/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h
Get DMX Cell value using matrix coordinates.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX", Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.26. DMXEntityFixurePatch::GetMatrixCellValues instead")) bool GetMatrixCellValue ( [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * FixturePatch, FIntPoint Coordinate, [TMap](API\Runtime\Core\Containers\TMap)< [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName), int32 > & AttributeValueMap )