/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h
Helper for components that want to render bounds.
void RenderBounds ( [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI, const [FEngineShowFlags](API\Runtime\Engine\FEngineShowFlags) & EngineShowFlags, const FBoxSphereBounds & Bounds, bool bRenderInEditor ) const