/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h
Get the instanced foliage actor for the current streaming level.
static [AInstancedFoliageActor](API\Runtime\Foliage\AInstancedFoliageActor) * GetInstancedFoliageActorForCurrentLevel ( const [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, bool bCreateIfNone )