/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h
PlaneFalloff
class UPlaneFalloff : public [UFieldNodeFloat](API\Runtime\FieldSystemEngine\Field\UFieldNodeFloat)
float
Default
The field value will be set to Default if the sample distance from the plane is higher than the distance
float
Distance
Distance limit for the plane falloff field
TEnumAsByte< EF...
Falloff
Type of falloff function used to model the evolution of the field from the plane surface to the distance isosurface
float
Magnitude
Magnitude of the plane falloff field
float
MaxRange
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude
float
MinRange
The initial function value between 0 and 1 will be scaled between MinRange and MaxRange before being multiplied by magnitude
FVector
Normal
Plane normal of the plane falloff field
FVector
Position
Plane position of the plane falloff field