/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h
Queue a function bunch for this channel to be sent on the next property update.
void QueueRemoteFunctionBunch ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * CallTarget, [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Func, [FOutBunch](API\Runtime\Engine\Net\FOutBunch) & Bunch )