/Engine/Plugins/Experimental/Chooser/Source/Chooser/Public/ChooserFunctionLibrary.h
Get a Struct to a ChooserEvaluation context
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, CustomThunk, Meta=(BlueprintThreadSafe, BlueprintInternalUseOnly="true", CustomStructureParam="Value")) static void GetChooserStructOutput ( [FChooserEvaluationContext](API\Plugins\Chooser\FChooserEvaluationContext) & Context, int Index, int32 & Value )