/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CameraAnimationCameraModifier.h
Information about an active camera animation insideUCameraAnimationCameraModifier.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FActiveCameraAnimationInfo
bool
bIsEasingIn
Whether easing in is ongoing
bool
bIsEasingOut
Whether easing out is ongoing
TObjectPtr<UCa...
CameraStandIn
Standin for the camera actor and components
float
EaseInCurrentTime
Current time into easing in
float
EaseOutCurrentTime
Current time into easing out
FCameraAnimatio...
Handle
A reference handle for use withUCameraAnimationCameraModifier.
FCameraAnimatio...
Params
The parameters for playing the animation.
TObjectPtr<UCa...
Player
The player for playing the animation.
TObjectPtr<UCa...
Sequence
The sequence to use for the animation.