/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGSpawnActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(Procedural)) class UPCGSpawnActorNode : public [UPCGBaseSubgraphNode](API\Plugins\PCG\UPCGBaseSubgraphNode)