/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Control/RigUnit_Control.h
A control unit used to drive a transform from an external source
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Control", Category="Controls", ShowVariableNameInTitle, Deprecated="4.24.0")) struct FRigUnit_Control : public [FRigUnit](API\Plugins\ControlRig\Units\FRigUnit)
FTransform
Base
The base that transform is relative to
bool
bIsInitialized
FTransformFilte...
Filter
The filter determines what axes can be manipulated by the in-viewport widgets
FTransform
InitTransform
The initial transform that The Transform is initialized to.
FTransform
Result
The resultant transform of this unit (Base *Filter(Transform))
FEulerTransform
Transform
The transform of this control