/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h
struct FFlexiverbSettings
float
Complexity
The higher the complexity value, the higher the computational and memory requirements.
float
DecayTime
An approximation of the time, in seconds, the reverb should take to decay to -60 dB.
float
PreDelay
The amount, in milliseconds, of delay before the reverberation effect begins.
float
RoomDampening
Frequency, in HZ. All frequencies above this value are attenuated.