/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h
Removes GameplayEffects from owner which grant the given tags
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Ability, DisplayName="RemoveGameplayEffectFromOwnerWithGrantedTags", Meta=(ScriptName="RemoveGameplayEffectFromOwnerWithGrantedTags")) void BP_RemoveGameplayEffectFromOwnerWithGrantedTags ( [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) WithGrantedTags, int32 StacksToRemove )