/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h
Statistics page for textures.
class UTextureStats : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray<TWeakOb...
Actors
Actor(s) - click to select & zoom Actor(s)
FVector2D
CurrentDim
Current Dimension e.g 256x256
float
CurrentKB
The memory used currently in KB
TEnumAsByte< EP...
Format
The texture format, e.g. PF_DXT1
float
FullyLoadedKB
The memory used when the texture is fully loaded in KB
TEnumAsByte< Te...
Group
The texture group, TEXTUREGROUP_MAX is not used, e.g. TEXTUREGROUP_World
float
LastTimeRendered
Relative time it was used for rendering the last time
int32
LODBias
LOD Bias for this texture. (Texture LODBias + Texture group)
FVector2D
MaxDim
Max Dimension e.g. 256x256, not including the format
int32
NumUses
The number of times the texture is used
FString
Path
Texture path without the name "package.[group.]"
TWeakObjectPtr<...
Texture
Texture - click to go to asset
FString
Type
Texture type e.g. 2D, 3D, Cube, "" if not known, ...
FString
Virtual
Is the texture virtual? Yes/No