/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensDistortionModelHandlerBase.h
Update the lens distortion state, recompute the overscan factor, and set all material parameters
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Distortion") void SetDistortionState ( const [FLensDistortionState](API\Plugins\CameraCalibrationCore\FLensDistortionState) & InNewState )