/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/HeadMountedDisplayFunctionLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Input|XRTracking") static void ClearXRTimedInputActionDelegate ( const [FName](API\Runtime\Core\UObject\FName) & ActionPath )