/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/ShaderParameters/DisplayClusterShaderParameters_ICVFX.h
This is where the ICVFX data for the outer viewport is stored.
class FDisplayClusterShaderParameters_ICVFX
EDisplayCluster...
CameraOverlappingRenderMode
Rendering mode for overlapping areas of camera projections.
TArray<FCamera...
Cameras
All cameras that render on this viewport.
FDisplayCluster...
LightCard
EDisplayCluster...
LightCardMode
FDisplayCluster...
UVLightCard
LightCard settings.