/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h
The pending deleted object.
struct FPendingDelete : public [TSharedFromThis< FPendingDelete >](API\Runtime\Core\Templates\TSharedFromThis)
TArray<FName>
DiskReferences
The on disk references to this object
FReferencerInfo...
MemoryReferences
In memory references to this object (excludingthe undo buffer)
int32
RemainingDiskReferences
The remaining disk references; EXCLUDES PENDING DELETES
int32
RemainingMemoryReferences
The remaining memory references; EXCLUDES PENDING DELETES