/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSuspensionConstraints.h
TIndexedConstraintContainerSolverAPI - used by World solvers
void AddBodies ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< int32 > & ConstraintIndices, [FSolverBodyContainer](API\Runtime\Chaos\Chaos\Evolution\FSolverBodyContainer) & SolverBodyContainer )