/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveUtils.h
Extracts elements from curves in bulk. This is more efficient that just calling Curve.Get() repeatedly.
template<typename CurveType0, typename CurveType1, typename ValuePredicateType> static void BulkGet ( const CurveType0 & InCurve, const CurveType1 & InBulkCurves, const ValuePredicateType & InValuePredicate )