/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationChoiceNode.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent) void FillChoice ( const [FConversationContext](API\Plugins\CommonConversationRuntime\FConversationContext) & Context, [FClientConversationOptionEntry](API\Plugins\CommonConversationRuntime\FClientConversationOptionEntry) & ChoiceEntry ) const