/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassComponentHitTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassHitResult
double
HitTime
Time when first hit was received.
double
LastFilteredHitTime
Time used for filtering frequent hits.
FMassEntityHand...
OtherEntity