/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMotionFilter.h
========================================================================FSourceEffectMotionFilterThis is the instance of the source effect. Performs DSP calculations.
class FSourceEffectMotionFilter : public [FSoundEffectSource](API\Runtime\Engine\Sound\FSoundEffectSource)
TArray< float >
BaseDestinationValues
Base Destination Values.
float
ChannelRate
SampleRate * NumChannels.
float
DryVolumeScalar
Attenuation of sound in linear units.
float
FilterAMixScale
Filter Output Scalars.
float
FilterAOutputScale
float
FilterBMixScale
float
FilterBOutputScale
float
FilterMixAmount
Filter Mix.
float
LastDistance
FVector
LastEmitterNormalizedPosition
FVector
LastEmitterWorldPosition
FVector
LastListenerWorldPosition
TArray<TArray<...
LastTargetMatrix
Last Target values for the Mod Matrix.
TArray<TArray<...
LinearEaseMatrix
Linear Ease Matrix.
TArray<TArray<...
LinearEaseMatrixInit
Linear Ease Matrix is Initialized.
TArray< float >
ModDestinationUpdateTimeMS
Modulation Destination Values.
TArray< float >
ModDestinationValues
Modulation Destination Values.
TMap<ESourceEf...
ModMap
Mod Map.
TMap<ESourceEf...
ModMapOutputRange
Mod Map Random Output Range.
TArray<TArray<...
ModMatrix
Current Mod Matrix comprised of [Source] x [Destination] coordinates.
TArray< float >
ModSources
Modulation Sources.
double
ModSourceTimeStamp
This is the last time Mod Source data has been updated.
FMotionFilter
MotionFilterA
FMotionFilter
MotionFilterB
int32
NumChannels
Number of channels in source.
float
SampleRate
Sample Rate cached.
Audio::FAligned...
ScratchBufferA
Intermediary Scratch Buffers.
Audio::FAligned...
ScratchBufferB
TArray<TArray<...
TargetMatrix
Target values for the Mod Matrix.
ESourceEffectMo...
Topology
Motion filter topology.