/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicsObjectCollisionInterface.h
template<typename TOverlapHit> bool ShapeOverlapWithMTD ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle) > InObjects, const [Chaos::FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) & InGeom, const FTransform & GeomTransform, [TArray](API\Runtime\Core\Containers\TArray)< TOverlapHit > & OutOverlaps, [FMTDInfo](API\Runtime\Chaos\Chaos\FMTDInfo) * MTD )