/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDatasmithTessellationOptions
bool
bUseCADKernel
float
ChordTolerance
Maximum distance between any point on a triangle generated by the tessellation process and the actual surface.
float
MaxEdgeLength
Maximum length of edges of triangles generated by the tessellation process.
float
NormalTolerance
Maximum angle between the normal of two triangles generated by the tessellation process.
EDatasmithCADSt...
StitchingTechnique
Stitching technique applied on neighbouring surfaces before tessellation.