/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AnimNotify_GameplayCue.h
Deprecated* Please use the other NotifyTick function instead
virtual void NotifyTick ( [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * MeshComp, [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * Animation, float FrameDeltaTime )