/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h
Get the default deformer graph asset path that this model uses, or an empty string if it doesn't require any deformer graph. An example is some string like: "/DeformerGraph/Deformers/DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals.DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals".
The asset path of the deformer graph that should be used on default. This can return an empty string when no deformer graph is required.
virtual [FString](API\Runtime\Core\Containers\FString) GetDefaultDeformerGraphAssetPath() const