/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Public/RemoteControlProtocol.h
Add the new protocol entity. That is created based on protocol specific script struct
A shared pointer protocol entity struct on scope
virtual [FRemoteControlProtocolEntityPtr](API\Plugins\RemoteControlProtocol\FRemoteControlProtocolEntityPtr) CreateNewProtocolEntity ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * InProperty, [URemoteControlPreset](API\Plugins\RemoteControl\URemoteControlPreset) * InOwner, [FGuid](API\Runtime\Core\Misc\FGuid) InPropertyId ) const