/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h
Find the existing interrogation channel for the specified object
The (potentially invalid) interrogation channel that the specified object is on
[FInterrogationChannel](API\Runtime\MovieScene\EntitySystem\FInterrogationChannel) FindChannel ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object )