HairStrandsCore/Public/GroomAssetPhysics.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FHairStrandsParameters
float
StrandsDensity
Density of the strands in g/cm3
EGroomStrandsSi...
StrandsSize
Number of particles per guide that will be used for simulation
float
StrandsSmoothing
Smoothing between 0 and 1 of the incoming guides curves for better stability
float
StrandsThickness
Strands thickness in cm that will be used for mass and inertia computation
FRuntimeFloatCu...
ThicknessScale
Thickness scale along the curve