/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h
Create a link widget to the documentation for a potentially dynamic link widget.
namespace FEditorClassUtils { [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > FEditorClassUtils::GetDynamicDocumentationLinkWidget ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< const [UClass](API\Runtime\CoreUObject\UObject\UClass) * > & ClassAttribute ) }