/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h
Creates and initializes a new TextureCube with the requested settings
static [UTextureCube](API\Runtime\Engine\Engine\UTextureCube) * CreateTransient ( int32 InSizeX, int32 InSizeY, EPixelFormat InFormat, const [FName](API\Runtime\Core\UObject\FName) InName )