/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMidSideSpreader.h
========================================================================FSourceEffectMidSideSpreaderSettingsThis is the source effect's setting struct.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSourceEffectMidSideSpreaderSettings
bool
bEqualPower
Indicate whether an equal power relationship between the mid and side channels should be maintained.
EStereoChannelM...
InputMode
Indicate the channel mode of the input signal.
EStereoChannelM...
OutputMode
Indicate the channel mode of the output signal.
float
SpreadAmount
Amount of Mid/Side Spread. 0.0 is no spread, 1.0 is full wide.