/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h
Remove all previous sources and subjects and add the sources and subjects from this preset.
True is all sources and subjects from this preset could be created and added.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category="LiveLink") bool ApplyToClient() const