/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectRequest.h
Fragment used to build a list potential smart objects to use. Once added to an entity this will be processed by the candidates finder processor to fill a SmartObjectCandidates fragment that could then be processed by the reservation processor
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSmartObjectLaneLocationRequestFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
FGameplayTagQue...
ActivityRequirements
FZoneGraphCompa...
CompactLaneLocation
FMassEntityHand...
RequestingEntity
FGameplayTagCon...
UserTags