/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowCentricApplication.h
virtual void AddApplicationMode ( [FName](API\Runtime\Core\UObject\FName) ModeName, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FApplicationMode](API\Editor\UnrealEd\WorkflowOrientedApp\FApplicationMode) > Mode )