/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/NiagaraGeometryCacheRendererProperties.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraGeometryCacheMICOverride
TObjectPtr<UMa...
OriginalMaterial
TObjectPtr<UMa...
ReplacementMaterial