/Engine/Plugins/Interchange/Runtime/Source/Import/Public/MaterialX/MaterialExpressions/MaterialExpressionSwizzle.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(CollapseCategories, HideCategories=Object, MinimalAPI, Meta=(Private)) class UMaterialExpressionMaterialXSwizzle : public [UMaterialExpression](API\Runtime\Engine\Materials\UMaterialExpression)
FString
Channels
FExpressionInpu...
Input