/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h
For the given set of folders, return the folder that has the matching folder path
static [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * GetFolderWithPath ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & InFolderPath, const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * > & InFolders, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) *const > RootFolders )