/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/StaticMeshExporterUSDOptions.h
Options for exporting static meshes to USD format.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, Blueprintable) class UStaticMeshExporterUSDOptions : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bReExportIdenticalAssets
Whether to export any asset (StaticMesh, Material, etc.) even if the existing file already describes the same version of a compatible asset.
FUsdMeshAssetOp...
MeshAssetOptions
FUsdStageOption...
StageOptions