/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshVertexColorFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptBlurMeshVertexColorsOptions
bool
Alpha
Blur alpha channel.
bool
Blue
Blur blue channel.
bool
Green
Blur green channel.
bool
Red
Blur red channel.