/Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionAdapter.h
Usage example  given some const FMeshDescription* Mesh: FMeshDescriptionAABBAdapter MeshAdapter(Mesh); // adapt the mesh TMeshAABBTree3AABBTree(&MeshAdapter); // provide the adapter to a templated class like TMeshAABBTree3
struct FMeshDescriptionTriangleMeshAdapter
bool
bScaleNormals
FVector3d
BuildScale
constFMeshDesc...
Mesh
TArrayView< con...
TriangleVertexInstanceIndices
TVertexInstance...
VertexInstanceNormals
TVertexInstance...
VertexInstanceUVs
TVertexAttribut...
VertexPositions