/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGridQueue.h
This class is responsible for the movie pipeline part of the rendering of the given render grid job.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URenderGridMoviePipelineRenderJob : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bCanceled
Whether the entry was canceled (like by callingCancel(), or by closing the render popup).
bool
bCanExecute
Whether the entry can execute, or whether it should just skip execution.
bool
bFinished
Whether the entry has finished (or was canceled).
TObjectPtr<UMo...
PipelineExecutor
The movie pipeline executor.
TObjectPtr<UMo...
PipelineExecutorJob
The movie pipeline executor job of the given render grid job.
TObjectPtr<UMo...
PipelineQueue
The movie pipeline queue.
TSharedPtr<TPr...
Promise
TheTPromiseof the rendering process.
TSharedFuture< ...
PromiseFuture
TheTFutureof the rendering process.
TObjectPtr<URe...
RenderGrid
The render grid that the render grid job (that will be rendered) belongs to.
TObjectPtr<URe...
RenderGridJob
The render grid job that will be rendered.
FString
Status
The rendering status of the given render grid job.