/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexPaintTool.h
void ApplyVisibilityFilter ( const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & Triangles, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & VisibleTriangles )