/Engine/Plugins/Experimental/HairModelingToolset/Source/HairModelingToolset/Public/GroomToMeshTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGroomToMeshTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool)
bool
bResultValid
bool
bVisualizationChanged
TSharedPtr<FDy...
CachedClipMeshResult
FClipMeshSettin...
CachedClipMeshSettings
TSharedPtr<FDy...
CachedMorphologyResult
FMorphologySett...
CachedMorphologySettings
TSharedPtr<FDy...
CachedPostprocessResult
FPostprocessSet...
CachedPostprocessSettings
TSharedPtr<FDy...
CachedSimplifyResult
FSimplifySettin...
CachedSimplifySettings
TSharedPtr<FDy...
CachedSmoothResult
FSmoothingSetti...
CachedSmoothSettings
FVoxelizeSettin...
CachedVoxelizeSettings
FDynamicMesh3
CurrentMesh
TSharedPtr<FDy...
CurrentVoxelizeResult
TObjectPtr<UMa...
MeshMaterial
TObjectPtr<UPr...
PreviewGeom
TObjectPtr<UPr...
PreviewMesh
TObjectPtr<UGr...
Settings
TLazyObjectPtr<...
TargetGroom
UWorld*
TargetWorld
TObjectPtr<UMa...
UVMaterial