/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h
static void RegisterActorDescDeprecator ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [AActor](API\Runtime\Engine\GameFramework\AActor) > ActorClass, const [FActorDescDeprecator](API\Runtime\Engine\WorldPartition\FWorldPartitionActorDesc\FActorDescDeprecator) & Deprecator )