/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h
Is the value passed in sufficiently large to be of interest to the trigger. This is a helper function that implements the most obvious (>=) interpretation of the actuation threshold.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Trigger") bool IsActuated ( const [FInputActionValue](API\Plugins\EnhancedInput\FInputActionValue) & ForValue ) const