/Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationProxyErrorHandler.h
Called when an actor references an actor using a different set of data layers.
virtual void OnInvalidReferenceDataLayers ( const [FWorldPartitionActorDescView](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDescView) & ActorDescView, const [FWorldPartitionActorDescView](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDescView) & ReferenceActorDescView )