/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h
Adds all the input mapping contexts inside of this mappable config.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintCosmetic, Category="Input|PlayerMappable", Meta=(AutoCreateRefTerm="Options", DeprecatedFunction, DeprecationMessage="AddPlayerMappableConfig has been deprecated, please use UEnhancedInputUserSettings instead.")) virtual void AddPlayerMappableConfig ( const UPlayerMappableInputConfig * Config, const [FModifyContextOptions](API\Plugins\EnhancedInput\FModifyContextOptions) & Options )