/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsPolicy.h
Initializes this object to be used with the given agent interactor and policy settings.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents") void SetupPolicy ( [ULearningAgentsInteractor](API\Plugins\LearningAgents\ULearningAgentsInteractor) * InInteractor, const [FLearningAgentsPolicySettings](API\Plugins\LearningAgents\FLearningAgentsPolicySettings) & PolicySettings, [ULearningAgentsNeuralNetwork](API\Plugins\LearningAgents\ULearningAgentsNeuralNetwork) * NeuralNetworkAsset )