/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h
Called when a package's source control state is updated
void OnSourceControlStateUpdated ( const [FSourceControlOperationRef](API\Developer\SourceControl\FSourceControlOperationRef) & SourceControlOp, [ECommandResult::Type](API\Developer\SourceControl\ECommandResult__Type) ResultType, [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) >> Packages )