/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraMeshMaterialOverride
TObjectPtr<UMa...
ExplicitMat
Use thisUMaterialInterfaceif set to a valid value.
FNiagaraUserPar...
UserParamBinding
Use theUMaterialInterfacebound to this user variable if it is set to a valid value.