/Engine/Source/Runtime/Engine/Public/BoneContainer.h
FCurveFilterSettings ( [UE::Anim::ECurveFilterMode](API\Runtime\Engine\Animation\UE__Anim__ECurveFilterMode) InFilterMode, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > * InFilterCurves, int32 InLODIndex )