/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h
Unregisters the given Bookmark Type Actions so they are no longer considered by the editor.
void UnregisterBookmarkTypeActions ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [IBookmarkTypeActions](API\Editor\UnrealEd\Bookmarks\IBookmarkTypeActions) > & InActions )