/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h
Normalize the selected float data in a FloatArray
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FFloatArrayNormalizeDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TArray< float >
InFloatArray
Input VectorArray
float
MaxRange
float
MinRange
TArray< float >
OutFloatArray
FDataflowVertex...
Selection
Selection for the operation