/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=ControlRig) static [TArray](API\Runtime\Core\Containers\TArray)< [UControlRig](API\Plugins\ControlRig\UControlRig) * > FindControlRigs ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UControlRig](API\Plugins\ControlRig\UControlRig) > OptionalClass )