/Engine/Source/Runtime/Experimental/Iris/Core/Public/Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h
class UNetObjectCountLimiterConfig : public [UNetObjectPrioritizerConfig](API\Runtime\IrisCore\Iris\ReplicationSystem\Prioritization\UNetObjectPriori-)
bool
bEnableOwnedObjectsFastLane
Whether objects owned by the connection should always be considered for replication.
uint32
MaxObjectCount
How many objects to be considered for replication each frame.
ENetObjectCount...
Mode
float
OwningConnectionPriority
The priority to set for a considered object if it's owned by the connection being prioritized for.
float
Priority
Which priority to set for objects considered for replication.