/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/AnimNotifyState_MotionWarping.h
Creates a root motion modifier from the config class defined in the notify
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Motion Warping") [URootMotionModifier](API\Plugins\MotionWarping\URootMotionModifier) * AddRootMotionModifier ( [UMotionWarpingComponent](API\Plugins\MotionWarping\UMotionWarpingComponent) * MotionWarpingComp, const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * Animation, float StartTime, float EndTime ) const