/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilters.h
Whether the actor should be considered for the level snapshot.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="Level Snapshots") virtual [EFilterResult::Type](API\Plugins\LevelSnapshotFilters\EFilterResult__Type) IsActorValid ( const [FIsActorValidParams](API\Plugins\LevelSnapshotFilters\FIsActorValidParams) & Params ) const