/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h
A runtime function to actually do the translation, based on the actors and parameters involved in the gameplay cue event. (GameplayCueToTranslationIndex)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UGameplayCueTranslator : public [UObject](API\Runtime\CoreUObject\UObject\UObject)