/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h
Structure containing information on a SoundMix to activate passively.
struct FPassiveSoundMixModifier
float
MaxVolumeThreshold
Maximum volume level required to activate SoundMix.
float
MinVolumeThreshold
Minimum volume level required to activate SoundMix.
TObjectPtr< cla...
SoundMix
The SoundMix to activate