/Engine/Source/Runtime/Engine/Classes/Engine/World.h
Templated version of SpawnActorAbsolute that allows you to specify absolute location and rotation in addition to class type via the template type
template<class T> T * SpawnActorAbsolute ( FVector const & AbsoluteLocation, FRotator const & AbsoluteRotation, const [FActorSpawnParameters](API\Runtime\Engine\Engine\FActorSpawnParameters) & SpawnParameters )