/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneFolderExtensions.h
Add a guid for an object binding to this folder
True if the addition is successful
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static bool AddChildObjectBinding ( [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * Folder, [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) InObjectBinding )