/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
virtual void NotifyAbilityActivated ( const [FGameplayAbilitySpecHandle](API\Plugins\GameplayAbilities\FGameplayAbilitySpecHandle) Handle, [UGameplayAbility](API\Plugins\GameplayAbilities\Abilities\UGameplayAbility) * Ability )