/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsSimulation_Chaos.h
const [FActorHandle](API\Runtime\Engine\Physics\ImmediatePhysics\ImmediatePhysicsChaos\FActorHandle) * GetActorHandle ( int32 ActorHandleIndex ) const