/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraBakerOutputVolumeTexture.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Volume Texture Output"), MinimalAPI) class UNiagaraBakerOutputVolumeTexture : public [UNiagaraBakerOutput](API\Plugins\Niagara\UNiagaraBakerOutput)
FString
AtlasAssetPathFormat
When enabled a volume atlas is created, the atlas is along X & Y not Z based on baker settings.
uint8:  1
bExportFrames
uint8:  1
bGenerateAtlas
uint8:  1
bGenerateFrames
FString
FramesAssetPathFormat
When enabled each frame will create an asset.
FString
FramesExportPathFormat
When enabled each frame will be exported to the output path using the format extension.
FNiagaraBakerTe...
SourceBinding