/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterDataCache.h
Retrieve an existing object by a unique name.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [DataType](API\Plugins\DisplayCluster\Misc\TDisplayClusterDataCache\DataType), ESPMode::ThreadSafe > Find ( const [FString](API\Runtime\Core\Containers\FString) & InUniqueDataName )