/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h
Supply curves from some external source (e.g. audio)
struct FAnimNode_CurveSource : public [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base)
float
Alpha
How much we wan to blend the curve in by
TScriptInterfac...
CurveSource
Our bound source
FName
SourceBinding
The binding of the curve source we want to bind to.
FPoseLink
SourcePose