/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h
Sets up a niagara input node for parameter usage.
namespace FNiagaraEditorUtilities { void FNiagaraEditorUtilities::InitializeParameterInputNode ( [UNiagaraNodeInput](API\Plugins\NiagaraEditor\UNiagaraNodeInput) & InputNode, const [FNiagaraTypeDefinition](API\Plugins\Niagara\FNiagaraTypeDefinition) & Type, const [UNiagaraGraph](API\Plugins\NiagaraEditor\UNiagaraGraph) * Graph, [FName](API\Runtime\Core\UObject\FName) InputName ) }