/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/RectangleMarqueeMechanic.h
Return the 3D point obtained by projecting the given 3D Point onto the given projection plane Note: Assumes a perspective camera
FVector PerspectiveProjection ( const [FPlane3](API\Plugins\ModelingComponents\Mechanics\FCameraRectangle\FPlane3) & Plane, const FVector & Point ) const