/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureTool.h
Draw callback from edmode
virtual void Render ( const [FSceneView](API\Runtime\Engine\FSceneView) * View, [FViewport](API\Runtime\Engine\FViewport) * Viewport, [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface) * PDI )