/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Constraints/ControlRigTransformableHandle.h
Generates a hash value based on ControlRig and ControlName.
static uint32 ComputeHash ( const [UControlRig](API\Plugins\ControlRig\UControlRig) * InControlRig, const [FName](API\Runtime\Core\UObject\FName) & InControlName )