/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterController.h
Get access to array of retarget poses.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=IKRetargeter, Meta=(BlueprintThreadSafe)) [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FIKRetargetPose](API\Plugins\IKRig\Retargeter\FIKRetargetPose) > & GetRetargetPoses ( const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const