/Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormatManagerModule.h
Finds a texture format with the specified name and provides information about the module it came from.
The texture format, or nullptr if not found.
const [ITextureFormat](API\Developer\TextureFormat\Interfaces\ITextureFormat) * FindTextureFormatAndModule ( [FName](API\Runtime\Core\UObject\FName) Name, [FName](API\Runtime\Core\UObject\FName) & OutModuleName, class [ITextureFormatModule](API\Developer\TextureFormat\Interfaces\ITextureFormatModule) *& OutModule )