/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
[FString](API\Runtime\Core\Containers\FString) GetCPPTypeCustom ( [FString](API\Runtime\Core\Containers\FString) * ExtendedTypeText, uint32 CPPExportFlags, const [FString](API\Runtime\Core\Containers\FString) & InnerTypeText, const [FString](API\Runtime\Core\Containers\FString) & InInnerExtendedTypeText ) const