/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h
Get the named tag which describes the source of the LOD actor (HLOD Volume, single cluster / level, etc) Helps uniquely identifying auto generated LOD actors & naming of the proxy static mesh assets.
the named tag assigned to this LODActor.
const [FString](API\Runtime\Core\Containers\FString) & GetLODActorTag() const