/Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h
Returns the asset data for the given handle, if it exists.
virtual [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) GetAssetData ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle )