/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphSettings.h
Implements the settings for the ZoneGraph plugin.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Plugins, defaultconfig, DisplayName="Zone Graph") class UZoneGraphSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
bool
bBuildZoneGraphWhileEditing
When set to true ZoneGraph will build as it is being edited.
FZoneGraphBuild...
BuildSettings
TArray<FZoneLa...
LaneProfiles
float
ShapeMaxDrawDistance
Max draw distance for shapes visualization.
FZoneGraphTagIn...
Tags
FZoneGraphTagMa...
VisualizedTags
Tags which affect visualization (i.e. color of lanes).