/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FWaterBrushActorDefaults
FWaterCurveSett...
CurveSettings
FWaterBodyHeigh...
HeightmapSettings
TMap<FName,FW...
LayerWeightmapSettings