/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h
Material output expression for writing to a runtime virtual texture.
class UMaterialExpressionRuntimeVirtualTextureOutput : public [UMaterialExpressionCustomOutput](API\Runtime\Engine\Materials\UMaterialExpressionCustomOutput)
FExpressionInpu...
BaseColor
Input for Base Color to output to virtual texture.
FExpressionInpu...
Mask
Input for Mask to output to virtual texture.
FExpressionInpu...
Normal
Input for Surface Normal to output to virtual texture.
FExpressionInpu...
Opacity
Input for Opacity value used for blending to virtual texture.
FExpressionInpu...
Roughness
Input for Roughness to output to virtual texture.
FExpressionInpu...
Specular
Input for Specular to output to virtual texture.
FExpressionInpu...
WorldHeight
Input for World Height to output to virtual texture.