/Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h
struct FMovieSceneTrackInstanceInput
bool
bInputHasBeenProcessed
Whether the input has been processed by being added to a track instance
UE::MovieScene:...
InstanceHandle
The instance that this input relates to
TObjectPtr<UMo...
Section
The section that acts as an input for this animator