/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FVehicleSteeringConfig
float
AngleRatio
Only applies when AngleRatio is selected
FRuntimeFloatCu...
SteeringCurve
Maximum steering versus forward speed (MPH)
ESteeringType
SteeringType
Single angle : both wheels steer by the same amount AngleRatio : outer wheels on corner steer less than the inner ones by set ratio Ackermann : Ackermann steering principle is applied