/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h
struct FSpectatorScreenModeTexturePlusEyeLayout
bool
bClearBlack
bool
bDrawEyeFirst
bool
bUseAlpha
FVector2D
EyeRectMax
FVector2D
EyeRectMin
FVector2D
TextureRectMax
FVector2D
TextureRectMin