/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsController.h
Initializes this object to be used with the given agent interactor.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents") void SetupController ( [ULearningAgentsInteractor](API\Plugins\LearningAgents\ULearningAgentsInteractor) * InInteractor )