/Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h
struct FCanBeSeenFromContext
const bool *...
bWasVisible
If available, it is the previous visibility state
constAActor&#...
IgnoreActor
The actor to ignore when doing test
FVector
ObserverLocation
The location of the observer
FAISightQueryID
SightQueryID
The query identifier used by the delegate call to find the appropriate query