/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineWidgetRenderSetting.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UMoviePipelineWidgetRenderer : public [UMoviePipelineRenderPass](API\Plugins\MovieRenderPipelineCore\UMoviePipelineRenderPass)
bool
bCompositeOntoFinalImage
If true, the widget renderer image will be composited into the Final Image pass.