/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponents/ChanceToApplyGameplayEffectComponent.h
Applies a probablity to the application conditions of the Gameplay Effect.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UChanceToApplyGameplayEffectComponent : public [UGameplayEffectComponent](API\Plugins\GameplayAbilities\UGameplayEffectComponent)