/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h
Represents the full suite of social functionality available to a given LocalPlayer
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Within=SocialManager, Config=Game) class USocialToolkit : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FExec](API\Runtime\Core\Misc\FExec)
bool
bQueryBlockedPlayersOnStartup
bool
bQueryFriendsOnStartup
Something nicer is definitely possible and worth revisiting.
bool
bQueryRecentPlayersOnStartup
TSubclassOf<US...
ChatManagerClass
Class to use when creating the ChatManager
FString
FriendListToQuery
The name of the friends list to query
FString
RecentPlayerNamespaceToQuery
The name of the recent player namespace to query
TSubclassOf<US...
SocialUserClass
The type of SocialUser to create to represent known users