/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
Creates a UserPinInfo from the specified information, and also adds a pin based on that description to the node
[UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * CreateUserDefinedPin ( const [FName](API\Runtime\Core\UObject\FName) InPinName, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & InPinType, EEdGraphPinDirection InDesiredDirection, bool bUseUniqueName )