/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/CustomizableObjectEditorViewportClient.h
Draws the UV overlay for the current LOD.
void DrawUVs ( [FViewport](API\Runtime\Engine\FViewport) * InViewport, [FCanvas](API\Runtime\Engine\FCanvas) * InCanvas, int32 InTextYPos, const [FString](API\Runtime\Core\Containers\FString) & MaterialName )