/Engine/Plugins/Runtime/MassGameplay/Source/MassLWI/Public/MassLWISubsystem.h
const [FMassEntityConfig](API\Plugins\MassSpawner\FMassEntityConfig) * GetConfigForClass ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [AActor](API\Runtime\Engine\GameFramework\AActor) > ActorClass ) const