/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h
Sets sampler state.
virtual void RHISetShaderSampler ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * ComputeShader, uint32 SamplerIndex, [FRHISamplerState](API\Runtime\RHI\FRHISamplerState) * NewState )