/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFConvertBuilder.h
[FGLTFJsonNode](API\Plugins\GLTFExporter\Json\FGLTFJsonNode) * AddUniqueNode ( [FGLTFJsonNode](API\Plugins\GLTFExporter\Json\FGLTFJsonNode) * RootNode, const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh, int32 BoneIndex )