/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/Containers/DisplayClusterViewport_Enums.h
enum EDisplayClusterViewportResourceType { InternalRenderTargetResource = 0, InputShaderResource, MipsShaderResource, AdditionalTargetableResource, OutputFrameTargetableResource, AdditionalFrameTargetableResource, OutputPreviewTargetableResource, }