/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
Cache some useful data at the start of the frame from GT BodyInstance
void CaptureState ( const [FBodyInstance](API\Runtime\Engine\PhysicsEngine\FBodyInstance) * TargetInstance, float GravityZ, float DeltaTime )