/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h
Draw component visualizers HUD elements for components for selected actors
void DrawComponentVisualizersHUD ( const [FViewport](API\Runtime\Engine\FViewport) * Viewport, const [FSceneView](API\Runtime\Engine\FSceneView) * View, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas )