/Engine/Source/Runtime/Core/Public/Math/Vector.h
Calculate the signed distance (in the direction of the normal) between a point and a plane.
Signed distance between point and plane.
static T PointPlaneDist ( const [TVector](API\Runtime\Core\Math\TVector)< T > & Point, const [TVector](API\Runtime\Core\Math\TVector)< T > & PlaneBase, const [TVector](API\Runtime\Core\Math\TVector)< T > & PlaneNormal )