/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/FaceGroupUtil.h
Split input Mesh into submeshes based on group IDdoes notseparate disconnected components w/ same group ID
namespace FaceGroupUtil { void FaceGroupUtil::SeparateMeshByGroups ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, [TArray](API\Runtime\Core\Containers\TArray)< [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) > & SplitMeshes ) }