/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h
Get integer type attribute value.
Whether or not the atttribute was successfully retrieved
bool GetIntegerAttribute_Ref ( const [FName](API\Runtime\Core\UObject\FName) & BoneName, const [FName](API\Runtime\Core\UObject\FName) & AttributeName, int32 & OutValue, ECustomBoneAttributeLookup LookupType )