/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementBase.h
Return whether element is currently visible.
virtual bool IsVisible ( const [FSceneView](API\Runtime\Engine\FSceneView) * View, EGizmoElementInteractionState InCurrentInteractionState, const FTransform & InLocalToWorldTransform, const FVector & InLocalCenter ) const