/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeProjectorParameter.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(CustomizableObjectHide)) class UCustomizableObjectNodeProjectorParameter : public [UCustomizableObjectNode](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNode)
FVector
BoneComboBoxForwardDirection
Temporary variable where to put the direction information for bone combo box selection changes (in FCustomizableObjectNodeProjectorParameterDetails)
FVector
BoneComboBoxLocation
Temporary variable where to put the location information for bone combo box selection changes (in FCustomizableObjectNodeProjectorParameterDetails)
FVector
BoneComboBoxUpDirection
Temporary variable where to put the direction information for bone combo box selection changes (in FCustomizableObjectNodeProjectorParameterDetails)
FCustomizableOb...
DefaultValue
FString
ParameterName
int32
ParameterSetModified
Flag to know which parameters have been modified of the node in the details tab.
FMutableParamUI...
ParamUIMetadata
float
ProjectionAngle
ECustomizableOb...
ProjectionType
FName
ProjectorBone
uint32
ReferenceSkeletonIndex