/Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/ReferencePose.h
void Initialize ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & RefSkeleton, const [TArray](API\Runtime\Core\Containers\TArray)< [TArray](API\Runtime\Core\Containers\TArray)< FBoneIndexType >> & InLODBoneIndexes, const [TArray](API\Runtime\Core\Containers\TArray)< [TArray](API\Runtime\Core\Containers\TArray)< FBoneIndexType >> & InSkeletonToLODBoneIndexes, const [TArray](API\Runtime\Core\Containers\TArray)< int32, AllocatorType > & InLODNumBones, bool bFastPath )