/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h
Message sent from a debugger client to a connected debugger containing the results of a sim cache capture.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraSystemSimCacheCaptureReply
FName
ComponentName
Name of the captured component.
TArray< uint8 >
SimCacheData