/Engine/Source/Editor/SequenceRecorder/Public/MovieScenePropertyRecorder.h
virtual void Create ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObjectToRecord, class [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid, float InTime )