/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h
Convert array of error string lines into array of.
static void ConvertCompileErrors ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > && ErrorStringLines, [TArray](API\Runtime\Core\Containers\TArray)< [FShaderCompilerError](API\Runtime\RenderCore\FShaderCompilerError) > & OutErrors )