/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h
virtual void UpdateMovieSceneInstance ( [FMovieSceneEvaluationRange](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationRange) InRange, [EMovieScenePlayerStatus::Type](API\Runtime\MovieScene\EMovieScenePlayerStatus__Type) PlayerStatus, const [FMovieSceneUpdateArgs](API\Runtime\MovieScene\UMovieSceneSequencePlayer\FMovieSceneUpdateArgs) & Args )