/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/SynesthesiaSpectrumAnalysis.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio Analyzer") void GetCenterFrequencies ( const float InSampleRate, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutCenterFrequencies )