/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h
Struct to help generate Widgts for the DetailsPanel of the Bahviour
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRCSetAssetPath
TArray<FString...
PathArray
An Array of Strings holding the Path of an Asset, seperated in several String.