/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h
Round the given distance to the nearest multiple of the world grid cell size
namespace ToolSceneQueriesUtil { double ToolSceneQueriesUtil::SnapDistanceToWorldGridSize ( const [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool, const double Distance ) }