/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h
static void AddDisabledCollisionsFor_AssumesLocked ( const [TMap](API\Runtime\Core\Containers\TMap)< FPhysicsActorHandle, [TArray](API\Runtime\Core\Containers\TArray)< FPhysicsActorHandle > > & InMap )