/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h
Applies the provided Transform to the vertices of a Mesh.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TransformMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform Transform, bool bFixOrientationForNegativeScale, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )