/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h
Takes care of spawningUK2Node_Eventnodes. Acts as the "action" portion of certain FBlueprintActionMenuItems. Will not spawn a new event node if one associated with the specified function already exits (instead,Invoke()will return the existing one). Evolved fromFEdGraphSchemaAction_K2AddEventandFEdGraphSchemaAction_K2ViewNode.
class UBlueprintEventNodeSpawner : public [UBlueprintNodeSpawner](API\Editor\BlueprintGraph\UBlueprintNodeSpawner)