/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/ColliderMesh.h
void Initialize ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & SourceMesh, const [FBuildOptions](API\Runtime\GeometryCore\DynamicMesh\FColliderMesh\FBuildOptions) & BuildOptions )