/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h
class UParticleModuleLight_Seeded : public [UParticleModuleLight](API\Runtime\Engine\Particles\Light\UParticleModuleLight)
FParticleRandom...
RandomSeedInfo
The random seed(s) to use for looking up values in StartLocation