/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicsObjectInterface.h
Returns true if a shape is found and we can stop iterating.
void VisitEveryShape ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle) > InObjects, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle), [TThreadShapeInstance](API\Runtime\Chaos\Chaos\TThreadShapeInstance)< Id > *)> Lambda )