/Engine/Plugins/Runtime/WorldConditions/Source/WorldConditionsTestSuite/Public/WorldConditionTestTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Hidden)) struct FWorldConditionTestCached : public [FWorldConditionBase](API\Plugins\WorldConditions\FWorldConditionBase)
int32
TestValue
FWorldCondition...
ValueRef