/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h
Shader binding information.
struct FOpenGLShaderBindings
bool
bFlattenUB
CrossCompiler::...
InOutMask
TArray<FOpenGL...
InputVaryings
uint8
NumSamplers
uint8
NumUAVs
uint8
NumUniformBuffers
TArray<FOpenGL...
OutputVaryings
TArray<CrossCo...
PackedGlobalArrays
TArray<TArray<...
PackedUniformBuffers
FShaderResource...
ShaderResourceTable
FSHAHash
VaryingHash