/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObject.h
FMergedSkeleton ( [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [USkeleton](API\Runtime\Engine\Animation\USkeleton) > InSkeleton, const int32 InComponentIndex, const [TArray](API\Runtime\Core\Containers\TArray)< uint16 > & InSkeletonIds )