/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorModeSettings.h
Defines a color to be used for a particular Tool Palette Tool
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FModelingModeCustomToolColor
FLinearColor
Color
Custom Tool Color
FString
ToolName
Name of Section or Tool in Modeling Mode Tool Palette