/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h
void DeserializeSharedInputs ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar, const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), FThreadSafeSharedStringPtr > & ExternalIncludes, const [TArray](API\Runtime\Core\Containers\TArray)< [FShaderCompilerEnvironment](API\Runtime\RenderCore\FShaderCompilerEnvironment) > & SharedEnvironments, const [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FShaderParametersMetadata](API\Runtime\RenderCore\FShaderParametersMetadata) >> & ShaderParameterStructures )