/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineMeshesActor.h
[UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * CreateStaticMeshComponent ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) > & InComponentClass )