/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSparseVolumeTextureSample.h
If this is the named parameter from this material expression, then set its value.
bool SetParameterValue ( [FName](API\Runtime\Core\UObject\FName) InParameterName, [USparseVolumeTexture](API\Runtime\Engine\SparseVolumeTexture\USparseVolumeTexture) * InValue, EMaterialExpressionSetParameterValueFlags Flags )