/Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h
Gets access into buffer in monotonically increasing FrameAndPhase order: x_{n+1} > x_n.
T & WriteAccessMonotonic ( const [FFrameAndPhase](API\Runtime\Chaos\FFrameAndPhase) FrameAndPhase, [FDirtyPropertiesPool](API\Runtime\Chaos\Chaos\FDirtyPropertiesPool) & Manager )