/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h
Open a Kismet window, focusing on the specified pin. Prefers existing windows, but will open a new application if required.
static void BringKismetToFocusAttentionOnPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinToFocusOn )