/Engine/Plugins/Experimental/HairModelingToolset/Source/HairModelingToolset/Public/GroomToMeshTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGroomToMeshToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bApplyMorphology
bool
bClipToHead
float
BlendPower
bool
bShowGuides
bool
bShowSideBySide
bool
bShowUVs
bool
bSimplify
bool
bSmooth
TLazyObjectPtr<...
ClipMeshActor
Todo: this probably also needs to support skeletal mesh
float
ClosingDist
float
OpeningDist
float
RadiusScale
float
Smoothness
EGroomToMeshUVM...
UVMode
int
VertexCount
Target triangle count
float
VolumeCorrection
int32
VoxelCount
The size of the geometry bounding box major axis measured in voxels