/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h
Checks whether or not the given MeshComponent's materials use the specified texture
static bool DoesMeshComponentUseTexture ( [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent, [UTexture](API\Runtime\Engine\Engine\UTexture) * Texture )