/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceParticleRead.h
Optional storage that can be created per shader when not in legacy binding mode. This can be used to store information about the compilation state to avoid doing runtime checks / look-ups.
virtual [FNiagaraDataInterfaceParametersCS](API\Plugins\NiagaraCore\FNiagaraDataInterfaceParametersC-) * CreateShaderStorage ( const [FNiagaraDataInterfaceGPUParamInfo](API\Plugins\NiagaraShader\FNiagaraDataInterfaceGPUParamInf-) & ParameterInfo, const [FShaderParameterMap](API\Runtime\RenderCore\FShaderParameterMap) & ParameterMap ) const