/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneTrackRecorder.h
Load the recorded file and create a section
Returns true if it was loaded and a section was created, false otherwise.
virtual bool LoadRecordedFile ( const [FString](API\Runtime\Core\Containers\FString) & InFileName, [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [TMap](API\Runtime\Core\Containers\TMap)< [FGuid](API\Runtime\Core\Misc\FGuid), [AActor](API\Runtime\Engine\GameFramework\AActor) * > & ActorGuidToActorMap, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void()> InCompletionCallback )