/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h
Structure for the write state stack.
struct FStructSerializerState
int32
ElementIndex
Holds the element index that is targeted if an array/set/map
FFieldClass...
FieldType
Holds a pointer to the field type describing the data.
bool
HasBeenProcessed
Holds a flag indicating whether the property has been processed.
const void *...
KeyData
Holds a pointer to the key property's data.
FProperty*
KeyProperty
Holds the key property's meta data (only used forTMap).
EStructSerializ...
StateFlags
Flags related for the current state
const void *...
ValueData
Holds a pointer to the property value's data.
FProperty*
ValueProperty
Holds the property value's meta data.
UStruct*
ValueType
Holds a pointer to theUStructdescribing the data.