/Engine/Plugins/Experimental/ScriptableToolsFramework/Source/ScriptableToolsFramework/Public/BaseTools/ScriptableSingleClickTool.h
Indicate that an active captured Hover sequence has ended. The device may no longer be in the viewport, so no position can be provided.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Hover Events") void OnHoverEnd ( const [FScriptableToolModifierStates](API\Plugins\ScriptableToolsFramework\FScriptableToolModifierStates) & Modifiers )