HairStrandsCore/Public/GroomResources.h
struct FHairCardsDeformedResource : public [FHairCommonResource](API\Plugins\HairStrandsCore\FHairCommonResource)
const bool
bInitializedData
Whether the GPU data should be initialized with the asset data or not
constFHairCard...
BulkData
Reference to the hair strands render data
FRDGExternalBuf...
DeformedNormalBuffer
FRDGExternalBuf...
DeformedPositionBuffer
Strand hair deformed position buffer (previous and current)