/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h
Updates the providedUSceneCaptureComponent2D's PostProcessingSettings. Returns true on success.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera") static bool UpdatePostProcessSettingsForCapture ( [USceneCaptureComponent2D](API\Runtime\Engine\Components\USceneCaptureComponent2D) * CaptureComponent, float DepthOfField, float FStopValue )