/Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDConversionUtils.h
Returns whether Prim has visibility set to 'inherited'
namespace UsdUtils { bool UsdUtils::HasInheritedVisibility ( const [UE::FUsdPrim](API\Plugins\UnrealUSDWrapper\UsdWrappers\FUsdPrim) & Prim, double TimeCode ) }