/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h
Calls the specified predicate for each single compile job, i.e.FShaderCompileJoband each stage ofFShaderPipelineCompileJob.
void ForEachSingleShaderJob ( const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void(const [FShaderCompileJob](API\Runtime\RenderCore\FShaderCompileJob) &SingleJob)> & Predicate ) const