/Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, defaultconfig, Meta=(DisplayName="Soundscape")) class USoundscapeSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
float
ActiveColorPointHashUpdateTimeSeconds
Hash Cell Update Timing for the Active Hash.
float
ActiveColorPointHashWidth
Hash Cell Width for the Active Hash.
bool
bDebugDraw
float
LOD1ColorPointHashDistance
Hash Cell LOD1 Max Distance.
float
LOD1ColorPointHashWidth
Hash Cell Width for LOD1.
float
LOD2ColorPointHashDistance
Hash Cell LOD2 Max Distance.
float
LOD2ColorPointHashWidth
Hash Cell Width for LOD2.
float
LOD3ColorPointHashWidth
Hash Cell Width for LOD3.
TSet<FSoftObje...
SoundscapePaletteCollection
Soundscape Palette Collection.