/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingModule.h
Creates an animation sharing manager for the givenUWorld(must be a Game World)
static bool CreateAnimationSharingManager ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [UAnimationSharingSetup](API\Plugins\AnimationSharing\UAnimationSharingSetup) * Setup )