/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h
Apply updates from specific list
void ApplySearchUpdates ( const [TArray](API\Runtime\Core\Containers\TArray)< [FBehaviorTreeSearchUpdate](API\Runtime\AIModule\BehaviorTree\FBehaviorTreeSearchUpdate) > & UpdateList, int32 NewNodeExecutionIndex, bool bPostUpdate )