/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBase.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Abstract) class UMoviePipelineBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FMoviePipelineW...
OnMoviePipelineShotWorkFinishedDelegateNative
Called when each shot has finished work if IsFlushDiskWritesPerShot() is set.
FMoviePipelineW...
OnMoviePipelineWorkFinishedDelegateNative
Called when we have completely finished.