/Engine/Source/Runtime/GeometryCore/Public/Generators/DiscMeshGenerator.h
Generate planar disc (a circle polygon)
class FDiscMeshGenerator : public [UE::Geometry::FMeshShapeGenerator](API\Runtime\GeometryCore\Generators\FMeshShapeGenerator)
int
AngleSamples
Number of vertices around circumference
bool
bSinglePolygroup
If true, output mesh has a single polygroup, otherwise each quad/tri gets a separate group
float
EndAngle
End of angle range spanned by disc, in degrees
FIndex2i
IndicesMap
How to map 2D indices to 3D. Default is (0,1) = (x,y,0).
FVector3f
Normal
Normal vector of all vertices will be set to this value. Default is +Z axis.
int
RadialSamples
Number of vertices along radial spokes
float
Radius
Radius
float
StartAngle
Start of angle range spanned by disc, in degrees