/Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolTargetManager.h
Looks through the current selected components and actors and builds all targets that satisfy the requirements.
virtual [TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) > > BuildAllSelectedTargetable ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState, const [FToolTargetTypeRequirements](API\Runtime\InteractiveToolsFramework\ToolTargets\FToolTargetTypeRequirements) & TargetRequirements )