/Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h
Parses the preprocessed shader code
bool ParseParameters ( const [FShaderParametersMetadata](API\Runtime\RenderCore\FShaderParametersMetadata) * RootParametersStructure, [TArray](API\Runtime\Core\Containers\TArray)< [FShaderCompilerError](API\Runtime\RenderCore\FShaderCompilerError) > & OutErrors )