/Engine/Source/Runtime/Renderer/Public/ViewDebug.h
Data collected about a single primitive being drawn to the screen.
struct FPrimitiveInfo
UPrimitiveCompo...
Component
FPrimitiveCompo...
ComponentId
uint32
DrawCount
int32
LOD
TArray<UMateri...
Materials
FString
Name
AActor*
Owner
FPrimitiveScene...
PrimitiveSceneInfo
int32
TriangleCount