/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/MultilayerProjector.h
Data structure representing a Multilayer Projector Virtual Layer.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMultilayerProjectorVirtualLayer : public [FMultilayerProjectorLayer](API\Plugins\CustomizableObject\MuCO\FMultilayerProjectorLayer)
bool
bEnabled
True if the Virtual Layer is enabled.
int32
Order
Virtual Layer absolute order. Equal values may result in an undefined behaviour.