/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDAnisotropicBendingConstraints.h
FXPBDAnisotropicBendingConstraints ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles, int32 InParticleOffset, int32 InParticleCount, const [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) & TriangleMesh, const [TArray](API\Runtime\Core\Containers\TArray)< TVec3< [FVec2f](API\Runtime\ChaosCore\Chaos\FVec2f) >> & FaceVertexPatternPositions, const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) >> & WeightMaps, const [FCollectionPropertyConstFacade](API\Runtime\Chaos\Chaos\FCollectionPropertyConstFacade) & PropertyCollection, bool bTrimKinematicConstraints )