/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h
Add simple collision convex to this component
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ProceduralMesh") void AddCollisionConvexMesh ( [TArray](API\Runtime\Core\Containers\TArray)< FVector > ConvexVerts )