/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManager.h
Register a Physics vehicle for processing
void AddVehicle ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UChaosVehicleMovementComponent](API\Plugins\ChaosVehicles\UChaosVehicleMovementComponent) > Vehicle )