/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigSequencerEditorLibrary.h
Exports an FBX from the given control rig section.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Sequencer Tools | FBX") static bool ExportFBXFromControlRigSection ( [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * Sequence, const [UMovieSceneControlRigParameterSection](API\Plugins\ControlRig\Sequencer\UMovieSceneControlRigParameterSe-) * Section, const [UMovieSceneUserExportFBXControlRigSettings](API\Editor\MovieSceneTools\UMovieSceneUserExportFBXControlR-) * ExportFBXControlRigSettings )