/Engine/Source/Runtime/MeshConversion/Public/StaticMeshLODResourcesAdapter.h
Basic struct to adapt aFStaticMeshLODResourcesfor use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use aFStaticMeshLODResourceswith GeometryProcessing's TMeshAABBTree3
struct FStaticMeshLODResourcesMeshAdapter
bool
bScaleNormals
FVector3d
BuildScale
FVector3d
InvBuildScale
constFStaticMe...
Mesh
int32
NumTriangles
TArray< int32 >
TriangleOffsetArray
TArray< constF...
ValidSections