/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollection.h
Remove Geometry and update dependent elements
virtual void RemoveElements ( const [FName](API\Runtime\Core\UObject\FName) & Group, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & DeletionList, [FProcessingParameters](API\Runtime\Chaos\GeometryCollection\FManagedArrayCollection\FProcessingParam-) Params )