/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h
Templated version to try and retrieve a typed bone attribute's value
template<typename [DataType](API\Plugins\OptimusCore\DataType), typename CustomAttributeType> bool FindAttributeChecked ( const [FName](API\Runtime\Core\UObject\FName) & BoneName, const [FName](API\Runtime\Core\UObject\FName) & AttributeName, [DataType](API\Plugins\OptimusCore\DataType) DefaultValue, [DataType](API\Plugins\OptimusCore\DataType) & OutValue, ECustomBoneAttributeLookup LookupType )