/Engine/Plugins/Editor/LiveUpdateForSlate/Source/LiveUpdateForSlate/Public/LiveUpdateSlateSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings) class ULiveUpdateSlateSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bEnableLiveUpdateForSlate