/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/IntMargin.h
Describes the space around a 2D area on an integer grid.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FIntMargin
int32
Bottom
Holds the margin to the bottom.
int32
Left
Holds the margin to the left.
int32
Right
Holds the margin to the right.
int32
Top
Holds the margin to the top.