/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h
Teleport to another Multi-User user's presence.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Presence", Meta=(DevelopmentOnly, DisplayName="Jump to Multi-User Presence")) static void JumpToMultiUserPresence ( const [FString](API\Runtime\Core\Containers\FString) & OtherUserName, FTransform TransformOffset )