/Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectWindow.h
Retrieves positional parameters
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Orientation) virtual [FDisplayClusterPositionalParams](API\Plugins\DisplayClusterLightCardExtender\StageActor\FDisplayClusterP-) GetPositionalParams() const