/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h
struct FStructVariableDescription
uint8: 1
bDontEditOnInstance
uint8: 1
bEnable3dWidget
uint8: 1
bEnableMultiLineText
uint8:  1
bEnableSaveGame
uint8: 1
bInvalidMember
FName
Category
TYPE DATA.
EPinContainerTy...
ContainerType
FString
CurrentDefaultValue
CurrentDefaultValue stores the actual default value, after the DefaultValue was changed, and before the struct was recompiled.
FString
DefaultValue
FString
FriendlyName
FEdGraphTermina...
PinValueType
FName
SubCategory
TSoftObjectPtr<...
SubCategoryObject
FString
ToolTip
FGuid
VarGuid
FName
VarName