/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Returns true if the two vectors are orthogonal
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Orthogonal", TemplateName="Orthogonal")) struct FRigVMFunction_MathVectorOrthogonal : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
FVector
A
FVector
B
bool
Result