/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h
Helper struct to indicate which geometry needs to be cooked
struct FCookBodySetupInfo
bool
bConvexDeformableMesh
Whether the convex being cooked comes from a deformable mesh
bool
bCookMirroredConvex
Whether to cook the mirror convex hulls
bool
bCookNonMirroredConvex
Whether to cook the regular convex hulls
bool
bCookTriMesh
Whether to cook trimesh collision
bool
bSupportFaceRemap
Whether to support face remap, needed for physical material masks
bool
bSupportUVFromHitResults
Whether to support UV from hit results
bool
bTriMeshError
Error generating cook info for trimesh
EPhysXMeshCookF...
ConvexCookFlags
Convex cook flags
TArray<TArray<...
MirroredConvexVertices
Vertices of NonMirroredConvex hulls
TArray<TArray<...
NonMirroredConvexVertices
Vertices of NonMirroredConvex hulls
FString
OuterDebugName
Debug name helpful for runtime cooking warnings
FTriMeshCollisi...
TriangleMeshDesc
Trimesh data for cooking
EPhysXMeshCookF...
TriMeshCookFlags
Trimesh cook flags