/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderBlueprintLibrary.h
Set the default recorder parameters
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder") static void SetDefaultParameters ( const [FTakeRecorderParameters](API\Plugins\TakeRecorder\Recorder\FTakeRecorderParameters) & DefaultParameters )