/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/ClickDragBehavior.h
If a ForceEndCapture occurs we call Target::OnTerminateDragSequence
class UClickDragInputBehavior : public [UAnyButtonInputBehavior](API\Runtime\InteractiveToolsFramework\BaseBehaviors\UAnyButtonInputBehavior)
bool
bInClickDrag
Set to true if we are in a capture
bool
bUpdateModifiersDuringDrag
If true, then we will update Modifier states inUpdateCapture().
TFunction< bool...
ModifierCheckFunc
WantsCapture()will only return capture request if this function returns true (or is null)
FInputBehaviorM...
Modifiers
The modifier set for this behavior
IClickDragBehav...
Target
Click Target object