/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h
void SavePreAnimatedState ( [UMovieSceneEntitySystemLinker](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystemLinker) * Linker, [TComponentTypeID](API\Runtime\MovieScene\EntitySystem\TComponentTypeID)< RequiredComponents >... InRequiredComponents, const [IMovieScenePreAnimatedStateSystemInterface::FPreAnimationParameters](API\Runtime\MovieScene\EntitySystem\IMovieScenePreAnimatedStateSyste-\FPreAnimationPar-) & InParameters )