/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h
Auto reimport settings for a specific directory
struct FAutoReimportDirectoryConfig
FString
MountPoint
Where SourceDirectory points to an ordinary file system path, MountPoint specifies the virtual mounted location to import new files to.
FString
SourceDirectory
The source directory to monitor.
TArray<FAutoRe...
Wildcards
A set of wildcard filters to apply to this directory