/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h
struct FNiagaraDIChaosDestruction_InstanceDataToPassToRT
TArray< FVector...
BoundsArray
TArray<FLinear...
ColorArray
TArray< float >
DensityArray
TArray< float >
ExtentMaxArray
TArray< float >
ExtentMinArray
TArray< float >
FrictionArray
TArray< FVector...
IncomingAccumulatedImpulseArray
TArray< FVector...
IncomingAngularVelocity1Array
TArray< FVector...
IncomingAngularVelocity2Array
TArray< FVector...
IncomingLocationArray
TArray< float >
IncomingMass1Array
TArray< float >
IncomingMass2Array
TArray< FVector...
IncomingNormalArray
TArray< float >
IncomingTimeArray
TArray< FVector...
IncomingVelocity1Array
TArray< FVector...
IncomingVelocity2Array
int32
LastSpawnedPointID
TArray< FVector...
PositionArray
TArray< float >
RestitutionArray
TArray< int32 >
SolverIDArray
float
SolverTime
TArray< int32 >
SurfaceTypeArray
TArray< FQuat4f...
TransformRotationArray
TArray< FVector...
TransformScaleArray
TArray< FVector...
TransformTranslationArray
TArray< FVector...
VelocityArray
TArray< float >
VolumeArray