/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/WheeledVehiclePawn.h
Name of the VehicleMovement. Use this name if you want to use a different class (with ObjectInitializer.SetDefaultSubobjectClass).
static [FName](API\Runtime\Core\UObject\FName) VehicleMovementComponentName;