/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable) class UMultiPassDespill : public [UCompositingElementTransform](API\Plugins\Composure\CompositingElements\UCompositingElementTransform)
TArray<FLinear...
KeyColors
FCompositingMat...
KeyerMaterial