/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/ModelingSceneSnappingManager.h
virtual bool ExecuteSceneSnapQueryPosition ( const [FSceneSnapQueryRequest](API\Runtime\InteractiveToolsFramework\SceneQueries\FSceneSnapQueryRequest) & Request, [TArray](API\Runtime\Core\Containers\TArray)< [FSceneSnapQueryResult](API\Runtime\InteractiveToolsFramework\SceneQueries\FSceneSnapQueryResult) > & Results ) const