/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshNormalsFunctions.h
Set all normals in the TargetMesh Normals Overlay to the specified per-vertex normals
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SetMeshPerVertexNormals ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) VertexNormalList, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )