/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to MaterialSettings using MeshSettings and stores the output in Output
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialData](API\Developer\MaterialBaking\FMaterialData) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [TArray](API\Runtime\Core\Containers\TArray)< [FBakeOutput](API\Developer\MaterialBaking\FBakeOutput) > & Output )