/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h
Standard material property settings for tools that visualize materials on existing meshes (e.g. to help show UVs)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UExistingMeshMaterialProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
TObjectPtr<UMa...
CheckerMaterial
ESetMeshMateria...
MaterialMode
Material that will be used on the mesh
meta
Number of checkerboard tiles within the 0 to 1 range; only available when Checkerboard is selected as material mode
TObjectPtr<UMa...
OverrideMaterial
Material to use instead of the original material; only available when Override is selected as material mode
TArray<FString...
UVChannelNamesList