/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h
Determine if another payload is the same as this one.
virtual bool IsEqual ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTabPayload](API\Editor\UnrealEd\WorkflowOrientedApp\FTabPayload) > & OtherPayload ) const