/Engine/Plugins/Experimental/StructUtils/Source/StructUtilsEngine/Public/StructUtilsFunctionLibrary.h
Checks whether two InstancedStructs are not equal.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Utilities|Instanced Struct", Meta=(CompactNodeTitle="!=", DisplayName="Not Equal", Keywords="!= not equal")) static bool NotEqual_InstancedStruct ( const [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) & A, const [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) & B )