/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdServerRepresentationProcessor.h
Overridden representation processor to make it tied to the crowd on the server via the requirements It is the counter part of the crowd visualization processor on the client.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Mass Crowd Server Representation")) class UMassCrowdServerRepresentationProcessor : public [UMassRepresentationProcessor](API\Plugins\MassRepresentation\UMassRepresentationProcessor)