/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformerInstance.h
Get an array of recommended component bindings, based on the stored settings.
void GetComponentBindings ( [UOptimusDeformer](API\Plugins\OptimusCore\UOptimusDeformer) * InDeformer, [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * InPrimaryComponent, [TArray](API\Runtime\Core\Containers\TArray)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > & OutComponentBindings ) const