/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h
Jump into a branch based on a name argument
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMJumpToBranchOp : public [FRigVMUnaryOp](API\Plugins\RigVM\RigVMCore\FRigVMUnaryOp)
int32
FirstBranchInfoIndex