/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
Parse the name of the operator that this function matches to (Add, Subtract, etc)FNameName of the operator for this function, NO_OP if does not exist.
static [FName](API\Runtime\Core\UObject\FName) GetOpNameFromFunction ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const *const Func )