/Engine/Source/Runtime/Experimental/Iris/Core/Public/Iris/ReplicationSystem/ReplicationSystem.h
Set the squared cull distance for an object. This can be used by prioritizers and filters likeUNetObjectGridFilterfor example. For Actors this will override, not overwrite, the NetCullDistanceSquared property.
void SetCullDistanceSqrOverride ( [FNetRefHandle](API\Runtime\IrisCore\Iris\ReplicationSystem\FNetRefHandle) Handle, float DistSqr )