/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionPhysics.h
static void PerformRollback ( [FBodyInstance](API\Runtime\Engine\PhysicsEngine\FBodyInstance) * BodyInstance, [FNetworkPredictionPhysicsState](API\Plugins\NetworkPrediction\FNetworkPredictionPhysicsState) * RecvState )