/Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGWorldActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, NotBlueprintable, NotPlaceable) class APCGWorldActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)
bool
bUse2DGrid
Disable creation of Partition Actors on the Z axis.
TSet<TWeakObje...
CachedTrackedActors
Cached tracked actors list is serialized because we can't get it at postload time.
TObjectPtr<UPC...
LandscapeCacheObject
Contains all the PCG data required to query the landscape complete.
uint32
PartitionGridSize
Size of the PCG partition actor grid for non-hierarchical-generation graphs.