/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshUVFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptRecomputeUVsOptions
bool
bAutoAlignIslandsWithAxes
FGeometryScript...
ExpMapOptions
FGeometryScript...
GroupLayer
EGeometryScript...
IslandSource
EGeometryScript...
Method
FGeometryScript...
SpectralConformalOptions