/Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Public/AI/AITask_UseGameplayBehaviorSmartObject.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAITask_UseGameplayBehaviorSmartObject : public [UAITask](API\Runtime\AIModule\Tasks\UAITask)
bool
bBehaviorFinished
bool
bShouldUseMoveTo
FSmartObjectCla...
ClaimedHandle
TObjectPtr<UGa...
GameplayBehavior
TObjectPtr<UAI...
MoveToTask
FDelegateHandle
OnBehaviorFinishedNotifyHandle
FGenericGamepla...
OnFailed
FGenericGamepla...
OnMoveToFailed
FGenericGamepla...
OnSucceeded