/Engine/Source/Runtime/Interchange/Engine/Public/InterchangeManager.h
struct FImportAsyncHelperData
bool
bFollowRedirectors
True if redirectors will be followed when determining what location to import an asset.
bool
bIsAutomated
True if the import process is unattended. We cannot show UI if the import is automated.
EImportType
ImportType
We can import assets or full scene.
UObject*
ReimportObject
True if we are reimporting assets or scene.