/Engine/Source/Editor/Persona/Public/PersonaModule.h
Create a widget that acts as a curve document for an animation asset
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAnimSequenceCurveEditor](API\Editor\Persona\IAnimSequenceCurveEditor) > CreateCurveWidgetForAnimDocument ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FWorkflowCentricApplication](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowCentricApplication) > & InHostingApp, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPersonaPreviewScene](API\Editor\Persona\IPersonaPreviewScene) > & InPreviewScene, [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * InAnimSequence, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITimeSliderController](API\Editor\SequencerWidgets\ITimeSliderController) > & InExternalTimeSliderController, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > & InTabManager )