/Engine/Source/Runtime/Engine/Public/SceneManagement.h
FRayTracingMaterialGatheringContext ( const FScene * InScene, const [FSceneView](API\Runtime\Engine\FSceneView) * InReferenceView, const [FSceneViewFamily](API\Runtime\Engine\FSceneViewFamily) & InReferenceViewFamily, [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & InGraphBuilder, [FRayTracingMeshResourceCollector](API\Runtime\Engine\FRayTracingMeshResourceCollector) & InRayTracingMeshResourceCollector )