/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreePropertyBindingCompiler.h
Helper class to compile editor representation of property bindings into runtime representation. TODO: Better error reporting, something that can be shown in the UI.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FStateTreePropertyBindingCompiler
FStateTreeCompi...
Log
FStateTreePrope...
PropertyBindings
TArray<FStateT...
SourceStructs