/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/VPFullScreenUserWidget.h
bool Display ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * Widget, [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > InDPIScale )