/Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/Public/MassZoneGraphNavigationFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassLaneCacheBoundaryFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
uint16
LastUpdateCacheID
Lane cached ID at last update.
FVector
LastUpdatePosition
Last update position.