/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Classes/LocationServicesAndroidSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class ULocationServicesAndroidSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bCoarseLocationEnabled
bool
bFineLocationEnabled
bool
bLocationUpdatesEnabled