/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h
A command list that can be passed around and isn't bound to an instance of any tool or editor.
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > GlobalPlayWorldActions;