/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h
[TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [UE::Anim::FSlotInertializationRequest](API\Runtime\Engine\Animation\FSlotInertializationRequest) > & GetSlotGroupInertializationRequestMap()