/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CalibratedMapFormat.h
Formatting options for processing a calibrated map
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCalibratedMapFormat
ECalibratedMapC...
DistortionChannels
Specifies which two channels contain the distortion map (or None if there is no distortion data)
ECalibratedMapP...
PixelOrigin
Specifies where in the image the (0, 0) pixel is
ECalibratedMapC...
UndistortionChannels
Specifies which two channels contain the undistortion map (or None if there is no undistortion data)