/Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h
Returns whether brushes A and B are identical.
static bool EqualEqual_SlateBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & A, const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & B )