/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h
Creates a combo box that allows selecting from the list of possible row structures
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeRowStructureComboBox ( [FOnDataTableStructSelected](API\Editor\UnrealEd\FDataTableEditorUtils\FOnDataTableStructSelected) OnSelected )