/Engine/Source/Editor/VREditor/Public/UI/VREditorUISystem.h
Makes up a transform for a dockable UI when dragging it with a laser at the specified distance from the laser origin
FTransform MakeDockableUITransformOnLaser ( AVREditorDockableWindow * InitDraggingDockUI, [UVREditorInteractor](API\Editor\VREditor\UVREditorInteractor) * Interactor, const float DockSelectDistance ) const