/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationSubsystem.h
Get the default lens file.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lens Distortion") void SetDefaultLensFile ( [ULensFile](API\Plugins\CameraCalibrationCore\ULensFile) * NewDefaultLensFile )