/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementRenderState.h
Stores color state value, whether state is set and whether it overrides child state.
struct FGizmoElementColorAttribute
bool
bHasValue
True if value has been set.
bool
bOverridesChildState
True if this attribute overrides child state attributes.
FLinearColor
Value
Color value.