/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AttributeIdentifier.h
FAnimationAttributeIdentifier ( const [FName](API\Runtime\Core\UObject\FName) & InName, const int32 InBoneIndex, const [FName](API\Runtime\Core\UObject\FName) InBoneName, [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * InStruct )