/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSettings.h
Level Sequence Editor settings.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings) class ULevelSequenceEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bAutoBindToPIE
Specifies whether to automatically bind an active sequencer UI to PIE worlds.
bool
bAutoBindToSimulate
Specifies whether to automatically bind an active sequencer UI to simulate worlds.
TArray<FLevelS...
TrackSettings
Specifies class properties for which movie scene tracks will be created automatically.