/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h
Focus/view the sequence associated to the given sub sequence section.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Sequence Editor") static void FocusLevelSequence ( [UMovieSceneSubSection](API\Runtime\MovieScene\Sections\UMovieSceneSubSection) * SubSection )