/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h
Construct the actual widget
void Construct ( const [FArguments](API\Plugins\GameplayTagsEditor\SGameplayTagWidget\FArguments) & InArgs, const [TArray](API\Runtime\Core\Containers\TArray)< [FEditableGameplayTagContainerDatum](API\Plugins\GameplayTagsEditor\SGameplayTagWidget\FEditableGamepla-) > & EditableTagContainers )