/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Deprecated* AddPatchInputForAudioBus_GameThread is deprecated. Use AddPatchInputForAudioBus.
virtual void AddPatchInputForAudioBus_GameThread ( const [Audio::FPatchInput](API\Runtime\SignalProcessing\DSP\FPatchInput) & InPatchInput, uint32 InAudioBusId, float InPatchGain )