/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h
Class for iterating through all objects, including class default objects. Note that when Playing In Editor, this will find objects in the editor as well as the PIE world, in an indeterminate order. IteratorThreadSafety template parameter manages how this class handles thread safety ofUObjectiteration.
template<EObjectIteratorThreadSafetyOptions IteratorThreadSafety> class TObjectIteratorBase : public [FUObjectArray::TIterator](API\Runtime\CoreUObject\UObject\FUObjectArray\TIterator)
EObjectFlags
ExclusionFlags
Flags that returned objects must not have
EInternalObject...
InternalExclusionFlags
Internal Flags that returned objects must not have