/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
static const [FAnimNotifyTrack](API\Runtime\Engine\Animation\FAnimNotifyTrack) & GetNotifyTrackByName ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase, [FName](API\Runtime\Core\UObject\FName) NotifyTrackName )