/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObject.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMutableModelImageProperties
TEnumAsByte< en...
AddressX
TEnumAsByte< en...
AddressY
TEnumAsByte< en...
Filter
uint32:  1
FlipGreenChannel
int32
LODBias
TEnumAsByte< en...
LODGroup
uint32:  1
SRGB
FString
TextureParameterName
Name in the material.