/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/MutableUtils.h
Returns if the given UV is normalized.
bool IsUVNormalized ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) & SkeletalMesh, const int32 LODIndex, const int32 SectionIndex, const int32 UVIndex )