/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="ToControllerRef (Controller)", CompactNodeTitle="->", BlueprintAutocast), Category="Utilities|DMX") static [FDMXEntityControllerRef](API\Plugins\DMXRuntime\Library\FDMXEntityControllerRef) Conv_ControllerObjToRef ( [UDMXEntityController](API\Plugins\DMXRuntime\Library\UDMXEntityController) * InController )