/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h
Called on the game thread as part ofUGeometryCacheCodecBase::CreateRenderState
FGeometryCacheCodecRenderStateBase ( const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & SetTopologyRanges )