/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockAbilitySimulation.h
ActorComponent for running Mock Ability Simulation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent)) class UMockFlyingAbilityComponent : public [UFlyingMovementComponent](API\Plugins\NetworkPredictionExtras\UFlyingMovementComponent)
FMockAbilitySim...
ActiveAbilitySimulation
FMockAbilityBli...
OnBlinkActivateEvent
FMockAbilityBli...
OnBlinkActivateEventRollback
FMockAbilityNot...
OnBlinkStateChange
Notifies when Blink Changes.
FMockAbilityNot...
OnDashStateChange
Notifies when Dash state changes.
FMockAbilityPhy...
OnPhysicsGunFirEvent
FMockAbilityNot...
OnSprintStateChange
Notifies when Sprint state changes.
TPimplPtr<FMoc...
OwnedAbilitySimulation
FProduceMockAbi...
ProduceInputDelegate