/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h
Clears all submix effect overrides on the given submix and returns it to the default effect chain.
static void ClearSubmixEffectChainOverride ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [USoundSubmix](API\Runtime\Engine\Sound\USoundSubmix) * SoundSubmix, float FadeTimeSec )