/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameplayCamerasSubsystem.h
Get the camera animation sequence subsystem for the given world
static [UGameplayCamerasSubsystem](API\Plugins\GameplayCameras\UGameplayCamerasSubsystem) * GetGameplayCamerasSubsystem ( const [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )