/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Given an asset path, locate and return a copy of its matching search data in the index cache.
Matching search data from the index cache. Will return invalid (empty) search data if a matching entry was not found.
[FSearchData](API\Editor\Kismet\FSearchData) GetSearchDataForAssetPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InAssetPath )