/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h
NoteIStreamingManageris not really anything like an interface it contains code and members and whatnot. So we just play along here to keep the spirit of the existing audio and texture streaming managers.
struct IGeometryCacheStreamingManager : public [IStreamingManager](API\Runtime\Engine\IStreamingManager), public [IStreamingManager](API\Runtime\Engine\IStreamingManager)
FThreadSafeCoun...
IoBandwidth