/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSequencerMessages.h
Event that represent the current open sequencer states to a newly connected client
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertSequencerStateSyncEvent
TArray<FConcer...
SequencerStates