/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeMapsToolBase.h
the texture name given a base name and map type
static void GetTextureName ( [EBakeMapType](API\Plugins\MeshModelingToolsExp\EBakeMapType) MapType, const [FString](API\Runtime\Core\Containers\FString) & BaseName, [FString](API\Runtime\Core\Containers\FString) & TexName )