/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RemeshMeshTool.h
Return true if we have one object selected.URemeshMeshToolis aUMultiSelectionTool, however we currently only ever apply it to a single mesh. (See comment atURemeshMeshTooldefinition below.)
virtual bool CanBuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const