/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterStageGeometryComponent.h
Morphs the specified procedural mesh to match the stage's geometry map
bool MorphProceduralMesh ( [UProceduralMeshComponent](API\Plugins\ProceduralMeshComponent\UProceduralMeshComponent) * InProceduralMeshComponent )