/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Starts a task to cache Blueprints at a rate of 1 per tick
void CacheAllAssets ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class [SFindInBlueprints](API\Editor\Kismet\SFindInBlueprints) > InSourceWidget, const [FFindInBlueprintCachingOptions](API\Editor\Kismet\FFindInBlueprintCachingOptions) & InCachingOptions )