/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h
void BindParticleCallbackMapping ( [Chaos::TArrayCollectionArray](API\Runtime\Engine\Physics\Experimental\TArrayCollectionArray)< [PhysicsProxyWrapper](API\Runtime\Chaos\Chaos\Framework\PhysicsProxyWrapper) > & PhysicsProxyReverseMap, [Chaos::TArrayCollectionArray](API\Runtime\Engine\Physics\Experimental\TArrayCollectionArray)< int32 > & ParticleIDReverseMap )