/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieJobVariableAssignmentContainer.h
Holds a group of properties which override variable values on the job's associated graph (if any). Overrides are not added manually. Instead,UpdateGraphVariableOverrides()should be called which will update, add, or remove overrides as appropriate. After the update, overrides can have their values retrieved and set.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UMovieJobVariableAssignmentContainer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)