/Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationSystem.h
Create a request for a payload already in memory
FPushRequest ( const [FIoHash](API\Runtime\Core\IO\FIoHash) & InIdentifier, const [FCompressedBuffer](API\Runtime\Core\Compression\FCompressedBuffer) & InPayload, const [FString](API\Runtime\Core\Containers\FString) & InContext )