/Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/MassNavigationUtils.h
Linearly interpolates between two angles (in Radians).
namespace UE { namespace MassNavigation { [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) UE::MassNavigation::LerpAngle ( const [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) AngleA, const [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) AngleB, const [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) T ) } }