/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSourceEffectDynamicsProcessorSettings
float
AttackTimeMsec
uint32:  1
bAnalogMode
uint32:  1
bStereoLinked
ESourceEffectDy...
DynamicsProcessorType
float
InputGainDb
float
KneeBandwidthDb
float
LookAheadMsec
float
OutputGainDb
ESourceEffectDy...
PeakMode
float
Ratio
float
ReleaseTimeMsec
float
ThresholdDb