/Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFAccessor.h
FValidAccessor ( [FBufferView](API\Plugins\GLTFCore\FBufferView) & InBufferView, uint64 InOffset, uint32 InCount, [EType](API\Plugins\GLTFCore\FAccessor\EType) InType, [EComponentType](API\Plugins\GLTFCore\FAccessor\EComponentType) InCompType, bool bInNormalized, const [FSparse](API\Plugins\GLTFCore\FAccessor\FSparse) & InSparse )