/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRasterizationGrid3D.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Grid", CollapseCategories, Meta=(DisplayName="Rasterization Grid3D"), MinimalAPI) class UNiagaraDataInterfaceRasterizationGrid3D : public [UNiagaraDataInterfaceGrid3D](API\Plugins\Niagara\UNiagaraDataInterfaceGrid3D)
int32
NumAttributes
Number of attributes stored on the grid.
float
Precision
int
ResetValue