/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h
class FNavRegenTimeSliceManager
bool
bDoTimeSlicedUpdate
uint64
FrameNumOld
float
MaxDesiredTileRegenDuration
The max real world desired time to Regen all the tiles in PendingDirtyTiles, Note it could take longer than this, as the time slice is clamped per frame between MinTimeSliceDuration and MaxTimeSliceDuration.
double
MaxTimeSliceDuration
The max Desired Time Slice Duration
double
MinTimeSliceDuration
If there are enough tiles to process this in the Min Time Slice Duration
FMovingWindowAv...
MovingWindowDeltaTime
Used to calculate the actual moving window delta time
FMovingWindowAv...
MovingWindowTileRegenTime
Used to calculate the moving window average of the actual time spent inside functions used to regenerate a tile, this is processing time not actual time over multiple frames
int32
NavDataIdx
TArray<TArray<...
TileHistoryData
Tile processing time per NavDataIndex
TArray<TArray<...
TileWaitTimes
Average tile wait time per NavDataIndex
double
TimeLastCall
FNavRegenTimeSl...
TimeSlicer