/Engine/Source/Runtime/RHICore/Public/RHICoreTransientResourceAllocator.h
Allocates a new transient resource with memory backed by the transient allocator.
virtual [FRHITransientTexture](API\Runtime\RHI\FRHITransientTexture) * CreateTexture ( const FRHITextureCreateInfo & InCreateInfo, const TCHAR * InDebugName, uint32 InPassIndex )