/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h
Updates the perspective viewports with the actor to view through
virtual void UpdateCameraCut ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * CameraObject, const [EMovieSceneCameraCutParams](API\Runtime\MovieScene\EMovieSceneCameraCutParams) & CameraCutParams )