/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h
Gets the client replication info. Faster version using check()s
const [FMassClientReplicationInfo](API\Plugins\MassReplication\FMassClientReplicationInfo) & GetClientReplicationInfoChecked ( [FMassClientHandle](API\Plugins\MassReplication\FMassClientHandle) Handle ) const