/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodeLink.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOptimusNodeLink : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UOp...
NodeInputPin
TObjectPtr<UOp...
NodeOutputPin