/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMaterialNodes.h
Makes a material
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMakeMaterialDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TObjectPtr<UMa...
InMaterial
Material which will be outputed
TObjectPtr<UMa...
Material
Output material