/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphBurnInNode.h
A render pass for a specific render layer, generated by theUMovieGraphBurnInNodeCDO.
struct FMovieGraphBurnInPass
FMovieGraphRend...
LayerData
FMovieGraphRend...
RenderDataIdentifier
Unique identifier passed in GatherOutputPasses and with each render that identifies the data produced by this renderer.
TWeakObjectPtr<...
Renderer
The renderer associated with this pass.
TWeakObjectPtr<...
RenderPassNode
The node instance (not CDO) associated with this pass.