/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollectSurfacePathMechanic.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCollectSurfacePathMechanic : public [UInteractionMechanic](API\Runtime\InteractiveToolsFramework\UInteractionMechanic)
bool
bCurrentPreviewWillComplete
bool
bDrawPath
bool
bGeometricCloseOccurred
bool
bHaveTargetPlane
bool
bLoopWasClosed
bool
bPreviewPathPointValid
bool
bSnapToTargetMeshVertices
bool
bSnapToWorldGrid
double
ConstantSnapDistance
ECollectSurface...
DoneMode
int32
FixedPointTargetCount
TArray<FFrame3...
HitPath
TUniqueFunction...
IsDoneFunc
FLinearColor
PathColor
FLinearColor
PathCompleteColor
FToolDataVisual...
PathDrawer
FLinearColor
PreviewColor
FFrame3d
PreviewPathPoint
TUniqueFunction...
SpatialSnapPointsFunc
FFrame3d
TargetPlane
FDynamicMesh3
TargetSurface
UE::Geometry::F...
TargetSurfaceAABB