/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
Error message handler
void AddTokenizedErrorMessage ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) > Error, [FName](API\Runtime\Core\UObject\FName) FbxErrorName )