/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/AudioImpulseResponseAsset.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, HideCategories=Object) class UAudioImpulseResponseFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)
TWeakObjectPtr<...
StagedSoundWave