/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h
Import any transform tracks that relate to the specified scene component, or it'sAActorif it is the root
The channel that was either pre-existing or allocated for SceneComponent
[FInterrogationChannel](API\Runtime\MovieScene\EntitySystem\FInterrogationChannel) ImportLocalTransforms ( [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * SceneComponent, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) * InPlayer, [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) SequenceID )