/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h
Add mobile PIE preview device actions.
static void AddPIEPreviewDeviceActions ( const [FPlayWorldCommands](API\Editor\UnrealEd\Kismet2\FPlayWorldCommands) & Commands, [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) & ActionList )