/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h
Interrogate the final blended result when applied to the specified object
void Interrogate ( const [FMovieSceneContext](API\Runtime\MovieScene\Evaluation\FMovieSceneContext) & Context, [FMovieSceneInterrogationData](API\Runtime\MovieScene\Compilation\FMovieSceneInterrogationData) & InterrogationData, [UObject](API\Runtime\CoreUObject\UObject\UObject) * AnimatedObject )