/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathQuaternion.h
Makes a quaternion from a rotator
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="From Rotator", Keywords="Make,Construct", Deprecated="5.0.1")) struct FRigVMFunction_MathQuaternionFromRotator : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)
FQuat
Result
FRotator
Rotator