/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class AGameplayAbilityTargetActor_GroundTrace : public [AGameplayAbilityTargetActor_Trace](API\Plugins\GameplayAbilities\Abilities\AGameplayAbilityTargetActor_Trac-)
bool
bLastTraceWasGood
float
CollisionHeight
Height for a capsule. Implicitly indicates a capsule is desired if this is greater than zero.
float
CollisionHeightOffset
float
CollisionRadius
Radius for a sphere or capsule.
FCollisionShape
CollisionShape