/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h
class UEnvQueryGenerator_OnCircle : public [UEnvQueryGenerator_ProjectedPoints](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerat-_2)
float
AngleRadians
FAIDataProvider...
ArcAngle
If you generate items on a piece of circle you define angle of Arc cut here
FEnvDirection
ArcDirection
If you generate items on a piece of circle you define direction of Arc cut here
uint32: 1
bDefineArc
bool
bIgnoreAnyContextActorsWhenGeneratingCircle
Ignore tracing into context actors when generating the circle
TSubclassOf< cl...
CircleCenter
Context
FAIDataProvider...
CircleCenterZOffset
Context offset
FAIDataProvider...
CircleRadius
Max distance of path between point and context
FAIDataProvider...
NumberOfPoints
This many items will be generated on a circle
EPointOnCircleS...
PointOnCircleSpacingMethod
How we are choosing where the points are in the circle
FAIDataProvider...
SpaceBetween
Items will be generated on a circle this much apart
FEnvTraceData
TraceData
Horizontal trace for nearest obstacle