/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepSelectionTransform.h
Allows to change the name of the transform for the ui if needed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Display") [FText](API\Runtime\Core\Internationalization\FText) GetDisplayTransformName() const