/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/VoxelProperties.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UVoxelProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bAutoSimplify
Automatically simplify the result of voxel-based meshes.
bool
bRemoveInternalSurfaces
Remove internal, occluded geometry
double
CubeRootMinComponentVolume
Automatically remove components smaller than this (to clean up any isolated floating bits)
double
SimplifyMaxErrorFactor
The max error (as a multiple of the voxel size) to accept when simplifying the output
int32
VoxelCount
The size of the geometry bounding box major axis measured in voxels