/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilterParams.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FIsDeletedComponentValidParams
TObjectPtr<UAc...
DeletedComponent
This component was removed from the actor.
TObjectPtr<AAc...
EditorActor
The actor the component was removed from; This instance exists in the editor world.