/Engine/Source/Runtime/Engine/Public/SceneManagement.h
Movable local light shadow parameters for mobile deferred.
class FMobileMovableLocalLightShadowParameters
TShaderParamete...
LocalLightShadowBufferSize
TShaderResource...
LocalLightShadowSampler
TShaderResource...
LocalLightShadowTexture
TShaderParamete...
SpotLightShadowmapMinMax
TShaderParamete...
SpotLightShadowSharpenAndFadeFractionAndReceiverDepthBiasAndSoftTransitionScale
TShaderParamete...
SpotLightShadowWorldToShadowMatrix