/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/SplineUtil.h
namespace UE { namespace Geometry { namespace SplineUtil { void UE::Geometry::SplineUtil::DrawSpline ( const [USplineComponent](API\Runtime\Engine\Components\USplineComponent) & SplineComp, [IToolsContextRenderAPI](API\Runtime\InteractiveToolsFramework\IToolsContextRenderAPI) & RenderAPI, const [FDrawSplineSettings](API\Plugins\ModelingComponents\FDrawSplineSettings) & Settings ) } } }