/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h
Converts a distance in unreal units (cm) to other units of measurement for display.
the distance converted and put into a string for display
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VirtualCamera") [FString](API\Runtime\Core\Containers\FString) GetDistanceInDesiredUnits ( const float InputDistance, const EUnit ConversionUnit ) const