/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h
Wrapper for node instancing: OnNodeProcessed
void WrappedOnNodeProcessed ( [FBehaviorTreeSearchData](API\Runtime\AIModule\BehaviorTree\FBehaviorTreeSearchData) & SearchData, [EBTNodeResult::Type](API\Runtime\AIModule\BehaviorTree\EBTNodeResult__Type) & NodeResult ) const