/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimUtilities.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset", Meta=(DisplayName="Create Contextual Anim Scene Bindings For Two Actors")) static bool BP_CreateContextualAnimSceneBindingsForTwoActors ( const [UContextualAnimSceneAsset](API\Plugins\ContextualAnimation\UContextualAnimSceneAsset) * SceneAsset, const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & Primary, const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & Secondary, [FContextualAnimSceneBindings](API\Plugins\ContextualAnimation\FContextualAnimSceneBindings) & OutBindings )