/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/LatticeDeformerTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ULatticeDeformerToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bCanChangeResolution
Not user visible - used to disallow changing the lattice resolution after deformation.
bool
bDeformNormals
Whether to use approximate new vertex normals using the deformer
bool
bSetPivotMode
If Set Pivot Mode is active, the gizmo can be repositioned without moving the selected lattice points
bool
bSoftDeformation
Whether to use soft deformation of the lattice
EToolContextCoo...
GizmoCoordinateSystem
Whether the gizmo's axes remain aligned with world axes or rotate as the gizmo is transformed
ELatticeInterpo...
InterpolationType
Whether to use linear or cubic interpolation to get new mesh vertex positions from the lattice
float
Padding
Relative distance the lattice extends from the mesh
TWeakObjectPtr<...
ParentTool
int
XAxisResolution
Number of lattice vertices along the X axis
int
YAxisResolution
Number of lattice vertices along the Y axis
int
ZAxisResolution
Number of lattice vertices along the Z axis