/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
Find a module script conversion context or add a module script conversion context to this emitter conversion context for an event category. If a script conversion context is not found by name string then a new one is created and initialized from the NiagaraScriptAssetData.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") [UNiagaraScriptConversionContext](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContext) * FindOrAddModuleEventScript ( [FString](API\Runtime\Core\Containers\FString) ScriptNameString, [FCreateScriptContextArgs](API\Plugins\CascadeToNiagaraConverter\FCreateScriptContextArgs) CreateScriptContextArgs, [FNiagaraEventHandlerAddAction](API\Plugins\CascadeToNiagaraConverter\FNiagaraEventHandlerAddAction) EventScriptProps )