/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponent.h
If attached to a DMX Fixture Actor, returns the parent fixture actor.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX") [ADMXFixtureActor](API\Plugins\DMXFixtures\ADMXFixtureActor) * GetParentFixtureActor()