/Engine/Source/Runtime/Engine/Public/Tickable.h
This class provides common registration for gamethread tickable objects. It is an abstract base class requiring you to implement theTick()andGetStatId()methods. Can optionally also be ticked in the Editor, allowing for an object that both ticks during edit time and at runtime.
class FTickableGameObject : public [FTickableObjectBase](API\Runtime\Engine\FTickableObjectBase)