/Engine/Source/Runtime/RHI/Public/RHICommandList.h
Deprecated*FRHIBatchedShaderParametersand SetBatchedShaderParameters should be used instead of setting individual parameters.
template<typename TShaderRHI> void SetShaderUniformBuffer ( const [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< TShaderRHI > & Shader, uint32 BaseIndex, [FRHIUniformBuffer](API\Runtime\RHI\FRHIUniformBuffer) * UniformBuffer )