/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Base.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationPolymorphicEntity
bool
bIsCustom
When a custom policy is selected from the details panel.
TMap<FString, ...
Parameters
Generic parameters map.
FString
Type
Polymorphic entity type.