/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/SynesthesiaSpectrumAnalysis.h
The results of the spectrum analysis.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSynesthesiaSpectrumResults
TArray< float >
SpectrumValues
The spectrum values from the FFT.
float
TimeSeconds
The time in seconds since analysis began of this SynesthesiaSpectrumAnalysis analysis result.