/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h
static void GetDebugInfo_InContainer ( int32 Index, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPropertyInstanceInfo](API\Editor\UnrealEd\Kismet2\FPropertyInstanceInfo) > & DebugInfo, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, const void * Data )