/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSelectionFacade.h
Convert a VertexSelection to a TransformSelection, if bAllElementsMustBeSelected is true then all vertices of a transform must be selected for the transform to be selected
[TArray](API\Runtime\Core\Containers\TArray)< int32 > ConvertVertexSelectionToTransformSelection ( const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InVertexSelection, bool bAllElementsMustBeSelected ) const