/Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkRigUnits.h
Evaluate current Live Link Transform associated with supplied subject
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Evaluate Live Link Frame (Transform)", Category="Live Link")) struct FRigUnit_LiveLinkEvaluteFrameTransform : public [FRigUnit_LiveLinkBase](API\Plugins\LiveLinkControlRig\FRigUnit_LiveLinkBase)
bool
bDrawDebug
FLinearColor
DebugColor
FTransform
DebugDrawOffset
FName
SubjectName
FTransform
Transform