/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid3DCollection.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Category="Grid", CollapseCategories, Meta=(DisplayName="Grid3D Collection"), Blueprintable, BlueprintType, MinimalAPI) class UNiagaraDataInterfaceGrid3DCollection : public [UNiagaraDataInterfaceGrid3D](API\Plugins\Niagara\UNiagaraDataInterfaceGrid3D)
uint8:  1
bOverrideFormat
uint8:  1
bPreviewGrid
int32
NumAttributes
Number of attributes stored on the grid.
ENiagaraGpuBuff...
OverrideBufferFormat
When enabled overrides the format used to store data inside the grid, otherwise uses the project default setting.
FName
PreviewAttribute
FNiagaraUserPar...
RenderTargetUserParameter
Reference to a user parameter if we're reading one.
TMap<FNiagaraS...
SystemInstancesToProxyData_GT