/Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneCompressionCodec.h
Compresses the curve data from an animation sequence.
virtual bool Compress ( const [FCompressibleAnimData](API\Runtime\Engine\Animation\FCompressibleAnimData) & CompressibleAnimData, [FCompressibleAnimDataResult](API\Runtime\Engine\Animation\FCompressibleAnimDataResult) & OutResult )