/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h
static bool SetValue ( [UBlackboardKeyType_String](API\Runtime\AIModule\BehaviorTree\Blackboard\UBlackboardKeyType_String) * KeyOb, uint8 * RawData, const [FString](API\Runtime\Core\Containers\FString) & Value )