/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h
Register a floating struct on scope so that the details panel may use it as a property
The struct property that may may be associated with the details panel
virtual [FStructProperty](API\Runtime\CoreUObject\UObject\FStructProperty) * RegisterStructOnScopeProperty ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FStructOnScope](API\Runtime\CoreUObject\UObject\FStructOnScope) > StructOnScope )