/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h
typedef [TMap](API\Runtime\Core\Containers\TMap)< FEditorModeID, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IEditorModeFactory](API\Editor\UnrealEd\IEditorModeFactory) > > FactoryMap