/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h
const [FGameplayCueNotify_SpawnCondition](API\Plugins\GameplayAbilities\FGameplayCueNotify_SpawnConditio-) & GetSpawnCondition ( bool bUseOverride, const [FGameplayCueNotify_SpawnCondition](API\Plugins\GameplayAbilities\FGameplayCueNotify_SpawnConditio-) & SpawnConditionOverride ) const