/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h
Converts a StaticMesh into a DynamicMesh
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FStaticMeshToMeshDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bUseHiRes
Output the HiRes representation, if set to true and HiRes doesn't exist it will output empty mesh
int32
LODLevel
Specifies the LOD level to use
TObjectPtr<UDy...
Mesh
Output mesh
TObjectPtr<USt...
StaticMesh
StaticMesh to convert