/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
Helper function for retrieving the particle transform.
void GetParticleTransform ( const [FBaseParticle](API\Runtime\Engine\FBaseParticle) & InParticle, const [FParticleSystemSceneProxy](API\Runtime\Engine\FParticleSystemSceneProxy) * Proxy, const [FSceneView](API\Runtime\Engine\FSceneView) * View, FMatrix & OutTransformMat ) const