/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h
Sets a submix effect chain override on the given submix. The effect chain will cross fade from the base effect chain or current override to the new override.
static void SetSubmixEffectChainOverride ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [USoundSubmix](API\Runtime\Engine\Sound\USoundSubmix) * SoundSubmix, [TArray](API\Runtime\Core\Containers\TArray)< [USoundEffectSubmixPreset](API\Runtime\Engine\Sound\USoundEffectSubmixPreset) * > SubmixEffectPresetChain, float FadeTimeSec )