/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetFloatDistributionUniformCurveValues ( [UDistributionFloatUniformCurve](API\Runtime\Engine\Distributions\UDistributionFloatUniformCurve) * Distribution, [FInterpCurveVector2D](API\Runtime\Core\Math\FInterpCurveVector2D) & OutInterpCurveVector2D )