/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/BackgroundModelingComputeSource.h
struct FStatus
double
ElapsedTime
If TaskStatus == ValidResultAvailable then this is the time spent computing the (valid) result if TaskStatus == DirtyResultAvailable then this is the time spent computing the (dirty) result if TaskStatus == Aborted then this is the time spent computing the result before the task was aborted if TaskStatus == InProgress then this is the time spent computing the result so far if TaskStatus == NotComputing then this is the time spent not computing anything
EBackgroundComp...
TaskStatus