/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h
void CachePreAnimatedValue ( const [FCachePreAnimatedValueParams](API\Runtime\MovieScene\Evaluation\PreAnimatedState\FCachePreAnimatedValueParams) & Params, const [FPreAnimatedStateEntry](API\Runtime\MovieScene\Evaluation\PreAnimatedState\FPreAnimatedStateEntry) & Entry, [UObject](API\Runtime\CoreUObject\UObject\UObject) * BoundObject )