/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h
Reset all the initial values that relate to the specified type and indices
void Reset ( [FComponentTypeID](API\Runtime\MovieScene\EntitySystem\FComponentTypeID) InitialValueType, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FInitialValueIndex](API\Runtime\MovieScene\EntitySystem\FInitialValueIndex) > InitialValueIndices )