/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
void AddStaticActor ( const [FNewReplicatedActorInfo](API\Plugins\ReplicationGraph\FNewReplicatedActorInfo) & ActorInfo, [FGlobalActorReplicationInfo](API\Plugins\ReplicationGraph\FGlobalActorReplicationInfo) & GlobalRepInfo, bool bParentNodeHandlesDormancyChange )