/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to add store / restore a single node
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMReplaceNodesAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)