/Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Public/K2Node_GetInputActionValue.h
Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetJumpTargetForDoubleClick() const