/Engine/Source/Runtime/Engine/Public/CharacterMovementComponentAsync.h
virtual FVector ComputeGroundMovementDelta ( const FVector & Delta, const [FHitResult](API\Runtime\Engine\Engine\FHitResult) & RampHit, const bool bHitFromLineTrace, [FCharacterMovementComponentAsyncOutput](API\Runtime\Engine\FCharacterMovementComponentAsync-_2) & Output ) const