/Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputBaseTypes.h
DEPRECATED Legacy!
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCommonInputPlatformBaseData
bool
bCanChangeGamepadType
bool
bSupportsGamepad
bool
bSupportsMouseAndKeyboard
bool
bSupportsTouch
TArray<TSoftCl...
ControllerData
TArray<TSubcla...
ControllerDataClasses
FName
DefaultGamepadName
ECommonInputTyp...
DefaultInputType