/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h
Add a constraint with particle-space constraint offsets.
[FConstraintContainerHandle](API\Runtime\Chaos\Chaos\FPBDJointConstraints\FConstraintContainerHandle) * AddConstraint ( const [FParticlePair](API\Runtime\Chaos\Chaos\FParticlePair) & InConstrainedParticles, const [FRigidTransform3](API\Runtime\ChaosCore\Chaos\FRigidTransform3) & WorldConstraintFrame )