/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h
Get the Primary Configuration used to render this shot. This contains the global settings for the shot, as well as per-shot configurations which can contain their own settings.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline") [UMoviePipelinePrimaryConfig](API\Plugins\MovieRenderPipelineCore\UMoviePipelinePrimaryConfig) * GetPipelinePrimaryConfig() const