/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGBooleanSelect.h
Selects data from either input pin, based on a boolean condition.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural), Meta=(Keywords="if bool select")) class UPCGBooleanSelectSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
bool
bUseInputB