/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h
Sets whether or not global boom should be used when navigating with the joysticks
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Movement") void SetUseGlobalBoom ( bool bShouldUseGlobalBoom )