/Engine/Source/Runtime/GeometryCore/Public/Implicit/ImplicitFunctions.h
Boolean Union of N implicit functions (F_1 or F_2 or ... or F_N) Or if bSubtract=true, Subtraction: (F_1 - (F_2 or F_3 or ... or F_N)) We expect this to be used with "Skeletal Field" inputs (e.g.TDistanceFieldToSkeletalField,TSkeletalImplicitLine3, etc) where values are in the range [0,1] and the isosurface is ~ in the middle of that range
template<typename InputBoundedImplicitType, typename RealType> struct TSkeletalRicciNaryBlend3
RealType
BlendPower
bool
bSubtract
TArray< InputBo...
Children