/Engine/Plugins/Experimental/StructUtils/Source/StructUtils/Public/PropertyBag.h
Note: Should not be used directly.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UPropertyBag : public [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct)
TArray<FProper...
PropertyDescs
std::atomic< in...
RefCount