/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h
Cooked data for a Blueprint component template.
struct FBlueprintCookedComponentInstancingData
bool
bHasValidCookedData
Flag indicating whether or not this contains valid cooked data.
TArray< struct ...
ChangedPropertyList
List of property info records with values that differ between the template and the component class CDO.
UClass*
ComponentTemplateClass
Source template object class (recorded at load time and used for instancing).
TEnumAsByte< EO...
ComponentTemplateFlags
Source template object flags (recorded at load time and used for instancing).
FName
ComponentTemplateName
Source template object name (recorded at load time and used for instancing).