/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h
Action to add a node to the graph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraSchemaAction_NewNode : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
FName
InternalName
TObjectPtr< cla...
NodeTemplate
Template of node we want to create