/Engine/Source/Editor/UMGEditor/Public/WidgetEditingProjectSettings.h
Implements the settings for the UMG Editor Project Settings
class UWidgetEditingProjectSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
FNamePermission...
AllowedPaletteCategories
Palette categories to allow all widgets within when using permission list palette filtering
FPathPermission...
AllowedPaletteWidgets
Individual widgets to always allow when using permission list palette filtering, regardless of category
bool
bEnableBindWidgetWindow
Set true to enabled the Bind Widget window in the UMG editor.
bool
bEnableHierarchyWindow
Set true to enabled the Widget Hierarchy window in the UMG editor.
bool
bEnableLibraryWindow
Set true to enabled the LIbrary window in the UMG editor.
bool
bEnableMakeVariable
Set true to enable the Is Variable checkbox in the UMG editor DetailView.
bool
bEnableNavigationSimulationWindow
Set true to enabled the Navigation Simulation window in the UMG editor.
bool
bEnablePaletteWindow
Set true to enabled the Palette window in the UMG editor.
bool
bEnableWidgetAnimationEditor
Set true to hide widget animation related elements in the UMG editor.
bool
bShowWidgetsFromDeveloperContent
bool
bShowWidgetsFromEngineContent
bool
bUseEditorConfigPaletteFiltering
Set true to filter all categories and widgets out in the palette, selectively enabling them later via permission lists.
bool
bUseUserWidgetParentClassViewerSelector
Enables a dialog that lets you select the parent class in a tree view.
bool
bUseUserWidgetParentDefaultClassViewerSelector
Enables a dialog that lets you select the parent class in a default view.
bool
bUseWidgetTemplateSelector
Enables a dialog that lets you select a root widget before creating a widget blueprint
TArray<FString...
CategoriesToHide
TArray<TSoftCl...
CommonRootWidgetClasses
This list populates the common class section of the root widget selection dialog
int32
CurrentVersion
This one is unsaved, we compare it on post init to see if the save matches real
TArray<FDebugR...
DebugResolutions
FWidgetCompiler...
DefaultCompilerOptions
TSubclassOf<UP...
DefaultRootWidget
The panel widget to place at the root of all newly constructed widget blueprints. Can be empty.
TArray<FDirect...
DirectoryCompilerOptions
TArray<TSoftCl...
FavoriteWidgetParentClasses
The list of parent classes to choose from for newly constructed widget blueprints.
int32
Version
TArray<FSoftCl...
WidgetClassesToHide