/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h
ULevel::LoadAllExternalObjectsTagfor an example usage)
[UObject](API\Runtime\CoreUObject\UObject\UObject) * GetAsset ( [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > LoadTags ) const