/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationSubsystem.h
Release an actor that is matching the TemplateActorIndex
True if actor was released
bool ReleaseTemplateActor ( const [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) MassAgent, const int16 TemplateActorIndex, [AActor](API\Runtime\Engine\GameFramework\AActor) * ActorToRelease, bool bImmediate )