/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable) class UCompositingTonemapPass : public [UCompositingElementTransform](API\Plugins\Composure\CompositingElements\UCompositingElementTransform)
float
ChromaticAberration
In percent, Scene chromatic aberration / color fringe (camera imperfection) to simulate an artifact that happens in real-world lens, mostly visible in the image corners.
FColorGradingSe...
ColorGradingSettings
Color grading settings.
FFilmStockSetti...
FilmStockSettings
Film stock settings.