/Engine/Source/Runtime/GeometryCore/Public/CompGeom/ExactPredicates.h
TVector2-only version that can run in float or double
value indicating whether point D is inside, outside, or exactly on the circle passing through ABC Note: Sign of the result depends on the orientation of triangle ABC  Counterclockwise: Inside is positive Clockwise: Inside is negative
namespace UE { namespace Geometry { namespace ExactPredicates { template<typename RealType> RealType UE::Geometry::ExactPredicates::InCircle2 ( const [TVector2](API\Runtime\Core\Math\TVector2)< RealType > & A, const [TVector2](API\Runtime\Core\Math\TVector2)< RealType > & B, const [TVector2](API\Runtime\Core\Math\TVector2)< RealType > & C, const [TVector2](API\Runtime\Core\Math\TVector2)< RealType > & D ) } } }