/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintGeneratedClassCompiledData.h
Get the currently-compiled classes graph asset player information.
[TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FGraphAssetPlayerInformation](API\Runtime\Engine\Animation\FGraphAssetPlayerInformation) > & GetGraphAssetPlayerInformation() const