/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h
Constructor for vector values. InElemCount can be any value between 1-4
static [FShaderValueTypeHandle](API\Plugins\ComputeFramework\ComputeFramework\FShaderValueTypeHandle) Get ( [EShaderFundamentalType](API\Plugins\ComputeFramework\ComputeFramework\EShaderFundamentalType) InType, int32 InRowCount, int32 InColumnCount )