/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h
Collapse degenerate edges
void CollapseDegenerateEdges ( [TSet](API\Runtime\Core\Containers\TSet)< int > & Edges, bool bRemoveAllDegenerateFromInputSet, [TSet](API\Runtime\Core\Containers\TSet)< int > * TriangleSelection )