/Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h
Replaces sound cue nodes in the graph.
void ReplaceSoundNodesInGraph ( [USoundCue](API\Runtime\Engine\Sound\USoundCue) * SoundCue, [UDialogueWave](API\Runtime\Engine\Sound\UDialogueWave) * DialogueWave, [TArray](API\Runtime\Core\Containers\TArray)< [USoundNode](API\Runtime\Engine\Sound\USoundNode) * > & NodesToReplace, const [FDialogueContextMapping](API\Runtime\Engine\Sound\FDialogueContextMapping) & ContextMapping )