/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSoure/Source/ContentBrowserAliasDataSource/Public/ContentBrowserAliasDataSource.h
Aliases can either be created automatically by tagging the asset with the value defined by AliasTagName and giving it a comma-separated list of aliases, or manually managed by calling AddAlias and RemoveAlias. ReconcileAliasesForAsset is provided as a helper function to automatically update new/removed aliases for an existing asset.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UContentBrowserAliasDataSource : public [UContentBrowserDataSource](API\Editor\ContentBrowserData\UContentBrowserDataSource)