/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h
Import a track into this linker. This will add the track to the linker's evaluation field and cause entities to be created for it at each interrogation channel (if it is relevant at such times) Must be called before InterrogateTime() andUpdate().
void ImportTrack ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, [FInterrogationChannel](API\Runtime\MovieScene\EntitySystem\FInterrogationChannel) InChannel )