/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h
Wrapper around aUBlueprintNodeSpawner, which takes care of specialized node spawning. This class should not be sub-classed, any special handling should be done inside aUBlueprintNodeSpawnersubclass, which will be invoked from this class (separated to divide ui and node-spawning).
struct FBlueprintActionMenuItem : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)