/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraEmitterCompiledData
FNiagaraDataSet...
DataSetCompiledData
Per-Emitter DataSet Data.
FNiagaraVariabl...
EmitterAgeVar
FNiagaraVariabl...
EmitterInstanceSeedVar
FNiagaraVariabl...
EmitterInterpSpawnStartDTVar
FNiagaraVariabl...
EmitterRandomSeedVar
FNiagaraVariabl...
EmitterSpawnGroupVar
FNiagaraVariabl...
EmitterSpawnIntervalVar
Explicit list of Niagara Variables to bind to Emitter instances.
FNiagaraVariabl...
EmitterTotalSpawnedParticlesVar
FNiagaraDataSet...
GPUCaptureDataSetCompiledData
Debug only data for caputuring from GPU sims, laziliy initialized when needed viaGetGPUCaptureDataSetCompiledData().
TArray<FName>
SpawnAttributes
Attribute names in the data set that are driving each emitter's spawning.