/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMDrawInstruction.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMDrawInstruction
FLinearColor
Color
FMaterialRender...
MaterialRenderProxy
TArray< uint32 ...
MeshIndices
TArray<FDynami...
MeshVerts
This is to draw cone, they're not UPROPERTY.
FName
Name
TArray< FVector...
Positions
TEnumAsByte<ER...
PrimitiveType
float
Thickness
FTransform
Transform