/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h
Create a material instance dynamic parented to the specified material.
static [UMaterialInstanceDynamic](API\Runtime\Engine\Materials\UMaterialInstanceDynamic) * Create ( class [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * ParentMaterial, class [UObject](API\Runtime\CoreUObject\UObject\UObject) * InOuter )