/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h
Pulls data out of the PhysToGameInterchange and updates `GTDynamicCollection_. Called from FPhysScene_ChaosInterface::SyncBodies(), NOT the solver.
bool PullFromPhysicsState ( const [Chaos::FDirtyGeometryCollectionData](API\Runtime\Chaos\Chaos\FDirtyGeometryCollectionData) & BufferData, const int32 SolverSyncTimestamp, const [Chaos::FDirtyGeometryCollectionData](API\Runtime\Chaos\Chaos\FDirtyGeometryCollectionData) * NextPullData, const [Chaos::FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) * Alpha )