/Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h
Use this constructor if on rendering thread. Use bEnable to allow control over the capture frequency.
FScopedCapture ( bool bEnable, [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) * InRHICommandList, TCHAR const * InEventName, TCHAR const * InFileName )