/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_DebugLineStrip.h
Draws a line strip in the viewport given any number of points
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Draw Line Strip")) struct FRigVMFunction_DebugLineStripNoSpace : public [FRigVMFunction_DebugBaseMutable](API\Plugins\RigVM\RigVMFunctions\Debug\FRigVMFunction_DebugBaseMutable)
bool
bEnabled
FLinearColor
Color
TArray< FVector...
Points
float
Thickness
FTransform
WorldOffset