/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulation.h
Return bounds in local space (or in world space if InOwnerComponent is null).
virtual FBoxSphereBounds GetBounds ( const [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * InOwnerComponent ) const