/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h
Returns a single AssetBundleInfo, matching Scope and Name
virtual [FAssetBundleEntry](API\Runtime\CoreUObject\AssetRegistry\FAssetBundleEntry) GetAssetBundleEntry ( const [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId) & BundleScope, [FName](API\Runtime\Core\UObject\FName) BundleName ) const