/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h
void Initialise ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & RefSkel, const [FSkeletalMeshLODRenderData](API\Runtime\Engine\Rendering\FSkeletalMeshLODRenderData) & SkeletalMeshLODRenderData, uint32 InSamplingSocketCount )