/Engine/Source/Runtime/GeometryCore/Public/Intersection/IntrTriangle3Triangle3.h
Compute intersection between 3D triangles useTest()for fast boolean query, does not compute intersection info useFind()to compute full informationBydefault fully-contained co-planar triangles are not reported as intersecting. Call SetReportCoplanarIntersection(true) to handle this case (more expensive)
template<typename Real> class TIntrTriangle3Triangle3
bool
bReportCoplanarIntersection
If true, will return intersection polygons for co-planar triangles.
TVector< Real >...
Points
int
Quantity
Intersection points (for point, line, polygon) only first Quantity elements are relevant
EIntersectionRe...
Result
Result flags
Real
Tolerance
TTriangle3< Rea...
Triangle0
Input.
TTriangle3< Rea...
Triangle1
EIntersectionTy...
Type