/Engine/Plugins/Experimental/TypedElementsDataStorage/Source/TypedElementsDataStorage/Public/TypedElementSubsystems.h
A subsystem to provide alternative access to the Typed Elements Data Storage. This can be used in situations where directly accessing the Data Storage from the Typed Elements Registry is not recommended, such as for MASS.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UTypedElementDataStorageSubsystem : public [UEditorSubsystem](API\Editor\EditorSubsystem\UEditorSubsystem)
ITypedElementDa...
DataStorage