/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_VisualDebug.h
Debug draw parameters for an Axis given a quaternion
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Visual Debug Quat", TemplateName="VisualDebug", Keywords="Draw,Rotation", Varying)) struct FRigVMFunction_VisualDebugQuatNoSpace : public [FRigVMFunction_DebugBase](API\Plugins\RigVM\RigVMFunctions\Debug\FRigVMFunction_DebugBase)
bool
bEnabled
float
Scale
float
Thickness
FQuat
Value