/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h
virtual void SetActiveSnapData ( const [FSnapTargetPoint](API\Plugins\ModelingComponents\Snapping\FBasePositionSnapSolver3\FSnapTargetPoint) & TargetPoint, const FVector3d & FromPoint, const FVector3d & ToPoint, double Metric )