/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewport.h
void SetContexts ( [TArray](API\Runtime\Core\Containers\TArray)< [FDisplayClusterViewport_Context](API\Plugins\DisplayCluster\Render\Viewport\Containers\FDisplayClusterV-_1) > & InContexts )