/Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Public/DomainAssetReferenceFilter.h
Filter function to pass/fail an asset. Called in some situations that are performance-sensitive so is expected to be fast.
virtual bool PassesFilter ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData, [FText](API\Runtime\Core\Internationalization\FText) * OutOptionalFailureReason ) const