/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h
Deprecated* Please use ResolvePropertyAccess
virtual EPropertyAccessResolveResult ResolveLeafProperty ( const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * InStruct, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FString](API\Runtime\Core\Containers\FString) > InPath, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) *& OutProperty, int32 & OutArrayIndex ) const