/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SaveCachedPose.h
Get the extension types that this node type holds on the anim blueprint. Some extension types are always requested by the system.
virtual void GetRequiredExtensions ( [TArray](API\Runtime\Core\Containers\TArray)< [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAnimBlueprintExtension](API\Editor\AnimGraph\UAnimBlueprintExtension) >> & OutExtensions ) const