/Engine/Plugins/TraceUtilities/Source/TraceUtilities/Public/TraceUtilLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Perf | Insights Trace") static bool StartTraceSendTo ( const [FString](API\Runtime\Core\Containers\FString) & Target, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & Channels )