/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Public/MVVMEditorSubsystem.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Viewmodel") bool IsValidConversionFunction ( const [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgeteBlueprint, const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, const [FMVVMBlueprintPropertyPath](API\Plugins\ModelViewViewModelBlueprint\FMVVMBlueprintPropertyPath) & Source, const [FMVVMBlueprintPropertyPath](API\Plugins\ModelViewViewModelBlueprint\FMVVMBlueprintPropertyPath) & Destination ) const