/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h
Get the keys and values for which the associated value contains the string to match for the Datasmith User Data of the given object.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith User Data") static void GetDatasmithUserDataKeysAndValuesForValue ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, const [FString](API\Runtime\Core\Containers\FString) & StringToMatch, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutKeys, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutValues )