/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h
template<typename U, class UDestroyer> [ScopedPtr](API\Plugins\RigLogicLib\pma\ScopedPtr) & operator= ( [ScopedPtr](API\Plugins\RigLogicLib\pma\ScopedPtr)< U, UDestroyer > && rhs )