/Engine/Source/Editor/UnrealEd/Public/PackageTools.h
Wrapper method for multiple objects at once.
the path that the user chose for the export.
static [FString](API\Runtime\Core\Containers\FString) DoBulkExport ( const [TArray](API\Runtime\Core\Containers\TArray)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * > & TopLevelPackages, [FString](API\Runtime\Core\Containers\FString) LastExportPath, const [TSet](API\Runtime\Core\Containers\TSet)< [UClass](API\Runtime\CoreUObject\UObject\UClass) * > * FilteredClasses, bool bUseProvidedExportPath )