/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h
Points_ to append to.Center_ is the center of the sphere.Radius_ is the radius of the sphere.NumPoints_ is the number of points to generate.BottomHalf_ causes the bottom half of the sphere to be generated, starting atCenter_ - (0, 0,Radius_).TopHalf_ causes the top half of the sphere to be generated, starting atCenter_.SpiralSeed_ is the starting index for golden spiral generation. When using this method to continue a spiral started elsewhere, `SpiralSeed_ should equal the number of particles already created.
static void ComputeGoldenSpiralPoints &40; TArray< TVec3< T >> & Points, const TVec3< T > & Center, const T Radius, const int32 NumPoints, const bool BottomHalf, const bool TopHalf, const int32 SpiralSeed &41;