/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheManagerActor.h
Triggers a component to play or record. Searches the observed component list for an entry matching InCacheName and triggers the playback or recording of the linked observed component
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Caching") void TriggerComponentByCache ( [FName](API\Runtime\Core\UObject\FName) InCacheName )