/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTextureVolume.h
Actor used to place aURuntimeVirtualTexturein the world.
class ARuntimeVirtualTextureVolume : public [AActor](API\Runtime\Engine\GameFramework\AActor)
TObjectPtr< cla...
Box
Box for visualizing virtual texture extents.
TObjectPtr< cla...
VirtualTextureComponent
Component that owns the runtime virtual texture.