/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/AttributeEditorTool.h
Mesh Attribute Editor Tool
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAttributeEditorTool : public [UMultiSelectionMeshEditingTool](API\Plugins\ModelingComponents\BaseTools\UMultiSelectionMeshEditingTool)
TObjectPtr<UAt...
AttributeProps
bool
bAttributeListsValid
bool
bHaveAutoGeneratedLightmapUVSet
bool
bTargetIsStaticMesh
TObjectPtr<UAt...
CopyAttributeProps
TObjectPtr<UAt...
LightmapUVActions
TObjectPtr<UAt...
ModifyAttributeProps
TObjectPtr<UAt...
NewAttributeProps
TObjectPtr<UAt...
NormalsActions
EAttributeEdito...
PendingAction
TObjectPtr<UAt...
UVActions