/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsActorHandle_Chaos.h
Set the max depenetration velocity
void SetMaxDepenetrationVelocity ( [FReal](API\Runtime\Engine\Physics\ImmediatePhysics\ImmediatePhysicsChaos\FReal) NewMaxDepenetrationVelocity )