/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Island/IslandManager.h
void UpdateDisable ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FPBDRigidParticleHandle](API\Runtime\Chaos\Chaos\FPBDRigidParticleHandle) *)> ParticleDisableFunctor )