/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/VRNotificationsComponent.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Meta=(BlueprintSpawnableComponent), ClassGroup=HeadMountedDisplay) class UVRNotificationsComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
FVRNotification...
HMDConnectCanceledDelegate
This will be called when the user declines to connect the HMD when prompted to do so by a system dialog. (PS4 Only)
FVRNotification...
HMDLostDelegate
This will be called when connection to HMD is lost.
FVRNotification...
HMDPutOnHeadDelegate
This will be called when the HMD detects that it has been put on by a player.
FVRNotification...
HMDRecenteredDelegate
This will be called when the application is asked for VR headset recenter.
FVRNotification...
HMDReconnectedDelegate
This will be called when connection to HMD is restored.
FVRNotification...
HMDRemovedFromHeadDelegate
This will be called when the HMD detects that it has been taken off by a player (disconnecting the hmd also causes it to register as taken off).
FVRNotification...
HMDTrackingInitializedDelegate
This will be called on Morpheus when the HMD is done initializing and therefore reprojection will start functioning.
FVRNotification...
HMDTrackingInitializingAndNeedsHMDToBeTrackedDelegate
This will be called on Morpheus if the HMD starts up and is not fully initialized (in NOT_STARTED or CALIBRATING states).
FVRNotification...
VRControllerRecenteredDelegate
This will be called when the VR system recenters a controller.
FVRNotification...
XRInteractionProfileChangedDelegate
This will be called whenever the interaction profile is altered.
FVRNotification...
XRPlayAreaChangedDelegate
This will be called whenever the play area is altered.
FVRNotification...
XRTrackingOriginChangedDelegate
This will be called whenever the tracking origin is altered.