/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/StoredMeshSelectionUtil.h
Set the active output selection of a Tool, which (if supported) will be persist between Tools via a PersistentMeshSelectionManager context object. Passing a null Selection will clear any active selection.
true if the selection was saved
namespace UE { namespace Geometry { bool UE::Geometry::SetToolOutputSelection ( [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool, [UDEPRECATED_PersistentMeshSelection](API\Plugins\ModelingComponents\Selection\UDEPRECATED_PersistentMeshSelect-) * Selection ) } }