/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h
Fixes up all strings in this definitions object to replace %TEMPLATENAME% with the supplied template name and %PROJECTNAME% with the supplied project name
void FixupStrings ( const [FString](API\Runtime\Core\Containers\FString) & TemplateName, const [FString](API\Runtime\Core\Containers\FString) & ProjectName )