/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h
returns pointer intoTMap, only valid till next time Set is called
pointer to lighting optimization stats associated with this actor component
[FLightingOptimizationStats](API\Editor\UnrealEd\Commandlets\FAnalyzeReferencedContentStat\FLightingOptimiz-) * GetLightingOptimizationStats ( [AStaticMeshActor](API\Runtime\Engine\Engine\AStaticMeshActor) * ActorComponent )