/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGCollapseElement.h
Convert input to point data, performing sampling with default settings if necessary
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGCollapseSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)