/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h
Extracts information on each instance that should be spawned based on the simulation.
void ExtractDesiredInstances ( [TArray](API\Runtime\Core\Containers\TArray)< [FDesiredFoliageInstance](API\Runtime\Foliage\FDesiredFoliageInstance) > & OutDesiredInstances, const FTransform & WorldTM, const FVector2D & ActorVolumeLocation, [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) ActorVolumeMaxExtent, const [FGuid](API\Runtime\Core\Misc\FGuid) & ProceduralGuid, const [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) HalfHeight, const [FBodyInstance](API\Runtime\Engine\PhysicsEngine\FBodyInstance) * VolumeBodyInstance, bool bEmptyTileInfo )