/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/Translators/MassSceneComponentLocationTranslator.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSceneComponentWrapperFragment : public [FObjectWrapperFragment](API\Plugins\MassCommon\FObjectWrapperFragment)
TWeakObjectPtr<...
Component