/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Resolves or loads a Soft Class Reference immediately, this will cause hitches and Async Load Class Asset should be used if possible
static [UClass](API\Runtime\CoreUObject\UObject\UClass) * LoadClassAsset_Blocking ( [TSoftClassPtr](API\Runtime\CoreUObject\UObject\TSoftClassPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > AssetClass )