/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/VPFullScreenUserWidget.h
Sets the way the widget is supposed to be displayed
void SetDisplayTypes ( [EVPWidgetDisplayType](API\Plugins\VPUtilities\Widgets\EVPWidgetDisplayType) InEditorDisplayType, [EVPWidgetDisplayType](API\Plugins\VPUtilities\Widgets\EVPWidgetDisplayType) InGameDisplayType, [EVPWidgetDisplayType](API\Plugins\VPUtilities\Widgets\EVPWidgetDisplayType) InPIEDisplayType )