/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Returns the 4 point bezier interpolation
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Bezier Four Point", Deprecated="5.0")) struct FRigVMFunction_MathVectorBezierFourPoint : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
FRigVMFourPoint...
Bezier
FVector
Result
float
T
FVector
Tangent