/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h
Modulation Parameter that scales normalized, unitless value to bipolar range. Mixes multiplicatively.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, MinimalAPI) class USoundModulationParameterBipolar : public [USoundModulationParameter](API\Plugins\AudioModulation\USoundModulationParameter)
float
UnitRange
Unit range of modulator. Range is only enforced at modulation destination.