/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateMeshLODGraph.h
int32 AppendTextureBakeNode ( const [UE::Geometry::TImageBuilder](API\Runtime\GeometryCore\Image\TImageBuilder)< FVector4f > & SourceImage, const [FString](API\Runtime\Core\Containers\FString) & Identifier )