/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathFloat.h
Returns E
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="E", TemplateName="E", Keywords="Euler")) struct FRigVMFunction_MathFloatConstE : public [FRigVMFunction_MathFloatConstant](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatConstant)