/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterLightCardStageActorComponent.h
Stage Actor Component to be placed in light card actors
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, ClassGroup=(DisplayCluster), Meta=(DisplayName="Light Card Stage Actor"), HideCategories=(Physics, Collision, Lighting, Navigation, Cooking, LOD, MaterialParameters, HLOD, RayTracing, TextureStreaming, Mobile)) class UDisplayClusterLightCardStageActorComponent : public [UDisplayClusterStageActorComponent](API\Plugins\DisplayCluster\Components\UDisplayClusterStageActorCompone-)