/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h
Get MorphTargets and their weights.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | SkeletalMesh") void GetMorphTargetCurveWeights ( [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), float > & OutMorphTargetCurveWeights ) const