/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h
Query the Selector for a potential selection based on world-space Ray. The intention of this query is that it be used for "selection preview", eg like hover-highlighting. The PreviewEditor will always be updated in 'Add' mode, and currently no result information will be returned.
virtual void GetSelectionPreviewForRaycast ( const [FWorldRayQueryInfo](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FWorldRayQueryInfo) & RayInfo, [FGeometrySelectionEditor](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FGeometrySelecti-) & PreviewEditor )