/Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h
Struct that represents a recorded Physics simulation. It is currently populated while analyzing a Trace session
struct FChaosVDRecording
TArray<FChaosV...
GameFrames
FChaosVDGeometr...
GeometryDataLoaded
TMap< uint32,T...
ImplicitObjects
Id to Ptr map of all shared geometry data required to visualize
TMap< int32,TA...
RecordedFramesDataPerSolver
TMap< int32,TA...
RecordedKeyFramesNumberPerSolver
FChaosVDRecordi...
RecordingUpdatedDelegate
FString
SessionName
Session name of the trace session used to re-build this recording