/Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategory.h
Single category of visual debugger tool
class FGameplayDebuggerCategory : public [FGameplayDebuggerAddonBase](API\Runtime\GameplayDebugger\FGameplayDebuggerAddonBase)
uint32:  1
bAllowLocalDataCollection
False by default.
uint32:  1
bShowCategoryName
Include category name in drawn messages
uint32:  1
bShowDataPackReplication
Include data pack replication details in drawn messages
uint32:  1
bShowOnlyWithDebugActor
Draw category only when DebugActor is present
uint32:  1
bShowUpdateTimer
Include remaining time to next data collection in drawn messages
float
CollectDataInterval
Update interval, 0 = each tick