/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h
Build a set of details customizations for function with the passed-in type, if possible.
virtual [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization) > > CustomizeFunction ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UK2Node_EditablePinBase](API\Editor\BlueprintGraph\UK2Node_EditablePinBase) > InFunctionClass, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IBlueprintEditor](API\Editor\Kismet\IBlueprintEditor) > InBlueprintEditor )