/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h
A binding ID that is only resolveable through a fixed root sequence. Use of this type should be reserved for editor code dealing with a specific sequence hierarchy where hashing or comparison is required. The SequenceID member is always an absolute sequence ID
struct FFixedObjectBindingID
FGuid
Guid
GUID of the Object Binding (ie,FMovieSceneBinding::GetObjectGuid)
FMovieSceneSequ...
SequenceID
The sequence ID that the object binding is found within