/Engine/Source/Runtime/Engine/Public/Rendering/StrataMaterialShared.h
struct FStrataMaterialCompilationOutput
uint8
bIsThin
Indicate that the material is considered a thin surface instead of a volume filled up with matter
uint8
bMaterialOutOfBudgetHasBeenSimplified
The byte per pixel count supported by the platform the material has been compiled against
uint8:  1
bUsesComplexSpecialRenderPath
If Glints or SpecularLUT are used, we need to go the special more expenssive render path
uint8
MaterialType
Indicate the final material type
FStrataOperator...
Operators
uint8
PlatformBytePixePixel
The byte count per pixel supported by the platform the material has been compiled against
uint8
RequestedBytePixePixel
Material requested byte count per pixel
uint8
RootOperatorIndex
uint8
SharedLocalBasesCount
The number of local normal/tangent bases
uint8
StrataBSDFCount
Strata BSDF count, at compile time (0-7)
FMemoryImageStr...
StrataMaterialDescription
Note we use LAYOUT_FIELD_EDITORONLY for bools because LAYOUT_BITFIELD_EDITORONLY was causing issues when serialising the structure.
uint8
StrataMaterialType
Strata material type, at compile time (0:simple, 1:single, 2: complex)
uint8
StrataUintPerPixel
Strata uint per pixel, at compile time (0-255)