/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeTable.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCustomizableObjectNodeTable : public [UCustomizableObjectNode](API\Plugins\CustomizableObjectEditor\MuCOE\Nodes\UCustomizableObjectNode)
bool
bAddNoneOption
If true, adds a "None" parameter option
bool
bDisableCheckedRows
If there is a bool column in the table, checked rows will not be compiled
ETableTextureTy...
DefaultImageMode
Decides the default type of the texture pins (passtrhough or mutable) Right click on a non-linked image pin to customize its image mode
FString
ParameterName
Name of the property parameter.
FMutableParamUI...
ParamUIMetadata
TObjectPtr<UDa...
Table
Pointer to the Data Table Asset represented in this node.