/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSpatialFunctions.h
Create Mesh Selection of mesh elements in TargetMesh contained by QueryBox, using QueryBVH to accellerate the computation. Triangles are selected if MinNumTrianglePoints or more vertices are inside the box. PolyGroups are selected if any of their triangles are inside the box
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SelectMeshElementsInBoxWithBVH ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, const [FGeometryScriptDynamicMeshBVH](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptDynamicMeshBVH) & QueryBVH, FBox QueryBox, [FGeometryScriptSpatialQueryOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-_5) Options, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) & Selection, [EGeometryScriptMeshSelectionType](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptMeshSelectionType) SelectionType, int MinNumTrianglePoints, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )