/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionContext.h
class FCollisionDetectorSettings
bool
bAllowCCD
Whether CCD is allowed (disabled for RBAN)
bool
bAllowManifoldReuse
Whether we can reuse manifolds between frames if contacts have not moved far.
bool
bAllowManifolds
Whether to use one-shot manifolds where supported.
bool
bDeferNarrowPhase
Whether to defer the narrow phase to the constraint-solve phase.
bool
bFilteringEnabled
Whether to check the shape query flags in the narrow phase (e.g., Rigid Body nodes have already performed filtering prior to collision detection)
FReal
BoundsExpansion
Shape bounds are expanded by this in all 3 directions. This is also used as the CullDistance for collision response.
FReal
BoundsVelocityInflation
Shape bounds in the broadphase are expanded by this multiple of velocity.
FReal
MaxVelocityBoundsExpansion
We only allow the bounds to grow from velocity by this much.