/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/ParametricSurfaceExtension/Public/ParametricSurfaceBlueprintLibrary.h
Re-tessellate LOD 0 of a static mesh if it contains parametric surface data. This implementations allows to skip post edit operations (bApplyChanges=false), the caller is then responsible to handle those operations.
True if successful, false otherwise
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category="Datasmith | Surface Operations") static bool RetessellateStaticMeshWithNotification ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, const [FDatasmithRetessellationOptions](API\Plugins\DatasmithContent\FDatasmithRetessellationOptions) & TessellationSettings, bool bApplyChanges, [FText](API\Runtime\Core\Internationalization\FText) & FailureReason )