/Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h
void ValidateRegisterExternalBuffer ( const [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< [FRDGPooledBuffer](API\Runtime\RenderCore\FRDGPooledBuffer) > & ExternalPooledBuffer, const TCHAR * Name, ERDGBufferFlags Flags )