/Engine/Source/Runtime/Engine/Public/AnimationUtils.h
Get default Outer for AnimSequences contained in this AnimSet. The intent is to use that when Constructing new AnimSequences to put into that set. The Outer will be Package._Group.
static [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetDefaultAnimSequenceOuter ( [UAnimSet](API\Runtime\Engine\Animation\UAnimSet) * InAnimSet, bool bCreateIfNotFound )