/Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Public/WaveFunctionCollapseBPLibrary.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FWaveFunctionCollapseNeighborRule
FSoftObjectPath
KeyObject
TArray<FWaveFu...
Neighbors
float
SpawnChance
SpawnChance 1 = 100 % chance to spawn, SpawnChance 0 = 0 % chance to spawn
TArray<FSoftOb...
SpawnObjects
FTransform
SpawnRelativeTransform