/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h
Templated storage for any initial value type, templated on the same parameter asTPropertyComponentsfor correct retrieval of resolved properties Initial values are stored as a sparse array, with stable indices that uniquely identify the value. A look-up-table exists for finding indices based on an object and resolved property.
template<typename PropertyTraits> struct TPropertyValueStorage : public [UE::MovieScene::IPropertyValueStorage](API\Runtime\MovieScene\EntitySystem\IPropertyValueStorage)