/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h
[UE::Tasks::FTask](API\Runtime\Core\Tasks\FTask) InternalGetSaveGameNamesAsync ( [FPlatformUserId](API\Runtime\Core\Misc\FPlatformUserId) PlatformUserId, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) >> FoundSaves, [FSaveGameAsyncGetNamesCallback](API\Runtime\Engine\ISaveGameSystem\FSaveGameAsyncGetNamesCallback) Callback, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< bool > OutResult )