/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h
Remap a reference from one variable to another, if this variable is of class type 'MatchInVariableClass', and if linked to anything that is a child of 'RemapIfLinkedToClass'. Only intended for versioned fixup where redirects can't be applied.
bool RemapRestrictedLinkReference ( [FName](API\Runtime\Core\UObject\FName) OldVariableName, [FName](API\Runtime\Core\UObject\FName) NewVariableName, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * MatchInVariableClass, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * RemapIfLinkedToClass, bool bLogWarning )