/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h
virtual [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * AddNewCameraShake ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UCameraShakeBase](API\Runtime\Engine\Camera\UCameraShakeBase) > ShakeClass )