/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
FScriptMapHelper: Pseudo dynamic map. Used to work with map properties in a sensible way.
class FScriptMapHelper
union FScriptMa...
@1075
FFreezableScrip...
FreezableMap
FScriptMap*...
HeapMap
FProperty*
KeyProp
EMapPropertyFla...
MapFlags
FScriptMapLayou...
MapLayout
FProperty*
ValueProp