/Engine/Source/Runtime/Core/Public/Math/Vector.h
Interpolate from normalized vector A to normalized vector B along a spherical path.
Normalized vector after interpolating between NormalA and NormalB along a spherical path.
static [TVector](API\Runtime\Core\Math\TVector)< T > SlerpNormals ( [TVector](API\Runtime\Core\Math\TVector)< T > & NormalA, [TVector](API\Runtime\Core\Math\TVector)< T > & NormalB, T Alpha )