/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationDatabase.h
There may be multiple databases with the same entrypoint tag, this struct holds all of those nodes with the same matching tag name, so that the entry point is effectively randomized when there are multiple copies.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConversationEntryList
TArray<FGuid>
DestinationList
FGameplayTag
EntryTag