HairStrandsCore/Public/GroomResources.h
Render buffers that will be used for rendering
struct FHairCardsRestResource : public [FHairCommonResource](API\Plugins\HairStrandsCore\FHairCommonResource)
FSamplerStateRH...
AttributeSampler
FTextureReferen...
AttributeTexture
FSamplerStateRH...
AuxilaryDataSampler
FTextureReferen...
AuxilaryDataTexture
bool
bInvertUV
constFHairCard...
BulkData
Reference to the hair strands render data
FSamplerStateRH...
CoverageSampler
FTextureReferen...
CoverageTexture
FSamplerStateRH...
DepthSampler
FTextureReferen...
DepthTexture
FSamplerStateRH...
MaterialSampler
FHairCardsVerte...
MaterialsBuffer
FTextureReferen...
MaterialTexture
FHairCardsVerte...
NormalsBuffer
FHairCardIndexB...
RestIndexBuffer
FHairCardsVerte...
RestPositionBuffer
Strand hair rest position buffer
FSamplerStateRH...
TangentSampler
FTextureReferen...
TangentTexture
FHairCardsVerte...
UVsBuffer