/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFConvertBuilder.h
[FGLTFJsonTexture](API\Plugins\GLTFExporter\Json\FGLTFJsonTexture) * AddUniqueTexture ( const [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * Texture, bool bToSRGB )