/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropGraphEdOp.h
Set the appropriate tool tip when dragging functionality is active
void SetToolTip ( [ToolTipTextType](API\Editor\UnrealEd\DragAndDrop\FActorDragDropGraphEdOp\ToolTipTextType) TextType, [FText](API\Runtime\Core\Internationalization\FText) ParamText )