/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigLayerInstance.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, NotBlueprintable) class UControlRigLayerInstance : public [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance), public [ISequencerAnimationSupport](API\Runtime\AnimGraphRuntime\ISequencerAnimationSupport)