/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/SimpleCameraShakePattern.h
A base class for a simple camera shake.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class USimpleCameraShakePattern : public [UCameraShakePattern](API\Runtime\Engine\Camera\UCameraShakePattern)
float
BlendInTime
Blend-in time for this shake. Zero or less means no blend-in.
float
BlendOutTime
Blend-out time for this shake. Zero or less means no blend-out.
float
Duration
Duration in seconds of this shake. Zero or less means infinite.
FCameraShakeSta...
State
The ongoing state for this shake