/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h
template<typename ActuatorDataType> void BlendToken ( const [FMovieSceneEvaluationOperand](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationOperand) & InOperand, [FMovieSceneBlendingActuatorID](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneBlendingActuatorID) InActuatorTypeID, const [FMovieSceneEvaluationScope](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationScope) & InScope, const [FMovieSceneContext](API\Runtime\MovieScene\Evaluation\FMovieSceneContext) & InContext, ActuatorDataType && InInputValue, EMovieSceneBlendType InBlendType, float InWeight )