/Engine/Source/Runtime/GeometryCore/Public/Implicit/Solidify.h
FWindingNumberBasedSolidify ( [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< double(const FVector3d &)> WindingFunctionIn, const [FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) & BoundsIn, const [TArray](API\Runtime\Core\Containers\TArray)< FVector3d > & SeedPointsIn )