/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h
Sends DMX Values over the Output Port
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX") static void SendDMXToOutputPort ( [FDMXOutputPortReference](API\Plugins\DMXProtocol\IO\FDMXOutputPortReference) OutputPortReference, [TMap](API\Runtime\Core\Containers\TMap)< int32, uint8 > ChannelToValueMap, int32 LocalUniverse )