/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h
Broadcasts a message to the network and returns a list of all providers who replied within a set amount of time.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LiveLink", Meta=(Latent, LatentInfo="LatentInfo", WorldContext="WorldContextObject", Duration="0.2")) void GetAvailableProviders ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, struct [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) LatentInfo, float Duration, [TArray](API\Runtime\Core\Containers\TArray)< [FProviderPollResult](API\Plugins\LiveLink\FProviderPollResult) > & AvailableProviders )