/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h
Helper function that extracts custom attribute curves from a specified Fbx node, omiting attributes directly applied to the bones.
namespace FbxAnimUtils { void FbxAnimUtils::ExtractAttributeCurves ( fbxsdk::FbxNode * InNode, bool bInDoNotImportCurveWithZero, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(fbxsdk::FbxAnimCurve *, const [FString](API\Runtime\Core\Containers\FString) &)> ImportFunction ) }