/Engine/Source/Runtime/NullDrv/Public/NullRHI.h
virtual void RHISetShaderResourceViewParameter ( [FRHIComputeShader](API\Runtime\RHI\FRHIComputeShader) * ComputeShader, uint32 SamplerIndex, [FRHIShaderResourceView](API\Runtime\RHI\FRHIShaderResourceView) * SRV )