/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/SeamSculptTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class USeamSculptTool : public [UDynamicMeshBrushTool](API\Plugins\MeshModelingToolsExp\UDynamicMeshBrushTool)
bool
bPreviewGeometryNeedsUpdate
EActiveCaptureS...
CaptureState
TArray< int32 >
CurDrawPath
FVector3d
CurrentSnapPositionLocal
int32
CurrentSnapVertex
FVector3d
DrawPathStartPositionLocal
int32
DrawPathStartVertex
TSharedPtr<FDy...
InputMesh
FTransform3d
MeshTransform
double
NormalOffset
TObjectPtr<UPr...
PreviewGeom
TObjectPtr<USe...
Settings
UWorld*
TargetWorld