/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraOutlinerCaptureSettings
bool
bGatherPerfData
bool
bTriggerCapture
Press to trigger a single capture of Niagara data from the connected debugger client.
uint32
CaptureDelayFrames
How many frames to delay capture.
uint32
SimCacheCaptureFrames
How many frames capture when capturing a sim cache.