/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h
Cache the script's shaders
bool CacheShaders ( bool bApplyCompletedShaderMapForRendering, bool bForceRecompile, bool bSynchronous, const [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * TargetPlatform )