/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h
FActorAdapteris used byFMeshSceneAdapterto represent all the child info for anAActor. This is primarily a list ofFActorChildMesh, which represent the spatially-positioned meshes of any child StaticMeshComponents or other mesh Components that can be identified and represented. Note that ChildActorComponents will be flatted into the parent Actor.
struct FActorAdapter
TArray<TUnique...
ChildMeshes
Set of child Meshes with transforms
AActor*
SourceActor
TheAActorthis Adapter represents
FAxisAlignedBox...
WorldBounds
World-space bounds of this Actor (meshes)