/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h
Used to determine if the IK Rig asset is compatible with a given skeleton.
static bool IsIKRigCompatibleWithSkeleton ( const [UIKRigDefinition](API\Plugins\IKRig\Rig\UIKRigDefinition) * InRigAsset, const [FIKRigInputSkeleton](API\Plugins\IKRig\Rig\FIKRigInputSkeleton) & InputSkeleton, const [FIKRigLogger](API\Plugins\IKRig\FIKRigLogger) * Log )