/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h
[TArray](API\Runtime\Core\Containers\TArray)< [FPBDRigidParticleHandle](API\Runtime\Chaos\Chaos\FPBDRigidParticleHandle) * > FindAllIntersectingChildren ( const [FAABB3](API\Runtime\Chaos\Chaos\FAABB3) & LocalBounds ) const