/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|Bake") static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * BakeVertex ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FTransform TargetTransform, [FGeometryScriptBakeTargetMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptB-_2) TargetOptions, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SourceMesh, FTransform SourceTransform, [FGeometryScriptBakeSourceMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptB-_1) SourceOptions, [FGeometryScriptBakeOutputType](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeOutputType) BakeTypes, [FGeometryScriptBakeVertexOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeVertexOptions) BakeOptions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )