/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h
Add to project dialog configuration structure
struct FAddToProjectConfig
TSharedPtr<ICl...
_AllowableParents
Filter for allowable parent classes, when ParentClass is nullptr
bool
_bModal
True to force a modal dialog, false otherwise
FString
_DefaultClassName
Default name for the (blueprint) class, excluding class prefix
FString
_DefaultClassPrefix
Default name prefix for the (blueprint) class
TArray<FNewCla...
_FeaturedClasses
Array of featured classes
FString
_InitialPath
Initial file path for the (blueprint) class
FOnAddedToProje...
_OnAddedToProject
Delegate to invoke when the (blueprint) class has been added to the project
constUClass&#...
_ParentClass
Forced parent class to use
TSharedPtr<SWi...
_ParentWindow
Parent window to use
FText
_WindowTitle
The title to display on the window