/Engine/Plugins/Experimental/VirtualCameraCore/Source/DecoupledOutputProvider/Public/BuiltinProviders/VCamPixelStreamingSession.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Pixel Streaming Provider")) class UVCamPixelStreamingSession : public [UDecoupledOutputProvider](API\Plugins\DecoupledOutputProvider\UDecoupledOutputProvider)
bool
bAutoSetLiveLinkSubject
If true then the Live Link Subject of the owning VCam Component will be set to the subject created by this Output Provider when the Provider is enabled
bool
bMatchRemoteResolution
If true the streamed UE viewport will match the resolution of the remote device.
bool
EnableARKitTracking
Check this if you wish to control the corresponding CineCamera with transform data received from the LiveLink app
int32
FromComposureOutputProviderIndex
If using the output from a Composure Output Provider, specify it here
bool
PreventEditorIdle
If not selected, when the editor is not the foreground application, input through the vcam session may seem sluggish or unresponsive.
FString
StreamerId
Set the name of this stream to be reported to the signalling server.