/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h
[URuntimeHashExternalStreamingObjectBase](API\Runtime\Engine\WorldPartition\URuntimeHashExternalStreamingObj-) * RetrieveContentBundleStreamingObject ( const [FContentBundle](API\Runtime\Engine\WorldPartition\ContentBundle\FContentBundle) & ContentBundle ) const