/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h
Add standard rectangle component to Actor, generally used for plane-translation
static [UGizmoRectangleComponent](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoRectangleComponent) * AddDefaultRectangleComponent ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, [UGizmoViewContext](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoViewContext) * GizmoViewContext, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & Color, const FVector & PlaneAxis1, const FVector & PlaneAxisx2 )