/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepActionAsset.h
Persists graphical state of the node associated with this action asset.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDataprepActionAppearance : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bGroupIsEnabled
bool
bIsExpanded
int32
GroupId
FVector2D
NodeSize