/Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionSettings.h
This object is used to wrap a curve compression codec. It allows a clean integration in the editor by avoiding the need to create asset types and factory wrappers for every codec.
class UAnimCurveCompressionSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UAn...
Codec
An animation curve compression codec.