/Engine/Source/Runtime/GeometryCore/Public/VectorUtil.h
Tangent-Space vector based on given Normal and Bitangent
namespace UE { namespace Geometry { namespace VectorUtil { template<typename RealType> [TVector](API\Runtime\Core\Math\TVector)< RealType > UE::Geometry::VectorUtil::TangentFromBitangent ( const [TVector](API\Runtime\Core\Math\TVector)< RealType > & NormalIn, const [TVector](API\Runtime\Core\Math\TVector)< RealType > & BitangentIn ) } } }