/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Public/IAudioCaptureEditor.h
Returns previously recorded audio data for single channel as aUSoundWave
[TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [USoundWave](API\Runtime\Engine\Sound\USoundWave) > GetRecordedSoundWave ( const [FTakeRecorderAudioSourceSettings](API\Plugins\AudioCaptureEditor\FTakeRecorderAudioSourceSettings) & InSourceSettings )