/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to extended MaterialSettings using MeshSettings and stores the output in Output
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialDataEx](API\Developer\MaterialBaking\FMaterialDataEx) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [FBakeOutputEx](API\Developer\MaterialBaking\FBakeOutputEx) & Output )