/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneAsset.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset") bool Query ( [FName](API\Runtime\Core\UObject\FName) Role, [FContextualAnimQueryResult](API\Plugins\ContextualAnimation\FContextualAnimQueryResult) & OutResult, const [FContextualAnimQueryParams](API\Plugins\ContextualAnimation\FContextualAnimQueryParams) & QueryParams, const FTransform & ToWorldTransform ) const