/Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h
Adds a function to the given blueprint
UEdGraph*
static [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * AddFunctionGraph ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FString](API\Runtime\Core\Containers\FString) & FuncName )