/Engine/Plugins/Online/SocketSubsystemEOS/Source/SocketSubsystemEOS/Public/SocketSubsystemEOS.h
SocketType type of socket to create (DGram, Stream, etc)
the new socket or NULL if failed
virtual [FSocket](API\Runtime\Sockets\FSocket) * CreateSocket ( const [FName](API\Runtime\Core\UObject\FName) & SocketType, const [FString](API\Runtime\Core\Containers\FString) & SocketDescription, const [FName](API\Runtime\Core\UObject\FName) & ProtocolName )