/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshAttributes.h
Returns the skin weight profile given by its name. NAME_None corresponds to the default profile.
[FSkinWeightsVertexAttributesRef](API\Runtime\SkeletalMeshDescription\FSkinWeightsVertexAttributesRef) GetVertexSkinWeights ( const [FName](API\Runtime\Core\UObject\FName) & InProfileName )