/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h
Alternate version of CanEditChange that includes the full property chain leading to the property in question. The head of the chain is theFStructPropertymember variable that contains the property that was modified. The active property in the chain is the specificFPropertyin question (the one given to the other signature of CanEditChange)
true if the property can be modified in the editor, otherwise false
virtual bool CanEditChange ( const [FEditPropertyChain](API\Runtime\CoreUObject\UObject\FEditPropertyChain) & PropertyChain ) const