/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphBranchNode.h
A node which creates a True/False branching condition. A user Graph Variable can be plugged into the conditional pin and this will be evaluated when flattening the graph, choosing which branch path to follow.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMovieGraphBranchNode : public [UMovieGraphNode](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphNode)