/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusHelpers.h
Given an object scope, ensure that the given name is unique within that scope. If the name is already unique, it will be returned unchanged.
namespace Optimus { [FName](API\Runtime\Core\UObject\FName) Optimus::GetUniqueNameForScope ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InScopeObj, [FName](API\Runtime\Core\UObject\FName) InName ) }