/Engine/Plugins/Editor/SequencerAnimTools/Source/SequencerAnimTools/Public/Trail.h
[ETrailCacheState](API\Plugins\SequencerAnimTools\UE__SequencerAnimTools__ETrailCa-) UpdateTrail ( const [FSceneContext](API\Plugins\SequencerAnimTools\FTrail\FSceneContext) & InSceneContext )