/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/BaseCharacterFXEditorModeToolkit.h
FModeToolkit.
virtual void OnToolStarted ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * Manager, [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool )