/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h
Removes the actor but keep the actor order list intact
bool RemoveActor ( const [FNewReplicatedActorInfo](API\Plugins\ReplicationGraph\FNewReplicatedActorInfo) & ActorInfo, bool bWarnIfNotFound, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )