/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h
Get the folder path for this folder, stopping at the given root folders
static void CalculateFolderPath ( [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * InFolder, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) *const > RootFolders, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & FolderPath )