/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Gets an actor binding from this variant
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") [UDatasmithActorBindingElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithActorBindingElement) * GetActorBinding ( int32 Index )