/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/AnimNode_WheelController.h
Simple controller that replaces or adds to the translation/rotation of a single bone.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAnimNode_WheelController : public [FAnimNode_SkeletalControlBase](API\Runtime\AnimGraphRuntime\BoneControllers\FAnimNode_SkeletalControlBase)