/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
ConvertFKLevelSetElemtoFLevelSetShape3d
namespace UE { namespace Geometry { void UE::Geometry::GetShape ( const [FKLevelSetElem](API\Runtime\Engine\PhysicsEngine\FKLevelSetElem) & LevelSetElem, [FLevelSetShape3d](API\Plugins\DynamicMesh\ShapeApproximation\FLevelSetShape3d) & LevelSetShapeOut ) } }