/Engine/Plugins/Tests/InterchangeTests/Source/InterchangeTests/Public/ImportTestFunctions/SkeletalMeshImportTestFunctions.h
Check whether the material name for the given section in the render data for the given LOD is as expected
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Exec) static [FInterchangeTestFunctionResult](API\Plugins\InterchangeTests\FInterchangeTestFunctionResult) CheckSectionMaterialName ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * Mesh, int32 LodIndex, int32 SectionIndex, const [FString](API\Runtime\Core\Containers\FString) & ExpectedMaterialName )