/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h
A struct containing details about how the asset thumbnail should behave
struct FAssetThumbnailConfig
TOptional<FLin...
AssetTypeColorOverride
bool
bAllowAssetSpecificThumbnailOverlay
bool
bAllowFadeIn
bool
bAllowHintText
bool
bAllowRealTimeOnHovered
bool
bForceGenericThumbnail
FName
ClassThumbnailBrushOverride
EThumbnailColor...
ColorStripOrientation
TAttribute< int...
GenericThumbnailSize
TAttribute<FTe...
HighlightedText
TAttribute<FLi...
HintColorAndOpacity
FMargin
Padding
EThumbnailLabel...
ThumbnailLabel