/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Import FBX with dialog
Whether the import was successful
static bool ImportFBXWithDialog ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer, const [TMap](API\Runtime\Core\Containers\TMap)< [FGuid](API\Runtime\Core\Misc\FGuid), [FString](API\Runtime\Core\Containers\FString) > & InObjectBindingNameMap, [TOptional](API\Runtime\Core\IO\TOptional)< bool > bCreateCameras )