/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneTrackRecorder.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Transient, Abstract) class UMovieSceneTrackRecorder : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TWeakObjectPtr<...
MovieScene
Movie Scene we're supposed to record to
FGuid
ObjectGuid
Owning Object GUID in the Level Sequence
TLazyObjectPtr<...
ObjectToRecord
Object to record from
IMovieSceneTrac...
OwningTakeRecorderSource
The Actor Source that owns us
TWeakObjectPtr<...
Settings
Settings object for the factory that created us.
FMovieSceneTime...
StartTimecode
The timecode source at the beginning of recording