/Engine/Source/Runtime/Engine/Public/GPUSceneWriter.h
Include in shader parameters struct for shaders that modify GPU-Scene instances
class FGPUSceneWriterParameters
TShaderParamete...
GPUSceneFrameNumber
TShaderResource...
GPUSceneInstancePayloadDataRW
TShaderResource...
GPUSceneInstanceSceneDataRW
TShaderParamete...
GPUSceneInstanceSceneDataSOAStride
TShaderParamete...
GPUSceneNumAllocatedInstances
TShaderParamete...
GPUSceneNumAllocatedPrimitives
TShaderResource...
GPUScenePrimitiveSceneDataRW