/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_PerTrackCompression.h
Implemented by child classes, this function reduces the number of keyframes in the specified sequence, given the specified skeleton (if needed).
true if the keyframe reduction was successful.
virtual bool DoReduction ( const [FCompressibleAnimData](API\Runtime\Engine\Animation\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\Runtime\Engine\Animation\FCompressibleAnimDataResult) & OutResult )