/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassClientBubbleHandler.h
typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [FMassEntityView](API\Plugins\MassEntity\FMassEntityView) &, const typename AgentArrayItem::FReplicatedAgentType &)> FSetModifiedEntityDataFunction