/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h
Returns memory used to store temporary data on an instance, used by blueprints
virtual uint8 * GetPersistentUberGraphFrame ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Obj, [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FuncToCheck ) const