/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
struct FBlueprintDebugData
TMultiMap<TWea...
DebugNodeIndexLookup
Lookup table from impure node to entry in DebugNodeLineNumbers.
TArray< struct ...
DebugNodeLineNumbers
List of debug site information for each node that ended up contributing to codegen This contains a tracepoint for each impure node after all pure antecedent logic has executed but before the impure function call It doesnotcontain the wire tracepoint placed after the impure function call
TMap< int32,TW...
DebugNodesAllocatedUniqueIDsMap
Lookup table from UUID to nodes that were allocated that UUID.
TMap<TWeakObje...
DebugObjectToPropertyMap
Map from objects to class properties they created.
TMap<FEdGraphP...
DebugPinToPropertyMap
Map from pins or nodes to class properties they created.
TMap< int32,FN...
EntryPoints
List of entry points that contributed to the ubergraph.
TMap<TWeakObje...
PerFunctionLineNumbers
Acceleration structure for execution wire highlighting at runtime.