/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelectionUtil.h
Convert Triangle IDs to target Selection type
namespace UE { namespace Geometry { bool UE::Geometry::InitializeSelectionFromTriangles ( const [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FGroupTopology](API\Plugins\DynamicMesh\FGroupTopology) * GroupTopology, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const int > Triangles, [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) & SelectionOut ) } }