/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Dynamic emitter data for Ribbon emitters
struct FDynamicRibbonEmitterData : public [FDynamicTrailsEmitterData](API\Runtime\Engine\FDynamicTrailsEmitterData)
uint32: 2
RenderAxisOption
The sprite particle data.
FDynamicRibbonE...
Source
The frame source data for this particle system.