/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGDensityRemap.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural), Hidden, Meta=(Deprecated="5.1", DeprecationMessage="Use DensityNoise instead.")) class UPCGLinearDensityRemapSettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
bool
bMultiplyDensity
float
RemapMax
float
RemapMin