/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/TransformConstraint.h
Computes the relative transform between both transform based on the constraint's InType.
static FTransform ComputeRelativeTransform ( const FTransform & InChildLocal, const FTransform & InChildWorld, const FTransform & InSpaceWorld, const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint )