/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundlePaths.h
Return format is /{MountPoint}/{ContentBundleFolder}/{ContentBundleUID}/{LevelPath}/
namespace ContentBundlePaths { bool ContentBundlePaths::BuildActorDescContainerPackagePath ( const [FString](API\Runtime\Core\Containers\FString) & InContenBundleMountPoint, const [FGuid](API\Runtime\Core\Misc\FGuid) & InContentBundleGuid, const [FString](API\Runtime\Core\Containers\FString) & InLevelPackagePath, [FString](API\Runtime\Core\Containers\FString) & OutContainerPackagePath ) }