/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h
Builds self collision data. The default behavior is if theClothSimConfig_ reports that self collisions are enabled, it envokesBuildSelfCollisionData()on eachClothLodData's_ClothPhysicalMeshDatamember.
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGSvoid BuildSelfCollisionData()