/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingCore/Public/DMXPixelMappingUtils.h
Sort a distribution array for texture
template<typename T> static void TextureDistributionSort ( [EDMXPixelMappingDistribution](API\Plugins\DMXRuntime\Library\EDMXPixelMappingDistribution) InDistribution, const int32 & InNumXPanels, const int32 & InNumYPanels, const [TArray](API\Runtime\Core\Containers\TArray)< T > & InUnorderedList, [TArray](API\Runtime\Core\Containers\TArray)< T > & OutSortedList )