/Engine/Source/Runtime/Engine/Public/PreviewScene.h
struct ConstructionValues
uint32: 1
bAllowAudioPlayback
uint32: 1
bCreatePhysicsScene
uint32:  1
bDefaultLighting
uint32: 1
bEditor
uint32: 1
bForceMipsResident
uint32: 1
bForceUseMovementComponentInNonGameWorld
uint32: 1
bShouldSimulatePhysics
uint32: 1
bTransactional
TSubclassOf< cl...
DefaultGameMode
float
LightBrightness
FRotator
LightRotation
UGameInstance&...
OwningGameInstance
float
SkyBrightness