/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h
Get the material texcoord scales applied on each textures
Whether operation was successful
static bool ExportMaterialUVDensities ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial, [EMaterialQualityLevel::Type](API\Runtime\Engine\EMaterialQualityLevel__Type) QualityLevel, [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) FeatureLevel, [FExportErrorManager](API\Developer\MaterialUtilities\FMaterialUtilities\FExportErrorManager) & OutErrors )