/Engine/Source/Runtime/Engine/Public/Animation/SkinWeightProfileManager.h
Describes a single skin weight profile request
struct FSetProfileRequest
FRequestFinishe...
Callback
Called when the profile request has finished and data is ready (called from GT only)
TWeakObjectPtr<...
IdentifyingObject
WeakUObjectthat is responsible for this request
TArray< int32 >
LODIndices
LOD Indices to load the profile for
FName
ProfileName
Name of the skin weight profile to be loaded
TWeakObjectPtr<...
WeakSkeletalMesh
Weak skeletal mesh for which the skin weight profile is to be loaded