/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPerfBaseline.h
Base class for baseline controllers. These can are responsible for spawning and manipulating the FX needed for the baseline perf tests.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, EditInlineNew, BlueprintType, Blueprintable, MinimalAPI) class UNiagaraBaselineController : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TObjectPtr<UNi...
EffectType
The effect type this controller is in use by.
TObjectPtr<ANi...
Owner
The owning actor for this baseline controller.
float
TestDuration
Duration to gather performance stats for the given system.