/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTaskBase.h
Base class (namespace) for all common Tasks that are generally applicable. This allows schemas to safely include all conditions child of this struct.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Hidden)) struct FStateTreeTaskCommonBase : public [FStateTreeTaskBase](API\Plugins\StateTreeModule\FStateTreeTaskBase)