/Engine/Source/Editor/LevelEditor/Public/LevelEditorContextMenu.h
Adds required information to Context for build menu based on current selection
static [FName](API\Runtime\Core\UObject\FName) InitMenuContext ( [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & Context, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ILevelEditor](API\Editor\LevelEditor\ILevelEditor) > LevelEditor, ELevelEditorMenuContext ContextType, const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & HitProxyElement )