/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ActorDataLayer.h
This class is deprecated and only present for backward compatibility purposes. Instead of using FActorDatalayer, directly save the DataLayerInstanceFNameif the DataLayer not exposed in data. If the DataLayer is exposed in Data, then use DataLayerAssets.
struct FActorDataLayer
FName
Name
The name of this layer