/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMedia/Public/Synchronization/DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrier.h
EthernetBarrier media synchronization policy implementation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Blueprintable, Meta=(DisplayName="Ethernet Barrier")) class UDisplayClusterMediaOutputSynchronizationPolicyEthernetBarrier : public [UDisplayClusterMediaOutputSynchronizationPolicyEthernetBarrierBase](API\Plugins\DisplayClusterMedia\Synchronization\UDisplayClusterM-_1)
TSharedPtr<IDi...
Handler