/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h
Creates a new skeleton editor instance
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISkeletalMeshEditor](API\Editor\SkeletalMeshEditor\ISkeletalMeshEditor) > CreateSkeletalMeshEditor ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) Mode, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, class [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh )