/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h
Should this wire be treated as an execution pin, querying the execution trace for connected nodes to draw it differently?
virtual bool TreatWireAsExecutionPin ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin ) const