/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCommands.h
This will set the bool attribute SimulatableParticlesAttribute of the Transform group to false where BoneName equals Cube_1_1
static void SetNamedAttributeValues ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Args, [UWorld](API\Runtime\Engine\Engine\UWorld) * World )