/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h
Fill the transient commands intersecting the bounding box from the physics field
void FillTransientCommands ( const bool bIsWorldField, const FBox & BoundingBox, const float TimeSeconds, [TArray](API\Runtime\Core\Containers\TArray)< [FFieldSystemCommand](API\Runtime\Chaos\Field\FFieldSystemCommand) > & OutputCommands ) const