/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h
Notifies the AbilitySystemDebugHUD that an extension has been enabled/disabled This will create the HUD if it did not exist and there are any extensions enabled or destroy the HUD if it did exist and there are no extensions enabled
static void NotifyExtensionEnableChanged ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )