/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Get an actors and possible component parents.
static void GetActorParents ( const [FActorForWorldTransforms](API\Runtime\MovieScene\FActorForWorldTransforms) & Actor, [TArray](API\Runtime\Core\Containers\TArray)< [FActorForWorldTransforms](API\Runtime\MovieScene\FActorForWorldTransforms) > & OutParentActors )