/Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioRadialSlider.h
Sets the widget layout
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Appearance") void SetWidgetLayout ( [EAudioRadialSliderLayout](API\Plugins\AudioWidgets\EAudioRadialSliderLayout) InLayout )