/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h
Factory function to create 3D texture description
static [FPooledRenderTargetDesc](API\Runtime\RenderCore\FPooledRenderTargetDesc) CreateVolumeDesc ( uint32 InSizeX, uint32 InSizeY, uint16 InSizeZ, EPixelFormat InFormat, const [FClearValueBinding](API\Runtime\RHI\FClearValueBinding) & InClearValue, ETextureCreateFlags InFlags, ETextureCreateFlags InTargetableFlags, bool bInForceSeparateTargetAndShaderResource, uint8 InNumMips, bool InAutowritable )