/Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h
class UContentBundleEditingSubmodule : public [UContentBundleEditorSubsystemModule](API\Editor\WorldPartitionEditor\WorldPartition\ContentBundle\UContentBundleEd-_2), public [IActorEditorContextClient](API\Editor\UnrealEd\IActorEditorContextClient)