/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h
Utility for creating a newUTextureCubefrom a TextureRenderTargetCube. TextureRenderTargetCube must be square and a power of two size.
NewUTextureCubeobject.
[UTextureCube](API\Runtime\Engine\Engine\UTextureCube) * ConstructTextureCube ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InOuter, const [FString](API\Runtime\Core\Containers\FString) & NewTexName, EObjectFlags InFlags )