/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_SoundWave.h
class UHapticFeedbackEffect_SoundWave : public [UHapticFeedbackEffect_Base](API\Runtime\Engine\Haptics\UHapticFeedbackEffect_Base)
bool
bUseStereo
If true on a vr controller the left and right stereo channels would be applied to the left and right controller, respectively.
TObjectPtr<USo...
SoundWave