/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDSpringConstraints.h
FXPBDEdgeSpringConstraints ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & Particles, int32 ParticleOffset, int32 ParticleCount, const [TArray](API\Runtime\Core\Containers\TArray)< TVec3< int32 >> & InConstraints, const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) >> & WeightMaps, const [FCollectionPropertyConstFacade](API\Runtime\Chaos\Chaos\FCollectionPropertyConstFacade) & PropertyCollection, bool bTrimKinematicConstraints )