/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h
Checks if the passed in property is a wildcard property
TRUE if the property is a wildcard.
static bool IsWildcardProperty ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * InArrayFunction, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty )