/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/DMXPixelMappingRenderElement.h
struct FPixelMapRenderElementParameters
bool
bStaticCalculateUV
Calculates the UV point to sample purely on the UV position/size.
EDMXPixelBlendi...
CellBlendingQuality
The quality of color samples in the pixel shader(number of samples)
FVector2D
UV
Position in texels of the top left corner of the quad's UV's
FVector2D
UVCellSize
Size in texels of UV.May match UVSize
FVector2D
UVSize
Size in texels of the quad's total UV space