/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshModelingFunctions.h
Apply an Offset to the faces of TargetMesh identified by the Selection, or all faces if the Selection is empty. The Offset direction at each vertex can be derived from the averaged vertex normals or per-triangle normals.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMeshOffsetFaces ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMeshOffsetFacesOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptM-_7) Options, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )