/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepContentConsumer.h
Use the SDataprepConsumerWidget class to detail the properties of this class
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Config=EditorSettings, BlueprintType) class UDataprepContentConsumer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FDataprepConsum...
Context
Context which the consumer will run with
FString
LevelName
FDataprepConsum...
OnChanged
Delegate to broadcast changes to the consumer
FString
TargetContentFolder