/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h
Implements the settings for the skeletal mesh editor.
class USkeletalMeshEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FColor
AnimPreviewDirectionalColor
FColor
AnimPreviewFloorColor
float
AnimPreviewLightBrightness
FRotator
AnimPreviewLightingDirection
float
AnimPreviewSkyBrightness
FColor
AnimPreviewSkyColor