/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/RaySpatialSnapSolver.h
Utility renderingVisualization of snap targets and result (if available)
void Draw ( [FToolDataVisualizer](API\Runtime\InteractiveToolsFramework\FToolDataVisualizer) * Renderer, float LineLength, [TMap](API\Runtime\Core\Containers\TMap)< int, [FLinearColor](API\Runtime\Core\Math\FLinearColor) > * ColorMap )