/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditExtrudeActivity.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UPolyEditExtrudeProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShellsToSolids
Controls whether extruding an entire open-border patch should create a solid or an open shell
bool
bUseColinearityForSettingBorderGroups
When extruding regions that touch the mesh border, assign the side groups (groups on the stitched side of the extrude) in a way that considers edge colinearity.
EPolyEditExtrud...
DirectionMode
How to move the vertices during the extrude
EPolyEditExtrud...
DistanceMode
How the extrude distance is set.
EditCondition
EditConditionHides
Distance to extrude.
meta
Direction in which to extrude.