/Engine/Source/Runtime/RHI/Public/RHICommandList.h
Deprecated*FRHIBatchedShaderParametersand SetBatchedShaderParameters should be used instead of setting individual parameters.
void SetBindlessTexture ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * Shader, uint32 Index, [FRHITexture](API\Runtime\RHI\FRHITexture) * Texture )