/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockPhysicsComponent.h
ActorComponent for running MockPhysicsSimulation
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent)) class UMockPhysicsComponent : public [UBaseMovementComponent](API\Plugins\NetworkPredictionExtras\UBaseMovementComponent)
FMockPhysicsSim...
ActiveSimulation
bool
bIsCharging
Currently charging up charge attack.
FPhysicsChargeC...
OnChargeActivatedEvent
FMockPhysicsNot...
OnChargeStateChange
FPhysicsJumpCue...
OnJumpActivatedEvent
TPimplPtr<FMoc...
OwnedSimulation
FMockPhysicsInp...
PendingInputCmd
Next local InputCmd that will be submitted. This is just one way to do it.
FProduceMockPhy...
ProduceInputDelegate