/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGProjectionParams.h
Parameters that control projection behaviour.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPCGProjectionParams
FString
AttributeList
Attributes to either explicitly exclude or include in the projection operation, depending on the Attribute Mode setting.
EPCGMetadataOp
AttributeMergeOperation
Operation to use to combine attributes that reside on both source and target data.
EPCGMetadataFil...
AttributeMode
How the attribute list is used.
bool
bProjectColors
Project colors.
bool
bProjectPositions
Project positions.
bool
bProjectRotations
Project rotations.
bool
bProjectScales
Project scales.