/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h
This class represents a single layer in a tile map. All layers in the map must have the size dimensions.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class PAPER2UPaperTileLayer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FText
LayerName
Name of the layer.