/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicVertexAttribute.h
Serialize to and from an archive.
void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar, const [FCompactMaps](API\Runtime\GeometryCore\Util\FCompactMaps) * CompactMaps, bool bUseCompression )