/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h
Default blending method for any type of frames. It will interpolate numerical properties that are mark with "Interp".
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Base Interpolation")) class ULiveLinkBasicFrameInterpolationProcessor : public [ULiveLinkFrameInterpolationProcessor](API\Runtime\LiveLinkInterface\ULiveLinkFrameInterpolationProce-)
bool
bInterpolatePropertyValues