/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeSchema.h
Helper function to check if a class is any of the Blueprint extendable item classes (Eval, Task, Condition). Can be used to quickly accept all of those classes inIsClassAllowed().
True if the class is a StateTree item Blueprint base class.
bool IsChildOfBlueprintBase ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass ) const