/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h
struct FLoadLevelInstanceParams
bool
bInitiallyVisible
Set whether the level will be made visible initially.
bool
bLoadAsTempPackage
If set, package path is prefixed by /Temp.
FTransform
LevelTransform
Transform of the instanced level.
FString
LongPackageName
Level long package name to load.
constFString&...
OptionalLevelNameOverride
If set, the loaded level package have this name, which is used by other functions like UnloadStreamLevel.
TSubclassOf<UL...
OptionalLevelStreamingClass
If set, the level streaming class will be used instead ofULevelStreamingDynamic.
UWorld*
World
World to instance the level into.