/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h
Clamp the current morph target number inside the visualization settings to a valid range. This won't let the number of the morph target that we are visualizing go above the total number of morph targets.
void ClampMorphTargetNumber()