/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h
Structure used to supply necessary animation (pose) evaluation information
struct FEvaluationContext
const EAnimInte...
InterpolationType
Type of interpolation to be used when evaluating animation data
constFName
RetargetSource
(Source) Name used for retargeting
constTArray< F...
RetargetTransforms
Per-bone pose to use as basis when retargeting
constFFrameRat...
SampleFrameRate
Sampling frame rate used to calculate SampleTime
constFFrameTim...
SampleTime
Time at which the animation data should be evaluated