/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceAudioOscilloscope.h
Data Interface allowing sampling of recent audio data.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Audio", CollapseCategories, Meta=(DisplayName="Audio Oscilloscope"), MinimalAPI) class UNiagaraDataInterfaceAudioOscilloscope : public [UNiagaraDataInterface](API\Plugins\Niagara\UNiagaraDataInterface)
int32
Resolution
The number of samples of audio to pass to the GPU.
float
ScopeInMilliseconds
The number of milliseconds of audio to show.
TObjectPtr<USo...
Submix