/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleRule.h
A Particle Rule that applies some effect to all particles in parallel. This should only be used if the effect on any particle is independent of all others (i.e., the implementation of ApplySingle only reads/writes to the one particle).
class FPerParticleRule : public [Chaos::FParticleRule](API\Runtime\Chaos\Chaos\FParticleRule)