/Engine/Source/Runtime/Networking/Public/Common/UdpSocketSender.h
Sends data to the specified recipient.
true if the data will be sent, false otherwise.
bool Send ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [TArray](API\Runtime\Core\Containers\TArray)< uint8 >, ESPMode::ThreadSafe > & Data, const [FIPv4Endpoint](API\Runtime\Networking\Interfaces\IPv4\FIPv4Endpoint) & Recipient )