/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequence/LevelSequencePlaybackController.h
the currently selected LevelSequence
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VirtualCamera | Sequencer | Playback") [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * GetActiveLevelSequence()