/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/AnimSequenceExporterUSDOptions.h
Options for exporting skeletal mesh animations to USD format.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, Blueprintable) class UAnimSequenceExporterUSDOptions : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bExportPreviewMesh
Whether to also export the skeletal mesh data of the preview mesh
bool
bReExportIdenticalAssets
Whether to export any asset (StaticMesh, Material, etc.) even if the existing file already describes the same version of a compatible asset.
FUsdMeshAssetOp...
PreviewMeshOptions
Export options to use for the preview mesh, if enabled
FUsdStageOption...
StageOptions
Export options to use for the layer where the animation is emitted