/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h
Sets the synth gain in decibels.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio", Meta=(DisplayName="Set Gain (dB)")) void SetGainDb ( float GainDb )