/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LevelVariantSets") void SetLevelVariantSets ( [ULevelVariantSets](API\Plugins\VariantManagerContent\ULevelVariantSets) * InVariantSets )