/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSpawnerSubsystem.h
virtual [ESpawnRequestStatus](API\Plugins\MassActors\ESpawnRequestStatus) SpawnOrRetrieveFromPool ( [FConstStructView](API\Plugins\StructUtils\FConstStructView) SpawnRequestView, [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > & OutSpawnedActor )