/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraEventGeneratorProperties
FNiagaraDataSet...
DataSetCompiledData
FName
ID
int32
MaxEventsPerFrame
Max Number of Events that can be generated per frame.