/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Construct rotate axis handle
virtual [UGizmoElementTorus](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementTorus) * MakeRotateAxis ( ETransformGizmoPartIdentifier InPartId, const FVector & TorusAxis0, const FVector & TorusAxis1, [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial, [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InCurrentMaterial )