/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h
void DrawElemSolid ( class [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI, const FTransform & ElemTM, const FVector & Scale3D, const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * MaterialRenderProxy ) const