/Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Public/AI/AITask_UseGameplayBehaviorSmartObject.h
static [UAITask_UseGameplayBehaviorSmartObject](API\Plugins\GameplayBehaviorSmartObjectsModu-\AI\UAITask_UseGamep-) * UseClaimedSmartObject ( [AAIController](API\Runtime\AIModule\AAIController) & Controller, [FSmartObjectClaimHandle](API\Plugins\SmartObjectsModule\FSmartObjectClaimHandle) ClaimHandle, bool bLockAILogic )