/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXBlueprintGraph/Public/K2Node_GetDMXFixtureType.h
Updates values in the Fixture Type input pin struct
void SetInFixtureTypePinValue ( const [FDMXEntityFixtureTypeRef](API\Plugins\DMXRuntime\Library\FDMXEntityFixtureTypeRef) & InTypeRef ) const