/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolAssetInputsContext.h
Simple context object used by UV asset editor to pass inputs down to the UV editor mode.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVToolAssetInputsContext : public [UUVToolContextObject](API\Plugins\UVEditorTools\ContextObjects\UUVToolContextObject)
TArray<TObject...
Assets
TArray< FTransf...
Transforms