/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterProjection/Public/IDisplayClusterProjection.h
Set camera policy camera
bool CameraPolicySetCamera ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IDisplayClusterProjectionPolicy](API\Plugins\DisplayCluster\Render\Projection\IDisplayClusterProjectionPolicy), ESPMode::ThreadSafe > & InPolicy, class [UCameraComponent](API\Runtime\Engine\Camera\UCameraComponent) *const NewCamera, const struct [FDisplayClusterProjectionCameraPolicySettings](API\Plugins\DisplayClusterProjection\Containers\FDisplayClusterP-) & CamersSettings )