/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshVertexPaintingTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMeshVertexPaintingToolProperties : public [UBrushBaseProperties](API\Runtime\InteractiveToolsFramework\BaseTools\UBrushBaseProperties)
bool
bEnableFlow
Enables "Flow" painting where paint is continually applied from the brush every tick
bool
bOnlyFrontFacingTriangles
Whether back-facing triangles should be ignored
FLinearColor
EraseColor
Color used for Erasing Vertex Color Painting
FLinearColor
PaintColor
Color used for Applying Vertex Color Painting
float
VertexPreviewSize
Size of vertex points drawn when mesh painting is active.