/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexPaintTool.h
void ApplyVisibilityFilter ( [TSet](API\Runtime\Core\Containers\TSet)< int32 > & Triangles, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & ROIBuffer, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutputBuffer )