/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepContentConsumer.h
AUDataprepConsumerUserDatais used to mark an asset or an actor to be respectively moved to a sub-folder or sub-level A DataprepContentConsumer is not obligated to honor this marker
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(ScriptName="DataprepConsumerUserData", DisplayName="Dataprep Consumer User Data")) class UDataprepConsumerUserData : public [UAssetUserData](API\Runtime\Engine\Engine\UAssetUserData)
TMap<FString, ...
Markers
Map for Dataprep entities to store data consumable or not by a consumer