/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigSequencerEditorLibrary.h
Shows all of the controls for the given section
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Sequencer Tools | Control Rig") static void ShowAllControls ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection )