/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_TwoWayBlend.h
This represents a baked transition.
struct FAnimNode_TwoWayBlend : public [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base)
FPoseLink
A
float
Alpha
The float value that controls the alpha blending when the alpha input type is set to 'Float'
FInputAlphaBool...
AlphaBoolBlend
FName
AlphaCurveName
The animation curve that controls the alpha blending when the alpha input type is set to 'Curve'
EAnimAlphaInput...
AlphaInputType
The data type used to control the alpha blending between the A and B poses.
FInputScaleBias
AlphaScaleBias
FInputScaleBias...
AlphaScaleBiasClamp
FPoseLink
B
uint8: 1
bAIsRelevant
uint8: 1
bAlphaBoolEnabled
The boolean value that controls the alpha blending when the alpha input type is set to 'Bool'
uint8: 1
bBIsRelevant
uint8: 1
bResetChildOnActivation
This reinitializes child pose when re-activated. For example, when active child changes
float
InternalBlendAlpha