/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h
class UGeneralProjectSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bAllowClose
Should a close button be shown for the game's window, when not using full screen
bool
bAllowMaximize
Should a maximize button be shown for the game's window, when not using full screen
bool
bAllowMinimize
Should a minimize button be shown for the game's window, when not using full screen
bool
bAllowWindowResize
Should the user be allowed to resize the window used by the game, when not using full screen
bool
bShouldWindowPreserveAspectRatio
Should the game's window preserve its aspect ratio when resized by user.
bool
bStartInVR
Should the game attempt to start in VR, regardless of whether -vr was set on the commandline
bool
bUseBorderlessWindow
Should the game use a borderless Slate window instead of a window with system title bar and border
FString
CompanyDistinguishedName
The Distinguished Name of the company (author, provider) that created the project, which is used by publishing tools on some platforms.
FString
CompanyName
The name of the company (author, provider) that created the project.
FString
CopyrightNotice
The project's copyright and/or trademark notices.
FString
Description
The project's description text.
float
EyeOffsetForFakeStereoRenderingDevice
Determines the Eye offset of the virtual stereo device created when " -emulatestereo" command line arg is detected
float
FOVForFakeStereoRenderingDevice
Determines the Field Of View of the virtual stereo device created when " -emulatestereo" command line arg is detected
FString
Homepage
The project's homepage URL.
FString
LicensingTerms
The project's licensing terms.
FString
PrivacyPolicy
The project's privacy policy.
FText
ProjectDebugTitleInfo
Additional data to be displayed on the window title bar in non-shipping configurations (can include the tokens {GameName}, {PlatformArchitecture}, {BuildConfiguration} or {RHIName}, which will be replaced with the specified text)
FText
ProjectDisplayedTitle
The project's title as displayed on the window title bar (can include the tokens {GameName}, {PlatformArchitecture}, {BuildConfiguration} or {RHIName}, which will be replaced with the specified text)
FGuid
ProjectID
The project's unique identifier.
FString
ProjectName
The project's non-localized name.
FString
ProjectVersion
The project's version number.
FString
SupportContact
The project's support contact information.