/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h
class ULandscapeMaterialInstanceConstant : public [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant)
uint32: 1
bEditorToolUsage
uint32: 1
bIsLayerThumbnail
uint32: 1
bMobile
TArray<FLandsc...
TextureStreamingInfo