/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Deformable/ChaosDeformableCollisionsProxy.h
FCollisionObjectAddedBodies ( [FCollisionObjectKey](API\Runtime\Chaos\Chaos\Deformable\FCollisionObjectKey) InKey, FTransform InTransform, [FString](API\Runtime\Core\Containers\FString) InType, [FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) * InShapes )