/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h
Draws a polygon on the Canvas.
void K2_DrawPolygon ( [UTexture](API\Runtime\Engine\Engine\UTexture) * RenderTexture, FVector2D ScreenPosition, FVector2D Radius, int32 NumberOfSides, [FLinearColor](API\Runtime\Core\Math\FLinearColor) RenderColor )