/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h
Calls[GJKRaycast()](API\Runtime\Chaos\Chaos\Chaos__GJKRaycast)_, which may returntrue_ but 0 forOutTime_, which means the bodies are touching, but not by enough to determineOutPosition_ and `OutNormal_ should be. The burden for detecting this case is deferred to the caller.
virtual bool Raycast ( const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & StartPoint, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & Dir, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Length, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Thickness, [FReal](API\Runtime\ChaosCore\Chaos\FReal) & OutTime, [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & OutPosition, [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & OutNormal, int32 & OutFaceIndex ) const