/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouchEvent.h
class UK2Node_InputTouchEvent : public [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event)
uint8: 1
bConsumeInput
uint8: 1
bExecuteWhenPaused
uint8: 1
bOverrideParentBinding
TEnumAsByte< EI...
InputKeyEvent