/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h
virtual [TArray](API\Runtime\Core\Containers\TArray)< [USplineMeshComponent](API\Runtime\Engine\Components\USplineMeshComponent) * > GetForeignMeshComponents ( [ULandscapeSplineSegment](API\Runtime\Landscape\ULandscapeSplineSegment) * Owner )