/Engine/Source/Runtime/MovieScene/Public/MovieScene.h
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support.
[TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) > >::RangedForIteratorType begin()