/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h
UBaseCreateFromSelectedToolis a base Tool (must be subclassed) that provides support for common functionality in tools that create a new mesh from a selection of one or more existing meshes
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UBaseCreateFromSelectedTool : public [UMultiSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\UMultiSelectionMeshEditingTool), public [UE::Geometry::IDynamicMeshOperatorFactory](API\Plugins\ModelingOperators\IDynamicMeshOperatorFactory)
TObjectPtr<UBa...
HandleSourcesProperties
TObjectPtr<UCr...
OutputTypeProperties
TObjectPtr<UMe...
Preview
TArray<TObject...
TransformGizmos
TObjectPtr<UTr...
TransformProperties
TArray<TObject...
TransformProxies