/Engine/Source/Editor/MeshPaint/Public/MeshPaintSettings.h
class UPaintBrushSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bEnableFlow
Enables "Flow" painting where paint is continually applied from the brush every tick
bool
bOnlyFrontFacingTriangles
Whether back-facing triangles should be ignored
float
BrushFalloffAmount
Amount of falloff to apply (0.0 - 1.0)
float
BrushRadius
Radius of the Brush used for Painting
float
BrushRadiusMax
float
BrushRadiusMin
Min and Max brush radius retrieved from config
float
BrushStrength
Strength of the brush (0.0 - 1.0)
EMeshPaintColor...
ColorViewMode
Color view mode used to display Vertex Colors