/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h
BuildVirtualParentTable.
int32 FindVirtualParentIndex ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & RefSkel, int32 BoneIndex, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & IncludedBoneNames ) const