/Engine/Plugins/Runtime/MassGameplay/Source/MassMovement/Public/Example/MassVelocityRandomizerTrait.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Velocity Randomizer")) class UMassVelocityRandomizerTrait : public [UMassEntityTraitBase](API\Plugins\MassSpawner\UMassEntityTraitBase)
bool
bSetZComponent
float
MaxSpeed
The speed is expressed in UnrealUnits per second, which usually translates to 0.01m/s
float
MinSpeed
The speed is expressed in UnrealUnits per second, which usually translates to 0.01m/s