/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h
Assigns the specified function entry to this property handle.
void SetEndpoint ( const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NewEndpoint, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * PayloadTemplate, EAutoCreatePayload AutoCreatePayload )