/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RemeshMeshTool.h
Standard properties of the Remesh operation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URemeshMeshToolProperties : public [URemeshProperties](API\Plugins\MeshModelingToolsExp\Properties\URemeshProperties)
bool
bDiscardAttributes
Discard UVs and existing normals, allowing the remesher to ignore any UV and normal seams.
float
BoundaryCornerAngleThreshold
Angle threshold in degrees for classifying a boundary vertex as a corner.
bool
bReproject
Enable projection back to input mesh
bool
bReprojectConstraints
Project constrained vertices back to original constraint curves
bool
bShowGroupColors
Display colors corresponding to the mesh's polygon groups
bool
bUseTargetEdgeLength
If true, the target count is ignored and the target edge length is used directly
int
ExtraProjectionIterations
For NormalFlowRemesher: extra iterations of normal flow with no remeshing
int
MaxRemeshIterations
Maximum number of Remeshing passes, for Remeshers that have convergence criteria
int
RemeshIterations
Number of Remeshing passes
ERemeshType
RemeshType
Remeshing type
ERemeshSmoothin...
SmoothingType
Smoothing type
float
TargetEdgeLength
Remesh to have edges approximately this length.
int
TargetTriangleCount
Target triangle count