/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Transient) class UDatasmithSceneElementBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TMap<TWeakPtr<...
ActorBindings
TMap<TWeakPtr<...
CameraActors
TMap<TWeakPtr<...
CustomActors
friend
FDatasmithSceneCollector
TMap<TWeakPtr<...
LevelVariantSets
TMap<TWeakPtr<...
LightActors
TMap<TWeakPtr<...
MaterialIDs
TMap<TWeakPtr<...
Materials
TMap<TWeakPtr<...
MeshActors
TMap<TWeakPtr<...
Meshes
TMap<TWeakPtr<...
MetaData
TMap<TWeakPtr<...
ObjectPropertyCaptures
TMap<TWeakPtr<...
PostProcesses
TMap<TWeakPtr<...
PropertyCaptures
TSharedPtr< cla...
SceneElement
TMap<TWeakPtr<...
Textures
TMap<TWeakPtr<...
Variants
TMap<TWeakPtr<...
VariantSets