/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMIDIDeviceController : public [UMIDIDeviceControllerBase](API\Plugins\MIDIDevice\UMIDIDeviceControllerBase)
int32
DeviceID
The unique ID of this device
FString
DeviceName
The name of this device. This name comes from the MIDI hardware, any might not be unique
int32
MIDIBufferSize
Size of the MIDI buffer in bytes
FOnMIDIEvent
OnMIDIEvent
Register with this to find out about incoming MIDI events from this device
void *
PMMIDIInputStream
The PortMidi stream used for MIDI input for this device