/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Synth, Meta=(BlueprintSpawnableComponent)) class UAudioCaptureComponent : public [USynthComponent](API\Runtime\AudioMixer\Components\USynthComponent)
int32
JitterLatencyFrames
Induced latency in audio frames to use to account for jitter between mic capture hardware and audio render hardware.