/Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineSplinePointData.h
Simple struct to hold spline point data
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FCineSplinePointData
float
Aperture
float
FocalLength
float
FocusDistance
FVector
Location
FRotator
Rotation