/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryTypes.h
Creates a temporary resolver scope, will use the passed in resolver until scope returns. Only valid on game thread
FDataRegistryResolverScope ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDataRegistryResolver](API\Plugins\DataRegistry\FDataRegistryResolver) > & ScopeResolver )