/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h
Image-based sculpt material that supports changing the image
namespace ToolSetupUtil { [UMaterialInstanceDynamic](API\Runtime\Engine\Materials\UMaterialInstanceDynamic) * ToolSetupUtil::GetCustomImageBasedSculptMaterial ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * ToolManager, [UTexture](API\Runtime\Engine\Engine\UTexture) * SetImage ) }