/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOColorTransform.h
Object used to generate shader and LUTs from OCIO configuration file and contain required resource to make a color space transform.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOpenColorIOColorTransform : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bIsDisplayViewType
FString
DestinationColorSpace
FString
Display
EOpenColorIOVie...
DisplayViewDirection
FString
SourceColorSpace
FString
View