/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h
Abstract base class of animation composite base This contains Composite Section data and some necessary interface to make this work
class UEditorCompositeSection : public [UEditorAnimBaseObj](API\Editor\UnrealEd\Animation\UEditorAnimBaseObj)
FCompositeSecti...
CompositeSection
Default blend in time.
int32
SectionIndex