/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h
Deprecated* This function is deprecated. Use the other NotifyEnd instead.
virtual void NotifyEnd ( [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * MeshComp, [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * Animation )