/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassLookAtProcessors.h
Updates gaze based on tracked entity.
bool UpdateGazeTrackedEntity ( const [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) & EntitySubsystem, const FTransform & Transform, const bool bDisplayDebug, [FMassLookAtFragment](API\Plugins\MassAIBehavior\FMassLookAtFragment) & LookAt ) const