/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h
void Import ( int32 VertsX, int32 VertsY, uint16 * HeightData, [TArray](API\Runtime\Core\Containers\TArray)< [ULandscapeLayerInfoObject](API\Runtime\Landscape\ULandscapeLayerInfoObject) * > ImportLayerInfos, uint8 * LayerDataPointers )