/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h
Delegate for (default) message logUObjecttoken activation - selects the object that the token refers to (if any)
void OnMessageTokenActivated ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IMessageToken](API\Runtime\Core\Logging\IMessageToken) > & Token )