/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModule.h
Get a reference to the ML Deformer model registry. You use this to see what kind of model types ther are, register new models, or create editor models for specific types of runtime models.
A reference to the ML Deformer model registry.
[FMLDeformerEditorModelRegistry](API\Plugins\MLDeformerFrameworkEditor\FMLDeformerEditorModelRegistry) & GetModelRegistry()