/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h
static void AddRadialImpulse_AssumesLocked ( const FPhysicsActorHandle & InActorReference, const FVector & InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange, bool bIsInternal )