/Engine/Source/Runtime/Core/Public/Containers/BitArray.h
namespace UE { namespace Core { namespace Private { template<typename AllocatorA, typename AllocatorB, typename OutAllocator, typename ProjectionType> void UE::Core::Private::BitwiseBinaryOperatorImpl ( const [TBitArray](API\Runtime\Core\Containers\TBitArray)< AllocatorA > & InA, const [TBitArray](API\Runtime\Core\Containers\TBitArray)< AllocatorB > & InB, [TBitArray](API\Runtime\Core\Containers\TBitArray)< OutAllocator > & OutResult, EBitwiseOperatorFlags InFlags, ProjectionType && InProjection ) } } }