/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h
Editor project appearance settings. Stored in default config, per-project
class UEditorProjectAppearanceSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
EUnit
AngleUnits
bool
bDisplayUnits
bool
bDisplayUnitsOnComponentTransforms
TArray< EUnit >
DistanceUnits
EUnit
ForceUnits
TArray< EUnit >
MassUnits
int32
ReferenceViewerDefaultMaxSearchBreadth
The default maximum search breadth for the reference viewer when opened.
EReferenceViewe...
ShowSearchableNames
Should the Reference Viewer have 'Show Searchable Names' checked by default when opened in this project.
EUnit
SpeedUnits
EUnit
TemperatureUnits
TArray< EUnit >
TimeUnits
EUnit
TorqueUnits