/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CCDModification.h
FCCDModifierParticleRange ( [FCCDModifierAccessor](API\Runtime\Chaos\Chaos\FCCDModifierAccessor) * InAccessor, [FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) * InParticle )