/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h
struct FImportImage
TextureCompress...
CompressionSettings
ETextureSourceF...
Format
int32
NumMips
TArray64< uint8...
RawData
ETextureSourceC...
RawDataCompressionFormat
Which compression format (if any) that is applied to RawData
int32
SizeX
int32
SizeY
bool
SRGB