/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityZoneGraphSpawnPointsGenerator.h
void GeneratePointsForZoneGraphData ( const ::[AZoneGraphData](API\Plugins\ZoneGraph\AZoneGraphData) & ZoneGraphData, [TArray](API\Runtime\Core\Containers\TArray)< FVector > & Locations, const [FRandomStream](API\Runtime\Core\Math\FRandomStream) & RandomStream ) const