/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMoviePipelineFormatArgs
TMap<FString, ...
FileMetadata
A set of Key/Value pairs for file metadata for file formats that support metadata.
TMap<FString, ...
FilenameArguments
A set of Key/Value pairs for output filename format strings (without {}) and their values.
TObjectPtr< cla...
InJob
Which job is this for? Some settings are specific to the level sequence being rendered.