/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosCollisionEventFilter.h
A collision event data structure
struct FChaosCollisionEventData
FVector
Impulse
The accumulated impulse vector of the collision event.
FVector
Location
Location of the collision event.
float
Mass1
The mass of object 1 of the collision event.
float
Mass2
The mass of object 2 of the collision event.
FVector
Normal
Normal of the collision event.
FVector
Velocity1
The velocity of object 1 of the collision event.
FVector
Velocity2
The velocity of object 2 of the collision event.