/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h
Initializes the buffer with the given vertex view.
void Init ( const [FConstMeshBuildVertexView](API\Runtime\Engine\FConstMeshBuildVertexView) & InVertices, const [FStaticMeshVertexBufferFlags](API\Runtime\Engine\Rendering\FStaticMeshVertexBufferFlags) & InInitFlags )