/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAssetImportData.h
Base class for import data and options used when importing any asset from FBX
class UFbxAssetImportData : public [UAssetImportData](API\Runtime\Engine\EditorFramework\UAssetImportData)
bool
bConvertScene
Whether to convert scene from FBX scene.
bool
bConvertSceneUnit
Whether to convert the scene from FBX unit to UE unit (centimeter).
bool
bForceFrontXAxis
Whether to force the front axis to be align with X instead of -Y.
bool
bImportAsScene
Use by the reimport factory to answer CanReimport, if true only factory for scene reimport will return true
TObjectPtr<UFb...
FbxSceneImportDataReference
Use by the reimport factory to answer CanReimport, if true only factory for scene reimport will return true
FRotator
ImportRotation
FVector
ImportTranslation
float
ImportUniformScale