/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAltitudeSpringConstraints.h
[TVec4](API\Runtime\ChaosCore\Chaos\TVec4)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > GetGradients ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles, const int32 ElementIndex, const int32 ie ) const