/Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_StrideWarping.h
Foot definition specifying the IK/FK foot bones and Thigh bone.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(BlueprintInternalUseOnly) struct FStrideWarpingFootDefinition
FBoneReference
FKFootBone
FK driven foot bone.
FBoneReference
IKFootBone
IK driven foot bone.
FBoneReference
ThighBone
Thigh bone, representing the end of the leg chain prior to reaching the Pelvis Bone.