/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingComponentsSettings.h
Editor preferences for the Modeling Components plug-in.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorSettings) class UModelingComponentsEditorSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
EModelingCompon...
GridMode
The type of grid to draw in the viewport for modeling mode tools
float
GridScale
The base scale used to determine the size of the hierarchical plane
float
GridSize
The fraction of the viewport that the grid should occupy if looking at the plane's center
float
GridSpacing
The space between grid lines in world space
int
NumGridLines
The number of lines to be drawn for the plane