/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h
world-space bounding box for the Scene Mesh of the specified Component and ComponentIndex. Requires that SpatialEvaluationCache is available.
virtual [FAxisAlignedBox3d](API\Runtime\GeometryCore\FAxisAlignedBox3d) GetMeshBoundingBox ( [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * Component, int32 ComponentIndex )