/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSimCache.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraSimCacheDataBuffers
TArray< uint8 >
FloatData
TArray< uint8 >
HalfData
uint32
IDAcquireTag
TArray< int32 >
IDToIndexTable
TArray< uint8 >
Int32Data
TArray< uint32 ...
InterpMapping
uint32
NumInstances