/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h
Imported resources for a skeletal mesh.
class FSkeletalMeshModel
bool
bGuidIsHash
If this GUID was generated from a hash of the data, or randomly generated when it was changed
TArray<FInline...
InlineReductionCacheDatas
When user reduce an imported LOD with itself (BaseLOD == TargetLOD), we need to store the geometry count (vertex count and triangle count).
TIndirectArray<...
LODModels
Per-LOD data.
FGuid
SkeletalMeshModelGUID
GUID to indicate this version of data.