/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/GenerateStaticMeshLODAssetTool.h
Standard properties
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGenerateStaticMeshLODAssetToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
FName
CollisionGroupLayerName
Code copied fromUPolygroupLayersPropertiesGroup layer to use for partitioning the mesh for simple collision generation
TArray<FString...
GroupLayersList
Internal list used to implement above
FGenerateStatic...
MeshGeneration
FGenerateStatic...
Normals
FGenerateStatic...
Preprocessing
FGenerateStatic...
SimpleCollision
FGenerateStatic...
Simplification
FGenerateStatic...
TextureBaking
FGenerateStatic...
UVGeneration