/Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h
Convert To FDynamicMesh w/o attributes.
void ConvertWOAttributes ( FDynamicMesh3 & MeshOut, const SrcMeshType & MeshIn, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< int32(const [SrcTriIDType](API\Runtime\MeshConversion\TToDynamicMesh\SrcTriIDType) &SrcTrID)> GroupIDFunction )