/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h
Sequence player node. Not instantiated directly, useFAnimNode_SequencePlayerorFAnimNode_SequencePlayer_Standalone.
struct FAnimNode_SequencePlayerBase : public [FAnimNode_AssetPlayerBase](API\Runtime\Engine\Animation\FAnimNode_AssetPlayerBase)
FInputScaleBias...
PlayRateScaleBiasClampState
Corresponding state for PlayRateScaleBiasClampConstants.