/Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h
namespace Freeze { void Freeze::IntrinsicToString ( unsigned int Object, const [FTypeLayoutDesc](API\Runtime\Core\Serialization\FTypeLayoutDesc) & TypeDesc, const [FPlatformTypeLayoutParameters](API\Runtime\Core\Serialization\FPlatformTypeLayoutParameters) & LayoutParams, [FMemoryToStringContext](API\Runtime\Core\Serialization\FMemoryToStringContext) & OutContext ) }