/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/UI/VCamUIFunctionLibrary.h
Gets the Connected Modifier for the given VCam Connection The returned Modifier is guaranteed to be valid ifIsConnected()is true
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VCam Connections", Meta=(DisplayName="Get Connected Modifier")) static [UVCamModifier](API\Plugins\VCamCore\Modifier\UVCamModifier) * GetConnectedModifier_VCamConnection ( const [FVCamConnection](API\Plugins\VCamCore\UI\FVCamConnection) & Connection )