/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h
virtual void GetBoneTrackTransforms ( [FName](API\Runtime\Core\UObject\FName) TrackName, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & FrameNumbers, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutTransforms ) const