/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h
Apply a RootMotionSource to this Group
LocalID for this RMS
uint16 ApplyRootMotionSource ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FRootMotionSource](API\Runtime\Engine\GameFramework\FRootMotionSource) > SourcePtr )