/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsObservations.h
Sets the data for this observation. Call duringULearningAgentsInteractor::SetObservationsevent.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(AgentId="-1")) void SetRotationObservation ( const int32 AgentId, const FRotator Rotation, const FRotator RelativeRotation )