/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedActionKeyMapping.h
Returns the name of the mapping based on setting behavior used. If no name is found in the Mappable Key Settings it will return the name set in Player Mappable Options if bIsPlayerMappable is true.
[FName](API\Runtime\Core\UObject\FName) GetMappingName() const