/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/DecompressionTools.h
static void GetBonePose_AdditiveMeshRotationOnly ( const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimSequence, const [FAnimExtractContext](API\Runtime\Engine\Animation\FAnimExtractContext) & ExtractionContext, [FLODPose](API\Plugins\AnimNext\FLODPose) & OutAnimationPoseData )