/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientVRPresenceActor.h
A ConcertClientVRPresenceActor is a child ofAConcertClientPresenceActorthat is used to represent users in VR
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Transient, NotPlaceable, Blueprintable) class AConcertClientVRPresenceActor : public [AConcertClientPresenceActor](API\Plugins\ConcertSyncClient\AConcertClientPresenceActor)
TObjectPtr<UMa...
LaserCoreMid
Dynamic material for the laser
TObjectPtr<UMa...
LaserMid
Dynamic material for the laser
float
LaserThickness
TObjectPtr<USt...
LeftControllerMeshComponent
The left controller mesh
TObjectPtr<USt...
RightControllerMeshComponent
The right controller mesh