/Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h
Produces a DynamicMesh3 w/o attributes from the MeshIn.
void Convert ( FDynamicMesh3 & MeshOut, const SrcMeshType & MeshIn, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< int32(const [SrcTriIDType](API\Runtime\MeshConversion\TToDynamicMeshBase\SrcTriIDType) &SrcTrID)> GroupIDFunction )