/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRawInputDeviceAxisProperties
uint8: 1
bEnabled
Whether the axis is enabled.
uint8: 1
bGamepadStick
Whether this is a gamepad stick, which means it should scale from -1 to 1 instead of 0 to 1
uint8: 1
bInverted
Whether the value of the axis as supplied from the driver should be inverted.
FKey
Key
Which key to emit the values from this axis to.
float
Offset
The amount to offset the axis value by to get the desired range (note that this offset is applied after the value has been inverted).