/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreTypes.h
Manager for ARCore delegates.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Category="AR AugmentedReality") class UGoogleARCoreEventManager : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FGoogleARCoreOn...
OnConfigCamera
A dynamic delegate can be assigned through blueprint.