/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeSkeletonFactoryNode.h
Query if this skeleton should replace joint transform with time zero evaluation instead of bind pose.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | Skeleton") bool GetCustomUseTimeZeroForBindPose ( bool & AttributeValue ) const