/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h
Move the solver at the given index to the target index.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category=IKRig) bool MoveSolverInStack ( int32 SolverToMoveIndex, int32 TargetSolverIndex ) const