/Engine/Source/Editor/UnrealEd/Classes/Factories/PoseAssetFactory.h
class UPoseAssetFactory : public [UFactory](API\Editor\UnrealEd\Factories\UFactory)
TArray<FString...
PoseNames
Optional.
TObjectPtr< cla...
PreviewSkeletalMesh
TObjectPtr< cla...
SourceAnimation
Used when creating a composite from an AnimSequence, becomes the only AnimSequence contained
TObjectPtr< cla...
TargetSkeleton