/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h
Generate a tetrahedral mesh from a Freudenthal lattice defined on a 3 dimensional grid.
namespace Chaos { namespace Utilities { template<class T, class TV, class TV_INT4> void Chaos::Utilities::TetMeshFromGrid ( const [TUniformGrid](API\Runtime\Chaos\Chaos\TUniformGrid)< T, 3 > & Grid, [TArray](API\Runtime\Core\Containers\TArray)< TV_INT4 > & Mesh, [TArray](API\Runtime\Core\Containers\TArray)< TV > & X ) } }