/Engine/Source/Runtime/RHI/Public/RHICommandList.h
void SetShaderParameters ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * InShader, TConstArrayView< uint8 > InParametersData, TConstArrayView< [FRHIShaderParameter](API\Runtime\RHI\FRHIShaderParameter) > InParameters, TConstArrayView< [FRHIShaderParameterResource](API\Runtime\RHI\FRHIShaderParameterResource) > InResourceParameters, TConstArrayView< [FRHIShaderParameterResource](API\Runtime\RHI\FRHIShaderParameterResource) > InBindlessParameters )