/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
struct FbxSceneInfo
bool
bHasAnimation
True if it has animation
bool
bHasAnimationOnSkeletalMesh
double
FrameRate
TArray<FbxNode...
HierarchyInfo
TArray<FbxMesh...
MeshInfo
int32
NonSkinnedMeshNum
Data for static mesh
int32
SkinnedMeshNum
Data for skeletal mesh
int32
TotalGeometryNum
Common data
int32
TotalMaterialNum
int32
TotalTextureNum
double
TotalTime