/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_SkeletalControlBase.h
Called when the widget is dragged in scale mode
virtual void DoScale ( const [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * SkelComp, FVector & Scale, [FAnimNode_Base](API\Runtime\Engine\Animation\FAnimNode_Base) * InOutAnimNode )