/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MoviePipelineRenderLayerSubsystem.h
Base class for providing actor modification functionality via collections.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew) class UMoviePipelineCollectionModifier : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bUseInvertedActors
Whether an inverted collection of actors should be used.
TArray<TObject...
Collections
The collections which this modifier will operate on.