/Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFContainerBuilder.h
bool WriteAllFiles ( const [FString](API\Runtime\Core\Containers\FString) & DirPath, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutFilePaths, uint32 WriteFlags )