/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h
Deprecated* Please use UpdateCompressedCurveName that takes FNames.
void UpdateCompressedCurveName ( [SmartName::UID_Type](API\Runtime\Engine\UID_Type) CurveUID, const struct [FSmartName](API\Runtime\Engine\Animation\FSmartName) & NewCurveName )