/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/DataInterfaces/DIFleshDeformer.h
Get an associated render thread proxy object. Currently these are created and destroyed per frame by theFComputeGraphInstance.
virtual [FComputeDataProviderRenderProxy](API\Plugins\ComputeFramework\ComputeFramework\FComputeDataProviderRenderProxy) * GetRenderProxy()