/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleBase.h
FContentBundleBase ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FContentBundleClient](API\Runtime\Engine\WorldPartition\ContentBundle\FContentBundleClient) > & InClient, [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )