/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h
Convert the requested possessable to spawnable. If there are multiple objects assigned to the possessable, multiple spawnables will be created
static [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneSpawnable](API\Runtime\MovieScene\FMovieSceneSpawnable) * > ConvertToSpawnable ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [FGuid](API\Runtime\Core\Misc\FGuid) PossessableGuid )