/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationSelfCollisionConfigNode.h
Self-collision repulsion forces (point-face) properties configuration node.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowCloth)) struct FChaosClothAssetSimulationSelfCollisionConfigNode : public [FChaosClothAssetSimulationBaseConfigNode](API\Plugins\ChaosClothAssetDataflowNodes\ChaosClothAsset\FChaosClothAsset-_14)
bool
bUseSelfIntersections
Enable self intersection resolution.
float
SelfCollisionFriction
Friction coefficient for cloth - cloth interaction.
float
SelfCollisionStiffness
The stiffness of the springs used to control self collision.
float
SelfCollisionThickness
The radius of the spheres used in self collision (i.e., offset per side. total thickness of cloth is 2x this value).