/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePrimitiveMaterialTrackExtensions.h
Get material index of the element that is animated by the primitive material track.
The material index.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod)) static int32 GetMaterialIndex ( [UMovieScenePrimitiveMaterialTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieScenePrimitiveMaterialTrac-) * Track )