/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h
Get the animation sequence that is used during training. Each frame of this anim sequence will contain a training pose.
A pointer to the animation sequence used for training.
const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * GetAnimSequence() const