/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObject.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CustomizableObject) [FString](API\Runtime\Core\Containers\FString) GetStateParameterName ( const [FString](API\Runtime\Core\Containers\FString) & StateName, int32 ParameterIndex ) const