/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h
FActiveGameplayEffect ( [FActiveGameplayEffectHandle](API\Plugins\GameplayAbilities\FActiveGameplayEffectHandle) InHandle, const [FGameplayEffectSpec](API\Plugins\GameplayAbilities\FGameplayEffectSpec) & InSpec, float CurrentWorldTime, float InStartServerWorldTime, [FPredictionKey](API\Plugins\GameplayAbilities\FPredictionKey) InPredictionKey )