/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCommandLineEncoderSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=Engine, defaultconfig, Meta=(DisplayName="Movie Pipeline CLI Encoder")) class UMoviePipelineCommandLineEncoderSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
FString
AudioCodec
Which audio codec should we use? Run 'MovieRenderPipeline.DumpCLIEncoderCodecs' for options.
FString
AudioInputStringFormat
Format string used for each audio input.
FText
CodecHelpText
FString
CommandLineFormat
The format string used when building the final command line argument to launch.
FString
EncodeSettings_Epic
The flags used for epic quality encoding.
FString
EncodeSettings_High
The flags used for high quality encoding.
FString
EncodeSettings_Low
The flags used for low quality encoding.
FString
EncodeSettings_Med
The flags used for medium quality encoding.
FString
ExecutablePath
Path to the executable (including extension).
FString
OutputFileExtension
Extension for the output files.
FString
VideoCodec
Which video codec should we use? Run 'MovieRenderPipeline.DumpCLIEncoderCodecs' for options.
FString
VideoInputStringFormat
Format string used for each video input.