/Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionTypes.h
Describes a reference to context data defined inUWorldConditionSchema. When placed as editable property on a World Condition, allows the user to define which context data to use, and allows quick access of that data viaFWorldConditionContext.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FWorldConditionContextDataRef
uint8
Index
FName
Name