/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h
struct FTargetSkeleton : public [FRetargetSkeleton](API\Plugins\IKRig\Retargeter\FRetargetSkeleton)
TArray< bool >
IsBoneRetargeted
True for bones that are in a target chain that is ALSO mapped to a source chain ie, bones that are actually posed based on a mapped source chain
TArray< FTransf...
OutputGlobalPose