/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlConstraintChannelInterface.h
Add keys on the controls's transform channels.
virtual void AddHandleTransformKeys ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [UTransformableHandle](API\Runtime\Constraints\UTransformableHandle) * InHandle, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & InFrames, const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & InLocalTransforms, const EMovieSceneTransformChannel & InChannels )