/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Executes a console command, optionally on a specific controller
static void ExecuteConsoleCommand ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, const [FString](API\Runtime\Core\Containers\FString) & Command, class [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * SpecificPlayer )