/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/CameraCalibrationSettings.h
Get the default MaterialInterface used by the input Model Handler class to write the undistortion displacement map
[UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * GetDefaultUndistortionDisplacementMaterial ( const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ULensDistortionModelHandlerBase](API\Plugins\CameraCalibrationCore\ULensDistortionModelHandlerBase) > & InModelHandler ) const