/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h
Defines a color to be used for a particular Tool Palette Section
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFractureModeCustomToolColor
FLinearColor
Color
Custom Tool Color
FString
ToolName
Name of Section or Tool in Fracture Mode Tool Palette