/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneBlenderSystem.h
Get a blender system class, given a blender system ID.
static [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneBlenderSystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneBlenderSystem) > GetBlenderSystemClass ( [FMovieSceneBlenderSystemID](API\Runtime\MovieScene\EntitySystem\FMovieSceneBlenderSystemID) InSystemID )