/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h
Adds a new Texture Element to the scene (it won't be applied to any material).
void AddTexture ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDatasmithTextureElement](API\Runtime\DatasmithCore\IDatasmithTextureElement) > & InTexture )