/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPaperSpriteSocket
FTransform
LocalTransform
Transform in pivot space (nottexture space)
FName
SocketName
Name of the socket.