/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h
Registers an envelope follower listener with the effect.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects", Meta=(WorldContext="WorldContextObject")) void RegisterEnvelopeFollowerListener ( [UEnvelopeFollowerListener](API\Plugins\Synthesis\SourceEffects\UEnvelopeFollowerListener) * EnvelopeFollowerListener )