/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityLedger.h
Find imported entities
void FindImportedEntities ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > EntityOwner, [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneEntityID](API\Runtime\MovieScene\EntitySystem\FMovieSceneEntityID) > & OutEntityIDs ) const