/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h
Draws viewport axes
void DrawAxes ( [FViewport](API\Runtime\Engine\FViewport) * Viewport, [FCanvas](API\Runtime\Engine\FCanvas) * Canvas, const FRotator * InRotation, [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) InAxis )