/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h
Finds the skeletal mesh based on settings of the DI and the hierarchy of the object provided
[USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * GetSkeletalMesh ( [UNiagaraComponent](API\Plugins\Niagara\UNiagaraComponent) * Component )