/Engine/Source/Runtime/PhysicsCore/Public/SQCapture.h
void EndCaptureChaosRaycast ( const [ChaosInterface::FSQHitBuffer](API\Runtime\Chaos\Chaos\Interface\FSQHitBuffer)< [ChaosInterface::FRaycastHit](API\Runtime\Chaos\Chaos\Interface\FRaycastHit) > & Results )