/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle_ActorVisualization.h
This is a dummy reticle for internal use by visualization placement tasks. It builds a custom visual model of the visualization being placed.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotPlaceable) class AGameplayAbilityWorldReticle_ActorVisualization : public [AGameplayAbilityWorldReticle](API\Plugins\GameplayAbilities\Abilities\AGameplayAbilityWorldReticle)
TArray<TObject...
VisualizationComponents