/Engine/Source/Editor/UMGEditor/Public/Templates/WidgetTemplateBlueprintClass.h
Constructor
FWidgetTemplateBlueprintClass ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InWidgetAssetData, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) > InUserWidgetClass )