/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PolygonSelectionMechanic.h
void Initialize ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * Mesh, FTransform3d TargetTransform, [UWorld](API\Runtime\Engine\Engine\UWorld) * World, const [FGroupTopology](API\Plugins\DynamicMesh\FGroupTopology) * Topology, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< FDynamicMeshAABBTree3 *()> GetSpatialSourceFunc )