/Engine/Plugins/Online/SocketSubsystemEOS/Source/SocketSubsystemEOS/Public/SocketEOS.h
Waits for a pending connection on the socket.
true if successful, false otherwise.
virtual bool WaitForPendingConnection ( bool & bHasPendingConnection, const [FTimespan](API\Runtime\Core\Misc\FTimespan) & WaitTime )