/Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeComponentEdit.h
This node modifies a node of the parent object of the object that this node belongs to. It allows to extend, cut and morph the parent component's meshes. It also allows to patch the parent component's textures.
class NodeComponentEdit : public [mu::NodeComponent](API\Plugins\MutableTools\MuT\NodeComponent)