/Engine/Source/Runtime/RHI/Public/DynamicRHI.h
virtual void RHIUpdateTextureReference ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, [FRHITextureReference](API\Runtime\RHI\FRHITextureReference) * TextureRef, [FRHITexture](API\Runtime\RHI\FRHITexture) * NewTexture )