/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h
FSoftSkinVertex
struct FSoftSkinVertex
FColor
Color
VertexColor.
FBoneIndexType[...
InfluenceBones
uint16[12]
InfluenceWeights
FVector3f
Position
FVector3f
TangentX
Tangent, U-direction.
FVector3f
TangentY
Binormal, V-direction.
FVector4f
TangentZ
Normal.
FVector2f[MAX_T...
UVs
UVs.