/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
Returns all objects that should be preloaded before the class default object is serialized at load time. Only used by the EDL.
virtual void GetDefaultObjectPreloadDependencies ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutDeps )