/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeAnimSequenceFactoryNode.h
Set the import bone tracks sample rate. Return false if the attribute cannot be set.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | AnimSequence") bool SetCustomImportBoneTracksSampleRate ( const double & AttributeValue )