/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshNormalsFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptSplitNormalsOptions
bool
bSplitByFaceGroup
bool
bSplitByOpeningAngle
FGeometryScript...
GroupLayer
float
OpeningAngleDeg