/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Island/IslandManager.h
void SetMaterialContainers ( const [TArrayCollectionArray](API\Runtime\Engine\Physics\Experimental\TArrayCollectionArray)< [TSerializablePtr](API\Runtime\Chaos\Chaos\TSerializablePtr)< [FChaosPhysicsMaterial](API\Runtime\Chaos\Chaos\FChaosPhysicsMaterial) >> * InPhysicsMaterials, const [TArrayCollectionArray](API\Runtime\Engine\Physics\Experimental\TArrayCollectionArray)< [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FChaosPhysicsMaterial](API\Runtime\Chaos\Chaos\FChaosPhysicsMaterial) >> * InPerParticlePhysicsMaterials, const [THandleArray](API\Runtime\Chaos\Chaos\Framework\THandleArray)< [FChaosPhysicsMaterial](API\Runtime\Chaos\Chaos\FChaosPhysicsMaterial) > * InSimMaterials )