/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h
FLandscapeMeshProxySceneProxy ( [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * InComponent, const [FGuid](API\Runtime\Core\Misc\FGuid) & InLandscapeGuid, const [TArray](API\Runtime\Core\Containers\TArray)< FIntPoint > & InProxySectionsBases, int8 InProxyLOD, uint32 InLODGroupKey )