/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabFactory.h
Saves the state for this tab.
virtual void SaveState ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > Tab, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabPayload](API\Editor\UnrealEd\WorkflowOrientedApp\FTabPayload) > Payload ) const