/Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h
void ValidateRegisterExternalTexture ( const [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< [IPooledRenderTarget](API\Runtime\RenderCore\IPooledRenderTarget) > & ExternalPooledTexture, const TCHAR * Name, ERDGTextureFlags Flags )