/Engine/Source/Runtime/Engine/Public/MaterialShared.h
Constructor
FMaterialRenderContext ( const [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) * InMaterialRenderProxy, const [FMaterial](API\Runtime\Engine\FMaterial) & InMaterial, const [FSceneView](API\Runtime\Engine\FSceneView) * InView )