/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h
Creates a newUBlueprintEventNodeSpawnerfor custom events. The CustomEventName can be left blank if the node will pick one itself on instantiation.
A newly allocated instance of this class.
static [UBlueprintEventNodeSpawner](API\Editor\BlueprintGraph\UBlueprintEventNodeSpawner) * Create ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) > NodeClass, [FName](API\Runtime\Core\UObject\FName) CustomEventName, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )