/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h
Sets the parameter matching the name indicated to the provided Wave. Provided for convenience/backward compatibility with SoundCues (The parameter interface supports any object and is up to the system querying it to determine whether it is a valid type).
void SetWaveParameter ( [FName](API\Runtime\Core\UObject\FName) InName, [USoundWave](API\Runtime\Engine\Sound\USoundWave) * InWave )