/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneSectionChannelOverrideRegistry.h
Utility function for adding a possibly-overriden channel into a channel proxy, with some specific extended editor data.
namespace UE { namespace MovieScene { template<typename ChannelType, typename ExtendedEditorDataType> void UE::MovieScene::AddChannelProxy ( [FMovieSceneChannelProxyData](API\Runtime\MovieScene\Channels\FMovieSceneChannelProxyData) & ProxyData, const [UMovieSceneSectionChannelOverrideRegistry](API\Runtime\MovieScene\Channels\UMovieSceneSectionChannelOverrid-) * OverrideRegistry, [FName](API\Runtime\Core\UObject\FName) ChannelName, ChannelType & DefaultChannel, const [FMovieSceneChannelMetaData](API\Runtime\MovieScene\Channels\FMovieSceneChannelMetaData) & InMetaData, ExtendedEditorDataType && InExtendedEditorData ) } }