/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionSolverSettings.h
Settings to control the low-level collision solver behaviour.
class FPBDCollisionSolverSettings
FReal
MaxPushOutVelocity
Maximum speed at which two objects can depenetrate (actually, how much relative velocity can be added to a contact per frame when depentrating. Stacks and deep penetrations can lead to larger velocities)
int32
NumPositionFrictionIterations
How many of the position iterations should run static/dynamic friction.
int32
NumPositionShockPropagationIterations
How many position iterations should have shock propagation enabled.
int32
NumVelocityFrictionIterations
How many of the velocity iterations should run dynamic friction
int32
NumVelocityShockPropagationIterations
How many velocity iterations should have shock propagation enabled.