/Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingBlueprint/Public/PixelStreamingStreamerComponent.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Category="PixelStreaming", Meta=(DisplayName="Streamer Component", BlueprintSpawnableComponent)) class UPixelStreamingStreamerComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
bool
CoupleFramerate
FOnInputReceive...
OnInputReceived
FStreamingStart...
OnStreamingStarted
FStreamingStopp...
OnStreamingStopped
FString
SignallingServerURL
FString
StreamerId
int32
StreamFPS
TObjectPtr<UPi...
VideoInput