/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingSource.h
Deprecated* Use IsSourceAffectingGrid that takes Target Sets and Behavior instead.
static bool IsSourceAffectingGrid ( [FName](API\Runtime\Core\UObject\FName) InSourceTargetGrid, const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InSourceTargetHLODLayer, [FName](API\Runtime\Core\UObject\FName) InGridName, const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InGridHLODLayer )