/Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowCore/Public/GeometryFlowGraphUtil.h
Update the integer index that controls which Input to aTSwitchNodewill be provided as it's Output.
namespace UE { namespace GeometryFlow { template<typename SwitchNodeType> void UE::GeometryFlow::UpdateSwitchNodeInputIndex ( [FGraph](API\Plugins\GeometryFlowCore\FGraph) & Graph, [FGraph::FHandle](API\Plugins\GeometryFlowCore\FGraph\FHandle) NodeHandle, int32 NewSwitchIndex ) } }