/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
Describes a single node in a custom property list.
struct FCustomPropertyListNode
int32
ArrayIndex
Used to identify which array index is specifically being referenced if this is an array property.
FProperty*
Property
The property that's being referenced at this node.
FCustomProperty...
PropertyListNext
Points to the next node in the list.
FCustomProperty...
SubPropertyList
If this node represents a struct property, this may contain a "sub" property list for the struct itself.