/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h
UOrientingProperties
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOrientingProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bAutoOrient
FOrientOptions
Options
TWeakObjectPtr<...
ParentTool