/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h
Serialize the collection in and out.
void Serialize ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISpatialAccelerationCollection](API\Runtime\Engine\PhysicsEngine\ISpatialAccelerationCollection)< [FAccelerationStructureHandle](API\Runtime\Chaos\Chaos\FAccelerationStructureHandle), [FReal](API\Runtime\ChaosCore\Chaos\FReal), 3 >> & Ptr, [FChaosArchive](API\Runtime\Chaos\Chaos\FChaosArchive) & Ar )