/Engine/Source/Editor/UnrealEd/Classes/Editor/AssetGuideline.h
Helper struct for setting string console ini values.
struct FIniStringValue
FString
Filename
From .ini, relative to {PROJECT}. Ex: /Config/DefaultEngine.ini
FString
Key
From .ini. Ex: r.GPUSkin.Support16BitBoneIndex
FString
Section
From .ini. Ex: /Script/Engine.RendererSettings
FString
Value
From .ini. Ex: True