/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeVertexTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UBakeMeshAttributeVertexToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bSplitAtNormalSeams
If true, compute a separate vertex color for each unique normal on a vertex
bool
bSplitAtUVSeams
If true, Compute a separate vertex color for each unique UV on a vertex.
EditCondition
EBakeVertexOutp...
OutputMode
The bake output mode
EditConditionHi...
OutputType
EditConditionHi...
OutputTypeA
EditConditionHi...
OutputTypeB
EditConditionHi...
OutputTypeG
EditConditionHi...
OutputTypeR
EBakeVertexChan...
PreviewMode
The vertex color channel to preview
ValidEnumValues
The bake output type to generate