/Engine/Source/Runtime/Engine/Public/SceneRelativeViewMatrices.h
Various view matrices stored as floats, along with LWC tile position, suitable for sending to GPU
struct FRelativeViewMatrices
FMatrix44f
ClipToRelativeWorld
FMatrix44f
ClipToView
FMatrix44f
PrevClipToRelativeWorld
FMatrix44f
PrevClipToView
FMatrix44f
PrevViewToRelativeWorld
FMatrix44f
RelativeWorldToClip
FMatrix44f
RelativeWorldToView
FVector3f
TilePosition
FMatrix44f
ViewToClip
FMatrix44f
ViewToRelativeWorld