/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyMetadata.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigBoolMetadata : public [FRigBaseMetadata](API\Plugins\ControlRig\Rigs\FRigBaseMetadata)
bool
Value