/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphSchema.h
Action to add a node to the graph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMetasoundGraphSchemaAction_NewNode : public [FMetasoundGraphSchemaAction_NodeWithMultipleOutputs](API\Plugins\MetasoundEditor\FMetasoundGraphSchemaAction_Node-)
FMetasoundFront...
ClassMetadata
Class Metadata of node to create