/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerGeomCacheSampler.h
The input data sampler, which is used to sample vertex positions from geometry caches. It can then also calculate deltas between the sampled skeletal mesh data and geometry cache data.
class FMLDeformerGeomCacheSampler : public [UE::MLDeformer::FMLDeformerSampler](API\Plugins\MLDeformerFrameworkEditor\FMLDeformerSampler)
TArray<FString...
FailedImportedMeshNames
Geom cache track names for which no mesh can be found inside the skeletal mesh.
TArray<FGeomet...
GeomCacheMeshDatas
The geometry cache mesh data reusable buffers. One for each MeshMapping.
TObjectPtr<UGe...
GeometryCacheComponent
The geometry cache component used to sample the geometry cache.
FMLDeformerGetG...
GetGeometryCacheEvent
The function that grabs the geometry cache.
TArray<FMLDefo...
MeshMappings
Maps skeletal meshes imported meshes to geometry tracks.
TArray<FString...
VertexCountMisMatchNames
Imported mesh names in the skeletal mesh for which the geometry track had a different vertex count.