/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h
The implementation of the skeletal mesh vertex data storage type.
template<typename VertexDataType> class TSkeletalMeshVertexData : public [FSkeletalMeshVertexDataInterface](API\Runtime\Engine\Rendering\FSkeletalMeshVertexDataInterface), public [TResourceArray< VertexDataType, VERTEXBUFFER_ALIGNMENT >](API\Runtime\Core\Containers\TResourceArray)