/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODSubActor.h
FHLODSubActor ( [FGuid](API\Runtime\Core\Misc\FGuid) InActorGuid, [FName](API\Runtime\Core\UObject\FName) InActorPackage, [FName](API\Runtime\Core\UObject\FName) InActorPath, const [FActorContainerID](API\Runtime\Engine\WorldPartition\FActorContainerID) & InContainerID, [FName](API\Runtime\Core\UObject\FName) InContainerPackage, const FTransform & InContainerTransform )