/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h
Get the associated runtime virtual texture volume. Can return nullptr if the volume is from an unloaded level.
[ARuntimeVirtualTextureVolume](API\Runtime\Engine\VT\ARuntimeVirtualTextureVolume) * GetVirtualTextureVolume() const