/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonTransformProxy.h
USkeletonTransformProxyis a derivation ofUTransformProxythat manages several bones and update their transform individually.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class USkeletonTransformProxy : public [UTransformProxy](API\Runtime\InteractiveToolsFramework\BaseGizmos\UTransformProxy)
EToolContextCoo...
TransformMode