/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/SmartObjectZoneAnnotations.h
Struct to store indices to all entry points on a given lane. Used as a container wrapper to be able to use in aTMap.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FSmartObjectLaneLocationIndices
TArray< int32 >
SmartObjectLaneLocationIndices