/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h
template<typename PropertyTraits> struct TInitialValueProcessor : public [UE::MovieScene::TInitialValueProcessorImpl< PropertyTraits, PropertyTraits::MetaDataType, TMakeIntegerSequence< int, PropertyTraits::MetaDataType::Num > >](API\Runtime\MovieScene\EntitySystem\TInitialValueProcessorImpl)