/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h
Returns strings used in the GameplayCue Editor widgets. Useful for games to override with game specific information for designers (real examples, etc).
[FGetGameplayCueEditorStrings](API\Plugins\GameplayAbilitiesEditor\FGetGameplayCueEditorStrings) & GetGameplayCueEditorStringsDelegate()