/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescView.h
A view on top of an actor desc, used to cache information that can be (potentially) different than the actor desc itself due to streaming generation logic, etc.
class FWorldPartitionActorDescView
constFWorldPar...
ActorDesc
bool
bInvalidDataLayers
bool
bIsForcedNonSpatiallyLoaded
bool
bIsForcedNoRuntimeGrid
TArray<FGuid>
EditorReferences
TOptional<TArr...
ResolvedDataLayerInstanceNames
TOptional<TArr...
RuntimeDataLayerInstanceNames
TOptional<TArr...
RuntimeReferences