/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h
Represents a function exposed to remote control.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRemoteControlFunction : public [FRemoteControlField](API\Plugins\RemoteControl\FRemoteControlField)
TSharedPtr< cla...
FunctionArguments
The function arguments.