/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/HoleFillTool.h
Tool Inherit fromIClickBehaviorTargetso we can click on boundary loops.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UHoleFillTool : public [USingleSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\USingleSelectionMeshEditingTool)
TObjectPtr<UHo...
Actions
TArray<FSelect...
ActiveBoundaryLoopSelection
bool
bHavePendingAction
TUniquePtr<UE:...
BoundaryLoops
UE::Geometry::F...
MeshSpatial
Used for hit querying.
float
MeshUVScaleFactor
UV Scale factor is cached based on the bounding box of the mesh before any fills are performed.
TSet< int32 >
NewTriangleIDs
TSharedPtr<UE:...
OriginalMesh
Input mesh. Ownership shared with Op.
EHoleFillToolAc...
PendingAction
TObjectPtr<UMe...
Preview
TObjectPtr<UHo...
Properties
TObjectPtr<UBo...
SelectionMechanic
TObjectPtr<USm...
SmoothHoleFillProperties
TObjectPtr<UHo...
Statistics
friend
UHoleFillOperatorFactory
friend
UHoleFillStatisticsProperties
friend
UHoleFillToolBuilder