/Engine/Source/Runtime/Engine/Classes/Engine/Level.h
Structure containing all information needed for determining the screen space size of an object/ texture instance.
struct FStreamableTextureInstance
FBoxSphereBound...
Bounds
Bounding sphere/ box of object
float
MaxDistance
Max distance from view where this instance is usable
float
MinDistance
Min distance from view where this instance is usable
float
TexelFactor
Object (and bounding sphere) specific texel scale factor