/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/PropertyBlueprintFunctionLibrary.h
Returns a path containing information which class declare the property.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Level Snapshots") static [FString](API\Runtime\Core\Containers\FString) GetPropertyOriginPath ( const [TFieldPath](API\Runtime\CoreUObject\UObject\TFieldPath)< [FProperty](API\Runtime\CoreUObject\UObject\FProperty) > & Property )