/Engine/Source/Runtime/Engine/Classes/Engine/PoseWatch.h
Gets all pose watches that are parented to Folder, if Folder is nullptr then gets orphans
namespace PoseWatchUtil { [TSet](API\Runtime\Core\Containers\TSet)< [UPoseWatch](API\Runtime\Engine\Engine\UPoseWatch) * > PoseWatchUtil::GetChildrenPoseWatchOf ( const [UPoseWatchFolder](API\Runtime\Engine\Engine\UPoseWatchFolder) * Folder, const [UAnimBlueprint](API\Runtime\Engine\Animation\UAnimBlueprint) * AnimBlueprint ) }