/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h
void EmitExprListTokens ( [TArray](API\Runtime\Core\Containers\TArray)< [UEditableGameplayTagQueryExpression](API\Runtime\GameplayTags\UEditableGameplayTagQueryExpress-) * > const & ExprList, [TArray](API\Runtime\Core\Containers\TArray)< uint8 > & TokenStream, [TArray](API\Runtime\Core\Containers\TArray)< [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) > & TagDictionary, [FString](API\Runtime\Core\Containers\FString) * DebugString ) const