/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h
Ticks the samples in SampleDataList apart from the HighestWeightIndex one.
void TickFollowerSamples ( [TArray](API\Runtime\Core\Containers\TArray)< [FBlendSampleData](API\Runtime\Engine\Animation\FBlendSampleData) > & SampleDataList, const int32 HighestWeightIndex, [FAnimAssetTickContext](API\Runtime\Engine\Animation\FAnimAssetTickContext) & Context, bool bResetMarkerDataOnFollowers, bool bLooping, const [UMirrorDataTable](API\Runtime\Engine\Animation\UMirrorDataTable) * MirrorDataTable ) const