HairStrandsCore/Public/GroomCreateFollicleMaskOptions.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, HideCategories=("Hidden")) class UGroomCreateFollicleMaskOptions : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<FFollic...
Grooms
Grooms which will be use to create the follicle texture
int32
Resolution
Follicle mask texture resolution. The resolution will be rounded to the closest power of two.
int32
RootRadius
Size of the root in the follicle mask (in pixels)