/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceParticleRead.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="ParticleRead", CollapseCategories, Meta=(DisplayName="Particle Attribute Reader"), MinimalAPI) class UNiagaraDataInterfaceParticleRead : public [UNiagaraDataInterfaceRWBase](API\Plugins\Niagara\UNiagaraDataInterfaceRWBase)
FString
EmitterName