/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h
FPerPlatformFrameRate-FFrameRateproperty with per-platform overrides
struct FPerPlatformFrameRate : public [TPerPlatformProperty< FPerPlatformFrameRate, FFrameRate, NAME_FrameRate >](API\Runtime\Engine\TPerPlatformProperty)
FFrameRate
Default
TMap<FName,FF...
PerPlatform