/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h
Create an iterator that will iterate all data associated with the specified node
[TMovieSceneEvaluationTreeDataIterator](API\Runtime\MovieScene\Compilation\TMovieSceneEvaluationTreeDataIte-)< [DataType](API\Plugins\OptimusCore\DataType) > GetAllData ( [FMovieSceneEvaluationTreeNodeHandle](API\Runtime\MovieScene\Evaluation\FMovieSceneEvaluationTreeNodeHan-) NodeHandle ) const