/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGEngineSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings) class UPCGEngineSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bGenerateOnDrop
Whether we want to generate PCG graph/BP with PCG after drag/drop or not
FVector
VolumeScale
Specifies the scale of the volume created on PCG graph drag/drop