/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Classes/UnitTests/FTextCrash.h
Interface and hooked events for client unit tests Override this, to implement the client unit test NOTE: Should be called last, in overridden functions IMPORTANT: EndUnitTest should be triggered, upon completion of the unit test (which may be delayed, for many unit tests)
virtual void ExecuteClientUnitTest()