/Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h
class FSceneProxyBase : public [FPrimitiveSceneProxy](API\Runtime\Engine\FPrimitiveSceneProxy)
uint8:  1
bHasProgrammableRaster
uint8:  1
bHasSelectedInstances
uint8:  1
bReverseCulling
FMaterialReleva...
CombinedMaterialRelevance
EFilterFlags
FilterFlags
TArray<FHitPro...
HitProxyIds
EHitProxyMode
HitProxyMode
uint32
InstanceWPODisableDistance
int32
MaterialMaxIndex
TArray<FMateri...
MaterialSections