/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h
class FInstancedStaticMeshSceneProxy : public [FStaticMeshSceneProxy](API\Runtime\Engine\FStaticMeshSceneProxy)
bool
bAnySegmentUsesWorldPositionOffset
bool
bHasSelectedInstances
If we we have any selected instances
FInstancedStati...
InstancedRenderData
Per component render data
UStaticMesh...
StaticMesh
Cache of the StaticMesh asset, needed to release SpeedTree resources
FBoxSphereBound...
StaticMeshBounds
Untransformed bounds of the static mesh
FInstancingUser...
UserData_AllInstances
LOD transition info.
FInstancingUser...
UserData_DeselectedInstances
FInstancingUser...
UserData_SelectedInstances