/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h
FGeometryCollectionSource ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & SourceSoftObjectPath, const FTransform & ComponentTransform, const [TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) >> & SourceMaterials, bool bSplitComponents, bool bSetInternalFromMaterialIndex )