/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/Generators/SoundModulationEnvelopeFollower.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, BlueprintType, EditInlineNew, Meta=(DisplayName="Envelope Follower Generator")) class USoundModulationGeneratorEnvelopeFollower : public [USoundModulationGenerator](API\Plugins\AudioModulation\USoundModulationGenerator)
FEnvelopeFollow...
Params