/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererComponents.h
Update render data buffer from attributes
virtual void PostSystemTick_GameThread ( const [UNiagaraRendererProperties](API\Plugins\Niagara\UNiagaraRendererProperties) * InProperties, const [FNiagaraEmitterInstance](API\Plugins\Niagara\FNiagaraEmitterInstance) * Emitter )