/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h
Apply animation modifiers contained by provided Animation Sequences to its respective outers
void ApplyAnimationModifiers ( const [TArray](API\Runtime\Core\Containers\TArray)< [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * > & InSequences, bool bForceApply )