/Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangeglTFPipeline.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Interchange, Meta=(DisplayName="Interchange glTF")) class UGLTFPipelineSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TMap<FString, ...
MaterialParents