/Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTexture/Public/AnimToTextureInstancePlaybackHelpers.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FAnimToTextureAutoPlayData
float
EndFrame
Last frame of animation
float
PlayRate
Rate for increasing and decreasing speed.
float
StartFrame
Starting frame for animation.
float
TimeOffset
Adds offset to time