/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h
class UK2Node_AddComponent : public [UK2Node_CallFunction](API\Editor\BlueprintGraph\UK2Node_CallFunction)
uint32: 1
bHasExposedVariable
FString
TemplateBlueprint
The blueprint name we came from, so we can lookup the template after a paste
TObjectPtr<UCl...
TemplateType