/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Helpers/PCGBlueprintHelpers.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="PCG|Helpers", Meta=(ScriptMethod)) static [TArray](API\Runtime\Core\Containers\TArray)< [FPCGLandscapeLayerWeight](API\Plugins\PCG\Grid\FPCGLandscapeLayerWeight) > GetInterpolatedPCGLandscapeLayerWeights ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const FVector & Location )