/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h
Loads aUObjectfrom anFArchivestream. Reads object path if there, and tries to load object if its not already loaded
[FNetworkGUID](API\Runtime\Core\Misc\FNetworkGUID) InternalLoadObject ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar, [UObject](API\Runtime\CoreUObject\UObject\UObject) *& Object, const int32 InternalLoadObjectRecursionCount )