/Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Public/LiveLinkSequencerSettings.h
Settings for LiveLink Sequence Editor
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game) class ULiveLinkSequencerSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TMap<TSubclass...
DefaultTrackRecordersForController
Default Track Recorder class to use for the specified LiveLink controller