/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/IDisplayClusterShaders.h
Render warp&blend
bool RenderWarpBlend_MPCDI ( [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) & RHICmdList, const [FDisplayClusterShaderParameters_WarpBlend](API\Plugins\DisplayClusterShaders\ShaderParameters\FDisplayClusterS-_5) & InWarpBlendParameters ) const