/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h
Implements the Class Viewer's loading and saving settings.
class UClassViewerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<FString...
AllowedClasses
EClassViewerDev...
DeveloperFolderType
The developer folder view modes used inSClassViewer
bool
DisplayInternalClasses
Whether to display internal use classes.