/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetDriver.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Config=Engine) class USteamNetDriver : public [UIpNetDriver](API\Plugins\OnlineSubsystemUtils\UIpNetDriver)
bool
bIsPassthrough
Should this net driver behave as a passthrough to normal IP