/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PersistentMeshSelectionManager.h
StoredMeshSelectionUtil.h contains various utility functions to simplify usage of this class, those functions are preferable to directly using the Manager.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Deprecated) class UDEPRECATED_PersistentMeshSelectionManager : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UIn...
ParentContext
TObjectPtr<UPr...
SelectionDisplay