/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphPipeline.h
Called by the TimeStepInstance when it's time to tear down the current shot. Don't call this unless you know what you're doing.
void TeardownShot ( [UMoviePipelineExecutorShot](API\Plugins\MovieRenderPipelineCore\UMoviePipelineExecutorShot) * InShot )