/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h
Allows access to a setting of provided type for specific shot.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline", Meta=(DeterminesOutputType="InSettingType")) static [UMoviePipelineSetting](API\Plugins\MovieRenderPipelineCore\UMoviePipelineSetting) * FindOrGetDefaultSettingForShot ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMoviePipelineSetting](API\Plugins\MovieRenderPipelineCore\UMoviePipelineSetting) > InSettingType, const [UMoviePipelinePrimaryConfig](API\Plugins\MovieRenderPipelineCore\UMoviePipelinePrimaryConfig) * InPrimaryConfig, const [UMoviePipelineExecutorShot](API\Plugins\MovieRenderPipelineCore\UMoviePipelineExecutorShot) * InShot )