/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/RepositionableTransformGizmo.h
Allows the user to provide functions to use for aligning the gizmo destination to items in the scene. Note that this affects both the movement and repositioning.
virtual void SetWorldAlignmentFunctions ( [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< bool()> && ShouldAlignTranslationIn, [TUniqueFunction](API\Runtime\Core\Templates\TUniqueFunction)< bool(const FRay &, FVector &)> && TranslationAlignmentRayCasterIn )