/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulationSolver.h
void SetCollisionGeometry ( int32 Offset, int32 Index, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) > && Geometry )