/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Classes/UnitTests/Obsolete/UTT61_DebugReplicateData.h
Override this, to receive notification AFTER an actor channel actor has been created
virtual void NotifyNetActor ( [UActorChannel](API\Runtime\Engine\Engine\UActorChannel) * ActorChannel, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )