/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerMorphModel.h
Get the morph target delta vectors array. The layout of this array is [morphdeltas_target0, morphdeltas_target1, ..., morphdeltas_targetN]. So the total number of items in the array returned equals (NumMorphTargets * NumBaseMeshVerts).
const [TArray](API\Runtime\Core\Containers\TArray)< FVector3f > & GetMorphTargetDeltas() const