/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig) class UAnimationSharingManager : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TObject...
PerSkeletonData
Sharing data required for the unique Skeleton setups
FAnimationShari...
ScalabilitySettings
Platform specific scalability settings
TArray<TObject...
Skeletons
Array of unique skeletons, matches PerSkeletonData array entries
FTickAnimationS...
TickFunction
Tick function for this manager