/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h
SkeletalMesh from a tool target
namespace UE { namespace ToolTarget { [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * UE::ToolTarget::GetSkeletalMeshFromTargetIfAvailable ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target ) } }