/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntityView.h
Resolves Entity against ArchetypeHandle. Note that this approach requires the caller to ensure that Entity indeed belongs to ArchetypeHandle. If not the call will fail a check. As a remedy calling the FMassEntityManager-flavored constructor is recommended since it will first find the appropriate archetype for Entity.
FMassEntityView ( const [FMassArchetypeHandle](API\Plugins\MassEntity\FMassArchetypeHandle) & ArchetypeHandle, [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) Entity )