/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h
Called when the status of the owningIMovieScenePlayerhas changed
void PlayerStatusChanged ( [EMovieScenePlayerStatus::Type](API\Runtime\MovieScene\EMovieScenePlayerStatus__Type) InStatus, const [FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) & InCurrentTime )