/Engine/Plugins/Experimental/PCG/Source/PCG/Public/MeshSelectors/PCGMeshSelectorBase.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType, ClassGroup=(Procedural)) class UPCGMeshSelectorBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)