/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure") static void CopyCameraSettingsToSceneCapture ( [UCameraComponent](API\Runtime\Engine\Camera\UCameraComponent) * SrcCamera, [USceneCaptureComponent2D](API\Runtime\Engine\Components\USceneCaptureComponent2D) * DstCaptureComponent, float OriginalFocalLength, float OverscanFactor )