/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h
Sets runtime delay settings. This will replace any dynamically added or modified settings without modifying the originalUObject.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|Delay", Meta=(DisplayName="Set Dynamic Settings")) void SetSettings ( const [FSubmixEffectDelaySettings](API\Plugins\Synthesis\SubmixEffects\FSubmixEffectDelaySettings) & InSettings )