/Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Public/GeneratedNaniteDisplacedMeshEditorSubsystem.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGeneratedNaniteDisplacedMeshEditorSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem), public [FUObjectArray::FUObjectDeleteListener](API\Runtime\CoreUObject\UObject\FUObjectArray\FUObjectDeleteListener)