/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGFilterByType.h
Filters an input collection based on data type.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGFilterByTypeSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
EPCGDataType
TargetType