/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeComponent.h
UAudioGameplayVolumeComponent- Component used to drive interaction with AudioGameplayVolumeSubsystem. NOTE: Do not inherit from this class, useUAudioGameplayVolumeComponentBaseorUAudioGameplayVolumeMutatorto create extendable functionality
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, ClassGroup=("AudioGameplay"), Meta=(BlueprintSpawnableComponent, IsBlueprintBase=false, DisplayName="Volume Proxy")) class UAudioGameplayVolumeComponent : public [UAudioGameplayComponent](API\Plugins\AudioGameplay\UAudioGameplayComponent)
FOnAudioGamepla...
OnProxyEnter
Blueprint event for proxy enter
FOnAudioGamepla...
OnProxyExit
Blueprint event for proxy exit
TObjectPtr<UAu...
Proxy
A representation of this volume for the audio thread.