/Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Public/WaveFunctionCollapseModel.h
Base Tile Struct which holds an array of remaining Options and its Shannon Entropy value
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FWaveFunctionCollapseTile
TArray<FWaveFu...
RemainingOptions
float
ShannonEntropy