/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerMorphModelQualityLevel.h
A quality level for the Morph Model. Each quality level contains the maximum number of active morph targets.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMLDeformerMorphModelQualityLevel
int32
MaxActiveMorphs