/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h
Attempt to add the provided objects to the consolidation panel; Only adds objects which are compatible with objects already existing within the panel, if any
static void AddConsolidationObjects ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SelectedItem )