/Engine/Plugins/MovieScene/CustomizableSequencerTracks/Source/CustomizableSequencerTracks/Public/SequencerTrackInstanceBP.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category="Sequencer", BlueprintCallable) [TArray](API\Runtime\Core\Containers\TArray)< [FSequencerTrackInstanceInput](API\Plugins\CustomizableSequencerTracks\FSequencerTrackInstanceInput) > GetInputs() const