/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h
class FStaticShadowDepthMapData
TArray<FFloat1...
DepthSamples
Shadowmap depth values
int32
ShadowMapSizeX
Dimensions of the generated shadow map.
int32
ShadowMapSizeY
FMatrix
WorldToLight
Transform from world space to the coordinate space that DepthSamples are stored in.