/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Blueprint/DMXPixelMappingSubsystem.h
Load Pixel Mapping asset
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|PixelMapping") [UDMXPixelMapping](API\Plugins\DMXPixelMappingRuntime\UDMXPixelMapping) * GetDMXPixelMapping ( [UDMXPixelMapping](API\Plugins\DMXPixelMappingRuntime\UDMXPixelMapping) * InPixelMapping )