/Engine/Source/Editor/VREditor/Public/UI/VREditorFloatingUI.h
Represents an interactive floating UI panel in the VR Editor
class AVREditorFloatingUI : public [AVREditorBaseActor](API\Editor\VREditor\AVREditorBaseActor)
FVREditorFloati...
CreationContext
All params used to create this panel if this panel has a UMG widget and was created via BP.
FIntPoint
Resolution
Resolution we should draw this UI at, regardless of scale
TSharedPtr<SWi...
SlateWidget
Slate widget we're drawing, or null if we're drawing a UMG user widget
TObjectPtr<UUs...
UserWidget
UMG user widget we're drawing, or nullptr if we're drawing a Slate widget
TObjectPtr< cla...
WidgetComponent
When in a spawned state, this is the widget component to represent the widget
TObjectPtr< cla...
WindowMeshComponent
The floating window mesh
float
WorldPlacedScaleFactor