/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
Represents a new texture that has been loaded but no resource created for it
struct FNewTextureInfo
bool
bShouldAtlas
Whether or not the texture should be atlased
bool
bSrgb
Whether or not the texture is in srgb space
FSlateTextureDa...
TextureData
Raw data