/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h
void DrawConstraint ( int32 ViewIndex, class [FMeshElementCollector](API\Runtime\Engine\FMeshElementCollector) & Collector, float Scale, float LimitDrawScale, bool bDrawLimits, bool bDrawSelected, const FTransform & Con1Frame, const FTransform & Con2Frame, bool bDrawAsPoint ) const