/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Util for finding a glyph and color for a variable.
The resulting glyph brush
static [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) const * GetVarIconAndColorFromPinType ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType, [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & IconColorOut, [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) const *& SecondaryBrushOut, [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & SecondaryColorOut )