/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h
Builds a struct from the attribute name and value
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Analytics") static [FAnalyticsEventAttr](API\Plugins\AnalyticsBlueprintLibrary\FAnalyticsEventAttr) MakeEventAttribute ( const [FString](API\Runtime\Core\Containers\FString) & AttributeName, const [FString](API\Runtime\Core\Containers\FString) & AttributeValue )