/Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/UI/Switcher/WidgetConnectionConfig.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FWidgetConnectionConfig
TMap<FName,FV...
ConnectionTargets
Key: A valid key of inUVCamWidget::Connectionsof the widget identified via WidgetProperty.
FVCamChildWidge...
Widget
Defines the widget whose connections should be updated.