/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditPivotTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UEditPivotToolActionPropertySet : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bUseWorldBox
Use the World-Space Bounding Box of the target object, instead of the Object-space Bounding Box
TWeakObjectPtr<...
ParentTool