/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManager.h
Call LocalPlayer->CalcSceneView()[Game thread func]
[FSceneView](API\Runtime\Engine\FSceneView) * CalcSceneView ( class [ULocalPlayer](API\Runtime\Engine\Engine\ULocalPlayer) * LocalPlayer, class [FSceneViewFamily](API\Runtime\Engine\FSceneViewFamily) * ViewFamily, FVector & OutViewLocation, FRotator & OutViewRotation, class [FViewport](API\Runtime\Engine\FViewport) * Viewport, class [FViewElementDrawer](API\Runtime\Engine\FViewElementDrawer) * ViewDrawer, int32 StereoViewIndex )