/Engine/Source/Runtime/GeometryCore/Public/VectorTypes.h
namespace UE { namespace Geometry { template<typename T> [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > UE::Geometry::Blend3 ( const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > & A, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > & B, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< T > & C, const T & WeightA, const T & WeightB, const T & WeightC ) } }