/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h
Convert a Vector expressed in ENGINE space to the ECEF CRS
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations", Meta=(DisplayName="Engine To ECEF")) void K2_EngineToECEF ( const FVector & EngineCoordinates, FVector & ECEFCoordinates )