/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h
Wait task node. Wait for the specified time when executed.
class UBTTask_Wait : public [UBTTaskNode](API\Runtime\AIModule\BehaviorTree\UBTTaskNode)
float
RandomDeviation
Allows adding random time to wait time
float
WaitTime
Wait time in seconds