/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationNode.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Conversation) [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetDebugParticipantColor ( [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) ParticipantID ) const