/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h
Returns the contents of a specified tile cell.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Sprite", Meta=(Layer="0")) [FPaperTileInfo](API\Plugins\Paper2D\FPaperTileInfo) GetTile ( int32 X, int32 Y, int32 Layer ) const