/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h
void Cache ( class [USoundWave](API\Runtime\Engine\Sound\USoundWave) & InSoundWave, const [FPlatformAudioCookOverrides](API\Runtime\AudioPlatformConfiguration\FPlatformAudioCookOverrides) * CompressionOverrides, [FName](API\Runtime\Core\UObject\FName) AudioFormatName, uint32 InFlags )