/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/LevelSnapshot.h
Sets the name of this snapshot.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Snapshots") void SetSnapshotName ( const [FName](API\Runtime\Core\UObject\FName) & InSnapshotName )