/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h
Selects the supplied assets in the primary content browser.
void SyncBrowserToAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetList, bool bAllowLockedBrowsers, bool bFocusContentBrowser, const [FName](API\Runtime\Core\UObject\FName) & InstanceName, bool bNewSpawnBrowser )