/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h
Note that the container may grow arbitrarily as new elements are inserted, but it will never be shrunk as elements are removed. The only operations that will shrink the container areInitialize()andRemap().
template<typename AttributeType> class TMeshAttributeArrayBase
TArray< Attribu...
Container
The actual container, represented by a regular array
uint32
Extent
Number of array elements in this attribute type