/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h
Initializes the buffer with the given vertices.
Initializes the buffer with the given vertices.
void Init ( const [TArray](API\Runtime\Core\Containers\TArray)< [FStaticMeshBuildVertex](API\Runtime\Engine\FStaticMeshBuildVertex) > & InVertices, uint32 InNumTexCoords, const [FStaticMeshVertexBufferFlags](API\Runtime\Engine\Rendering\FStaticMeshVertexBufferFlags) & InInitFlags )