/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothWeightMapPaintTool.h
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FMeshSculptBrushOp](API\Plugins\MeshModelingToolsExp\Sculpting\FMeshSculptBrushOp) > & GetActiveBrushOp()