/Engine/Source/Runtime/AIModule/Classes/AIController.h
Makes AI use the specified Blackboard asset & creates a Blackboard Component if one does not already exist.
true if we successfully linked the blackboard asset to the blackboard component.
bool UseBlackboard ( [UBlackboardData](API\Runtime\AIModule\BehaviorTree\UBlackboardData) * BlackboardAsset, [UBlackboardComponent](API\Runtime\AIModule\BehaviorTree\UBlackboardComponent) *& BlackboardComponent )