/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationAttributeBlueprintLibrary.h
static bool Generic_SetAttributeKeys ( [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [IAnimationDataController](API\Runtime\Engine\Animation\AnimData\IAnimationDataController) > AnimationDataController, const [FAnimationAttributeIdentifier](API\Runtime\Engine\Animation\AnimData\FAnimationAttributeIdentifier) & AttributeIdentifier, const [TArray](API\Runtime\Core\Containers\TArray)< float > & Times, const void * ValuesArray, const [FArrayProperty](API\Runtime\CoreUObject\UObject\FArrayProperty) * ValuesArrayProperty )