/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/VCamBaseActor.h
Utility base class which sets up aUVCamComponentwith a Cine Camera. Acts as base class for Blueprint VCamActor, which has some default properties set already. Therefore Abstract and NotPlaceable.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, HideCategories=(Input, VCamComponent, SceneComponent), ShowCategories=("Input|MouseInput", "Input|TouchInput"), ComponentWrapperClass) class AVCamBaseActor : public [ACineCameraActor](API\Runtime\CinematicCamera\ACineCameraActor)