/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h
This is the recommended constructor. Use others if you know what you're doing.
FAIStimulus ( const [UAISense](API\Runtime\AIModule\Perception\UAISense) & Sense, float StimulusStrength, const FVector & InStimulusLocation, const FVector & InReceiverLocation, [FResult](API\Runtime\AIModule\Perception\FAIStimulus\FResult) Result, [FName](API\Runtime\Core\UObject\FName) InStimulusTag )