/Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h
Check whether the specified Spawnable can become a Possessable.
whether the conversion from Spawnable to Possessable can occur.
virtual bool CanConvertSpawnableToPossessable ( [FMovieSceneSpawnable](API\Runtime\MovieScene\FMovieSceneSpawnable) & Spawnable ) const