/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h
Handle a single
void DefaultHandleCollision_AssumesLocked ( const [FRigidBodyCollisionInfo](API\Runtime\Engine\FRigidBodyCollisionInfo) & MyInfo, const [FRigidBodyCollisionInfo](API\Runtime\Engine\FRigidBodyCollisionInfo) & OtherInfo, const [FCollisionImpactData](API\Runtime\Engine\Engine\FCollisionImpactData) & RigidCollisionData )