/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h
void FillStaticMeshInmportData ( class [UFbxStaticMeshImportData](API\Editor\UnrealEd\Factories\UFbxStaticMeshImportData) * StaticMeshImportData, class [UFbxSceneImportOptions](API\Editor\UnrealEd\Factories\UFbxSceneImportOptions) * SceneImportOptions )