/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h
Recursively remove a set of nodes from this graph and re-link SoundClasses afterwards
void RecursivelyRemoveNodes ( const [TSet](API\Runtime\Core\Containers\TSet)< class [UObject](API\Runtime\CoreUObject\UObject\UObject) * > NodesToRemove )