/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h
struct FAudioState
TArray<TWeakPt...
ActiveSubmixes
An array of active submixes we are recording for this shot.
bool
bIsRecordingAudio
TArray<FAudioS...
FinishedSegments
Float Buffers for Movie Segments we've finished rendering.
int32
PrevRenderEveryTickValue
float
PrevUnfocusedAudioMultiplier