/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h
These direct accessors are here to allow internal access that doesnt redirect to the root class.
const [TArray](API\Runtime\Core\Containers\TArray)< [FBakedAnimationStateMachine](API\Runtime\Engine\Animation\FBakedAnimationStateMachine) > & GetBakedStateMachines_Direct() const