/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectHandle.h
Returns theUObjectfrom Handle and the handle is updated cache the resolvedUObject. Does not cause ObjectHandleTracking to fire a read event
namespace UE { namespace CoreUObject { namespace Private { [UObject](API\Runtime\CoreUObject\UObject\UObject) * UE::CoreUObject::Private::ResolveObjectHandleNoRead ( FObjectHandle & Handle ) } } }