/Engine/Source/Runtime/Overlay/Public/LocalizedOverlays.h
Implements an asset that contains a set of Basic Overlays that will be displayed in accordance with the current locale, or a default set if an appropriate locale is not found
class ULocalizedOverlays : public [UOverlays](API\Runtime\Overlay\UOverlays)
TObjectPtr<UAs...
AssetImportData
The import data used to make this overlays asset
TObjectPtr<UBa...
DefaultOverlays
The overlays to use if no overlays are found for the current culture
TMap<FString, ...
LocaleToOverlaysMap
Maps a set of cultures to specific BasicOverlays assets.