/Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerAddonBase.h
Returns the first non-null world associated with, in order: OwnerPC, DebugActor,AGameplayDebuggerCategoryReplicatorowner
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetDataWorld ( const [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * OwnerPC, const [AActor](API\Runtime\Engine\GameFramework\AActor) * DebugActor ) const