/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDStretchBiasElementConstraints.h
FXPBDStretchBiasElementConstraints ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles, int32 ParticleOffset, int32 ParticleCount, const [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) & TriangleMesh, const [TArray](API\Runtime\Core\Containers\TArray)< TVec3< [FVec2f](API\Runtime\ChaosCore\Chaos\FVec2f) >> & FaceVertexUVs, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & StiffnessWarpMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & StiffnessWeftMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & StiffnessBiasMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & DampingMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & WarpScaleMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & WeftScaleMultipliers, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InStiffnessWarp, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InStiffnessWeft, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InStiffnessBias, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InDampingRatio, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InWarpScale, const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InWeftScale, bool bUse3dRestLengths, bool bTrimKinematicConstraints )