/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraPlatformSet.h
Imposes a condition that a CVar must contain a set value or range of values for a platform set to be enabled.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraPlatformSetCVarCondition
uint32:  1
bUseMaxFloat
True if we should apply the maximum restriction for float CVars.
uint32:  1
bUseMaxInt
True if we should apply the maximum restriction for int CVars.
uint32:  1
bUseMinFloat
True if we should apply the minimum restriction for float CVars.
uint32:  1
bUseMinInt
True if we should apply the minimum restriction for int CVars.
FName
CVarName
The name of the CVar we're testing the value of.
ENiagaraCVarCon...
FailResponse
If this CVar condition fails, how should this affect the state of the Platform Set?
float
MaxFloat
If the value of the CVar is greater than this maximum then the PlatformSet will not be enabled.
int32
MaxInt
If the value of the CVar is greater than this maximum then the PlatformSet will not be enabled.
float
MinFloat
If the value of the CVar is less than this minimum then the PlatformSet will not be enabled.
int32
MinInt
If the value of the CVar is less than this minimum then the PlatformSet will not be enabled.
ENiagaraCVarCon...
PassResponse
If this CVar condition passes, how should this affect the state of the Platform Set?
bool
Value
The value this CVar must contain for this platform set to be enabled.