/Engine/Source/Runtime/Core/Public/Math/SHMath.h
In-place scalar multiplication operator. Changed from (*this = *this * InB;) to separate all calc to avoid LHS Now it calls directly *= operator inTSHVector(avoidTSHVectorRGB* operator)
[TSHVectorRGB](API\Runtime\Core\Math\TSHVectorRGB) & operator*= ( const float & Scalar )