/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h
Wrapper around result of quick binding for event track in sequencer.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSequencerQuickBindingResult
TObjectPtr<UK2...
EventEndpoint
Actual endpoint wrapped by this structure.
TArray<FString...
PayloadNames
Names of the payload variables of the event.