/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Drawing/BasicPointSetComponent.h
Update component bounds using a provided function that determines the box around all point positions. This unifies how the bounds are calculated while keeping the calculation of the box around all point positions generic.
template<typename CalcPointBoxFn> FBoxSphereBounds UpdateComponentBounds ( const FTransform & LocalToWorld, bool bPointsDirty, CalcPointBoxFn && CalcPointBox ) const