/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h
Set the text front material
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Rendering|Components|Text3D", Meta=(DeprecatedFunction, DeprecationMessage="Set the property directly")) void SetFrontMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * Value )