/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceUpdaters.h
Called in order that this updater may make any changes to the linker's environment before its sequence is evaluated (ie, initialize or unlink any entity instantiations)
void Update ( [UMovieSceneEntitySystemLinker](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystemLinker) * InLinker, [FRootInstanceHandle](API\Runtime\MovieScene\EntitySystem\FRootInstanceHandle) InInstanceHandle, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) * InPlayer, const [FMovieSceneContext](API\Runtime\MovieScene\Evaluation\FMovieSceneContext) & InContext )