/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
Adds a unit node using a template.
template<typename T, typename [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< TModels_V< [CRigVMUStruct](API\Plugins\RigVM\RigVMCore\CRigVMUStruct), T >>::Type *> [URigVMUnitNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMUnitNode) * AddUnitNode ( const T & InDefaults, const [FName](API\Runtime\Core\UObject\FName) & InMethodName, const FVector2D & InPosition, const [FString](API\Runtime\Core\Containers\FString) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand )