/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponent.h
GameFrameworkComponent is a base class for actor components made for the basic game framework classes.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, BlueprintType, HideCategories=(Trigger, PhysicsVolume)) class UGameFrameworkComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)