/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXSceneProcessor.h
Recursively splits cameras into a parent simple actor, and a child camera actor, with the _Camera suffix
void SplitCameraNodesRecursive ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FDatasmithFBXSceneNode](API\Plugins\DatasmithFBXTranslator\FDatasmithFBXSceneNode) > Node )