/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ListUtilityFunctions.h
Returns the Scalar value associated withIndexin Scalar List. If theIndexis not valid for this Scalar List, the value 0.0 will be returned and bIsValidIndex set to false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|ListUtils", Meta=(ScriptMethod)) static double GetScalarListItem ( [FGeometryScriptScalarList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptScalarList) ScalarList, int Index, bool & bIsValidIndex )