/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionWorldManager.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UNetworkPredictionWorldManager : public [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem)
TObjectPtr<ANe...
ReplicatedManager
Server created, replicated manager (only used for centralized/system wide data replication)