/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/Adapters/StaticMeshComponentCacheAdapter.h
Called from the game thread to initialize a component and cache ready to playback a cache
virtual bool InitializeForPlayback ( [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * InComponent, [UChaosCache](API\Plugins\ChaosCaching\Chaos\UChaosCache) * InCache, float InTime )