/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosSolversModule.h
Sets the actor type which should beAChaosSolverActor::StaticClass()but that is not accessible from engine.
void SetSolverActorClass ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * InActorClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InActorRequiredBaseClass )