/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathQuaternion.h
Returns the absolute global transform within a parent's transform
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Make Absolute", TemplateName="Make Absolute", Keywords="Local,Global,Relative")) struct FRigVMFunction_MathQuaternionMakeAbsolute : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)
FQuat
Global
FQuat
Local
FQuat
Parent