/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h
Helper function to trace and permute many options at once
static [UTraceQueryTestResults](API\Developer\FunctionalTesting\UTraceQueryTestResults) * TraceChannelTestUtil ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FTraceChannelTestBatchOptions](API\Developer\FunctionalTesting\FTraceChannelTestBatchOptions) & BatchOptions, const FVector Start, const FVector End, float SphereCapsuleRadius, float CapsuleHalfHeight, FVector BoxHalfSize, const FRotator Orientation, ETraceTypeQuery TraceChannel, [TArray](API\Runtime\Core\Containers\TArray)< [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< EObjectTypeQuery > > ObjectTypes, [FName](API\Runtime\Core\UObject\FName) ProfileName, bool bTraceComplex, const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & ActorsToIgnore, bool bIgnoreSelf, [EDrawDebugTrace::Type](API\Runtime\Engine\Kismet\EDrawDebugTrace__Type) DrawDebugType, [FLinearColor](API\Runtime\Core\Math\FLinearColor) TraceColor, [FLinearColor](API\Runtime\Core\Math\FLinearColor) TraceHitColor, float DrawTime )