/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h
[UTexture](API\Runtime\Engine\Engine\UTexture) * GenerateInput ( const [FInheritedTargetPool](API\Plugins\Composure\CompositingElements\FInheritedTargetPool) & InheritedPool )