/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h
Calculates the name of a dest (generated) .ini file for a given base (ie Engine, Game, etc)
Standardized .ini filename
static [FString](API\Runtime\Core\Containers\FString) GetDestIniFilename ( const TCHAR * BaseIniName, const TCHAR * PlatformName, const TCHAR * GeneratedConfigDir )