/Engine/Plugins/Runtime/SoundCueTemplates/Source/SoundCueTemplates/Public/SoundCueTemplate.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Config) void AddSoundWavesToTemplate ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & SelectedObjects )