/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
void ExportTextItem_Direct ( [FString](API\Runtime\Core\Containers\FString) & ValueStr, const void * PropertyValue, const void * DefaultValue, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Parent, int32 PortFlags, [UObject](API\Runtime\CoreUObject\UObject\UObject) * ExportRootScope ) const