/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Source/Public/WorldPartition/HLOD/Utilities/WorldPartitionHLODUtilities.h
Build HLOD for the specifiedAWorldPartitionHLODactor.
An hash that represent the content used to build this HLOD.
virtual uint32 BuildHLOD ( [AWorldPartitionHLOD](API\Runtime\Engine\WorldPartition\HLOD\AWorldPartitionHLOD) * InHLODActor )