/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h
static void EnsureConsistentMobilitySimulationSettingsOnPostEditChange ( [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * Component, [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )