/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h
------------------- END SELECTION ----------------------- determine if bone in the specified skeleton is part of the retarget (in a mapped chain)
bool IsBoneRetargeted ( const [FName](API\Runtime\Core\UObject\FName) & BoneName, [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const