/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h
Trait testing whether a type is a contiguous range of TCHAR, and not TCHAR[] and notFString.
typedef [TAnd](API\Runtime\Core\Templates\TAnd)< [TIsTCharRangeNotCArray](API\Runtime\Core\Templates\TAnd)< CharRangeType >, [TNot](API\Runtime\Core\Templates\TNot)< [TIsDerivedFrom](API\Runtime\Core\Templates\TIsDerivedFrom)< typename [TDecay](API\Runtime\Core\ProfilingDebugging\TDecay)< CharRangeType >::Type, [FString](API\Runtime\Core\Containers\FString) >>> TIsTCharRangeNotCArrayNotFString