/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
namespace UE { namespace Core { namespace Private { void UE::Core::Private::RecordAssetLog ( const [FName](API\Runtime\Core\UObject\FName) & CategoryName, [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) Verbosity, const [FAssetLog](API\Runtime\CoreUObject\UObject\FAssetLog) & AssetLog, const [FString](API\Runtime\Core\Containers\FString) & Message, const ANSICHAR * File, int32 Line ) } } }