/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithActorImporter.h
Spawns a light actor. The light class depends on the LightActorElement type.
static [AActor](API\Runtime\Engine\GameFramework\AActor) * ImportLightActor ( [FDatasmithImportContext](API\Plugins\DatasmithImporter\FDatasmithImportContext) & ImportContext, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDatasmithLightActorElement](API\Runtime\DatasmithCore\IDatasmithLightActorElement) > & LightActorElement )