/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h
Remove a root folder from the given sequence. Will throw an exception if the specified folder is not valid or not a root folder.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static void RemoveRootFolderFromSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * Folder )