HairStrandsCore/Public/GroomAssetCards.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FHairCardsTextureSettings
int32
AtlasMaxResolution
Max atlas resolution
int32
DensityTextureCount
Number of texture having variation of strands count
int32
LengthTextureCount
Number of unique clump textures
int32
PixelPerCentimeters
Pixel resolution per centimeters