/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/Types/DMXMVRFixtureNode.h
The Gobo used for the fixture. The image ressource must apply to the GDTF standard.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FDMXMVRFixtureGobo
FDMXOptionalFlo...
Rotation
The roation of the Gobo in degree.
FString
Value
The node value is the Gobo used for the fixture.