/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h
Generate a filename for the specified buffer using this protocol's file name formatter
A fully qualified file name
[FString](API\Runtime\Core\Containers\FString) GenerateFilenameForBuffer ( [UTexture](API\Runtime\Engine\Engine\UTexture) * Buffer, const [FCapturedPixelsID](API\Runtime\MovieSceneCapture\Protocols\FCapturedPixelsID) & StreamID )