/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabManager.h
Finds all tabs that match the specified identifier, placing them in the specified array.
void FindAllTabsForFactory ( const [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FDocumentTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FDocumentTabFactory) > & Factory, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > > & Results )