/Engine/Source/Runtime/SignalProcessing/Public/DSP/Reverb.h
struct FEarlyReflectionsSettings
float
Absorption
Early reflection high frequency absorption factor.
float
Bandwidth
Input sample bandwidth before entering early reflections.
float
Decay
Early reflections decay (lower value is longer)
float
Gain
Early reflections gain.
float
PreDelayMsec
Delay between input signal and early reflections.