/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/VectorMathFunctions.h
Convert each Vector in VectorList to a Scalar by computing (ConstantX*Vector.X + ConstantY*Vector.Y + ConstantZ*Vector.Z), and return in a new ScalarList. This can be used to extract the X/Y/Z values from a Vector, or other component-wise math
static [FGeometryScriptScalarList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptScalarList) VectorToScalar ( [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) VectorList, double ConstantX, double ConstantY, double ConstantZ )