/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h
Called to when "Edit Asset" is clicked
static void EditAsset_Clicked ( const [EToolkitMode::Type](API\Editor\EditorFramework\Toolkits\EToolkitMode__Type) ToolkitMode, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< class SLevelEditor > LevelEditor, bool bAskMultiple )