/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h
Information about each target in the PoseDriver
struct FPoseDriverTarget
bool
bApplyCustomCurve
If we should apply a custom curve mapping to how this target activates
bool
bIsHidden
If we should hide this pose from the UI
TArray<FPoseDr...
BoneTransforms
Translation of this target
FRichCurve
CustomCurve
Custom curve mapping to apply if bApplyCustomCurve is true
ERBFDistanceMet...
DistanceMethod
Override for the distance method to use for each target
FName
DrivenName
Name of item to drive - depends on DriveOutput setting.
ERBFFunctionTyp...
FunctionType
Override for the function method to use for each target
int32
PoseCurveIndex
Pose buffer index
FRotator
TargetRotation
Rotation of this target
float
TargetScale
Scale applied to this target's function - a larger value will activate this target sooner