/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingInstances.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Blueprintable) class UAnimSharingAdditiveInstance : public [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance)
TWeakObjectPtr<...
AdditiveAnimation
float
Alpha
TWeakObjectPtr<...
BaseComponent
bool
bStateBool