/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshSelect.h
The function ::OnClicked() implements the action that will occur when a click happens. You must override this to implement any kind of useful behavior.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMeshClickTool : public [USingleClickTool](API\Runtime\InteractiveToolsFramework\BaseTools\USingleClickTool), public [IMeshPaintSelectionInterface](API\Plugins\MeshPaintingToolset\IMeshPaintSelectionInterface)
TObjectPtr<UMe...
SelectionMechanic