/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Public/MVVMSubsystem.h
The AvailableBinding from a BindingName.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Viewmodel", Meta=(DisplayName="Get Available Binding")) [FMVVMAvailableBinding](API\Plugins\ModelViewViewModel\Types\FMVVMAvailableBinding) K2_GetAvailableBinding ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, [FMVVMBindingName](API\Plugins\ModelViewViewModel\Types\FMVVMBindingName) BindingName, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Accessor ) const