/Engine/Source/Runtime/RenderCore/Public/RenderGraphEvent.h
FRDGGPUStatScopeOpArray ( [TRDGScopeOpArray](API\Runtime\RenderCore\TRDGScopeOpArray)< [FRDGGPUStatScopeOp](API\Runtime\RenderCore\FRDGGPUStatScopeOp) > InOps, [FRHIGPUMask](API\Runtime\RHI\FRHIGPUMask) GPUMask )