/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h
void CacheLoadedPackages ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * CurrentPackage, uint8 PackageFilter, [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & OutNewProcessedPackages )