/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h
FFloatChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneFloatChannel](API\Runtime\MovieScene\Channels\FMovieSceneFloatChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InWeakSequencer )