/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h
Get the local ClientInfo. Works when not connected to a session.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Client", Meta=(DevelopmentOnly, DisplayName="Get Local Multi-User Client Info")) static [FMultiUserClientInfo](API\Plugins\MultiUserClientLibrary\FMultiUserClientInfo) GetLocalMultiUserClientInfo()