/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public/MVVMDeveloperProjectSettings.h
Implements the settings for the MVVM Editor
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=ModelViewViewModel, defaultconfig) class UMVVMDeveloperProjectSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TSet<FSoftClas...
AllowedClassForConversionFunctions
Individual class that are allowed to be uses as conversion functions.
bool
bAllowBindingFromDetailView
Binding can be made from the DetailView Bind option.
bool
bAllowConversionFunctionGeneratedGraphInEditor
When a conversion function requires a wrapper graph, add and save the generated graph to the blueprint.
bool
bAllowGeneratedViewModelSetter
When generating a source in the viewmodel editor, allow the compiler to generate a setter function.
bool
bAllowLongSourcePath
When generating a binding with a long source path, allow the compiler to generate a new viewmodel source.
bool
bShowDetailViewOptionInBindingPanel
For the binding list widget, allow the user to edit the binding in the detail view.
bool
bShowViewSettings
For the binding list widget and the viewmodel panel, allow the user to edit the view settings in the detail view.
EMVVMDeveloperC...
ConversionFunctionFilter
Permission list for filtering which execution mode is allowed.
FMVVMViewBindin...
FilterSettings
Settings for filtering the list of available properties and functions on binding creation.