/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/TransformableHandle.h
Get the array of float channels for the specified section
virtual [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FMovieSceneFloatChannel](API\Runtime\MovieScene\Channels\FMovieSceneFloatChannel) * > GetFloatChannels ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection ) const