/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/EdGraph/RigVMEdGraphSchema.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMEdGraphSchemaAction_LocalVar : public [FEdGraphSchemaAction_BlueprintVariableBase](API\Editor\BlueprintGraph\FEdGraphSchemaAction_BlueprintVa-)