/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
Returns the current state of the state machine for the specified plugin URL
[EGameFeaturePluginState](API\Plugins\GameFeatures\GameFeaturePluginStatePrivate__E-) GetPluginState ( const [FString](API\Runtime\Core\Containers\FString) & PluginURL ) const