/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h
Class to manage sharing data between the game thread and the simulation thread (which may not be different than the game thread) for a `FGeometryDynamicCollection_.
class FGeometryCollectionPhysicsProxy : public [TPhysicsProxy< FGeometryCollectionPhysicsProxy, FStubGeometryCollectionData, FGeometryCollectionProxyTimestamp >](API\Runtime\Chaos\Chaos\Framework\TPhysicsProxy)