/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h
MovieSceneSpawnable describes an object that can be spawned for this MovieScene
struct FMovieSceneSpawnable
bool
bContinuouslyRespawn
When enabled, this spawnable will always be respawned if it gets destroyed externally.
bool
bNetAddressableName
When enabled, the actor will be spawned with a unique name so that it can be addressable between clients and servers.
FMovieSceneDyna...
DynamicBinding
Optional user-defined spawning information
FName
LevelName
Name of level to spawn into
FTransform
SpawnTransform
Optional spawn transform
TArray<FName>
Tags
Array of tags that can be used for grouping and categorizing.