/Engine/Source/Runtime/Engine/Public/CanvasItem.h
NGon item Several texture tris with a common central point with a fixed radius.
FCanvasNGonItem ( const FVector2D & InPosition, const FVector2D & InRadius, int32 InNumSides, const [FTexture](API\Runtime\RenderCore\FTexture) * InTexture, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InColor )