/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Filtering/PropertySelectionMap.h
Recreate a Custom subobject that exists in snapshot world but is missing from editor world. Used for subobjects discovered via ICustomObjectSnapshotSerializer
void AddCustomEditorSubobjectToRecreate ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditorWorldOwner, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SnapshotSubobject )