/Engine/Plugins/Experimental/VirtualCamera/Source/VCamExtensions/Public/Hierarchies/ModifierHierarchyRules.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FVCamModifierConnectionBinding
FName
ConnectionPoint
TObjectPtr<UVC...
Modifier