/Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/Public/MassZoneGraphNavigationFragments.h
Describes short path along ZoneGraph
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassZoneGraphShortPathFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
uint8:  1
bDone
True when path follow is completed.
uint8:  1
bMoveReverse
True if we're moving reverse
uint8:  1
bPartialResult
True if the path was partial.
FZoneGraphLaneH...
DebugLaneHandle
Current lane handle, for debug
EMassMovementAc...
EndOfPathIntent
Intent at the end of the path.
EZoneLaneLinkTy...
NextExitLinkType
If next lane is set, this is how to reach the lane from current lane.
FZoneGraphLaneH...
NextLaneHandle
If valid, the this lane will be set as current lane after the path follow is completed.
uint8
NumPoints
Number of points on path.
TStaticArray<F...
Points
Path points
float
ProgressDistance
Current progress distance along the lane.