/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h
UseFScopedPreAnimatedCaptureSourceto capture from a specific source rather than globally.
void SavePreAnimatedState ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & InObject, [FMovieSceneAnimTypeID](API\Runtime\MovieScene\Evaluation\FMovieSceneAnimTypeID) InTokenType, const [IMovieScenePreAnimatedTokenProducer](API\Runtime\MovieScene\IMovieScenePreAnimatedTokenProdu-) & Producer )