/Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/Source/VertexDeltaModel/Public/VertexDeltaGraphDebugDataInterface.h
Gather the shader code for this data provider.
virtual void GetHLSL ( [FString](API\Runtime\Core\Containers\FString) & OutHLSL, [FString](API\Runtime\Core\Containers\FString) const & InDataInterfaceName ) const