/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h
Sets and validates at compile time, that the specified flags are valid. NOTE: If your unit test subclasses another, it will have to manually change UnitTestFlags/MinClientFlags at runtime.
template<[EUnitTestFlags](API\Plugins\NetcodeUnitTest\EUnitTestFlags) CompileTimeUnitFlags, [EMinClientFlags](API\Plugins\NetcodeUnitTest\EMinClientFlags) CompileTimeMinFlags> void SetFlags()