/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h
namespace UE { namespace MovieScene { [ESystemPhase](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESystemPhase) & UE::MovieScene::operator^= ( [ESystemPhase](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESystemPhase) & Lhs, [ESystemPhase](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESystemPhase) Rhs ) } }