/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h
class USoundSubmixBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
float
AutoDisableTime
The minimum amount of time to wait before automatically disabling a submix if it is silent. Will immediately re-enable if source audio is sent to it.
bool
bAutoDisable
Auto-manage enabling and disabling the submix as a CPU optimization. It will be disabled if the submix and all child submixes are silent. It will re-enable if a sound is sent to the submix or a child submix is audible.
TArray<TObject...
ChildSubmixes
Child submixes to this sound mix.
TObjectPtr<UEd...
SoundSubmixGraph
EdGraph based representation of the SoundSubmix