/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h
Get the collision shape for the Pawn owner, possibly reduced in size depending on ShrinkMode.
The capsule extent of the Pawn owner, possibly reduced in size depending on ShrinkMode.
[FCollisionShape](API\Runtime\PhysicsCore\FCollisionShape) GetPawnCapsuleCollisionShape ( const EShrinkCapsuleExtent ShrinkMode, const float CustomShrinkAmount ) const