/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h
struct FRandomAnimPlayData
float
BlendWeight
Current blend weight.
float
CurrentPlayTime
The time at which the animation is currently playing.
FDeltaTimeRecor...
DeltaTimeRecord
Delta time record for this play through.
FRandomPlayerSe...
Entry
Indexinto the real sequence entry list, not the valid entry list.
FMarkerTickReco...
MarkerTickRecord
Marker tick record for this play through.
float
PlayRate
Calculated play rate.
float
PlayStartTime
The time at which the animation started playing.
int32
RemainingLoops
Calculated loops remaining.