/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathFloat.h
Returns true if the value A is greater than or equal to B
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Greater Equal", TemplateName="GreaterEqual", Keywords="Larger,Bigger,>=")) struct FRigVMFunction_MathFloatGreaterEqual : public [FRigVMFunction_MathFloatBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBase)
float
A
float
B
bool
Result