/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h
Struct for fastTArrayreplication of lobby player state
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FLobbyPlayerStateInfoArray : public [FFastArraySerializer](API\Runtime\NetCore\Net\Serialization\FFastArraySerializer)