/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h
Returns the override condition that's bound to the given property, if one exists. An override is a edit condition flag that is not exposed as an optional input pin.
[FBoolProperty](API\Runtime\CoreUObject\UObject\FBoolProperty) * GetOverrideConditionForProperty ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty ) const