/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehaviorSubsystem.h
static bool TriggerBehavior ( const [UGameplayBehaviorConfig](API\Plugins\GameplayBehaviorsModule\UGameplayBehaviorConfig) & Config, [AActor](API\Runtime\Engine\GameFramework\AActor) & Avatar, [AActor](API\Runtime\Engine\GameFramework\AActor) * SmartObjectOwner )