/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlendManager.h
bool Create ( const [FDisplayClusterWarpBlendConstruct::FLoadMPCDIFile](API\Plugins\DisplayClusterShaders\WarpBlend\FDisplayClusterWarpBlendConstruc-\FLoadMPCDIFile) & InConstructParameters, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDisplayClusterWarpBlend](API\Plugins\DisplayClusterShaders\WarpBlend\IDisplayClusterWarpBlend), ESPMode::ThreadSafe > & OutWarpBlend ) const