/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h
struct FInputMeshData
TArray< int32 >
MaterialIndices
float
MaxDeviation
uint32
NumTexCoords
float
PercentTriangles
FStaticMeshSect...
Sections
TArray< uint32 ...
TriangleCounts
TArray< uint32 ...
TriangleIndices
FBounds3f
VertexBounds
FMeshBuildVerte...
Vertices