/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h
Get a DMX Subsystem, pure version
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX Subsystem", Meta=(BlueprintInternalUseOnly="true")) static [UDMXSubsystem](API\Plugins\DMXRuntime\UDMXSubsystem) * GetDMXSubsystem_Pure()