/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h
Add callback after editor has been initialized
typedef TBaseDelegate_OneParam< void, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISkeletalMeshEditor](API\Editor\SkeletalMeshEditor\ISkeletalMeshEditor) > > FOnSkeletalMeshEditorInitialized