/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderBlueprintLibrary.h
Called before initialization occurs (ie. when the recording button is pressed and before the countdown starts)
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder") static void SetOnTakeRecorderPreInitialize ( [FOnTakeRecorderPreInitialize](API\Plugins\TakeRecorder\Recorder\FOnTakeRecorderPreInitialize) OnTakeRecorderPreInitialize )