/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationActorManagement.h
Static methods to Release an actor or cancel its spawning (calls ReleaseAnyActorOrCancelAnySpawning) WARNING: This method will destroy the associated actor in any and by the same fact might also move the entity into a new archetype. So any reference to fragment might become invalid.
True if actor was release or spawning request was canceled
static void ReleaseAnyActorOrCancelAnySpawning ( [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) & EntityManager, const [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) MassAgent )