/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h
Join in progress response. Represents a response from a local party member to a remote party member that requested to join in progress.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FPartyMemberJoinInProgressResponse
uint8
DenialReason
Result of session reservation attempt.
FUniqueNetIdRep...
Requester
Remote member that this response is for.
int64
RequestTime
Time the request was made.
int64
ResponseTime
Time the response was made.