/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
Location local coordinates of named bone in skeleton, apply additional offset or just use offset if no bone located
FVector LocateBoneOffset ( const [FName](API\Runtime\Core\UObject\FName) InBoneName, const FVector & InExtraOffset ) const