/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h
void UpdateMaterialTextureParameters ( [UMaterialInstanceDynamic](API\Runtime\Engine\Materials\UMaterialInstanceDynamic) * Material, const [FSourceMaterialInfo](API\Plugins\MeshLODToolset\Graphs\UGenerateStaticMeshLODProcess\FSourceMaterialI-) & SourceMaterialInfo, const [TMap](API\Runtime\Core\Containers\TMap)< [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) *, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * > & PreviewTextures, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * PreviewNormalMap )