/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h
Called to notify the controller that the spectator class has been received.
virtual void ReceivedSpectatorClass ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ASpectatorPawn](API\Runtime\Engine\GameFramework\ASpectatorPawn) > SpectatorClass )