/Engine/Source/Runtime/Engine/Public/Net/ReplayPlaylistTracker.h
Set of parameters used with UGameInstance::PlayReplayPlatlist to control how the playlist is started.
struct FReplayPlaylistParams
FReplayPlaylist...
InitialOptions
Set of options that will be used to play the very first replay.
TArray<FString...
Playlist
Set of replays to use as the playlist.
FPreStartNextPl...
PreStartNextPlaylistReplayDelegate
Callback that can be used to update playback options after each individual replay has been played.