/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h
Returns stereo gaze data for the given player controller (contains data for each eye individually).
true if returning valid data, false if stereo gaze data was unavailable
bool GetEyeTrackerStereoGazeData ( [FEyeTrackerStereoGazeData](API\Runtime\EyeTracker\FEyeTrackerStereoGazeData) & OutGazeData ) const