/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h
Represents a PIE/Game streaming grid
struct FSpatialHashStreamingGrid
bool
bBlockOnSlowStreaming
bool
bClientOnlyVisible
int32
CellSize
FLinearColor
DebugColor
TArray<FSpatia...
GridLevels
FName
GridName
TObjectPtr< con...
HLODLayer
float
LoadingRange
FVector
Origin
float
OverrideLoadingRange
FBox
WorldBounds