/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Animation/RigVMFunction_TimeConversion.h
Converts frames to seconds based on the current frame rate
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Frames to Seconds", Varying)) struct FRigVMFunction_FramesToSeconds : public [FRigVMFunction_AnimBase](API\Plugins\RigVM\RigVMFunctions\Animation\FRigVMFunction_AnimBase)
float
Frames
float
Seconds