/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h
Class to describe a type of Fixture. Fixture Patches can be created from Fixture Types (seeUDMXEntityFixturePatch::ParentFixtureTypeTemplate).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Meta=(DisplayName="DMX Fixture Type")) class UDMXEntityFixtureType : public [UDMXEntity](API\Plugins\DMXRuntime\Library\UDMXEntity)
bool
bFixtureMatrixEnabled
FDMXFixtureCate...
DMXCategory
The Category of the Fixture, useful for Filtering
TObjectPtr<UDM...
DMXImport
The GDTF file from which the Fixture Type was setup
TArray<TObject...
InputModulators
Modulators applied right before a patch of this type is received.
TArray<FDMXFix...
Modes