/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptToolBase.h
Util functionsSet the WorldSizeRange value and optionally clamp the WorldRadius based on this new range
void InitializeWorldSizeRange ( [TInterval](API\Runtime\Core\Math\TInterval)< float > Range, bool bValidateWorldRadius )