/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier.h
and is associated uniquely with a specificAPlayerCameraManager.
class UCameraModifier : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
float
Alpha
Current blend alpha.
float
AlphaInTime
When blending in, alpha proceeds from 0 to 1 over this time
float
AlphaOutTime
When blending out, alpha proceeds from 1 to 0 over this time
uint32:  1
bDebug
If true, enables certain debug visualization features.
uint32: 1
bDisabled
If true, do not apply this modifier to the camera.
uint32:  1
bExclusive
If true, no other modifiers of same priority allowed.
uint32: 1
bPendingDisable
If true, this modifier will disable itself when finished interpolating out.
TObjectPtr< cla...
CameraOwner
Camera this object is associated with.
uint8
Priority
Priority value that determines the order in which modifiers are applied.