/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h
Waits until all async load requests related to this asset are complete.
virtual void WaitUntilAsyncLoadReferencedAssetsComplete ( [FMetasoundAssetBase](API\Plugins\MetasoundFrontend\FMetasoundAssetBase) & InAssetBase )