/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h
Get Section Metadata for the montage including metadata belong to the anim reference This will remove redundant entry if found - i.e. multiple same anim reference is used
const [TArray](API\Runtime\Core\Containers\TArray)< class [UAnimMetaData](API\Runtime\Engine\Animation\UAnimMetaData) * > GetSectionMetaData ( [FName](API\Runtime\Core\UObject\FName) SectionName, bool bIncludeSequence, [FName](API\Runtime\Core\UObject\FName) SlotName )