/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelectionUtil.h
Update aFGeometrySelection(via the Editor)
namespace UE { namespace Geometry { bool UE::Geometry::UpdateSelectionWithNewElements ( [FGeometrySelectionEditor](API\Plugins\DynamicMesh\Selections\FGeometrySelectionEditor) * Editor, [EGeometrySelectionChangeType](API\Plugins\DynamicMesh\Selections\UE__Geometry__EGeometrySelection-) ChangeType, const [TArray](API\Runtime\Core\Containers\TArray)< uint64 > & NewIDs, [FGeometrySelectionDelta](API\Plugins\DynamicMesh\Selections\FGeometrySelectionDelta) * DeltaOut ) } }