/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h
DEPRECATED 4.27
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|Fixture Patch", Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.27. Please use DMXSubsystem's Bytes to Int instead, then create a map from that with Attribute Names .")) [TMap](API\Runtime\Core\Containers\TMap)< [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName), int32 > ConvertRawMapToAttributeMap ( const [TMap](API\Runtime\Core\Containers\TMap)< int32, uint8 > & RawMap ) const