/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/QuickAxisTranslater.h
A small snap-ball around the frame origin prevents small movements, which are unstable with this approach.
class FQuickAxisTranslater : public [UE::Geometry::FQuickTransformer](API\Plugins\ModelingComponents\Transforms\FQuickTransformer)
TMap< int,FLin...
AxisColorMap
FFrame3d
AxisFrameWorld
FViewCameraStat...
CameraState
Camera state saved at lastRender()
FRaySpatialSnap...
MoveAxisSolver
FToolDataVisual...
QuickAxisPreviewRenderer
FToolDataVisual...
QuickAxisRenderer