/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h
Rotates the selected part of the mesh relative to the specified Rotation Origin.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * RotateMeshSelection ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, FRotator Rotation, FVector RotationOrigin, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )