/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGAttributeFilterElement.h
The output will be the original data with the updated metadata.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGAttributeFilterSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
EPCGAttributeFi...
Operation
FString
SelectedAttributes