/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/RectangleMarqueeMechanic.h
Struct containing:
struct FCameraRectangle
bool
bIsInitialized
FViewCameraStat...
CameraState
FInputDeviceRay
RectangleEndRay
FInputDeviceRayrepresents a 3D ray created based on an input device.
FInputDeviceRay
RectangleStartRay
FRectangleInPla...
SelectionDomain