/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h
UDatasmithSceneElementBaseCamera Actor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene") [UDatasmithCameraActorElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithCameraActorElement) * CreateCameraActor ( [FName](API\Runtime\Core\UObject\FName) InElementName )