/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h
TheURigVMMemoryStoragerepresents an instance of heterogeneous memory. The memory layout is defined by theURigVMMemoryStorageGeneratorClass.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URigVMMemoryStorage : public [UObject](API\Runtime\CoreUObject\UObject\UObject)