/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h
Returns children of this node (generating them if necessary)
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPropertyInstanceInfo](API\Editor\UnrealEd\Kismet2\FPropertyInstanceInfo) > > & GetChildren()