/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementOutputs.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URenderTargetCompositingOutput : public [UCompositingElementOutput](API\Plugins\Composure\CompositingElements\UCompositingElementOutput)
TObjectPtr<UTe...
RenderTarget