/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h
Deprecated* RenameFolderInWorld usingFNamehas been deprecated. Please use new interface usingFFolder.
bool RenameFolderInWorld ( [UWorld](API\Runtime\Engine\Engine\UWorld) & World, [FName](API\Runtime\Core\UObject\FName) OldPath, [FName](API\Runtime\Core\UObject\FName) NewPath )