/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h
Deprecated* Please use RegisterWatchedPose that takes a pose and a curve
void RegisterWatchedPose ( const [FCSPose](API\Runtime\Engine\FCSPose)< [FCompactPose](API\Runtime\Engine\FCompactPose) > & Pose, const [FBlendedCurve](API\Runtime\Engine\Animation\FBlendedCurve) & InCurve, int32 LinkID )