/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h
Returns the action instance data for the given input action if there is any. Returns nullptr if the action is not available.
const [FInputActionInstance](API\Plugins\EnhancedInput\FInputActionInstance) * FindActionInstanceData ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< const [UInputAction](API\Plugins\EnhancedInput\UInputAction) > ForAction ) const