/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h
Converts a Vector to a Lidar Point Cloud Normal
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Vector to Normal", CompactNodeTitle="->", BlueprintAutocast), Category="Lidar Point Cloud") static [FLidarPointCloudNormal](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudNormal) Conv_VectorToLidarPointCloudNormal ( const FVector & Vector )