/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionDebugNodes.h
Write a string to a file.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FWriteStringToFile : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
FString
FileContents
Contents of the file to write.
FString
FilePath
Where file should be written on disk.