/Engine/Source/Editor/UnrealEd/Public/Subsystems/EditorActorSubsystem.h
UEditorActorUtilitiesSubsystem Subsystem for exposing actor related utilities to scripts,
class UEditorActorSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem)
FOnDeleteActors...
OnDeleteActorsBegin
FOnDeleteActors...
OnDeleteActorsEnd
FOnEditCutActor...
OnDuplicateActorsBegin
FOnDuplicateAct...
OnDuplicateActorsEnd
FOnEditCopyActo...
OnEditCopyActorsBegin
FOnEditCopyActo...
OnEditCopyActorsEnd
FOnEditCutActor...
OnEditCutActorsBegin
FOnEditCutActor...
OnEditCutActorsEnd
FOnEditPasteAct...
OnEditPasteActorsBegin
FOnEditPasteAct...
OnEditPasteActorsEnd
FOnEditNewActor...
OnNewActorsDropped
FOnEditNewActor...
OnNewActorsPlaced