/Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h
Handles the ByteSwap of compressed translation data on import
virtual void ByteSwapTranslationIn ( [FUECompressedAnimData](API\Runtime\Engine\Animation\FUECompressedAnimData) & CompressedData, [FMemoryReader](API\Runtime\Core\Serialization\FMemoryReader) & MemoryReader, uint8 *& TransTrackData, int32 NumKeysTransn )