HairStrandsCore/Public/GroomResources.h
Render buffers that will be used for rendering
struct FHairMeshesRestResource : public [FHairCommonResource](API\Plugins\HairStrandsCore\FHairCommonResource)
FSamplerStateRH...
AttributeSampler
FTextureReferen...
AttributeTexture
FSamplerStateRH...
AuxilaryDataSampler
FTextureReferen...
AuxilaryDataTexture
constFHairMesh...
BulkData
Reference to the hair strands render data
FSamplerStateRH...
CoverageSampler
FTextureReferen...
CoverageTexture
FSamplerStateRH...
DepthSampler
FTextureReferen...
DepthTexture
FHairCardIndexB...
IndexBuffer
FSamplerStateRH...
MaterialSampler
FTextureReferen...
MaterialTexture
FHairCardsVerte...
NormalsBuffer
FHairCardsVerte...
RestPositionBuffer
Strand hair rest position buffer
FSamplerStateRH...
TangentSampler
FTextureReferen...
TangentTexture
FHairCardsVerte...
UVsBuffer