/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_Montage.h
A gameplay ability that plays a single montage and applies a GameplayEffect
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGameplayAbility_Montage : public [UGameplayAbility](API\Plugins\GameplayAbilities\Abilities\UGameplayAbility)
TArray<TSubcla...
GameplayEffectClassesWhileAnimating
GameplayEffects to apply and then remove while the animation is playing
TArray<TObject...
GameplayEffectsWhileAnimating
Deprecated. Use GameplayEffectClassesWhileAnimating instead.
TObjectPtr<UAn...
MontageToPlay
float
PlayRate
FName
SectionName