/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h
Get the current simulation data map for the clothing on this component. This will stall until the cloth simulation is complete.
const [TMap](API\Runtime\Core\Containers\TMap)< int32, [FClothSimulData](API\Runtime\ClothingSystemRuntimeInterface\FClothSimulData) > & GetCurrentClothingData_AnyThread() const