/Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModel/Public/NeuralMorphInputInfo.h
Get the bone groups. Bone groups are groups of bones that generate morph targets all together as a group rather than one for each bone individually.
A reference to the bone groups array.
[TArray](API\Runtime\Core\Containers\TArray)< [FNeuralMorphBoneGroup](API\Plugins\NeuralMorphModel\FNeuralMorphBoneGroup) > & GetBoneGroups()