/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h
static bool IsFaceOutlineConvex ( const [FPlaneType](API\Runtime\Chaos\Chaos\TPlaneConcrete) & Plane, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & Indices, const [TArray](API\Runtime\Core\Containers\TArray)< [FVec3Type](API\Runtime\ChaosCore\Chaos\TVector_T_3) > & Vertices )