/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h
dtCreateNavMeshData
struct dtNavMeshCreateParams
dtReal[3]
bmax
The maximum bounds of the tile. [(x, y, z)] [Unit: wu].
dtReal[3]
bmin
The minimum bounds of the tile. [(x, y, z)] [Unit: wu].
bool
buildBvTree
True if a bounding volume tree should be built for the tile.
dtReal
ch
The y-axis cell height of the polygon mesh. [Limit: > 0] [Unit: wu].
dtReal
cs
The xz-plane cell size of the polygon mesh. [Limit: > 0] [Unit: wu].
const unsigned ...
detailMeshes
The height detail sub-mesh data. [Size: 4 *polyCount].
int
detailTriCount
The number of triangles in the detail mesh.
const unsigned ...
detailTris
The detail mesh triangles. [Size: 4 *detailTriCount].
const dtReal &#...
detailVerts
The detail mesh vertices. [Size: 3 *detailVertsCount] [Unit: wu].
int
detailVertsCount
The number of vertices in the detail mesh.
int
dynamicAreaCount
The number of dynamic areas. [Limit: >= 0].
constdtDynamic...
dynamicAreas
Dynamic Area data. [Size:dynamicAreaCount] [Unit: wu].
int
nvp
Number maximum number of vertices per polygon. [Limit: >= 3].
int
offMeshConCount
The number of off-mesh connections. [Limit: >= 0].
constdtOffMesh...
offMeshCons
Off-mesh connection data. [Size:offMeshConCount] [Unit: wu].
const unsigned ...
polyAreas
The user defined area ids assigned to each polygon. [Size:polyCount].
int
polyCount
Number of polygons in the mesh. [Limit: >= 1].
const unsigned ...
polyFlags
The user defined flags assigned to each polygon. [Size:polyCount].
const unsigned ...
polys
The polygon data. [Size:polyCount* 2 *nvp].
int
tileLayer
The tile's layer within the layered destination mesh. (Along the y-axis.) [Limit: >= 0].
unsigned char
tileResolutionLevel
Tile resolution index //.
int
tileX
The tile's x-grid location within the multi-tile destination mesh. (Along the x-axis.)
int
tileY
The tile's y-grid location within the multi-tile desitation mesh. (Along the z-axis.)
unsigned int
userId
The user defined id of the tile.
int
vertCount
The number vertices in the polygon mesh. [Limit: >= 3].
const unsigned ...
verts
The polygon mesh vertices. [(x, y, z) *vertCount] [Unit: vx].
dtReal
walkableClimb
The agent maximum traversable ledge. (Up/Down) [Unit: wu].
dtReal
walkableHeight
The agent height. [Unit: wu].
dtReal
walkableRadius
The agent radius. [Unit: wu].