/Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModel/Public/NeuralMorphNetwork.h
A fully connected layer, which contains the weights and biases for those connections.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UNeuralMorphMLPLayer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray< float >
Biases
The biases. The number of biases will be the same as the number of columns multiplied by the depth.
int32
Depth
The number of instances of inputs and outputs.
int32
NumInputs
The weight matrix number of inputs (rows).
int32
NumOutputs
The weight matrix number of outputs (columns).
TArray< float >
Weights
A 2D array of weights. The number of weights equals NumRows x NumColumns x Depth.