/Engine/Source/Runtime/RHI/Public/RHIResources.h
struct FRHITextureCreateDesc : public [FRHITextureDesc](API\Runtime\RHI\FRHITextureDesc)
FResourceBulkDa...
BulkData
Optional initial data to fill the resource with.
FName
ClassName
const TCHAR ...
DebugName
A friendly name for the resource.
ERHIAccess
InitialState
The RHI access state that the resource will be created in.
FName
OwnerName