/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h
namespace ObjectTools { void ObjectTools::ForceReplaceReferences ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FReplaceRequest](API\Editor\UnrealEd\FReplaceRequest) > Requests, [TSet](API\Runtime\Core\Containers\TSet)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & ObjectsToReplaceWithin ) }