/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h
Data provided from the translator to track information requires to bind data interface or parameters at runtime.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraShaderScriptParametersMetadata
bool
bExternalConstantsInterpolated
TArray<FNiagar...
DataInterfaceParamInfo
TArray<FNiagar...
ExternalConstants
TArray<FString...
LooseMetadataNames
TSharedPtr<FSh...
ShaderParametersMetadata
TArray<FNiagar...
StructIncludeInfos
Runtime generated bindings, not serialized.