/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/AI/BTDecorator_GameplayTagQuery.h
Get the array of tags onto which we need to add delegates The gameplay tag interface forces us to allocate everytime we want to know the list of gameplay tags inside a query so we do this only once and cache it.
virtual void CacheGameplayTagsInsideQuery()