/Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateComponent.h
Call this to seek to the specified playback time.
True on success, false otherwise.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|MediaPlateComponent") bool Seek ( const [FTimespan](API\Runtime\Core\Misc\FTimespan) & Time )