/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h
An action to collapse a selection of nodes
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRigVMCollapseNodesAction : public [FRigVMBaseAction](API\Plugins\RigVMDeveloper\RigVMModel\FRigVMBaseAction)
bool
bIsAggregate
FString
CollapsedNodesContent
TArray<FString...
CollapsedNodesPaths
FString
LibraryNodePath