/Engine/Plugins/VirtualProduction/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareBlueprintContainers.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get All TextureShare Objects"), Category="TextureShare") const [TArray](API\Runtime\Core\Containers\TArray)< [UTextureShareObject](API\Plugins\TextureShare\Blueprints\UTextureShareObject) * > GetTextureShareObjects() const