/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h
Enable/Disable a particular capture type If bEnabled == false the corresponding photo set will be cleared
void SetCaptureTypeEnabled ( [ERenderCaptureType](API\Plugins\ModelingComponents\Scene\UE__Geometry__ERenderCaptureType) CaptureType, bool bEnabled )