/Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditorRuntime/Public/ConsoleVariablesAsset.h
Executes all saved commands in this asset, optionally only including those with a Checked checkstate in the UI.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Asset", Meta=(WorldContext="WorldContextObject")) void ExecuteSavedCommands ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, bool bOnlyIncludeChecked ) const