/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h
Gives owning actor a way to auto-register as perception system's sense stimuli source
class UAIPerceptionStimuliSourceComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
uint32:  1
bAutoRegisterAsSource
uint32:  1
bSuccessfullyRegistered
TArray<TSubcla...
RegisterAsSourceForSenses