/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureAction_DataRegistrySource.h
Specifies a list of source assets to add to Data Registries when this feature is activated
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(DisplayName="Add Data Registry Source")) class UGameFeatureAction_DataRegistrySource : public [UGameFeatureAction](API\Plugins\GameFeatures\UGameFeatureAction)