/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h
Ensures that the dynamic binding blueprint extension has been added to the given sequence's director blueprint.
static void EnsureBlueprintExtensionCreated ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * MovieSceneSequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint )