/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h
Hardware targeting settings, stored in default config, per-project
class UHardwareTargetingSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
EGraphicsPreset
AppliedDefaultGraphicsPerformance
Enum that is set to DefaultGraphicsPerformance when the settings have been successfully applied
EHardwareClass
AppliedTargetedHardwareClass
Enum that is set to TargetedHardwareClass when the settings have been successfully applied
EGraphicsPreset
DefaultGraphicsPerformance
Enum specifying a graphics preset to use for this game
EHardwareClass
TargetedHardwareClass
Enum specifying which class of hardware this game is targeting