/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkCameraTypes.h
Facility structure to handle camera data in blueprint
struct FLiveLinkCameraBlueprintData : public [FLiveLinkBaseBlueprintData](API\Runtime\LiveLinkInterface\FLiveLinkBaseBlueprintData)
FLiveLinkCamera...
FrameData
Dynamic data that can change every frame.
FLiveLinkCamera...
StaticData
Static data that should not change every frame.