/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h
Get a Subsystem of specified type
[ULocalPlayerSubsystem](API\Runtime\Engine\Subsystems\ULocalPlayerSubsystem) * GetSubsystemBase ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ULocalPlayerSubsystem](API\Runtime\Engine\Subsystems\ULocalPlayerSubsystem) > SubsystemClass ) const