/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Check whether a static mesh has vertex colors
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Editor Scripting | StaticMesh", Meta=(DeprecatedFunction, DeprecationMessage="The Editor Scripting Utilities Plugin is deprecated - Use the function in Static Mesh Editor Subsystem")) static bool HasVertexColors ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh )