/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h
Set the flag that determines whether a controller is required to set control inputs
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Game|Components|ChaosVehicleMovement") void SetRequiresControllerForInputs ( bool bRequiresController )