/Engine/Plugins/VirtualProduction/SequencerPlaylists/Source/SequencerPlaylists/Public/ISequencerPlaylistsModule.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSequencerPlaylistPlaybackState
uint8:  1
bIsPaused
uint8:  1
bIsPlaying
ESequencerPlayl...
PlaybackDirection