/Engine/Plugins/Runtime/MassEntity/Source/MassEntityTestSuite/Public/MassEntityTestFarmPlot.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFarmVisualDataRow : public [FTableRowBase](API\Runtime\Engine\Engine\FTableRowBase)
TObjectPtr<UMa...
MaterialOverride
TObjectPtr<USt...
Mesh