/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h
Sets the keywords of a node in the graph. This causes a NodeDescriptionChanged modified event.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool SetNodeDescriptionByName ( const [FName](API\Runtime\Core\UObject\FName) & InNodeName, const [FString](API\Runtime\Core\Containers\FString) & InDescription, bool bSetupUndoRedo, bool bMergeUndoAction )