/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
Helper functions forUObjectproperty types that wrap the object pointer in a smart pointer
template<typename T> void GetWrappedUObjectPtrValues ( [UObject](API\Runtime\CoreUObject\UObject\UObject) ** OutObjects, const void * SrcAddress, EPropertyMemoryAccess SrcAccess, int32 ArrayIndex, int32 ArrayCount ) const