/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassTranslator.h
Fetches the FMassTag-derived types required by this Translator. And entity needs these tags to be processed by this Translator instance.
void AppendRequiredTags ( [FMassTagBitSet](API\Plugins\MassEntity\FMassTagBitSet) & InOutTags ) const