/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h
typedef [TArray](API\Runtime\Core\Containers\TArray)< [FVertexBoneWeight](API\Plugins\MeshModelingToolsEditorOnlyExp\SkeletalMesh\FVertexBoneWeight), [TFixedAllocator](API\Runtime\Core\Containers\TFixedAllocator)< UE::AnimationCore::MaxInlineBoneWeightCount >> VertexWeights