/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ParticleCollisions.h
Remove a mid phase.
void RemoveMidPhase ( [FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) * InParticle, [FParticlePairMidPhase](API\Runtime\Chaos\Chaos\Collision\FParticlePairMidPhase) * InMidPhase )