/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/Modifier/VCamModifierInterface.h
Function used to monitor the status of a VCam. If it changed, function will be triggered.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintNativeEvent, Category="Active VCam Update") void OnVCamComponentChanged ( [UVCamComponent](API\Plugins\VCamCore\UVCamComponent) * VCam )