/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h
template<typename StructType> StructType * GetPropertyInstance ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [FGuid](API\Runtime\Core\Misc\FGuid) NodeGuid, [EPropertySearchMode::Type](API\Runtime\Engine\Animation\EPropertySearchMode__Type) SearchMode )