/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Solvers/MeshLinearization.h
Used linearize the TriIds in a mesh as a single array and allow mapping from array offset to mesh TriId.
class FTriangleLinearization : public [UE::Geometry::FElementLinearization](API\Runtime\GeometryCore\Util\FElementLinearization)