/Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/Public/RemoteControlWebsocketRoute.h
Holds a request made to the remote control server.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FRCRequest
FString
Passphrase
TMap<FString, ...
StructParameters
Holds the start and end of struct parameters
TArray< uint8 >
TCHARBody
Holds the request's TCHAR payload.