/Engine/Source/Editor/UnrealEd/Public/Text/HLSLSyntaxHighlighterMarshaller.h
virtual [FTextLayout::FNewLineData](API\Runtime\Slate\Framework\Text\FTextLayout\FNewLineData) ProcessTokenizedLine ( const [ISyntaxTokenizer::FTokenizedLine](API\Runtime\Slate\Framework\Text\ISyntaxTokenizer\FTokenizedLine) & TokenizedLine, const int32 & LineNumber, const [FString](API\Runtime\Core\Containers\FString) & SourceString, [EParseState](API\Editor\UnrealEd\Text\FHLSLSyntaxHighlighterMarshaller\EParseState) & CurrentParseState )