/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockHandle.h
"other" clock manipulation
void StartOtherClock ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [FName](API\Runtime\Core\UObject\FName) OtherClockName, [FQuartzQuantizationBoundary](API\Runtime\Engine\Sound\FQuartzQuantizationBoundary) InQuantizationBoundary, const [FOnQuartzCommandEventBP](API\Runtime\Engine\Sound\FOnQuartzCommandEventBP) & InDelegate )