/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h
[TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) > CreateNonAtlasedTexture ( const uint32 InWidth, const uint32 InHeight, const [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & InRawData ) const