/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerSubsystem.h
Deprecated* Use GetDataLayerInstanceFromAsset instead.
[UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * GetDataLayer ( const [FActorDataLayer](API\Runtime\Engine\WorldPartition\DataLayer\FActorDataLayer) & InDataLayer ) const