/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
Encapsulates gathered stats for a particularUModelComponent, UTerrainComponent object.
struct FPrimitiveStats : public [FAnalyzeReferencedContentStat::FAssetStatsBase](API\Editor\UnrealEd\Commandlets\FAnalyzeReferencedContentStat\FAssetStatsBase)
int32
NumInstances
Number of static mesh instances overall.
int32
NumSections
Section count of mesh.
int32
NumTriangles
Triangle count of mesh.
FString
ResourceName
Resource name.
int32
ResourceSize
Resource size of static mesh.
FString
ResourceType
Resource type.