/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h
Deletes the specified list of files that were created during file creation
static void DeleteCreatedFiles ( const [FString](API\Runtime\Core\Containers\FString) & RootFolder, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & CreatedFiles )