/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothVertBoneData.h
MAX_TOTAL_INFLUENCES = 12 is defined in GPUSkinPublicDefs.h, but that would require a dependency on Engine, which we can't have here.Untilthat can be migrated elsewhere (not to mention if), we make a redundant variable with an 8 in it, that needs to stay in sync with MAX_TOTAL_INFLUENCES.
static const int8 MaxTotalInfluences = 12;