/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h
Overrides the Two Sided setting of a Material Instance Constant Only works in the editor
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Set MIC Two Sided Editor Only", Keywords="Set MIC Two Sided", UnsafeDuringActorConstruction="true"), Category=Rendering) static bool SetMICTwoSided_EditorOnly ( [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant) * Material, bool TwoSided )