/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h
Script friendly representation of an evaluated animation bone pose
struct FAnimPose
TArray< int32 >
BoneIndices
TArray<FName>
BoneNames
TArray<FName>
CurveNames
TArray< float >
CurveValues
TArray< FTransf...
LocalSpacePoses
TArray< int32 >
ParentBoneIndices
TArray< FTransf...
RefLocalSpacePoses
TArray< FTransf...
RefWorldSpacePoses
TArray<FName>
SocketNames
TArray<FName>
SocketParentBoneNames
TArray< FTransf...
SocketTransforms
TArray< FTransf...
WorldSpacePoses