/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h
Retrieves the length from a given Splin
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Get Length At Param Of Spline", Category="Splines", NodeColor="0.737911 0.099899 0.099899")) struct FRigUnit_GetLengthAtParamControlRigSpline : public [FRigUnit](API\Plugins\ControlRig\Units\FRigUnit)
float
Length
FControlRigSpli...
Spline
float
U