/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h
Identifier of subtree instance
struct FBehaviorTreeInstanceId
int32
FirstNodeInstance
Index of first node instance (BehaviorTreeComponent.NodeInstances)
TArray< uint8 >
InstanceMemory
Persistent instance memory
TArray< uint16 ...
Path
Execution index path from root
UBTCompositeNod...
RootNode
Root node in template for cleanup purposes
UBehaviorTree&...
TreeAsset
Behavior tree asset