/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h
class UBlueprintFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)
TEnumAsByte< EB...
BlueprintType
The type of Blueprint to create in FactoryCreateNew.
bool
bSkipClassPicker
Skips the class choosing dialog and uses the ParentClass as the blueprint base class.
FOnConfigurePro...
OnConfigurePropertiesDelegate
TSubclassOf< cl...
ParentClass
The parent class of the created blueprint.