/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h
Copy the content of one register to another
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMCopyOp : public [FRigVMBaseOp](API\Plugins\RigVM\RigVMCore\FRigVMBaseOp)
FRigVMOperand
Source
FRigVMOperand
Target