/Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h
Constructor, defining the first tick step and thread.
FTextureMipDataProvider ( const [UTexture](API\Runtime\Engine\Engine\UTexture) * Texture, [ETickState](API\Runtime\Engine\Streaming\FTextureMipDataProvider\ETickState) InTickState, [ETickThread](API\Runtime\Engine\Streaming\FTextureMipDataProvider\ETickThread) InTickThread )