/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h
Allows manipulation of volume and pitch over a set time period
class USoundNodeEnveloper : public [USoundNode](API\Runtime\Engine\Sound\USoundNode)
uint32: 1
bLoop
If enabled, the envelope will loop using the loop settings.
uint32: 1
bLoopIndefinitely
If enabled, the envelope will continue to loop indefenitely regardless of the Loop Count value.
float
DurationAfterLoop
The time in seconds it takes the evelope to fade out after the last loop is completed.
int32
LoopCount
The number of times the envelope should loop if looping is enabled and the envelope is not set to loop indefinitely.
float
LoopEnd
The time in seconds where the envelope's loop ends.
float
LoopStart
The time in seconds where the envelope's loop begins.
FRuntimeFloatCu...
PitchCurve
The distribution defining the pitch envelope.
float
PitchMax
The maximum pitch for the input sound.
float
PitchMin
The minimum pitch for the input sound.
FRuntimeFloatCu...
VolumeCurve
The distribution defining the volume envelope.
float
VolumeMax
The maximum volume for the input sound.
float
VolumeMin
The minimum volume for the input sound.