/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h
static [UNiagaraComponent](API\Plugins\Niagara\UNiagaraComponent) * SpawnSystemAttached ( [UNiagaraSystem](API\Plugins\Niagara\UNiagaraSystem) * SystemTemplate, [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * AttachToComponent, [FName](API\Runtime\Core\UObject\FName) AttachPointName, FVector Location, FRotator Rotation, FVector Scale, [EAttachLocation::Type](API\Runtime\Engine\Engine\EAttachLocation__Type) LocationType, bool bAutoDestroy, [ENCPoolMethod](API\Plugins\Niagara\ENCPoolMethod) PoolingMethod, bool bAutoActivate, bool bPreCullCheck )