/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/DMXPixelMapping.h
Get root component of the component tree
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|PixelMapping") [UDMXPixelMappingRootComponent](API\Plugins\DMXPixelMappingRuntime\Components\UDMXPixelMappingRootComponent) * GetRootComponent() const