/Engine/Source/Runtime/Core/Public/Misc/EngineNetworkCustomVersion.h
enum Type { BeforeCustomVersionWasAdded = 0, Initial = 1, ReplayBackwardsCompat = 2, MaxActorChannelsCustomization = 3, RepCmdChecksumRemovePrintf = 4, NewActorOverrideLevel = 5, ChannelNames = 6, ChannelCloseReason = 7, AcksIncludedInHeader = 8, NetExportSerialization = 9, NetExportSerializeFix = 10, FastArrayDeltaStruct = 11, FixEnumSerialization = 12, OptionallyQuantizeSpawnInfo = 13, JitterInHeader = 14, ClassNetCacheFullName = 15, ReplayDormancy = 16, EnumSerializationCompat = 17, SubObjectOuterChain = 18, HitResultInstanceHandle = 19, InterfacePropertySerialization = 20, MontagePlayInstIdSerialization = 21, SerializeDoubleVectorsAsDoubles = 22, PackedVectorLWCSupport = 23, PawnRemoteViewPitch = 24, RepMoveServerFrameAndHandle = 25, Ver21AndViewPitchOnly_DONOTUSE = 26, Placeholder = 27, RuntimeFeaturesCompatibility = 28, SoftObjectPtrNetGuids = 29, SubObjectDestroyFlag = 30, GameStateReplicatedTimeAsDouble = 31, CustomVersions = 32, VersionPlusOne, LatestVersion = VersionPlusOne - 1, }