/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Source/BaseCharacterFXEditor/Public/BaseCharacterFXEditorModeToolkit.h
The editor can have multiple tabs in the mode toolbar. ToolsTabName is the "Tools" tab maintained by this base class. PaletteNames_Standard is the set of all tab names in the concrete editor. Set these in the concrete subclass when adding additional toolbar tabs
static const [FName](API\Runtime\Core\UObject\FName) ToolsTabName = TEXT("Tools");