/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h
Deprecated* Deprecated in favor of new UDMXEntityFixtureType::CreateFixtureType and UDMXEntityFixturePatch::CreateFixturePatch that support creating patches in blueprints.
static bool AddEntity ( [UDMXLibrary](API\Plugins\DMXRuntime\Library\UDMXLibrary) * InLibrary, const [FString](API\Runtime\Core\Containers\FString) & NewEntityName, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UDMXEntity](API\Plugins\DMXRuntime\Library\UDMXEntity) > NewEntityClass, [UDMXEntity](API\Plugins\DMXRuntime\Library\UDMXEntity) ** OutNewEntity )