/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeMorphMaterial.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeMorphMaterial : public [UCustomizableObjectNodeEditMaterialBase](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObj-_10)
FString
MorphTargetName