/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSpawnerSubsystem.h
Request an actor to spawn Note: If you do not provide a spawn delegate, the requester is responsible to remove the request by hand. It will be auto removed after the execution of the spawn delegate.
template<typename T, typename> [FMassActorSpawnRequestHandle](API\Plugins\MassActors\FMassActorSpawnRequestHandle) RequestActorSpawn ( const T & InSpawnRequest )