/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetVectorDistributionConstValues ( [UDistributionVectorConstant](API\Runtime\Engine\Distributions\UDistributionVectorConstant) * Distribution, FVector & OutConstVector )