/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h
FPhysicsFieldResource
FPhysicsFieldResource ( const int32 TargetCount, const [TArray](API\Runtime\Core\Containers\TArray)< EFieldPhysicsType > & TargetTypes, const [FPhysicsFieldInfos::BufferOffsets](API\Runtime\Engine\PhysicsField\FPhysicsFieldInfos\BufferOffsets) & VectorTargets, const [FPhysicsFieldInfos::BufferOffsets](API\Runtime\Engine\PhysicsField\FPhysicsFieldInfos\BufferOffsets) & ScalarTargets, const [FPhysicsFieldInfos::BufferOffsets](API\Runtime\Engine\PhysicsField\FPhysicsFieldInfos\BufferOffsets) & IntegerTargets, const [FPhysicsFieldInfos::BufferOffsets](API\Runtime\Engine\PhysicsField\FPhysicsFieldInfos\BufferOffsets) & PhysicsTargets, const [TStaticArray](API\Runtime\Core\Containers\TStaticArray)< FIntVector4, 32, 16 > & PhysicsBounds, const bool bBuildClipmap )