/Engine/Plugins/Experimental/FullBodyIK/Source/FullBodyIK/Public/JacobianSolver.h
The solver name indicates what target they support, and what motion it supports This support positional target using 3 different axis (default coordinate in world space - xyz axis)
class FJacobianSolver_PositionTarget_3DOF : public [FJacobianSolverBase](API\Plugins\FullBodyIK\FJacobianSolverBase)