/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Editor/Public/PoseSearchDatabaseAssetListItem.h
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Layout\SBorder\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDatabaseViewModel](API\Plugins\PoseSearchEditor\FDatabaseViewModel) > & InEditorViewModel, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & OwnerTable, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDatabaseAssetTreeNode](API\Plugins\PoseSearchEditor\FDatabaseAssetTreeNode) > InAssetTreeNode, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > InCommandList, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDatabaseAssetTree](API\Plugins\PoseSearchEditor\SDatabaseAssetTree) > InHierarchy )