/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/DisplayClusterClusterEvent.h
Cluster event JSON.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDisplayClusterClusterEventJson : public [FDisplayClusterClusterEventBase](API\Plugins\DisplayCluster\Cluster\FDisplayClusterClusterEventBase)
FString
Category
Event category (used for discarding outdated events)
FString
Name
Event name (used for discarding outdated events)
TMap<FString, ...
Parameters
Event parameters.
FString
Type
Event type (used for discarding outdated events)