/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineConsoleVariableSetting.h
Removes the console variable override with the specified name. If more than one with the same name exists, the last one will be removed. Returns true if at least one console variable was removed, else false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Settings") bool RemoveConsoleVariable ( const [FString](API\Runtime\Core\Containers\FString) & Name, const bool bRemoveAllInstances )