/Engine/Plugins/Experimental/MotorSimOutputMotoSynth/Source/MotorSimOutputMotoSynth/Public/MotorSimOutputMotoSynth.h
No destructors are accessible with public or protected access.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Synth, Meta=(BlueprintSpawnableComponent)) class UMotorSimOutputMotoSynth : public [USynthComponentMoto](API\Plugins\MotoSynth\SynthComponents\USynthComponentMoto), public [IAudioMotorSimOutput](API\Plugins\AudioMotorSim\IAudioMotorSimOutput)