/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h
Creates aFGameplayTagContainerfrom the array of passed in tags
static [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) MakeGameplayTagContainerFromArray ( const [TArray](API\Runtime\Core\Containers\TArray)< [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) > & GameplayTags )