/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/PlayerViewportCompositingOutput.h
UPlayerViewportCompositingOutput
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPlayerViewportCompositingOutput : public [UColorConverterOutputPass](API\Plugins\Composure\CompositingElements\UColorConverterOutputPass), public [IBlendableInterface](API\Runtime\Engine\Engine\IBlendableInterface)
bool
ApplyToneCurve
Enable or disable the tone curve (and expand gamut) when the tonemap pass settings are passed down to the main viewport post-processing.
int32
PlayerIndex