/Engine/Source/Runtime/GeometryCore/Public/Selections/MeshVertexSelection.h
Convert edge selection to vertex selection.
FMeshVertexSelection ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * mesh, const [FMeshEdgeSelection](API\Runtime\GeometryCore\Selections\FMeshEdgeSelection) & convertE )