/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstanceController.h
Initializes the controller with an instance of the provided system
void Initialize ( [UWorld](API\Runtime\Engine\Engine\UWorld) & World, [UNiagaraSystem](API\Plugins\Niagara\UNiagaraSystem) & System, [FNiagaraUserRedirectionParameterStore](API\Plugins\Niagara\FNiagaraUserRedirectionParameter-) * OverrideParameters, [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * AttachComponent, [ENiagaraTickBehavior](API\Plugins\Niagara\ENiagaraTickBehavior) TickBehavior, bool bPooled, int32 RandomSeedOffset, bool bForceSolo, int32 WarmupTickCount, float WarmupTickDelta )