/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshGeodesicSurfaceTracer.h
Trace, starting with the result of an earlier trace.
Trace Result.
namespace UE { namespace Geometry { namespace GeodesicSingleTriangleUtils { [FTraceResult](API\Plugins\DynamicMesh\Operations\FTraceResult) UE::Geometry::GeodesicSingleTriangleUtils::TraceNextTriangle ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FTraceResult](API\Plugins\DynamicMesh\Operations\FTraceResult) & LastTrace, [FTangentTri2](API\Plugins\DynamicMesh\Operations\FTangentTri2) & ScratchTangentTri2, double MaxDistance ) } } }