/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h
static [FSkelMeshSourceSectionUserData](API\Runtime\Engine\Rendering\FSkelMeshSourceSectionUserData) & GetSourceSectionUserData ( [TMap](API\Runtime\Core\Containers\TMap)< int32, [FSkelMeshSourceSectionUserData](API\Runtime\Engine\Rendering\FSkelMeshSourceSectionUserData) > & UserSectionsData, const [FSkelMeshSection](API\Runtime\Engine\Rendering\FSkelMeshSection) & Section )