/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequence/LevelSequencePlaybackController.h
Returns the names of each level sequence actor that is present in the level.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera | Sequencer | Playback") void GetLevelSequences ( [TArray](API\Runtime\Core\Containers\TArray)< [FLevelSequenceData](API\Plugins\VirtualCamera\LevelSequence\FLevelSequenceData) > & OutLevelSequenceNames )