/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h
class FGeometryCacheManualVertexFetchUniformBufferParameters
TShaderResource...
Color
TShaderResource...
MotionBlurData
TShaderResource...
Position
TShaderResource...
TangentX
TShaderResource...
TangentZ
TShaderResource...
TexCoords