/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class USoundModulationParameter : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IAudioProxyDataFactory](API\Runtime\AudioExtensions\IAudioProxyDataFactory)
FSoundModulatio...
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