/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMaterialsUtils.h
Generate material expressions on a given DatasmithUEPbrMaterialElement to output a texture with UV settings applied to it
Texture expression with UVEdit applied to it; nullptr if no TextureMapPath is specified
namespace DatasmithMaterialsUtils { [IDatasmithMaterialExpressionTexture](API\Runtime\DatasmithCore\IDatasmithMaterialExpressionText-) * DatasmithMaterialsUtils::CreateTextureExpression ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDatasmithUEPbrMaterialElement](API\Runtime\DatasmithCore\IDatasmithUEPbrMaterialElement) > & MaterialElement, const TCHAR * ParameterName, const TCHAR * TextureMapPath, const [FUVEditParameters](API\Runtime\DatasmithCore\FUVEditParameters) & UVParameters ) }