/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h
This is a null audio capture implementation which skips capturing audio. The MovieSceneCapture is explicitly aware of this type and will skip processing an audio pass if this is specified.
class UNullAudioCaptureProtocol : public [UMovieSceneAudioCaptureProtocolBase](API\Runtime\MovieSceneCapture\UMovieSceneAudioCaptureProtocolB-)