/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicVertexSkinWeightsAttribute.h
Set this overlay to contain the same arrays as the copy overlay
void Copy ( const [TDynamicVertexSkinWeightsAttribute](API\Runtime\GeometryCore\DynamicMesh\TDynamicVertexSkinWeightsAttribu-)< ParentType > & Copy )