/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h
Runs UnrealBuildTool with the given arguments.
true if the task completed successfully.
bool RunUnrealBuildTool ( const [FText](API\Runtime\Core\Internationalization\FText) & Description, const [FString](API\Runtime\Core\Containers\FString) & RootDir, const [FString](API\Runtime\Core\Containers\FString) & Arguments, [FFeedbackContext](API\Runtime\Core\Misc\FFeedbackContext) * Warn, int32 & OutExitCode )