/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h
FConstraintInstanceAccessor ( const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > & Owner, uint32 Index, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void(void)> InOnRelease )