/Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorSubsystem.h
Get the latest sample time of all the channel in this input.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Timed Data Monitor|Input") [FTimedDataChannelSampleTime](API\Runtime\TimeManagement\FTimedDataChannelSampleTime) GetInputNewestDataTime ( const [FTimedDataMonitorInputIdentifier](API\Plugins\TimedDataMonitor\FTimedDataMonitorInputIdentifier) & Identifier )