/Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshOperations.h
Generate box UV mapping for the MeshDescription
static void GenerateBoxUV ( const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & MeshDescription, const [FUVMapParameters](API\Runtime\StaticMeshDescription\FUVMapParameters) & Params, [TMap](API\Runtime\Core\Containers\TMap)< [FVertexInstanceID](API\Runtime\MeshDescription\FVertexInstanceID), FVector2D > & OutTexCoords )