/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h
Return the actual component template used in the BPGC. The template can be overridden in a child.
[UActorComponent](API\Runtime\Engine\Components\UActorComponent) * GetActualComponentTemplate ( class [UBlueprintGeneratedClass](API\Runtime\Engine\Engine\UBlueprintGeneratedClass) * ActualBPGC ) const