/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Joint/PBDJointCachedSolverGaussSeidel.h
void SetSolverBodies ( [FSolverBody](API\Runtime\Chaos\Chaos\Evolution\FSolverBody) * SolverBody0, [FSolverBody](API\Runtime\Chaos\Chaos\Evolution\FSolverBody) * SolverBody1 )