/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayFlags.h
[AudioGameplay::EComponentPayload](API\Plugins\AudioGameplay\AudioGameplay__EComponentPayload) & operator&= ( [AudioGameplay::EComponentPayload](API\Plugins\AudioGameplay\AudioGameplay__EComponentPayload) & Lhs, [AudioGameplay::EComponentPayload](API\Plugins\AudioGameplay\AudioGameplay__EComponentPayload) Rhs )