/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h
Sets the primitive proxy's mass space to component space. Useful for debugging physics center of mass and inertia tensor
virtual void SetDebugMassData ( const [TArray](API\Runtime\Core\Containers\TArray)< [FDebugMassData](API\Runtime\Engine\FPrimitiveSceneProxy\FDebugMassData) > & InDebugMassData )