/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKeyEvent.h
class UK2Node_InputKeyEvent : public [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event)
uint32: 1
bConsumeInput
uint32: 1
bExecuteWhenPaused
uint32: 1
bOverrideParentBinding
FInputChord
InputChord
TEnumAsByte< EI...
InputKeyEvent