/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleTypeDataGpuProps ( [UParticleModuleTypeDataGpu](API\Runtime\Engine\Particles\TypeData\UParticleModuleTypeDataGpu) * ParticleModule )