/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h
Sets up the environment used to compile an instance of this shader type.
void SetupCompileEnvironment ( EShaderPlatform Platform, const [FNiagaraShaderScript](API\Plugins\NiagaraShader\FNiagaraShaderScript) * Script, [FShaderCompilerEnvironment](API\Runtime\RenderCore\FShaderCompilerEnvironment) & Environment ) const