/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCVars.h
namespace UE_NETWORK_PHYSICS { static [FConditionalAutoConsoleRegister](API\Plugins\NetworkPrediction\FConditionalAutoConsoleRegister) UE_NETWORK_PHYSICS::JumpFudgeFramesAuto ( TEXT("np2.Mock.JumpFudgeFrames"), (int32) 10, TEXT("How many frames after being in air do we still allow a jump to begin") ) }