/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMGraphFunctionDefinition.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRigVMFunctionCompilationData
FRigVMByteCode
ByteCode
TArray<FRigVMF...
DebugPropertyDescriptions
TArray<FRigVMF...
DebugPropertyPathDescriptions
TArray<FRigVMF...
ExternalPropertyDescriptions
TArray<FRigVMF...
ExternalPropertyPathDescriptions
TMap< int32,FN...
ExternalRegisterIndexToVariable
TArray<FName>
FunctionNames
uint32
Hash
TArray<FRigVMF...
LiteralPropertyDescriptions
TArray<FRigVMF...
LiteralPropertyPathDescriptions
TMap<FString, ...
Operands
TMap<FRigVMOpe...
OperandToDebugRegisters
TArray<FRigVMF...
WorkPropertyDescriptions
TArray<FRigVMF...
WorkPropertyPathDescriptions