/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
Cascade Emitter and ParticleLodLevel Getters.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static [TArray](API\Runtime\Core\Containers\TArray)< [UParticleEmitter](API\Runtime\Engine\Particles\UParticleEmitter) * > GetCascadeSystemEmitters ( const [UParticleSystem](API\Runtime\Engine\Particles\UParticleSystem) * System )