/Engine/Source/Runtime/Engine/Public/MaterialHLSLGenerator.h
FMaterialHLSLGenerator ( [UMaterial](API\Runtime\Engine\Materials\UMaterial) * Material, const [FMaterialLayersFunctions](API\Runtime\Engine\Materials\FMaterialLayersFunctions) * InLayerOverrides, [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression) * InPreviewExpression, [FMaterialCachedHLSLTree](API\Runtime\Engine\FMaterialCachedHLSLTree) & OutCachedTree )