/Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/Filter/WorldPartitionActorFilterMode.h
[FFilter::FDataLayerFilters](API\Editor\WorldPartitionEditor\WorldPartition\Filter\FWorldPartitionA-_5\FFilter\FDataLayerFilter-) & FindChecked ( const [FWorldPartitionActorFilter](API\Runtime\Engine\WorldPartition\Filter\FWorldPartitionActorFilter) * InFilter ) const