/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Export FBX from Control Rig Channels
static bool ExportFBXFromControlRigChannels ( const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, const [UMovieSceneUserExportFBXControlRigSettings](API\Editor\MovieSceneTools\UMovieSceneUserExportFBXControlR-) * ExportFBXControlRigSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & SelectedControlNames, const [FMovieSceneSequenceTransform](API\Runtime\MovieScene\Evaluation\FMovieSceneSequenceTransform) & RootToLocalTransform )