/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h
FMassInstancedStaticMeshInfoArrayViewAccessDetector ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FMassInstancedStaticMeshInfo](API\Plugins\MassRepresentation\FMassInstancedStaticMeshInfo) > InInstancedStaticMeshInfos, const [FRWRecursiveAccessDetector](API\Runtime\Core\Misc\FRWRecursiveAccessDetector) & InAccessDetector )