/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h
Return identifier for the mesh LOD that a ToolTarget represents, if defined for the given ToolTarget
LODIdentifier for current LOD that would be provided/edited by the ToolTarget, or the Default LODIdentifier if the target doesn't support LODs or bOnlyReturnDefaultLOD is true
namespace UE { namespace ToolTarget { EMeshLODIdentifier UE::ToolTarget::GetTargetMeshDescriptionLOD ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target, bool & bOutTargetSupportsLODs ) } }