/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h
Returns the pending deleted assets.
const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPendingDelete](API\Editor\UnrealEd\FPendingDelete) > > * GetPendingDeletedAssets() const