/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticleControlFlags.h
Enable/Disable the features on a particle These flags are externally controlled and should not be changed by the solver during the tick. The may be bound directly to settings or game-side object state. These flags should be treated as read-only to the solver.
class FRigidParticleControlFlags
FStorage
Bits
FFlags
Flags