/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h
Converts this editor query construct into the runtime-usable token stream.
virtual void EmitTokens ( [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & TokenStream, [TArray](API\Runtime\Core\Containers\TArray)< [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) > & TagDictionary, [FString](API\Runtime\Core\Containers\FString) * DebugString ) const