/Engine/Source/Editor/MovieSceneTools/Public/SequenceBindingTree.h
Node that represents an object binding, or a sub sequence (where the guid is zero)
struct FSequenceBindingNode
UE::MovieScene:...
BindingID
This object's ID, and its parent's
bool
bIsSpawnable
Whether this is a spawnable or not
TArray<TShared...
Children
Array holding this node's children
FText
DisplayString
The display string that represents this node
FSlateIcon
Icon
A representative icon for the node
UE::MovieScene:...
ParentID