/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationContext.h
Returns theFConversationNodeHandleof the conversation instance associated with this context, or a handle with an invalidFGuidif not possible.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, BlueprintAuthorityOnly, Category=Conversation) static [FConversationNodeHandle](API\Plugins\CommonConversationRuntime\FConversationNodeHandle) GetCurrentConversationNodeHandle ( const [FConversationContext](API\Plugins\CommonConversationRuntime\FConversationContext) & Context )