/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieJobVariableAssignmentContainer.h
Gets theFTextvalue of the specified property. Returns true on success, else false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Experimental") bool GetValueText ( const [FName](API\Runtime\Core\UObject\FName) & PropertyName, [FText](API\Runtime\Core\Internationalization\FText) & OutValue ) const