/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h
struct FComponentEntryCustomizationArgs
TWeakObjectPtr<...
AssetOverride
Specific asset to use instead of the selected asset in the content browser
FString
ComponentNameOverride
Custom name to display
FName
IconOverrideBrushName
Brush icon to use instead of the class icon
FOnSubobjectCre...
OnSubobjectCreated
Callback when a new subobject is created
int32
SortPriority
Custom sort priority to use (smaller means sorted first)