/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/Nodes/GeometryCollectionAssetNodes.h
Get the list of the original mesh information used to create a specific geometryc collection asset each entry contains a mesh, a transform and a list of override materials
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FGetGeometryCollectionSourcesDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TObjectPtr<UGe...
Asset
Asset to get geometry sources from
TArray<FGeomet...
Sources
Array of geometry sources