/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to add a decorator to a node
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMAddDecoratorAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
FString
DecoratorDefault
FName
DecoratorName
FName
NodeName
int32
PinIndex
FString
ScriptStructPath