/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGrid.h
Renders all the given jobs of this render grid. Only renders a single frame of each job. The frame number it renders is based on the given FramePosition (0.0 is the first frame, 1.0 is the last frame, 0.5 is the frame in the middle, etc).
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Grid") [URenderGridQueue](API\Plugins\RenderGrid\RenderGrid\URenderGridQueue) * RenderJobsSingleFramePosition ( const [TArray](API\Runtime\Core\Containers\TArray)< [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * > & Jobs, const double FramePosition )