/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Crane.h
A simple rig for simulating crane-like camera movements.
class ACameraRig_Crane : public [AActor](API\Runtime\Engine\GameFramework\AActor)
bool
bLockMountPitch
Lock the mount pitch so that an attached camera is locked and pitched in the direction of the crane arm
bool
bLockMountYaw
Lock the mount yaw so that an attached camera is locked and oriented in the direction of the crane arm
float
CraneArmLength
Controls the length of the crane arm.
float
CranePitch
Controls the pitch of the crane arm.
float
CraneYaw
Controls the yaw of the crane arm.