/Engine/Plugins/Runtime/Spatialization/Source/SpatializationEditor/Public/ITDSpatializationSourceSettingsFactory.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, HideCategories=Object) class UITDSpatializationSettingsFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)