/Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/SmoothOrientation/MassSmoothOrientationFragments.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSmoothOrientationParameters : public [FMassSharedFragment](API\Plugins\MassEntity\FMassSharedFragment)
float
EndOfPathDuration
The time it takes the orientation to catchup to the requested orientation.
FMassSmoothOrie...
Moving
Orientation blending weights while moving.
float
OrientationSmoothingTime
The time it takes the orientation to catchup to the requested orientation.
FMassSmoothOrie...
Standing
Orientation blending weights while standing.