/Engine/Plugins/Experimental/ChaosVD/Source/ChaosVD/Public/ChaosVDParticleActor.h
void UpdateCollisionData ( const [TArray](API\Runtime\Core\Containers\TArray)< [FChaosVDConstraint](API\Runtime\ChaosVDRuntime\DataWrappers\FChaosVDConstraint) > & InRecordedConstraints )