/Engine/Source/Runtime/Core/Public/Math/Vector.h
Compare two points and see if they're within specified distance.
Whether two points are within the specified distance. Uses fast distance approximation (linear per-component distance).
static bool PointsAreNear ( const [TVector](API\Runtime\Core\Math\TVector)< T > & Point1, const [TVector](API\Runtime\Core\Math\TVector)< T > & Point2, T Dist )