/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMFunctionEntryNode.h
The Function Entry node is used to provide access to the input pins of the library node for links within.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class URigVMFunctionEntryNode : public [URigVMTemplateNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMTemplateNode)