/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothBoneWeights.h
FSmoothDynamicMeshVertexSkinWeights ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * InSourceMesh, [FDynamicMeshVertexSkinWeightsAttribute](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshVertexSkinWeightsAtt-) * InAttribute )