/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshUVFunctions.h
Computes new UVs for the specified UV Channel using XAtlas, and optionally packs.
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AutoGenerateXAtlasMeshUVs ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int UVSetIndex, [FGeometryScriptXAtlasOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptXAtlasOptions) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )