/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateMeshLODGraph.h
void EvaluateResult ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & ResultMesh, [UE::Geometry::FMeshTangentsd](API\Runtime\GeometryCore\DynamicMesh\FMeshTangentsd) & ResultTangents, [UE::Geometry::FSimpleShapeSet3d](API\Plugins\DynamicMesh\ShapeApproximation\FSimpleShapeSet3d) & ResultCollision, [UE::GeometryFlow::FNormalMapImage](API\Plugins\GeometryFlowMeshProcessing\DataTypes\FNormalMapImage) & NormalMap, [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [UE::GeometryFlow::FTextureImage](API\Plugins\GeometryFlowMeshProcessing\DataTypes\FTextureImage) >> & TextureImages, [UE::GeometryFlow::FTextureImage](API\Plugins\GeometryFlowMeshProcessing\DataTypes\FTextureImage) & MultiTextureImage, [FProgressCancel](API\Runtime\GeometryCore\Util\FProgressCancel) * Progress )