/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h
Get whether a particular notify state was active in any state machine last tick.
bool WasAnimNotifyStateActiveInAnyState ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimNotifyState](API\Runtime\Engine\Animation\AnimNotifies\UAnimNotifyState) > AnimNotifyStateType ) const