/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImagePassBase.h
UMoviePipelineRenderPassAPI.
virtual void GatherOutputPassesImpl ( [TArray](API\Runtime\Core\Containers\TArray)< [FMoviePipelinePassIdentifier](API\Plugins\MovieRenderPipelineCore\FMoviePipelinePassIdentifier) > & ExpectedRenderPasses )