/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h
Bug it log to file
virtual void LogOutBugItGoToLogFile ( const [FString](API\Runtime\Core\Containers\FString) & InScreenShotDesc, const [FString](API\Runtime\Core\Containers\FString) & InScreenShotPath, const [FString](API\Runtime\Core\Containers\FString) & InGoString, const [FString](API\Runtime\Core\Containers\FString) & InLocString )