/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterSection.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FChannelMapInfo
bool
bDoesHaveSpace
int32
CategoryIndex
int32
ChannelIndex
FName
ChannelTypeName
TArray< uint32 ...
ConstraintsIndex
int32
ControlIndex
int32
GeneratedKeyIndex
int32
MaskIndex
int32
ParentControlIndex
int32
SpaceChannelIndex
int32
TotalChannelIndex