/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action changing a pin type
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMChangePinTypeAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
bool
bBreakLinks
bool
bRemoveSubPins
bool
bSetupOrphanPins
int32
NewTypeIndex
int32
OldTypeIndex
FString
PinPath