/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h
Construct rotate screen space handle
virtual [UGizmoElementCircle](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoElementCircle) * MakeRotateCircleHandle ( ETransformGizmoPartIdentifier InPartId, float InRadius, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InColor, float bFill )