/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h
bool ComputeSampleLocation ( const FVector3d & Position, const FVector3d & Normal, float ValidSampleDepthThreshold, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const FVector3d &, const FVector3d &)> VisibilityFunction, int & PhotoIndex, FVector2d & PhotoCoords ) const