/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationPBDBendingElementConfigNode.h
Bending element constraint property configuration node.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowCloth)) struct FChaosClothAssetSimulationPBDBendingElementConfigNode : public [FChaosClothAssetSimulationBaseConfigNode](API\Plugins\ChaosClothAssetDataflowNodes\ChaosClothAsset\FChaosClothAsset-_14)
FChaosClothAsse...
BendingElementStiffness
The Stiffness of the bending elements constraints.
float
BucklingRatio
Once the element has bent such that it's folded more than this ratio from its rest angle ("buckled"), switch to using Buckling Stiffness instead of BendingElement Stiffness.
FChaosClothAsse...
BucklingStiffness
The stiffness after buckling.
FChaosClothAsse...
FlatnessRatio
Calculate rest angles as a ratio between completely flat and whatever is the 3D rest angle.
FChaosClothAsse...
RestAngle
Set rest angles to be the explicit value set here (in degrees).
EChaosClothAsse...
RestAngleType
Method for calculating the rest angles of the constraints.