/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h
Returns the cosmetic information for the specified macro graph, caching it if necessary
static [FBlueprintMacroCosmeticInfo](API\Runtime\Engine\Engine\FBlueprintMacroCosmeticInfo) GetCosmeticInfoForMacro ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * MacroGraph )