/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/Types/DMXMVRLayersNode.h
This node defines a list of layers inside the scene. The layer is a container of graphical objects defining a local coordinate system.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDMXMVRLayersNode : public [UObject](API\Runtime\CoreUObject\UObject\UObject)