/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveMetadata.h
Set the bone links for a curve's metadata
virtual void SetCurveMetaDataBoneLinks ( [FName](API\Runtime\Core\UObject\FName) CurveName, const [TArray](API\Runtime\Core\Containers\TArray)< [FBoneReference](API\Runtime\Engine\Animation\FBoneReference) > & BoneLinks, uint8 InMaxLOD, [USkeleton](API\Runtime\Engine\Animation\USkeleton) * InSkeleton )