/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h
void UpdateContext ( [FDialogueContextMapping](API\Runtime\Engine\Sound\FDialogueContextMapping) & ContextMapping, [USoundWave](API\Runtime\Engine\Sound\USoundWave) * SoundWave, [UDialogueVoice](API\Runtime\Engine\Sound\UDialogueVoice) * Speaker, const [TArray](API\Runtime\Core\Containers\TArray)< [UDialogueVoice](API\Runtime\Engine\Sound\UDialogueVoice) * > & Targets )