/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Get the property i-th of this blueprint actor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") [UDatasmithKeyValueProperty](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithKeyValueProperty) * GetProperty ( int32 i )