/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h
Returns a Vector List of all the mesh vertex 3D positions (possibly large!).
static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetAllVertexPositions ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) & PositionList, bool bSkipGaps, bool & bHasVertexIDGaps )