/Engine/Source/Runtime/Engine/Public/ContentStreaming.h
Return all components referencing the asset
void GetAssetComponents ( const [UStreamableRenderAsset](API\Runtime\Engine\Engine\UStreamableRenderAsset) * RenderAsset, [TArray](API\Runtime\Core\Containers\TArray)< const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * > & OutComps, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< bool(const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) *)> ShouldChoose )