/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h
Writes an integer value to the specified leaderboard
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Online|Leaderboard") static bool WriteLeaderboardInteger ( [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * PlayerController, [FName](API\Runtime\Core\UObject\FName) StatName, int32 StatValue )