/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetBase.h
An interface object for any clothing asset the engine can use. Any clothing asset concrete object should derive from this.
class UClothingAssetBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FGuid
AssetGuid
Guid to identify this asset. Will be embedded into chunks that are created using this asset
FString
ImportedFilePath
If this asset was imported from a file, this will be the original path.