/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h
Returns the user data name for the specified tile, or NAME_None if there is no user-specified data.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Sprite) static [FName](API\Runtime\Core\UObject\FName) GetTileUserData ( [FPaperTileInfo](API\Plugins\Paper2D\FPaperTileInfo) Tile )