/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMByteCode.h
TheFRigVMByteCodeis a container to store a list of instructions with their corresponding data. The byte code is then used within a VM to execute. To iterate over the instructions within the byte code you can useGetInstructions()to retrieve aFRigVMInstructionArray.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMByteCode