/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h
void ForEachSubsystem ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< EAnimSubsystemEnumeration(const [FAnimSubsystemInstanceContext](API\Runtime\Engine\Animation\FAnimSubsystemInstanceContext) &)> InFunction ) const