/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotDataCache.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSubobjectSnapshotCache
TWeakObjectPtr<...
EditorObject
Allocated in editor world
TObjectPtr<UOb...
SnapshotObject
Allocated in snapshot world