/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBooleanFunctions.h
Applies a plane cut to a mesh, optionally filling any holes created.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMeshPlaneCut ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform CutFrame, [FGeometryScriptMeshPlaneCutOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptM-_8) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )