/Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h
static [TArray](API\Runtime\Core\Containers\TArray)< [Audio::FChannelPositionInfo](API\Runtime\AudioExtensions\FChannelPositionInfo) > VirtualSpeakerLocationsHorzOnly = { {EAudioMixerChannel::FrontLeft, 330, 0} ,{EAudioMixerChannel::FrontRight, 30, 0} ,{EAudioMixerChannel::FrontCenter, 0, 0} ,{EAudioMixerChannel::LowFrequency, -1, 0} ,{EAudioMixerChannel::BackLeft, 210, 0} ,{EAudioMixerChannel::BackRight, 150, 0} ,{EAudioMixerChannel::SideLeft, 250, 0} ,{EAudioMixerChannel::SideRight, 110, 0} ,{EAudioMixerChannel::BackCenter, 180,0} };