/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Settings/LevelSnapshotsSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class ULevelSnapshotsSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FSnapshotCompre...
CompressionSettings
Specifies the compression settings to use when a snapshot is saved.
double
DoubleComparisonPrecision
Used when comparing double properties.
float
FloatComparisonPrecision
Used when comparing float properties.
FHashSettings
HashSettings
Performance trade-off.
FSkippedClassLi...
SkippedClasses
Specifies classes and properties that should never be captured nor restored.