/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsScripting.h
Get a copy of the constraints in the current world
Copy of the constraints in the level
static [TArray](API\Runtime\Core\Containers\TArray)< [UTickableConstraint](API\Runtime\Constraints\UTickableConstraint) * > GetConstraintsArray ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )