/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDConversionBlueprintLibrary.h
Defer to the USDClasses module to actually send analytics information
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Analytics") static void SendAnalytics ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAnalyticsEventAttr](API\Plugins\AnalyticsBlueprintLibrary\FAnalyticsEventAttr) > & Attrs, const [FString](API\Runtime\Core\Containers\FString) & EventName, bool bAutomated, double ElapsedSeconds, double NumberOfFrames, const [FString](API\Runtime\Core\Containers\FString) & Extension )