/Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h
Adds a character to the texture.
const [FAtlasedTextureSlot](API\Runtime\SlateCore\Textures\FAtlasedTextureSlot) * AddCharacter ( const [FCharacterRenderData](API\Runtime\SlateCore\Fonts\FCharacterRenderData) & CharInfo )