/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h
Removes any watched pin that matches the provided predicate
static bool RemovePinPropertyWatchesByPredicate ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [FBlueprintWatchedPin](API\Editor\UnrealEd\Kismet2\FBlueprintWatchedPin) &)> Predicate )