/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h
Can we Apply this Gameplay Effect? Note: Apply is the generic term for adding to the active container or executing it.
bool CanApply ( const [FActiveGameplayEffectsContainer](API\Plugins\GameplayAbilities\FActiveGameplayEffectsContainer) & ActiveGEContainer, const [FGameplayEffectSpec](API\Plugins\GameplayAbilities\FGameplayEffectSpec) & GESpec ) const