/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h
Returns child process names, that indicate progress blockers in starting up (e.g. shader compiler) All child processes, including server/client child processes (and their children) are checked.
void GetProgressBlockingProcesses ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > *& OutBlockingProcesses )