/Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h
Fits a given spline curve to a chain.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Fit Spline Curve on Chain", Category="Splines", Keywords="Fit,Resample,Spline")) struct FRigUnit_FitSplineCurveToChainItemArray : public [FRigUnit_HighlevelBaseMutable](API\Plugins\ControlRig\Units\Highlevel\FRigUnit_HighlevelBaseMutable)
TArray<FRigEle...
Items
The items to align to
FControlRigSpli...
Spline
The curve to align