/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphDeferredRenderPassNode.h
void Setup &40; TWeakObjectPtr< UMovieGraphDefaultRenderer > InRenderer, TWeakObjectPtr< UMovieGraphDeferredRenderPassNode > InRenderPassNode, const FMovieGraphRenderPassLayerData & InLayer &41;