/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFBuilder.h
int32 SanitizeLOD ( const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, const [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * StaticMeshComponent, int32 LODIndex ) const