/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h
Gets all matrix cells
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX|Fixture Patch") bool GetAllMatrixCells ( [TArray](API\Runtime\Core\Containers\TArray)< [FDMXCell](API\Plugins\DMXRuntime\Library\FDMXCell) > & Cells )