/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusSource.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UOptimusSource : public [UComputeSource](API\Plugins\ComputeFramework\ComputeFramework\UComputeSource), public [IOptimusShaderTextProvider](API\Plugins\OptimusCore\IOptimusShaderTextProvider)
FString
SourceText
HLSL Source.