/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h
static void AddActorToAggregate_AssumesLocked ( const [FPhysicsAggregateReference_Chaos](API\Runtime\PhysicsCore\Chaos\FPhysicsAggregateReference_Chaos) & InAggregate, const FPhysicsActorHandle & InActor )