/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathTransform.h
Mirror a transform about a central transform.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Mirror", TemplateName="Mirror")) struct FRigVMFunction_MathTransformMirrorTransform : public [FRigVMFunction_MathTransformBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathTransformBase)
TEnumAsByte<EA...
AxisToFlip
The axis to flip for rotations
FTransform
CentralTransform
The transform about which to mirror.
TEnumAsByte<EA...
MirrorAxis
The axis to mirror against
FTransform
Result
FTransform
Value