/Engine/Source/Runtime/Renderer/Public/VT/RuntimeVirtualTextureRender.h
A single page description. Multiple of these can be placed in a singleFRenderPageBatchDescbatch description.
struct FRenderPageDesc
FBox2D[RuntimeV...
DestBox
Destination box to render in texel space of the target physical texture.
FBox2D
UVRange
UV range to render in virtual texture space.
uint8
vLevel
VLevel to render at.