/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Mirror a vector about a central transform.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Mirror", TemplateName="Mirror")) struct FRigVMFunction_MathVectorMirrorTransform : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
TEnumAsByte<EA...
AxisToFlip
The axis to flip for rotations
FTransform
CentralTransform
The transform about which to mirror.
TEnumAsByte<EA...
MirrorAxis
The axis to mirror against
FVector
Result
FVector
Value