/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/IVPInteraction.h
Called when an actor is selected by the VREd interactor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, CallInEditor, BlueprintCallable, Category="VirtualScouting|Interaction") void OnActorSelectedForTransform()