/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationICVFX_ChromakeySettings
bool
bEnable
Set to True to fill the inner frustum with the specified Chromakey Color.
FLinearColor
ChromakeyColor
Chromakey Color
FDisplayCluster...
ChromakeyMarkers
Display Chromakey Markers to facilitate camera tracking in post production.
FDisplayCluster...
ChromakeyRenderTexture
Configure a custom chromakey based on content that will appear in the inner frustum, rather than the entire inner frustum.
EDisplayCluster...
ChromakeySettingsSource
The source of the chromakey settings, either the settings on the ICVFX camera or the global settings on the root actor
EDisplayCluster...
ChromakeyType
The type of chromakey to use