/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h
const [FMeshMapBuildData](API\Runtime\Engine\Engine\FMeshMapBuildData) * GetMeshMapBuildData ( const [FStaticMeshComponentLODInfo](API\Runtime\Engine\FStaticMeshComponentLODInfo) & LODInfo, bool bCheckForResourceCluster ) const