/Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h
class UGameSessionSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
uint32: 1
bRequiresPushToTalk
Is voice enabled always or via a push to talk key binding.
int32
MaxPlayers
Maximum number of players allowed by this server.
int32
MaxSpectators
Maximum number of spectators allowed by this server.