/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeTrait.h
Feature that adds StateTree execution functionality to a mass agent.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="StateTree")) class UMassStateTreeTrait : public [UMassEntityTraitBase](API\Plugins\MassSpawner\UMassEntityTraitBase)
TObjectPtr<USt...
StateTree