/Engine/Source/Editor/UnrealEd/Public/ImportUtils/StaticMeshImportUtils.h
namespace StaticMeshImportUtils { bool StaticMeshImportUtils::AddCapsuleGeomFromVerts ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & Verts, [FKAggregateGeom](API\Runtime\Engine\PhysicsEngine\FKAggregateGeom) * AggGeom, const TCHAR * ObjName ) }