/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h
Copy LocalAnimMontageInfo into RepAnimMontageInfo
void AnimMontage_UpdateReplicatedData ( [FGameplayAbilityRepAnimMontage](API\Plugins\GameplayAbilities\Abilities\FGameplayAbilityRepAnimMontage) & OutRepAnimMontageInfo )