/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXRuntimeUtils.h
Maps each patch to its universe.
Key: universe Value: patches in universe with associated key
static [TMap](API\Runtime\Core\Containers\TMap)< int32, [TArray](API\Runtime\Core\Containers\TArray)< [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * > > MapToUniverses ( const [TArray](API\Runtime\Core\Containers\TArray)< [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * > & AllPatches )