/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/RigVMFunction_ControlFlow.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract, Category="Execution", NodeColor="0, 0, 0, 1")) struct FRigVMFunction_ControlFlowBase : public [FRigVMStruct](API\Plugins\RigVM\RigVMCore\FRigVMStruct)