/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshRefinerBase.h
Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed.
Check if edge flip might reverse normal direction. Not entirely clear on how to best implement this test. Currently checking if any normal-pairs are reversed.
bool CheckIfFlipInvertsNormals ( int a, int b, int c, int d, int t0 ) const