/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectBlueprintFunctionLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="AI|BehaviorTree", Meta=(HidePin="NodeOwner", DefaultToSelf="NodeOwner", DisplayName="Get Blackboard Value As Smart Object Claim Handle")) static [FSmartObjectClaimHandle](API\Plugins\SmartObjectsModule\FSmartObjectClaimHandle) GetBlackboardValueAsSOClaimHandle ( [UBTNode](API\Runtime\AIModule\BehaviorTree\UBTNode) * NodeOwner, const [FBlackboardKeySelector](API\Runtime\AIModule\BehaviorTree\FBlackboardKeySelector) & Key )