/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendDataTypeRegistry.h
Create a new instance of a C++ implemented node from the registry.
[TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [INode](API\Plugins\MetasoundGraphCore\INode) > CreateInputNode ( const [FName](API\Runtime\Core\UObject\FName) & InInputType, [FInputNodeConstructorParams](API\Plugins\MetasoundFrontend\FInputNodeConstructorParams) && InParams ) const