/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
URigVMCollapseNode &42; CollapseNodes &40; const TArray< URigVMNode &42; > & InNodes, const FString & InCollapseNodeName, bool bSetupUndoRedo, bool bIsAggregate &41;