/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h
namespace UE { namespace MovieScene { [ESequenceInstanceUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESequenceInstanc-) & UE::MovieScene::operator^= ( [ESequenceInstanceUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESequenceInstanc-) & Lhs, [ESequenceInstanceUpdateFlags](API\Runtime\MovieScene\EntitySystem\UE__MovieScene__ESequenceInstanc-) Rhs ) } }