/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODManagerTool.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetLODNamesFunc() const