/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Blueprint/DMXPixelMappingSubsystem.h
Get OutputDMX component. Only for K2 blueprint nodes
Pointer to the component or nullptr
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(BlueprintInternalUseOnly="true", AutoCreateRefTerm="InComponentName"), Category="DMX|PixelMapping") [UDMXPixelMappingOutputDMXComponent](API\Plugins\DMXPixelMappingRuntime\Components\UDMXPixelMappingOutputDMXCompone-) * GetOutputDMXComponent ( [UDMXPixelMapping](API\Plugins\DMXPixelMappingRuntime\UDMXPixelMapping) * InDMXPixelMapping, const [FName](API\Runtime\Core\UObject\FName) & InComponentName )