/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RCVirtualProperty.h
Base class for dynamic virtual properties Remote Control Virtual Properties using Property Bag andFInstancedPropertyBagto serialize FProperties values andUStruct
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class URCVirtualPropertyBase : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
int32
DisplayIndex
User configurable DisplayIndexfor this Virtual Property (as Logic Controller) when represented as a row in the RC Logic Controllers list
FName
DisplayName
User friendly name of the Controller
FName
FieldId
Property Field Id
FGuid
Id
Property Id
TMap<FName,FS...
Metadata
TWeakObjectPtr<...
PresetWeakPtr
Pointer to Remote Control Preset
FName
PropertyName
Unique property name