/Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicMedia/Public/BlackmagicMediaSource.h
Media source description for Blackmagic.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, HideCategories=(Platforms, Object), Meta=(MediaIOCustomLayout="Blackmagic")) class UBlackmagicMediaSource : public [UCaptureCardMediaSource](API\Plugins\MediaIOCore\UCaptureCardMediaSource)
EBlackmagicMedi...
AudioChannels
Desired number of audio channel to capture.
EMediaIOAutoDet...
AutoDetectableTimecodeFormat
Use the time code embedded in the input stream.
bool
bCaptureAudio
Capture Audio from the Blackmagic source.
bool
bCaptureVideo
Capture Video from the Blackmagic source.
bool
bEncodeTimecodeInTexel
Burn Frame Timecode in the input texture without any frame number clipping.
bool
bLogDropFrame
Log a warning when there's a drop frame.
EBlackmagicMedi...
ColorFormat
Native data format internally used by the device after being converted from SDI/HDMI signal.
int32
MaxNumAudioFrameBuffer
Maximum number of audio frames to buffer.
int32
MaxNumVideoFrameBuffer
Maximum number of video frames to buffer.
FMediaIOConfigu...
MediaConfiguration
The device, port and video settings that correspond to the input.