/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigDispatchFactory.h
static const [FRigUnitContext](API\Plugins\ControlRig\Units\FRigUnitContext) & GetRigUnitContext ( const [FRigVMExtendedExecuteContext](API\Plugins\RigVM\RigVMCore\FRigVMExtendedExecuteContext) & InContext )