/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h
Create a new instance of this builder's Tool
new Tool instance initialized with selected mesh source
virtual [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * BuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const