/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
static void LoadAsset ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > Asset, [FOnAssetLoaded](API\Runtime\Engine\Kismet\UKismetSystemLibrary\FOnAssetLoaded) OnLoaded, [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) LatentInfo )