/Engine/Plugins/Runtime/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UAppleImageUtilsBaseAsyncTaskBlueprintProxy : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FTickableGameObject](API\Runtime\Engine\FTickableGameObject)
FAppleImageUtil...
ConversionResult
TSharedPtr<FAp...
ConversionTask
The async task to check duringTick()
FAppleImageConv...
OnFailure
FAppleImageConv...
OnSuccess