/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier_Pen.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGeomModifier_Pen : public [UGeomModifier_Edit](API\Plugins\GeometryMode\UGeomModifier_Edit)
uint32: 1
bAutoExtrude
If true, the shape will be automatically extruded into a brush upon completion.
uint32: 1
bCreateBrushShape
If true, the resulting shape will be turned into anABrushShapeactor.
uint32: 1
bCreateConvexPolygons
If true, the tool will try and optimize the resulting triangles into convex polygons before creating the brush.
int32
ExtrudeDepth
How far to extrude the newly created brush if bAutoExtrude is set to true.
FVector
MouseWorldSpacePos
The mouse position, in world space, where the user currently is hovering (snapped to grid if that setting is enabled).
TArray< FVector...
ShapeVertices
The vertices that the user has dropped down in the world so far.
FEditorViewport...
UsingViewportClient