/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h
Make a new range for this sequence in seconds
Specified sequencer range
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static [FSequencerScriptingRange](API\Plugins\SequencerScripting\FSequencerScriptingRange) MakeRangeSeconds ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, float StartTime, float Duration )