/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h
ConvertFKSphylElemtoFCapsuleShape3d
namespace UE { namespace Geometry { void UE::Geometry::GetShape ( const [FKSphylElem](API\Runtime\Engine\PhysicsEngine\FKSphylElem) & CapsuleElem, [UE::Geometry::FCapsuleShape3d](API\Plugins\DynamicMesh\ShapeApproximation\FCapsuleShape3d) & CapsuleShapeOut ) } }