/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/IntervalGizmo.h
class UIntervalGizmo : public [UInteractiveGizmo](API\Runtime\InteractiveToolsFramework\UInteractiveGizmo)
TArray<TObject...
ActiveComponents
List of current-active child components
TArray<TObject...
ActiveGizmos
List of currently-active child gizmos
TObjectPtr<UGi...
AxisYSource
Y-axis source is shared across Gizmos, and created internally duringSetActiveTarget()
TObjectPtr<UGi...
AxisZSource
Z-axis source is shared across Gizmos, and created internally duringSetActiveTarget()
TUniqueFunction...
DestinationAlignmentRayCaster
UGizmoLocalFloa...
DownIntervalSource
UGizmoLocalFloa...
ForwardIntervalSource
AIntervalGizmoA...
GizmoActor
TSharedPtr<FIn...
GizmoActorBuilder
FOnBeginInterva...
OnBeginIntervalGizmoEdit
FOnEndIntervalE...
OnEndIntervalGizmoEdit
FOnIntervalChan...
OnIntervalChanged
TUniqueFunction...
ShouldAlignDestination
TObjectPtr<UGi...
StateTarget
State target is shared across gizmos, and created internally duringSetActiveTarget()
TObjectPtr<UTr...
TransformProxy
The gizmo tracks the location and orientation of the transform in this TransformProxy.
TFunction< void...
UpdateCoordSystemFunction
This function is called on each active GizmoActor Component to update it's coordinate system (eg world/local).
TFunction< void...
UpdateHoverFunction
This function is called on each active GizmoActor Component to update it's hover state.
UGizmoLocalFloa...
UpIntervalSource
UWorld*
World
GizmoActors will be spawned in this World