/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h
Handles management of child processes, memory usage tracking, log/stdout output gathering/printing, and crash detection.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UProcessUnitTest : public [UUnitTest](API\Plugins\NetcodeUnitTest\UUnitTest)
TArray<TShared...
ActiveProcesses
Runtime variables Stores a reference to all running child processes tied to this unit test, for housekeeping
double
LastBlockingProcessCheck
Last time there was a check for processes blocking progress
FOnSuspendState...
OnSuspendStateChange
Delegate for notifying the UI, of a change in the unit test suspend state
TArray<FProces...
ProcessLogWatches
Delegates for implementing process log watches