/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/FFDLattice.h
Use the given cell index and weights to compute the interpolated position.
FVector3d InterpolatedPositionCubic ( const [FEmbedding](API\Plugins\DynamicMesh\Operations\FFFDLattice\FEmbedding) & VertexEmbedding, const [TArray](API\Runtime\Core\Containers\TArray)< FVector3d > & LatticeControlPoints ) const