/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") [UNiagaraScriptConversionContext](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContext) * FindModuleScript ( [FString](API\Runtime\Core\Containers\FString) ScriptNameString )