/Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h
Create a uniquely named variable corresponding to an object in the current class.
[FProperty](API\Runtime\CoreUObject\UObject\FProperty) * CreateUniqueVariable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InForObject, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & Type )