/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h
Utility for updating an existingUTexture2Dfrom a TextureRenderTarget2D TextureRenderTarget2D must be square and a power of two size.
typedef TBaseDelegate_OneParam< void, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * > FTextureChangingDelegate