/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolContextObjects.h
void SetUDIMBlocks ( [TArray](API\Runtime\Core\Containers\TArray)< [FUDIMBlock](API\Plugins\UVEditorTools\ContextObjects\FUDIMBlock) > & BlocksIn, bool bBroadcast )