/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h
The base class for properties to be used in analysis. Engine will inherit from this to define structures used for the functions it supports. User-defined functions will likely need their own analysis structures inheriting from this too.
class UAnalysisProperties : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FString
Function
Analysis function for this axis