/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AttenuationVolumeComponent.h
UAttenuationVolumeComponent- Audio Gameplay Volume component for occlusion settings (volume attenuation)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Config=Game, ClassGroup=("AudioGameplayVolume"), Meta=(BlueprintSpawnableComponent, DisplayName="Attenuation")) class UAttenuationVolumeComponent : public [UAudioGameplayVolumeMutator](API\Plugins\AudioGameplayVolume\UAudioGameplayVolumeMutator)