/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h
Update render state during render traversal, determines the current render state for this element
view dependent visibility, true if this element is visible in the current view.
virtual bool UpdateRenderState ( [IToolsContextRenderAPI](API\Runtime\InteractiveToolsFramework\IToolsContextRenderAPI) * RenderAPI, const FVector & InLocalCenter, [FRenderTraversalState](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementBase\FRenderTraversal-) & InOutRenderState )