/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderBlueprintLibrary.h
Called when take recording is cancelled.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder") static void SetOnTakeRecorderCancelled ( [FOnTakeRecorderCancelled](API\Plugins\TakeRecorder\Recorder\FOnTakeRecorderCancelled) OnTakeRecorderCancelled )