/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelectionUtil.h
Key: . These conversions are not implemented... yet? GroupTopology is ignored 1 supported. The implementation is obvious/unambiguous 2 supported. Polygroup faces containing any input triangle are selected 3 supported. Polygroup edges containing any input triangle edge are selected, but polygroup edges containing only input triangle vertices are not. 4 supported. Polygroup corners coinciding with any input triangle vertex are selected 5 supported. All mesh vertices along the polygroup edge are selected 6 supported. All mesh vertices coinciding with polygroup corners are selected indicates GroupTopology must not be null for this combination. If this symbol is missing GroupTopology is ignored
true if conversion is supported and was computed successfully, return false otherwise
namespace UE { namespace Geometry { bool UE::Geometry::ConvertSelection ( const [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FGroupTopology](API\Plugins\DynamicMesh\FGroupTopology) * GroupTopology, const [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) & FromSelectionIn, [FGeometrySelection](API\Plugins\DynamicMesh\Selections\FGeometrySelection) & ToSelectionOut ) } }