/Engine/Source/Runtime/RHI/Public/RHIContext.h
Sets a compute shader UAV parameter.
void RHISetUAVParameter ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * ComputeShader, uint32 UAVIndex, [FRHIUnorderedAccessView](API\Runtime\RHI\FRHIUnorderedAccessView) * UAV )