/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorRecomputeUVsTool.h
UUVEditorRecomputeUVsToolRecomputes UVs based on existing segmentations of the mesh
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVEditorRecomputeUVsTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool), public [IUVToolSupportsSelection](API\Plugins\UVEditorTools\Selection\IUVToolSupportsSelection)
TSharedPtr<UE:...
ActiveGroupSet
TArray<TObject...
Factories
UE::Geometry::U...
InputTargetAnalytics
Analytics
TObjectPtr<UPo...
PolygroupLayerProperties
TObjectPtr<URe...
Settings
TArray<TObject...
Targets
FDateTime
ToolStartTimeAnalytics
TObjectPtr<UUV...
UVToolSelectionAPI