/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h
Initialize the Editor with the given Selection. The TargetSelectionIn must live longer than theFGeometrySelectionEditor
void Initialize ( [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) * TargetSelectionIn, const [FGeometrySelectionHitQueryConfig](API\Plugins\DynamicMesh\Selections\FGeometrySelectionHitQueryConfig) & QueryConfigIn, bool bEnableTopologyIDFiltering )