/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/TextureMapFunctions.h
Samples the given TextureMap at the list of UV positions and returns the color at each position in ColorList output.
static void SampleTexture2DAtUVPositions ( [FGeometryScriptUVList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptUVList) UVList, [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * Texture, [FGeometryScriptSampleTextureOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-) SampleOptions, [FGeometryScriptColorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorList) & ColorList, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )