/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementCylinder.h
virtual void Render ( [IToolsContextRenderAPI](API\Runtime\InteractiveToolsFramework\IToolsContextRenderAPI) * RenderAPI, const [FRenderTraversalState](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementBase\FRenderTraversal-) & RenderState )