/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h
Selection Material 1
namespace ToolSetupUtil { [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * ToolSetupUtil::GetSelectionMaterial ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * ToolManager ) }