/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneAsset.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset") void GetAlignmentPointsForSecondaryRoleConsideringSelectionCriteria ( [EContextualAnimPointType](API\Plugins\ContextualAnimation\EContextualAnimPointType) Type, int32 SectionIdx, const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & Primary, const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & Querier, [EContextualAnimCriterionToConsider](API\Plugins\ContextualAnimation\EContextualAnimCriterionToConsid-) CriterionToConsider, [TArray](API\Runtime\Core\Containers\TArray)< [FContextualAnimPoint](API\Plugins\ContextualAnimation\FContextualAnimPoint) > & OutResult ) const