/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/Operations/MergeCoincidentMeshEdges.h
Currently if the two edges have the same "orientation" (ie from their respective triangles) they cannot be merged.
class FMergeCoincidentMeshEdges
bool
bWeldAttrsOnMergedEdges
Enable / Disable attribute welding along merged mesh edges
int32
FinalNumBoundaryEdges
Number of mesh boundary edges after merging
int32
InitialNumBoundaryEdges
Number of mesh boundary edges before merging
double
MergeSearchTolerance
Edges are considered as potentially the same if their midpoints are within this distance.
double
MergeVertexTolerance
Edges are coincident if both pairs of endpoint vertices are closer than this distance
double
MergeVtxDistSqr
FDynamicMesh3&...
Mesh
The mesh that we are modifying
bool
OnlyUniquePairs
Only merge unambiguous pairs that have unique duplicate-edge matches
FSplitAttribute...
SplitAttributeWelder
Used to weld attributes at the merged edges