/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h
Animate the window to TargetOpacity and TargetPosition over a short period of time
void MorphToPosition ( const [FCurveSequence](API\Runtime\SlateCore\Animation\FCurveSequence) & Sequence, const float TargetOpacity, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) & TargetPosition )