/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h
Creates a newUBlueprintDelegateNodeSpawnerfor the specified property. Does not do any compatibility checking to ensure that the property is accessible from blueprints (do that before calling this).
A newly allocated instance of this class.
static [UBlueprintDelegateNodeSpawner](API\Editor\BlueprintGraph\UBlueprintDelegateNodeSpawner) * Create ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UK2Node_BaseMCDelegate](API\Editor\BlueprintGraph\UK2Node_BaseMCDelegate) > NodeClass, [FMulticastDelegateProperty](API\Runtime\CoreUObject\UObject\FMulticastDelegateProperty) const *const Property, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )