/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h
Sets the current focus distance of the cinematic camera to a given value.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Cinematic Camera|Focus") void SetCurrentFocusDistance ( const float NewFocusDistance )