/Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h
Return list of preview SkeletalMesh
virtual void GetPreviewSkeletalMeshes ( [TArray](API\Runtime\Core\Containers\TArray)< [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * > & OutList, [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) >> & OutAnimBP ) const