/Engine/Source/Editor/UnrealEd/Public/Elements/Component/ComponentElementEditorViewportInteractionCustomization.h
virtual bool GetGizmoPivotLocation ( const [TTypedElement](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElement)< [ITypedElementWorldInterface](API\Runtime\Engine\Elements\Interfaces\ITypedElementWorldInterface) > & InElementWorldHandle, const [UE::Widget::EWidgetMode](API\Editor\EditorFramework\UE__Widget__EWidgetMode) InWidgetMode, FVector & OutPivotLocation )