/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h
Check whether permissions allow this enum
static bool IsEnumAllowed ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InEnumPath, [EPermissionsContext](API\Editor\BlueprintGraph\FBlueprintActionDatabase\EPermissionsContext) InContext )