/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessingPassProxy.h
Abstract base class for setting up post passes. Used in conjuntion withUComposurePostProcessingPassProxy.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, BlueprintType, Abstract) class UComposurePostProcessPassPolicy : public [UObject](API\Runtime\CoreUObject\UObject\UObject)