/Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerAddonManager.h
Creates new extension objects for all known types
void CreateExtensions ( [AGameplayDebuggerCategoryReplicator](API\Runtime\GameplayDebugger\AGameplayDebuggerCategoryReplica-) & Replicator, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FGameplayDebuggerExtension](API\Runtime\GameplayDebugger\FGameplayDebuggerExtension) > > & ExtensionObjects )