/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h
UGameplayEffectUIDataBase class to provide game-specific data about how to describe a Gameplay Effect in the UI. Subclass with data to use in your game. In Unreal Engine 5.3, this now derives fromUGameplayEffectComponentso you can use it directly as a GameplayEffectComponent.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract, EditInlineNew, CollapseCategories) class UGameplayEffectUIData : public [UGameplayEffectComponent](API\Plugins\GameplayAbilities\UGameplayEffectComponent)