/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorNoise.h
class UMaterialExpressionVectorNoise : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
uint32: 1
bTiling
Whether tile the noise pattern, useful for baking to seam-free repeating textures
TEnumAsByte< en...
NoiseFunction
Noise function, affects performance and look
FExpressionInpu...
Position
2 to 3 dimensional vector
int32
Quality
For noise functions where applicable, lower numbers are faster and lower quality, higher numbers are slower and higher quality
uint32
TileSize
How many units in each tile (if Tiling is on) For Perlin noise functions, Tile Size must be a multiple of three