/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h
Convert a Vector expressed in ECEF CRS to ENGINE space
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations", Meta=(DisplayName="ECEF To Engine")) void K2_ECEFToEngine ( const FVector & ECEFCoordinates, FVector & EngineCoordinates )