/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h
Creates a newUInterchangeShaderNodeand adds it to NodeContainer as a translated node.
static [UInterchangeShaderNode](API\Plugins\InterchangeNodes\UInterchangeShaderNode) * Create ( [UInterchangeBaseNodeContainer](API\Runtime\InterchangeCore\Nodes\UInterchangeBaseNodeContainer) * NodeContainer, const FStringView NodeName, const FStringView ParentNodeUid )