/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/UITag.h
USTRUCT(meta = (Categories = "UI.Widget")) struct FUIWidgetTag : publicFGameplayTagUSTRUCT(meta = (Categories = "UI.Pedestal")) struct FUIPedestalTag : publicFGameplayTagEND_UI_TAG_DECL(FUIPedestalTag, TEXT("UI.Pedestal"))
struct FGlobalUITags : public [FGameplayTagNativeAdder](API\Runtime\GameplayTags\FGameplayTagNativeAdder)
FUIActionTag
UIAction_Cancel
FUIActionTag
UIAction_Confirm
FUIActionTag
UIAction_NextTab
FUIActionTag
UIAction_PreviousTab