/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h
Returns the hotkey to switch to the next executor. This is usually the same hotkey as GetHotKey but with a modifier, such as "" turning into "Ctrl +".
virtual [FInputChord](API\Runtime\Slate\Framework\Commands\FInputChord) GetIterateExecutorHotKey() const