/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h
Join in progress data. Holds the current request and any responses. Requests and responses are expected to be cleared in a short amount of time. Combined into one field to reduce field count.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FPartyMemberJoinInProgressData
FPartyMemberJoi...
Request
Current request for the local member.
TArray<FPartyM...
Responses
List of responses for other members who requested a reservation.