/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSpatialFunctions.h
Checks if the provided Bounding Volume Hierarchy (BVH) can still be used with the Mesh — it generally returns false if the mesh has been changed.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * IsBVHValidForMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, const [FGeometryScriptDynamicMeshBVH](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptDynamicMeshBVH) & TestBVH, bool & bIsValid, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )