/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h
void CollectDecoratorDataWorker ( const class [UBehaviorTreeDecoratorGraphNode](API\Editor\BehaviorTreeEditor\UBehaviorTreeDecoratorGraphNode) * Node, [TArray](API\Runtime\Core\Containers\TArray)< class [UBTDecorator](API\Runtime\AIModule\BehaviorTree\UBTDecorator) * > & DecoratorInstances, [TArray](API\Runtime\Core\Containers\TArray)< struct [FBTDecoratorLogic](API\Runtime\AIModule\BehaviorTree\FBTDecoratorLogic) > & DecoratorOperations ) const