/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/Views/List/Modes/ObjectMixerOutlinerMode.h
bool operator() ( const [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) > & Item, [AActor](API\Runtime\Engine\GameFramework\AActor) *& ActorPtrOut ) const