/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h
Utility class to altering and analyzing a StaticMesh and use the common functionalities of the Mesh Editor. The editor should not be in play in editor mode.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Deprecated) class UDEPRECATED_EditorStaticMeshLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)