/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMPin.h
Returns all of the linked target Pins, using this Pin as the source.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMPin) [TArray](API\Runtime\Core\Containers\TArray)< [URigVMPin](API\Plugins\RigVMDeveloper\RigVMModel\URigVMPin) * > GetLinkedTargetPins ( bool bRecursive ) const