/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertMessages.h
Rename a session.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FConcertAdmin_RenameSessionRequest : public [FConcertRequestData](API\Plugins\ConcertTransport\FConcertRequestData)
FString
DeviceName
FString
NewName
The new session name.
FGuid
SessionId
The ID of the session to rename.
FString
UserName
For now only the user name and device name of the client is used to id it as the owner of a session.