/Engine/Plugins/Runtime/SkeletalMerging/Source/SkeletalMerging/Public/SkeletalMergingLibrary.h
static void AddCurveNames ( [USkeleton](API\Runtime\Engine\Animation\USkeleton) * InSkeleton, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), const struct [FCurveMetaData](API\Runtime\Engine\Animation\FCurveMetaData) * > & InCurves )