/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h
A centralized utility function for constructing blueprint context menus. Rolls the supplied Context and SelectedProperties into a series of filters that're used to construct the menu.
static void MakeContextMenu ( [FBlueprintActionContext](API\Editor\BlueprintGraph\FBlueprintActionContext) const & Context, bool bIsContextSensitive, uint32 ClassTargetMask, [FBlueprintActionMenuBuilder](API\Editor\Kismet\FBlueprintActionMenuBuilder) & MenuOut )