/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNACommon.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FVertexLayout
int32
Normal
int32
Position
int32
TextureCoordinate