/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
Find an added renderer properties by name string.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") [UNiagaraRendererProperties](API\Plugins\Niagara\UNiagaraRendererProperties) * FindRenderer ( [FString](API\Runtime\Core\Containers\FString) RendererNameString )