/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h
Virtual Texture with locally configurable build settings. A rawUTexture2Dcan also represent a Virtual Texture but uses the one and only per-project build settings.
class UVirtualTexture2D : public [UTexture2D](API\Runtime\Engine\Engine\UTexture2D)
bool
bContinuousUpdate
bool
bSinglePhysicalSpace
FVirtualTexture...
Settings