/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputState.h
Current State of a physical Mouse device at a point in time.
struct FMouseInputDeviceState
FVector2D
Delta2D
Change in 2D mouse position from last state event
FDeviceButtonSt...
Left
State of the left mouse button
FDeviceButtonSt...
Middle
State of the middle mouse button
FVector2D
Position2D
Current 2D position of the mouse, in application-defined coordinate system
FDeviceButtonSt...
Right
State of the right mouse button
float
WheelDelta
Change in 'ticks' of the mouse wheel since last state event
FRay
WorldRay
Ray into current 3D scene at current 2D mouse position