/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h
Starts LiveLink publishing of this face component's data so that it can be used by the animation system
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ARFaceMesh") void PublishViaLiveLink ( [FName](API\Runtime\Core\UObject\FName) SubjectName )