/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h
Properties that are broadcast from server->clients for time/state synchronization
struct FMovieSceneSequenceReplProperties
int32
LastKnownNumLoops
The last known number of loops of the sequence on the server
FFrameTime
LastKnownPosition
The last known position of the sequence on the server
int32
LastKnownSerialNumber
The last known serial number on the server
TEnumAsByte<EM...
LastKnownStatus
The last known playback status of the sequence on the server