/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphSubgraphNode.h
Sets the graph asset this subgraph points to.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Graph") void SetSubGraphAsset ( const [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UMovieGraphConfig](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphConfig) > & InSubgraphAsset )