/Engine/Source/Runtime/RenderCore/Public/Shader.h
Deprecated* FlushShaderFileCache is deprecated. UpdateReferencedUniformBufferNames should be used to flush any uniform buffer changes
void FlushShaderFileCache ( const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), [TArray](API\Runtime\Core\Containers\TArray)< const TCHAR * > > & ShaderFileToUniformBufferVariables )