/Engine/Plugins/Experimental/Mutable/Source/MutableRuntime/Public/MuR/MeshBufferSet.h
Set all the channels of a buffer
void SetBuffer ( int32 buffer, int32 elementSize, int32 channelCount, const [MESH_BUFFER_SEMANTIC](API\Plugins\MutableRuntime\MuR\mu__MESH_BUFFER_SEMANTIC) * pSemantics, const int32 * pSemanticIndices, const [MESH_BUFFER_FORMAT](API\Plugins\MutableRuntime\MuR\mu__MESH_BUFFER_FORMAT) * pFormats, const int32 * pComponentCounts, const int32 * pOffsets )