/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
Full regeneration of all entries in the list. Note that the entryUWidgetinstances will not be destroyed, but they will be released and re-generated. In other words, entry widgets will not receive Destruct/Construct events. They will receive OnEntryReleased andIUserObjectListEntryimplementations will receive OnListItemObjectSet.
void RegenerateAllEntries()