/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptOpenPathOffsetOptions
EGeometryScript...
EndType
How the ends of a path should be closed off.
EGeometryScript...
JoinType
How to join / extend corners between two edges.
double
MaximumStepsPerRadian
double
MiterLimit
If JoinType is Miter, limits how far the miter can extend
double
StepsPerRadianScale
Scales the default number of vertices (per radian) used for round joins and ends.