/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
Getter for the shader uniform parameter type with index as ESparseVolumeTextureShaderUniform.
static [UE::Shader::EValueType](API\Runtime\Engine\Shader\UE__Shader__EValueType) GetUniformParameterType ( int32 Index )