/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h
Stores info on the attributes of a vertex in a mesh
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGeometryCacheVertexInfo
bool
bConstantColor0
bool
bConstantIndices
bool
bConstantUV0
bool
bHasColor0
bool
bHasImportedVertexNumbers
bool
bHasMotionVectors
bool
bHasTangentX
Info on which attributes are present or valid
bool
bHasTangentZ
bool
bHasUV0