/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h
Set the RegistryState viewed by thisFAssetManagerEditorRegistrySourceto theFAssetRegistryStateowned by the given global AssetRegistry.
void SetUseEditorAssetRegistry ( const [IAssetRegistry](API\Runtime\AssetRegistry\AssetRegistry\IAssetRegistry) * AssetRegistry )