/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionManager.h
Command Execution
true if Command->CanExecuteCommand() returns true forallthe current Selections
bool CanExecuteSelectionCommand ( [UGeometrySelectionEditCommand](API\Plugins\ModelingComponents\Selection\UGeometrySelectionEditCommand) * Command )