/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchFeatureChannel.h
If it returns false the pose candidate will be discarded
virtual bool IsFilterValid ( TConstArrayView< float > PoseValues, TConstArrayView< float > QueryValues, int32 PoseIdx, const [UE::PoseSearch::FPoseMetadata](API\Plugins\PoseSearch\PoseSearch\FPoseMetadata) & Metadata ) const