/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/EditorModelingObjectsCreationAPI.h
Create a new texture object based on the data in CreateTexParams
a results data structure, containing a result code and information about any new objects created
virtual [FCreateTextureObjectResult](API\Plugins\ModelingComponents\FCreateTextureObjectResult) CreateTextureObject ( const [FCreateTextureObjectParams](API\Plugins\ModelingComponents\FCreateTextureObjectParams) & CreateTexParams )