/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h
struct FNavigationRelevantDataFilter
uint32:  1
bExcludeLoadedData
Fail if from level loading (only valid in WP dynamic mode)
uint32:  1
bIncludeAreas
Pass when actor has any area modifier
uint32:  1
bIncludeGeometry
Pass when actor has geometry
uint32:  1
bIncludeMetaAreas
Pass when actor has any modifier with meta area
uint32:  1
bIncludeOffmeshLinks
Pass when actor has any offmesh link modifier