/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationSubsystem.h
Get the index of the static mesh visual type, will add a new one if does not exist
The index of the static mesh type
int16 FindOrAddStaticMeshDesc ( const [FStaticMeshInstanceVisualizationDesc](API\Plugins\MassRepresentation\FStaticMeshInstanceVisualization-) & Desc )