/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h
Handle a request from a client to kick another player (may not succeed)
true if the player was kicked, false if not
virtual bool ProcessKickPlayer ( [ALobbyBeaconClient](API\Plugins\Lobby\ALobbyBeaconClient) * Instigator, const [FUniqueNetIdRepl](API\Runtime\Engine\GameFramework\FUniqueNetIdRepl) & PlayerToKick, const [FText](API\Runtime\Core\Internationalization\FText) & Reason )