/Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h
Returns the currently registered plugin templates.
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FPluginTemplateDescription](API\Editor\UnrealEd\Features\FPluginTemplateDescription) > > & GetAddedPluginTemplates() const