/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Configure the supplied variable node based on the supplied info
static void ConfigureVarNode ( class [UK2Node_Variable](API\Editor\BlueprintGraph\UK2Node_Variable) * InVarNode, [FName](API\Runtime\Core\UObject\FName) InVariableName, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InVariableSource, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InTargetBlueprint )