/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/ProjectToTargetTool.h
SubclassURemeshMeshToolPropertiesjust so we can set default values for some properties. Setting these values in the Setup function ofUProjectToTargetToolturns out to be tricky to achieve with the property cache.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UProjectToTargetToolProperties : public [URemeshMeshToolProperties](API\Plugins\MeshModelingToolsExp\URemeshMeshToolProperties)
bool
bParallel
bool
bSmoothInFillAreas
bool
bWorldSpace
int
FaceProjectionPassesPerRemeshIteration
float
FillAreaDistanceMultiplier
float
FillAreaSmoothMultiplier
float
NormalAlignmentSpeed
float
SurfaceProjectionSpeed