/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h
template<typename T> struct TRenderCaptureTypeData
T
BaseColor
FRenderCaptureTypeFlagsuses the correct member naming convention and has additional boolean helpers.
T
CombinedMRS
T
DeviceDepth
T
Emissive
T
Metallic
T
Opacity
T
Roughness
T
Specular
T
SubsurfaceColor
T
WorldNormal