/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h
Metrics that correspond to a particular frame
struct FFrameMetrics
float
FrameDelta
The total amount of time, in seconds, that this specific frame took to render (not accounting for dropped frames)
int32
FrameNumber
The index of this frame from the start of the capture, including dropped frames
int32
NumDroppedFrames
The number of frames we dropped in-between this frame, and the last one we captured
float
TotalElapsedTime
The total amount of time, in seconds, since the capture started