/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimStreamableFactory.h
class UAnimStreamableFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)
TObjectPtr< cla...
SourceAnimation
Used when creating a composite from an AnimSequence, becomes the only AnimSequence contained
TObjectPtr< cla...
TargetSkeleton