/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/MutableUtils.h
Returns the mesh UV.
[TArray](API\Runtime\Core\Containers\TArray)< FVector2f > GetUV ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) & SkeletalMesh, const int32 LODIndex, const int32 SectionIndex, const int32 UVIndex )