/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h
void ComputeAndApplyInfill ( [TArray](API\Runtime\Core\Containers\TArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [TImageBuilder](API\Runtime\GeometryCore\Image\TImageBuilder)< FVector4f >>> & Images )