/Engine/Source/Runtime/Interchange/Engine/Public/InterchangeManager.h
Look if there is a registered translator for this source data. This allow us to by pass the original asset tools system to import supported asset.  SourceData - The source data input we want to translate to Uod
True if there is a registered translator that can handle handle this source data, false otherwise.
bool CanTranslateSourceData ( const [UInterchangeSourceData](API\Runtime\InterchangeCore\UInterchangeSourceData) * SourceData ) const