/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h
void AddToComponentToAdapterMap ( const [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * InComponent, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IMeshPaintComponentAdapter](API\Plugins\MeshPaintingToolset\IMeshPaintComponentAdapter) > InAdapter )