/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h
A render graph resource with an allocation lifetime tracked by the graph. May have child resources which reference it (e.g. views).
class FRDGViewableResource : public [FRDGResource](API\Runtime\RenderCore\FRDGResource)
FRDGViewableRes...
AccessModeState
uint8:  1
bExternal
Whether this is an externally registered resource.
uint8:  1
bExtracted
Whether this is an extracted resource.
uint8:  1
bForceNonTransient
Whether this resource cannot be made transient.
uint8:  1
bLastOwner
Whether this resource is the last owner of its allocation (i.e. nothing aliases the allocation later in the execution timeline).
uint8:  1
bProduced
Whether any sub-resource has been used for write by a pass.
uint8:  1
bQueuedForUpload
If true, the resource has been queued for an upload operation.
uint8:  1
bTransient
Whether this resource is allocated through the transient resource allocator.
ERHIAccess
EpilogueAccess
The state of the resource at the graph epilogue.
EFirstBarrier: ...
FirstBarrier
If true, this resource should skip the prologue split barrier and perform transition right away.
FRDGPassHandle
FirstPass
FRDGPassHandle
LastPass
ETransientExtra...
TransientExtractionHint
Whether this resource is allowed to be both transient and extracted.
const ERDGViewa...
Type
The type of this resource; useful for casting between types.