/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h
Sends a message to a client to destroy an actor to the client. The actor may already be destroyed locally.
int64 SendDestructionInfo ( [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * Connection, [FActorDestructionInfo](API\Runtime\Engine\Engine\FActorDestructionInfo) * DestructionInfo )