/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeSkeletalMeshFactoryNode.h
Query the skeletal mesh threshold to compare vertex position equality when computing morph target deltas.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | SkeletalMesh") bool GetCustomMorphThresholdPosition ( float & AttributeValue ) const