/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/ToolContexts/ToolStackContext.h
Access an existing tool stack
Ptr to stack if it exists, nullptr otherwise
virtual [FInteractiveToolStack](API\Editor\EditorInteractiveToolsFramework\FInteractiveToolStack) * AccessToolStack ( const [FString](API\Runtime\Core\Containers\FString) & Identifier )