/Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h
Attempts to reparent the given blueprint to the new chosen parent class.
static void ReparentBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UClass](API\Runtime\CoreUObject\UObject\UClass) * NewParentClass )