/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkAnimationVirtualSubject.h
A Skeleton virtual subject is an assembly of different subjects supporting the animation role.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Animation Virtual Subject")) class ULiveLinkAnimationVirtualSubject : public [ULiveLinkVirtualSubject](API\Runtime\LiveLinkInterface\ULiveLinkVirtualSubject)
bool
bAppendSubjectNameToBones
Whether to append SubjectName to each bones part of the virtual hierarchy.
bool
bInvalidate