/Engine/Source/Runtime/PhysicsCore/Public/SQAccelerator.h
void Overlap ( const [Chaos::FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) & QueryGeom, const FTransform & GeomPose, [ChaosInterface::FSQHitBuffer](API\Runtime\Chaos\Chaos\Interface\FSQHitBuffer)< [ChaosInterface::FOverlapHit](API\Runtime\Chaos\Chaos\Interface\FOverlapHit) > & HitBuffer, const [ChaosInterface::FQueryFilterData](API\Runtime\PhysicsCore\FQueryFilterData) & QueryFilterData, [ICollisionQueryFilterCallbackBase](API\Runtime\PhysicsCore\ICollisionQueryFilterCallbackBas-) & QueryCallback, const [ChaosInterface::FQueryDebugParams](API\Runtime\PhysicsCore\FQueryDebugParams) & DebugParams ) const