/Engine/Plugins/VirtualProduction/LiveLinkFreeD/Source/LiveLinkFreeD/Public/LiveLinkFreeDSourceSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFreeDEncoderData
bool
bInvertEncoder
Invert the encoder input direction
bool
bIsValid
Is this encoder data valid?
bool
bUseManualRange
Use manual Min/Max values for the encoder normalization (normally uses dynamic auto ranging based on inputs)
int32
MaskBits
Mask bits for raw encoder value
int32
Max
Maximum raw encoder value
int32
Min
Minimum raw encoder value