/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleRequiredPerEmitterProps ( [UParticleModuleRequired](API\Runtime\Engine\Particles\UParticleModuleRequired) * ParticleModuleRequired, FVector & OutEmitterOrigin, FRotator & OutEmitterRotation, bool & bOutUseLocalSpace, bool & bOutKillOnDeactivate, bool & bOutKillOnCompleted, bool & bOutUseLegacyEmitterTime, bool & bOutEmitterDurationUseRange, float & OutEmitterDuration, float & OutEmitterDurationLow, bool & bOUtEmitterDelayUseRange, bool & bOutDelayFirstLoopOnly, float & OutEmitterDelay, float & OutEmitterDelayLow, bool & bOutDurationRecalcEachLoop, int32 & OutEmitterLoops )