/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h
Sets the target entity upon which the asset will be set upon.
void SetTargetEntity ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [FRemoteControlEntity](API\Plugins\RemoteControl\FRemoteControlEntity) > & InEntity )