/Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataSubsystem.h
Attempt to find an existing handle for the given object.FSubobjectDataHandleThe subobject handle for the object, Invalid handle if not found.
[FSubobjectDataHandle](API\Editor\SubobjectDataInterface\FSubobjectDataHandle) FindHandleForObject ( const [FSubobjectDataHandle](API\Editor\SubobjectDataInterface\FSubobjectDataHandle) & Context, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToFind, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BPContext ) const