/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSlider.h
A Slate slider control is a linear scale and draggable handle.
class SSlider : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget)
bool
bControllerInputCaptured
Holds a flag indicating whether a controller/keyboard is manipulating the slider's value.
bool
bIsFocusable
When true, this slider will be keyboard focusable. Defaults to false.
bool
bMouseUsesStep
Sets new value if mouse position is greater/less than half the step size.
bool
bRequiresControllerLock
Sets whether we have to lock input to change the slider value.
EMouseCursor::T...
CachedCursor
Holds the initial cursor in case a custom cursor has been specified, so we can restore it after dragging the slider.
float
MaxValue
float
MinValue
EOrientation
Orientation
Holds the slider's orientation.
UE::Slate::FDep...
PressedScreenSpaceTouchDownPosition
The location in screenspace the slider was pressed by a touch
TAttribute< flo...
StepSize
Holds the amount to adjust the value by when using a controller or keyboard
constFSliderSt...
Style
Holds the style passed to the widget upon construction.