/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h
Used for tracking the state of an individual subresource during execution.
struct FRDGSubresourceState
ERHIAccess
Access
The last used access on the pass.
FRDGPassHandles...
FirstPass
The first pass in this state.
EResourceTransi...
Flags
The last used transition flags on the pass.
FRDGPassHandles...
LastPass
The last pass in this state.
FRDGViewUniqueF...
NoUAVBarrierFilter
The last no-UAV barrier to be used by this subresource.