/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationBaseConfigNode.h
int32 AddPropertyHelper ( ::[Chaos::Softs::FCollectionPropertyMutableFacade](API\Runtime\Chaos\Chaos\FCollectionPropertyMutableFacade) & Properties, const [FName](API\Runtime\Core\UObject\FName) & PropertyName, bool bIsAnimatable, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & SimilarPropertyNames ) const