/Engine/Source/Runtime/Engine/Public/ActorTransactionAnnotation.h
virtual void ComputeAdditionalObjectChanges ( const [ITransactionObjectAnnotation](API\Runtime\CoreUObject\Misc\ITransactionObjectAnnotation) * OriginalAnnotation, [TMap](API\Runtime\Core\Containers\TMap)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [FTransactionObjectChange](API\Runtime\CoreUObject\Misc\FTransactionObjectChange) > & OutAdditionalObjectChanges )