/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h
Returns the audio capture device info.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AudioCapture") bool GetAudioCaptureDeviceInfo ( [FAudioCaptureDeviceInfo](API\Plugins\AudioCapture\FAudioCaptureDeviceInfo) & OutInfo )