/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h
void UpdateWorldSpaceState ( const int32 Index, const [FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) & WorldTransform, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & BoundsExpansion )