/Engine/Source/Runtime/GeometryCore/Public/Intersection/IntersectionUtil.h
Test if line intersects sphere
true if line intersects sphere
namespace IntersectionUtil { template<typename RealType> bool IntersectionUtil::LineSphereTest ( const [TVector](API\Runtime\Core\Math\TVector)< RealType > & LineOrigin, const [TVector](API\Runtime\Core\Math\TVector)< RealType > & LineDirection, const [TVector](API\Runtime\Core\Math\TVector)< RealType > & SphereCenter, RealType SphereRadius ) }