/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertWorkspaceMessages.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertWorkspaceSyncRequestedEvent
bool
bEnableLiveSync
True if the server workspace should be live-synced to this client as new activity is added, or false if syncing should only happen in response to these sync request events
int64
FirstActivityIdToSync
The ID of the first activity to sync
int64
LastActivityIdToSync
The ID of the last activity to sync (ignored if bEnableLiveSync is true)