/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraLensDistortionAlgo.h
Defines the interface that any lens distortion algorithm should implement in order to be used and listed by the Lens Distortion Tool.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UCameraLensDistortionAlgo : public [UObject](API\Runtime\CoreUObject\UObject\UObject)