/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperatorsEditorOnly/Public/ParameterizationOps/ParameterizeMeshOp.h
bool ComputeUVs_PatchBuilder ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & InOutMesh, [FProgressCancel](API\Runtime\GeometryCore\Util\FProgressCancel) * Progress )