/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraGPURayTracingTransformsShader.h
Compute shader used to pass GPU instances transforms to the ray tracing TLAS.
class FNiagaraGPURayTracingTransformsCS : public [FGlobalShader](API\Runtime\RenderCore\FGlobalShader)