/Engine/Plugins/EnhancedInput/Source/InputEditor/Public/EnhancedInputEditorProcessor.h
It will not steal input, and all the functions here will return "False" so that other Input Processors still run with all their normal considerations.
class FEnhancedInputEditorProcessor : public [IInputProcessor](API\Runtime\Slate\Framework\Application\IInputProcessor)
FVector2D
CachedCursorDelta
The value of the mouse cursor from the most recent mouse event
FIntPoint
NumCursorSamplesThisFrame
The number of cursor samples that happened this frame.