/Engine/Source/Runtime/Engine/Classes/Animation/AnimLinkableElement.h
FAnimNotifyEvent
struct FAnimLinkableElement
TEnumAsByte<EA...
CachedLinkMethod
Cached link method used to transform the time when LinkMethod changes, always relates to the currently stored time
TObjectPtr<UAn...
LinkedMontage
The montage that this element is currently linked to
TObjectPtr<UAn...
LinkedSequence
The Animation Sequence that this montage element will link to, when the sequence changes in either length or rate; the element will correctly place itself in relation to the sequence
TEnumAsByte<EA...
LinkMethod
The method we are using to calculate our times
float
LinkValue
The time of this montage.
float
SegmentBeginTime
The absolute time in the montage that our currently linked segment begins
int32
SegmentIndex
The index of the segment we are linked to within the slot we are using
float
SegmentLength
The absolute length of our currently linked segment
int32
SlotIndex
The slot index we are currently using within LinkedMontage