/Engine/Source/Runtime/Engine/Public/ImageUtils.h
Creates a newUTexture2Dwith a checkerboard pattern.
static [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * CreateCheckerboardTexture ( [FColor](API\Runtime\Core\Math\FColor) ColorOne, [FColor](API\Runtime\Core\Math\FColor) ColorTwo, int32 CheckerSize )