/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h
UInputBehaviorreturns anFInputCaptureRequestfrom WantsCapture() to indicate whether it wants to capture or ignore an input event
struct FInputCaptureRequest
double
HitDepth
Depth along hit-test ray
void *
Owner
Owner of the requesting behavior. Behavior doesn't know this, so this is initialized to null
EInputCaptureSi...
Side
Which side does request want to capture on
UInputBehavior...
Source
Which input behavior generated this request
EInputCaptureRe...
Type
What type of capture request is this (Begin or Ignore)