/Engine/Source/Runtime/Engine/Classes/Engine/Console.h
A basic command line console that accepts most commands.
class UConsole : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FOutputDevice](API\Runtime\Core\Misc\FOutputDevice)
TArray<FAutoCo...
AutoComplete
Current list of matching commands for auto-complete,
int32
AutoCompleteCursor
-1: auto complete cursor is not visible, >=0
int32
AutoCompleteIndex
Currently selected auto complete index
TArray<FAutoCo...
AutoCompleteList
Full list of auto-complete commands and info
FAutoCompleteNo...
AutoCompleteTree
uint32: 1
bAutoCompleteLocked
Is the current auto-complete selection locked
uint32: 1
bCaptureKeyInput
Indicates that InputChar events should be captured to prevent them from being passed on to other interactions.
uint32: 1
bCtrl
True while a control key is pressed.
uint32: 1
bIsRuntimeAutoCompleteUpToDate
Do we need to rebuild auto complete?
uint32: 1
bShift
True while a shift key is pressed.
FName
ConsoleState
NAME_Typing, NAME_Open or NAME_None.
TObjectPtr< cla...
ConsoleTargetPlayer
The player which the next console command should be executed in the context of.
TObjectPtr< cla...
DefaultTexture_Black
TObjectPtr< cla...
DefaultTexture_White
TArray<FString...
HistoryBuffer
Holds the history buffer, order is old to new
FString
LastAutoCompletedCommand
The most recent input that was autocompleted during this open console session.
FString
PrecompletedInputLine
The command the user would get if they autocompleted their current input.
int32
SBHead
Where in the scrollback buffer are we
int32
SBPos
TArray<FString...
Scrollback
Holds the scrollback buffer
FString
TypedStr
The command the user is currently typing.
int32
TypedStrPos