/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ClusterUnionComponent.h
Multi-trace/sweep functions that only make sense in the context of a cluster union.
bool LineTraceComponent ( [TArray](API\Runtime\Core\Containers\TArray)< [FHitResult](API\Runtime\Engine\Engine\FHitResult) > & OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct [FCollisionQueryParams](API\Runtime\Engine\FCollisionQueryParams) & Params, const struct [FCollisionResponseParams](API\Runtime\Engine\FCollisionResponseParams) & ResponseParams, const struct [FCollisionObjectQueryParams](API\Runtime\Engine\FCollisionObjectQueryParams) & ObjectParams )