/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationUtils.h
namespace UE { namespace MassRepresentation { const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * UE::MassRepresentation::GetTagFromVisibility ( [EMassVisibility](API\Plugins\MassLOD\EMassVisibility) Visibility ) } }