/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h
Get the display name of this model. This will also define with what name this model will appear inside the UI. On default this will return the class name.
The name of the model.
virtual [FString](API\Runtime\Core\Containers\FString) GetDisplayName() const