/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h
Method to check if this effect should remove because the owner tags pass the RemovalTagRequirements requirement check
bool CheckRemovalTagRequirements ( const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) & OwnerTags, struct [FActiveGameplayEffectsContainer](API\Plugins\GameplayAbilities\FActiveGameplayEffectsContainer) & OwningContainer ) const