/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODManagerTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ULODManagerLODProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bNaniteEnabled
TArray<FLODMan...
HiResSource
TArray<FStatic...
Materials
float
PercentTriangles
TArray<FLODMan...
RenderLODs
TArray<FLODMan...
SourceLODs