/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/VolumeToMeshTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UVolumeToMeshToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bAutoRepair
If WeldEdges is enabled, attempt to fill any small holes or cracks in the resulting mesh to form a closed surface.
bool
bOptimizeMesh
If WeldEdges is enabled, and after mesh generation is complete, flip edges in planar regions to improve triangle quality.
bool
bShowWireframe
Show the wireframe of the resulting converted mesh geometry.
bool
bWeldEdges
Weld coincident vertices and edges together in the resulting mesh to form a closed mesh surface.