/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimpleVehicle.h
This class is currently just a container for the simulation components used by a wheeled vehicle Keeping all the physics systems together and accessible through the one vehicle class
class FSimpleWheeledVehicle : public [Chaos::IVehicleInterface](API\Runtime\ChaosVehiclesCore\IVehicleInterface)
TArray<FSimple...
Aerodynamics
TArray<FAerofo...
Aerofoils
TArray<FAxleSi...
Axles
bool
bLegacyWheelFrictionPosition
bool
bMechanicalSimEnabled
bool
bSuspensionEnabled
TArrayFuel; TArrayBallast; turbo ..
bool
bWheelFrictionEnabled
TArray<FSimple...
Differential
TArray<FSimple...
Engine
uint32
NumDrivenWheels
TArray<FStabil...
StabilizeControlSim
TArray<FSimple...
Steering
TArray<FSimple...
Suspension
TArray<FTarget...
TargetRotationControlSim
TArray<FSimple...
Thrusters
TArray<FTorque...
TorqueControlSim
TArray<FSimple...
Transmission
TArray<FSimple...
Wheels