/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraRibbonCompute.h
class FRibbonComputeUniformParameters
TShaderParamete...
ColorDataOffset
TShaderParamete...
DistanceFromStartOffset
TShaderResource...
EmitterParticleCountsBuffer
TShaderParamete...
EmitterParticleCountsBufferOffset
TShaderParamete...
FacingDataOffset
TShaderParamete...
MaterialParam1DataOffset
TShaderParamete...
MaterialParam2DataOffset
TShaderParamete...
MaterialParam3DataOffset
TShaderParamete...
MaterialParamDataOffset
TShaderParamete...
MaterialParamValidMask
TShaderParamete...
MaterialRandomDataOffset
TShaderParamete...
NiagaraFloatDataStride
TShaderParamete...
NiagaraIntDataStride
TShaderResource...
NiagaraParticleDataFloat
TShaderResource...
NiagaraParticleDataHalf
TShaderResource...
NiagaraParticleDataInt
TShaderParamete...
NormalizedAgeDataOffset
TShaderParamete...
PositionDataOffset
TShaderParamete...
PrevFacingDataOffset
TShaderParamete...
PrevPositionDataOffset
TShaderParamete...
PrevTwistDataOffset
TShaderParamete...
PrevWidthDataOffset
TShaderParamete...
RibbonIdDataOffset
TShaderParamete...
RibbonLinkOrderDataOffset
TShaderParamete...
TotalNumParticlesDirect
TShaderParamete...
TwistDataOffset
TShaderParamete...
U0DistributionMode
TShaderParamete...
U0OverrideDataOffset
TShaderParamete...
U1DistributionMode
TShaderParamete...
U1OverrideDataOffset
TShaderParamete...
V0RangeOverrideDataOffset
TShaderParamete...
V1RangeOverrideDataOffset
TShaderParamete...
VelocityDataOffset
TShaderParamete...
WidthDataOffset