/Engine/Plugins/Importers/USDImporter/Source/USDStageEditorViewModels/Public/USDVariantSetsViewModel.h
void UpdateVariantSets ( const [UE::FUsdStageWeak](API\Plugins\UnrealUSDWrapper\UsdWrappers\FUsdStageWeak) & InUsdStage, const TCHAR * PrimPath )