/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h
Binds a gesture event to a delegate function. Returned reference is only guaranteed to be valid until another gesture event is bound.
template<class UserClass> [FInputGestureBinding](API\Runtime\Engine\Components\FInputGestureBinding) & BindGesture ( const [FKey](API\Runtime\InputCore\FKey) GestureKey, UserClass * Object, typename FInputGestureHandlerSignature::TMethodPtr< UserClass > Func )