/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePreAnimatedMaterialParameters.h
static void RestorePreAnimatedValue ( const [FMaterialParameterKey](API\Runtime\MovieSceneTracks\Systems\FMaterialParameterKey) & InKey, float OldValue, const [FRestoreStateParams](API\Runtime\MovieScene\Evaluation\PreAnimatedState\FRestoreStateParams) & Params )