/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Simulation/RigVMFunction_SimBase.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract, Category="Simulation", NodeColor="0.25 0.05 0.05")) struct FRigVMFunction_SimBaseMutable : public [FRigVMStructMutable](API\Plugins\RigVM\RigVMCore\FRigVMStructMutable)