/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h
struct FAINoiseEvent
float
Age
TObjectPtr<AAc...
Instigator
Actor triggering the sound.
float
Loudness
Loudness modifier of the sound.
float
MaxRange
Max range at which the sound can be heard.
FVector
NoiseLocation
If not set Instigator's location will be used
FName
Tag
Named identifier for the noise.
FGenericTeamId
TeamIdentifier