/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/SkinningOps/SkinBindingOp.h
class FSkinBindingOp : public [UE::Geometry::FDynamicMeshOperator](API\Plugins\ModelingOperators\FDynamicMeshOperator)
ESkinBindingTyp...
BindType
int32
MaxInfluences
TSharedPtr<FDy...
OriginalMesh
The transform hierarchy to bind to.
FName
ProfileName
float
Stiffness
TArray< TPair< ...
TransformHierarchy
int32
VoxelResolution