/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FPerSkeletonAnimationSharingSetup
TSubclassOf<UA...
AdditiveAnimBlueprint
Animation blueprint used to apply additive animation on top of other states
TArray<FAnimat...
AnimationStates
Definition of different animation states
TSubclassOf<UA...
BlendAnimBlueprint
Animation blueprint used to perform the blending between states
TObjectPtr<USk...
SkeletalMesh
Skeletal mesh used to setup skeletal mesh components
TObjectPtr<USk...
Skeleton
Skeleton compatible with the animation sharing setup
TSubclassOf<UA...
StateProcessorClass
Interface class used when determining which state an actor is in