/Engine/Source/Editor/UnrealEd/Public/Editor.h
Delegate type to handle viewing/editing a set of asset identifiers which are packages or ids
typedef TMulticastDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetIdentifier](API\Runtime\CoreUObject\AssetRegistry\FAssetIdentifier) > > FOnViewAssetIdentifiers