/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h
Callback after project generation is done, allowing for custom project generation behavior
virtual bool PostGenerateProject ( const [FString](API\Runtime\Core\Containers\FString) & DestFolder, const [FString](API\Runtime\Core\Containers\FString) & SrcFolder, const [FString](API\Runtime\Core\Containers\FString) & NewProjectFile, const [FString](API\Runtime\Core\Containers\FString) & TemplateFile, bool bShouldGenerateCode, [FText](API\Runtime\Core\Internationalization\FText) & OutFailReason )