/Engine/Plugins/Experimental/ChaosVD/Source/ChaosVD/Public/ChaosVDParticleActor.h
void UpdateFromRecordedParticleData ( const [FChaosVDParticleDataWrapper](API\Runtime\ChaosVDRuntime\DataWrappers\FChaosVDParticleDataWrapper) & InRecordedData, const [Chaos::FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) & SimulationTransform )