/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h
namespace UE { namespace GC { namespace Private { template<class DispatcherType, class ArrayType> void UE::GC::Private::VisitStructArray ( DispatcherType & Dispatcher, [FSchemaView](API\Runtime\CoreUObject\UObject\FSchemaView) StructSchema, ArrayType & Array ) } } }