/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h
Appends array with all currently dirty content packages.
static void GetDirtyContentPackages ( [TArray](API\Runtime\Core\Containers\TArray)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * > & OutDirtyPackages, const [FShouldIgnorePackageFunctionRef](API\Editor\UnrealEd\FEditorFileUtils\FShouldIgnorePackageFunctionRef) & ShouldIgnorePackageFunction )