/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h
Actuator must already exist for this function to succeed
template<typename ActuatorDataType> void BlendToken ( [FMovieSceneBlendingActuatorID](API\Runtime\MovieScene\Evaluation\Blending\FMovieSceneBlendingActuatorID) InActuatorTypeID, [TBlendableToken](API\Runtime\MovieScene\Evaluation\Blending\TBlendableToken)< ActuatorDataType > && InToken )