/Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h
struct SParams
float[NUM_OSC_C...
m_afFrequencies
Oscillation components
float[NUM_WIND_...
m_afFrondRippleDistance
Frond ripple
float[NUM_WIND_...
m_afGlobalDirectionAdherence
float[NUM_WIND_...
m_afGlobalDistance
SBranchWindLeve...
m_asBranch
Branch motion
SWindGroup[NUM_...
m_asLeaf
Leaf motion
float
m_fAnchorDistanceScale
float
m_fAnchorOffset
float
m_fDirectionResponse
float
m_fFrondRippleLightingScalar
float
m_fFrondRippleTile
float
m_fGlobalHeight
Global motion
float
m_fGlobalHeightExponent
float
m_fGustDurationMax
float
m_fGustDurationMin
float
m_fGustFallScalar
float
m_fGustFrequency
Gusting
float
m_fGustRiseScalar
float
m_fGustStrengthMax
float
m_fGustStrengthMin
float
m_fRollingBranchFieldMin
float
m_fRollingBranchLightingAdjust
float
m_fRollingBranchVerticalOffset
float
m_fRollingLeafRippleMin
float
m_fRollingLeafTumbleMin
float
m_fRollingNoisePeriod
float
m_fRollingNoiseSize
Rolling
float
m_fRollingNoiseSpeed
float
m_fRollingNoiseTurbulence
float
m_fRollingNoiseTwist
float
m_fStrengthResponse
Settings