/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h
Retrieve the current value of an action for this player. Note: If the action is not currently triggering this will return a zero value of the appropriate value type, ignoring any ongoing inputs.
[FInputActionValue](API\Plugins\EnhancedInput\FInputActionValue) GetActionValue ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< const [UInputAction](API\Plugins\EnhancedInput\UInputAction) > ForAction ) const