/Engine/Source/Runtime/Engine/Public/Audio.h
Struct containing the debug state of a SoundSource
struct FDebugInfo
bool
bIsMuted
True if this sound has been muted .
bool
bIsSoloed
True if this sound has been soloed.
double
CPUCoreUtilization
Fraction of a single CPU core used to render audio.
FCriticalSectio...
CS
Basic CS so we can pass this around safely.
FString
MuteSoloReason
Reason why this sound is mute/soloed.