/Engine/Plugins/Experimental/GizmoEdMode/Source/LightGizmos/Public/SpotLightGizmoFactory.h
virtual [TArray](API\Runtime\Core\Containers\TArray)< [UInteractiveGizmo](API\Runtime\InteractiveToolsFramework\UInteractiveGizmo) * > BuildGizmoForSelection ( [FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) * ModeTools, [UInteractiveGizmoManager](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoManager) * GizmoManager ) const