/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
Adds references to an array of const objects, these objects can still be nulled out if forcefully collected.
template<class UObjectType> static void AddReferencedObjects &40; FReferenceCollector & Coll, TArray< const UObjectType &42; > & ObjectArray, const UObject &42; ReferencingObject, const FProperty &42; ReferencingProperty &41;