/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/StaticMeshPhysicsProxy.h
struct Params
bool
bSimulating
FVector
InitialAngularVelocity
FVector
InitialLinearVelocity
FTransform
InitialTransform
float
Mass
int32
MaxRes
Chaos::FParticl...
MeshVertexPositions
int32
MinRes
FString
Name
EObjectStateTyp...
ObjectType
Chaos::TSeriali...
PhysicalMaterial
FShapeParams
ShapeParams
EImplicitTypeEn...
ShapeType
FTransform *...
TargetTransform
TArray<Chaos::...
TriIndices