/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSource.h
Construct this capture source from a track instance (UMovieSceneTrackInstance) and whether this should restore state when the template is finished
FScopedPreAnimatedCaptureSource ( [UMovieSceneEntitySystemLinker](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystemLinker) * InLinker, [UMovieSceneTrackInstance](API\Runtime\MovieScene\EntitySystem\TrackInstance\UMovieSceneTrackInstance) * InTrackInstance, bool bInWantsRestoreState )