/Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/Sensors/MLAdapterSensor_Camera.h
Observing player's camera
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UMLAdapterSensor_Camera : public [UMLAdapterSensor](API\Plugins\MLAdapter\Sensors\UMLAdapterSensor)
uint32:  1
bShowUI
TObjectPtr<UGa...
CachedViewportClient
uint8
CameraIndex
TObjectPtr<USc...
CaptureComp
ESceneCaptureSo...
CaptureSource
uint32
Height
TArray<FLinear...
LastTickData
TObjectPtr<UTe...
RenderTarget2D
ETextureRenderT...
RenderTargetFormat
FDelegateHandle
ScreenshotDataCallbackHandle
uint32
Width