/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsNeuralNetwork.h
Load this network from a snapshot.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(RelativePath)) void LoadNetworkFromSnapshot ( const [FFilePath](API\Runtime\CoreUObject\UObject\FFilePath) & File )