/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IAnimationProvider.h
struct FPoseWatchMessage
uint64
AnimInstanceId
bool
bIsEnabled
uint64
BoneTransformsStartIndex
FColor
Color
uint64
ComponentId
uint64
CurveStartIndex
uint32
NameId
uint16
NumBoneTransforms
uint16
NumCurves
uint16
NumRequiredBones
uint64
PoseWatchId
double
RecordingTime
uint64
RequiredBonesStartIndex
FTransform
WorldTransform