/Engine/Source/Runtime/Engine/Public/LightMap.h
Stores debug information for a lightmap sample.
struct FSelectedLightmapSample
UPrimitiveCompo...
Component
FLightMapRef
Lightmap
int32
LocalX
Position in the texture mapping
int32
LocalY
int32
MappingSizeX
int32
MappingSizeY
int32
NodeIndex
FVector
Position