/Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h
static bool CanUseWorldAsset ( const [ILevelInstanceInterface](API\Runtime\Engine\LevelInstance\ILevelInstanceInterface) * LevelInstance, [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [UWorld](API\Runtime\Engine\Engine\UWorld) > WorldAsset, [FString](API\Runtime\Core\Containers\FString) * OutReason )