/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusComponentSource.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOptimusComponentSourceBinding : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FName
BindingName
The name to give the binding, to disambiguate it from other bindings of same component type.
bool
bIsPrimaryBinding
TArray<FName>
ComponentTags
Component tags to automatically bind this component binding to.
TSubclassOf<UO...
ComponentType
The component type that this binding applies to