/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h
class UEditorAnimCurveBoneLinks : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TWeakObjectPtr<...
AnimCurveMetaData
TArray<FBoneRe...
ConnectedBones
FName
CurveName
uint8
MaxLOD
Max (Lowest) LOD to evaluate to curve.
FOnAnimCurveBon...
OnChange