/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h
A shader node is a named set of inputs and outputs. It can be connected to other shader nodes and finally to a shader graph input.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Experimental) class UInterchangeShaderNode : public [UInterchangeBaseNode](API\Runtime\InterchangeCore\Nodes\UInterchangeBaseNode)