/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SContentReference.h
This widget is a content reference, which can optionally show buttons for interacting with the reference.
class SContentReference : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
TAttribute< boo...
AllowClearingReference
TAttribute<UCl...
AllowedClass
TAttribute< boo...
AllowSelectingNewAsset
TAttribute< FVe...
AssetPickerSizeOverride
Asset picker configuration.
TAttribute<UOb...
AssetReference
Attributes.
TSharedPtr<SBo...
AssetReferenceNameBorderWidget
Widgets.
constFSlateBru...
BorderImageHovered
constFSlateBru...
BorderImageNormal
Resources.
EAssetViewType:...
InitialAssetViewType
FOnSetReference
OnSetReference
FOnShouldFilter...
OnShouldFilterAsset
Delegates.
TSharedPtr<SCo...
PickerComboButton
TAttribute< boo...
ShowFindInBrowserButton
TAttribute< boo...
ShowToolsButton