/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h
Adds the given Light Card to the root actor
static void AddLightCardsToRootActor ( const [TArray](API\Runtime\Core\Containers\TArray)< [ADisplayClusterLightCardActor](API\Plugins\DisplayCluster\ADisplayClusterLightCardActor) * > & LightCards, [ADisplayClusterRootActor](API\Plugins\DisplayCluster\ADisplayClusterRootActor) * RootActor, const [FAddLightCardArgs](API\Plugins\DisplayClusterScenePreview\FDisplayClusterLightCardEditorHe-\FAddLightCardArg-) & AddLightCardArgs )