/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockRootMotionComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Input) void Input_PlayRootMotionSource ( [UMockRootMotionSource](API\Plugins\NetworkPredictionExtras\UMockRootMotionSource) * Source )