/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Restorability/Params/PropertyComparisonParams.h
FPropertyComparisonParams ( [ULevelSnapshot](API\Plugins\LevelSnapshots\Data\ULevelSnapshot) * Snapshot, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InspectedClass, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * LeafProperty, void * SnapshotContainer, void * WorldContainer, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SnapshotObject, [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldObject, [AActor](API\Runtime\Engine\GameFramework\AActor) * SnapshotActor, [AActor](API\Runtime\Engine\GameFramework\AActor) * WorldActor )