/Engine/Source/Runtime/GeometryCore/Public/Generators/PolygonEdgeMeshGenerator.h
FPolygonEdgeMeshGenerator ( const [TArray](API\Runtime\Core\Containers\TArray)< [FFrame3d](API\Runtime\GeometryCore\FFrame3d_1) > & InPolygon, bool bInClosed, const [TArray](API\Runtime\Core\Containers\TArray)< double > & InOffsetScaleFactors, double InWidth, FVector3d InNormal, bool bInRoundedCorners, double InCornerRadius, bool bInLimitCornerRadius, int InNumArcVertices )