/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h
Generates a menu section for the specified objects.
virtual void GetActions ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, struct [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section )