/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h
Sound node that contains a reference to the mod file to be played
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object, EditInlineNew, MinimalAPI, Meta=(DisplayName="Mod Player")) class USoundNodeModPlayer : public [USoundNodeAssetReferencer](API\Runtime\Engine\Sound\USoundNodeAssetReferencer)