/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h
Can the shader compiler use the HLSLcc library when compiling shaders
True if the shader compiler can use the HLSLcc library when compiling shaders, otherwise false.
virtual bool UsesHLSLcc ( const [FShaderCompilerInput](API\Runtime\RenderCore\FShaderCompilerInput) & Input ) const