/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathQuaternion.h
Returns the relative local transform within a parent's transform
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Make Relative", TemplateName="Make Relative", Keywords="Local,Global,Absolute")) struct FRigVMFunction_MathQuaternionMakeRelative : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)
FQuat
Global
FQuat
Local
FQuat
Parent