/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h
Attempt to parse an asset import structure from the specified json string.
static [TOptional](API\Runtime\Core\IO\TOptional)< [FAssetImportInfo](API\Runtime\Engine\EditorFramework\FAssetImportInfo) > FromJson ( [FString](API\Runtime\Core\Containers\FString) InJsonString )