/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h
Modify a specific tap.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|TapDelay") void SetTap ( int32 TapId, const [FTapDelayInfo](API\Plugins\Synthesis\SubmixEffects\FTapDelayInfo) & TapInfo )