/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshRemeshFunctions.h
this function can be quite expensive. The results may be non-deterministic, and are expected to change in future versions.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyUniformRemesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptRemeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptRemeshOptions) RemeshOptions, [FGeometryScriptUniformRemeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptU-) UniformOptions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )