/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h
Settings for the Animation Blueprint Editor.
class UAnimationBlueprintEditorSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
bool
bPoseWatchSelectedNodes
If true, automatically pose watch selected nodes.
bool
bShowGraphCornerText
Whether to display the corner text in an animation graph.
FOnUpdateSettin...
OnSettingsChange