/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterController.h
Duplicate a retarget pose. Returns the name of the new, duplicate pose (or NAME_None if PoseToDuplicate is not found).
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category=IKRetargeter, Meta=(BlueprintThreadSafe)) [FName](API\Runtime\Core\UObject\FName) DuplicateRetargetPose ( const [FName](API\Runtime\Core\UObject\FName) PoseToDuplicate, const [FName](API\Runtime\Core\UObject\FName) NewName, const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const