/Engine/Source/Runtime/RHI/Public/RHICommandList.h
Struct to hold common data between begin/end updatetexture3d
struct FUpdateTexture3DData
uint8 *
Data
uint32
DataSizeBytes
uint32
DepthPitch
uint32
FrameNumber
uint32
MipIndex
uint8[64]
PlatformData
uint32
RowPitch
FRHITexture...
Texture
FUpdateTextureR...
UpdateRegion