/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathBool.h
Returns true once the first time this node is hit
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Once", Keywords="FlipFlop,Toggle,Changed,Different", Varying)) struct FRigVMFunction_MathBoolOnce : public [FRigVMFunction_MathBoolBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathBoolBase)
float
Duration
The duration in seconds at which the result is true Use 0 for a different result every time.
bool
LastValue
bool
Result
float
TimeLeft