/Engine/Source/Runtime/Engine/Public/ISMPartition/ISMPartitionInstanceManager.h
The transform should be in the local space of the owner partition actor, unless bWorldSpace is set.
True if the transform was retrieved, false otherwise.
bool GetISMPartitionInstanceTransform ( const [FISMClientInstanceId](API\Runtime\Engine\ISMPartition\FISMClientInstanceId) & InstanceId, FTransform & OutInstanceTransform, bool bWorldSpace ) const