/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Adds an existing actor binding to this variant
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") void AddActorBinding ( const [UDatasmithActorBindingElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithActorBindingElement) * Binding )