/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshRepairFunctions.h
Compacts the mesh's vertices and triangles to remove any "holes" in the Vertex ID or Triangle ID lists.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * CompactMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )