/Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h
struct FMaterialAuditEntry
uint8:  1
bHasAnyError
uint8:  1
bHasDynamicDisplacement
uint8:  1
bHasInvalidUsage
uint8:  1
bHasNullMaterial
uint8:  1
bHasPerInstanceCustomData
uint8:  1
bHasPerInstanceRandomID
uint8:  1
bHasPixelDepthOffset
uint8:  1
bHasUnsupportedBlendMode
uint8:  1
bHasUnsupportedShadingModel
uint8:  1
bHasVertexInterpolator
uint8:  1
bHasWorldPositionOffset
UMaterialInterf...
Material
int32
MaterialIndex
FName
MaterialSlotName