/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraintBase.h
[TArray](API\Runtime\Core\Containers\TArray)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > GetGradients ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles ) const