/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h
Generates a shear structure based on angles instead of slope.
the sheare structure.
template<typename VType> static [TShear2](API\Runtime\Core\Math\TShear2) FromShearAngles ( const [UE::Math::TVector2](API\Runtime\Core\Math\TVector2)< VType > & InShearAngles )