/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h
Make a copy of this constraint and add it to the manager, returns the copy mode if it was added
[UTickableConstraint](API\Runtime\Constraints\UTickableConstraint) * AddConstraintFromCopy ( [UTickableConstraint](API\Runtime\Constraints\UTickableConstraint) * CopyOfConstraint ) const