/Engine/Source/Runtime/Engine/Public/SceneManagement.h
struct FRayTracingMaterialGatheringContext
TArray<FRayTra...
DynamicRayTracingGeometriesToUpdate
FRDGBuilder&
GraphBuilder
FRayTracingMesh...
RayTracingMeshResourceCollector
constFSceneVie...
ReferenceView
constFSceneVie...
ReferenceViewFamily
const FScene &#...
Scene