/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ListUtilityFunctions.h
Returns theFLinearColorstored in the Color List at the specified location. If theIndexis not valid for this Color List, FLinearColor::White will be returned and bIsValidIndex set to false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|ListUtils", Meta=(ScriptMethod)) static [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetColorListItem ( [FGeometryScriptColorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorList) ColorList, int Index, bool & bIsValidIndex )