/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h
[FGameplayAbilityTargetDataHandle](API\Plugins\GameplayAbilities\Abilities\FGameplayAbilityTargetDataHandle) MakeTargetData ( const [FHitResult](API\Runtime\Engine\Engine\FHitResult) & HitResult ) const