/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockRootMotionComponent.h
Callable by authority. Plays "out of band" animation: e.g, directly sets the RootMotionSourceID on the sync state, rather than the pending InputCmd. This is analogous to outside code teleporting the actor (outside of the core simulation function)
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Animation) void PlayRootMotionSource ( [UMockRootMotionSource](API\Plugins\NetworkPredictionExtras\UMockRootMotionSource) * Source )