/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigValidationPass.h
Used to perform validation on a debugged Control Rig
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UControlRigValidationPass : public [UObject](API\Runtime\CoreUObject\UObject\UObject)