/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphNode.h
Sets the dynamic property with the provided name to the specified override state. Note that the name provided should not be prefixed with "bOverride_".
void SetDynamicPropertyOverridden ( const [FName](API\Runtime\Core\UObject\FName) & InPropertyName, const bool bIsOverridden )