/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h
class UCompositionGraphCaptureProtocol : public [UMovieSceneImageCaptureProtocolBase](API\Runtime\MovieSceneCapture\UMovieSceneImageCaptureProtocolB-)
bool
bCaptureFramesInHDR
Whether to capture the frames as HDR textures (*.exr format)
bool
bDisableScreenPercentage
Whether to disable screen percentage
TEnumAsByte< en...
CaptureGamut
The color gamut to use when storing HDR captured data.
int32
HDRCompressionQuality
Compression Quality for HDR Frames (0 for no compression, 1 for default compression which can be slow)
FCompositionGra...
IncludeRenderPasses
A list of render passes to include in the capture. Leave empty to export all available passes.
FSoftObjectPath
PostProcessingMaterial
Custom post processing material to use for rendering