/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h
Implements the settings for the Windows target platform.
class UMoviePlayerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bMoviesAreSkippable
If enabled, Startup movies can be skipped by the user when a mouse button is pressed.
bool
bWaitForMoviesToComplete
If enabled, The game waits for startup movies to complete even if loading has finished.
TArray<FString...
StartupMovies
Movies to play on startup. Note that these must be in your game's Game/Content/Movies directory.