/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h
A sequence entry in aUPoseSearchDatabase.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="Animation|Pose Search") struct FPoseSearchDatabaseSequence : public [FPoseSearchDatabaseAnimationAssetBase](API\Plugins\PoseSearch\PoseSearch\FPoseSearchDatabaseAnimationAsse-)
bool
bEnabled
This allows users to enable or exclude animations from this database. Useful for debugging.
EPoseSearchMirr...
MirrorOption
This allows users to set if this animation is original only (no mirrored data), original and mirrored, or only the mirrored version of this animation.
FFloatInterval
SamplingRange
It allows users to set a time range to an individual animation sequence in the database.
TObjectPtr<UAn...
Sequence