/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/PolygonOnMeshTool.h
void GenerateAsset ( const [TArray](API\Runtime\Core\Containers\TArray)< [FDynamicMeshOpResult](API\Plugins\ModelingComponents\FDynamicMeshOpResult) > & Results )