/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/Annotations/SmartObjectAnnotation_SlotUserCollision.h
Annotation to check if a smart object user can stand on the slot without overlaps. Uses validation filter to get the user capsule for collisions testing, or use specific capsule defined in the annotation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Slot User Collision")) struct FSmartObjectAnnotation_SlotUserCollision : public [FSmartObjectSlotAnnotation](API\Plugins\SmartObjectsModule\FSmartObjectSlotAnnotation)
bool
bUseUserCapsuleSize
If true, the user capsule size is got from validation filter and used for testing.
FSmartObjectUse...
Capsule
Dimensions of the capsule to test at the slot location.