/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h
struct FRecastNavMeshTileGenerationDebug
uint32:  1
bCollisionGeometry
Display the collision used for the navmesh rasterization.
uint32:  1
bCompactHeightfield
uint32:  1
bCompactHeightfieldDistances
uint32:  1
bCompactHeightfieldEroded
uint32:  1
bCompactHeightfieldRegions
uint32:  1
bEnabled
If set, the selected internal debug data will be kept during tile generation to be displayed with the navmesh.
uint32:  1
bGenerateDebugTileOnly
If set, the generator will only generate the tile selected to debug (set in TileCoordinate).
uint32:  1
bHeightfieldBounds
uint32:  1
bHeightfieldFromRasterization
uint32:  1
bHeightfieldPostHeightFiltering
uint32:  1
bHeightfieldPostInclusionBoundsFiltering
uint32:  1
bTileCacheContours
uint32:  1
bTileCacheDetailMesh
uint32:  1
bTileCacheLayerAreas
uint32:  1
bTileCacheLayerRegions
uint32:  1
bTileCachePolyMesh
EHeightFieldRen...
HeightFieldRenderMode
FIntVector
TileCoordinate
Selected tile coordinate, only this tile will have it's internal data kept.