/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h
https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html
class UInputComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
TArray<FInputA...
AxisBindings
The collection of axis bindings.
TArray<FInputA...
AxisKeyBindings
The collection of axis key bindings.
uint8: 1
bBlockInput
Whether any components lower on the input stack should be allowed to receive input.
TArray<FInputG...
GestureBindings
The collection of gesture bindings.
TArray<FInputK...
KeyBindings
The collection of key bindings.
int32
Priority
The priority of this input component when pushed in to the stack.
TArray<FInputT...
TouchBindings
The collection of touch bindings.
TArray<FInputV...
VectorAxisBindings
The collection of vector axis bindings.