/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
Quantized BV-Tree
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVTree
TArray<FZoneGr...
Nodes
BV-tree nodes.
FVector
Origin
Quantization range origin
float
QuantizationScale
Scale to convert from world coordinates to quantized range.