/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingObjectsCreationAPI.h
Create a new mesh object based on the data in CreateMeshParams
a results data structure, containing a result code and information about any new objects created
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Modeling Objects") virtual [FCreateMeshObjectResult](API\Plugins\ModelingComponents\FCreateMeshObjectResult) CreateMeshObject ( const [FCreateMeshObjectParams](API\Plugins\ModelingComponents\FCreateMeshObjectParams) & CreateMeshParams )