/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetTools/Public/ChaosClothAsset/ColorScheme.h
FColorStores a color with 8 bits of precision per channel. Note: Linear color values should always be converted to gamma space before stored in anFColor, as 8 bits of precision is not enough to store linear space colors! This can be done with FLinearColor::ToFColor(true)
static const [FLinearColor](API\Runtime\Core\Math\FLinearColor) NodeBody = FColor(18, 12, 11, 127);