/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/GeometryEdMode.h
Struct for cacheing of selected objects components midpoints for reselection when rebuilding the BSP
struct HGeomMidPoints
ABrush*
ActualBrush
The actor that the verts/edges/polys belong to
TArray< FVector...
EdgePool
TArray< FVector...
PolyPool
TArray< FVector...
VertexPool
Arrays of the midpoints of all the selected verts/edges/polys