/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabManager.h
Creates a new tab manager.
void Initialize ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) > InHostingApp )