/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSourceFacade.h
Add a transform root mapping.
void AddTransformSource ( const [FString](API\Runtime\Core\Containers\FString) & Name, const [FString](API\Runtime\Core\Containers\FString) & Guid, const [TSet](API\Runtime\Core\Containers\TSet)< int32 > & Roots )