/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h
Change the Geometry Cache used by this instance.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|GeometryCache") bool SetGeometryCache ( [UGeometryCache](API\Plugins\GeometryCache\UGeometryCache) * NewGeomCache )