/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSequencerMessages.h
Event that signals a Sequencer just been opened.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertSequencerOpenEvent
FString
SequenceObjectPath
The full path name to the root sequence of the sequencer that just opened.
FConcertByteArr...
TakeData
In the case that the SequenceObjectPath points to a take preset, we capture the preset data into a payload that can be applied to take that we are going to open.