/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h
Attempts to locate a exec command bound to a hotkey.
[FString](API\Runtime\Core\Containers\FString) GetExecCommand ( [FKey](API\Runtime\InputCore\FKey) Key, bool bAltDown, bool bCtrlDown, bool bShiftDown, [FName](API\Runtime\Core\UObject\FName) EditorSet )