/Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationLogErrorHandler.h
Called when two data layer instances share the same asset
virtual void OnDataLayerAssetConflict ( const [UDataLayerInstanceWithAsset](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstanceWithAsset) * DataLayerInstance, const [UDataLayerInstanceWithAsset](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstanceWithAsset) * ConflictingDataLayerInstance )