/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h
Fetch the typed options for this scene
The option structure found
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene", Meta=(DeterminesOutputType="OptionType")) [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetOptions ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * OptionType )