/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeMeshReshape.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeMeshReshape : public [UCustomizableObjectNode](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNode)
TArray<FMeshRe...
BonesToDeform
Array with selected bones that will be deformed
bool
bReshapePhysicsVolumes
Enable the deformation of physics volumes of the base mesh
bool
bReshapeSkeleton
Enable the deformation of the skeleton of the base mesh.
bool
bReshapeVertices
Enable the deformation of the skeleton of the base mesh.
TArray<FMeshRe...
PhysicsBodiesToDeform
Array with bones with physics bodies that will be deformed
EBoneDeformSele...
PhysicsSelectionMethod
EBoneDeformSele...
SelectionMethod
Bone Reshape Selection Method
FMeshReshapeCol...
VertexColorUsage