/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h
Dilate the specified range by adding a specific size to the lower and upper bounds (if closed)
namespace UE { namespace MovieScene { template<typename T> [TRange](API\Runtime\Core\Math\TRange)< T > UE::MovieScene::DilateRange ( const [TRange](API\Runtime\Core\Math\TRange)< T > & InRange, T LowerAmount, T UpperAmount ) } }