/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h
Update the particle's position and rotation by specifying a new center of mass transform.
template<typename T_PARTICLEHANDLE> static void SetCoMWorldTransform ( T_PARTICLEHANDLE Particle, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & PCoM, const [FRotation3](API\Runtime\ChaosCore\Chaos\FRotation3) & QCoM )