/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h
Sample data
struct FBlendSample
TObjectPtr< cla...
Animation
For linked animations.
uint8:  1
bIsValid
int32
CachedMarkerDataUpdateCounter
Cache the samples marker data counter so that we can track if it changes and revalidate the blendspace.
float
RateScale
FVector
SampleValue