/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h
FChaosAccelerationStructureTask &40; ISpatialAccelerationCollectionFactory & InSpatialCollectionFactory, const TMap< FSpatialAccelerationIdx, TUniquePtr< FSpatialAccelerationCache >> & InSpatialAccelerationCache, FAccelerationStructure &42; InInternalAccelerationStructure, FAccelerationStructure &42; InExternalAccelerationStructure, bool InForceFullBuild, bool InIsSingleThreaded, bool bNeedsReset &41;