/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h
Will only work using the static meshes provided at construction.
An reference to an array of static mesh components that are using this mesh.
const [TArray](API\Runtime\Core\Containers\TArray)< [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * > & GetComponentsUsingMesh ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh ) const