/Engine/Plugins/VirtualProduction/LiveLinkLens/Source/LiveLinkLens/Public/LiveLinkLensTypes.h
Struct for static lens data
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FLiveLinkLensStaticData : public [FLiveLinkCameraStaticData](API\Runtime\LiveLinkInterface\Roles\FLiveLinkCameraStaticData)
FName
LensModel
Specifies the type/character of the lens (spherical, anamorphic, etc.)