/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h
Enumerates asset data for all assets in the registry state.
void EnumerateAllAssets ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) &)> Callback ) const