/Engine/Source/Runtime/GeometryFramework/Public/Components/DynamicMeshComponent.h
Called whenever internal MeshObject is modified, fires OnMeshChanged and OnMeshVerticesChanged above
void OnMeshObjectChanged ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ChangedMeshObject, [FDynamicMeshChangeInfo](API\Runtime\GeometryFramework\FDynamicMeshChangeInfo) ChangeInfo )