/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetIdentifier.h
A structure defining a thing that can be reference by something else in the asset registry. Represents either a package of a primary asset id
struct FAssetIdentifier
FName
ObjectName
Specific object within a package. If empty, assumed to be the default asset
FName
PackageName
The name of the package that is depended on, this is always set unless PrimaryAssetType is
FPrimaryAssetTy...
PrimaryAssetType
The primary asset type, if valid the ObjectName is the PrimaryAssetName
FName
ValueName
Name of specific value being referenced, if ObjectName specifies a type such as aUStruct