/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHost.h
Get a client beacon actor for a given connection
client beacon actor that owns the connection
virtual [AOnlineBeaconClient](API\Plugins\OnlineSubsystemUtils\AOnlineBeaconClient) * GetClientActor ( [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * Connection )