/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureData.h
static void GetContentBundleGuidsFromAsset ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & Asset, [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & OutContentBundleGuids )