/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterPreviewShareComponent.h
Sets the sharing mode
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sharing") void SetMode ( [EDisplayClusterPreviewShareMode](API\Plugins\DisplayCluster\Components\EDisplayClusterPreviewShareMode) NewMode )