/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/Selection/VolumeSelector.h
class FVolumeSelector : public [FBaseDynamicMeshSelector](API\Plugins\ModelingComponents\Selection\FBaseDynamicMeshSelector), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient)
TSharedPtr<FBa...
ActiveTransformer
UBrushComponent...
BrushComponent
TStrongObjectPt...
LocalTargetMesh
TODO: this is not a great design, it would be better if something external could own this mesh...
AVolume*
ParentVolume