/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h
template<> struct TComponentLock< FReadErased > : public [UE::MovieScene::TComponentLockMixin< FScopedHeaderReadLock >](API\Runtime\MovieScene\EntitySystem\TComponentLockMixin_FScopedHeade-), public [UE::MovieScene::FReadErased](API\Runtime\MovieScene\EntitySystem\FReadErased)