/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprint.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="RigVM Blueprint") [URigVMController](API\Plugins\RigVMDeveloper\RigVMModel\URigVMController) * GetControllerByName ( const [FString](API\Runtime\Core\Containers\FString) InGraphName ) const