/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h
Returns the skeleton version of the property, skeleton classes are often more up to date than the authoritative GeneratedClass
static [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * GetMostUpToDateProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property )