/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h
int32 GetCount ( const [FGameplayTagReponsePair](API\Plugins\GameplayAbilities\FGameplayTagReponsePair) & Pair, [UAbilitySystemComponent](API\Plugins\GameplayAbilities\UAbilitySystemComponent) * ASC ) const