/Engine/Source/Runtime/RenderCore/Public/RenderGraphDefinitions.h
static [FRDGTextureDesc](API\Runtime\RenderCore\FRDGTextureDesc) CreateCubeArray ( uint32 Size, EPixelFormat Format, [FClearValueBinding](API\Runtime\RHI\FClearValueBinding) ClearValue, ETextureCreateFlags Flags, uint16 ArraySize, uint8 NumMips, uint8 NumSamples, uint32 ExtData )