/Engine/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Source/ExampleCharacterFXEditor/Public/ExampleCharacterFXEditorSubsystem.h
Create tool target factories based on what type of tool targets are supported
virtual void CreateToolTargetFactories ( [TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UToolTargetFactory](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTargetFactory) >> & Factories ) const