/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditor.h
void OnPackageSaved ( const [FString](API\Runtime\Core\Containers\FString) & PackageFileName, [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * Package, [FObjectPostSaveContext](API\Runtime\CoreUObject\UObject\FObjectPostSaveContext) ObjectSaveContext )