/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h
Find an option in the options string and return it as an integer.
The value associated with Key as an integer if Key found in Options string, otherwise DefaultValue.
static int32 GetIntOption ( const [FString](API\Runtime\Core\Containers\FString) & Options, const [FString](API\Runtime\Core\Containers\FString) & Key, int32 DefaultValue )