/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h
Reinitializes the cloud with the new set of data.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud") bool SetData ( const [TArray](API\Runtime\Core\Containers\TArray)< [FLidarPointCloudPoint](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudPoint) > & Points )