/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonTabListWidgetBase.h
Selects the tab registered under the provided name ID
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=TabList) bool SelectTabByID ( [FName](API\Runtime\Core\UObject\FName) TabNameID, bool bSuppressClickFeedback )