/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectRequest.h
Struct that holds status and results of a candidate finder request
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMassSmartObjectCandidateSlots
uint8
NumSlots
TStaticArray<F...
Slots