/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to add a 'call function on actor(s)' set of nodes to the graph
struct FEdGraphSchemaAction_K2AddCallOnActor : public [FEdGraphSchemaAction_K2NewNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2NewNode)
TArray<TObject...
LevelActors
Pointer to actors in level we want to call function on