/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabManager.h
static bool PayloadMatches ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabPayload](API\Editor\UnrealEd\WorkflowOrientedApp\FTabPayload) > A, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTabPayload](API\Editor\UnrealEd\WorkflowOrientedApp\FTabPayload) > B )