/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorPropertyBindings.h
Source path for given target path, or null if binding does not exists.
virtual const [FStateTreePropertyPath](API\Plugins\StateTreeModule\FStateTreePropertyPath) * GetPropertyBindingSource ( const [FStateTreePropertyPath](API\Plugins\StateTreeModule\FStateTreePropertyPath) & InTargetPath ) const