/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h
static [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * CreateWidgetInstance ( [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) & OwningWidgetTree, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) > UserWidgetClass, [FName](API\Runtime\Core\UObject\FName) WidgetName )