/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Creates a bezier four point
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Make Bezier Four Point", Constant, Deprecated="5.0")) struct FRigVMFunction_MathVectorMakeBezierFourPoint : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
FRigVMFourPoint...
Bezier