/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h
Update proximity data if it is not already present.
void RequireProximity ( [UE::GeometryCollectionConvexUtility::FConvexHulls](API\Runtime\Chaos\GeometryCollection\FConvexHulls) * OptionalComputedHulls )