/Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FFootPlacementInterpolationSettings
bool
bEnableFloorInterpolation
float
FloorAngularDamping
float
FloorAngularStiffness
float
FloorLinearDamping
float
FloorLinearStiffness
float
UnplantAngularDamping
float
UnplantAngularStiffness
float
UnplantLinearDamping
float
UnplantLinearStiffness