/Engine/Source/Runtime/Engine/Public/HierarchicalStaticMeshSceneProxy.h
Gets the boxes for sub occlusion queries
pointer to the boxes, must remain valid until the queries are built
virtual const [TArray](API\Runtime\Core\Containers\TArray)< FBoxSphereBounds > * GetOcclusionQueries ( const [FSceneView](API\Runtime\Engine\FSceneView) * View ) const