/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeArray.h
Starts a scope where local times are looped and offset as specified
void PushTransform ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) FirstLoopStartFrameOffset, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) LoopStart, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) LoopEnd, float TimeScale )