/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshPrimitiveFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptRevolveOptions
bool
bFillPartialRevolveEndcaps
bool
bHardNormals
bool
bProfileAtMidpoint
bool
bReverseDirection
float
DegreeOffset
float
HardNormalAngle
float
RevolveDegrees