/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h
Script instrumentation event types.
namespace EScriptInstrumentation { enum Type { Class = 0, ClassScope, Instance, Event, InlineEvent, ResumeEvent, PureNodeEntry, NodeDebugSite, NodeEntry, NodeExit, PushState, RestoreState, ResetState, SuspendState, PopState, TunnelEndOfThread, Stop, } }