/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h
Shape interface functions.
static FPhysicsShapeHandle CreateShape ( physx::PxGeometry * InGeom, bool bSimulation, bool bQuery, [UPhysicalMaterial](API\Runtime\PhysicsCore\PhysicalMaterials\UPhysicalMaterial) * InSimpleMaterial, [TArray](API\Runtime\Core\Containers\TArray)< [UPhysicalMaterial](API\Runtime\PhysicsCore\PhysicalMaterials\UPhysicalMaterial) * > * InComplexMaterials )