/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h
MovieScene evaluation context. Should remain bitwise copyable, and contain no external state since this has the potential to be used on a thread
struct FMovieSceneContext : public [FMovieSceneEvaluationRange](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationRange)
bool:  1
bHasJumped
Whether this evaluation frame is happening as part of a large jump
bool:  1
bHasPostRollStartTime
True if the value of PrePostRollStartEndTime has been set, and refers to the time at which postroll started.
bool:  1
bHasPreRollEndTime
True if the value of PrePostRollStartEndTime has been set, and refers to the time at which preroll will end.
bool:  1
bSectionPostRoll
True if we should explicitly postroll the section. Already reconciled with play direction.
bool:  1
bSectionPreRoll
True if we should explicitly preroll the section. Already reconciled with play direction.
bool:  1
bSilent
Whether this evaluation should happen silently
int32
HierarchicalBias
Hierachical bias. Higher bias should take precedence.
FFrameNumber
PrePostRollStartEndTime
When bHasPreRollEndTime or bHasPostRollStartTime is true, this defines either the frame at which 'real' evaluation commences, or finished
FMovieSceneSequ...
RootToSequenceTransform
The transform from the root sequence to the current sequence space
FMovieSceneWarp...
RootToSequenceWarpCounter
The current warp count for any sub-sequence in the current sequence's hierarchy
EMovieScenePlay...
Status
The current playback status