/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/HoleFillTool.h
Properties. This class reflects the parameters in FSmoothFillOptions, but is decorated to allow use in the UI system.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class USmoothHoleFillProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bConstrainToHoleInterior
Allow smoothing and remeshing of triangles outside of the fill region
bool
bProjectDuringRemesh
Whether to project to the original mesh during post-smooth remeshing.
double
FillDensityScalar
Relative triangle density of fill region
float
InteriorSmoothness
Desired Smoothness. This is not a linear quantity, but larger numbers produce smoother results
meta
Number of vertex rings outside of the fill region to allow remeshing
int
SmoothingExteriorRegionWidth
Number of vertex rings outside of the fill region to perform smoothing
int
SmoothingInteriorRegionWidth
Number of vertex rings away from the fill region boundary to constrain smoothing