/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h
namespace UE { namespace MovieScene { template<typename OutputType, typename InputType, typename ActualValueType> void UE::MovieScene::BlendValue ( [TMaskedBlendable](API\Runtime\MovieScene\Evaluation\Blending\TMaskedBlendable)< OutputType, 1 > & OutBlend, InputType InValue, float Weight, EMovieSceneBlendType BlendType, [TMovieSceneInitialValueStore](API\Runtime\MovieScene\Evaluation\Blending\TMovieSceneInitialValueStore)< ActualValueType > & InitialValueStore ) } }