/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Get Niagara System Asset")) [UNiagaraSystem](API\Plugins\Niagara\UNiagaraSystem) * GetAsset() const