/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCManager.h
Returns whether OSC Address is valid path
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC", Meta=(DisplayName="Is OSC Address Valid Path", Keywords="valid osc address path address")) static bool OSCAddressIsValidPath ( const [FOSCAddress](API\Plugins\OSC\FOSCAddress) & Address )