/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoRegistry.h
Register a new Editor gizmo type.
void RegisterEditorGizmoType ( EEditorGizmoCategory InGizmoCategory, [UInteractiveGizmoBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveGizmoBuilder) * InGizmoBuilder )