/Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/MLAdapterSettings.h
Implements the settings for the MLAdapter plugin.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Plugins, defaultconfig, DisplayName="MLAdapter") class UMLAdapterSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
FSoftClassPath
DefaultAgentClass
uint16
DefaultRPCServerPort
FSoftClassPath
ManagerClass
FSoftClassPath
SessionClass