/Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Public/AssetReferencingPolicySettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FARPDomainSettingsForPlugins
TArray<FARPDom...
AdditionalRules
Discovered plugins will be matched against these templates Priority rules (a path match is preferred to a category match, and within each the longest match wins): Highest: The most specific path match Any path match The most specific category match Any category match
FARPDefaultPlug...
DefaultRule
The default rule if a more specific plugin rule doesn't apply.