/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h
Meta-data pertaining to a specific animating source (could be aFMovieSceneEntityID,FMovieSceneEvaluationKey,UMovieSceneTrackInstanceetc) Which specifies an entry to a piece of pre-animated state, the RootInstance that it's playing from, and whether it wants to restore state or not
struct FPreAnimatedStateMetaData
bool
bWantsRestoreState
True if this entry should be restored when it is removed
FPreAnimatedSta...
Entry
The pre-animated state entry
FRootInstanceHa...
RootInstanceHandle
The instance handle for the root sequence