/Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObjectInstance.h
SeeFMultilayerProjector::GetVirtualLayer.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CustomizableObjectInstance) [FMultilayerProjectorVirtualLayer](API\Plugins\CustomizableObject\MuCO\FMultilayerProjectorVirtualLayer) MultilayerProjectorGetVirtualLayer ( const [FName](API\Runtime\Core\UObject\FName) & ProjectorParamName, const [FName](API\Runtime\Core\UObject\FName) & Id ) const