/Engine/Plugins/Editor/AssetSearch/Source/Public/SearchSerializer.h
bool IndexAsset ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IAssetIndexer](API\Plugins\AssetSearch\IAssetIndexer) >> & Indexers )