/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h
Helper function to handle reinstancing in editor.
virtual void HandleObjectsReinstanced ( const [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OldToNewInstanceMap )