/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionDerivedDataPublic.h
FActiveAsyncCompressionTask ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * InSequence, FCompressibleAnimPtr InDataToCompress, const [FString](API\Runtime\Core\Containers\FString) & InCacheKey, const uint64 InTaskSize, const uint32 InAsyncHandle, bool bInPerformFrameStripping )