/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h
FSlateTexture2DRHIRef ( uint32 InWidth, uint32 InHeight, EPixelFormat InPixelFormat, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSlateTextureData](API\Runtime\SlateCore\Textures\FSlateTextureData), ESPMode::ThreadSafe > InTextureData, ETextureCreateFlags InTexCreateFlags, bool bCreateEmptyTexture )