/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
[FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * GetShaderResource ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & Brush, FVector2f LocalSize, float DrawScale )