/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h
Network physics rewind callback to manage all the sim callbacks rewind functionalities
struct FNetworkPhysicsCallback : public [Chaos::IRewindCallback](API\Runtime\Chaos\IRewindCallback)
FOnInjectInputs...
InjectInputsExternal
Bind to this for additional processing on the GT duringInjectInputs_External()
ENetMode
NetMode
Current NetMode.
FOnPostProcessI...
PostProcessInputsInternal
FOnPreProcessIn...
PreProcessInputsInternal
Delegate on the internal inputs process.
TArray<Chaos::...
RewindableCallbackObjects
List of rewindable sim callback objects.
UWorld*
World
World owning that callback.