/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshVoxelFunctions.h
Replaces the mesh with an SDF-based offset mesh approximation.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMeshMorphology ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMorphologyOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMorphologyOptions) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )