/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h
Called for asset picker to see rather to show asset
static bool OnShouldFilterPrimaryAsset ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData, [TArray](API\Runtime\Core\Containers\TArray)< [FPrimaryAssetType](API\Runtime\CoreUObject\UObject\FPrimaryAssetType) > AllowedTypes )