/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/InsetMeshRegion.h
virtual bool ApplyInset ( [FInsetInfo](API\Plugins\DynamicMesh\Operations\FInsetMeshRegion\FInsetInfo) & Region, [FMeshNormals](API\Runtime\GeometryCore\DynamicMesh\FMeshNormals) * UseNormals )