/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h
Persistent entities should remain alive until they are no longer present at the current time.
void QueryPersistentEntities ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) QueryTime, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(const [FMovieSceneEvaluationFieldEntityQuery](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationFieldEntity-_3) &)> QueryCallback, [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & OutRange ) const