/Engine/Plugins/Runtime/nDisplayModularFeatures/Source/DisplayClusterLightCardExtender/Public/StageActor/DisplayClusterStageActorTemplate.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, PerObjectConfig, Config=EditorPerProjectUserSettings) class UDisplayClusterStageActorTemplate : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bIsFavorite
If the user has marked this a favorite template.