/Engine/Source/Editor/Sequencer/Public/IKeyArea.h
Reinitialize this key area with a new channel
void Reinitialize ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > InSection, [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) InChannel )