/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h
virtual void Save ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar, [URigHierarchy](API\Plugins\ControlRig\Rigs\URigHierarchy) * Hierarchy, [ESerializationPhase](API\Plugins\ControlRig\Rigs\FRigBaseElement\ESerializationPhase) SerializationPhase )