/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitter.h
class UParticleModuleLocationEmitter : public [UParticleModuleLocationBase](API\Runtime\Engine\Particles\Location\UParticleModuleLocationBase)
uint32: 1
bInheritSourceRotation
If true, the spawned particle should inherit the rotation of the source particle.
FName
EmitterName
Variables.
float
InheritSourceRotationScale
Amount to scale the source rotation by when inheriting it.
uint32: 1
InheritSourceVelocity
If true, the spawned particle should inherit the velocity of the source particle.
float
InheritSourceVelocityScale
Amount to scale the source velocity by when inheriting it.
TEnumAsByte< en...
SelectionMethod
The method to use when selecting a spawn target particle from the emitter.