/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h
template<typename [TickNode](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\TickNode), typename [OnBecomeRelevant](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\OnBecomeRelevant), typename [OnCeaseRelevant](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\OnCeaseRelevant), typename [OnNodeActivation](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeActivation), typename [OnNodeDeactivation](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeDeactivation), typename [OnNodeProcessed](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeProcessed)> void InitNotifyFlags ( [TickNode](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\TickNode), [OnBecomeRelevant](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\OnBecomeRelevant), [OnCeaseRelevant](API\Runtime\AIModule\BehaviorTree\UBTAuxiliaryNode\OnCeaseRelevant), [OnNodeActivation](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeActivation), [OnNodeDeactivation](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeDeactivation), [OnNodeProcessed](API\Runtime\AIModule\BehaviorTree\UBTDecorator\OnNodeProcessed) )