/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/MotionTrackedDeviceFunctionLibrary.h
Disable tracking of the specified controller, by player index and tracked device type.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Input|MotionTracking", Meta=(DeprecatedFunction, DeprecationMessage="EControllerHand has been deprecated, please use DisableMotionTrackingOfSource instead.")) static void DisableMotionTrackingOfDevice ( int32 PlayerIndex, EControllerHand Hand )