/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FLidarPointCloudTraceHit
TObjectPtr<ALi...
Actor
TObjectPtr<ULi...
Component
TArray<FLidarP...
Points