/Engine/Source/Editor/EditorFramework/Public/Subsystems/EditorElementSubsystem.h
Sets the world transform of the given element handle, if possible.
false if the world transform could not be set.
static bool SetElementTransform ( [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) InElementHandle, const FTransform & InWorldTransform )