/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValue.h
Describes one link in a full property path For array properties, a link might be the outer (e.g. AttachChildren, -1, None) while also it may be an inner (e.g. AttachChildren, 2, Cube) Doing this allows us to resolve components regardless of their order, which is important for handling component reordering and transient components (e.g. runtime billboard components, etc)
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCapturedPropSegment
FString
ComponentName
int32
PropertyIndex
FString
PropertyName