/Engine/Source/Runtime/RenderCore/Public/ResolveShader.h
void SetParameters ( [FRHIBatchedShaderParameters](API\Runtime\RHI\FRHIBatchedShaderParameters) & BatchedParameters, const [FResolveRect](API\Runtime\RHI\FResolveRect) & SrcBounds, const [FResolveRect](API\Runtime\RHI\FResolveRect) & DstBounds, uint32 DstSurfaceWidth, uint32 DstSurfaceHeight )