/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h
Gets the currently configured Bookmark class.
const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UBookmarkBase](API\Runtime\Engine\Engine\UBookmarkBase) > GetBookmarkClass ( const class [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * InViewportClient ) const