/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h
The overall perceptual energy is returned.
float CalculatePerceptualEnergy ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const float > InSampleView, const int32 InNumChannels, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutChannelEnergies )