/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h
Creates a user construction script graph for the blueprint.
the new UCS Graph, does not register it.
static [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * CreateUserConstructionScript ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint )