/Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionNavigationDataBuilder.h
class UWorldPartitionNavigationDataBuilder : public [UWorldPartitionBuilder](API\Editor\UnrealEd\WorldPartition\UWorldPartitionBuilder)
TArray<FString...
AddedPackagesToSubmit
TMap<FString, ...
AddedPackagesToSubmitMap
bool
bCleanBuilderPackages
TArray<FString...
DeletedPackagesToSubmit