/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h
Utility function for easily accessing the variable's type (needs to pull the information differently if it is a local variable as opposed to a member variable with aFProperty).
A struct detailing the wrapped variable's type.
[FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) GetVarType() const