/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Half Vector4", NiagaraInternalType="true")) struct FNiagaraHalfVector4
uint16
w
uint16
x
uint16
y
uint16
z