/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h
Adds source effect entry to preset chain. Only effects the instance of the preset chain
static void AddSourceEffectToPresetChain ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [USoundEffectSourcePresetChain](API\Runtime\Engine\Sound\USoundEffectSourcePresetChain) * PresetChain, [FSourceEffectChainEntry](API\Runtime\Engine\Sound\FSourceEffectChainEntry) Entry )