/Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h
FStreamableTextureResource ( [UTexture](API\Runtime\Engine\Engine\UTexture) * InOwner, const [FTexturePlatformData](API\Runtime\Engine\Engine\FTexturePlatformData) * InPlatformData, const [FStreamableRenderResourceState](API\Runtime\Engine\Streaming\FStreamableRenderResourceState) & InPostInitState, bool bAllowPartiallyResidentMips )