/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSourceEffectChorusBaseSettings
float
Depth
The depth of the chorus effect.
float
DryLevel
The dry level of the chorus effect.
float
Feedback
The feedback of the chorus effect.
float
Frequency
The frequency of the chorus effect.
float
Spread
The spread of the effect (larger means greater difference between left and right delay lines)
float
WetLevel
The wet level of the chorus effect.