/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h
Waits for the ratio between two attributes to match a threshold
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilityTask_WaitAttributeChangeRatioThreshold : public [UAbilityTask](API\Plugins\GameplayAbilities\Abilities\Tasks\UAbilityTask)
FGameplayAttrib...
AttributeDenominator
FGameplayAttrib...
AttributeNumerator
bool
bMatchedComparisonLastAttributeChange
bool
bTriggerOnce
FTimerHandle
CheckAttributeTimer
Timer used when either numerator or denominator attribute is changed to delay checking of ratio to avoid false positives (MaxHealth changed before Health updates accordingly)
TEnumAsByte<EW...
ComparisonType
float
ComparisonValue
TObjectPtr<UAb...
ExternalOwner
float
LastAttributeDenominatorValue
float
LastAttributeNumeratorValue
FWaitAttributeC...
OnChange
FDelegateHandle
OnDenominatorAttributeChangeDelegateHandle
FDelegateHandle
OnNumeratorAttributeChangeDelegateHandle