/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h
Get a clothing asset from its associated GUID (returns nullptr if no match is found)
[UClothingAssetBase](API\Runtime\ClothingSystemRuntimeInterface\UClothingAssetBase) * GetClothingAsset ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InAssetGuid ) const