/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h
Returns gaze data for the given player controller.
true if returning valid data, false if gaze data was unavailable
bool GetEyeTrackerGazeData ( [FEyeTrackerGazeData](API\Runtime\EyeTracker\FEyeTrackerGazeData) & OutGazeData ) const