/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h
Draws a material on the Canvas.
void K2_DrawMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * RenderMaterial, FVector2D ScreenPosition, FVector2D ScreenSize, FVector2D CoordinatePosition, FVector2D CoordinateSize, float Rotation, FVector2D PivotPoint )