/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h
Creates a new skeleton editor instance
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISkeletonEditor](API\Editor\SkeletonEditor\ISkeletonEditor) > CreateSkeletonEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, class [USkeleton](API\Runtime\Engine\Animation\USkeleton) * InSkeleton )