/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h
void CacheWorldPackages ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, uint8 PackageFilter, [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & OutNewProcessedPackages )