/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueOption.h
PropertyValue that can only be captured from ASwitchActors.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UPropertyValueOption : public [UPropertyValue](API\Plugins\VariantManagerContent\UPropertyValue)