/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/FKControlRig.h
Rig that allows override editing per joint
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, Meta=(DisplayName="FK Control Rig")) class UFKControlRig : public [UControlRig](API\Plugins\ControlRig\UControlRig)