/Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/Annotations/ZoneGraphDisturbanceAnnotation.h
Event for indicating an obstacle.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphObstacleDisturbanceArea : public [FZoneGraphAnnotationEventBase](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationEventBase)
EZoneGraphObsta...
Action
Disturbance event action (ex: add/remove).
FMassLaneObstac...
ObstacleID
ID.
float
ObstacleRadius
Radius of the obstacle.
FVector
Position
Center of the obstacle.
float
Radius
Radius of the effect of the disturbance.