/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/FieldSystemProxyHelper.h
Update all the clustered particles object state to static/kinematic if one of its children state has been changed to static/kinematic
namespace Chaos { static void Chaos::UpdateSolverParticlesState ( [Chaos::FPBDRigidsSolver](API\Runtime\Chaos\FPBDRigidsSolver) * RigidSolver, const [TFieldArrayView](API\Runtime\Chaos\Field\TFieldArrayView)< [FFieldContextIndex](API\Runtime\Chaos\Field\FFieldContextIndex) > & UpdatedParticleIndices, const [TArray](API\Runtime\Core\Containers\TArray)< [Chaos::FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) * > & Particles ) }