/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|Bake") static [FGeometryScriptBakeTypeOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeTypeOptions) MakeBakeTypeTexture ( [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * SourceTexture, int SourceUVLayer )