/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h
Sets whether or not to modulate a param based on the envelope. Uses bias envelope output (offset from sustain gain).
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio") void SetModEnvPatch ( const [ESynthModEnvPatch](API\Plugins\Synthesis\ESynthModEnvPatch) InPatchType )