/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAnimDriveConstraint.h
FPBDAnimDriveConstraint ( const int32 InParticleOffset, const int32 InParticleCount, const [TArray](API\Runtime\Core\Containers\TArray)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > & InAnimationPositions, const [TArray](API\Runtime\Core\Containers\TArray)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > &, const [TArray](API\Runtime\Core\Containers\TArray)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > & InAnimationVelocities, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & StiffnessMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & DampingMultipliers )