/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h
Initialization constructor.
FStaticMeshAsyncBuildWorker ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * InStaticMesh, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FStaticMeshPostLoadContext](API\Runtime\Engine\Engine\FStaticMeshPostLoadContext) > && InPostLoadContext )