/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRig_FBIKSolver.h
Override to support telling outside systems which bones this solver has setting for. NOTE: This must be overriden on solvers that use bone settings. NOTE: Only ADD to the incoming set, do not remove from it.
virtual void GetBonesWithSettings ( [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & OutBonesWithSettings ) const