/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IGameplayProvider.h
bool ReadObjectEvent ( uint64 InObjectId, uint64 InMessageId, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [FObjectEventMessage](API\Plugins\GameplayInsights\FObjectEventMessage) &)> Callback ) const