/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayCollection.h
Returns attribute access of Type(T) from the groupTManagedArray& GetAttribute(FName Name, FName Group) { check(HasAttribute(Name, Group)) const FKeyType Key = FManagedArrayCollection::MakeMapKey(Name, Group); return *(static_cast<TManagedArray*>(Map[Key].Value)); };
ManagedArray&template
template<typename T> const [TManagedArray](API\Runtime\Chaos\GeometryCollection\TManagedArray)< T > & GetAttribute ( [FName](API\Runtime\Core\UObject\FName) Name, [FName](API\Runtime\Core\UObject\FName) Group ) const