/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h
Info struct passed around to filter rejection tests. Wraps aUBlueprintNodeSpawner, and caches associated fields/files/etc. as they're requested (to optimize duplicated queries cross rejection tests).
struct FBlueprintActionInfo
UBlueprintNodeS...
NodeSpawner
The raw action that this struct represent (const so we don't mutate the database)