/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h
Vertex data stored per-LOD
struct FStaticMeshVertexColorLODData
uint32
LODIndex
Indexof the LOD that this data came from
TArray<FPainte...
PaintedVertices
Copy of painted vertex data
TArray<FColor...
VertexBufferColors
Copy of vertex buffer colors