/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGameActivityInterface.h
Note: The game is expected to call this function periodically. ZoneId/Coordinates are also used when starting and stopping an activity
void UpdatePlayerLocation ( const [FUniqueNetId](API\Runtime\CoreOnline\Online\FUniqueNetId) & LocalUserId, [TOptional](API\Runtime\Core\IO\TOptional)< [FOnlineActivityPlayerLocation](API\Plugins\OnlineSubsystem\Interfaces\FOnlineActivityPlayerLocation) > & ActivityPlayerLocation )