/Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h
UDynamicMeshGeneratoris an abstract base class for an implementation that can mutate an input mesh into an output mesh. A subclass of this class can be attached to aUDynamicMeshto allow for arbitrarily-complex procedural generation
class UDynamicMeshGenerator : public [UObject](API\Runtime\CoreUObject\UObject\UObject)