/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Deprecated* This overload of AddPatchInputForAudioBus is deprecated. Use the overload that takes the number of frames and channels as parameters.
virtual void AddPatchInputForAudioBus ( const [Audio::FPatchInput](API\Runtime\SignalProcessing\DSP\FPatchInput) & InPatchInput, uint32 InAudioBusId, float InPatchGain )