/Engine/Plugins/Experimental/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothEngineTools.h
Generate tether data.
static void GenerateTethers ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FManagedArrayCollection](API\Runtime\Chaos\GeometryCollection\FManagedArrayCollection) > & ClothCollection, const [FName](API\Runtime\Core\UObject\FName) & WeightMap, const bool bGeodesicTethers )