/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h
Base class to inherit from to be able to perform custom actions on lane detected by the testing actor.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew) class UZoneLaneTest : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UZo...
OwnerComponent