/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h
Not intended for direct use by tools, just for use by tool target util functions and tool target implementations that may need to do this operation. Uses theIPersistentDynamicMeshSourceinterface to perform an update of the dynamic mesh. Currently ignores bHaveModifiedTopology.
namespace UE { namespace ToolTarget { namespace Internal { void UE::ToolTarget::Internal::CommitDynamicMeshViaIPersistentDynamicMeshSource ( [IPersistentDynamicMeshSource](API\Plugins\ModelingComponents\TargetInterfaces\IPersistentDynamicMeshSource) & DynamicMeshSource, const [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & UpdatedMesh, bool bHaveModifiedTopology ) } } }