/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h
class UARBaseAsyncTaskBlueprintProxy : public [UBlueprintAsyncActionBase](API\Runtime\Engine\Kismet\UBlueprintAsyncActionBase), public [FTickableGameObject](API\Runtime\Engine\FTickableGameObject)
TSharedPtr<FAR...
AsyncTask
The async task to check duringTick()