/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilityTask_WaitGameplayTag : public [UAbilityTask](API\Plugins\GameplayAbilities\Abilities\Tasks\UAbilityTask)
FDelegateHandle
DelegateHandle
bool
OnlyTriggerOnce
TObjectPtr<UAb...
OptionalExternalTarget
bool
RegisteredCallback
FGameplayTag
Tag
bool
UseExternalTarget