/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Adds an existing variant set to this level variant sets
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") void AddVariantSet ( const [UDatasmithVariantSetElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithVariantSetElement) * VariantSet )