/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMHost.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="RigVM") const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & GetSupportedEvents() const