/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h
Find the item with the specified name
the item found, or an invalid ptr if it was not found.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISkeletonTreeItem](API\Editor\SkeletonEditor\ISkeletonTreeItem) > Find ( const [FName](API\Runtime\Core\UObject\FName) & InName, std::initializer_list< [FName](API\Runtime\Core\UObject\FName) > InTypes ) const