/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/MotionMatchingAnimNodeLibrary.h
Exposes operations that can be run on a Motion Matching node via Anim Node Functions such as "On Become Relevant" and "On Update".
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Experimental) class UMotionMatchingAnimNodeLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)