/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureBlueprintLibrary.h
Gets information about all audio output devices available in the system
static void GetAvailableAudioInputDevices ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FOnAudioInputDevicesObtained](API\Plugins\AudioCapture\FOnAudioInputDevicesObtained) & OnObtainDevicesEvent )