/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h
Container that houses initial values for any properties animated throughFEntityManagerEach type is stored in its own container, organized by the initial value component ID The cache is stored as a singleton (through GetSharedInitialValues()) and added as an extension toUMovieSceneEntitySystemLinkerwhere it is active.
struct FInitialValueCache