/Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h
namespace BlendSpaceAnalysis { template<typename T> static bool BlendSpaceAnalysis::CalculateAngularVelocity ( FVector & Result, const [UBlendSpace](API\Runtime\Engine\Animation\UBlendSpace) & BlendSpace, const T * AnalysisProperties, const [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) & Animation, const float RateScale ) }