/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODBuilder.h
Base class for all HLOD builders This class takes as input a group of components, and should return component(s) that will be included in the HLOD actor.
class UHLODBuilder : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr< con...
HLODBuilderSettings