/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
pointer the reference mesh, note theFIntrinsicTriangulationdoes not manage the lifetime of this mesh
const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * GetExtrinsicMesh() const