/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
Renames a function in the function library.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool RenameFunction ( const [FName](API\Runtime\Core\UObject\FName) & InOldFunctionName, const [FName](API\Runtime\Core\UObject\FName) & InNewFunctionName, bool bSetupUndoRedo )