/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UFractureEditorMode : public [UBaseLegacyWidgetEdMode](API\Editor\UnrealEd\Tools\UBaseLegacyWidgetEdMode), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient), public [ILegacyEdModeSelectInterface](API\Editor\UnrealEd\Tools\ILegacyEdModeSelectInterface)