/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h
To enable this via ini: [/Script/OnlineSubsystemUtils.IpNetDriver] ReplicationDriverClassName="/Script/ReplicationGraph.BasicReplicationGraph"
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Config=Engine) class UBasicReplicationGraph : public [UReplicationGraph](API\Plugins\ReplicationGraph\UReplicationGraph)
TArray<TObject...
ActorsWithoutNetConnection
Actors that are only supposed to replicate to their owning connection, but that did not have a connection on spawn
TArray<FConnec...
AlwaysRelevantForConnectionList
TObjectPtr<URe...
AlwaysRelevantNode
TObjectPtr<URe...
GridNode