/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryHelpers.h
Gets asset data for all blueprint assets that match the filter. ClassPaths in the filter specify the blueprint's parent class.
static void GetBlueprintAssets ( const [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) & InFilter, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & OutAssetData )