/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGpuComputeDispatchInterface.h
Public API for Niagara's Compute Dispatcher This is generally used with DataInterfaces or Custom Renderers
class FNiagaraGpuComputeDispatchInterface : public [FFXSystemInterface](API\Runtime\Engine\FFXSystemInterface)
bool
bIsFirstViewFamily
bool
bIsLastViewFamily
bool
bIsOutsideSceneRenderer
TUniquePtr<FNi...
EmptyUAVPoolPtr
ERHIFeatureLeve...
FeatureLevel
TUniquePtr< FNi...
GpuComputeDebugPtr
TArray< TPair< ...
GpuDataManagers
FNiagaraGPUInst...
GPUInstanceCounterManager
GPU emitter instance count buffer. Contains the actual particle / instance count generate in the GPU tick.
TUniquePtr<FNi...
GpuReadbackManagerPtr
EShaderPlatform
ShaderPlatform
TConstStridedVi...
SimulationSceneViews