/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Utilities/GLTFProxyMaterialUtilities.h
static [UMaterial](API\Runtime\Engine\Materials\UMaterial) * GetBaseMaterial ( [EGLTFJsonShadingModel](API\Plugins\GLTFExporter\Json\EGLTFJsonShadingModel) ShadingModel )