/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
Note: Stub only. Used to provide FNativeClassHeaderGenerator::PropertyNew with a way to track an as yet unaliased FFloatProperty/FDoubleProperty within the header tool, which will be resolved to the correct type at run time.
class FLargeWorldCoordinatesRealProperty : public [TProperty_Numeric< double >](API\Runtime\CoreUObject\UObject\TProperty_Numeric)