/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h
Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings
static void MergeStaticMeshComponents ( [TArray](API\Runtime\Core\Containers\TArray)< [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * > InStaticMeshComponents, const [FMeshMergingSettings](API\Runtime\Engine\Engine\FMeshMergingSettings) & MergeSettings, const bool bReplaceActors, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutLODIndices )