/Engine/Plugins/Experimental/PixelStreamingPlayer/Source/PixelStreamingPlayer/Public/PixelStreamingPeerComponent.h
Receives an answer from a streamer after we've sent an offer to receive.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="PixelStreaming") void ReceiveAnswer ( const [FString](API\Runtime\Core\Containers\FString) & Offer )