/Engine/Source/Runtime/NavigationSystem/Public/NavModifierComponent.h
class UNavModifierComponent : public [UNavRelevantComponent](API\Runtime\NavigationSystem\UNavRelevantComponent)
TSubclassOf<UN...
AreaClass
uint8:  1
bIncludeAgentHeight
Setting to 'true' will result in expanding lower bounding box of the nav modifier by agent's height, before applying to navmesh
FTransform
CachedTransform
Cached in CalcAndCacheBounds and tested in GetNavigationData to see if cached data is still valid
TArray<FRotate...
ComponentBounds
FVector
FailsafeExtent
Box extent used ONLY when owning actor doesn't have collision component
ENavigationData...
NavMeshResolution
Experimental: Indicates which navmesh resolution should be used around the actor.
FDelegateHandle
OnNavAreaRegisteredDelegateHandle
FDelegateHandle
OnNavAreaUnregisteredDelegateHandle
FDelegateHandle
TransformUpdateHandle