/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FDatasmithMeshBuildSettingsTemplate
uint8: 1
bGenerateLightmapUVs
uint8: 1
bRecomputeNormals
uint8: 1
bRecomputeTangents
uint8: 1
bRemoveDegenerates
uint8: 1
bUseFullPrecisionUVs
uint8: 1
bUseHighPrecisionTangentBasis
uint8: 1
bUseMikkTSpace
int32
DstLightmapIndex
int32
MinLightmapResolution
int32
SrcLightmapIndex