/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Metadata/PCGMetadataAccessor.h
Point-based implementations
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="PCG", Meta=(ScriptMethod)) static void CopyPoint ( const [FPCGPoint](API\Plugins\PCG\FPCGPoint) & InPoint, [FPCGPoint](API\Plugins\PCG\FPCGPoint) & OutPoint, bool bCopyMetadata, const [UPCGMetadata](API\Plugins\PCG\Metadata\UPCGMetadata) * InMetadata, [UPCGMetadata](API\Plugins\PCG\Metadata\UPCGMetadata) * OutMetadata )