/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePreAnimatedStateSystem.h
System that becomes relevant if there are any entites tagged RestoreState, or UMovieSceneEntitySystemLinker::ShouldCaptureGlobalState is true. When run this system will iterate the instantiation phase in order, and call IMovieScenePreAnimatedStateSystemInterface::Save(Global)PreAnimatedState on any systems that implement the necessary interface
class UMovieSceneCachePreAnimatedStateSystem : public [UMovieSceneEntityInstantiatorSystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntityInstantiatorSys-)