/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h
Gets asset data for all assets in any of the supplied folder paths
bool GetAssetsByPaths ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > PackagePaths, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & OutAssetData, bool bRecursive, bool bIncludeOnlyOnDiskAssets ) const