/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Tasks/MassLookAtTask.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Mass LookAt Task")) struct FMassLookAtTask : public [FMassStateTreeTaskBase](API\Plugins\MassAIBehavior\FMassStateTreeTaskBase)
bool
bRandomGazeEntities
If true, allow random gaze to look at other entities too.
TStateTreeExter...
LookAtHandle
EMassLookAtMode
LookAtMode
Look At Mode
TStateTreeExter...
MassSignalSubsystemHandle
EMassLookAtGaze...
RandomGazeMode
Random gaze Mode
uint8
RandomGazePitchVariation
Random gaze pitch angle added to the look direction determined by the look at mode.
uint8
RandomGazeYawVariation
Random gaze yaw angle added to the look direction determined by the look at mode.