/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h
Sets this sequence's tick resolution directly without migrating frame times
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static void SetTickResolutionDirectly ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) TickResolution )