/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIODisplayExtensionWrapper.h
Sets a single activation function. Will remove any others.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OpenColorIO") void SetSceneExtensionIsActiveFunction ( const [FSceneViewExtensionIsActiveFunctor](API\Runtime\Engine\FSceneViewExtensionIsActiveFunct-) & IsActiveFunction )