/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystemSettings.h
Settings for the Game Features framework
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, defaultconfig, Meta=(DisplayName="Game Features")) class UGameFeaturesSubsystemSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TArray<FString...
AdditionalPluginMetadataKeys
List of metadata (additional keys) to try parsing from the .uplugin to provide toFGameFeaturePluginDetails
TArray<FString...
DisabledPlugins
List of plugins that are forcibly disabled (e.g., via a hotfix)
TArray<FString...
EnabledPlugins
List of plugins that are forcibly enabled (e.g., via a hotfix)
FSoftClassPath
GameFeaturesManagerClassName
Name of a singleton class to spawn as the game feature project policy.