/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h
Declaration of a function used to popupate a specific type with generic channel data after blending has occurred. Overload in the MovieScene namespace for type-specific functionality. For example, to support multi channel blending
namespace UE { namespace MovieScene { template<typename T, typename SourceData, uint8 N> void UE::MovieScene::ResolveChannelsToData ( const [TMultiChannelValue](API\Runtime\MovieScene\Evaluation\Blending\TMultiChannelValue)< T, N > & OutChannelData, SourceData & OutData ) } }