/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainMaterial.h
'Material' setup for a 2D terrain spline (stores references to sprites that will be instanced along the spline path, not actually related toUMaterialInterface).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class PAPER2UPaperTerrainMaterial : public [UDataAsset](API\Runtime\Engine\Engine\UDataAsset)
TObjectPtr< cla...
InteriorFill
The sprite to use for an interior region fill.
TArray<FPaperT...
Rules