/Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h
Attempt to rename the object. Will fail if IsObjectDisplayNameReadOnly returns true.
Whether or not the display name was successfully set
virtual bool SetObjectDisplayName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [FString](API\Runtime\Core\Containers\FString) DisplayName )