/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/Containers/DisplayClusterViewport_Context.h
Viewport context with cahched data and states
class FDisplayClusterViewport_Context
bool
bDisableRender
Disable render for this viewport (Overlay)
bool
bOverrideCrossGPUTransfer
Enables nDisplay's native implementation of cross-GPU transfer.
const uint32
ContextNum
FIntPoint
ContextSize
Context size.
EDisplayCluster...
ContextState
Special flags for this context.
float
CustomBufferRatio
Buffer ratio.
FIntRect
FrameTargetRect
Location and size on a frame target texture.
int32
GPUIndex
GPU index for this context render target.
int32
NumMips
Mips number for additional MipsShader resources.
FMatrix
OverscanProjectionMatrix
Overscan Projection Matrix (internal use)
FMatrix
ProjectionMatrix
Projection Matrix.
FIntRect
RenderTargetRect
Location and size on a render target texture.
FRenderThreadDa...
RenderThreadData
This data updated only on rendering thread.
EStereoscopicPa...
StereoscopicPass
int32
StereoViewIndex
FVector
ViewLocation
ViewPoint: Camera location and orientation.
FRotator
ViewRotation
float
WorldToMeters
World scale.