/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h
namespace UE { namespace Geometry { MODELINGCOMPONENTS_API [FSceneCaptureConfig](API\Plugins\ModelingComponents\Baking\FSceneCaptureConfig) UE::Geometry::GetSceneCaptureConfig ( const [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSceneCapturePhotoSet](API\Plugins\ModelingComponents\Scene\FSceneCapturePhotoSet) > & SceneCapture, [FSceneCapturePhotoSet::ECaptureTypeStatus](API\Plugins\ModelingComponents\Scene\FSceneCapturePhotoSet\ECaptureTypeStatus) QueryStatus ) } }