/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h
Quantized BV-tree node.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FZoneGraphBVNode
int32
Index
ItemIndex, or if negative, the node is internal and the index is relative index to next sibling.
uint16
MaxX
uint16
MaxY
uint16
MaxZ
uint16
MinX
Quantized node bounds
uint16
MinY
uint16
MinZ