/Engine/Source/Editor/StatsViewer/Classes/CookerStats.h
Note: We assume that asset files are not larger than 2GB, because the StatsViewer is still lacking int64 support.
class UCookerStats : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TWeakOb...
Assets
The assets contained in the file.
FString
Path
Asset path without the name "package.[group.]"
float
SizeAfter
The size of the assets after cooking.
float
SizeBefore
The size of the assets before cooking.