/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h
[UObject](API\Runtime\CoreUObject\UObject\UObject) * RecursiveImportNode ( void * FFbxImporter, void * VoidNode, EObjectFlags Flags, int32 & Index, int32 Total, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFbxSceneInfo](API\Editor\UnrealEd\Factories\FFbxSceneInfo) > SceneInfo, [FString](API\Runtime\Core\Containers\FString) PackagePath )