/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRasterizationGrid3D.h
Store all data in in a class move all data management to use per instance data remove references to push data to render thread
class RasterizationGrid3DRWInstanceData
bool
ClearBeforeNonIterationStage
bool
NeedsRealloc
FIntVector
NumCells
FIntVector
NumTiles
FReadBuffer
PerAttributeData
float
Precision
FNiagaraPooledR...
RasterizationTexture
int
ResetValue
int32
TotalNumAttributes