/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/TransferSkinWeightsNode.h
Transfer the skinning weights set on a skeletal mesh to the simulation and/or render mesh stored in the cloth collection.
Collection
InpaintMask
LodIndex
NormalThreshold
NumSmoothingIterations
RadiusPercentage
SkeletalMesh
SmoothingStrength
TransferMethod
TransferWeightsCollection
Transform