/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCClient.h
Gets the OSC Client IP address and port.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC") void GetSendIPAddress ( [FString](API\Runtime\Core\Containers\FString) & IPAddress, int32 & Port )