/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(BlueprintInternalUseOnly) struct FCreateScriptContextArgs
bool
bScriptVersionSet
FAssetData
ScriptAsset
FNiagaraScriptV...
ScriptVersion