/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h
void SetupPostProcess_Implementation ( [USceneCaptureComponent2D](API\Runtime\Engine\Components\USceneCaptureComponent2D) * SceneCapture, [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) *& OutTonemapperOverride )