/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
Base class texture atlases in Slate
class FSlateTextureAtlas
TArray< uint8 >
AtlasData
Actual texture data contained in the atlas
FAtlasedTexture...
AtlasEmptySlots
The list of atlas slots pointing to empty texture data in the atlas
uint32
AtlasHeight
Height of the atlas
ESlateTextureAt...
AtlasOwnerThread
The type of thread that owns this atlas - this is the only thread that can safely update it NOTE: We don't use the thread ID here, as the render thread can be recreated if it gets suspended and resumed, giving it a new ID
FAtlasedTexture...
AtlasUsedSlots
The list of atlas slots pointing to used texture data in the atlas
uint32
AtlasWidth
Width of the atlas
bool
bNeedsUpdate
True if this texture needs to have its rendering resources updated
bool
bUpdatesAfterInitialization
True if this texture can update after initialziation and we should preserve the atlas slots and cpu memory
uint32
BytesPerPixel
Bytes per pixel in the atlas
ESlateTextureAt...
PaddingStyle
Padding style