/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h
GetSequencePath
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ImgMedia|ImgMediaSource") void GetProxies ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutProxies ) const