/Engine/Source/Runtime/Engine/Public/SceneManagement.h
struct FDeferredDecalUpdateParams
float
AbsSpawnTime
FBoxSphereBound...
Bounds
FLinearColor
DecalColor
FDeferredDecalP...
DecalProxy
float
FadeDuration
float
FadeInDuration
float
FadeInStartDelay
float
FadeScreenSize
float
FadeStartDelay
EOperationType
OperationType
int32
SortOrder
FTransform
Transform