/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h
namespace UE { namespace MovieScene { enum ESequenceInstanceUpdateFlags { None = 0, NeedsDissection = 1u << 0, NeedsPreEvaluation = 1u << 1, NeedsPostEvaluation = 1u << 2, HasLegacyTemplates = 1u << 3, } } }