/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h
Intermediate base class for all line-trace type targeting actors.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, NotPlaceable, Config=Game) class AGameplayAbilityTargetActor_Trace : public [AGameplayAbilityTargetActor](API\Plugins\GameplayAbilities\Abilities\AGameplayAbilityTargetActor)
bool
bTraceAffectsAimPitch
Does the trace affect the aiming pitch.
float
MaxRange
TWeakObjectPtr<...
ReticleActor
FCollisionProfi...
TraceProfile