/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FGenerateStaticMeshLODProcessSettings
bool
bPrefilterVertices
Whether to subsample input vertices using a regular grid before computing the convex hull
EditCondition
EditConditionHides
Target number of voxels along the maximum dimension for Solidify operation
EGenerateStatic...
MeshGenerator
Method used to generate the initial mesh for AutoLOD processing
int
PrefilterGridResolution
Grid resolution (along the maximum-length axis) for subsampling before computing the convex hull