/Engine/Plugins/Experimental/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SelectionToWeightMapNode.h
Convert an integer index selection to a vertex weight map where different map values can be set for selected and unselected vertices.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowCloth)) struct FChaosClothAssetSelectionToWeightMapNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
FManagedArrayCo...
Collection
float
SelectedValue
The value selected vertices receive.
FString
SelectionName
The name of the selection to convert.
float
UnselectedValue
The value unselected vertices receive.
FString
WeightMapName
The name of the weight map attribute that will be added to the collection