/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGExecuteBlueprint.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="PCG|Flow Control") bool IterationLoopBody ( const [FPCGContext](API\Plugins\PCG\FPCGContext) & InContext, int64 Iteration, const [UPCGSpatialData](API\Plugins\PCG\Data\UPCGSpatialData) * InA, const [UPCGSpatialData](API\Plugins\PCG\Data\UPCGSpatialData) * InB, [FPCGPoint](API\Plugins\PCG\FPCGPoint) & OutPoint, [UPCGMetadata](API\Plugins\PCG\Metadata\UPCGMetadata) * OutMetadata ) const