/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
Returns a const pointer to the gameplay effect CDO associated with an active handle.
const [UGameplayEffect](API\Plugins\GameplayAbilities\UGameplayEffect) * GetGameplayEffectCDO ( const [FActiveGameplayEffectHandle](API\Plugins\GameplayAbilities\FActiveGameplayEffectHandle) Handle ) const