/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h
Sync the interactor to the provided context for the clothing simulation to use on its next update. This will be called at a time that is guaranteed to never overlap with the running simulation. The simulation will have to be written in a way to pick up these changes on the next update. Any inherited class must call this function to also Sync the ClothingInteractors.
virtual void Sync ( [IClothingSimulation](API\Runtime\ClothingSystemRuntimeInterface\IClothingSimulation) * Simulation, [IClothingSimulationContext](API\Runtime\ClothingSystemRuntimeInterface\IClothingSimulationContext) * Context )