/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h
static [UARCandidateImage](API\Runtime\AugmentedReality\UARCandidateImage) * CreateNewARCandidateImage ( [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * InCandidateTexture, [FString](API\Runtime\Core\Containers\FString) InFriendlyName, float InPhysicalWidth, float InPhysicalHeight, EARCandidateImageOrientation InOrientation )