/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h
don't make this function virtual! Look at implementation details and its comments for more info.
true if path has been found, false otherwise
[FPathFindingResult](API\Runtime\NavigationSystem\FPathFindingResult) FindPath ( const [FNavAgentProperties](API\Runtime\Engine\AI\Navigation\FNavAgentProperties) & AgentProperties, const [FPathFindingQuery](API\Runtime\NavigationSystem\FPathFindingQuery) & Query ) const