/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h
Creates a camera lens effect of the given class on this camera.
Returns the new emitter actor.
virtual [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< class [ICameraLensEffectInterface](API\Runtime\Engine\Camera\ICameraLensEffectInterface) > AddGenericCameraLensEffect ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [AActor](API\Runtime\Engine\GameFramework\AActor) > LensEffectEmitterClass )