/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h
Converts aUModelto a set of convex hulls for simplified collision. Any convex elements already in this BodySetup will be destroyed. WARNING: the input model can have no single polygon or set of coplanar polygons which merge to more than FPoly::MAX_VERTICES vertices.
true on success, false on failure because of vertex count overflow.
bool CreateFromModel ( class [UModel](API\Runtime\Engine\UModel) * InModel, bool bRemoveExisting )