/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h
Checks whether the shader map is missing any shader types necessary for the given color transform.
True if the shader map has all of the shader types necessary.
bool IsComplete ( const [FOpenColorIOTransformResource](API\Plugins\OpenColorIO\FOpenColorIOTransformResource) * InColorTransform, bool bSilent )