/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFNodeConverters.h
virtual [FGLTFJsonNode](API\Plugins\GLTFExporter\Json\FGLTFJsonNode) * Convert ( [FGLTFJsonNode](API\Plugins\GLTFExporter\Json\FGLTFJsonNode) * RootNode, const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh, int32 BoneIndex )