/Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h
Represents a streamable SparseVolumeTexture with one or more frames. UseUSparseVolumeTextureFrame::GetFrameAndIssueStreamingRequest()to bind extract a particular frame to be used for rendering.
class UAnimatedSparseVolumeTexture : public [UStreamableSparseVolumeTexture](API\Runtime\Engine\SparseVolumeTexture\UStreamableSparseVolumeTexture)