/Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h
namespace UE { namespace ReplaySubsystem { [EStopReplayFlags](API\Runtime\Engine\UE__ReplaySubsystem__EStopReplay-) & UE::ReplaySubsystem::operator|= ( [EStopReplayFlags](API\Runtime\Engine\UE__ReplaySubsystem__EStopReplay-) & Lhs, [EStopReplayFlags](API\Runtime\Engine\UE__ReplaySubsystem__EStopReplay-) Rhs ) } }