/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h
Returns the Text property, after being formatted by the FormatText virtual function. If FormatText is not overriden, the returnFTextwill be the same as the Text property.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Text3D") [FText](API\Runtime\Core\Internationalization\FText) GetFormattedText() const