/Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h
bool BuildMeshVertexPositions ( class [UObject](API\Runtime\CoreUObject\UObject\UObject) * StaticMesh, [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & Indices, [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & Vertices )