/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h
Looks for an existing linker for the given package, without trying to make one if it doesn't exist
static [FLinkerLoad](API\Runtime\CoreUObject\UObject\FLinkerLoad) * FindExistingLinkerForPackage ( const [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * Package )