/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMGraph.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMGraph) void SetDefaultFunctionLibrary ( [URigVMFunctionLibrary](API\Plugins\RigVMDeveloper\RigVMModel\URigVMFunctionLibrary) * InFunctionLibrary )