/Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h
FMeshVertexChangerepresents an reversible change to a set of vertex positions. Currently only aUDynamicMeshComponenttarget is supported.
class FMeshVertexChange : public [FToolCommandChange](API\Runtime\InteractiveToolsFramework\FToolCommandChange)
bool
bHaveOverlayNormals
bool
bHaveVertexColors
bool
bHaveVertexPositions
TArray< FVector...
NewColors
TArray< FVector...
NewNormals
TArray< FVector...
NewPositions
TArray< int32 >
Normals
TArray< FVector...
OldColors
TArray< FVector...
OldNormals
TArray< FVector...
OldPositions
TArray< int32 >
Vertices