/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
NormalCoordinate data structure that counts the number of regular surface (extrinsic) mesh edge-crossings for each intrinsic mesh edge.
const [IntrinsicCorrespondenceUtils::FNormalCoordinates](API\Plugins\DynamicMesh\Operations\FNormalCoordinates) & GetNormalCoordinates() const