/Engine/Source/Runtime/Engine/Public/WorldPartition/Filter/WorldPartitionActorFilter.h
const [TMap](API\Runtime\Core\Containers\TMap)< [FGuid](API\Runtime\Core\Misc\FGuid), [FWorldPartitionActorFilter](API\Runtime\Engine\WorldPartition\Filter\FWorldPartitionActorFilter) * > & GetChildFilters() const