/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h
Called on render thread at the start of rendering, for each view, after PreRenderViewFamily_RenderThread call.
virtual void PreRenderView_RenderThread ( [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & GraphBuilder, [FSceneView](API\Runtime\Engine\FSceneView) & InView )