/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Public/WebSocketNetDriver.h
Common initialization between server and client connection setup
true if successful, false otherwise (check Error parameter)
virtual bool InitBase ( bool bInitAsClient, [FNetworkNotify](API\Runtime\Engine\Engine\FNetworkNotify) * InNotify, const [FURL](API\Runtime\Engine\Engine\FURL) & URL, bool bReuseAddressAndPort, [FString](API\Runtime\Core\Containers\FString) & Error )