/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h
static [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > FindImportedObject ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, [UObject](API\Runtime\CoreUObject\UObject\UObject) * OwnerObject, [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass, [UClass](API\Runtime\CoreUObject\UObject\UClass) * RequiredMetaClass, const TCHAR * Text, uint32 PortFlags, [FUObjectSerializeContext](API\Runtime\CoreUObject\UObject\FUObjectSerializeContext) * InSerializeContext, bool bAllowAnyPackage )