/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Get number of convex collisions present on a static mesh.
An integer representing the number of convex collisions on the input static mesh. An negative value indicates that the command could not be executed. See log for explanation.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | StaticMesh", Meta=(DeprecatedFunction, DeprecationMessage="The Editor Scripting Utilities Plugin is deprecated - Use the function in Static Mesh Editor Subsystem")) static int32 GetConvexCollisionCount ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh )