/Engine/Plugins/Experimental/StructUtils/Source/StructUtilsEditor/Public/PropertyBagDetails.h
Specific property bag schema to allow customizing the requirements (e.g. supported containers).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPropertyBagSchema : public [UEdGraphSchema_K2](API\Editor\BlueprintGraph\UEdGraphSchema_K2)