/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/SmartObjectZoneAnnotations.h
ZoneGraph annotations for smart objects
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=AI, BlueprintType, Meta=(BlueprintSpawnableComponent)) class USmartObjectZoneAnnotations : public [UZoneGraphAnnotationComponent](API\Plugins\ZoneGraphAnnotations\UZoneGraphAnnotationComponent)
FZoneGraphTagFi...
AffectedLaneTags
Filter specifying which lanes the behavior is applied to.
FZoneGraphTag
BehaviorTag
Tag to mark the lanes that offers smart objects.
bool
bRebuildAllGraphsRequested
FDelegateHandle
OnAnnotationSettingsChangedHandle
FDelegateHandle
OnGraphDataChangedHandle
FDelegateHandle
OnMainCollectionChangedHandle
FDelegateHandle
OnMainCollectionDirtiedHandle
TArray<FSmartO...
SmartObjectAnnotationDataArray
Entry points graph for each ZoneGraphData.
TObjectPtr<USm...
SmartObjectSubsystem
Cached SmartObjectSubsystem