/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyBinding.h
Source property binding information for an entity on a moviescene timeline Comprises a leaf property name and a path and a cached boolean signifying whether the binding is allowed to perform a fast class-wise property lookup
struct FMovieScenePropertyBinding
bool
bCanUseClassLookup
True if this property can be considered for fast property offset resolution(ie the property address isalwaysa constant offset from the obejct ptr), false otherwise
FName
PropertyName
Leaf name of the property to animate
FName
PropertyPath
Full path to the property from the object including struct and array indirection