/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h
Read a frame's bit stream and decode the frame
bool DecodeFrameData ( [FBufferReader](API\Runtime\Core\Serialization\FBufferReader) & Reader, [FGeometryCacheMeshData](API\Plugins\GeometryCache\FGeometryCacheMeshData) & OutMeshData )