/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/AssetFilteringAndSortingFunctionLibrary.h
Sorts the assets based on their meta data's type. Supported types:FString, int, float,FDateTime.
Whether it was possible to compare all the meta data successfully.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera | Clips") static bool SortByMetaData ( [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & Assets, [FName](API\Runtime\Core\UObject\FName) MetaDataTag, [EAssetTagMetaDataSortType](API\Plugins\VirtualCamera\FunctionLibraries\EAssetTagMetaDataSortType) MetaDataType, [ESortOrder](API\Plugins\VirtualCamera\FunctionLibraries\ESortOrder) SortOrder )