/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h
static [TGeometryParticle](API\Runtime\Chaos\Chaos\TGeometryParticle)< T, d > * SerializationFactory ( [FChaosArchive](API\Runtime\Chaos\Chaos\FChaosArchive) & Ar, [TGeometryParticle](API\Runtime\Chaos\Chaos\TGeometryParticle)< T, d > * Serializable )