/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h
Delegate for notifying AFTER an actor channel actor has been created
typedef TBaseDelegate_TwoParams< void, [UActorChannel](API\Runtime\Engine\Engine\UActorChannel) *, [AActor](API\Runtime\Engine\GameFramework\AActor) * > FOnMinClientNetActor