/Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangePhysicsAssetFactory.h
Mandatory to override this function to create the assetUObjectpackage. Not mandatory for level actor, use CreateSceneObject instead.
the FImportAssetResult, see the structure to access the documentation.
virtual [FImportAssetResult](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportAssetResult) BeginImportAsset_GameThread ( const [FImportAssetObjectParams](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportAssetObjectParams) & Arguments )