/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationNetworkSettings
int32
ConnectRetriesAmount
Advanced: amount of times nDisplay tries to reconnect before dropping
int32
ConnectRetryDelay
Advanced: delay in between connection retries
int32
FrameEndBarrierTimeout
Advanced: timeout value for End Frame Barrier
int32
FrameStartBarrierTimeout
Advanced: timeout value for Start Frame Barrier
int32
GameStartBarrierTimeout
Advanced: timeout for Game Thread Barrier
int32
RenderSyncBarrierTimeout
Advanced: timeout value for Render Sync