/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXBlueprintGraph/Public/K2Node_GetDMXFixturePatch.h
Updates values in the Fixture Patch input pin struct
void SetInFixturePatchPinValue ( const [FDMXEntityFixturePatchRef](API\Plugins\DMXRuntime\Library\FDMXEntityFixturePatchRef) & InPatchRef ) const