/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h
Utility function that concatenates the supplied sub-category with one that matches the root category id.
A concatenated text string, with the two categories separated by a pipe, '|', character.
namespace FEditorCategoryUtils { [FText](API\Runtime\Core\Internationalization\FText) FEditorCategoryUtils::BuildCategoryString ( const [FCommonEditorCategory::EValue](API\Editor\UnrealEd\FCommonEditorCategory\EValue) RootCategory, const [FText](API\Runtime\Core\Internationalization\FText) & SubCategory ) }