/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h
void CalculateLODForConfig ( [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) & EntityManager, [FMassExecutionContext](API\Plugins\MassEntity\FMassExecutionContext) & Context, [FMassSimulationLODParameters](API\Plugins\MassLOD\FMassSimulationLODParameters) & LODParams )