/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h
Creates a simple version of a gameplay tag widget that has a default value and will call a custom callback
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeGameplayTagWidget ( [FOnSetGameplayTag](API\Plugins\GameplayTagsEditor\FOnSetGameplayTag) OnSetTag, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) > GameplayTag, const [FString](API\Runtime\Core\Containers\FString) & FilterString )