/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/OpenSubdivUtilityFunctions.h
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyTriangleLoopSubD ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * FromDynamicMesh, int32 Subdivisions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )