/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/AxisFilterPropertyType.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FModelingToolsAxisFilter
bool
bAxisX
X Axis
bool
bAxisY
Y Axis
bool
bAxisZ
Z Axis