/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MoviePipelineRenderLayerSubsystem.h
Provides a means of assembling modifiers together to generate a desired view of a scene.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMoviePipelineRenderLayer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)