/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FBrushEffectCurlNoise
float
Curl1Amount
float
Curl1Tiling
float
Curl2Amount
float
Curl2Tiling