/Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineCameraRigRail.h
Set drive mode
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintSetter) void SetDriveMode ( [ECineCameraRigRailDriveMode](API\Plugins\CineCameraRigs\ECineCameraRigRailDriveMode) InMode )