/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonTabListWidgetBase.h
Returns the tab button matching the ID, if found
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=TabList) [UCommonButtonBase](API\Plugins\CommonUI\UCommonButtonBase) * GetTabButtonBaseByID ( [FName](API\Runtime\Core\UObject\FName) TabNameID ) const