/Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/MassNavigationFragments.h
Fragment holding data for avoidance colliders
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassAvoidanceColliderFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
float[2]
Data
EMassColliderTy...
Type