/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h
Returns the named socket on the static mesh component.UStaticMeshSocketof named socket on the static mesh component. None if not found.
[UStaticMeshSocket](API\Runtime\Engine\Engine\UStaticMeshSocket) const * GetSocketByName ( [FName](API\Runtime\Core\UObject\FName) InSocketName ) const