/Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h
void SyncSimWritablePropsFromSim ( [FDirtyPropData](API\Runtime\Chaos\FDirtyPropData) Manager, const [TPBDRigidParticleHandle](API\Runtime\Chaos\Chaos\TPBDRigidParticleHandle)< [FReal](API\Runtime\ChaosCore\Chaos\FReal), 3 > & Rigid )