/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h
Default asset viewer settings.
class UAssetViewerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient)
bool
bFakeConfigValue_HACK
This will enforce mutable CDO ofUAssetViewerSettingstransacted.
int32
NumProfiles
Cached value to determine whether or not a profile was added or removed
FOnAssetViewerP...
OnAssetViewerProfileAddRemovedEvent
FOnAssetViewerS...
OnAssetViewerSettingsChangedEvent
Broadcasts after an scene profile was added or deleted from the asset viewer singleton instance
FOnAssetViewerS...
OnAssetViewerSettingsPostUndoEvent
TArray<FPrevie...
Profiles
EndFEditorUndoClientCollection of scene profiles