/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureBlueprintLibrary.h
Returns the device info in a human readable format
The data in a string format
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Audio Input Device Info To String", CompactNodeTitle="To String", BlueprintAutocast), Category="Audio") static [FString](API\Runtime\Core\Containers\FString) Conv_AudioInputDeviceInfoToString ( const [FAudioInputDeviceInfo](API\Plugins\AudioCapture\FAudioInputDeviceInfo) & info )