/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/LatticeControlPointsMechanic.h
FLatticeControlPointsMechanicSelectionChange ( const [TSet](API\Runtime\Core\Containers\TSet)< int32 > & PointIDsIn, bool bAddedIn, const FTransform & PreviousTransformIn, const FTransform & NewTransformIn, int32 ChangeStampIn )