/Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/MotionTrailTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMotionTrailTool : public [UMultiSelectionTool](API\Runtime\InteractiveToolsFramework\UMultiSelectionTool), public [IClickBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IClickBehaviorTarget), public [IBaseSequencerAnimTool](API\Plugins\SequencerAnimTools\IBaseSequencerAnimTool)
int32
AltModiferId
Note we are using shift+ctrl for alt
bool
bAltModifierOn
bool
bCtrlModifierOn
bool
bGizmoBeingDragged
bool
bManipulatorMadeChange
Ed mode for manips
bool
bShiftModifierOn
int32
CtrlModifierId
UInteractiveGiz...
GizmoManager
FTransform
GizmoTransform
TObjectPtr<USi...
LeftClickBehavior
FLeftRghtClickB...
LeftTarget
FEditorModeTool...
ModeManager
FDelegateHandle
OnSequencersChangedHandle
TObjectPtr<USi...
RightClickBehavior
FLeftRghtClickB...
RightTarget
TMap<ISequence...
SequencerHierarchies
int32
ShiftModifierId
Support for Alt,Shift and Ctrl toggles.
FTransform
StartDragTransform
UWorld*
TargetWorld
TArray<TUnique...
TrailHierarchies
int32
TransactionIndex
TObjectPtr<UCo...
TransformGizmo
TObjectPtr<UTr...
TransformProxy
Support for gizmo.