/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h
This can be used to get arbitrarily tap incoming VOIP audio from remote players to use elsewhere in your application. for information on usage, see MultithreadedPatching.h.
nullptr if the VoiceEngine implementation being used does not support tapping incoming audio.
virtual [Audio::FPatchOutputStrongPtr](API\Runtime\Engine\FPatchOutputStrongPtr) GetRemoteTalkerOutput()