/Engine/Plugins/Media/PixelStreaming/Source/PixelStreaming/Public/IPixelStreamingStreamer.h
Set the connection to the signalling server.
void SetSignallingConnection ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPixelStreamingSignallingConnection](API\Plugins\PixelStreaming\IPixelStreamingSignallingConnect-) > InSignallingConnection )