/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFlesh/Public/ChaosFlesh/TetrahedralCollection.h
int32 AppendGeometry ( const [FTetrahedralCollection](API\Plugins\ChaosFlesh\ChaosFlesh\FTetrahedralCollection) & GeometryCollection, int32 MaterialIDOffset, bool ReindexAllMaterials, const FTransform & TransformRoot )