/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCachingEditor/Public/Sequencer/TakeRecorderChaosCacheSource.h
A recording source selector for the chaos integration into take recorder
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Category="Chaos", Meta=(TakeRecorderDisplayName="Chaos Recorder")) class UTakeRecorderChaosCacheSource : public [UTakeRecorderSource](API\Plugins\TakesCore\UTakeRecorderSource)
TSoftObjectPtr<...
ChaosCacheManager
Chaos Cache manager to be used as take recorder source