/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderParameters.h
Structure housing all configurable parameters for a take recorder instance
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FTakeRecorderParameters
bool
bDisableRecordingAndSave
Option to disable recording and saving of data.
FTakeRecorderPr...
Project
FFrameNumber
StartFrame
ETakeRecorderMo...
TakeRecorderMode
FTakeRecorderUs...
User