/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepOperation.h
Base class for all Dataprep editing operations Dataprep editing operations act on a set of input obejcts and can modify their properties, but also can create new objects or delete existing ones (like assets and actors), based on the information they receive as an input
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable) class UDataprepEditingOperation : public [UDataprepOperation](API\Plugins\DataprepCore\UDataprepOperation)