/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h
Deprecated
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Rendering, Meta=(DeprecatedFunction)) virtual [UMaterialInstanceDynamic](API\Runtime\Engine\Materials\UMaterialInstanceDynamic) * GetRiverToLakeTransitionMaterialInstance()