/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h
Retrieve the inverse of this transform assuming the local times would belong to the n'th warp inside the time range. As such, this method requires that the warp counts in the counter object is equal to the number of nested loops in this transform.
[FMovieSceneTimeTransform](API\Runtime\MovieScene\Evaluation\FMovieSceneTimeTransform) InverseFromWarp ( const [FMovieSceneWarpCounter](API\Runtime\MovieScene\Evaluation\FMovieSceneWarpCounter) & WarpCounter ) const