/Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h
Create a listing for a search result
FFindInMaterialResult ( const [FString](API\Runtime\Core\Containers\FString) & InValue, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFindInMaterialResult](API\Editor\MaterialEditor\FFindInMaterialResult) > & InParent, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, int InDuplicationIndex )