/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h
static [UGameplayTask_WaitDelay](API\Runtime\GameplayTasks\Tasks\UGameplayTask_WaitDelay) * TaskWaitDelay ( [IGameplayTaskOwnerInterface](API\Runtime\GameplayTasks\IGameplayTaskOwnerInterface) & InTaskOwner, float Time, const uint8 Priority )