/Engine/Source/Runtime/Engine/Public/ActorReferencesUtils.h
Gather direct references to external actors from the root object.
namespace ActorsReferencesUtils { [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > ActorsReferencesUtils::GetExternalActorReferences ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Root, bool bRecursive ) }