/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h
Parses the given string section and tries to convert to a shader value type. NOTE: Does not work on structs.
static [FShaderValueTypeHandle](API\Plugins\ComputeFramework\ComputeFramework\FShaderValueTypeHandle) FromString ( const [FString](API\Runtime\Core\Containers\FString) & InTypeDecl )