/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h
This class appends or modifies incoming and outgoing packets on a connection
class HandlerComponent
bool
bRequiresHandshake
Whether this handler has to perform a network handshake during initialization (requires waiting on otherHandlerComponent's)
bool
bRequiresReliability
Whether this handler depends upon the ReliabilityHandlerComponent being enabled
PacketHandler&...
Handler
The manager of the handler, set in initialization
uint32
MaxOutgoingBits
Maximum number of Outgoing packet bits supported (automatically calculated to factor in otherHandlerComponentreserved bits)
UE::Handler::Co...
State
The state of this handler