/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusResourceDescription.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UOptimusResourceDescription : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TWeakObjectPtr<...
ComponentBinding
The component binding that this resource description is bound to
FOptimusDataDom...
DataDomain
The data domain for this resource.
TObjectPtr< UOp...
DataInterface
FOptimusDataTyp...
DataType
The the data type of each element of the resource
FName
ResourceName