/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshFactoryNode.h
Remove the Material dependency associated with the given slot name from this object.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | FactoryNode | Mesh") bool RemoveSlotMaterialDependencyUid ( const [FString](API\Runtime\Core\Containers\FString) & SlotName )