/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h
Struct indicating a variable in the generated class
struct FBPVariableDescription
FText
Category
Category this variable should be in
FString
DefaultValue
Optional new default value stored as string
FString
FriendlyName
Friendly name of the variable
TArray< struct ...
MetaDataArray
Metadata information for this variable
uint64
PropertyFlags
Property flags for this variable - Changed from int32 to uint64
TEnumAsByte< EL...
ReplicationCondition
FName
RepNotifyFunc
FGuid
VarGuid
A Guid that will remain constant even if the VarName changes
FName
VarName
Name of the variable
FEdGraphPinType
VarType
Type of the variable