/Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkBufferData.h
Data structure to handle buffering transform keys. Inspired from 3d Transform Track Recorder
struct FLiveLinkTransformKeys
TArray<FMovieS...
LocationX
TArray<FMovieS...
LocationY
TArray<FMovieS...
LocationZ
TArray<FMovieS...
RotationX
TArray<FMovieS...
RotationY
TArray<FMovieS...
RotationZ
TArray<FMovieS...
ScaleX
TArray<FMovieS...
ScaleY
TArray<FMovieS...
ScaleZ
TArray<FFrameN...
Times