/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/WheeledVehiclePawn.h
ChaosWheeledVehicle is the base wheeled vehicle pawn actor.Bydefault it usesUChaosWheeledVehicleMovementComponentfor its simulation, but this can be overridden by inheriting from the class and modifying its constructor like so: Super(ObjectInitializer.SetDefaultSubobjectClass(VehicleComponentName)) Where UMyMovement is the new movement type that inherits fromUChaosVehicleMovementComponent
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Config=Game, BlueprintType) class AWheeledVehiclePawn : public [APawn](API\Runtime\Engine\GameFramework\APawn)