/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h
Gets the client replication info. Faster version using check()s
[FMassClientReplicationInfo](API\Plugins\MassReplication\FMassClientReplicationInfo) * GetMutableClientReplicationInfo ( [FMassClientHandle](API\Plugins\MassReplication\FMassClientHandle) Handle )