/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassStateTreeInstanceFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
FMassStateTreeI...
InstanceHandle
Handle to a StateTree instance data in MassStateTreeSubsystem.
double
LastUpdateTimeInSeconds
The last update time use to calculate ticking delta time.