/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h
namespace UE { namespace MovieScene { void UE::MovieScene::MultiChannelFromData ( const FTransform & In, [TMultiChannelValue](API\Runtime\MovieScene\Evaluation\Blending\TMultiChannelValue)< float, 9 > & Out ) } }