/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h
The result of a camera shake update.
struct FCameraShakeUpdateResult
ECameraShakeUpd...
Flags
Flags for how the base class should handle the result
float
FOV
Field-of-view offset for the view, or new absolute field-of-view if ApplyAsAbsolute flag is set
FVector
Location
Location offset for the view, or new absolute location if ApplyAsAbsolute flag is set
float
PostProcessBlendWeight
Blend weight for post process settings
FPostProcessSet...
PostProcessSettings
Post process settings, applied if PostProcessBlendWeight is above 0
FRotator
Rotation
Rotation offset for the view, or new absolute rotation if ApplyAsAbsolute flag is set