/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h
Makes a vector from its components
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Make Vector", Keywords="Make,Construct,Constant")) struct FRigVMFunction_MathVectorMake : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)
FVector
Result
float
X
float
Y
float
Z