/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
returns pointer intoTMap, only valid till next time Set is called
pointer to particle system stats associated with anim sequence
[FAnimSequenceStats](API\Editor\UnrealEd\Commandlets\FAnalyzeReferencedContentStat\FAnimSequenceStats) * GetAnimSequenceStats ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimSequence )