/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h
FAnimAssetTickContext ( float InDeltaTime, [ERootMotionMode::Type](API\Runtime\Engine\Animation\ERootMotionMode__Type) InRootMotionMode, bool bInOnlyOneAnimationInGroup, const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & ValidMarkerNames )