/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorSettings.h
Settings that holds editor configurations. Not accessible in Project Settings. TODO: Idealy rename to UDMXEditorConfiguration
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=DMXEditor) class UDMXEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
int32
ActivityMonitorMaxUniverseID
ID of the last universe to monitor in the DMX Activity Monitor
int32
ActivityMonitorMinUniverseID
ID of the first universe to monitor in the DMX Activity Monitor
FDMXMonitorSour...
ActivityMonitorSource
Activity Monitor.
FDMXMonitorSour...
ChannelsMonitorSource
Source for the channels monitor
int32
ChannelsMonitorUniverseID
Channels Monitor.
FDMXMVRFixtureP...
FixturePatcherSettings
FDMXFixtureType...
FixtureTypeFunctionsEditorSettings
FString
LastGDTFImportPath
GDTF.
FString
LastMVRExportPath
FString
LastMVRImportPath
MVR.
FDMXMVRFixtureL...
MVRFixtureListSettings