/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeKernelFromText.h
Class responsible for loading HLSL text and parsing the options available.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UComputeKernelFromText : public [UComputeKernelSource](API\Plugins\ComputeFramework\ComputeFramework\UComputeKernelSource)
FFilePath
SourceFile
Filepath to the source file containing the kernel entry points and all options for parsing.