/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothBoneWeights.h
TSmoothBoneWeights ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * InSourceMesh, [TBoneWeightsDataSource](API\Plugins\DynamicMesh\Operations\TBoneWeightsDataSource)< BoneIndexType, BoneWeightType > * InDataSource )