/Engine/Source/Runtime/GeometryCore/Public/Parameterization/MeshLocalParam.h
Computes UVs outwards from seed frame/nbrs to all points that are less/equal to ComputeToMaxDistance from the seed.
void ComputeToMaxDistance ( const [FFrame3d](API\Runtime\GeometryCore\FFrame3d_1) & SeedFrameIn, const [FIndex3i](API\Runtime\GeometryCore\FIndex3i) & SeedNbrs, double ComputeToMaxDistanceIn )