/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h
struct FNDISpline_InstanceData
bool
bSyncedGPUCopy
UObject*
CachedUserParam
TWeakObjectPtr<...
Component
Cached ptr to component we sample from.
FTransform
ComponentTransform
FVector
DefaultUpVector
FNiagaraLWCConv...
LwcConverter
FSplineCurves
SplineCurves
uint32
SplineCurvesVersion
We cache the version of the current spline curves so that we can reset the curves structure if we're using the LUT.
FNiagaraDataInt...
SplineLUT
FMatrix
Transform
Cached ComponentToWorld.
FMatrix
TransformInverseTransposed
InverseTranspose of above for transforming normals/tangents.
FQuat
TransformQuat
Cached ComponentToWorld Rotation.
FNiagaraParamet...
UserParamBinding
A binding to the user ptr we're reading the mesh from (if we are).