/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h
Append elements of another shape set with given transforms applied
void Append ( const [FSimpleShapeSet3d](API\Plugins\DynamicMesh\ShapeApproximation\FSimpleShapeSet3d) & OtherShapeSet, const [TArray](API\Runtime\Core\Containers\TArray)< FTransform3d > & TransformSequence )