/Engine/Source/Runtime/Core/Public/UObject/UE5MainStreamObjectVersion.h
enum Type { BeforeCustomVersionWasAdded = 0, GeometryCollectionNaniteData, GeometryCollectionNaniteDDC, RemovingSourceAnimationData, MeshDescriptionNewFormat, PartitionActorDescSerializeGridGuid, ExternalActorsMapDataPackageFlag, AnimationAddedBlendProfileModes, WorldPartitionActorDescSerializeDataLayers, RenamingAnimationNumFrames, WorldPartitionHLODActorDescSerializeHLODLayer, GeometryCollectionNaniteCooked, AddedCookedBoolFontFaceAssets, WorldPartitionHLODActorDescSerializeCellHash, GeometryCollectionNaniteTransient, AddedLandscapeSplineActorDesc, AddCollisionConstraintFlag, MantleDbSerialize, AnimSyncGroupsExplicitSyncMethod, FLandscapeActorDescFixupGridIndices, FoliageTypeIncludeInHLOD, IntroducingAnimationDataModel, WorldPartitionActorDescSerializeActorLabel, WorldPartitionActorDescSerializeArchivePersistent, FixForceExternalActorLevelReferenceDuplicates, SerializeMeshDescriptionBase, ConvexUsesVerticesArray, WorldPartitionActorDescSerializeHLODInfo, AddDisabledFlag, MoveCustomAttributesToDataModel, BlendSpaceRuntimeTriangulation, BlendSpaceSmoothingImprovements, RemovingTessellationParameters, SparseClassDataStructSerialization, PackedLevelInstanceBoundsFix, AnimNodeConstantDataRefactorPhase0, MaterialSavedCachedData, RemoveDecalBlendMode, DirLightsAreAtmosphereLightsByDefault, WorldPartitionStreamingCellsNamingShortened, WorldPartitionActorDescGetStreamingBounds, MeshDescriptionVirtualization, TextureSourceVirtualization, RigVMCopyOpStoreNumBytes, MaterialTranslucencyPass, GeometryCollectionUserDefinedCollisionShapes, RemovedAtmosphericFog, SkyAtmosphereAffectsHeightFogWithBetterDefault, BlendSpaceSampleOrdering, GeometryCollectionCacheRemovesMassToLocal, EdGraphPinSourceIndex, VirtualizedBulkDataHaveUniqueGuids, RigVMMemoryStorageObject, RayTracedShadowsType, SkelMeshSectionVisibleInRayTracingFlagAdded, AnimGraphNodeTaggingAdded, DynamicMeshCompactedSerialization, ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData, SkeletalMeshLODModelMeshInfo, TextureDoScaleMipsForAlphaCoverage, VolumetricCloudReflectionSampleCountDefaultUpdate, UseTriangleMeshBVH, DynamicMeshAttributesWeightMapsAndNames, FKControlNamingScheme, RichCurveKeyInvalidTangentMode, ForceUpdateAnimationAssetCurveTangents, SoundWaveVirtualizationUpdate, MaterialFeatureLevelNodeFixForSM6, GeometryCollectionPerChildDamageThreshold, AddRigidParticleControlFlags, LiveLinkComponentPickerPerController, RemoveTriangleMeshBVHFaces, LensComponentNodalOffset, FixGpuAlwaysRunningUpdateScriptNoneInterpolated, WorldPartitionSerializeStreamingPolicyOnCook, WorldPartitionActorDescRemoveBoundsRelevantSerialization, AnimationDataModelInterface_BackedOut, LandscapeSplineActorDescDeprecation, BackoutAnimationDataModelInterface, MobileStationaryLocalLights, ManagedArrayCollectionAlwaysSerializeValue, LensComponentDistortion, ImgMediaPathResolutionWithEngineOrProjectTokens, AddLowResolutionHeightField, DecreaseLowResolutionHeightField, GeometryCollectionDamagePropagationData, VehicleFrictionForcePositionChange, AddSetMeshDeformerFlag, WorldPartitionActorDescActorAndClassPaths, ReintroduceAnimationDataModelInterface, IncreasedSkinWeightPrecision, MaterialHasIsUsedWithVolumetricCloudFlag, UpdateHairDescriptionBulkData, SpawnActorFromClassTransformScaleMethod, RigVMLazyEvaluation, PoseAssetRawDataGUIDUpdate, RigVMSaveFunctionAccessInModel, RigVMSerializeExecuteContextStruct, VisualLoggerTimeStampAsDouble, MaterialInstanceBasePropertyOverridesThinSurface, MaterialRefractionModeNone, RigVMSaveSerializedGraphInGraphFunctionData, PerPlatformAnimSequenceTargetFrameRate, NiagaraGrid2DDefaultUnnamedAttributesZero, RigVMGeneratedClass, NullPinSubCategoryObjectFix, AccessSpecifiersForCustomEvents, GroomAssetWidthOverride, AnimationRemoveSmartNames, NiagaraSpriteRendererFacingAlignmentAutoDefault, GroomAssetRemoveInAssetSerialization, IncreaseMaterialAttributesInputMask, NiagaraSimStageNumIterationsBindings, SkeletalVertexAttributes, RigVMExternalExecuteContextStruct, DataflowSeparateInputOutputSerialization, ClothCollectionTetherInitialization, OpenColorIOAssetCacheSerialization, ClothCollectionSingleLodSchema, VersionPlusOne, LatestVersion = VersionPlusOne - 1, }