/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehaviorSubsystem.h
static bool TriggerBehavior ( [UGameplayBehavior](API\Plugins\GameplayBehaviorsModule\UGameplayBehavior) & Behavior, [AActor](API\Runtime\Engine\GameFramework\AActor) & Avatar, const [UGameplayBehaviorConfig](API\Plugins\GameplayBehaviorsModule\UGameplayBehaviorConfig) * Config, [AActor](API\Runtime\Engine\GameFramework\AActor) * SmartObjectOwner )