/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FReplicatedPredictionKeyMap : public [FFastArraySerializer](API\Runtime\NetCore\Net\Serialization\FFastArraySerializer)
TArray<FReplic...
PredictionKeys