/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UDisplayClusterConfigurationCluster : public [UDisplayClusterConfigurationData_Base](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationData-)
FDisplayCluster...
Failover
TMap<FString, ...
HostDisplayData
FDisplayCluster...
Network
TMap<FString, ...
Nodes
FDisplayCluster...
PrimaryNode
FDisplayCluster...
Sync