/Engine/Plugins/Experimental/GPULightmass/Source/GPULightmass/Public/GPULightmassSettings.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotPlaceable) class AGPULightmassSettingsActor : public [AInfo](API\Runtime\Engine\GameFramework\AInfo)
TObjectPtr<UGP...
Settings