/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDMXCell
int32
CellID
The cell index in a 1D Array (row order), starting from 0
FIntPoint
Coordinate
The cell coordinate in a 2D Array, starting from (0, 0)