/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, HideCategories=("Materials")) class ALidarPointCloudActor : public [AActor](API\Runtime\Engine\GameFramework\AActor)