/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h
Define dispatch function.
namespace ForEachConstImpl { template<typename ElementIDType, typename ForEachFunc, uint32 I> static void ForEachConstImpl::Dispatch ( [FName](API\Runtime\Core\UObject\FName) Name, ForEachFunc Fn, const [FMeshAttributeArraySetBase](API\Runtime\MeshDescription\FMeshAttributeArraySetBase) * Attributes ) }