/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h
3D Geometry representing aFGeometrySelection, for example suitable for passing to rendering code, etc
struct FGeometrySelectionElements
TArray< FVector...
Points
TArray<UE::Geo...
Segments
TArray<UE::Geo...
Triangles