/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h
[FRHIShaderResourceView](API\Runtime\RHI\FRHIShaderResourceView) * GetSRV ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, const [FRHIBufferSRVCreateInfo](API\Runtime\RHI\FRHIBufferSRVCreateInfo) & SRVDesc )