/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h
Returns the first breakpoint that matches the provided predicate or nullptr if nothing matched
static [FBlueprintBreakpoint](API\Editor\UnrealEd\Kismet2\FBlueprintBreakpoint) * FindBreakpointByPredicate ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [FBlueprintBreakpoint](API\Editor\UnrealEd\Kismet2\FBlueprintBreakpoint) &)> Predicate )