/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
namespace UnFbx { [FBXImportOptions](API\Editor\UnrealEd\FBXImportOptions) * UnFbx::GetImportOptions ( class [FFbxImporter](API\Editor\UnrealEd\FFbxImporter) * FbxImporter, [UFbxImportUI](API\Editor\UnrealEd\Factories\UFbxImportUI) * ImportUI, bool bShowOptionDialog, bool bIsAutomated, const [FString](API\Runtime\Core\Containers\FString) & FullPath, bool & OutOperationCanceled, bool & OutImportAll, bool bIsObjFormat, const [FString](API\Runtime\Core\Containers\FString) & InFilename, bool bForceImportType, EFBXImportType ImportType ) }