/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTetrahedralSkeletalBindingsFacade.h
void SetBindings ( const [FString](API\Runtime\Core\Containers\FString) & InMeshGroupIndex, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InTetrahedronIndex, const [TArray](API\Runtime\Core\Containers\TArray)< FVector4f > & WeightsIn, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InSkeletalIndex )