/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshBakerCommon.h
Return true if any triangles hit by the given ray
true if any triangles hit by the given ray
virtual bool TestAnyHitTriangle ( const FRay3d & Ray, const [IMeshSpatial::FQueryOptions](API\Runtime\GeometryCore\Spatial\IMeshSpatial\FQueryOptions) & Options ) const