/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h
Create a per-recording settings object. You can access this object at record time using FActorRecordingSettings::Settings
an object used for user settings for this recorder
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * CreateSettingsObject ( class [UObject](API\Runtime\CoreUObject\UObject\UObject) * InOuter ) const