/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h
Adds a new active screen shake to be applied.
virtual [UCameraShakeBase](API\Runtime\Engine\Camera\UCameraShakeBase) * AddCameraShake ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UCameraShakeBase](API\Runtime\Engine\Camera\UCameraShakeBase) > NewShake, const [FAddCameraShakeParams](API\Runtime\Engine\Camera\FAddCameraShakeParams) & Params )