/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Returns the contained FVector2D value from a a Rig Control Value
The converted FVector2D value
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) static FVector2D GetVector2DFromControlValue ( [FRigControlValue](API\Plugins\ControlRig\Rigs\FRigControlValue) InValue )