/Engine/Source/Runtime/Core/Public/Math/MathFwd.h
template<typename T> struct TTransform
TQuat< T >
Rotation
Rotation of this transformation, as a quaternion.
TVector< T >
Scale3D
3D scale (always applied in local space) as a vector.
TVector< T >
Translation
Translation of this transformation, as a vector.
friend
Z_Construct_UScriptStruct_FTransform_Statics
friend
Z_Construct_UScriptStruct_FTransform3d_Statics
friend
Z_Construct_UScriptStruct_FTransform3f_Statics