/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshComparisonFunctions.h
Returns true if the two input meshes are equivalent under the comparisons defined by the input options.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * IsSameMeshAs ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * OtherMesh, [FGeometryScriptIsSameMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptIsSameMeshOptions) Options, bool & bIsSameMesh, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )