/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h
Get a list of triangle indices that overlap the query bounds.
void FindOverlappingTriangles ( const [FAABB3](API\Runtime\Chaos\Chaos\FAABB3) & QueryBounds, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutTriangleIndices ) const