/Engine/Plugins/Runtime/Soundscape/Source/SoundScape/Public/SoundscapeSubsystem.h
int32 GetColorPointHashMapCollectionDensity ( const FVector Location, const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) ColorPoint, const [ESoundscapeLOD](API\Plugins\SoundScape\ESoundscapeLOD) SoundscapeLOD )