/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdTypes.h
Runtime data associated to lane that can be used to track count of entities on it.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCrowdTrackingLaneData
int32
NumEntitiesOnLane
int32
WaitAreaIndex
Indexof an associated waiting area.