/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPlatformSet.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraDeviceProfileStateEntry
FName
ProfileName
uint32
QualityLevelMask
The state of each set quality level.
uint32
SetQualityLevelMask
Which Effects Qualities are set.