/Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h
Adds a new edge to the mesh with the given ID
void CreateEdgeWithID ( [FEdgeID](API\Runtime\MeshDescription\FEdgeID) EdgeID, [FVertexID](API\Runtime\MeshDescription\FVertexID) VertexID0, [FVertexID](API\Runtime\MeshDescription\FVertexID) VertexID1 )