/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClusteringCollisionParticleAlgo.h
namespace Chaos { [TArray](API\Runtime\Core\Containers\TArray)< [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) > Chaos::CleanCollisionParticles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) > & Vertices, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) SnapDistance ) }