/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h
The widget blueprint enables extendingUUserWidgetthe user extensibleUWidget.
class UWidgetBlueprint : public [UBaseWidgetBlueprint](API\Editor\UnrealEd\UBaseWidgetBlueprint)
TArray<TObject...
Animations
TArray<FDelega...
Bindings
FString
PaletteCategory
Don't directly modify this property to change the palette category.
int32
PropertyBindings
The total number of property bindings. Consider this as a performance warning.
FVector2D
ThumbnailCustomSize
TObjectPtr<UTe...
ThumbnailImage
EThumbnailPrevi...
ThumbnailSizeMode