/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCServer.h
Adds event to dispatch when OSCAddressPattern is matched.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC") void BindEventToOnOSCAddressPatternMatchesPath ( const [FOSCAddress](API\Plugins\OSC\FOSCAddress) & OSCAddressPattern, const [FOSCDispatchMessageEventBP](API\Plugins\OSC\FOSCDispatchMessageEventBP) & Event )