/Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Public/Blueprints/RenderGridBlueprint.h
Required in order for a RenderGrid to be able to have a blueprint graph.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(IgnoreClassThumbnail, DontUseGenericSpawnObject="true")) class URenderGridBlueprint : public [UEditorUtilityBlueprint](API\Editor\Blutility\UEditorUtilityBlueprint)