/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h
Creates fake AssetData to represent a primary asset
static [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) CreateFakeAssetDataFromPrimaryAssetId ( const [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId) & PrimaryAssetId )