/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h
void MergeGeometry ( [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) >> && Objects )