/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Postprocess.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FDisplayClusterConfigurationViewport_ColorGradingWhiteBalanceSettings
uint8: 1
bOverride_TemperatureType
uint8: 1
bOverride_WhiteTemp
uint8: 1
bOverride_WhiteTint
TEnumAsByte< en...
TemperatureType
Selects the type of temperature calculation.
float
WhiteTemp
White temperature.
float
WhiteTint
White tint.