/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Returns a control's current value given its key
Returns the current value of the control
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) [FRigControlValue](API\Plugins\ControlRig\Rigs\FRigControlValue) GetControlValue ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InKey, [ERigControlValueType](API\Plugins\ControlRig\Rigs\ERigControlValueType) InValueType ) const