/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h
Space bases
static FTransform GetComponentSpaceTransform ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & RefSkeleton, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< const FTransform > & BoneSpaceTransforms, int32 BoneIndex )