/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/ModelingSceneSnappingManager.h
Find an existingUModelingSceneSnappingManagerin the ToolsContext's ContextObjectStore
SelectionManager pointer or nullptr if not found
namespace UE { namespace Geometry { [UModelingSceneSnappingManager](API\Plugins\ModelingComponents\Snapping\UModelingSceneSnappingManager) * UE::Geometry::FindModelingSceneSnappingManager ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * ToolManager ) } }