/Engine/Plugins/Experimental/XRCreativeFramework/Source/XRCreative/Public/XRCreativeAvatar.h
Unregisters the given object with the Avatar's Input Component
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="XR Creative") void UnregisterObjectForInput ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object )