/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp
template<> int32 GetFilteredTriangleCount ( [FSkeletalMeshAccessorHelper](API\Plugins\Niagara\FSkeletalMeshAccessorHelper) & Accessor, [FNDISkeletalMesh_InstanceData](API\Plugins\Niagara\FNDISkeletalMesh_InstanceData) * InstData )