/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h
struct FParticleRequiredModule
float
AlphaThreshold
uint8:  1
bCutoutTexureIsValid
FRHIShaderResou...
BoundingGeometryBufferSRV
uint8:  1
bUseVelocityForMotionBlur
TArray< FVector...
FrameData
uint32
NumBoundingTriangles
uint32
NumBoundingVertices
uint32
NumFrames