/Engine/Plugins/VirtualProduction/Switchboard/Source/SwitchboardEditor/Public/SwitchboardEditorSettings.h
Get Editor Settings object for Switchboard
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Switchboard") static [USwitchboardEditorSettings](API\Plugins\SwitchboardEditor\USwitchboardEditorSettings) * GetSwitchboardEditorSettings()