/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDatasmithReimportOptions
bool
bRespawnDeletedActors
Specifies whether or not to add back Actors you've deleted from the current Level
bool
bUpdateActors
Specifies whether or not to update Datasmith Scene Actors in the current Level