/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/TakeRecorderSettings.h
Universal take recorder settings that apply to a whole take
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorSettings, MinimalAPI) class UTakeRecorderProjectSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TWeakOb...
AdditionalSettings
Array of externally supplied CDOs that should be displayed on the take recorder project settings
FTakeRecorderPr...
Settings