/Engine/Source/Runtime/RHI/Public/RHIResources.h
Returns a buffer view for RHI-specific system parameters associated with this scene. This may be needed to access ray tracing geometry data in shaders that use ray queries. Returns NULL if current RHI does not require this buffer.
virtual [FRHIShaderResourceView](API\Runtime\RHI\FRHIShaderResourceView) * GetOrCreateMetadataBufferSRV ( [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) & RHICmdList )