/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h
Bit-field enumeration that defines flags for an asynchronous update request
namespace UE { namespace MovieScene { enum ERunnerUpdateFlags { None = 0, Flush = 1<<0, Finish = 1<<1, Destroy = 1<<2, FinalDissectionMask = Finish|Destroy, } } }