/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h
int32 GetMaxSourceIndex ( [FModuleLocationBoneSocketInstancePayload](API\Runtime\Engine\Particles\Location\FModuleLocationBoneSocketInstanc-) * Payload, [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * SourceComponent ) const