/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h
Removes a particular LOD from the SkeletalMesh.
static void RemoveLOD ( [FSkeletalMeshUpdateContext](API\Developer\SkeletalMeshUtilitiesCommon\FSkeletalMeshUpdateContext) & UpdateContext, int32 DesiredLOD )