/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterBinding.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraParameterBinding
FNiagaraVariabl...
AliasedParameter
Parameter binding used in the UI, i.e. Emitter.Parameter
TArray<TObject...
AllowedDataInterfaces
List of data interfaces we can bind to, matches with a valid Cast<>.
TArray<TObject...
AllowedInterfaces
List of Interfaces to look for on Object & DataInterfaces
TArray<TObject...
AllowedObjects
List ofUObjecttypes we can bind to, matches with a valid Cast<>.
TArray<FNiagar...
AllowedTypeDefinitions
List of explicit type definitions allowed, must be an exact match.
ENiagaraParamet...
BindingUsage
Set the usage for the binding.
FNiagaraVariabl...
DefaultAliasedParameter
Default parameter for the binding, can also contain the default value.
FNiagaraVariabl...
DefaultResolvedParameter
FNiagaraVariabl...
ResolvedParameter
Parameter binding used by the runtime fully resolved, i.e. NamedEmitter.Parameter