/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h
Parameters for creating an entry point, i.e. a call to an endpoint
struct FMovieSceneDirectorBlueprintEndpointCall
FMovieSceneCust...
CustomizeEndpointCall
Callback for customizing the endpoint call
UEdGraphNode&#...
Endpoint
The endpoint node to call
TArray<FName>
ExposedPinNames
List of endpoint node pins that should be exposed to the call, for receiving special values at runtime
TMap<FName,FS...
PayloadVariables
The values to pass to the endpoint node's parameters