/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h
Note: This computes connections from lower to higher geometry indices, assuming connections are symmetric.
static [TArray](API\Runtime\Core\Containers\TArray)< [FGeometryContactEdge](API\Runtime\Chaos\GeometryCollection\FGeometryCollectionProximityUtil-\FGeometryContact-) > ComputeConvexGeometryContactFromProximity ( [FGeometryCollection](API\Runtime\Chaos\GeometryCollection\FGeometryCollection) * Collection, float DistanceTolerance, [UE::GeometryCollectionConvexUtility::FConvexHulls](API\Runtime\Chaos\GeometryCollection\FConvexHulls) & LocalHulls )