/Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineCameraRigRail.h
Calculate internal velocity at the given position
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="CineCameraRigRail") FVector GetVelocityAtPosition ( const float InPosition, const float delta ) const