/Engine/Source/Runtime/AudioMixer/Public/Quartz/QuartzSubsystem.h
Delete an existing clock given its clock handle
void DeleteClockByHandle ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [UQuartzClockHandle](API\Runtime\AudioMixer\Quartz\UQuartzClockHandle) *& InClockHandle )