/Engine/Source/Runtime/Renderer/Public/VT/VirtualTextureFeedbackBuffer.h
Allocates and prepares the feedback buffer for submission.
void Begin ( [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & GraphBuilder, const [FVirtualTextureFeedbackBufferDesc](API\Runtime\Renderer\VT\FVirtualTextureFeedbackBufferDes-) & Desc )