/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h
struct FLandscapeSplineMeshEntry
uint32: 1
bCenterH
Whether to automatically center the mesh horizontally on the spline
uint32: 1
bScaleToWidth
Whether to scale the mesh to fit the width of the spline
FVector2D
CenterAdjust
Tweak to center the mesh correctly on the spline
TEnumAsByte<ES...
ForwardAxis
Chooses the forward axis for the spline mesh orientation
TArray<TObject...
MaterialOverrides
Overrides mesh's materials
TObjectPtr<USt...
Mesh
Mesh to use on the spline
FVector
Scale
Scale of the spline mesh, (Z=Forwards)
TEnumAsByte<ES...
UpAxis
Chooses the up axis for the spline mesh orientation