/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
Removes an exposed pin from the graph controlled by this.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool RemoveExposedPin ( const [FName](API\Runtime\Core\UObject\FName) & InPinName, bool bSetupUndoRedo, bool bPrintPythonCommand )