/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererRibbons.h
template<typename IDType, typename ReaderType, bool bWantsTessellation, bool bHasTwist> void GenerateVertexBufferForMultiRibbonInternal ( const FNiagaraGenerationInputDataCPUAccessors & CPUData, const ReaderType & IDReader, [FNiagaraRibbonCPUGeneratedVertexData](API\Plugins\Niagara\FNiagaraRibbonCPUGeneratedVertex-) & OutputData ) const