/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerMenuContext.h
class USceneOutlinerMenuContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bRepresentingGameWorld
bool
bRepresentingPartitionedWorld
bool
bShowParentTree
int32
NumPinnedItems
int32
NumSelectedFolders
int32
NumSelectedItems
int32
NumWorldsSelected
TWeakPtr<SScen...
SceneOutliner