/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonVisibilityWidgetBase.h
A container that controls visibility based on Input type and Platform
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Deprecated) class UDEPRECATED_UCommonVisibilityWidgetBase : public [UCommonBorder](API\Plugins\CommonUI\UCommonBorder)
bool
bShowForGamepad
bool
bShowForMouseAndKeyboard
bool
bShowForTouch
ESlateVisibilit...
HiddenType
TMap<FName, bo...
VisibilityControls
ESlateVisibilit...
VisibleType