/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShader.h
static constexpr TCHAR OpenColorIOShaderFunctionName[] = TEXT("OCIOConvert"); static constexpr uint32 Lut3dEdgeLength = 65;
namespace OpenColorIOShader { static constexpr uint32 OpenColorIOShader::MaximumTextureSlots = 8; }