/Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataSubsystem.h
Duplicate the given array of subobjects on the context.
void DuplicateSubobjects ( const [FSubobjectDataHandle](API\Editor\SubobjectDataInterface\FSubobjectDataHandle) & Context, const [TArray](API\Runtime\Core\Containers\TArray)< [FSubobjectDataHandle](API\Editor\SubobjectDataInterface\FSubobjectDataHandle) > & SubobjectsToDup, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BpContext, [TArray](API\Runtime\Core\Containers\TArray)< [FSubobjectDataHandle](API\Editor\SubobjectDataInterface\FSubobjectDataHandle) > & OutNewSubobjects )