/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h
Runs the Dataprep asset's producers, execute its recipe and finally runs the consumer to output the results.
True if successful.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset") static bool ExecuteDataprep ( [UDataprepAssetInterface](API\Plugins\DataprepCore\UDataprepAssetInterface) * DataprepAssetInterface, [EDataprepReportMethod](API\Plugins\DataprepEditorScriptingUtilities\EDataprepReportMethod) LogReportingMethod, [EDataprepReportMethod](API\Plugins\DataprepEditorScriptingUtilities\EDataprepReportMethod) ProgressReportingMethod )