/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosBlueprint.h
Sorts collision events according to the given sort method.
void SortCollisionEvents ( [TArray](API\Runtime\Core\Containers\TArray)< [FChaosCollisionEventData](API\Runtime\GeometryCollectionEngine\FChaosCollisionEventData) > & CollisionEvents, EChaosCollisionSortMethod SortMethod )