/Engine/Plugins/Experimental/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAsset.h
Set the bone hierachy to use for this cloth.
PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid SetReferenceSkeleton ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & InReferenceSkeleton, bool bRebuildClothSimulationModel )