/Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h
Fully describes the name and type of a parameter a shader exposes.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FShaderParamTypeDefinition
uint16
ArrayElementCount
EShaderParamBin...
BindingType
FString
Name
EShaderResource...
ResourceType
FString
TypeDeclaration
FShaderValueTyp...
ValueType
The value type for this definition.