/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h
class UParticleModuleMeshRotation_Seeded : public [UParticleModuleMeshRotation](API\Runtime\Engine\Particles\Rotation\UParticleModuleMeshRotation)
FParticleRandom...
RandomSeedInfo
The random seed(s) to use for looking up values in StartLocation