/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationSettings.h
Cooked games don't use this setting.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings) class UCameraCalibrationEditorSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
bool
bEnableTimeSlider
Time slider enable flag
bool
bForceDefaultMediaStepRate
If true, the media player in the calibration tools will always use the default step rate.
bool
bShowEditorToolbarButton
True if a lens file button shortcut should be added to level editor toolbar.
FLensDataCatego...
CategoryColor
Data Table category color settings
ELensDisplayUni...
DefaultDisplayUnit
Units used to display/interpret Focal Length and Image Center
float
DefaultMediaStepRateInMilliseconds
The default step rate (ms) that the media player in the calibration tools should use when stepping forward/back