/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h
class FShaderCompileThreadRunnableBase : public [FRunnable](API\Runtime\Core\HAL\FRunnable)
TAtomic< bool >
bForceFinish
FShaderCompilin...
Manager
The manager for this thread
int32
MaxPriorityIndex
int32
MinPriorityIndex
FRunnableThread...
Thread
The runnable thread