/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetBatchOperation.h
struct FIKRetargetBatchOperationContext
TArray<TWeakOb...
AssetsToRetarget
The source assets to duplicate and retarget
bool
bRemapReferencedAssets
Whether we are remapping assets that are referenced by the assets the user selects to remap
UIKRetargeter&...
IKRetargetAsset
The retargeter used to copy animation
EditorAnimUtils...
NameRule
Rename rules for duplicated assets
USkeletalMesh&...
SourceMesh
Source mesh to use to copy animation FROM.
USkeletalMesh&...
TargetMesh
Target mesh to use to copy animation TO.