/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshResampleImageEvaluator.h
A mesh evaluator for sampling multiple 2D textures by material ID
class FMeshMultiResampleImageEvaluator : public [UE::Geometry::FMeshResampleImageEvaluator](API\Plugins\DynamicMesh\Sampling\FMeshResampleImageEvaluator)
int
DetailUVLayer
The UV channel used to sample the textures.
TArray<TShared...
MultiTextures
List of textures indexed by material ID. Entries can be null.