/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h
Get an action from a dataprep asset.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset | Actions") static [UDataprepActionAsset](API\Plugins\DataprepCore\UDataprepActionAsset_1) * GetAction ( [UDataprepAsset](API\Plugins\DataprepCore\UDataprepAsset) * DataprepAsset, int32 Index )