/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h
Function used by the VirtualTexture delegate to retrieve our HidePrimitives flags.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() void GatherHideFlags ( bool & InOutHidePrimitivesInEditor, bool & InOutHidePrimitivesInGame ) const