/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h
Local anim node for extensible processing. Cant be used outside of this context as it has no graph node counterpart
struct FAnimNode_SingleNode : public [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base)
FName
ActiveMontageSlot
Slot to use if we are evaluating a montage.
FPoseLink
SourcePose