/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h
Returns the AnimationSharing Manager, nullptr if none was set up
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=AnimationSharing, Meta=(WorldContext="WorldContextObject")) static [UAnimationSharingManager](API\Plugins\AnimationSharing\UAnimationSharingManager) * GetAnimationSharingManager ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject )