/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h
Gets the Matrix Fixture properties, returns false if the patch is not using a matrix fixture
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|Fixture Patch") bool GetMatrixProperties ( [FDMXFixtureMatrix](API\Plugins\DMXRuntime\Library\FDMXFixtureMatrix) & MatrixProperties ) const