/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOculusAudioSourceSettings : public [USpatializationPluginSourceSettingsBase](API\Runtime\AudioExtensions\USpatializationPluginSourceSetti-)
bool
AttenuationEnabled
float
AttenuationRangeMaximum
float
AttenuationRangeMinimum
bool
EarlyReflectionsEnabled
float
ReverbSendLevel
float
VolumetricRadius