/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface2DArrayTexture.h
Data Interface allowing sampling of a texture
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Texture", CollapseCategories, Meta=(DisplayName="2D Array Texture Sample"), MinimalAPI) class UNiagaraDataInterface2DArrayTexture : public [UNiagaraDataInterface](API\Plugins\Niagara\UNiagaraDataInterface)
TObjectPtr<UTe...
Texture
FNiagaraUserPar...
TextureUserParameter