/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeProjector.h
Set the value to be returned by this node.
void SetValue ( [PROJECTOR_TYPE](API\Plugins\MutableRuntime\MuR\mu__PROJECTOR_TYPE) type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float upX, float upY, float upZ, float scaleU, float scaleV, float scaleW, float projectionAngle )