/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h
Helper functions to extract asset import information from asset registry tags
static [TOptional](API\Runtime\Core\IO\TOptional)< [FAssetImportInfo](API\Runtime\Engine\EditorFramework\FAssetImportInfo) > ExtractAssetImportInfo ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData )