/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/SkeletalMeshToolTarget.h
A tool target backed by a skeletal mesh.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class USkeletalMeshToolTarget : public [USkeletalMeshReadOnlyToolTarget](API\Plugins\ModelingComponentsEditorOnly\ToolTargets\USkeletalMeshRea-), public [IMeshDescriptionCommitter](API\Runtime\InteractiveToolsFramework\TargetInterfaces\IMeshDescriptionCommitter), public [IDynamicMeshCommitter](API\Plugins\ModelingComponents\TargetInterfaces\IDynamicMeshCommitter)