/Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/Sensors/MLAdapterSensor_Movement.h
Allows an agent to sense its avatar's location and velocity.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UMLAdapterSensor_Movement : public [UMLAdapterSensor](API\Plugins\MLAdapter\Sensors\UMLAdapterSensor)
uint32:  1
bAbsoluteLocation
uint32:  1
bAbsoluteVelocity
FVector
CurrentLocation
FVector
CurrentVelocity
FVector
RefLocation
FVector
RefVelocity