/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsBindingTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class USkinWeightsBindingTool : public [UMultiSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\UMultiSelectionMeshEditingTool), public [UE::Geometry::IDynamicMeshOperatorFactory](API\Plugins\ModelingOperators\IDynamicMeshOperatorFactory), public [ISkeletalMeshEditingInterface](API\Plugins\MeshModelingToolsEditorOnlyExp\SkeletalMesh\ISkeletalMeshEdi-)
TWeakObjectPtr<...
EditorContext
TSharedPtr<UE:...
Occupancy
TSharedPtr<UE:...
OriginalMesh
TObjectPtr<UMe...
Preview
TObjectPtr<USk...
Properties
FReferenceSkele...
ReferenceSkeleton