/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/ChaosCache.h
Initializes the spawnable template from a currently existing component so it can be spawned by the editor when a cache is dragged into the scene.
void BuildSpawnableFromComponent ( const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * InComponent, const FTransform & SpaceTransform )