/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPUtilitiesEditorBlueprintLibrary.h
Imports Image file into VirtualProduction/Snapshots/ folder
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Production") static [UTexture](API\Runtime\Engine\Engine\UTexture) * ImportSnapshotTexture ( [FString](API\Runtime\Core\Containers\FString) FileName, [FString](API\Runtime\Core\Containers\FString) SubFolderName, [FString](API\Runtime\Core\Containers\FString) AbsolutePathPackage )