/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h
namespace UE { namespace MovieScene { [EEntityRecursion](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__EEntityRecursion) & UE::MovieScene::operator^= ( [EEntityRecursion](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__EEntityRecursion) & Lhs, [EEntityRecursion](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__EEntityRecursion) Rhs ) } }