/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Async/AbilityAsync_WaitAttributeChanged.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAbilityAsync_WaitAttributeChanged : public [UAbilityAsync](API\Plugins\GameplayAbilities\Abilities\Async\UAbilityAsync)
FGameplayAttrib...
Attribute
FAsyncWaitAttri...
Changed
FDelegateHandle
MyHandle
bool
OnlyTriggerOnce