/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingBaseComponent.h
Base class for all DMX Pixel Mapping components.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, NotBlueprintable, Abstract) class UDMXPixelMappingBaseComponent : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bExpanded
TArray<TObject...
Children
Array of children belong to this component
FString
UserName
Custom user name for the component. Should be used if set.