/Engine/Plugins/Animation/GameplayInsights/Source/GameplayInsights/Public/IGameplayProvider.h
bool ReadObjectEventsTimeline ( uint64 InObjectId, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [ObjectEventsTimeline](API\Plugins\GameplayInsights\IGameplayProvider\ObjectEventsTimeline) &)> Callback ) const