/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h
void GetFlattenedDebugData ( [TArray](API\Runtime\Core\Containers\TArray)< [FFlattenedDebugData](API\Runtime\Engine\Animation\FNodeDebugData\FFlattenedDebugData) > & FlattenedDebugData, int32 Indent, int32 & ChainID )