/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h
Updates the face mesh vertices. The topology and UVs do not change post creation so only vertices are updated
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|ARFaceMesh", Meta=(DisplayName="Update Mesh Section FColor")) void UpdateMesh ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & Vertices )