/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h
Returns true if the function was found & executed correctly.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera") static bool CallFunctionByName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjPtr, [FName](API\Runtime\Core\UObject\FName) FunctionName )