/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonUISubsystemBase.h
Gets Action Button Icon for given action and player, enhanced input API currently does not allow input type specification.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonUISubsystem) [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) GetEnhancedInputActionButtonIcon ( const [UInputAction](API\Plugins\EnhancedInput\UInputAction) * InputAction, const [ULocalPlayer](API\Runtime\Engine\Engine\ULocalPlayer) * LocalPlayer ) const