/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h
Movie scene section that control skeletal animation
class UMovieSceneSkeletalAnimationSection : public [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection), public [IMovieSceneEntityProvider](API\Runtime\MovieScene\EntitySystem\IMovieSceneEntityProvider)
bool
bMatchIncludeZHeight
bool
bMatchRotationPitch
bool
bMatchRotationRoll
bool
bMatchRotationYaw
bool
bMatchTranslation
bool
bMatchWithPrevious
bool
bShowSkeleton
Whether to show the underlying skeleton for this section.
FName
MatchedBoneName
FVector
MatchedLocationOffset
Location offset determined by matching
FRotator
MatchedRotationOffset
Rotation offset determined by matching
FMovieSceneSkel...
Params
float
PreviousPlayRate
FTransform
PreviousTransform
Previous transform used to specify the global OffsetTransform while calculting the root motions.
FVector
StartLocationOffset
Location offset applied before the matched offset
FRotator
StartRotationOffset
Location offset applied after the matched offset
TOptional< int3...
TempRootBoneIndex
Temporary index used by GetRootMotionTransform and set by SetBoneIndexforRootMotionCalculations.