/Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeSubsystem.h
Remove a Color Point Collection from the Subsystem, returns true if successful.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Soundscape") bool RemoveColorPointCollection ( [FName](API\Runtime\Core\UObject\FName) ColorPointCollectionName )