/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/SocialUser.h
struct FSubsystemUserInfo
TWeakPtr<FOnli...
BlockedPlayerInfo
TWeakPtr<FOnli...
FriendInfo
TWeakPtr<FOnli...
RecentPlayerInfo
FUniqueNetIdRep...
UserId
On the fence about caching this locally. We don't care about where it came from if we do, and we can cache it independent from any of the info structs (which will play nice with external mapping queries before querying the user info itself)
TWeakPtr<FOnli...
UserInfo