/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h
Processes incoming packets without aUNetConnection, in the same manner as 'Incoming' above IMPORTANT: Net drivers triggering this, should call 'UNetDriver::FlushHandler' shortly afterwards, to minimize packet buffering NOTE: Connectionless packets are unreliable.
Returns Success/Failure
EIncomingResult IncomingConnectionless ( [FReceivedPacketView](API\Runtime\NetCommon\Net\Common\Packets\FReceivedPacketView) & PacketView )