/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h
namespace Freeze { void Freeze::ApplyMemoryImageNamePatch ( void * NameDst, const [FMemoryImageName](API\Runtime\Core\UObject\FMemoryImageName) & Name, const [FPlatformTypeLayoutParameters](API\Runtime\Core\Serialization\FPlatformTypeLayoutParameters) & LayoutParams ) }