/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h
Adds an Animation Sync Marker to Notify track in the given Animation with the corresponding Marker Name and Time
static void AddAnimationSyncMarker ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * AnimationSequence, [FName](API\Runtime\Core\UObject\FName) MarkerName, float Time, [FName](API\Runtime\Core\UObject\FName) NotifyTrackName )