/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraAction_NewNode : public [FNiagaraMenuAction_Generic](API\Plugins\NiagaraEditor\FNiagaraMenuAction_Generic)
TObjectPtr< cla...
NodeTemplate