/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h
class UEdGraphNode : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TEnumAsByte<EN...
AdvancedPinDisplay
Enum to indicate if a node has advanced-display-pins, and if they are shown
uint8: 1
bCanRenameNode
If true, this node can be renamed in the editor
uint8: 1
bCanResizeNode
If true, this node can be resized and should be drawn with a resize handle
uint8:  1
bCommentBubbleMakeVisible
Make comment bubble visible
uint8:  1
bCommentBubblePinned
Comment bubble pinned state
uint8:  1
bCommentBubbleVisible
Comment bubble visibility
uint8: 1
bDisableOrphanPinSaving
When true, overrides whatever OrphanedPinSaveMode specifies and behaves as if it were SaveNone.
uint8: 1
bHasCompilerMessage
Flag to check for compile error/warning
TWeakPtr<SGrap...
DEPRECATED_NodeWidget
Widget representing this node if it exists; Note: This is not safe to use in general and will be removed in the future, as there is no guarantee that only one graph editor/panel is viewing a given graph
TArray<TObject...
DeprecatedPins
List of connector pins
FString
ErrorMsg
Error/Warning description
int32
ErrorType
Flag to store node specific compile error/warning
FString
NodeComment
Comment string that is drawn on the node
FGuid
NodeGuid
GUID to uniquely identify this node, to facilitate diffing versions of this graph
int32
NodeHeight
Height of node in the editor; only used when the node can be resized
int32
NodePosX
X position of node in the editor
int32
NodePosY
Y position of node in the editor
FText
NodeUpgradeMessage
Note for a node that lingers until saved
int32
NodeWidth
Width of node in the editor; only used when the node can be resized
ESaveOrphanPinM...
OrphanedPinSaveMode
When reconstructing a node should the orphaned pins be retained and transfered to the new pin list.
TArray<UEdGrap...
Pins