/Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h
Compressed image data.
struct FCompressedImage2D
uint8
PixelFormat
TArray64< uint8...
RawData
int32
SizeX
In the past Sizes here were aligned up to a compressed block size multiple that is no longer done, the real size is stored
int32
SizeY
int32
SizeZ