/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGPointFromMeshElement.h
PointFromMesh creates a single point at the origin with an attribute containing a SoftObjectPath to the selectedUStaticMesh.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGPointFromMeshSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
FName
MeshPathAttributeName
Name of the string attribute to be created and hold a SoftObjectPath to the StaticMesh
TSoftObjectPtr<...
StaticMesh