/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStep.h
class UMaterialExpressionStep : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
float
ConstX
Only used if X is not hooked up
float
ConstY
Only used if Y is not hooked up
FExpressionInpu...
X
FExpressionInpu...
Y