/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h
FMaterialQualityOverridesrepresents the full set of possible material overrides per quality level.
struct FMaterialQualityOverrides
bool
bDisableMaterialNormalCalculation
bool
bDiscardQualityDuringCook
bool
bEnableOverride
bool
bForceDisableLMDirectionality
bool
bForceDisablePreintegratedGF
bool
bForceFullyRough
bool
bForceNonMetal
EMobileShadowQu...
MobileShadowQuality