/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimUtilities.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Bindings", Meta=(DisplayName="Add Or Update Warp Targets For Bindings")) static void BP_SceneBindings_AddOrUpdateWarpTargetsForBindings ( const [FContextualAnimSceneBindings](API\Plugins\ContextualAnimation\FContextualAnimSceneBindings) & Bindings )