/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterHelpers.h
namespace DisplayClusterHelpers { namespace game { template<typename T> static void DisplayClusterHelpers::game::FindAllActors ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World, [TArray](API\Runtime\Core\Containers\TArray)< T * > & Out ) } }