/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h
https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Config=Input, HideCategories=(Activation, "Components|Activation")) class UEnhancedInputComponent : public [UInputComponent](API\Runtime\Engine\Components\UInputComponent)