/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntitySettings.h
Implements the settings for MassEntity plugin
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Mass, defaultconfig, DisplayName="Mass Entity") class UMassEntitySettings : public [UMassModuleSettings](API\Plugins\MassEntity\UMassModuleSettings)
bool
bEngineInitialized
bool
bInitialized
FString
DumpDependencyGraphFileName
The name of the file to dump the processor dependency graph.
FOnSettingsChan...
OnSettingsChange
FMassProcessing...
ProcessingPhasesConfig
Lets users configure processing phases including the composite processor class to be used as a container for the phases' processors.
TArray<TObject...
ProcessorCDOs
This list contains all the processors available in the given binary (including plugins).