/Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilder.h
Deprecated* Please use OnFilesModified
bool AutoSubmitFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InModifiedFiles, const [FString](API\Runtime\Core\Containers\FString) & InChangelistDescription ) const