/Engine/Plugins/Interchange/Runtime/Source/Import/Public/MaterialX/MaterialXUtils/MaterialXSurfaceShaderAbstract.h
Retrieve the interchange parent name of a MaterialX node, useful when a node is a combination of several nodes connected to different inputs (look for example Noise3D)
The node of the parent
[FString](API\Runtime\Core\Containers\FString) GetAttributeParentName ( MaterialX::NodePtr Node ) const