/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h
Helper function to warn user of the results of changing a RepNotify variable name by displaying a suppressible dialog
TRUE if the user wants to change the variable name
static bool VerifyUserWantsRepNotifyVariableNameChanged ( const [FName](API\Runtime\Core\UObject\FName) & InVarName, const [FName](API\Runtime\Core\UObject\FName) & InFuncName )