/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshTetrahedralNodes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowFlesh)) struct FConstructTetGridNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bDiscardInteriorTriangles
FManagedArrayCo...
Collection
FIntVector
GridCellCount
FVector
GridDomain