/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h
Called to determine if a plugin is allowed to be loaded or not (e.g., when doing a fast cook a game might want to disable some or all game feature plugins)
virtual bool IsPluginAllowed ( const [FString](API\Runtime\Core\Containers\FString) & PluginURL ) const