/Engine/Plugins/Runtime/NavCorridor/Source/NavCorridor/Public/NavCorridorTestingComponent.h
Debug actor to visually test zone graph.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Actor, Input, Collision, Rendering, Replication, Partition, HLOD, Cooking)) class ANavCorridorTestingActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)
TObjectPtr<UNa...
DebugComp