/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionDebugNodes.h
Convert a sphere covering, as generated by the 'protect negative space' option on the "Generate Cluster Convex Hull" nodes, to a dynamic mesh.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FSphereCoveringToMeshDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TObjectPtr<UDy...
Mesh
FDataflowSphere...
SphereCovering
The sphere covering to convert to a mesh.
int32
VerticesAlongEachSide
Number of vertices to use along each axis when creating a mesh for each sphere.