/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameplayCamerasSubsystem.h
World subsystem that holds global objects for handling camera animation sequences.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGameplayCamerasSubsystem : public [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem)