/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelectionVisualization.h
Initialize the geometry selection preview geometry. Call this in your tool Setup function
namespace UE { namespace Geometry { void UE::Geometry::InitializeGeometrySelectionVisualization ( [UPreviewGeometry](API\Plugins\ModelingComponents\Drawing\UPreviewGeometry) * PreviewGeom, [UGeometrySelectionVisualizationProperties](API\Plugins\ModelingComponents\PropertySets\UGeometrySelecti-) * Settings, const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & SourceMesh, const [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) & Selection, const [FGroupTopology](API\Plugins\DynamicMesh\FGroupTopology) * GroupTopology, const [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) * TriangleVertexSelection, const [TArray](API\Runtime\Core\Containers\TArray)< int > * TriangleROI, const FTransform * ApplyTransform ) } }