/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h
UMyTrackSystem* MySystem = Interrogator.GetLinker()->FindSystem(); if (MySystem) {TArrayOutData; MySystem->Interrogate(FInterogationKey::Default(), OutData); }
class FInterrogationChannels
TBitArray
ActiveChannelBits
BitArray containing set bits for any channel that has data associated with it.
TArray<FInterr...
Interrogations
An array of interrogation times
TMap<FObjectKe...
ObjectToChannel
Map from an object to its interrogation channel
FSparseInterrog...
SparseChannelInfo
Array of information pertaining to a given channel