/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h
Run a recomposition using the specified params and values.
void RecomposeBlendChannel ( const [FPropertyDefinition](API\Runtime\MovieScene\EntitySystem\FPropertyDefinition) & Definition, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FPropertyCompositeDefinition](API\Runtime\MovieScene\EntitySystem\FPropertyCompositeDefinition) > Composites, int32 CompositeIndex, const [FValueDecompositionParams](API\Runtime\MovieScene\EntitySystem\FValueDecompositionParams) & Params, [UMovieSceneBlenderSystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneBlenderSystem) * Blender, double InCurrentValue, [TArrayView](API\Runtime\Core\Containers\TArrayView)< double > OutResults )