/Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h
void OnLevelInstanceInvalidWorldAsset ( const [FWorldPartitionActorDescView](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDescView) & ActorDescView, [FName](API\Runtime\Core\UObject\FName) WorldAsset, [ELevelInstanceInvalidReason](API\Runtime\Engine\WorldPartition\ErrorHandling\IStreamingGenerationErrorHandler\ELevelInstanceIn-) Reason )