/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, MinimalAPI) class ADatasmithAreaLightActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)
float
AttenuationRadius
bool
bUseIESBrightness
FLinearColor
Color
FVector2D
Dimensions
float
IESBrightnessScale
TObjectPtr< cla...
IESTexture
float
Intensity
ELightUnits
IntensityUnits
EDatasmithAreaL...
LightShape
EDatasmithAreaL...
LightType
TEnumAsByte<EC...
Mobility
FRotator
Rotation
float
SourceLength
float
SourceRadius
float
SpotlightInnerAngle
float
SpotlightOuterAngle
float
Temperature