/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponentRendererProperties.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraComponentPropertyBinding
FNiagaraVariabl...
AttributeBinding
FName
MetadataSetterName
(Optional) name of the property setter as defined in the metadata
FName
PropertyName
Actual name of the property we are bound to
TMap<FString, ...
PropertySetterParameterDefaults
(Optional) If we have a setter with more than one parameter, this holds the default values of any optional function parameters
FNiagaraTypeDef...
PropertyType
Type of the target property (used for auto-conversion)