/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIODisplayExtensionWrapper.h
Creates an instance of this object, configured for use in game with the given OCIO configuration.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Create In-Game OpenColorIO Display Extension"), Category="OpenColorIO") static [UOpenColorIODisplayExtensionWrapper](API\Plugins\OpenColorIO\UOpenColorIODisplayExtensionWrap-) * CreateInGameOpenColorIODisplayExtension ( [FOpenColorIODisplayConfiguration](API\Plugins\OpenColorIO\FOpenColorIODisplayConfiguration) InDisplayConfiguration )