/Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Public/DatasmithRuntimeBlueprintLibrary.h
Class to interface with the DirectLink end point.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UDirectLinkProxy : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FDatasmithRunti...
OnDirectLinkChange
Dynamic delegate used to trigger an event in the Game when there is a change in the DirectLink network