/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonGenericInputActionDataTable.h
Overrides postload to allow for derived classes to perform code-level changes to the datatable. Ex: Per-platform edits. Allows modification of datatable data without checking out the data table asset.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UCommonGenericInputActionDataTable : public [UDataTable](API\Runtime\Engine\Engine\UDataTable)