/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h
Accessor for the RawPointIndice which is editor only data: array of the original point (wedge) indices for each of the vertices in aFSkeletalMeshLODModel
const [TArray](API\Runtime\Core\Containers\TArray)< uint32 > & GetRawPointIndices() const