/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h
class ALandscapeGizmoActiveActor : public [ALandscapeGizmoActor](API\Runtime\Landscape\ALandscapeGizmoActor)
bool
bFollowTerrainHeight
float
CachedHeight
float
CachedScaleXY
float
CachedWidth
TEnumAsByte< en...
DataType
FVector[8]
FrustumVerts
TObjectPtr<UMa...
GizmoDataMaterial
TObjectPtr<UMa...
GizmoMaterial
TObjectPtr<UMa...
GizmoMeshMaterial
TObjectPtr<UTe...
GizmoTexture
TArray<TObject...
LayerInfos
TArray< FVector...
SampledHeight
TArray< FVector...
SampledNormal
int32
SampleSizeX
int32
SampleSizeY
TMap< FIntPoint...
SelectedData
ELandscapeGizmo...
SnapType
FVector2D
TextureScale
FRotator
UnsnappedRotation