/Engine/Source/Runtime/Renderer/Public/VariableRateShadingImageManager.h
Returns cached VRS image.
FRDGTextureRef GetImage ( [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & GraphBuilder, const FViewInfo & ViewInfo, [FVariableRateShadingImageManager::EVRSImageType](API\Runtime\Renderer\FVariableRateShadingImageManager\EVRSImageType) ImageType )