/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Set Tick Behavior")) void SetTickBehavior ( [ENiagaraTickBehavior](API\Plugins\Niagara\ENiagaraTickBehavior) NewTickBehavior )