/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h
FRenderCaptureTypeFlagsis a set of per-capture-type booleans
struct FRenderCaptureTypeFlags
bool
bBaseColor
bool
bCombinedMRS
bool
bDeviceDepth
bool
bEmissive
bool
bMetallic
bool
bOpacity
bool
bRoughness
bool
bSpecular
bool
bSubsurfaceColor
bool
bWorldNormal