/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h
CullDegenerateElements_ removes faces with degenerate indices, and will change the order ofMElements_.
void Init ( const [TArray](API\Runtime\Core\Containers\TArray)< [TVec3](API\Runtime\ChaosCore\Chaos\TVec3)< int32 >> & Elements, const int32 StartIdx, const int32 EndIdx, const bool CullDegenerateElements )