/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Cylinder.h
static void ComputeSamplePoints ( [TArray](API\Runtime\Core\Containers\TArray)< [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) > & Points, const [FCylinder](API\Runtime\Chaos\Chaos\FCylinder) & Cylinder, const int32 NumPoints, const bool IncludeEndCaps )