/Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/Public/MassZoneGraphNavigationFragments.h
Describes part of a ZoneGraph lane.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassZoneGraphCachedLaneFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
uint16
CacheID
ID incremented each time the cache is updated.
FZoneGraphLaneH...
LaneHandle
FMassInt16Real
LaneLeftSpace
Additional space left of the lane
float
LaneLength
Cached length of the lane.
TStaticArray<F...
LanePointProgressions
Lane Advance distances
TStaticArray< F...
LanePoints
Lane points
FMassInt16Real
LaneRightSpace
Additional space right of the lane
TStaticArray<F...
LaneTangentVectors
Lane tangents
FMassInt16Real
LaneWidth
Cached width of the lane.
uint8
NumPoints
Number of points on path.