/Engine/Plugins/Editor/GuidedTutorials/Source/IntroTutorials/Public/EditorTutorial.h
Content that is displayed relative to a widget
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FTutorialWidgetContent
bool
bAutoFocus
If this a node that can be focused (EG a blueprint node) should we auto focus on it
FTutorialConten...
Content
Content to associate with widget
float
ContentWidth
Content width - text will be wrapped at this point
TEnumAsByte< EH...
HorizontalAlignment
FVector2D
Offset
Custom offset from widget
TEnumAsByte< EV...
VerticalAlignment
FTutorialConten...
WidgetAnchor
Anchor for content widget to highlight