/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid3DCollection.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara) virtual void GetTextureSize ( const [UNiagaraComponent](API\Plugins\Niagara\UNiagaraComponent) * Component, int & SizeX, int & SizeY, int & SizeZ )