/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h
Describes aFGameplayAttributeDataor float property inside an attribute set. Using this provides editor UI and helper functions
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGameplayAttribute
FString
AttributeName
Name of the attribute, usually the same as property name