/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h
bool StoreContentBundleStreamingObect ( const [FContentBundleEditor](API\Runtime\Engine\WorldPartition\ContentBundle\FContentBundleEditor) & ContentBundleEditor, [URuntimeHashExternalStreamingObjectBase](API\Runtime\Engine\WorldPartition\URuntimeHashExternalStreamingObj-) * StreamingObject )