/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h
Action to add a local variable usage to the graph
struct FMaterialGraphSchemaAction_NewNamedRerouteUsage : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
TObjectPtr< cla...
Declaration
Declaration that we want to add an usage of.