/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorNode.h
Base for Evaluator, Task and Condition nodes.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FStateTreeEditorNode
uint8
ConditionIndent
EStateTreeCondi...
ConditionOperand
FGuid
ID
FInstancedStruc...
Instance
TObjectPtr<UOb...
InstanceObject
FInstancedStruc...
Node