/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXBlueprintGraph/Public/K2Node_GetDMXAttributeValues.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UK2Node_GetDMXAttributeValues : public [UK2Node_EditablePinBase](API\Editor\BlueprintGraph\UK2Node_EditablePinBase)
bool
bIsExposed