/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationTypes.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FClientConversationMessage
TArray<FConver...
MetadataParameters
Additional metadata for this message (e.g. Emotion: "Angry"/"Happy")
FText
ParticipantDisplayName
FGameplayTag
SpeakerID
FText
Text