/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h
Implements settings for the graph editor.
class UGraphEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
float
BackwardSplineHorizontalDeltaRange
The maximum value to clamp the absolute value of the horizontal distance between endpoints when calculating tangents (when the wire is moving backwards)
FVector2D
BackwardSplineTangentFromHorizontalDelta
The amount that the horizontal delta affects the generated tangent handle of splines (when the wire is moving backwards)
FVector2D
BackwardSplineTangentFromVerticalDelta
The amount that the vertical delta affects the generated tangent handle of splines (when the wire is moving backwards)
float
BackwardSplineVerticalDeltaRange
The maximum value to clamp the absolute value of the vertical distance between endpoints when calculating tangents (when the wire is moving backwards)
FLinearColor
BooleanPinTypeColor
Boolean pin type color
bool
bOpenCreateMenuOnBlankGraphAreas
If a key press (default Tab) should open the create node context menu when the mouse is on top of blank areas of the graph (defaults to true)
bool
bShowCommentBubbleWhenZoomedOut
Whether to show a zoom-invariant comment bubble when zoomed out (making the comment node's text readable at any distance)
bool
bTreatSplinesLikePins
If enabled, allows splines to be Alt+Clicked to break them or Ctrl+Dragged to move them as if these actions were taking place on the associated pin.
FLinearColor
BytePinTypeColor
Byte pin type color
FLinearColor
ClassPinTypeColor
Class pin type color
TEnumAsByte< EB...
DataPinStyle
The visual styling to use for graph editor pins (in Blueprints, materials, etc...)
TEnumAsByte<EC...
DefaultCommentNodeMoveMode
Whether a comment node should move any fully enclosed nodes around when it is moved
FLinearColor
DefaultCommentNodeTitleColor
Default Comment node title color
float
DefaultDataWireThickness
The thickness of a data wire
float
DefaultExecutionWireThickness
The thickness of an execution wire when not debugging
FLinearColor
DefaultPinTypeColor
The default color is used only for types not specifically defined below.
FLinearColor
DelegatePinTypeColor
Delegate pin type color
FLinearColor
DoublePinTypeColor
Double pin type color
FLinearColor
EventNodeTitleColor
Event node title color
FLinearColor
ExecBranchNodeTitleColor
Exec Branch node title color
FLinearColor
ExecSequenceNodeTitleColor
Exec Sequence node title color
FLinearColor
ExecutionPinTypeColor
Execution pin type color
FLinearColor
FloatPinTypeColor
Floating-point pin type color
float
ForwardSplineHorizontalDeltaRange
The maximum value to clamp the absolute value of the horizontal distance between endpoints when calculating tangents (when the wire is moving forward)
FVector2D
ForwardSplineTangentFromHorizontalDelta
The amount that the horizontal delta affects the generated tangent handle of splines (when the wire is moving forward)
FVector2D
ForwardSplineTangentFromVerticalDelta
The amount that the vertical delta affects the generated tangent handle of splines (when the wire is moving forward)
float
ForwardSplineVerticalDeltaRange
The maximum value to clamp the absolute value of the vertical distance between endpoints when calculating tangents (when the wire is moving forward)
FLinearColor
FunctionCallNodeTitleColor
CallFunction node title color
FLinearColor
FunctionTerminatorNodeTitleColor
Function Terminator node title color
FLinearColor
IndexPinTypeColor
Indexpin type color
FLinearColor
Int64PinTypeColor
Integer64 pin type color
FLinearColor
InterfacePinTypeColor
Interface pin type color
FLinearColor
IntPinTypeColor
Integer pin type color
FLinearColor
NamePinTypeColor
Name pin type color
FLinearColor
ObjectPinTypeColor
Object pin type color
float
PaddingAbovePin
The amount of padding above a pin (defaults to 4)
float
PaddingAutoCollateIncrement
The amount of padding to add in order to auto collate multiple created nodes when using tab context menu (defaults to 20)
float
PaddingBelowPin
The amount of padding below a pin (defaults to 4)
float
PaddingLeftOfOutput
The amount of horizontal padding towards the center of a node on an output pin (defaults to 10)
float
PaddingRightOfInput
The amount of horizontal padding towards the center of a node on an input pin (defaults to 10)
float
PaddingTowardsNodeEdge
The amount of padding towards the node edge (defaults to 10, can be negative to make pins overlap or stick out of a node
EGraphPanningMo...
PanningMouseButton
Switch between using the right and middle mouse button for panning (defaults to right)
FLinearColor
ParentFunctionCallNodeTitleColor
Parent class function call node title color
FLinearColor
PreviewNodeTitleColor
Preview node title color
FLinearColor
PureFunctionCallNodeTitleColor
Pure function call node title color
FLinearColor
RealPinTypeColor
Real pin type color
FLinearColor
ResultNodeTitleColor
Result node title color
FLinearColor
RotatorPinTypeColor
Rotator pin type color
FLinearColor
SoftClassPinTypeColor
Asset Class pin type color
FLinearColor
SoftObjectPinTypeColor
Asset pin type color
float
SplineCloseTolerance
The additional distance around the spline to count as close, preventing other actions if the user just misses the spline when clicking
float
SplineHoverTolerance
The distance threshold controlling how close the mouse has to be to the spline in order to trigger a hover response
FLinearColor
StringPinTypeColor
String pin type color
FLinearColor
StructPinTypeColor
Struct pin type color
FLinearColor
TextPinTypeColor
Text pin type color
FLinearColor
TraceAttackColor
The color to display execution wires that were just executed
float
TraceAttackHoldPeriod
How long is the attack color fully visible
float
TraceAttackWireThickness
float
TraceDecayExponent
float
TraceDecayPeriod
How long does it take to fade from the attack to the sustain color
float
TracePositionBonusPeriod
How much of a bonus does an exec get for being near the top of the trace stack, and how does that fall off with position?
float
TracePositionExponent
FLinearColor
TraceReleaseColor
The color to fade to for execution wires on release
float
TraceReleaseExponent
float
TraceReleasePeriod
How long does it take to fade from the sustain to the release color
float
TraceReleaseWireThickness
The thickness to drop down to during release / for unexecuted wires when debugging
FLinearColor
TraceSustainColor
float
TraceSustainHoldPeriod
How long is the sustain color fully visible
float
TraceSustainWireThickness
FLinearColor
TransformPinTypeColor
Transform pin type color
FLinearColor
VectorPinTypeColor
Vector pin type color
FLinearColor
WildcardPinTypeColor
Wildcard pin type color