/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicCorrespondenceUtils.h
true if the SurfacePoint corresponds to a face
namespace UE { namespace Geometry { namespace IntrinsicCorrespondenceUtils { static bool UE::Geometry::IntrinsicCorrespondenceUtils::IsFacePoint ( const [FSurfacePoint](API\Plugins\DynamicMesh\Operations\FSurfacePoint) & SurfacePoint ) } } }