/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h
Helper function: finish latent executing
void FinishLatentTask ( [UBehaviorTreeComponent](API\Runtime\AIModule\BehaviorTree\UBehaviorTreeComponent) & OwnerComp, [EBTNodeResult::Type](API\Runtime\AIModule\BehaviorTree\EBTNodeResult__Type) TaskResult ) const