/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h
Animation node that allows animation ControlRig output to be used in an animation graph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNode_ControlRigBase : public [FAnimNode_CustomProperty](API\Runtime\Engine\Animation\FAnimNode_CustomProperty)
bool
bClearEventQueueRequired
bool
bControlRigRequiresInitialization
bool
bExecute
bool
bResetInputPoseToInitial
If this is checked the rig's pose needs to be reset to its initial prior to evaluating the rig.
bool
bTransferInputCurves
If this is checked the curves coming from the AnimBP will be transferred into the Control Rig.
bool
bTransferInputPose
If this is checked the bone pose coming from the AnimBP will be transferred into the Control Rig.
bool
bTransferPoseInGlobalSpace
Transferring the pose in global space guarantees a global pose match, while transferring in local space ensures a match of the local transforms.
TArray< TPair< ...
ControlRigBoneInputMappingByIndex
Complete mapping from skeleton to control rig bone index
TMap<FName, ui...
ControlRigBoneInputMappingByName
Rig Hierarchy bone name to required array index mapping
TArray< TPair< ...
ControlRigBoneOutputMappingByIndex
TMap<FName, ui...
ControlRigBoneOutputMappingByName
TArray< TPair< ...
ControlRigCurveMappingByIndex
Complete mapping from skeleton to curve name
TMap<FName,FN...
ControlRigCurveMappingByName
Rig Curve name to Curve mapping
TArray<FContro...
EventQueue
The customized event queue to run.
TArray<FBoneRe...
InputBonesToTransfer
An inclusive list of bones to transfer as part of the input pose transfer phase.
FControlRigIOSe...
InputSettings
TMap<FName, in...
InputToControlIndex
float
InternalBlendAlpha
The below is alpha value support for control rig.
uint16
LastBonesSerialNumberForCacheBones
TWeakObjectPtr<...
NodeMappingContainer
Node Mapping Container
TArray<FBoneRe...
OutputBonesToTransfer
An inclusive list of bones to transfer as part of the output pose transfer phase.
FControlRigIOSe...
OutputSettings
FPoseLink
Source