/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h
Iterates over all managed audio devices
void IterateOverAllDevices ( [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< void([Audio::FDeviceId](API\Runtime\Engine\FDeviceId), [FAudioDevice](API\Runtime\Engine\FAudioDevice) *)> ForEachDevice )