/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieJobVariableAssignmentContainer.h
Updates the stored variable overrides to reflect the graph preset. Existing overrides will be updated to match the graph variable name, value type, object type, and container type. Additionally, stale overrides that have no corresponding graph variable will be removed, and overrides will be created for graph variables which do not have existing overrides.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Experimental") void UpdateGraphVariableOverrides()