/Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSimStandardComponents/Public/RevLimiterMotorSimComponent.h
Temporarily cuts throttle and reduces RPM when drifting or in the air.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup="AudioMotorSim", Meta=(BlueprintSpawnableComponent)) class URevLimiterMotorSimComponent : public [UAudioMotorSimComponent](API\Plugins\AudioMotorSim\UAudioMotorSimComponent)
float
AirMaxThrottleTime
float
DecelScale
float
LimiterMaxRpm
float
LimitTime
FOnRevLimiterHi...
OnRevLimiterHit
FOnRevLimiterSt...
OnRevLimiterStateChanged
float
SideSpeedThreshold