/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h
Inlined so compiler can drop Name literals when compiling w/o UE_GC_DEBUGNAMES.
namespace UE { namespace GC { template<typename NameType> [FMemberDeclaration](API\Runtime\CoreUObject\UObject\FMemberDeclaration) UE::GC::DeclareMember ( NameType && Name, uint32 Offset, [EMemberType](API\Runtime\CoreUObject\UObject\UE__GC__EMemberType) Type ) } }