/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h
Cache derived renderable data for the static mesh with the provided level of detail settings.
void Cache ( const [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * TargetPlatform, [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * Owner, const [FStaticMeshLODSettings](API\Runtime\Engine\FStaticMeshLODSettings) & LODSettings )