/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/SpaceCurveDeformationMechanic.h
void GetCurrentCurvePoints ( [TArray](API\Runtime\Core\Containers\TArray)< [UE::Geometry::FFrame3d](API\Runtime\GeometryCore\FFrame3d_1) > & PointsOut )