/Engine/Plugins/Experimental/SlateScreenReader/Source/SlateScreenReader/Public/SlateScreenReaderEngineSubsystem.h
FScreenReaderAnnouncement
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class USlateScreenReaderEngineSubsystem : public [UEngineSubsystem](API\Runtime\Engine\Subsystems\UEngineSubsystem)