/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h
Updates the stimulus entry in StimulusStore, if NewStimulus is more recent or stronger
virtual void RefreshStimulus ( [FAIStimulus](API\Runtime\AIModule\Perception\FAIStimulus) & StimulusStore, const [FAIStimulus](API\Runtime\AIModule\Perception\FAIStimulus) & NewStimulus )