/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h
Adds time limit for running a child task
class UGameplayTask_TimeLimitedExecution : public [UGameplayTask](API\Runtime\GameplayTasks\UGameplayTask)
FTaskFinishDele...
OnFinished
Called when child task finishes execution before time runs out
FTaskFinishDele...
OnTimeExpired
Called when time runs out