/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODGenerationSettingsFactory.h
Asset Factory forUStaticMeshLODGenerationSettings, which is used to save settings for the AutoLOD Tool/Process as an Asset in the Editor
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, HideCategories=Object) class UStaticMeshLODGenerationSettingsFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)