/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h
Gets whether angular velocity twist and swing drive is enabled or not. Only relevant if the AngularDriveMode is set to Twist and Swing
static void GetAngularVelocityDriveTwistAndSwing ( [FConstraintInstanceAccessor](API\Runtime\Engine\PhysicsEngine\FConstraintInstanceAccessor) & Accessor, bool & bOutEnableTwistDrive, bool & bOutEnableSwingDrive )