/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathFloat.h
Returns true if the value A is greater than B
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Greater", TemplateName="Greater", Keywords="Larger,Bigger,>")) struct FRigVMFunction_MathFloatGreater : public [FRigVMFunction_MathFloatBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBase)
float
A
float
B
bool
Result