/Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceSubsystem.h
Returns the instance manager that handles actors of type ActorClass in level Level
[ALightWeightInstanceManager](API\Runtime\Engine\GameFramework\ALightWeightInstanceManager) * FindLightWeightInstanceManager ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * ActorClass, const [UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * Layer, [UWorld](API\Runtime\Engine\Engine\UWorld) * World ) const