/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRSceneActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable) class ADMXMVRSceneActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)
bool
bRespawnDeletedActorsOnRefresh
If checked, respawns Fixture Actors deleted from the MVR Scene
bool
bUpdateTransformsOnRefresh
If checked, updates transforms from the DMX Library