/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SubdividePolyTool.h
Properties
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class USubdividePolyToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bAddExtraCorners
When using the group topology for subdivision, whether to add extra corners at sharp group edge bends on mesh boundaries.
bool
bNewPolyGroups
Assign a new PolyGroup ID to each newly created face
ESubdivisionBou...
BoundaryScheme
How to treat mesh boundaries.
bool
bOverriddenSubdivisionScheme
Shows whether the current subdivision scheme is overridden to be "Loop" because the group topology is unsuitable.
bool
bRenderCage
Display the mesh corresponding to Subdivision Level 0
bool
bRenderGroups
Display each PolyGroup with an auto-generated color
double
ExtraCornerAngleThresholdDegrees
How acute an angle between two edges needs to be to add an extra corner there when Add Extra Corners is true.
ESubdivisionOut...
NormalComputationMethod
int
SubdivisionLevel
Number of iterations/levels of subdivision to perform
ESubdivisionSch...
SubdivisionScheme
ESubdivisionOut...
UVComputationMethod