/Engine/Plugins/MovieScene/ReplayTracks/Source/ReplayTracks/Public/Sections/MovieSceneReplaySection.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UMovieSceneReplaySection : public [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection), public [IMovieSceneEntityProvider](API\Runtime\MovieScene\EntitySystem\IMovieSceneEntityProvider)
FString
ReplayName
The name of the replay to run