/Engine/Source/Runtime/RHI/Public/RHICommandList.h
Deprecated*FRHIBatchedShaderParametersand SetBatchedShaderParameters should be used instead of setting individual parameters.
void SetShaderUniformBuffer ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * Shader, uint32 BaseIndex, [FRHIUniformBuffer](API\Runtime\RHI\FRHIUniformBuffer) * UniformBuffer )