/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h
Set the specified EntryPoint to be bound to a new K2 node
static void SetEndpoint ( [FMovieSceneEvent](API\Runtime\MovieSceneTracks\Channels\FMovieSceneEvent) * EntryPoint, [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * InNewEndpoint, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * BoundObjectPin )