/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Builds a Soft Class Path struct from a string that contains a full /folder/packagename.class path. For blueprint classes, this needs to point to the actual class (often with _C) and not the blueprint editor asset
static [FSoftClassPath](API\Runtime\CoreUObject\UObject\FSoftClassPath) MakeSoftClassPath ( const [FString](API\Runtime\Core\Containers\FString) & PathString )