/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Classes/UnitTests/FTextCrash.h
Interface for process unit tests For implementation in subclasses, for helping to verify success/fail upon completion of unit tests NOTE: Not called again once VerificationState is set WARNING: Be careful when iterating InLogLines in multiple different for loops, if the sequence of detected logs is important
virtual void NotifyProcessLog ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FUnitTestProcess](API\Plugins\NetcodeUnitTest\FUnitTestProcess) > InProcess, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InLogLines )