/Engine/Source/Editor/UnrealEd/Classes/Commandlets/BaseIteratePackagesCommandlet.h
void CheckInFiles ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilesToSubmit, const [FText](API\Runtime\Core\Internationalization\FText) & InDescription ) const