/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/AttributeEditorTool.h
void AddNewAttribute ( [EAttributeEditorElementType](API\Plugins\MeshModelingToolsEditorOnlyExp\EAttributeEditorElementType) ElemType, [EAttributeEditorAttribType](API\Plugins\MeshModelingToolsEditorOnlyExp\EAttributeEditorAttribType) AttribType, [FName](API\Runtime\Core\UObject\FName) AttributeName )