/Engine/Source/Editor/UnrealEd/Public/SAssetEditorViewport.h
void Construct ( const [FArguments](API\Editor\UnrealEd\SAssetEditorViewport\FArguments) & InArgs, const [FAssetEditorViewportConstructionArgs](API\Editor\UnrealEd\FAssetEditorViewportConstruction-) & InViewportConstructionArgs )