/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
Unloads the specified game feature plugin.
void UnloadGameFeaturePlugin ( const [FString](API\Runtime\Core\Containers\FString) & PluginURL, const [FGameFeaturePluginUnloadComplete](API\Plugins\GameFeatures\FGameFeaturePluginUnloadComplete) & CompleteDelegate, bool bKeepRegistered )