/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/SimulationSpace.h
Information about the space in which a simulation is being run. This, when combined with aFSimulationSpaceSettingsobject, can be used to pass a tunable fraction of the world-space movement on to the bodies.
class FSimulationSpace
FVec3
AngularAcceleration
FVec3
AngularVelocity
FVec3
LinearAcceleration
FVec3
LinearVelocity
FRigidTransform...
Transform