/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h
Returns a handle to the frame of data in LiveLink for a given subject at the specified time along with a boolean for whether a frame was found. Returns a handle to an empty frame if no frame of data is found.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LiveLink", Meta=(DeprecatedFunction, DeprecationMessage="GetSubjectDataAtSceneTime is deprecated, use EvaluateLiveLinkFrameAtSceneTime.")) void GetSubjectDataAtSceneTime ( const [FName](API\Runtime\Core\UObject\FName) SubjectName, const [FTimecode](API\Runtime\Core\Misc\FTimecode) & SceneTime, bool & bSuccess, [FSubjectFrameHandle](API\Runtime\LiveLinkInterface\Roles\FSubjectFrameHandle) & SubjectFrameHandle )