/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h
Initializes Steam Client API and provides a handler that will keep the API valid for the lifetime of the the object. Several Handlers can be active at once.
A handler to the Steam Client API, use IsValid to check if the handle is initialized.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSteamClientInstanceHandler](API\Plugins\SteamShared\FSteamClientInstanceHandler) > ObtainSteamClientInstanceHandle()