/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Actors/VPBookmarkActor.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)( HideCategories=(Rendering, Lighting, HLOD, Mobile, Navigation, RayTracing, TextureStreaming), CollapseCategories) class AVPBookmarkActor : public [AVPViewportTickableActorBase](API\Plugins\VPUtilities\Actors\AVPViewportTickableActorBase), public [IVPInteraction](API\Plugins\VPUtilities\IVPInteraction), public [IVPBookmarkProvider](API\Plugins\VPBookmark\IVPBookmarkProvider)
FLinearColor
BookmarkColor
Color of Bookmark in MU Session
TObjectPtr<UMa...
BookmarkMaterial
TObjectPtr<USt...
BookmarkMeshComponent
Mesh Representation in the world
TObjectPtr<UVP...
BookmarkObject
Reference to Editor BookmarkUObject
TObjectPtr<UCi...
CameraComponent
CineCamera
TObjectPtr<UMa...
DynamicMaterial
bool
IsHome
Bool to determine if this bookmark should be designated the home location
TObjectPtr<UTe...
NameTextRenderComponent
Textrender to display bookmark name
TObjectPtr<UTe...
SnapshotTexture
Texture reference to store render of viewpoint
TObjectPtr<USp...
SplineMeshComponent
Splinemesh