/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to expand a library node into its content
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMExpandNodeAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
TArray<FString...
ExpandedNodePaths
FString
LibraryNodeContent
FString
LibraryNodePath