/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/RigVMDispatch_Print.h
Prints any value to the log
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Print", NodeColor="0.8, 0, 0.2, 1")) struct FRigVMDispatch_Print : public [FRigVMDispatchFactory](API\Plugins\RigVM\RigVMCore\FRigVMDispatchFactory)