/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h
typedef [TMap](API\Runtime\Core\Containers\TMap)< [TObjectKey](API\Runtime\CoreUObject\UObject\TObjectKey)< [AActor](API\Runtime\Engine\GameFramework\AActor) >, [FActorPerceptionInfo](API\Runtime\AIModule\Perception\FActorPerceptionInfo) > TActorPerceptionContainer