/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|Bake") static [TArray](API\Runtime\Core\Containers\TArray)< [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * > BakeTexture ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform TargetTransform, [FGeometryScriptBakeTargetMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptB-_2) TargetOptions, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SourceMesh, FTransform SourceTransform, [FGeometryScriptBakeSourceMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptB-_1) SourceOptions, const [TArray](API\Runtime\Core\Containers\TArray)< [FGeometryScriptBakeTypeOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeTypeOptions) > & BakeTypes, [FGeometryScriptBakeTextureOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptB-_3) BakeOptions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )