/Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorSubsystem.h
Checks that all of the objects are valid targets for a UV editor session.
virtual bool AreObjectsValidTargets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects ) const