/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h
Returns the vertex positions which intersect the given sphere
virtual [TArray](API\Runtime\Core\Containers\TArray)< FVector > SphereIntersectVertices ( const float ComponentSpaceSquaredBrushRadius, const FVector & ComponentSpaceBrushPosition, const FVector & ComponentSpaceCameraPosition, const bool bOnlyFrontFacing ) const