/Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h
No constructors are accessible with public or protected access.
struct FBuiltInComponentTypes
FComponentTypeI...
AbsoluteBlend
FComponentTypeI...
AdditiveBlend
FComponentTypeI...
AdditiveFromBaseBlend
FComponentTypeI...
AlwaysCacheInitialValue
TComponentTypeI...
BaseByte
A byte representing the base value for the byte channel for the purposes of "additive from base" blending.
TComponentTypeI...
BaseDouble
A double representing the base value for the double channel at index N, for the purposes of "additive from base" blending.
TComponentTypeI...
BaseInteger
An integer representing the base value for the integer channel for the purposes of "additive from base" blending.
TComponentTypeI...
BaseValueEvalSeconds
TComponentTypeI...
BaseValueEvalTime
The time (in frames or in seconds) at which to evaluate a base value, such as BaseFloat[] or BaseDouble[].
TComponentTypeI...
BlendChannelInput
TComponentTypeI...
BlendChannelOutput
TComponentTypeI...
BlenderType
A blender type that should be used for blending this entity
FComponentTypeI...
BlendHierarchicalBias
TComponentTypeI...
BoolChannel
AnFMovieSceneBoolChannel.
TComponentTypeI...
BoolResult
A boolean repesenting the output of a bool property track or channel.
TComponentTypeI...
BoundObject
A bound object ptr component that defines the object being animated.
TComponentTypeI...
BoundObjectKey
TComponentTypeI...
ByteChannel
AnFMovieSceneByteChannel.
TComponentTypeI...
ByteResult
A byte representing the output of a byte or enum track or channel.
TComponentTypeI...
CachedInterpolation
A cached interpolation structure relating to either float channels or double channels.
TComponentTypeI...
CachedWeightChannelInterpolation
FComponentTypeI...
CreatesEntities
TComponentTypeI...
CustomPropertyIndex
FComponentTypeI...
DontOptimizeConstants
TComponentTypeI...
DoubleChannel
AnFMovieSceneDoubleChannelconsidered to be at index N within the source structure (ie 0 = Location.X, Vector.X; 1 = Location.Y, Vector.Y)
TComponentTypeI...
DoubleResult
A double considered to be at index N within the source structure (ie 0 = Location.X, Vector.X; 1 = Location.Y, Vector.Y)
TComponentTypeI...
Easing
AnFEasingComponentDatafor computing easing curves.
TComponentTypeI...
EasingResult
TComponentTypeI...
EvalSeconds
TComponentTypeI...
EvalTime
TComponentTypeI...
EvaluationHook
AnFMovieSceneEvaluationHookComponentthat defines a stateless hook interface that doesn't need any overlap handling (track instances should be preferred there)
TComponentTypeI...
EvaluationHookFlags
TComponentTypeI...
FastPropertyOffset
A property offset from a UObject* that points to the memory for a given property - care should be taken to ensure that this is only ever accessed in conjunction with a property tag.
FComponentTypeI...
Finished
FComponentMask
FinishedMask
FComponentTypeI...
FixedTime
TComponentTypeI...
FloatChannel
AnFMovieSceneFloatChannelconsidered to be at index N within the source structure (ie 0 = Location.X, Vector.X, Color.R; 1 = Location.Y, Vector.Y, Color.G)
TComponentTypeI...
GenericObjectBinding
AnFGuidrelating to a direct object binding in a sequence.
FComponentTypeI...
HasAssignedInitialValue
FComponentTypeI...
HasUnresolvedBinding
Tag that is added to imported entities with a GenericObjectBinding or SceneComponentBinding whose binding did not resolve
TComponentTypeI...
HierarchicalBias
TComponentTypeI...
HierarchicalBlendTarget
Defines an HBias level that is the highest blend target for a given set of components that need to blend together.
TComponentTypeI...
HierarchicalEasingChannel
An index associated to hierarchical easing for the owning sub-sequence.
TComponentTypeI...
HierarchicalEasingProvider
The sub-sequence ID that should receive ease in/out as a whole.
FComponentTypeI...
Ignored
FComponentTypeI...
IgnoreHierarchicalBias
A tag that specifies this entity should always contribute to the output, regardless of hbias.
FComponentTypeI...
ImportedEntity
TComponentTypeI...
InitialValueIndex
TComponentTypeI...
InputKey
TComponentTypeI...
Instance
TComponentTypeI...
InstanceHandle
TComponentTypeI...
IntegerChannel
AnFMovieSceneIntegerChannel.
TComponentTypeI...
IntegerResult
An integer representing the output of an integer track or channel.
UE::MovieScene:...
Interrogation
FComponentTypeI...
NeedsLink
FComponentTypeI...
NeedsUnlink
TComponentTypeI...
ObjectPathChannel
FMovieSceneObjectPathChannelthat represents a changing object path over time.
TComponentTypeI...
ObjectResult
The result of an evaluatedFMovieSceneObjectPathChannel.
TComponentTypeI...
OutputKey
TComponentTypeI...
ParentEntity
FComponentTypeI...
PreRoll
TComponentTypeI...
PropertyBinding
AnFMovieScenePropertyBindingstructure.
FPropertyRegist...
PropertyRegistry
FComponentTypeI...
RelativeBlend
FComponentMask
RequiresInstantiationMask
Component mask where set bits denot component types that should trigger instantiation when present.
FComponentTypeI...
RestoreState
A tag specifying that an entity wants to restore state on completioon.
FComponentTypeI...
Root
TComponentTypeI...
RootInstanceHandle
TComponentTypeI...
SceneComponentBinding
AnFGuidthat is always resolved as aUSceneComponenteither directly or through theAActorthat the GUID relates to.
FComponentTypeI...
SectionPreRoll
TComponentTypeI...
SequenceID
TComponentTypeI...
SlowProperty
A property binding that supports setters and notifications.
TComponentTypeI...
SpawnableBinding
AnFGuidrelating to a spawnable binding in a sequence.
TComponentTypeI...
StringChannel
AnFMovieSceneStringChannel.
TComponentTypeI...
StringResult
The result of an evaluatedFMovieSceneStringChannel.
FComponentTypeI...
SubInstance
UE::MovieScene:...
SymbolicTags
UE::MovieScene:...
Tags
TComponentTypeI...
TrackInstance
AnFMovieSceneTrackInstanceComponentthat defines the track instance to use.
TComponentTypeI...
TrackInstanceInput
AnFTrackInstanceInputComponentthat defines an input for a track instance.
TComponentTypeI...
WeightAndEasingResult
A float representing the evaluated easing weight.
TComponentTypeI...
WeightChannel
AnFMovieSceneFloatChannelthat represents an arbitrary weight.
TComponentTypeI...
WeightResult
A float representing the evaluated output of a weight channel.