/Engine/Source/Runtime/Engine/Public/SceneViewExtensionContext.h
Make this a functor so that it behaves like the lambda it carries.
[TOptional](API\Runtime\Core\IO\TOptional)< bool > operator() ( const [ISceneViewExtension](API\Runtime\Engine\ISceneViewExtension) * SceneViewExtension, const [FSceneViewExtensionContext](API\Runtime\Engine\FSceneViewExtensionContext) & Context ) const