/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h
void RenameReplayFriendlyName ( const [FString](API\Runtime\Core\Containers\FString) & ReplayName, const [FString](API\Runtime\Core\Containers\FString) & NewFriendlyName, const int32 UserIndex, const FRenameReplayCallback & Delegate )