/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Acquire first SkeletalMeshComponent from the Object
Returns theUSkeletalMeshComponentif one is found
static [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * AcquireSkeletalMeshFromObject ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * BoundObject )