/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h
[TComponentLock](API\Runtime\MovieScene\EntitySystem\TComponentLock)< [TRead](API\Runtime\MovieScene\EntitySystem\TRead)< ParentComponentType > > GetParentComponents ( const [FEntityAllocation](API\Runtime\MovieScene\EntitySystem\FEntityAllocation) * Allocation ) const