/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h
Copies over any individual curve fromFRawCurveTracksto aIAnimationDataModelinstance targeted by the provided controller.
Whether or not the copy was succesful
namespace UE { namespace Anim { bool UE::Anim::CopyNotifies ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * SourceAnimSeq, [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * DestAnimSeq, bool bShowDialogs, bool bDeleteExistingNotifies ) } }