/Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitMeshData.h
Updates a MR mesh with the data cached in a particular mesh data object
static void UpdateMRMesh ( const FTransform & MeshTransform, [MeshDataPtr](API\Plugins\AppleARKit\FARKitMeshData\MeshDataPtr) MeshData, [UMRMeshComponent](API\Runtime\MRMesh\UMRMeshComponent) * InMeshComponent )