/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h
Returns the global current or initial value for a given key. If the element does not have a parent FTransform::Identity will be returned.
The element's parent's global current or initial transform's value.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) FTransform GetParentTransform ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InKey, bool bInitial ) const