/Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormat.h
Sets the tiling settings after device-specific tiling has been performed.
true on success, false otherwise.
virtual bool SetTiling ( const [FTextureBuildSettings](API\Developer\TextureCompressor\FTextureBuildSettings) & BuildSettings, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FTilerSettings](API\Developer\TextureFormat\Interfaces\ITextureFormat\FTilerSettings) > & TilerSettings, const TArray64< uint8 > & ReorderedBlocks, uint32 NumBlocks ) const