/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterChromakeyCardActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, NotPlaceable, DisplayName="Chromakey Card", HideCategories=(Tick, Physics, Collision, Networking, Replication, Cooking, Input, Actor, HLOD)) class ADisplayClusterChromakeyCardActor : public [ADisplayClusterLightCardActor](API\Plugins\DisplayCluster\ADisplayClusterLightCardActor)