/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/MotionWarpingComponent.h
Adds or update a warp target
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Motion Warping") void AddOrUpdateWarpTarget ( const [FMotionWarpingTarget](API\Plugins\MotionWarping\FMotionWarpingTarget) & WarpTarget )