/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UAnimationSharingStateProcessor : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TSoftObjectPtr<...
AnimationStateEnum