/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h
FDatasmithTransformFrameInfoholds the data for the transform values of a frame The transform values must be relative to the parent The rotation is represented as Euler angles in degrees
struct FDatasmithTransformFrameInfo
int32
FrameNumber
double
X
For translation and scale, X, Y, Z are the transform values of the respective components For rotation, they represent rotation around the X, Y, Z axis (roll, pitch, yaw respectively) in degrees
double
Y
double
Z