/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/DrawPolyPathTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDrawPolyPathProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bRoundedCorners
Use arc segments instead of straight lines in corners
bool
bSinglePolyGroup
If true, all quads on the path will belong to the same polygon.
ClampMax
ClampMin
EditCondition
Radius of the corner arcs, as a fraction of path width.
EDrawPolyPathEx...
ExtrudeMode
If and how the drawn path gets extruded
EDrawPolyPathRa...
RadiusMode
How the rounded corner radius gets set
UIMax
UIMin
Width of the drawn path when using Fixed width mode; also shows the width in Interactive width mode
EDrawPolyPathWi...
WidthMode
How the drawn path width gets set