/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h
RETARGETING PUBLIC/SCRIPTING APIAdd a new chain with the given Chain and Bone names. Returns newly created chain name (uniquified). Note: only the ChainName is required here, all else can be set later.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category=IKRig) [FName](API\Runtime\Core\UObject\FName) AddRetargetChain ( const [FName](API\Runtime\Core\UObject\FName) ChainName, const [FName](API\Runtime\Core\UObject\FName) StartBoneName, const [FName](API\Runtime\Core\UObject\FName) EndBoneName, const [FName](API\Runtime\Core\UObject\FName) GoalName ) const