/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
Deprecated* Please useFRichCurveversion instead to get tangent weight support
void GetCurveData ( const [FString](API\Runtime\Core\Containers\FString) & NodeName, const [FString](API\Runtime\Core\Containers\FString) & PropertyName, int32 ChannelIndex, int32 CompositeIndex, [FInterpCurveFloat](API\Runtime\Core\Math\FInterpCurveFloat) & CurveData, bool bNegative ) const