/Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineSelection.h
static void SelectByVolume ( [FGeometryCollection](API\Runtime\Chaos\GeometryCollection\FGeometryCollection) & GeometryCollection, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & SelectedBones, const float VolumeMin, const float VolumeMax )