/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h
Paste sections Paste sections from the given TextToImport string (used in conjunction with CopySections). If TextToImport is empty, the contents of the clipboard will be used.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Sequence Editor") bool PasteSections ( const [FString](API\Runtime\Core\Containers\FString) & TextToImport, [FMovieScenePasteSectionsParams](API\Editor\Sequencer\FMovieScenePasteSectionsParams) PasteSectionsParams, [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & OutSections )