/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h
void DrawDebugSphere ( FVector const & Center, [FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius, int32 Segments, const [FColor](API\Runtime\Core\Math\FColor) & Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness )