/Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Public/MassDebuggerSubsystem.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMassDebuggerSubsystem : public [UWorldSubsystem](API\Runtime\Engine\Subsystems\UWorldSubsystem)
bool
bCollectingData
TObjectPtr<AMa...
DebugVisualizer
TArray<FMassEn...
Entities
TArray< FVector...
Locations
FDelegateHandle
OnEntitySelectedHandle
FMassEntityHand...
SelectedEntity
FString
SelectedEntityDetails
TArray<FShapeD...
Shapes
TObjectPtr<UMa...
VisualizationComponent