/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/HeadMountedDisplayFunctionLibrary.h
Connect to a remote device for Remote Debugging
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="XR|HeadMountedDisplay") static [EXRDeviceConnectionResult::Type](API\Runtime\HeadMountedDisplay\EXRDeviceConnectionResult__Type) ConnectRemoteXRDevice ( const [FString](API\Runtime\Core\Containers\FString) & IpAddress, const int32 BitRate )