/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePropertySystem.h
Abstract base class for any property system that deals with a property registered with FBuiltInComponentTypes::PropertyRegistry
class UMovieScenePropertySystem : public [UMovieSceneEntitySystem](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystem), public [IMovieScenePreAnimatedStateSystemInterface](API\Runtime\MovieScene\EntitySystem\IMovieScenePreAnimatedStateSyste-)
UE::MovieScene:...
CompositePropertyID
Must be set on construction - the composite type of the property this system operates with
TObjectPtr<UMo...
InstantiatorSystem
Pointer to the property instantiator system for retrieving property stats
UE::MovieScene:...
PreAnimatedStorageID
Pre-animated storage ID saved when we create pre-animated state