/Engine/Source/Runtime/Engine/Public/Engine/ScopedMovementUpdate.h
Note that non-deferred scopes are not allowed within outer scopes that defer updates, and any attempt to use one will change the inner scope to use deferred updates.
class FScopedMovementUpdate : private [FNoncopyable](API\Runtime\Core\Templates\FNoncopyable)
uint8: 1
bDeferUpdates
uint8: 1
bHasMoved
TScopedBlocking...
BlockingHits
uint8: 1
bRequireOverlapsEventFlag
EOverlapState
CurrentOverlapState
int32
FinalOverlapCandidatesIndex
FVector
InitialRelativeLocation
FRotator
InitialRelativeRotation
FVector
InitialRelativeScale
FTransform
InitialTransform
FScopedMovement...
OuterDeferredScope
USceneComponent...
Owner
TScopedOverlapI...
PendingOverlaps
ETeleportType
TeleportType