/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h
class UParticleModuleAttractorPoint : public [UParticleModuleAttractorBase](API\Runtime\Engine\Particles\Attractor\UParticleModuleAttractorBase)
uint32: 1
bAffectBaseVelocity
If true, the velocity adjustment will be applied to the base velocity.
uint32: 1
bOverrideVelocity
If true, set the velocity.
uint32: 1
bUseWorldSpacePosition
If true, treat the position as world space. So don't transform the the point to localspace.
uint32: 1
Negative_X
Whether particles can move along the negative X axis.
uint32: 1
Negative_Y
Whether particles can move along the negative Y axis.
uint32: 1
Negative_Z
Whether particles can move along the negative Z axis.
FRawDistributio...
Position
The position of the point attractor from the source of the emitter.
uint32: 1
Positive_X
Whether particles can move along the positive X axis.
uint32: 1
Positive_Y
Whether particles can move along the positive Y axis.
uint32: 1
Positive_Z
Whether particles can move along the positive Z axis.
FRawDistributio...
Range
The radial range of the attractor.
FRawDistributio...
Strength
The strength of the point attractor.
uint32: 1
StrengthByDistance
The strength curve is a function of distance or of time.