/Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h
For internal use only; use StaticConstructObject() to create new objects.
void * operator new ( const size_t InSize, EInternal InInternalOnly, [UObject](API\Runtime\CoreUObject\UObject\UObject) * InOuter, [FName](API\Runtime\Core\UObject\FName) InName, EObjectFlags InSetFlags )