Platform, Input
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCommonHardwareVisibilityBorder : public [UCommonBorder](API\Plugins\CommonUI\UCommonBorder)
ESlateVisibilit...
HiddenType
FGameplayTagQue...
VisibilityQuery
ESlateVisibilit...
VisibleType