/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
Notify any loaded material instances that the texture has changed.
void NotifyMaterials ( const [ENotifyMaterialsEffectOnShaders](API\Runtime\Engine\SparseVolumeTexture\USparseVolumeTexture\ENotifyMaterials-) EffectOnShaders )