/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h
Sets all the constant parameters for this shader
void SetParameters ( [FRHIBatchedShaderParameters](API\Runtime\RHI\FRHIBatchedShaderParameters) & BatchedParameters, const [FTexture](API\Runtime\RenderCore\FTexture) * TextureValue, const FMatrix & ColorWeightsValue, float GammaValue )