/Engine/Source/Runtime/RenderCore/Public/Shader.h
void GetOutdatedTypes ( const [FShaderMapBase](API\Runtime\RenderCore\FShaderMapBase) & InShaderMap, [TArray](API\Runtime\Core\Containers\TArray)< const [FShaderType](API\Runtime\RenderCore\FShaderType) * > & OutdatedShaderTypes, [TArray](API\Runtime\Core\Containers\TArray)< const [FShaderPipelineType](API\Runtime\RenderCore\FShaderPipelineType) * > & OutdatedShaderPipelineTypes, [TArray](API\Runtime\Core\Containers\TArray)< const [FVertexFactoryType](API\Runtime\RenderCore\FVertexFactoryType) * > & OutdatedFactoryTypes ) const