/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Set a TEXT property by name
static void SetTextPropertyByName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [FName](API\Runtime\Core\UObject\FName) PropertyName, const [FText](API\Runtime\Core\Internationalization\FText) & Value )