/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusIdentityCallbackProxy.h
Exposes the oculus id of the Platform SDK for blueprint use.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UOculusIdentityCallbackProxy : public [UOnlineBlueprintCallProxyBase](API\Runtime\Engine\Net\UOnlineBlueprintCallProxyBase)
FOculusIdentity...
OnFailure
Called when it fails to get the oculus id.
FOculusIdentity...
OnSuccess
Called when it successfully gets back the oculus id.