/Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h
Information about script execution at one stack level.
struct FFrame : public [FOutputDevice](API\Runtime\Core\Misc\FOutputDevice)
bool
bAbortingExecution
If this flag gets set (usually from throwing aEBlueprintExceptionType::AbortExecutionexception), execution shall immediately stop and return
bool
bArrayContextFailed
uint8 *
Code
UFunction*
CurrentNativeFunction
Currently executed native function
FlowStackType
FlowStack
The execution flow stack for compiled Kismet code
uint8 *
Locals
FProperty*
MostRecentProperty
uint8 *
MostRecentPropertyAddress
uint8 *
MostRecentPropertyContainer
UFunction*
Node
Variables.
UObject*
Object
FOutParmRec...
OutParms
Contains information on any out parameters
FFrame*
PreviousFrame
Previous frame on the stack
FFrame*
PreviousTrackingFrame
Previous tracking frame
FField*
PropertyChainForCompiledIn
If a class is compiled in then this is set to the property chain for compiled-in functions.