/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h
FNativeTransitionBinding ( const [FName](API\Runtime\Core\UObject\FName) & InMachineName, const [FName](API\Runtime\Core\UObject\FName) & InPreviousStateName, const [FName](API\Runtime\Core\UObject\FName) & InNextStateName, const FCanTakeTransition & InNativeTransitionDelegate, const [FName](API\Runtime\Core\UObject\FName) & InTransitionName )