/Engine/Source/Runtime/Engine/Public/AudioDevice.h
Deprecated* Direct access of SoundClasses is no longer allowed. Instead you should use the SoundMixClassOverride system
const [TMap](API\Runtime\Core\Containers\TMap)< [USoundClass](API\Runtime\Engine\Sound\USoundClass) *, [FSoundClassProperties](API\Runtime\Engine\Sound\FSoundClassProperties) > & GetSoundClassPropertyMap() const