/Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h
void EncodeAudioDirectlyFromOutputPositions ( const [Audio::FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & InputData, const [FSoundfieldSpeakerPositionalData](API\Runtime\AudioExtensions\FSoundfieldSpeakerPositionalData) & InputPositions, const [FAmbisonicsSoundfieldSettings](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldSettings) & Settings, [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & OutputData )