/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h
Returns a pointer to a skin weight attribute of the given profile name. If the attribute does not exist, a nullptr is returned.
[FDynamicMeshVertexSkinWeightsAttribute](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshVertexSkinWeightsAtt-) * GetSkinWeightsAttribute ( [FName](API\Runtime\Core\UObject\FName) InProfileName ) const