/Engine/Source/Runtime/GeometryFramework/Public/UDynamicMesh.h
Apply ProcessFunc to the internal Mesh
void ProcessMesh ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) &)> ProcessFunc ) const