/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorPreviewParameters.h
class UMaterialEditorPreviewParameters : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr< cla...
OriginalFunction
TObjectPtr< cla...
OriginalMaterial
TArray< struct ...
ParameterGroups
TObjectPtr< cla...
PreviewMaterial
TArray<TObject...
StoredBlendPreviews
TArray<TObject...
StoredLayerPreviews