/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h
Represents a single key mapping that is set by the player
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPlayerKeyMapping
TObjectPtr< con...
AssociatedInputAction
The input action associated with this player key mapping
uint8:  1
bIsDirty
True if this key mapping is dirty (i.e. has been changed by the player)
FKey
CurrentKey
The key that the player has mapped to
FKey
DefaultKey
The default key that this mapping was set to in its input mapping context
FText
DisplayCategory
Localized display category of this mapping
FText
DisplayName
Localized display name of this mapping
FHardwareDevice...
HardwareDeviceId
An optional Hardware Device specifier for this mapping
FName
MappingName
The name of the mapping for this key
EPlayerMappable...
Slot
What slot this key is mapped to