/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicsObjectCollisionInterface.h
template<typename TSweepHit> bool ShapeSweep ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle) > InObjects, const [Chaos::FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) & InGeom, const FTransform & StartTM, const FVector & EndPos, const [FSweepParameters](API\Runtime\Chaos\Chaos\FSweepParameters) & Params, TSweepHit & OutBestHit )