/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionKinematicBindingFacade.h
void GetBoneBindings ( const [FBindingKey](API\Runtime\Chaos\GeometryCollection\Facades\FKinematicBindingFacade\FBindingKey) & Key, int32 & OutBoneIndex, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutBoneVerts, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutBoneWeights ) const