/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneGeometrySpatialCache.h
virtual bool EnableComponentTracking ( [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * Component, [FSceneGeometryID](API\Plugins\ModelingComponents\Scene\FSceneGeometryID) & IdentifierOut )