/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h
Searches components array and returns first encountered component with a given tag.
[UActorComponent](API\Runtime\Engine\Components\UActorComponent) * FindComponentByTag ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > ComponentClass, [FName](API\Runtime\Core\UObject\FName) Tag ) const