/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorLayerEditTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUVEditorChannelEditTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool)
TObjectPtr<UUV...
ActionSelectionProperties
int32
ActiveAsset
int32
ActiveChannel
TObjectPtr<UUV...
AddActionProperties
TArray<FAction...
AnalyticsActionHistory
TObjectPtr<UUV...
CopyActionProperties
TObjectPtr<UUV...
DeleteActionProperties
TObjectPtr<UUV...
EmitChangeAPI
UE::Geometry::U...
InputTargetAnalytics
EChannelEditToo...
PendingAction
int32
ReferenceChannel
TObjectPtr<UUV...
SourceChannelProperties
TArray<TObject...
Targets
TObjectPtr<UUV...
ToolActions
FDateTime
ToolStartTimeAnalytics