/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsightsEditor/Public/InsightsSkeletalMeshComponent.h
Set this component up from a provider & message.
void SetPoseFromProvider ( const [IAnimationProvider](API\Plugins\GameplayInsights\IAnimationProvider) & InProvider, const [FSkeletalMeshPoseMessage](API\Plugins\GameplayInsights\FSkeletalMeshPoseMessage) & InMessage, const [FSkeletalMeshInfo](API\Plugins\GameplayInsights\FSkeletalMeshInfo) & SkeletalMeshInfo )