/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/MultilayerProjector.h
This struct is not actually saved, its values are obtained from the Instance Parameters.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMultilayerProjectorLayer
float
Angle
Layer angle.
FVector
Direction
Layer direction vector.
FString
Image
Layer selected image.
float
Opacity
Layer image opacity.
FVector
Position
Layer position.
FVector
Scale
Layer scale.
FVector
Up
Layer up direction vector.