/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ContactTriangles.h
To be called when all contacts have been added. Reduces the set of contacts to a minimum and transforms data into shape space.
void ProcessContacts ( const [FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) & MeshToConvexTransform )