/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
Allows the user to type in custom text. Only permits a single line of text to be entered.
class UEditableTextBox : public [UWidget](API\Runtime\UMG\Components\UWidget)
bool
AllowContextMenu
Whether the context menu can be opened
FGetText
HintTextDelegate
A bindable delegate to allow logic to drive the hint text of the widget
FText
K2_Cache_HintText
FText
K2_Cache_Text
TEnumAsByte<EV...
KeyboardType
If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?
TSharedPtr<SEd...
MyEditableTextBlock
FOnEditableText...
OnTextChanged
Called whenever the text is changed programmatically or interactively by the user
FOnEditableText...
OnTextCommitted
Called whenever the text is committed.
FShapedTextOpti...
ShapedTextOptions
Controls how the text within this widget should be shaped.
FGetText
TextDelegate
A bindable delegate to allow logic to drive the text of the widget
EVirtualKeyboar...
VirtualKeyboardDismissAction
What action should be taken when the virtual keyboard is dismissed?
FVirtualKeyboar...
VirtualKeyboardOptions
Additional options to use for the virtual keyboard summoned by this widget
EVirtualKeyboar...
VirtualKeyboardTrigger
The type of event that will trigger the display of the virtual keyboard
FEditableTextBo...
WidgetStyle
The style