/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Same as AddSimpleCollisionsWithNotification but changes are automatically applied.
static int32 AddSimpleCollisions ( [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh, const [EScriptingCollisionShapeType_Deprecated](API\Plugins\EditorScriptingUtilities\EScriptingCollisionShapeType_Dep-) ShapeType )