/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h
A particular job within the Queue
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMoviePipelineExecutorJob : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
Author
(Optional) If left blank, will default to system username.
FString
Comment
(Optional) If specified, will be shown in the burn in to allow users to keep track of notes about a render.
FString
JobName
(Optional) Name of the job. Shown on the default burn-in.
FSoftObjectPath
Map
Which map should this job render on
FSoftObjectPath
Sequence
Which sequence should this job render?
TArray<TObject...
ShotInfo
(Optional) Shot specific information.
FString
UserData
Arbitrary data that can be associated with the job.
TObjectPtr<UMo...
VariableAssignments
Overrides on the variables in graph preset associated with this job.