/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Enhanced Input|User Settings") const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) & GetProfileIdentifer() const