/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentMonoWaveTable.h
Set a frequency offset in cents (for pitch modulation such as the Pitch Bend Wheel)
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio") void SetFrequencyPitchBend ( const float FrequencyOffsetCents )