/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h
Returns the remaining animation time of the state's most relevant asset player
static float GetRelevantAnimTimeRemaining ( const [FAnimUpdateContext](API\Runtime\Engine\Animation\FAnimUpdateContext) & UpdateContext, const [FAnimationStateResultReference](API\Runtime\AnimGraphRuntime\FAnimationStateResultReference) & Node )