/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h
Get filenames of all GC notifies we know about (loaded or not). Useful for cooking
void GetEditorObjectLibraryGameplayCueNotifyFilenames ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Filenames ) const