/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h
Tries to get the asset data for the specified object path
Enum return code
[UE::AssetRegistry::EExists](API\Runtime\CoreUObject\Misc\UE__AssetRegistry__EExists) TryGetAssetByObjectPath ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & ObjectPath, [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & OutAssetData ) const