/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathBool.h
Returns true and false as a sequence.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="FlipFlop", Keywords="Toggle,Changed,Different", Varying)) struct FRigVMFunction_MathBoolFlipFlop : public [FRigVMFunction_MathBoolBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathBoolBase)
float
Duration
The duration in seconds at which the result won't change. Use 0 for a different result every time.
bool
LastValue
bool
Result
bool
StartValue
The initial value to use for the flag.
float
TimeLeft