/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsManager.h
Gets the agent ids associated with a set of agents.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure=false, Category="LearningAgents") void GetAgentIds ( [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutAgentIds, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InAgents ) const