/Engine/Source/Runtime/Core/Public/UObject/RenderingObjectVersion.h
enum Type { BeforeCustomVersionWasAdded = 0, IndirectLightingCache3BandSupport, CustomReflectionCaptureResolutionSupport, RemovedTextureStreamingLevelData, IntroducedMeshDecals, ReflectionCapturesStoreAverageBrightness, ChangedPlanarReflectionFadeDefaults, RemovedRenderTargetSize, MovedParticleCutoutsToRequiredModule, MapBuildDataSeparatePackage, TextureStreamingMeshUVChannelData, TypeHandlingForMaterialSqrtNodes, FixedBSPLightmaps, DistanceFieldSelfShadowBias, FixedLegacyMaterialAttributeNodeTypes, ShaderResourceCodeSharing, MotionBlurAndTAASupportInSceneCapture2d, AddedTextureRenderTargetFormats, FixedMeshUVDensity, AddedbUseShowOnlyList, VolumetricLightmaps, MaterialAttributeLayerParameters, StoreReflectionCaptureBrightnessForCooking, ModelVertexBufferSerialization, ReplaceLightAsIfStatic, ShaderPermutationId, IncreaseNormalPrecision, VirtualTexturedLightmaps, GeometryCacheFastDecoder, LightmapHasShadowmapData, DiaphragmDOFOnlyForDeferredShadingRenderer, VirtualTexturedLightmapsV2, SkyAtmosphereStaticLightingVersioning, ExplicitSRGBSetting, VolumetricLightmapStreaming, RemovedSM4, MaterialShaderMapIdSerialization, StaticMeshSectionForceOpaqueField, AutoExposureChanges, RemovedEmulatedInstancing, PerInstanceCustomData, AnisotropicMaterial, AutoExposureForceOverrideBiasFlag, AutoExposureDefaultFix, VolumeExtinctionBecomesRGB, VirtualTexturedLightmapsV3, NaniteFallbackTarget, NaniteForceMaterialUsage, VersionPlusOne, LatestVersion = VersionPlusOne - 1, }