/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Find the point on the plane that is closest to the given point and the distance between them.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Distance To Plane", Keywords="Distance,Plane,Closest,Project")) struct FRigVMFunction_MathDistanceToPlane : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
FVector
ClosestPointOnPlane
FVector
PlaneNormal
FVector
PlanePoint
FVector
Point
float
SignedDistance