/Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditorRuntime/Public/ConsoleVariablesAsset.h
Copy data from input asset to this asset
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Asset") void CopyFrom ( const [UConsoleVariablesAsset](API\Plugins\ConsoleVariablesEditorRuntime\UConsoleVariablesAsset) * InAssetToCopy )