/Engine/Plugins/Experimental/UIFramework/Source/Public/Types/UIFSlotBase.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FUIFrameworkSimpleSlot : public [FUIFrameworkSlotBase](API\Plugins\UIFramework\Types\FUIFrameworkSlotBase)
TEnumAsByte< EH...
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TEnumAsByte< EV...
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