/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Mass, defaultconfig, DisplayName="Mass", AutoExpandCategories="Mass") class UMassSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TMap<FName,TO...
ModuleSettings