/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h
Deprecated* The BuildTreeAnyThread method is moving toUGrassInstancedStaticMeshComponent. Please update your project to use the new component and method or your project may not compile in the next udpate.
static void BuildTreeAnyThread ( [TArray](API\Runtime\Core\Containers\TArray)< FMatrix > & InstanceTransforms, [TArray](API\Runtime\Core\Containers\TArray)< float > & InstanceCustomDataFloats, int32 NumCustomDataFloats, const FBox & MeshBox, [TArray](API\Runtime\Core\Containers\TArray)< [FClusterNode](API\Runtime\Engine\Components\FClusterNode) > & OutClusterTree, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutSortedInstances, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutInstanceReorderTable, int32 & OutOcclusionLayerNum, int32 MaxInstancesPerLeaf, bool InGenerateInstanceScalingRange )