/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h
Settings to control the camera's lookat feature
struct FCameraLookatTrackingSettings
TSoftObjectPtr<...
ActorToTrack
If set, camera will track this actor's location
uint8:  1
bAllowRoll
True to allow user-defined roll, false otherwise.
uint8:  1
bDrawDebugLookAtTrackingPosition
True to draw a debug representation of the lookat location
uint8:  1
bEnableLookAtTracking
True to enable lookat tracking, false otherwise.
FRotator
LastLookatTrackingRotation
Last known lookat tracking rotation (used during interpolation)
float
LookAtTrackingInterpSpeed
Controls degree of smoothing. 0.f for no smoothing, higher numbers for faster/tighter tracking.
FVector
RelativeOffset
Offset from actor position to look at.