/Engine/Source/Runtime/Engine/Public/CanvasRendererItem.h
Init constructor
FCanvasTriangleRendererItem ( [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) InFeatureLevel, const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * InMaterialRenderProxy, const [FCanvas::FTransformEntry](API\Runtime\Engine\FCanvas\FTransformEntry) & InTransform, bool bInFreezeTime )