/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
[TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask) > > & GetAbilityActiveTasks ( [UGameplayAbility](API\Plugins\GameplayAbilities\Abilities\UGameplayAbility) * Ability )