/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGDistance.h
Calculates the distance between two points (inherently a n*n operation)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGDistanceSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
FName
AttributeName
The name of the attribute to store on the point.Use 'None' to disable
bool
bOutputDistanceVector
Controls whether the attribute will be a scalar or a vector
bool
bSetDensity
If true, will also set the density to be 0 - 1 based on MaximumDistance
double
MaximumDistance
A maximum distance to search, which is used as an optimization
PCGDistanceShap...
SourceShape
What shape is used on the 'source' points
PCGDistanceShap...
TargetShape
What shape is used on the 'target' points