/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexturePoolConfig.h
void FindPoolConfig ( [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< EPixelFormat > const * InFormats, int32 InNumLayers, int32 InTileSize, [FVirtualTextureSpacePoolConfig](API\Runtime\Engine\VT\FVirtualTextureSpacePoolConfig) & OutConfig ) const