/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h
Get the object ptr given an anim node.
static const [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObjectPtrFromAnimNode ( const [IAnimClassInterface](API\Runtime\Engine\Animation\IAnimClassInterface) * InAnimClassInterface, const [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base) * InNode )