/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigUnit_FitChainToCurve_DebugSettings
bool
bEnabled
If enabled debug information will be drawn
FLinearColor
CurveColor
The color to use for debug drawing
float
Scale
The size of the debug drawing information
FLinearColor
SegmentsColor
The color to use for debug drawing
FTransform
WorldOffset
The offset at which to draw the debug information in the world