/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/ShapeSprayTool.h
SettingsUObjectforUShapeSprayTool.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UShapeSprayToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bRandomColor
FLinearColor
Color
float
DropSpeed
TObjectPtr<UMa...
Material
int
NumSplats
float
ObjectSize