/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h
Remove All PlayerMappedKeys Requests a rebuild of the player mappings.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintCosmetic, Category="Input|PlayerMappable", Meta=(AutoCreateRefTerm="Options", DeprecatedFunction, DeprecationMessage="RemoveAllPlayerMappedKeys has been deprecated, please use UEnhancedInputUserSettings instead.")) virtual void RemoveAllPlayerMappedKeys ( const [FModifyContextOptions](API\Plugins\EnhancedInput\FModifyContextOptions) & Options )