/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h
Helper accessor
uint8 GetWeightMapData ( const [ULandscapeComponent](API\Runtime\Landscape\ULandscapeComponent) * Component, [ULandscapeLayerInfoObject](API\Runtime\Landscape\ULandscapeLayerInfoObject) * LayerInfo, int32 TexU, int32 TexV, uint8 Offset, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * Texture, uint8 * TextureData )