/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h
Only unique instances of sequences within a root sequences are supported
The binding's id
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static [FMovieSceneObjectBindingID](API\Runtime\MovieScene\FMovieSceneObjectBindingID) GetPortableBindingID ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * RootSequence, [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * DestinationSequence, const [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) & InBinding )