/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequenceActor.h
Get the template sequence being played by this actor.
the template sequence, or nullptr if it is not assigned or cannot be loaded
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Player") [UTemplateSequence](API\Plugins\TemplateSequence\UTemplateSequence) * LoadSequence() const