/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/RecomputeUVsTool.h
URecomputeUVsToolRecomputes UVs based on existing segmentations of the mesh
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URecomputeUVsTool : public [USingleSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\USingleSelectionMeshEditingTool)
TSharedPtr<UE:...
ActiveGroupSet
bool
bCreateUVLayoutViewOnSetup
TSharedPtr<UE:...
InputMesh
TObjectPtr<UEx...
MaterialSettings
TObjectPtr<UPo...
PolygroupLayerProperties
TObjectPtr<UMe...
Preview
TObjectPtr<URe...
RecomputeUVsOpFactory
TObjectPtr<URe...
Settings
TObjectPtr<UMe...
UVChannelProperties
TObjectPtr<UUV...
UVLayoutView