/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h
Set the 3d bevel type
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Rendering|Components|Text3D", Meta=(DeprecatedFunction, DeprecationMessage="Set the property directly")) void SetBevelType ( const [EText3DBevelType](API\Plugins\Text3D\EText3DBevelType) Value )