/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h
Add a binding for the specified ID
void AddBinding ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectId, [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, [UObject](API\Runtime\CoreUObject\UObject\UObject) * InContext )