/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h
struct FAssetEditorOrbitCameraPosition
bool
bIsSet
Whether or not this has been set to a valid value
FVector
CamOrbitPoint
The position to orbit the camera around
FRotator
CamOrbitRotation
The rotation to apply around the orbit point
FVector
CamOrbitZoom
The distance of the camera from the orbit point