/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h
Called during blueprint re-instancing to replace the object bound to a specific group handle with another.
void ReplaceObjectForGroup ( [FPreAnimatedStorageGroupHandle](API\Runtime\MovieScene\Evaluation\PreAnimatedState\FPreAnimatedStorageGroupHandle) GroupHandle, const [FObjectKey](API\Runtime\CoreUObject\UObject\FObjectKey) & OldObject, const [FObjectKey](API\Runtime\CoreUObject\UObject\FObjectKey) & NewObject )