/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UGameplayTagsK2Node_SwitchGameplayTag : public [UK2Node_Switch](API\Editor\BlueprintGraph\UK2Node_Switch)
TArray<FName>
PinNames
TArray<FGamepl...
PinTags