/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/VolumeComponentToolTarget.h
Ignores bPreferAssetMaterials.
virtual void GetMaterialSet ( [FComponentMaterialSet](API\Runtime\InteractiveToolsFramework\TargetInterfaces\FComponentMaterialSet) & MaterialSetOut, bool bPreferAssetMaterials ) const