/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneGeometrySpatialCache.h
bool GetGeometry ( [EGeometryPointType](API\Plugins\ModelingComponents\Scene\UE__Geometry__EGeometryPointType) GeometryType, int32 GeometryIndex, bool bWorldSpace, FVector3d & A, FVector3d & B, FVector3d & C )