/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h
Get the budgeter for the specified world
static [IAnimationBudgetAllocator](API\Plugins\AnimationBudgetAllocator\IAnimationBudgetAllocator) * Get ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )