/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDocument.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FMetasoundFrontendClassEnvironmentVariable
bool
bIsRequired
True if the environment variable is needed in order to instantiate a node instance of the class.
FName
Name
Name of environment variable.
FName
TypeName
Type of environment variable.