/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetEditorTools/Public/ChaosClothAsset/ClothWeightMapPaintTool.h
Realtime visualization
void OnDynamicMeshComponentChanged ( [UDynamicMeshComponent](API\Runtime\GeometryFramework\Components\UDynamicMeshComponent) * Component, const [FMeshVertexChange](API\Runtime\GeometryFramework\Changes\FMeshVertexChange) * Change, bool bRevert )