/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorField.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Vector Field", CollapseCategories, Meta=(DisplayName="Vector Field"), MinimalAPI) class UNiagaraDataInterfaceVectorField : public [UNiagaraDataInterface](API\Plugins\Niagara\UNiagaraDataInterface)
bool
bTileX
bool
bTileY
bool
bTileZ
TObjectPtr<UVe...
Field
Vector field to sample from.