/Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h
struct FChaosVDSolverFrameData
bool
bIsKeyFrame
FString
DebugName
uint64
FrameCycle
TSet< int32 >
ParticlesDestroyedIDs
Chaos::FRigidTr...
SimulationTransform
int32
SolverID
FChaosVDStepsCo...
SolverSteps