/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h
static [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [AAbilitySystemDebugHUD](API\Plugins\GameplayAbilities\AAbilitySystemDebugHUD) > HUDClass = AAbilitySystemDebugHUD::StaticClass();