/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGDataFromActor.h
Override this to change the default value the selector will revert to when changing the actor selection type
virtual [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [AActor](API\Runtime\Engine\GameFramework\AActor) > GetDefaultActorSelectorClass() const