/Engine/Source/Runtime/Engine/Public/CanvasTypes.h
Returns aFBatchedElementspointer to be used for adding vertices and primitives for rendering. Adds a new render item to the sort element entry based on the current sort key.
Returns a pointer to aFBatchedElementsobject.
[FBatchedElements](API\Runtime\Engine\FBatchedElements) * GetBatchedElements ( [EElementType](API\Runtime\Engine\FCanvas\EElementType) InElementType, [FBatchedElementParameters](API\Runtime\Engine\FBatchedElementParameters) * InBatchedElementParameters, const [FTexture](API\Runtime\RenderCore\FTexture) * Texture, ESimpleElementBlendMode BlendMode, const [FDepthFieldGlowInfo](API\Runtime\Engine\Engine\FDepthFieldGlowInfo) & GlowInfo, bool bApplyDPIScale )