/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Animation/RigVMFunction_GetDeltaTime.h
Returns the time gone by from the previous evaluation
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Delta Time", Varying)) struct FRigVMFunction_GetDeltaTime : public [FRigVMFunction_AnimBase](API\Plugins\RigVM\RigVMFunctions\Animation\FRigVMFunction_AnimBase)
float
Result