/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshGenericWorldPositionBaker.h
Bake Colors based on arbitrary Position/Normal sampling. Useful for (eg) baking from an arbitrary function defined over space
class FMeshGenericWorldPositionColorBaker : public [UE::Geometry::FMeshImageBaker](API\Plugins\DynamicMesh\Sampling\FMeshImageBaker)
TFunction< FVec...
ColorSampleFunction
FVector4f
DefaultColor
Required input data
TUniquePtr<TIm...
ResultBuilder