/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentTypeHandler.h
Called when this component type does not yet exist in an entity manager, and needs to be defined. Most implementations will call some variation of EntityManager->NewComponentType
[FComponentTypeID](API\Runtime\MovieScene\EntitySystem\FComponentTypeID) InitializeComponentType ( [FEntityManager](API\Runtime\MovieScene\EntitySystem\FEntityManager) * EntityManager )