/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h
Gets the compressed data from derived data cache for the specified platform Warning, the returned pointer isn't valid after we add new formats
compressed data, if it could be obtained
virtual FByteBulkData * GetCompressedData ( [FName](API\Runtime\Core\UObject\FName) Format, const [FPlatformAudioCookOverrides](API\Runtime\AudioPlatformConfiguration\FPlatformAudioCookOverrides) * CompressionOverrides )