/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationPlayCallbackProxy.h
static [UWidgetAnimationPlayCallbackProxy](API\Runtime\UMG\Animation\UWidgetAnimationPlayCallbackProx-) * CreatePlayAnimationProxyObject ( class [UUMGSequencePlayer](API\Runtime\UMG\Animation\UUMGSequencePlayer) *& Result, class [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) * Widget, class [UWidgetAnimation](API\Runtime\UMG\Animation\UWidgetAnimation) * InAnimation, float StartAtTime, int32 NumLoopsToPlay, [EUMGSequencePlayMode::Type](API\Runtime\UMG\Blueprint\EUMGSequencePlayMode__Type) PlayMode, float PlaybackSpeed )