/Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionContext.h
The World Condition context is used to activate, update, and deactivate a world condition. It ties together the context data, query definition, and query state, and allows data access for the query conditions.
struct FWorldConditionContext
constFWorldCon...
ContextData
Reference to the context data for the query to be updated.
FWorldCondition...
QueryState
Reference to the query state of the query to be updated.
UWorld*
World
World of the QueryState.Owner.