/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/AssetDragDropOp.h
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FAssetDragDropOp](API\Editor\UnrealEd\DragAndDrop\FAssetDragDropOp) > New ( [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > InAssetData, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > InAssetPaths, [UActorFactory](API\Editor\UnrealEd\ActorFactories\UActorFactory) * ActorFactory )