/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h
Attempts to import any property in the map and apply it to a property with the same name on the object.
static void ImportPropertiesFromText ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & ExportedProperties )