/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h
UModeManagerInteractiveToolsContextextendsUEditorInteractiveToolsContextwith various functions for handling device (mouse) input. These functions are currently called by the EdMode Manager (FEditorModeTools).
class UModeManagerInteractiveToolsContext : public [UEditorInteractiveToolsContext](API\Editor\EditorInteractiveToolsFramework\UEditorInteractiveToolsContext)
FDelegateHandle
BeginPIEDelegateHandle
Called when PIE is about to start, shuts down active tools
FInputDeviceSta...
CurrentMouseState
Input event instance used to keep track of various button states, etc, that we cannot directly query on-demand
TArray<TObject...
EdModeToolsContexts
FDelegateHandle
PreSaveWorldDelegateHandle
Called before a Save starts. This currently shuts down active tools.
FDelegateHandle
ViewportClientListChangedHandle
Called when viewport clients change
FDelegateHandle
WorldTearDownDelegateHandle
Called when a map is changed