/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeAnimationTrackSetNode.h
This function allow to retrieve one track dependency for this object.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | AnimationTrackSet") void GetCustomAnimationTrackUid ( const int32 Index, [FString](API\Runtime\Core\Containers\FString) & OutAnimationTrackUid ) const