/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h
Deprecated* This method will be removed in a future release. Please update to use theFNamevariant
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Set Niagara Variable By String (Actor)", Keywords="user parameter variable actor")) void SetNiagaraVariableActor ( const [FString](API\Runtime\Core\Containers\FString) & InVariableName, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )