/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h
Struct defining a cue point in a sound wave asset.
struct FSoundWaveCuePoint
int32
CuePointID
Unique identifier for the wave cue point.
int32
FrameLength
The frame length of the cue point (non-zero if it's a region)
int32
FramePosition
The frame position of the cue point.
FString
Label
The label for the cue point.