/Engine/Plugins/Experimental/PCG/Source/PCG/Public/MeshSelectors/PCGMeshSelectorWeighted.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGMeshSelectorWeighted : public [UPCGMeshSelectorBase](API\Plugins\PCG\MeshSelectors\UPCGMeshSelectorBase)
bool
bUseAttributeMaterialOverrides
TArray<FName>
MaterialOverrideAttributes
TArray<FPCGMes...
MeshEntries