/Engine/Source/Runtime/Engine/Public/SceneManagement.h
Primitive draw interface implementation used to store primitives requested to be drawn when gathering dynamic mesh elements.
class FSimpleElementCollector : public [FPrimitiveDrawInterface](API\Runtime\Engine\FPrimitiveDrawInterface)
FBatchedElement...
BatchedElements
The batched simple elements.
FBatchedElement...
TopBatchedElements