/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h
Waits for the actor to activate another ability
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilityTask_WaitGameplayEffectStackChange : public [UAbilityTask](API\Plugins\GameplayAbilities\Abilities\Tasks\UAbilityTask)
FActiveGameplay...
Handle
FWaitGameplayEf...
InvalidHandle
FWaitGameplayEf...
OnChange
FDelegateHandle
OnGameplayEffectStackChangeDelegateHandle
bool
Registered