/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVToolSelection.h
Utility method to construct a new selection from an existing reference selection, only with a new geometry type.
[FUVToolSelection](API\Plugins\UVEditorTools\Selection\FUVToolSelection) GetConvertedSelection ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, [FUVToolSelection::EType](API\Plugins\UVEditorTools\Selection\FUVToolSelection\EType) ExpectedSelectionType ) const