/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
Commonly used state - evaluated once used wherever required
struct FVehicleState
bool
bAllWheelsOnGround
bool
bSleeping
bool
bVehicleInAir
float
ForwardsAcceleration
float
ForwardSpeed
FVector
LastFrameVehicleLocalVelocity
FVector
LocalAcceleration
FVector
LocalGForce
int
NumWheelsOnGround
int
SleepCounter
FVector
VehicleForwardAxis
FVector
VehicleLocalVelocity
FVector
VehicleRightAxis
FVector
VehicleUpAxis
FVector
VehicleWorldAngularVelocity
FVector
VehicleWorldCOM
FTransform
VehicleWorldTransform
FVector
VehicleWorldVelocity
FVector
WorldVelocityNormal