/Engine/Source/Runtime/GeometryCore/Public/Generators/PlanarPolygonMeshGenerator.h
Generate planar triangulation of a Polygon.
class FPlanarPolygonMeshGenerator : public [UE::Geometry::FMeshShapeGenerator](API\Runtime\GeometryCore\Generators\FMeshShapeGenerator)
FIndex2i
IndicesMap
How to map 2D indices to 3D. Default is (0,1) = (x,y,0).
FVector3f
Normal
Normal vector of all vertices will be set to this value. Default is +Z axis.
FPolygon2d
Polygon
Polygon to triangulate. If Polygon has self-intersections or degenerate edges, result is undefined.