/Engine/Plugins/Importers/USDImporter/Source/USDSchemas/Public/USDInfoCache.h
[TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > > RemoveAllAssetPrimLinks ( const [UE::FSdfPath](API\Plugins\UnrealUSDWrapper\UsdWrappers\FSdfPath) & Path )