/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsActions.h
Sets the data for this action. Call duringULearningAgentsController::SetActionsevent.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(AgentId="-1")) void SetPlanarVelocityAction ( const int32 AgentId, const FVector Velocity )