/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
In addition to managing vertices, triangles and edges this class also tracks edge lengths (as measured on the surface mesh) and for convenience the internal angles for each triangle.
class FSimpleIntrinsicEdgeFlipMesh
const int32[3]
AddOneModThree
const int32[3]
AddTwoModThree
TDynamicVector<...
EdgeLengths
FRefCountVector
EdgeRefCounts
TDynamicVector<...
Edges
TDynamicVector<...
InternalAngles
TDynamicVector<...
TriangleEdges
FRefCountVector
TriangleRefCounts
TDynamicVector<...
Triangles
FSmallListSet
VertexEdgeLists
FRefCountVector
VertexRefCounts
TDynamicVector<...
Vertices