/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/ShaderParameters/DisplayClusterShaderParameters_ICVFX.h
Copying camera settings from the source camera. The function is moved here from the DisplayClusterMedia module, because it must also be updated when new settings are added.
void SetCameraSettings &40; const FCameraSettings & InCameraSettings, const bool bIncludeResources &41;