/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier_AdjustmentBlendWarp.h
EXPERIMENTAL: Marked with 'hidedropdown' to prevent it from showing up in the UI since it is not ready for production.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideDropDown, Meta=(DisplayName="Adjustment Blend Warp")) class URootMotionModifier_AdjustmentBlendWarp : public [URootMotionModifier_Warp](API\Plugins\MotionWarping\URootMotionModifier_Warp)
bool
bWarpIKBones
FTransform
CachedMeshRelativeTransform
FTransform
CachedMeshTransform
FTransform
CachedRootMotion
TArray<FName>
IKBones
FAnimSequenceTr...
Result