/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h
MovieScene evaluation context. Should remain bitwise copyable, and contain no external state since this has the potential to be used on a thread
struct FMovieSceneEvaluationRange
FFrameRate
CurrentFrameRate
The framerate of the current sequence.
EPlayDirection
Direction
Whether to evaluate the range forwards, or backwards
TRange<FFrameT...
EvaluationRange
The range to evaluate
FFrameNumber
TimeOverride
Overridden current time (doesn't manipulate the actual evaluated range)