/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h
Used to manage different animation event bindings that users want callbacks on.
struct FAnimationEventBinding
TObjectPtr<UWi...
Animation
The animation to look for.
EWidgetAnimatio...
AnimationEvent
The type of animation event.
FWidgetAnimatio...
Delegate
The callback.
FName
UserTag
A user tag used to only get callbacks for specific runs of the animation.