/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h
FGeometrySelectionHitQueryConfigdefines the desired settings for a "hit query" on selected meshes/objects.
struct FGeometrySelectionHitQueryConfig
bool
bOnlyVisible
If true, only "visible" elements are considered, otherwise query may return obscured elements (eg, hidden edges occluded by mesh surface)
EGeometryElemen...
ElementType
Type of object topological element to query
EGeometryTopolo...
TopologyType
Type of object topology to query