/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h
class ULevelSequenceDirector : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
int32
MovieScenePlayerIndex
Native player interface index - stored by index so that it can be reinstanced correctly
TObjectPtr<ULe...
Player
Pointer to the player that's playing back this director's sequence.
int32
SubSequenceID
The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly