/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h
Options to specify what parts of gameplay cue execution should be skipped
enum EGameplayCueExecutionOptions { Default = 0, IgnoreInterfaces = 0x00000001, IgnoreNotifies = 0x00000002, IgnoreTranslation = 0x00000004, IgnoreSuppression = 0x00000008, IgnoreDebug = 0x00000010, }