/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IAnimationProvider.h
struct FVariantValue
union FVariantV...
@15181
uint64
AnimInstanceId
FVariantValue::...
AnimNode
float
BlendX
For blend spaces, store the x/y parameters so we can open the editor at those parameters
float
BlendY
FVariantValue::...
Bool
bool
bValue
FVariantValue::...
Class
FVariantValue::...
Float
FVariantValue::...
Int32
FVariantValue::...
Object
float
PlaybackTime
For animation assets, store the playback time so we can open the editor to a specific time
FVariantValue::...
String
EAnimNodeValueT...
Type
uint64
Value
const TCHAR ...
Value
float
Value
int32
Value
FVectorEntry
Vector
FVector2DEntry
Vector2D