/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetDriver.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Config=Engine) class USteamSocketsNetDriver : public [UNetDriver](API\Runtime\Engine\Engine\UNetDriver)
bool
bIsDelayedNetworkAccess
FSteamSocket &#...
Socket