/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRigMultiParentElement : public [FRigTransformElement](API\Plugins\ControlRig\Rigs\FRigTransformElement)
TMap<FRigEleme...
IndexLookup
FRigElementPare...
ParentConstraints