/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h
namespace UE { namespace MovieScene { constexpr [ERunnerUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ERunnerUpdateFla-) UE::MovieScene::operator& ( [ERunnerUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ERunnerUpdateFla-) Lhs, [ERunnerUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ERunnerUpdateFla-) Rhs ) } }