/Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/Arrangement2d.h
[TODO] multi-level segment has to acceleratefind_intersecting_edges()[TODO] maybe smarter handling
struct FArrangement2d
*void int
GID
FDynamicGraph2d
Graph
Graph of arrangement
TPointHashGrid2...
PointHash
PointHash for vertices of graph.
double
VertexSnapTol
Points within this tolerance are merged