/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SteeringUtility.h
Static void CalculateAkermannAngle(float Input, float& OutSteerLeft, float& OutSteerRight , FVector2D& OutPtLeft = FVector2D(), FVector2D& OutPtRight = FVector2D()) float RestAngle; FVector2D PtRest; CalculateAkermannAngle(false, 0.0f, PtRest, RestAngle); CalculateAkermannAngle(true, Input, OutSteerLeft, OutPtLeft); CalculateAkermannAngle(false, Input, OutSteerRight, OutPtRight); OutSteerLeft -= RestAngle; OutSteerRight -= RestAngle;
static void CalculateAkermannAngle ( bool Flip, float Input, FVector2D & C2, float R1, float R2, float & OutSteerAngle, FVector2D & OutC1, FVector2D & OutPt )