/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassRequirements.h
FMassSubsystemRequirementsis a structure that declares runtime subsystem access type given calculations require.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSubsystemRequirements
friend
FMassDebugger
friend
FMassRequirementAccessDetector
FMassExternalSu...
RequiredConstSubsystems
FMassExternalSu...
RequiredMutableSubsystems