/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h
static void BuildIndices ( const [TArray](API\Runtime\Core\Containers\TArray)< [FVec3Type](API\Runtime\ChaosCore\Chaos\TVector_T_3) > & InVertices, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutResultIndexData, [EBuildMethod](API\Runtime\Chaos\Chaos\FConvexBuilder\EBuildMethod) BuildMethod )