/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineOutputBuilder.h
virtual [FMoviePipelineMergerOutputFrame](API\Plugins\MovieRenderPipelineCore\FMoviePipelineMergerOutputFrame) & QueueOutputFrame_GameThread ( const [FMoviePipelineFrameOutputState](API\Plugins\MovieRenderPipelineCore\FMoviePipelineFrameOutputState) & CachedOutputState )