/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakesCoreBlueprintLibrary.h
Called when the slate is changed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder") static void SetOnTakeRecorderSlateChanged ( [FOnTakeRecorderSlateChanged](API\Plugins\TakesCore\UTakesCoreBlueprintLibrary\FOnTakeRecorderSlateChanged) OnTakeRecorderSlateChanged )