/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h
virtual [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [USkeletonModifier](API\Plugins\SkeletalMeshModifiers\USkeletonModifier) > GetModifier() const