/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolContextObjects.h
Allows tools to interact with the 3d preview viewport, which has a separate world and input router.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVToolLivePreviewAPI : public [UUVToolContextObject](API\Plugins\UVEditorTools\ContextObjects\UUVToolContextObject)
TUniqueFunction...
GetLivePreviewCameraStateFunc
TWeakObjectPtr<...
InputRouter
FOnDrawHUD
OnDrawHUD
FOnRender
OnRender
TUniqueFunction...
SetLivePreviewCameraToLookAtVolumeFunc
TWeakObjectPtr<...
World