/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/DynamicMeshComponentToolTarget.h
A ToolTarget backed by a DynamicMeshComponent
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UDynamicMeshComponentToolTarget : public [UPrimitiveComponentToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UPrimitiveComponentToolTarget), public [IMeshDescriptionCommitter](API\Runtime\InteractiveToolsFramework\TargetInterfaces\IMeshDescriptionCommitter), public [IMeshDescriptionProvider](API\Runtime\InteractiveToolsFramework\TargetInterfaces\IMeshDescriptionProvider), public [IDynamicMeshProvider](API\Plugins\ModelingComponents\TargetInterfaces\IDynamicMeshProvider), public [IDynamicMeshCommitter](API\Plugins\ModelingComponents\TargetInterfaces\IDynamicMeshCommitter), public [IMaterialProvider](API\Runtime\InteractiveToolsFramework\TargetInterfaces\IMaterialProvider), public [IPersistentDynamicMeshSource](API\Plugins\ModelingComponents\TargetInterfaces\IPersistentDynamicMeshSource), public [IPhysicsDataSource](API\Runtime\InteractiveToolsFramework\TargetInterfaces\IPhysicsDataSource)
bool
bHaveMeshDescription
TUniquePtr<FMe...
ConvertedMeshDescription