/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGameMatchesInterface.h
Updates the status of a created match
void UpdateGameMatchStatus ( const [FUniqueNetId](API\Runtime\CoreOnline\Online\FUniqueNetId) & UserId, const [FString](API\Runtime\Core\Containers\FString) & MatchId, const [EUpdateGameMatchStatus](API\Plugins\OnlineSubsystem\Interfaces\EUpdateGameMatchStatus) & Status, const [FOnGameMatchStatusUpdateComplete](API\Plugins\OnlineSubsystem\Interfaces\FOnGameMatchStatusUpdateComplete) & CompletionDelegate )