/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputPlatformSettings.h
Settings for Enhanced Input that can be set per-platform
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Input, defaultconfig) class UEnhancedInputPlatformSettings : public [UPlatformSettings](API\Runtime\DeveloperSettings\Engine\UPlatformSettings)
bool
bShouldLogMappingContextRedirects
If true, then Enhanced Input will log which mapping contexts have been redirected when building the control mappings.
TArray<TSoftCl...
InputData
Input data that can be populated with Enhanced Input Platform Data blueprints
TArray<TSubcla...
InputDataClasses
A transient array of the subclasses for the Enhanced Input Platform data.