/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h
Store search step for debugger
void StoreDebuggerSearchStep ( const [UBTNode](API\Runtime\AIModule\BehaviorTree\UBTNode) * Node, uint16 InstanceIdx, [EBTNodeResult::Type](API\Runtime\AIModule\BehaviorTree\EBTNodeResult__Type) NodeResult ) const