/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
Deprecated* This function was replaced with a version that needs to receive aUNetReplicationGraphConnectioninstead of a NetConnection
void CalcFrequencyForActor ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, [UReplicationGraph](API\Plugins\ReplicationGraph\UReplicationGraph) * RepGraph, [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * NetConnection, [FGlobalActorReplicationInfo](API\Plugins\ReplicationGraph\FGlobalActorReplicationInfo) & GlobalInfo, [FPerConnectionActorInfoMap](API\Plugins\ReplicationGraph\FPerConnectionActorInfoMap) & ConnectionMap, [FSettings](API\Plugins\ReplicationGraph\UReplicationGraphNode_DynamicSpa-\FSettings) & MySettings, const [FNetViewerArray](API\Plugins\ReplicationGraph\FNetViewerArray) & Viewers, const uint32 FrameNum, int32 ExistingItemIndex )