/Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTextureBackedRenderTarget.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ULandscapeWeightTextureBackedRenderTarget : public [ULandscapeTextureBackedRenderTargetBase](API\Plugins\LandscapePatch\ULandscapeTextureBackedRenderTar-)
bool
bUseAlphaChannel