/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXFixtureTypeSharedDataSelection.h
An Array of Fixture Types that supports a transaction history resp. undo / redo
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDMXFixtureTypeSharedDataSelection : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bFixtureMatrixSelected
If true the Fixture Matrices in the currently seleccted Modes are selected
TArray<TWeakOb...
SelectedFixtureTypes
The Fixture types being edited
TArray< int32 >
SelectedFunctionIndices
The Function indices in the Selected Fixture Types currently being selected
TArray< int32 >
SelectedModeIndices
The Mode indices in the Selected Fixture Types currently being selected