/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Source/BlendSpaceMotionAnalysis/Public/LocomotionAnalysis.h
Calculates the locomotion speed from the animation (which may be playrate scaled), according to the analysis properties.
bool CalculateLocomotion ( float & Result, const [UBlendSpace](API\Runtime\Engine\Animation\UBlendSpace) & BlendSpace, const [ULocomotionAnalysisProperties](API\Plugins\BlendSpaceMotionAnalysis\ULocomotionAnalysisProperties) * AnalysisProperties, const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) & Animation, const float RateScale )