/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h
Movie scene animation for Actors.
class ULevelSequence : public [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence), public [IInterface_AssetUserData](API\Runtime\Engine\Interfaces\IInterface_AssetUserData)
TArray<TObject...
AssetUserData
Array of user data stored with the asset
FLevelSequenceB...
BindingReferences
References to bound objects.
TObjectPtr<UBl...
DirectorBlueprint
A pointer to the director blueprint that generates this sequence's DirectorClass.
TObjectPtr<UCl...
DirectorClass
The class that is used to spawn this level sequence's director instance.
TObjectPtr<UMo...
MovieScene
Pointer to the movie scene that controls this animation.
FLevelSequenceO...
ObjectReferences
Legacy object references - should be read-only. Not deprecated because they need to still be saved