/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h
Tries to get the asset data for the specified object path
Return code enum
[UE::AssetRegistry::EExists](API\Runtime\CoreUObject\Misc\UE__AssetRegistry__EExists) TryGetAssetByObjectPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & ObjectPath, struct [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & OutAssetData ) const