/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h
Sets the given normal using provided vector
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud") static void NormalFromVector ( [FLidarPointCloudNormal](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudNormal) & Normal, FVector Vector )