/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h
This is the runtime representation of a segment which stores its vertices (start and end) in normalized space.
struct FBlendSpaceSegment
int32[NUM_VERTI...
SampleIndices
Indices into the samples
float[NUM_VERTI...
Vertices
The vertices are in the normalized space - i.e. in the range 0-1.