/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h
Find/create the level set renderer singleton actor as required. Return whether the found or created actor.
static [AGeometryCollectionRenderLevelSetActor](API\Runtime\GeometryCollectionEngine\GeometryCollection\AGeometryCollect-_2) * FindOrCreate ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World )