/Engine/Source/Editor/Persona/Public/SkinWeightProfileHelpers.h
Tries to remove the previously imported skin weights for all LODs from the given Skeletal Mesh and Profile name
static void RemoveSkinWeightProfile ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, const [FName](API\Runtime\Core\UObject\FName) & InProfileName )