/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h
Deprecated* UseGetDataLayerInstances()with no parameters instead
[TArray](API\Runtime\Core\Containers\TArray)< const [UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * > GetDataLayerInstances ( const [AWorldDataLayers](API\Runtime\Engine\WorldPartition\DataLayer\AWorldDataLayers) * WorldDataLayers ) const