/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioComponentGroup.h
Remove any string, event, and bool subscriptions that are bound to this object
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintCosmetic, Category=AudioComponentGroup) void UnsubscribeObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object )