/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditExtrudeActivity.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPolyEditExtrudeActivity : public [UInteractiveToolActivity](API\Plugins\ModelingComponents\UInteractiveToolActivity), public [UE::Geometry::IDynamicMeshOperatorFactory](API\Plugins\ModelingOperators\IDynamicMeshOperatorFactory), public [IClickBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IClickBehaviorTarget), public [IHoverBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IHoverBehaviorTarget)
UE::Geometry::F...
ActiveSelection
UE::Geometry::F...
ActiveSelectionFrameWorld
TObjectPtr<UPo...
ActivityContext
bool
bIsRunning
bool
bRequestedApply
TObjectPtr<UPl...
ExtrudeHeightMechanic
FExtrudeOp::EEx...
ExtrudeMode
Set to different values depending on whether we're using this activity on behalf of extrude, offset, or push/pull
TObjectPtr<UPo...
ExtrudeProperties
TArray< int32 >
NewSelectionGids
TObjectPtr<UPo...
OffsetProperties
TSharedPtr<UE:...
PatchMesh
EPropertySetToU...
PropertySetToUse
TObjectPtr<UPo...
PushPullProperties
float
UVScaleFactor