/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraints.h
Collision constraints have intrusive pointers. An array of constraint pointers can be uased as an array of handle pointers.
typedef [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FPBDCollisionConstraint](API\Runtime\Chaos\Chaos\Collision\FPBDCollisionConstraint) *const > FHandles