/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Moves the unloaded asset actions from one location to another
void MoveUnloadedAssetActions ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & SourceObjectPath, const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & TargetObjectPath )