/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterController.h
Get either source or target IK Rig.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=IKRetargeter, Meta=(BlueprintThreadSafe)) const [UIKRigDefinition](API\Plugins\IKRig\Rig\UIKRigDefinition) * GetIKRig ( const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const