/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphPin.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FMovieGraphPinProperties
bool
bAllowMultipleConnections
Whether this pin can accept multiple connections.
bool
bIsBranch
Whether this pin represents a branch.
FName
Label
The name assigned to the pin.
EMovieGraphValu...
Type
The type of the pin. If the pin represents a branch, this type is ignored.