/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationActorManagement.h
Method that will be bound to a delegate used post-spawn to notify and let the requester configure the actor
The action to take on the spawn request, either keep it there or remove it.
virtual [EMassActorSpawnRequestAction](API\Plugins\MassActors\EMassActorSpawnRequestAction) OnPostActorSpawn ( const [FMassActorSpawnRequestHandle](API\Plugins\MassActors\FMassActorSpawnRequestHandle) & SpawnRequestHandle, [FConstStructView](API\Plugins\StructUtils\FConstStructView) SpawnRequest, [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) * EntitySubsystem ) const