/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphUnitNodeSpawner.h
static void HookupMutableNode ( [URigVMNode](API\Plugins\RigVMDeveloper\RigVMModel\URigVMNode) * InModelNode, [URigVMBlueprint](API\Plugins\RigVMDeveloper\URigVMBlueprint) * InRigBlueprint )