/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBus.h
A source bus is a type ofUSoundBaseand can be "played" like any sound.
class USoundSourceBus : public [USoundWave](API\Runtime\Engine\Sound\USoundWave)
TObjectPtr<UAu...
AudioBus
Audio bus to use as audio for this source bus.
uint32: 1
bAutoDeactivateWhenSilent
Stop the source bus when the volume goes to zero.
ESourceBusChann...
SourceBusChannels
How many channels to use for the source bus if the audio bus is not specified, otherwise it will use the audio bus object's channel count.
float
SourceBusDuration
The duration (in seconds) to use for the source bus.