/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/VPAssetThumbnailWrapperWidget.h
Sets the asset to display. Has no effect in non-editor builds.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Appearance") void SetAssetByObject ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object )