/Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h
class ULandscapeLayerInfoObject : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint32: 1
bNoWeightBlend
float
Hardness
bool
IsReferencedFromLoadedData
FName
LayerName
FLinearColor
LayerUsageDebugColor
The color to use for layer usage debug
float
MinimumCollisionRelevanceWeight
The minimum weight that needs to be painted for that layer to be picked up as the dominant physical layer
TObjectPtr<UPh...
PhysMaterial
float
SplineFalloffModulationBias
ESplineModulati...
SplineFalloffModulationColorMask
float
SplineFalloffModulationScale
TObjectPtr<UTe...
SplineFalloffModulationTexture
Texture to modulate the Splines Falloff Layer Alpha
float
SplineFalloffModulationTiling