/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h
Default functionality for applying or remove a texture override
static void DefaultApplyOrRemoveTextureOverride ( [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * InMeshComponent, [UTexture](API\Runtime\Engine\Engine\UTexture) * SourceTexture, [UTexture](API\Runtime\Engine\Engine\UTexture) * OverrideTexture )