/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UReplicationGraphNode_AlwaysRelevant : public [UReplicationGraphNode](API\Plugins\ReplicationGraph\UReplicationGraphNode)
TArray<UClass...
AlwaysRelevantClasses
Explicit list of classes that are always relevant. This.
TObjectPtr<URe...
ChildNode