/Engine/Plugins/Experimental/ScriptableToolsFramework/Source/ScriptableToolsFramework/Public/ScriptableInteractiveTool.h
OnScriptRender is called every frame. Use the RenderAPI object to draw various simple geometric elements like lines and points. This drawing is not very efficient but is useful for basic Tool visualization/feedback.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="ScriptableTool|Events") void OnScriptRender ( [UScriptableTool_RenderAPI](API\Plugins\ScriptableToolsFramework\UScriptableTool_RenderAPI) * RenderAPI )