/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystem.h
Checks if a specific LOD mesh section has collision.
True if the collision is enabled for the specified LOD of the StaticMesh section.
bool IsSectionCollisionEnabled ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, int32 LODIndex, int32 SectionIndex )