/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SkeletalMeshImportNode.h
Import a skeletal mesh asset into the cloth collection simulation and/or render mesh containers.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowCloth)) struct FChaosClothAssetSkeletalMeshImportNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bImportRenderMesh
Whether to import the render mesh from the specified skeletal mesh.
bool
bImportSimMesh
Whether to import the simulation mesh from the specified skeletal mesh.
FManagedArrayCo...
Collection
int32
LODIndex
The skeletal mesh LOD to import.
int32
SectionIndex
The skeletal mesh LOD section to import.
TObjectPtr< con...
SkeletalMesh
The skeletal mesh to import.
int32
UVChannel
UV channel of the skeletal mesh to import the 2D simulation mesh patterns from.
FVector2f
UVScale
Apply this scale to the UVs when populating Sim Mesh positions.