/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetAnimInstance.h
A node just to preview a retarget pose
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(BlueprintInternalUseOnly) struct FAnimNode_PreviewRetargetPose : public [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base)
TObjectPtr<UIK...
IKRetargeterAsset
Retarget asset holding the pose to preview.
FPoseLink
InputPose
float
RetargetPoseBlend
Amount to blend the retarget pose with the reference pose when shoing the retarget pose
ERetargetSource...
SourceOrTarget
Whether to preview the source or the target