/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationICVFX_CameraCustomFrustum
bool
bAdaptResolution
Enable adaptive resolution.
bool
bEnable
Enable Custom Frustum.
float
Bottom
Pixel/Percent value to alter the frustum to the bottom
FIntPoint
EstimatedOverscanResolution
float
FieldOfViewMultiplier
Multiply the field of view for the ICVFX camera by this value.
FIntPoint
InnerFrustumResolution
float
Left
Pixel/Percent value to alter the frustum to the left side
EDisplayCluster...
Mode
Enable/disable inner camera custom frustum and specify units as percent or pixel values.
float
OverscanPixelsIncrease
float
Right
Pixel/Percent value to alter the frustum to the right side
float
Top
Pixel/Percent value to alter the frustum to the top