/Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h
Gets all known elements and appends them to the provided array.
void AddAllCompElementsTo ( [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [ACompositingElement](API\Plugins\Composure\ACompositingElement) > > & OutElements ) const