/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieJobVariableAssignmentContainer.h
Updates an existing variable assignment for the provided graph variable to a new enable state, or adds a new assignment and updates its enable state. Returns true on success, else false.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Experimental") bool SetVariableAssignmentEnableState ( const [UMovieGraphVariable](API\Plugins\MovieRenderPipelineCore\Graph\UMovieGraphVariable) * InGraphVariable, bool bIsEnabled )