/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/SmartObjectZoneAnnotations.h
void RebuildForSingleGraph ( [FSmartObjectAnnotationData](API\Plugins\MassSmartObjects\FSmartObjectAnnotationData) & Data, const [FZoneGraphStorage](API\Plugins\ZoneGraph\FZoneGraphStorage) & Storage )