/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h
struct FRaycastResult
uint32:  1
bIsRaycastEndInCorridor
float[MAX_PATH_...
CorridorCost
NavNodeRef[MAX_...
CorridorPolys
int32
CorridorPolysCount
FVector
HitNormal
FVector::FReal
HitTime