/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyMeshComponent.h
Base class for meshes used to render water bodies without relying on the water zone/water mesh.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UWaterBodyMeshComponent : public [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent)