/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonLoadGuard.h
void GuardAndLoadAsset ( const [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > & InLazyAsset, [FOnLoadGuardAssetLoaded](API\Plugins\CommonUI\FOnLoadGuardAssetLoaded) OnAssetLoaded )