/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h
FlushType: Flush Immediate (seems wrong)
virtual void RHIRead3DSurfaceFloatData ( [FRHITexture](API\Runtime\RHI\FRHITexture) * Texture, FIntRect Rect, FIntPoint ZMinMax, [TArray](API\Runtime\Core\Containers\TArray)< [FFloat16Color](API\Runtime\Core\Math\FFloat16Color) > & OutData )