/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/ZoneGraphCrowdLaneAnnotations.h
Event indicating the new state of a lane.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphCrowdLaneStateChangeEvent : public [FZoneGraphAnnotationEventBase](API\Plugins\ZoneGraphAnnotations\FZoneGraphAnnotationEventBase)
FZoneGraphLaneH...
Lane
Affected lane.
ECrowdLaneState
State
New state.