/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h
Returns the role of the current cluster node.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get cluster role"), Category="NDisplay|Cluster") [EDisplayClusterNodeRole](API\Plugins\DisplayCluster\EDisplayClusterNodeRole) GetClusterRole() const