/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystem.h
Informs the dependency graph that the specified class type consumes components of the specified type, and as such should always execute after any producers of that component type.
static void DefineComponentConsumer ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneEntitySystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystem) > ClassType, [FComponentTypeID](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystem\FComponentTypeID) ComponentType )