/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/Types/DMXMVRRootNode.h
UE specific: Note, while properties follow the standard closely, only children relevant to the Engine are implemented.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDMXMVRRootNode : public [UObject](API\Runtime\CoreUObject\UObject\UObject)