/Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXAttribute.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="ToString (DMX Attribute)", CompactNodeTitle="->", BlueprintAutocast), Category="Utilities|DMX") static [FString](API\Runtime\Core\Containers\FString) Conv_DMXAttributeToString ( const [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName) & InAttribute )