/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMRegistry.h
Update the registry when types are renamed.
void OnAssetRenamed ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, const [FString](API\Runtime\Core\Containers\FString) & InOldObjectPath )