/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/FleshAsset.h
UObjectwrapper for the FFleshAsset
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(CustomConstructor) class UFleshAsset : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bRenderInEditor
TObjectPtr<UDa...
DataflowAsset
Dataflow
FString
DataflowTerminal
TSharedPtr<FFl...
FleshCollection
FleshCollection
TArray<FString...
Overrides
TObjectPtr<USk...
SkeletalMesh
SkeletalMesh
TObjectPtr<USk...
Skeleton
TObjectPtr<USt...
StaticMesh
SkeletalMesh
TObjectPtr<USk...
TargetDeformationSkeleton
Skeleton to use with the flesh deformer or `GetSkeletalMeshEmbeddedPositions()_ on the flesh component.
TObjectPtr< cla...
ThumbnailInfo
Information for thumbnail rendering