/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ContactModification.h
Modify contact location of each body in world space. If modifying locations and separation, order of operations should be considered.
void ModifyWorldContactLocations ( const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & Location0, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & Location1, int32 ContactPointIdx )