/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h
struct FAnimSequencerData
UAnimSequenceBa...
AnimSequence
bool
bFireNotifies
float
FromPosition
TOptional< FTra...
InitialTransform
UMirrorDataTabl...
MirrorDataTable
constTOptional...
RootMotion
int32
SequenceId
ESwapRootBone
SwapRootBone
float
ToPosition
float
Weight