/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGComponent.h
Dirty generated data depending on the flag.Bydefault the call is forwarded to the local components. We don't forward if the local component has callbacks that would dirty them too. For example: When a tracked actor move, we only want to dirty the impacted local components.
void DirtyGenerated ( [EPCGComponentDirtyFlag](API\Plugins\PCG\EPCGComponentDirtyFlag) DataToDirtyFlag, const bool bDispatchToLocalComponents )