/Engine/Source/Editor/UnrealEd/Public/Dialogs/SPrivateAssetsDialog.h
The dialog that appears to help users through the process of marking assets private in the editor. It helps them find references to assets being marked private and notifies them of which references would become illegal and be nulled out.
class SPrivateAssetsDialog : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)