/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h
Clamp the specified time to a range
namespace UE { namespace MovieScene { [FFrameTime](API\Runtime\Core\Misc\FFrameTime) UE::MovieScene::ClampToDiscreteRange ( [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime, const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & InRange ) } }