/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphDataTypes.h
A collection of all of the data needed to produce the one output frame on disk. This holds all of the pixel data associated with the output frame at once, so we can pass it to our image writing/video encoders in one go, to ensure we can do things like Multilayer EXRs which embed all of the render passes inside of one file.
struct FMovieGraphOutputMergerFrame
TStrongObjectPt...
EvaluatedConfig
The configuraton file that was being used by this frame during submission.
TArray<FMovieG...
ExpectedRenderPasses
An array of expected data identifiers this frame.
TMap<FMovieGra...
ImageOutputData
Stores the actual pixel data for each render pass.
FMovieGraphTrav...
TraversalContext
Traversal context for the Movie Pipeline that isn't layer specific.