/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsFunctionLibrary.h
Recursively gets all subobjects which should be serialized using an ICustomObjectSnapshotSerializer implementation from an external module.
static void ForEachMatchingCustomSubobjectPair ( [ULevelSnapshot](API\Plugins\LevelSnapshots\Data\ULevelSnapshot) * Snapshot, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SnapshotRootObject, [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldRootObject, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([UObject](API\Runtime\CoreUObject\UObject\UObject) *SnapshotSubobject, [UObject](API\Runtime\CoreUObject\UObject\UObject) *EditorWorldSubobject)> HandleCustomSubobjectPair, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([UObject](API\Runtime\CoreUObject\UObject\UObject) *UnmatchedSnapshotSubobject)> HandleUnmatchedSnapshotSubobject )