/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraDebugShaders.h
namespace NiagaraDebugShaders { void NiagaraDebugShaders::ClearUAV ( [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & GraphBuilder, FRDGBufferUAVRef UAV, FUintVector4 ClearValues, uint32 UIntsToSet ) }