/Engine/Source/Editor/AnimGraph/Public/K2Node_AnimGetter.h
class UK2Node_AnimGetter : public [UK2Node_CallFunction](API\Editor\BlueprintGraph\UK2Node_CallFunction)
FText
CachedTitle
Cached node title.
TArray<FString...
Contexts
List of valid contexts for the node.
TObjectPtr<UCl...
GetterClass
TheUAnimInstancederived class that implements the getter we are running.
TObjectPtr< con...
SourceAnimBlueprint
The anim blueprint that generated this getter.
TObjectPtr<UAn...
SourceNode
The node that is required for the getter.
TObjectPtr<UAn...
SourceStateNode
UAnimStateNodedoesn't use the same hierarchy so we need to have a seperate property here to handle those.