/Engine/Source/Runtime/GeometryCore/Public/MeshRegionBoundaryLoops.h
FMeshRegionBoundaryLoops ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * MeshIn, const [TArray](API\Runtime\Core\Containers\TArray)< int > & RegionTris, bool bAutoCompute )