/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/IControlRigEditMode.h
void SetObjects ( const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)<> & InSelectedObject, [UObject](API\Runtime\CoreUObject\UObject\UObject) * BindingObject, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer )