/Engine/Source/Editor/UMGEditor/Public/Designer/SDesignerView.h
void Construct ( const [FArguments](API\Editor\UMGEditor\Designer\SDesignerView\FArguments) & InArgs, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InBlueprintEditor )