/Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeAnimationTrackSetNode.h
Set the animation sample rate. Return false if the attribute cannot be set.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | SkeletalAnimationTrack") bool SetCustomAnimationSampleRate ( const double & SampleRate )