/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UK2Node_LatentAbilityCall : public [UK2Node_LatentGameplayTaskCall](API\Editor\GameplayTasksEditor\UK2Node_LatentGameplayTaskCall)