/Engine/Source/Editor/AnimGraph/Public/AnimStateNodeBase.h
Populates the OutTransitions array with a list of transition nodes connected to this state.
virtual void GetTransitionList ( [TArray](API\Runtime\Core\Containers\TArray)< class [UAnimStateTransitionNode](API\Editor\AnimGraph\UAnimStateTransitionNode) * > & OutTransitions, bool bWantSortedList ) const