/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h
bool AddCollisionElemFrom ( const [FKAggregateGeom](API\Runtime\Engine\PhysicsEngine\FKAggregateGeom) & FromAggGeom, const [EAggCollisionShape::Type](API\Runtime\Engine\PhysicsEngine\EAggCollisionShape__Type) ShapeType, const int32 ElemIndex )