/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNodeGraph.h
Duplicate a collection of nodes from the same graph, using the InPosition position to be the top-left origin of the pasted nodes.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=OptimusNodeGraph) bool DuplicateNodes ( const [TArray](API\Runtime\Core\Containers\TArray)< [UOptimusNode](API\Plugins\OptimusCore\UOptimusNode) * > & InNodes, const FVector2D & InPosition )