/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h
struct FOpenGLDepthStencilStateData
bool
bStencilEnable
bool
bTwoSidedStencilMode
bool
bZEnable
bool
bZWriteEnable
GLenum
CCWStencilFail
GLenum
CCWStencilFunc
GLenum
CCWStencilPass
GLenum
CCWStencilZFail
GLenum
StencilFail
GLenum
StencilFunc
GLenum
StencilPass
uint32
StencilReadMask
uint32
StencilWriteMask
GLenum
StencilZFail
GLenum
ZFunc