/Engine/Source/Runtime/Engine/Public/PackedLevelActor/IPackedLevelActorBuilder.h
uint32 PackActors ( [FPackedLevelActorBuilderContext](API\Runtime\Engine\PackedLevelActor\FPackedLevelActorBuilderContext) & InBuilder, const [FPackedLevelActorBuilderClusterID](API\Runtime\Engine\PackedLevelActor\FPackedLevelActorBuilderClusterI-) & InClusterID, const [TArray](API\Runtime\Core\Containers\TArray)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * > & InComponents ) const