/Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceEditorPivot.h
static FVector GetPivot ( [ILevelInstanceEditorPivotInterface](API\Runtime\Engine\LevelInstance\ILevelInstanceEditorPivotInterfa-) * PivotInterface, ELevelInstancePivotType PivotType, [AActor](API\Runtime\Engine\GameFramework\AActor) * PivotToActor )