/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h
Get length in frames of a level sequence
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera") static int32 GetLevelSequenceLengthInFrames ( const [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * LevelSequence )