/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h
Encapsulates a vertex data source which can be linked into a vertex shader.
class FVertexFactory : public [FRenderResource](API\Runtime\RenderCore\FRenderResource)
bool
bNeedsDeclaration
VF can explicitly set this to false to avoid errors without decls; this is for VFs that fetch from buffers directly (e.g. Niagara)
FVertexStreamLi...
Streams
The vertex streams used to render the factory.