/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h
Helper function to retrieve vertex color from aUTexturegiven a UVCoordinate
static [FColor](API\Runtime\Core\Math\FColor) PickVertexColorFromTextureData ( const uint8 * MipData, const FVector2D & UVCoordinate, const [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * Texture, const [FColor](API\Runtime\Core\Math\FColor) ColorMask )