/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
The base action is the base struct for all actions, and provides access to sub actions, merge functionality as well as undo and redo base implementations.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMBaseAction
FSoftObjectPath
ControllerPath
TMap<FName,FR...
ExportedNodes
TArray<FRigVMA...
SubActions
FString
Title
TWeakObjectPtr<...
WeakController