/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Defines the properties of the listener
struct FListener
FVector
AttenuationOverride
An attenuation override to use for distance and attenuation calculations
FAudioDevice&#...
AudioDevice
uint32
AudioVolumeID
The ID of the volume the listener resides in
uint32: 1
bUseAttenuationOverride
Is our attenuation override active
double
ExteriorEndTime
double
ExteriorLPFEndTime
float
ExteriorLPFInterp
float
ExteriorVolumeInterp
double
InteriorEndTime
double
InteriorLPFEndTime
float
InteriorLPFInterp
FInteriorSettin...
InteriorSettings
double
InteriorStartTime
The times of interior volumes fading in and out
float
InteriorVolumeInterp
int32
ListenerIndex
Indexof this listener inside the AudioDevice's listener array
FTransform
Transform
FVector
Velocity
uint32
WorldID
The ID of the world the listener resides in