/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h
Update the active selection based on a world-space Shape. Uses the provided SelectionEditor and UpdateConfig to do the update Information about any changes actually made to the selection via the SelectionEditor are returned in ResultOut
void UpdateSelectionViaShape ( const [FWorldShapeQueryInfo](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FWorldShapeQueryInfo) & ShapeInfo, [FGeometrySelectionEditor](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FGeometrySelecti-) & SelectionEditor, const [FGeometrySelectionUpdateConfig](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FGeometrySelecti-_3) & UpdateConfig, [FGeometrySelectionUpdateResult](API\Plugins\ModelingComponents\Selection\IGeometrySelector\FGeometrySelecti-_4) & ResultOut )