/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassZoneGraphAnnotationFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassZoneGraphAnnotationVariableTickChunkFragment : public [FMassChunkFragment](API\Plugins\MassEntity\FMassChunkFragment)
bool
bInitialized
float
TimeUntilNextTick