/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingSelectionInteraction.h
Set up the Interaction, creates and registers Behaviors/etc.
virtual void Initialize ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UGeometrySelectionManager](API\Plugins\ModelingComponents\Selection\UGeometrySelectionManager) > SelectionManager, [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< bool()> CanChangeSelectionCallbackIn, [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< bool(const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) &)> ExternalHitCaptureCallbackIn )