/Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Public/UICommandsScriptingSubsystem.h
Retrieves the list of command info for all commands currently registered in the subsystem
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Commands | Global") [TArray](API\Runtime\Core\Containers\TArray)< [FScriptingCommandInfo](API\Plugins\SlateScriptingCommands\FScriptingCommandInfo) > GetRegisteredCommands() const