/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h
Thumbnail information for assets that need a scene and a primitive
class USceneThumbnailInfoWithPrimitive : public [USceneThumbnailInfo](API\Editor\UnrealEd\ThumbnailRendering\USceneThumbnailInfo)
bool
bUserModifiedShape
TOptional<TEnu...
DefaultPrimitiveType
FSoftObjectPath
PreviewMesh
The custom mesh used when the primitive type is TPT_None
TEnumAsByte< ET...
PrimitiveType
The type of primitive used in this thumbnail