/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGridQueue.h
The arguments for theURenderGridQueue::Createfunction.
struct FRenderGridQueueCreateArgs
bool
bEnsureSequentialFilenames
Whether it should make sure it will output files named 0000000001, 0000000002, etc (if this bool is true, it will override the FileNameFormat to simply output the frame number, and it will add 1000000000 to that frame number to hopefully ensure that any negative frame numbers will not result in filenames starting with a minus character).
bool
bForceOnlySingleOutput
Whether it should make sure it will only output in a single format (if this bool is true, if for example JPG and PNG output are enabled, one will be disabled, so that there will only be 1 output that's enabled).
bool
bForceOutputImage
Whether it should make sure it will output an image or not (if this bool is true, it will test if JPG/PNG/etc output is enabled, if none are, it will enable PNG output).
bool
bForceUseSequenceFrameRate
Whether it should use the sequence's framerate rather than any manually set framerate (if this bool is true, it will make sure bUseCustomFrameRate is set to false).
bool
bHeadless
Whether it should run invisibly (so without any UI elements popping up during rendering) or not.
bool
bIsBatchRender
Whether it should run the Begin and End Batch Render events or not.
TArray<TSubcla...
DisablePipelineSettingsClasses
The movie pipeline settings classes to disable (things like Anti-Aliasing, High-Res, etc).
TOptional< int3...
Frame
The specific frame number that will be rendered.
TOptional< doub...
FramePosition
The specific frame number (percentage-wise, between 0.0 and 1.0) that will be rendered.
TSubclassOf<UM...
PipelineExecutorClass
If not null, it will override the movie pipeline executor class with this class.
TStrongObjectPt...
RenderGrid
The render grid of the given render grid jobs that will be rendered.
TArray<TStrong...
RenderGridJobs
The specific render grid jobs that will be rendered.