/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Tasks/MassZoneGraphStandTask.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="ZG Stand")) struct FMassZoneGraphStandTask : public [FMassStateTreeTaskBase](API\Plugins\MassAIBehavior\FMassStateTreeTaskBase)
TStateTreeExter...
CachedLaneHandle
TStateTreeExter...
LocationHandle
TStateTreeExter...
MassSignalSubsystemHandle
TStateTreeExter...
MovementParamsHandle
TStateTreeExter...
MoveTargetHandle
TStateTreeExter...
ShortPathHandle
TStateTreeExter...
ZoneGraphSubsystemHandle