/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/SmoothMeshTool.h
Properties for Implicit smoothing
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UImplicitSmoothProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bPreserveUVs
If this is false, the smoother will try to reshape the triangles to be more regular, which will distort UVs
float
Smoothness
Desired Smoothness. This is not a linear quantity, but larger numbers produce smoother results
float
SmoothSpeed
Smoothing speed
float
VolumeCorrection
Magic number that allows you to try to correct for shrinking caused by smoothing