/Engine/Plugins/Importers/USDImporter/Source/USDClasses/Public/USDClassesModule.h
Returns the set of assets that this object depends on (e.g. when given a material, will return its textures. When given a mesh, will return materials, etc.)
static [TSet](API\Runtime\Core\Containers\TSet)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > GetAssetDependencies ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset )