/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h
Gets the client replication info safely
const [FMassClientReplicationInfo](API\Plugins\MassReplication\FMassClientReplicationInfo) * GetClientReplicationInfo ( [FMassClientHandle](API\Plugins\MassReplication\FMassClientHandle) Handle ) const