/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h
Primarily a wrapper around anFNameto be used for customizations in the Selected Details panel to select a default binding to initialize module inputs. The customization implementation is FNiagaraScriptVariableBindingCustomization.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraScriptVariableBinding
FName
Name