/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoLibrary.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(DisplayName="Control Rig Shape Library")) class UControlRigShapeLibrary : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TSoftObjectPtr<...
DefaultMaterial
FControlRigShap...
DefaultShape
FName
MaterialColorParameter
TArray<FContro...
Shapes
TSoftObjectPtr<...
XRayMaterial