/Engine/Source/Runtime/GameplayTags/Public/NativeGameplayTags.h
FNativeGameplayTag ( [FName](API\Runtime\Core\UObject\FName) PluginName, [FName](API\Runtime\Core\UObject\FName) ModuleName, [FName](API\Runtime\Core\UObject\FName) TagName, const [FString](API\Runtime\Core\Containers\FString) & TagDevComment, ENativeGameplayTagToken )