/Engine/Source/Runtime/RHI/Public/RHIShaderParameters.h
Collection of parameters to set in the RHI. These parameters aren't bound to any specific shader until SetBatchedShaderParameters is called.
struct FRHIBatchedShaderParameters
TArray<FRHISha...
BindlessParameters
TArray<FRHISha...
Parameters
TArray< uint8 >
ParametersData
TArray<FRHISha...
ResourceParameters