/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_VisualDebug.h
Debug draw parameters for a Point or Vector given a vector
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Visual Debug Vector", TemplateName="VisualDebug", Keywords="Draw,Point", Varying)) struct FRigVMFunction_VisualDebugVectorNoSpace : public [FRigVMFunction_DebugBase](API\Plugins\RigVM\RigVMFunctions\Debug\FRigVMFunction_DebugBase)
bool
bEnabled
FLinearColor
Color
ERigUnitVisualD...
Mode
float
Scale
float
Thickness
FVector
Value