/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ScalableFloat.h
Generic numerical value in the form Value * Curve[Level]
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FScalableFloat
FCurveTableRowH...
Curve
Curve that is evaluated at a specific level. If found, it is multipled by Value
FDataRegistryTy...
RegistryType
Name of Data Registry containing curve to use.
float
Value
Raw value, is multiplied by curve