/Engine/Source/Runtime/RHI/Public/DynamicRHI.h
Structs that describe how intensively a GPU is being used.
struct FRHIGPUUsageFractions
float
ClockScaling
Fraction on how much much the GPU clocks has been scaled down by driver for energy savings.
float
CurrentProcess
Fraction of GPU resource dedicated for our own process at current clock scaling.
float
ExternalProcesses
Fraction of GPU resource dedicated for other processes at current clock scaling.