/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMFunctionLibrary.h
Finds a function by name.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMGraph) [URigVMLibraryNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMLibraryNode) * FindFunction ( const [FName](API\Runtime\Core\UObject\FName) & InFunctionName ) const