/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSpatialFunctions.h
Tests if a point is inside the mesh using the Fast Winding Number query and data stored in the BVH.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * IsPointInsideMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, const [FGeometryScriptDynamicMeshBVH](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptDynamicMeshBVH) & QueryBVH, FVector QueryPoint, [FGeometryScriptSpatialQueryOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-_5) Options, bool & bIsInside, [EGeometryScriptContainmentOutcomePins](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptC-_2) & Outcome, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )