/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h
void FindHitTriangle ( int IBox, const FRay3d & Ray, double & NearestT, int & TID, FVector3d & BaryCoords, const [FQueryOptions](API\Runtime\GeometryCore\Spatial\IMeshSpatial\FQueryOptions) & Options ) const