/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlInstanceMaterial.h
Represents a material instance property that has been exposed to remote control.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRemoteControlInstanceMaterial : public [FRemoteControlProperty](API\Plugins\RemoteControl\FRemoteControlProperty)
FSoftObjectPath
InstancePath
Store path to Material Instance
TObjectPtr<UCl...
OriginalClass
Stores original binding class
FRCFieldPathInf...
OriginalFieldPathInfo
Store original property path
FMaterialParame...
ParameterInfo
Stores original material parameter info