/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicalMaterials.h
Get the actual material from a handle
const [FChaosPhysicsMaterial](API\Runtime\Chaos\Chaos\FChaosPhysicsMaterial) * Resolve ( [FChaosConstMaterialHandle](API\Runtime\Chaos\Chaos\FChaosConstMaterialHandle) InHandle ) const