/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h
Builds a LOD resource from a MeshDescription
void BuildFromMeshDescription ( const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) & MeshDescription, [FStaticMeshLODResources](API\Runtime\Engine\FStaticMeshLODResources) & LODResources )