/Engine/Plugins/Importers/USDImporter/Source/USDClasses/Public/USDAssetCache.h
Owns the assets generated and reused by the USD stage, allowing thread-safe retrieval/storage
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName="UsdAssetCache_Deprecated")) class UUsdAssetCache : public [UObject](API\Runtime\CoreUObject\UObject\UObject)