/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaData.h
Set up this persistent data object.
void Setup ( [UMediaPlayer](API\Runtime\MediaAssets\UMediaPlayer) * OverrideMediaPlayer, [UObject](API\Runtime\CoreUObject\UObject\UObject) * InPlayerProxy, int32 InProxyLayerIndex, int32 InProxyTextureIndex )