/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h
Rendering settings.
class URendererSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
ClampMax
ClampMin
ConfigRestartRequired
DisplayName
The maximum bones count section vertices's skinning can use before being chunked into more sections.
EditCondition
ToolTip
UIMin