/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h
class UParticleEmitter : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint8:  1
bAxisLockEnabled
uint8: 1
bCollapsed
This value indicates the emitter should be drawn 'collapsed' in Cascade
uint8: 1
bCookedOut
If true, then this emitter was 'cooked out' by the cooker.
uint8:  1
bDisabledLODsKeepEmitterAlive
When true, if the current LOD is disabled the emitter will be kept alive.
uint8:  1
bDisableWhenInsignficant
When true, emitters deemed insignificant will have their tick and render disabled Instantly.
uint8: 1
bIsSoloing
If true, then show only this emitter in the editor
uint8:  1
bMeshRotationActive
uint8:  1
bRemoveHMDRollInVR
Particle alignment overrides
uint8:  1
bRequiresLoopNotification
uint8:  1
bUseLegacySpawningBehavior
If true, maintains some legacy spawning behavior.
int32
CameraPayloadOffset
uint8: 1
ConvertedModules
uint32
DetailModeBitmask
Detail mode: Set flags reflecting which system detail mode you want the emitter to be ticked and rendered in
FString
DetailModeDisplay
int32
DynamicParameterDataOffset
FColor
EmitterEditorColor
The color of the emitter in the curve editor and debug rendering modes.
FName
EmitterName
General variables.
TEnumAsByte< en...
EmitterRenderMode
How to render the emitter particles.
int32
InitialAllocationCount
Performance/LOD Data.
int32
LightDataOffset
float
LightVolumetricScatteringIntensity
TEnumAsByte< EP...
LockAxisFlags
TArray<TObject...
LODLevels
'Private' data - not required by the editor
float
MaxFacingCameraBlendDistance
TArray< classU...
MeshMaterials
Materials collected from any MeshMaterial modules
float
MinFacingCameraBlendDistance
TMap<UParticle...
ModuleInstanceOffsetMap
Map module pointers to their offset into the instance data.
TMap<UParticle...
ModuleOffsetMap
Map module pointers to their offset into the particle data.
TMap<UParticle...
ModuleRandomSeedInstanceOffsetMap
Map module pointers to their offset into the instance data.
TArray<UPartic...
ModulesNeedingInstanceData
Array of modules that want emitter instance data.
TArray<UPartic...
ModulesNeedingRandomSeedInstanceData
Array of modules that want emitter random seed instance data.
int32
ParticleSize
int32
PeakActiveParticles
FVector2D
PivotOffset
float
QualityLevelSpawnRateScale
int32
ReqInstanceBytes
EParticleSignif...
SignificanceLevel
The significance level required of this emitter's owner for this emitter to be active.
USubUVAnimation...
SubUVAnimation
SubUV animation asset to use for cutout geometry.
int32
SubUVDataOffset
int32
TypeDataInstanceOffset
int32
TypeDataOffset