/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h
Sample the requested SampleChannels from the available PhotoSets to determine values at the given 3D Position/Normal. This callsTSpatialPhotoSet::ComputeSample()internally, see that function for more details.
bool ComputeSample ( const [FRenderCaptureTypeFlags](API\Plugins\ModelingComponents\Scene\FRenderCaptureTypeFlags) & SampleChannels, const FVector3d & Position, const FVector3d & Normal, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const FVector3d &, const FVector3d &)> VisibilityFunction, [FSceneSample](API\Plugins\ModelingComponents\Scene\FSceneCapturePhotoSet\FSceneSample) & DefaultsInResultsOut ) const