/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h
Gets a list of actions that can be done to this particular node
virtual void GetNodeContextMenuActions ( class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu, class [UGraphNodeContextMenuContext](API\Runtime\Engine\EdGraph\UGraphNodeContextMenuContext) * Context ) const