/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Public/MVVMSubsystem.h
The list of all the AvailableBindings that are available for the Class.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Viewmodel", Meta=(DisplayName="Get Available Bindings")) [TArray](API\Runtime\Core\Containers\TArray)< [FMVVMAvailableBinding](API\Plugins\ModelViewViewModel\Types\FMVVMAvailableBinding) > K2_GetAvailableBindings ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Accessor ) const