/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolverJacobi.h
void SetFriction ( const [FSolverReal](API\Runtime\Chaos\Chaos\Evolution\FSolverReal) InStaticFriction, const [FSolverReal](API\Runtime\Chaos\Chaos\Evolution\FSolverReal) InDynamicFriction, const [FSolverReal](API\Runtime\Chaos\Chaos\Evolution\FSolverReal) InVelocityFriction )