/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h
FGameplayAbilityInputBinds ( [FString](API\Runtime\Core\Containers\FString) InConfirmTargetCommand, [FString](API\Runtime\Core\Containers\FString) InCancelTargetCommand, [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) InEnumPathName, int32 InConfirmTargetInputID, int32 InCancelTargetInputID )