/Engine/Source/Editor/AnimationEditMode/Public/AnimationEditMode.h
A compatibility context object to support IPersonaEditMode-based code. It simply calls into a differentIAnimationEditContextin its implementations.
class UAnimationEditModeContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IAnimationEditContext](API\Editor\AnimationEditMode\IAnimationEditContext)