/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h
Get the East North Up vectors at a specific location
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|ENU") void GetENUVectorsAtGeographicLocation ( const [FGeographicCoordinates](API\Plugins\GeoReferencing\FGeographicCoordinates) & GeographicCoordinates, FVector & East, FVector & North, FVector & Up )