/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDAssetOptions.h
namespace UsdUtils { void UsdUtils::HashForMeshExport ( const [FUsdMeshAssetOptions](API\Plugins\USDExporter\FUsdMeshAssetOptions) & Options, [FSHA1](API\Runtime\Core\Misc\FSHA1) & HashToUpdate ) }