/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h
Caches the shaders for this script
bool CacheShaders ( const [FNiagaraShaderMapId](API\Plugins\NiagaraShader\FNiagaraShaderMapId) & ShaderMapId, bool bApplyCompletedShaderMapForRendering, bool bForceRecompile, bool bSynchronous )