/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h
class UBehaviorTreeManager : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TObject...
ActiveComponents
TArray<FBehavi...
LoadedTemplates
Initialized tree templates
int32
MaxDebuggerSteps
Limit for recording execution steps for debugger