/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
Consider usingUSparseVolumeTextureFrame::GetFrameAndIssueStreamingRequest()if the frame should have streaming requests issued.
[USparseVolumeTextureFrame](API\Runtime\Engine\SparseVolumeTexture\USparseVolumeTextureFrame) * GetFrame ( int32 FrameIndex ) const