/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h
Sets whether or not we should ignore bunches for a specific set of NetGUIDs. Should only be used with InternalAck.
void SetIgnoreActorBunches ( bool bInIgnoreActorBunches, [TSet](API\Runtime\Core\Containers\TSet)< [FNetworkGUID](API\Runtime\Core\Misc\FNetworkGUID) > && InIgnoredBunchGuids )