/Engine/Source/Runtime/Engine/Public/Audio.h
Data representing a cue in a wave file.
struct FWaveCue
uint32
CuePointID
Unique identifying gvalue for the cue.
FString
Label
Cue label.
uint32
Position
Sample offset associated with the cue point.
uint32
SampleLength
If this is a region, it will have a duration (sample length)