/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="RawInput") static [TArray](API\Runtime\Core\Containers\TArray)< [FRegisteredDeviceInfo](API\Plugins\RawInput\FRegisteredDeviceInfo) > GetRegisteredDevices()