/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
Pass current state to server
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Reliable, Server, WithValidation) void ServerUpdateState ( float InSteeringInput, float InThrottleInput, float InBrakeInput, float InHandbrakeInput, int32 InCurrentGear, float InRollInput, float InPitchInput, float InYawInput )