/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Called during initialization of the blueprint editor to register any application modes.
virtual void RegisterApplicationModes ( const [TArray](API\Runtime\Core\Containers\TArray)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * > & InBlueprints, bool bShouldOpenInDefaultsMode, bool bNewlyCreated )