/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShaderType.h
Checks if the shader type should be cached for a particular platform and color transform.
True if this shader type should be cached.
bool ShouldCache ( EShaderPlatform InPlatform, const [FOpenColorIOTransformResource](API\Plugins\OpenColorIO\FOpenColorIOTransformResource) * InColorTransform ) const