/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h
Returns the list of all ITextureFormats that were located in DLLs.
Collection of shader formats.
const [TArray](API\Runtime\Core\Containers\TArray)< const class [IShaderFormat](API\Developer\TargetPlatform\Interfaces\IShaderFormat) * > & GetShaderFormats()