/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCommandLineEncoder.h
void StartEncodingProcess ( [TArray](API\Runtime\Core\Containers\TArray)< [FMoviePipelineShotOutputData](API\Plugins\MovieRenderPipelineCore\FMoviePipelineShotOutputData) > & InOutData, const bool bInIsShotEncode )