/Engine/Plugins/Animation/DeformerGraph/Source/OptimusSettings/Public/OptimusSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=DeformerGraph, defaultconfig, Meta=(DisplayName="DeformerGraph")) class UOptimusSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TSoftObjectPtr<...
DefaultDeformer
A default deformer that will be used on a skinned mesh if no other deformer has been set.
EOptimusDefault...
DefaultMode
Set when skinned meshes should have a default deformer applied.
TSoftObjectPtr<...
DefaultRecomputeTangentDeformer
A default deformer that will be used on a skinned mesh if no other deformer has been set, and if the mesh has requested to recompute tangets.