/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h
Starts an async task that reads the named friends list for the player
true if the read request was started successfully, false otherwise
bool ReadFriendsList ( int32 LocalUserNum, const [FString](API\Runtime\Core\Containers\FString) & ListName, const [FOnReadFriendsListComplete](API\Plugins\OnlineSubsystem\Interfaces\FOnReadFriendsListComplete) & Delegate )