/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/AdditiveControlRig.h
Rig that allows additive layer editing per joint
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable) class UAdditiveControlRig : public [UControlRig](API\Plugins\ControlRig\UControlRig)