/Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDConversionUtils.h
namespace UsdUtils { void UsdUtils::SetAssetImportData ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, [UAssetImportData](API\Runtime\Engine\EditorFramework\UAssetImportData) * ImportData ) }