/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraph.h
Adds the node handle for a newly created vertex.
virtual [Metasound::Frontend::FNodeHandle](API\Plugins\MetasoundFrontend\FNodeHandle) AddNodeHandle ( const [FName](API\Runtime\Core\UObject\FName) & InNodeName, const [Metasound::Editor::FCreateNodeVertexParams](API\Plugins\MetasoundEditor\FCreateNodeVertexParams) & InParams )