/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SContentReference.h
[FReply](API\Runtime\SlateCore\Input\FReply) OnDoubleClickedOnAssetName ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InMyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InMouseEvent )