/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h
void OnUsdObjectsChanged ( const [UsdUtils::FObjectChangesByPath](API\Plugins\UnrealUSDWrapper\FObjectChangesByPath) & InfoChanges, const [UsdUtils::FObjectChangesByPath](API\Plugins\UnrealUSDWrapper\FObjectChangesByPath) & ResyncChanges )