/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
Validate Anim Stack - multiple check for validating animstack
bool ValidateAnimStack ( [TArray](API\Runtime\Core\Containers\TArray)< FbxNode * > & SortedLinks, [TArray](API\Runtime\Core\Containers\TArray)< FbxNode * > & NodeArray, FbxAnimStack * CurAnimStack, int32 ResampleRate, bool bImportMorph, bool bSnapToClosestFrameBoundary, FbxTimeSpan & AnimTimeSpan )