/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorChangedTransformFilter.h
Allows an actor depending on whether the actors' transforms have changed. Use case: You want detect whether an actor has changed its transform.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(CommonSnapshotFilter)) class UActorChangedTransformFilter : public [UActorSelectorFilter](API\Plugins\LevelSnapshotFilters\Builtin\ActorSelector\UActorSelectorFilter)