/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMultiMeshAttributeMapsTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UBakeMultiMeshInputToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
EditCondition
Target mesh to sample to
GetOptions
UV channel to use for the target mesh
float
ProjectionDistance
Maximum allowed distance for the projection from target mesh to source mesh for the sample to be considered valid.
TArray<FBakeMu...
SourceMeshes
Source meshes and textures to sample from
EditConditionHi...
TargetDynamicMesh
EditConditionHi...
TargetSkeletalMesh
EditConditionHi...
TargetStaticMesh
NoResetToDefaul...
TargetUVLayer
TArray<FString...
TargetUVLayerNamesList
TransientToolProperty