/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IAnimationProvider.h
struct FTickRecordMessage
uint64
AnimInstanceId
uint64
AssetId
bool
bIsBlendSpace
float
BlendSpaceFilteredPositionX
float
BlendSpaceFilteredPositionY
float
BlendSpacePositionX
float
BlendSpacePositionY
float
BlendWeight
bool
bLooping
uint64
ComponentId
uint16
FrameCounter
int32
NodeId
float
PlaybackTime
float
PlayRate
double
RecordingTime
float
RootMotionWeight