/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathMatrix.h
Makes a transform from a matrix
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="To Transform", TemplateName="Cast", ExecuteContext="FRigVMExecuteContext", Keywords="Make,Construct")) struct FRigVMFunction_MathMatrixToTransform : public [FRigVMFunction_MathMatrixBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathMatrixBase)
FTransform
Result
FMatrix
Value