/Engine/Source/Developer/AssetTools/Public/IAssetTools.h
Allow to add some restrictions to the assets that can be migrated
void RegisterCanMigrateAsset ( const [FName](API\Runtime\Core\UObject\FName) OwnerName, [UE::AssetTools::FCanMigrateAsset](API\Developer\AssetTools\FCanMigrateAsset) Delegate )