/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h
Override this function if you wish to have Input Device Specific Player Key mappings. For example, specify hardware devices based on some metadata on theUPlayerMappableKeySettingsof the action mapping, or infer a device based on the type ofFKeyit is.
virtual [FHardwareDeviceIdentifier](API\Runtime\Engine\GameFramework\FHardwareDeviceIdentifier) DetermineHardwareDeviceForActionMapping ( const [FEnhancedActionKeyMapping](API\Plugins\EnhancedInput\FEnhancedActionKeyMapping) & ActionMapping ) const