/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h
static [TAutoRegisterPreAnimatedStorageID](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TAutoRegisterPre-)< [FPreAnimatedWidgetMaterialParameterStorage](API\Runtime\UMG\Animation\FPreAnimatedWidgetMaterialParame-_1) > StorageID;