/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchContext.h
FVector GetSampleVelocity ( float SampleTimeOffset, const [UPoseSearchSchema](API\Plugins\PoseSearch\PoseSearch\UPoseSearchSchema) * Schema, int8 SchemaSampleBoneIdx, int8 SchemaOriginBoneIdx, bool bUseCharacterSpaceVelocities, bool bUseHistoryRoot, [EPermutationTimeType](API\Plugins\PoseSearch\PoseSearch\EPermutationTimeType) PermutationTimeType )