/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h
Handle fixing up composite nodes within the specified Graph of Blueprint, and correctly setting the Outer
static void UpdateOutOfDateCompositeWithOuter ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Outer )