/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectComponent.h
Used to store SmartObjectComponent data during RerunConstructionScripts
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSmartObjectComponentInstanceData : public [FActorComponentInstanceData](API\Runtime\Engine\FActorComponentInstanceData)
TObjectPtr<USm...
DefinitionAsset