/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODLogic.h
template<bool Condition, typename TemplateClass> static [TEnableIf](API\Runtime\Core\Templates\TEnableIf)<![Condition](API\Plugins\StateTreeModule\EStateTreeBindableStructSource), [EMassLOD::Type](API\Plugins\MassLOD\EMassLOD__Type) >::Type GetLODPerViewer ( TemplateClass & Obj, int32 Index, [EMassLOD::Type](API\Plugins\MassLOD\EMassLOD__Type) DefaultValue )