/Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/MassNavigationFragments.h
Ghost location used for standing navigation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassGhostLocationFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
uint16
LastSeenActionID
The action ID the ghost was initialized for
FVector
Location
Location of the ghost
FVector
Velocity
Velocity of the ghost