/Engine/Source/Editor/UnrealEd/Classes/Factories/InterchangeReimportHandler.h
ThisFReimportHandlerclass is temporary until we remove theUFactoryimport/reimport code. We use this ReimportHandler factory to make sure the set reimport is not touching theUInterchangeAssetImportDatawhen reimporting an asset
class UInterchangeReimportHandler : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [FReimportHandler](API\Editor\UnrealEd\FReimportHandler)