/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/PlanarFlipsOptimization.h
FPlanarFlipsOptimization ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * MeshIn, int32 NumPassesIn, double PlanarDotThreshIn )