/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfacePhysicsAsset.h
UPhysicsAsset &42; BuildAndCollect &40; FTransform & BoneTransform, TArray< TWeakObjectPtr< USkeletalMeshComponent >> & SourceComponents, TArray< TWeakObjectPtr< UPhysicsAsset >> & PhysicsAssets &41; const