/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MoviePipelineRenderLayerSubsystem.h
Adds a collection to the existing set of collections in this modifier.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Layers") void AddCollection ( [UMoviePipelineCollection](API\Plugins\MovieRenderPipelineCore\Graph\UMoviePipelineCollection) * Collection )