/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h
The editor model related to the runtimeUMLDeformerMorphModelclass, or models inherited from that.
class FMLDeformerMorphModelEditorModel : public [UE::MLDeformer::FMLDeformerGeomCacheEditorModel](API\Plugins\MLDeformerFrameworkEditor\FMLDeformerGeomCacheEditorModel)
TArray< float >
InputItemMaskBufferBackup
The backup of the input item mask buffer. This contains all the bone and bone group masks.
TArray< FVector...
MorphTargetDeltasBackup
The entire set of morph target deltas, 3 per vertex, for each morph target, as one flattened buffer.