/Engine/Plugins/Tests/InterchangeTests/Source/InterchangeTests/Public/ImportTestFunctions/SkeletalMeshImportTestFunctions.h
Check that the bone of the specified index has the expected position
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Exec) static [FInterchangeTestFunctionResult](API\Plugins\InterchangeTests\FInterchangeTestFunctionResult) CheckBonePosition ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * Mesh, int32 BoneIndex, const FVector & ExpectedBonePosition )