/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFConvertBuilder.h
[FGLTFJsonSkin](API\Plugins\GLTFExporter\Json\FGLTFJsonSkin) * AddUniqueSkin ( [FGLTFJsonNode](API\Plugins\GLTFExporter\Json\FGLTFJsonNode) * RootNode, const [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * SkeletalMeshComponent )