/Engine/Source/Editor/UnrealEd/Public/CookPackageSplitter.h
Data sent to the cooker to describe each desired generated package
struct FGeneratedPackage
FString
GeneratedRootPath
Parent path for the generated package. If empty, uses the generator's package path.
FBlake3Hash
GenerationHash
Hash of the data used to construct the generated package that is not covered by the dependencies.
TArray<FAssetD...
PackageDependencies
AssetRegistry dependencies for the generated package.
FString
RelativePath
Generated package relative to/Generated.