/Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h
Add a linked function to be managed by a shared anim instance. Returns the instance to bind to the function.
[UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * AddLinkedFunction ( [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * OwningInstance, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) > AnimClass, [FName](API\Runtime\Core\UObject\FName) Function, bool & bIsNewInstance )