/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h
struct FDataType
FVertexStreamCo...
ColorComponent
The stream to read the vertex color from.
FVertexStreamCo...
MotionBlurDataComponent
The stream to read the motion blur data from.
FVertexStreamCo...
PositionComponent
The stream to read the vertex position from.
FVertexStreamCo...
TangentBasisComponents
The streams to read the tangent basis from.
TArray<FVertex...
TextureCoordinates
The streams to read the texture coordinates from.