/Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActorTypes.h
FPackedLevelActorBuilderClusterID ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FPackedLevelActorBuilderCluster](API\Runtime\Engine\PackedLevelActor\FPackedLevelActorBuilderCluster) > && InData )