/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h
Convert a Vector expressed in GEOGRAPHIC CRS to ENGINE space
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations") void GeographicToEngine ( const [FGeographicCoordinates](API\Plugins\GeoReferencing\FGeographicCoordinates) & GeographicCoordinates, FVector & EngineCoordinates )