/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h
void RecordNodeAttributeMaps ( const [TMap](API\Runtime\Core\Containers\TMap)< int32, [TArray](API\Runtime\Core\Containers\TArray)< [FAttributeRecord](API\Runtime\Engine\Animation\FAnimBlueprintDebugData\FAttributeRecord) >> & InInputAttributes, const [TMap](API\Runtime\Core\Containers\TMap)< int32, [TArray](API\Runtime\Core\Containers\TArray)< [FAttributeRecord](API\Runtime\Engine\Animation\FAnimBlueprintDebugData\FAttributeRecord) >> & InOutputAttributes )