/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h
Clears Simple Collisions from the Dynamic Mesh Component.
static void ResetDynamicMeshCollision ( [UDynamicMeshComponent](API\Runtime\GeometryFramework\Components\UDynamicMeshComponent) * Component, bool bEmitTransaction, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )