/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h
Writes this expression to the given token stream.
void EmitTokens ( [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & TokenStream, [TArray](API\Runtime\Core\Containers\TArray)< [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) > & TagDictionary ) const