/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void SetMeshRendererMaterialOverridesFromCascade ( [UNiagaraMeshRendererProperties](API\Plugins\Niagara\UNiagaraMeshRendererProperties) * MeshRendererProps, [TArray](API\Runtime\Core\Containers\TArray)< [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * > MeshMaterials )