/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h
Update the texture from a providedFSlateTextureDatabuffer, also transferring ownership of the texture
NOTE: This function transfers ownership of theFSlateTextureDataobject. It will be deleted once the texture is used
virtual void UpdateTextureThreadSafeWithTextureData ( [FSlateTextureData](API\Runtime\SlateCore\Textures\FSlateTextureData) * TextureData )