/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h
Returns the overscan factor required for the undistort rendering to avoid unrendered distorted pixels.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Lens Distortion", Meta=(DeprecatedFunction, DeprecationMessage="The LensDistortion plugin is deprecated. Please update your project to use the features of the CameraCalibration plugin.")) static PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid GetUndistortOverscanFactor ( const [FLensDistortionCameraModel](API\Plugins\LensDistortion\FLensDistortionCameraModel) & CameraModel, float DistortedHorizontalFOV, float DistortedAspectRatio, float & UndistortOverscanFactor )