/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_DebugLine.h
Draws a line in the viewport given a start and end vector
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Draw Line")) struct FRigVMFunction_DebugLineNoSpace : public [FRigVMFunction_DebugBaseMutable](API\Plugins\RigVM\RigVMFunctions\Debug\FRigVMFunction_DebugBaseMutable)
FVector
A
FVector
B
bool
bEnabled
FLinearColor
Color
float
Thickness
FTransform
WorldOffset