/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundRouter.h
Create an address with a channel name, data type and optionally an instance ID.
FSendAddress ( const [FName](API\Runtime\Core\UObject\FName) & InChannelName, const [FName](API\Runtime\Core\UObject\FName) & InDataType, uint64 InInstanceID )