/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h
Test whether the spheres from two BoxSphereBounds intersect/overlap.
true if spheres intersect, false otherwise.
static bool SpheresIntersect ( const [TBoxSphereBounds](API\Runtime\Core\Math\TBoxSphereBounds)< T, TExtent > & A, const [TBoxSphereBounds](API\Runtime\Core\Math\TBoxSphereBounds)< T, TExtent > & B, TExtent Tolerance )