/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h
Set the visualization settings object. You need to call this in the constructor of your model.
void SetVizSettings ( [UMLDeformerVizSettings](API\Plugins\MLDeformerFramework\UMLDeformerVizSettings) * VizSettingsObject )