/Engine/Plugins/VirtualProduction/Switchboard/Source/SwitchboardEditor/Public/SwitchboardProjectSettings.h
Get Project Settings object for Switchboard
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Switchboard") static [USwitchboardProjectSettings](API\Plugins\SwitchboardEditor\USwitchboardProjectSettings) * GetSwitchboardProjectSettings()