/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsPolicy.h
Load aULearningAgentsNeuralNetworkasset's weights into this policy.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents") void LoadPolicyFromAsset ( [ULearningAgentsNeuralNetwork](API\Plugins\LearningAgents\ULearningAgentsNeuralNetwork) * NeuralNetworkAsset )