/Engine/Plugins/Runtime/AR/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureCloudSpatialAnchor.h
The UE Cloud Anchor ID. This maps to a CloudSpatialAnchor within the microsoft api. It is unique per UE app instance. It is different from the CloudSpatialAnchorIdentifier, which uniquely identifies an anchor in the Azure cloud. This is not exposed to blueprint, blueprint should use theUAzureCloudSpatialAnchorobject as a whole.
typedef int AzureCloudAnchorID