/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageVolume.h
class AProceduralFoliageVolume : public [AVolume](API\Runtime\Engine\GameFramework\AVolume), public [IWorldPartitionActorLoaderInterface](API\Runtime\Engine\WorldPartition\IWorldPartitionActorLoaderInterf-)
TObjectPtr<UPr...
ProceduralComponent