/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassRequirements.h
FMassFragmentRequirementsis a structure that describes properties required of an archetype that's a subject of calculations.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassFragmentRequirements
TArray<FMassFr...
ChunkFragmentRequirements
TArray<FMassFr...
ConstSharedFragmentRequirements
friend
FMassDebugger
friend
FMassRequirementAccessDetector
TArray<FMassFr...
FragmentRequirements
uint32
IncrementalChangesCount
FMassChunkFragm...
RequiredAllChunkFragments
FMassFragmentBi...
RequiredAllFragments
FMassSharedFrag...
RequiredAllSharedFragments
FMassTagBitSet
RequiredAllTags
FMassFragmentBi...
RequiredAnyFragments
FMassTagBitSet
RequiredAnyTags
FMassChunkFragm...
RequiredNoneChunkFragments
FMassFragmentBi...
RequiredNoneFragments
FMassSharedFrag...
RequiredNoneSharedFragments
FMassTagBitSet
RequiredNoneTags
FMassChunkFragm...
RequiredOptionalChunkFragments
FMassFragmentBi...
RequiredOptionalFragments
FMassSharedFrag...
RequiredOptionalSharedFragments
TArray<FMassFr...
SharedFragmentRequirements