/Engine/Source/Runtime/Engine/Public/SceneManagement.h
Deprecated* Use version without bDrawsVelocity instead.
void Set ( const FMatrix & LocalToWorld, const FMatrix & PreviousLocalToWorld, const FBoxSphereBounds & WorldBounds, const FBoxSphereBounds & LocalBounds, const FBoxSphereBounds & PreSkinnedLocalBounds, bool bReceivesDecals, bool bHasPrecomputedVolumetricLightmap, bool bDrawsVelocity, bool bOutputVelocity, const [FCustomPrimitiveData](API\Runtime\Engine\FCustomPrimitiveData) * CustomPrimitiveData )