/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h
Move instances to a foliage actor in target level.
void MoveInstancesToLevel ( [ULevel](API\Runtime\Engine\Engine\ULevel) * InTargetLevel, [TSet](API\Runtime\Core\Containers\TSet)< int32 > & InInstanceList, [FFoliageInfo](API\Runtime\Foliage\FFoliageInfo) * InCurrentMeshInfo, [UFoliageType](API\Runtime\Foliage\UFoliageType) * InFoliageType, bool bSelect )