/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketBuffer.h
FSortedVoicePacketNodeThis structure represents an individual packet in theFVoicePacketBuffer.
struct FSortedVoicePacketNode
TArray< float >
AudioBufferMem
The actual resulting audio data. allocated ahead of time to minimize memory churn.
int32
BufferNumSamples
Number of samples.
int32
IndexInPacketBuffer
This is used when we are done with this packet.
FSortedVoicePac...
NextPacket
Used for sorting packet nodes.
int32
SamplesLeft
Updated on every call of PopAudio to keep track of where we are mid-packet.
uint64
StartSample
Actual sample start time for this sample.