/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/HeightfieldMinMaxTexture.h
Rebuild the contents of Texture using the passed in build description.
void RebuildMinMaxTexture ( [FHeightfieldMinMaxTextureBuildDesc](API\Plugins\VirtualHeightfieldMesh\FHeightfieldMinMaxTextureBuildDe-) const & InBuildDesc )