/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectTypes.h
Parameters for Smart Object navigation and collision validation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSmartObjectSlotValidationParams
bool
bUseNavigationCapsuleSize
If true, the capsule size is queried from the user actor viaINavAgentInterface.
FSmartObjectTra...
GroundTraceParameters
Trace parameters used for finding navigation location on ground.
TSubclassOf<UN...
NavigationFilter
Navigation filter used to validate entrance locations.
FVector
SearchExtents
How far we allow the validated location to be from the specified navigation location.
FSmartObjectTra...
TransitionTraceParameters
Trace parameters user for checking if the transition between navigation location and slot is unblocked.
FSmartObjectUse...
UserCapsule
Dimensions of the capsule used for testing if user can fit into a specific location.