/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h
Determine if two octree elements are equal
true if both octree elements are equal, false if they are not
static bool AreElementsEqual ( const [FWedgeInfo](API\Runtime\Engine\Rendering\FWedgeInfo) & A, const [FWedgeInfo](API\Runtime\Engine\Rendering\FWedgeInfo) & B )