/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
Wrapper for modifying aUNiagaraEmitterby adding Scripts and Renderers through UNiagaraScriptConversionContexts andUNiagaraRendererProperties, respectively.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintInternalUseOnly) class UNiagaraEmitterConversionContext : public [UObject](API\Runtime\CoreUObject\UObject\UObject)