/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectFragments.h
Fragment used to process time based smartobject interactions
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMassSmartObjectTimedBehaviorFragment : public [FMassFragment](API\Plugins\MassEntity\FMassFragment)
float
UseTime