/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Source data for Mesh emitters
struct FDynamicMeshEmitterReplayData : public [FDynamicSpriteEmitterReplayDataBase](API\Runtime\Engine\FDynamicSpriteEmitterReplayDataB-)
bool
bMeshRotationActive
bool
bScaleUV
FVector3f
LockedAxis
uint8
MeshAlignment
int32
MeshMotionBlurOffset
int32
MeshRotationOffset
int32
SubImages_Horizontal
int32
SubImages_Vertical
int32
SubUVDataOffset
int32
SubUVInterpMethod