/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h
Check whether an object can be recorded by this section recorder. If so then the actor recorder will callCreateSectionRecorder()to acquire a new instance to use in recording.
true if the object can be recorded by this recorder
bool CanRecordObject ( class [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObjectToRecord ) const