/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h
Retrieves the component class that this configures spawned nodes with.
The component type that this class was initialized with.
[TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > GetComponentClass() const