/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigSequencerEditorLibrary.h
This is a set of helper functions to access various parts of the Sequencer and Control Rig API via Python and Blueprints.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(Transient, ScriptName="ControlRigSequencerLibrary")) class UControlRigSequencerEditorLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)