/Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSimStandardComponents/Public/ResistanceMotorSimComponent.h
virtual void Update ( [FAudioMotorSimInputContext](API\Plugins\AudioMotorSim\FAudioMotorSimInputContext) & Input, [FAudioMotorSimRuntimeContext](API\Plugins\AudioMotorSim\FAudioMotorSimRuntimeContext) & RuntimeInfo )