/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMoviePipeline/Public/DisplayClusterMoviePipelineSettings.h
NDisplay settings for MoviePipeline
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UDisplayClusterMoviePipelineSettings : public [UMoviePipelineSetting](API\Plugins\MovieRenderPipelineCore\UMoviePipelineSetting)
FDisplayCluster...
Configuration
Reference to Display Cluster Root Actor If not set, the first available in the scene will be set.