/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h
FSkeletalMeshBuildParameters ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, const [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * InTargetPlatform, int32 InLODIndex, bool bInRegenDepLODs )