/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h
Struct containing information about a given parameter name
struct FMaterialParameterCache
float
ScalarParameterDefaultValue
Material default parameter for the scalar parameter We only cache the last one as we can't trace back from [name, index] This data is used for animation system to set default back to it
TArray< int32 >
ScalarParameterMaterialIndices
Material indices for the retrieved scalar material parameter names
TArray< int32 >
VectorParameterMaterialIndices
Material indices for the retrieved vector material parameter names