/Engine/Plugins/Online/OnlineSubsystemEOS/Source/OnlineSubsystemEOS/Public/EOSSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FArtifactSettings
FString
ArtifactName
This needs to match what the launcher passes in the -epicapp command line arg
FString
ClientEncryptionKey
Config key renamed to ClientEncryptionKey as EncryptionKey gets removed from packaged builds due to IniKeyDenylist=EncryptionKey entry in BaseGame.ini.
FString
ClientId
FString
ClientSecret
FString
DeploymentId
FString
ProductId
FString
SandboxId