/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
Wrapper for programmatically adding scripts to aUNiagaraEmitterthrough aUNiagaraEmitterConversionContext.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintInternalUseOnly) class UNiagaraScriptConversionContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)