/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h
Calculate the global mask weight for a specific render vertex, using a color buffer and specified mask channel settings.
Returns the mask weight. A value of 1.0 is returned when the mask channel is set to disable the mask. The return value is always between 0 and 1.
float CalcGlobalMaskWeight ( int32 RenderVertexIndex, const [FColorVertexBuffer](API\Runtime\Engine\Rendering\FColorVertexBuffer) & ColorBuffer, [EMLDeformerMaskChannel](API\Plugins\MLDeformerFramework\EMLDeformerMaskChannel) MaskChannel, bool bInvertMaskChannel ) const