/Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicPointOctree3.h
Check that the octree is internally valid
void CheckValidity ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(int)> IsValidPointIDFunc, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< FVector3d(int)> GetPointFunc, [EValidityCheckFailMode](API\Runtime\GeometryCore\UE__Geometry__EValidityCheckFail-) FailMode, bool bVerbose, bool bFailOnMissingPoints ) const