/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimEditorTypes.h
Struct used to construct the widget for adding a new set
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FContextualAnimNewAnimSetParams
TArray<FContex...
Data
float
RandomWeight
FName
SectionName