/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h
Draws a set of triangles on the Canvas.
void K2_DrawMaterialTriangle ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * RenderMaterial, [TArray](API\Runtime\Core\Containers\TArray)< [FCanvasUVTri](API\Runtime\Engine\Engine\FCanvasUVTri) > Triangles )