/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterController.h
RETARGET POSE PUBLIC/SCRIPTING API
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category=IKRetargeter, Meta=(BlueprintThreadSafe)) [FName](API\Runtime\Core\UObject\FName) CreateRetargetPose ( const [FName](API\Runtime\Core\UObject\FName) & NewPoseName, const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const