/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameplayCamerasSubsystem.h
Play a new camera animation sequence.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Camera Animation") [FCameraAnimationHandle](API\Plugins\GameplayCameras\FCameraAnimationHandle) PlayCameraAnimation ( [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * PlayerController, [UCameraAnimationSequence](API\Plugins\TemplateSequence\UCameraAnimationSequence) * Sequence, [FCameraAnimationParams](API\Plugins\GameplayCameras\FCameraAnimationParams) Params )