/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h
Join in progress request. Represents a request from a local party member to a remote party member to acquire a reservation for the session the remote party member is in.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FPartyMemberJoinInProgressRequest
FUniqueNetIdRep...
Target
Remote member we want to join.
int64
Time
Time the request was made.