/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h
Struct that contains one entry for each vector interpolation performed by the timeline
struct FTimelineFloatTrack
TObjectPtr< cla...
FloatCurve
Float curve to be evaluated
FFloatProperty...
FloatProperty
Cached float property pointer
FName
FloatPropertyName
Name of property that we should update from this curve
FOnTimelineFloa...
InterpFunc
Function that the output from ValueCurve will be passed to
FOnTimelineFloa...
InterpFuncStatic
Static version ofFOnTimelineFloat, for use with non-UObjects
FName
TrackName
Name of track, usually set in Timeline Editor. Used by SetInterpFloatCurve function.