/Engine/Plugins/Runtime/Spatialization/Source/Spatialization/Public/ITDSpatializationSourceSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UITDSpatializationSourceSettings : public [USpatializationPluginSourceSettingsBase](API\Runtime\AudioExtensions\USpatializationPluginSourceSetti-)
bool
bEnableILD
Whether we should use any level difference between the left and right channel in our spatialization algorithm.
FRuntimeFloatCu...
PanningIntensityOverDistance
This curve will map the intensity of panning (y-axis, 0.0-1.0) as a factor of distance (in Unreal Units)