/Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGridQueue.h
Queues the given job.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Grid Queue", Meta=(Keywords="render append")) void AddJob ( [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * Job )