/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneBlenderSystemHelper.h
Sets up this helper class. To be called in the owning blender system's constructor.
void Setup ( [UMovieSceneBlenderSystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneBlenderSystem) * InBlenderSystem, [TComponentTypeID](API\Runtime\MovieScene\EntitySystem\TComponentTypeID)< PropertyType > InResultComponentID, [UClass](API\Runtime\CoreUObject\UObject\UClass) * ChannelEvaluatorSystem )