/Engine/Plugins/Editor/UVEditor/Source/UVEditorToolsEditorOnly/Public/UVEditorParameterizeMeshTool.h
UParameterizeMeshToolautomatically decomposes the input mesh into charts, solves for UVs, and then packs the resulting charts
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVEditorParameterizeMeshTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool)
TArray<TObject...
Factories
UE::Geometry::U...
InputTargetAnalytics
Analytics
TObjectPtr<UPa...
PatchBuilderProperties
TObjectPtr<UPo...
PolygroupLayerProperties
TObjectPtr<UPa...
Settings
TArray<TObject...
Targets
FDateTime
ToolStartTimeAnalytics
TObjectPtr<UPa...
UVAtlasProperties
TObjectPtr<UPa...
XAtlasProperties