/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h
Structure defining overrides to rules
struct FPrimaryAssetRulesExplicitOverride
uint8: 1
bOverrideApplyRecursively
uint8: 1
bOverrideChunkId
uint8: 1
bOverrideCookRule
uint8: 1
bOverridePriority
FPrimaryAssetRu...
Rules