/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h
Returns a Polygon created from an array of 2D position vectors.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Array Of Vector2D To Simple Polygon", CompactNodeTitle="->", BlueprintAutocast), Category="GeometryScript|SimplePolygon") static [FGeometryScriptSimplePolygon](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptSimplePolygon) Conv_ArrayOfVector2DToGeometryScriptSimplePolygon ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > & PathVertices )