/Engine/Source/Runtime/GeometryCore/Public/Parameterization/MeshLocalParam.h
Computes UVs outwards from seed vertex to all points that are less/equal to ComputeToMaxDistance from the seed.
void ComputeToMaxDistance ( int32 CenterPointVtxID, const [FFrame3d](API\Runtime\GeometryCore\FFrame3d_1) & CenterPointFrame, double ComputeToMaxDistanceIn )