/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorGroup.h
EndAActorInterface
[TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [USequenceRecorderActorGroup](API\Editor\SequenceRecorder\USequenceRecorderActorGroup) > FindActorGroup ( const [FName](API\Runtime\Core\UObject\FName) & Name )