/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Levelset.h
Used to generate a simple debug surface.
void GetZeroIsosurfaceGridCellFaces ( [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & Vertices, [TArray](API\Runtime\Core\Containers\TArray)< FIntVector > & Tris ) const