/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h
Initialize the frame data and send it to the clients.
virtual void InitializeAndPushFrameData_AnyThread ( [FName](API\Runtime\Core\UObject\FName) SubjectName, const [FLiveLinkSubjectKey](API\Runtime\LiveLinkInterface\FLiveLinkSubjectKey) & SubjectKey, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IMessageContext](API\Runtime\Messaging\IMessageContext), ESPMode::ThreadSafe > & Context, [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * MessageTypeInfo )