/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
Finds the desired dynamic binding object for this blueprint generated class.
static [UDynamicBlueprintBinding](API\Runtime\Engine\Engine\UDynamicBlueprintBinding) * GetDynamicBindingObject ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ThisClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) * BindingClass )