/Engine/Source/Editor/SequenceRecorder/Public/AnimationRecorder.h
struct FAnimRecorderInstance
FString
AssetName
FString
AssetPath
bool
bCachedEnableUpdateRateOptimizations
Used to store/restore URO when recording
int
CachedSkelCompForcedLodModel
Original ForcedLodModel setting on the SkelComp, so we can modify it and restore it when we are done.
EVisibilityBase...
CachedVisibilityBasedAnimTickOption
Used to store/restore update flag when recording
TSharedPtr<FAn...
Recorder
TWeakObjectPtr<...
Sequence
TWeakObjectPtr<...
SkelComp