/Engine/Source/Runtime/Engine/Public/BonePose.h
template<class PoseType> struct FCSPose
TCustomBoneInde...
BoneMask
Cached bone mask array to avoid reallocations.
TArray<FCompac...
BonesToConvert
Cached conversion array for this pose, to save on allocations each frame.
TCustomBoneInde...
ComponentSpaceFlags
Flags to track each bones current state (0 means local pose, 1 means component space pose)
PoseType
Pose