/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h
Returns a TriangleList of all Triangle Vertex ID triplets in a mesh.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetAllTriangleIndices ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptTriangleList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTriangleList) & TriangleList, bool bSkipGaps, bool & bHasTriangleIDGaps )