/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathFloat.h
Returns the float cast to an int (this uses floor)
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="To Int", TemplateName="Cast", ExecuteContext="FRigVMExecuteContext")) struct FRigVMFunction_MathFloatToInt : public [FRigVMFunction_MathFloatBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBase)
int32
Result
float
Value