/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h
Overridable function to allow user to get tracker data from blueprints.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="VirtualCamera") void GetCustomTrackerLocationAndRotation ( FVector & OutTrackerLocation, FRotator & OutTrackerRotation )