/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeMaterial.h
Constructor parameters. Should always be called after a NewObject.
void Init ( [UCustomizableObjectNodeMaterial](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNodeMaterial) & InNodeMaterial )