/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h
Transform 2D Point [X Y] * [1 YY] == [X+Y*XX Y+X*YY] [XX 1]
template<typename ArgType> [UE::Math::TVector2](API\Runtime\Core\Math\TVector2)< ArgType > TransformPoint ( const [UE::Math::TVector2](API\Runtime\Core\Math\TVector2)< ArgType > & Point ) const