/Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingHMD/Public/PixelStreamingHMD.h
Returns eye render params, used from PostProcessHMD, RenderThread.
virtual void GetEyeRenderParams_RenderThread ( const struct [FHeadMountedDisplayPassContext](API\Runtime\HeadMountedDisplay\FHeadMountedDisplayPassContext) & Context, FVector2D & EyeToSrcUVScaleValue, FVector2D & EyeToSrcUVOffsetValue ) const