/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h
Fills inFAssetRegistrySerializationOptionsfrom ini, optionally using a target platform ini name
void InitializeSerializationOptions ( [FAssetRegistrySerializationOptions](API\Runtime\AssetRegistry\AssetRegistry\FAssetRegistrySerializationOptio-) & Options, const [FString](API\Runtime\Core\Containers\FString) & PlatformIniName, [UE::AssetRegistry::ESerializationTarget](API\Runtime\CoreUObject\Misc\UE__AssetRegistry__ESerializatio-) Target ) const