/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphCollectionNode.h
A collection node specifies an interface for doing dynamic scene queries for actors in the world. Collections work in tandem with UMovieGraphModifiers to select which actors the modifiers should be run on.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMovieGraphCollectionNode : public [UMovieGraphSettingNode](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphSettingNode)
uint8:  1
bOverride_CollectionName
uint8:  1
bOverride_QueryClass
FString
CollectionName
The name of this collection, which is used to reference this collection in the graph.
TObjectPtr<UMo...
QueryClass
The type of query this node should run.