/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigComponent.h
Returns the initial transform of the bone in the requested space
the initial transform of the bone in the requested space
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="ControlRig") FTransform GetInitialBoneTransform ( [FName](API\Runtime\Core\UObject\FName) BoneName, [EControlRigComponentSpace](API\Plugins\ControlRig\EControlRigComponentSpace) Space )