/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h
Creates a new skeleton editor instance
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAnimationEditor](API\Editor\AnimationEditor\IAnimationEditor) > CreateAnimationEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, class [UAnimationAsset](API\Runtime\Engine\Animation\UAnimationAsset) * InAnimationAsset )