/Engine/Source/Runtime/Engine/Public/Collision.h
FSeparatingAxisPointCheck- Checks for intersection between an AABB and a convex polygon.
class FSeparatingAxisPointCheck
float
BestDist
The amount that the bounding box is penetrating the axis defined by HitNormal
bool
bHit
Whether the bounding box intersects with the polygon
FVector
HitNormal
The normal of the separating axis that the bounding box is penetrating the least