/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Changes/DynamicMeshChangeTarget.h
Apply/Revert a general mesh change to the internal mesh (implementsIMeshReplacementCommandChangeTarget)
virtual void ApplyChange ( const [FMeshReplacementChange](API\Runtime\GeometryFramework\Changes\FMeshReplacementChange) * Change, bool bRevert )