/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDirtyElement.h
FNavigationDirtyElement ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InOwner, [INavRelevantInterface](API\Runtime\Engine\AI\Navigation\INavRelevantInterface) * InNavInterface, int32 InFlagsOverride, const bool bUseWorldPartitionedDynamicMode )