/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIORendering.h
Applies the color transform described in the settings
True if a rendering command to apply the transform was queued.
static bool ApplyColorTransform ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [FOpenColorIOColorConversionSettings](API\Plugins\OpenColorIO\FOpenColorIOColorConversionSetti-) & InSettings, [UTexture](API\Runtime\Engine\Engine\UTexture) * InTexture, [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * OutRenderTarget )