/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h
This class keeps track of playback state and provides functions for manipulating an level sequence while its playing.
class ULevelSequencePlayer : public [UMovieSceneSequencePlayer](API\Runtime\MovieScene\UMovieSceneSequencePlayer)
TWeakObjectPtr<...
CachedCameraComponent
FOnLevelSequenc...
OnCameraCut
Event triggered when there is a camera cut
TOptional< int3...
SnapshotOffsetTime