/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigTestData.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FControlRigTestDataVariable
FName
CPPType
FName
Name
FString
Value