/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h
SetGraphConfig()
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline") void SetGraphPreset ( const [UMovieGraphConfig](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphConfig) * InGraphPreset )