/Engine/Source/Editor/UnrealEd/Public/DiffUtils.h
namespace DiffUtils { [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * DiffUtils::LoadPackageForDiff ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISourceControlRevision](API\Developer\SourceControl\ISourceControlRevision) > Revision ) }