/Engine/Plugins/Experimental/Animation/MotionTrajectory/Source/MotionTrajectory/Public/MotionTrajectory.h
Specifies the chosen domain parameters for trajectory sample retention and creation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="Motion Trajectory") struct FMotionTrajectorySettings
float
Seconds
Sample time horizon.