/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h
Gets the class of bookmarks with which these actions can be used. Must match exactly with the desired bookmark class.
[TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UBookmarkBase](API\Runtime\Engine\Engine\UBookmarkBase) > GetBookmarkClass()