/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_DoesPathExist.h
Cooldown decorator node. A decorator node that bases its condition on whether a path exists between two points from the Blackboard.
class UBTDecorator_DoesPathExist : public [UBTDecorator](API\Runtime\AIModule\BehaviorTree\UBTDecorator)
FBlackboardKeyS...
BlackboardKeyA
Blackboard key selector
FBlackboardKeyS...
BlackboardKeyB
Blackboard key selector
uint32: 1
bUseSelf
Deprecated, set value of blackboard key A on initialization
TSubclassOf<UN...
FilterClass
"None" will result in default filter being used
TEnumAsByte<EP...
PathQueryType