/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h
This represents a baked transition.
struct FAnimNode_MultiWayBlend : public [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base)
FInputScaleBias
AlphaScaleBias
bool
bAdditiveNode
bool
bNormalizeAlpha
TArray< float >
DesiredAlphas
TArray<FPoseLi...
Poses