/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h
Outputs the specified percentage of the selected vertices
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FCollectionVertexSelectionByPercentageDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bDeterministic
Sets the random generation to deterministic
int32
Percentage
Percentage to keep from the original selection
float
RandomSeed
Seed value for the random generation
FDataflowVertex...
VertexSelection
Array of the selected bone indicies