/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestPackageMap.h
Package map override, for blocking the creation of actor channels for specific actors (by detecting the actor class being created)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UUnitTestPackageMap : public [UPackageMapClient](API\Runtime\Engine\Engine\UPackageMapClient)
bool
bPendingArchetypeSpawn
Whether or not SerializeNewActor is about to spawn an actor, from an archetype
bool
bWithinSerializeNewActor
Whether or not we are currently within execution of SerializeNewActor
TObjectPtr<UMi...
MinClient
Cached reference to the minimal client that owns this package map
FOnSerializeNam...
OnSerializeName
Delegate for hooking SerializeName
TMap<UObject&...
ReplaceObjects
Map of objects to watch and replace, in SerializeObject