/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h
Frame info needed for creating theFSceneViewfor each tile.
struct FMoviePipelineFrameInfo
TArray< FVector...
CurrSidecarViewLocations
TArray< FRotato...
CurrSidecarViewRotations
FVector
CurrViewLocation
We have to apply camera motion vectors manually.
FRotator
CurrViewRotation
Current frame camera view rotation
TArray< FVector...
PrevSidecarViewLocations
TArray< FRotato...
PrevSidecarViewRotations
FVector
PrevViewLocation
Previous frame camera view location
FRotator
PrevViewRotation
Previous frame camera view rotation