/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h
[FRWBuffersAllocation](API\Runtime\Engine\FGPUSkinCache\FRWBuffersAllocation) * TryAllocBuffer ( uint32 NumVertices, bool WithTangnents, bool UseIntermediateTangents, uint32 NumTriangles, [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) & RHICmdList, const [FName](API\Runtime\Core\UObject\FName) & OwnerName )