HairStrandsCore/Public/GroomAssetPhysics.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FHairSimulationSettings
bool
bOverrideSettings
Override the asset simulation settings
FHairSimulation...
ExternalForces
Externalk forces
FHairSimulation...
MaterialConstraints
Material Constraints
FHairSimulation...
SimulationSetup
Solver settings
FHairSimulation...
SolverSettings
Solver settings