/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphValueContainer.h
Gets the object value (for a specific class) of the held data. Returns true on success, else false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Config") bool GetValueObject ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OutValue, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * RequestedClass ) const