/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h
Get the local-space ref pose for the specified retarget source.
the transforms for the retarget source reference pose. If the retarget source is not found, this returns the skeleton's reference pose.
const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & GetRefLocalPoses ( [FName](API\Runtime\Core\UObject\FName) RetargetSource ) const