/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
Creates a pin for each visible property on the specified node
void CreateVisiblePins ( [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & Properties, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * SourceStruct, EEdGraphPinDirection Direction, class [UK2Node](API\Editor\BlueprintGraph\UK2Node) * TargetNode, uint8 * StructBasePtr, uint8 * DefaultsPtr )