/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CalibrationPointComponent.h
Namespaces the given subpoint name. Does not check that the subpoint exists.
True if successful
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Calibration") bool NamespacedSubpointName ( const [FString](API\Runtime\Core\Containers\FString) & InSubpointName, [FString](API\Runtime\Core\Containers\FString) & OutNamespacedName ) const