/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h
This function is used by LOD collector query chunk filters to check if the Simulation LOD will be updated this frame. It defaults to false (no LOD update), if simulation variable tick chunk fragment is NOT present.
true if the simulation LOD will be updated this frame
static bool IsChunkHandledThisFrame ( const [FMassExecutionContext](API\Plugins\MassEntity\FMassExecutionContext) & Context )