/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundRandomNode.h
namespace Metasound { namespace RandomNodeNames { static const [FText](API\Runtime\Core\Internationalization\FText) Metasound::RandomNodeNames::InputResetTriggerDisplayName = FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText(TEXT( "Reset" ), TEXT( "MetasoundStandardNodes" ), TEXT( "InputResetTrigger" "DisplayName" )); } }