/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h
FSkeletalMeshObject ( [USkinnedMeshComponent](API\Runtime\Engine\Components\USkinnedMeshComponent) * InMeshComponent, [FSkeletalMeshRenderData](API\Runtime\Engine\Rendering\FSkeletalMeshRenderData) * InSkelMeshRenderData, [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) FeatureLevel )