/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h
Returns an array of 3D vectors with the Polygon vertex locations, with Z coordinate set to zero.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Simple Polygon To Array Of Vector", CompactNodeTitle="->", BlueprintAutocast), Category="GeometryScript|SimplePolygon") static [TArray](API\Runtime\Core\Containers\TArray)< FVector > Conv_GeometryScriptSimplePolygonToArray ( [FGeometryScriptSimplePolygon](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptSimplePolygon) Polygon )