/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/DisplayClusterWarpEnums.h
enum EDisplayClusterWarpBlendProjectionType { StaticSurfaceNormal = 0, StaticSurfacePlane, DynamicAABBCenter, RuntimeProjectionModes, RuntimeStaticSurfaceNormalInverted, RuntimeStaticSurfacePlaneInverted, }