/Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h
Commit this operation by choosing the section(s) to key for each key area, and adding a key at the specified time
void Commit ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer )