/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBooleanFunctions.h
Slices a mesh into two halves, with optional hole filling.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyMeshPlaneSlice ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform CutFrame, [FGeometryScriptMeshPlaneSliceOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptM-_9) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )