/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Retrieves all Unique Animation Notify Events found within the given Animation Sequence
static void GetAnimationNotifyEventNames ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & EventNames )