/Engine/Source/Runtime/AnimGraphRuntime/Public/SequencePlayerLibrary.h
Set the current sequence of the sequence player
static [FSequencePlayerReference](API\Runtime\AnimGraphRuntime\FSequencePlayerReference) SetSequence ( const [FSequencePlayerReference](API\Runtime\AnimGraphRuntime\FSequencePlayerReference) & SequencePlayer, [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * Sequence )