/Engine/Plugins/Interchange/Runtime/Source/Import/Public/Scene/InterchangeActorHelper.h
Spawns and return a AAActor using the given SceneObjectsParam. The actor's parent will be determine by the node hierarchy and its type by the factory node's ObjectClass.
namespace UE { namespace Interchange { namespace ActorHelper { [AActor](API\Runtime\Engine\GameFramework\AActor) * UE::Interchange::ActorHelper::SpawnFactoryActor ( const [UInterchangeFactoryBase::FImportSceneObjectsParams](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportSceneObjectsParams) & CreateSceneObjectsParams ) } } }