/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h
Creates a newUBlueprintVariableNodeSpawner, charged with spawning a member-variable node (for a variable that has an associatedFProperty)
A newly allocated instance of this class.
static [UBlueprintVariableNodeSpawner](API\Editor\BlueprintGraph\UBlueprintVariableNodeSpawner) * CreateFromMemberOrParam ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable) > NodeClass, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) const * VarProperty, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * VarContext, [UClass](API\Runtime\CoreUObject\UObject\UClass) * OwnerClass )