/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshPositionTargetInitializationNodes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowFlesh)) struct FAddKinematicParticlesDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
int32
BoneIndexIn
FManagedArrayCo...
Collection
float
Radius
TObjectPtr<USk...
SkeletalMeshIn
ESkeletalSeleti...
SkeletalSelectionMode
TArray< int32 >
TargetIndicesOut
FTransform
Transform
TArray< int32 >
VertexIndicesIn