/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Sets the current / initial pose of the hierarchy
void SetPose ( const [FRigPose](API\Plugins\ControlRig\Rigs\FRigPose) & InPose, [ERigTransformType::Type](API\Plugins\ControlRig\Rigs\ERigTransformType__Type) InTransformType )