/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStrata.h
class UMaterialExpressionStrataSlabBSDF : public [UMaterialExpressionStrataBSDF](API\Runtime\Engine\Materials\UMaterialExpressionStrataBSDF)
FExpressionInpu...
Anisotropy
Controls the anisotropy factor of the roughness.
uint32:  1
bUseSSSDiffusion
Whether to use light diffusion (i.e., SSS diffusion) or wrap-approximation for material with scattering behavior.
FExpressionInpu...
DiffuseAlbedo
Defines the diffused albedo, the percentage of light reflected as diffuse from the surface.
FExpressionInpu...
EmissiveColor
Emissive color on top of the surface (type = float3, unit = luminance, default = 0)
FExpressionInpu...
F0
Defines the color and brightness of the specular highlight where the surface is facing the camera.
FExpressionInpu...
F90
Defines the color of the specular highlight where the surface normal is 90 degrees from the view direction.
FExpressionInpu...
FuzzAmount
The amount of fuzz on top of the surface used to simulate cloth-like appearance.
FExpressionInpu...
FuzzColor
The base color of the fuzz.
FExpressionInpu...
FuzzRoughness
Controls how rough the Fuzz layer is.
FExpressionInpu...
GlintUV
The parameterization of the surface required to position glints on a surface.
FExpressionInpu...
GlintValue
This represent the logarithm of the micro facet density.
FExpressionInpu...
Normal
Take the surface normal as input.
FExpressionInpu...
Roughness
Controls how rough the Material is.
FExpressionInpu...
SecondRoughness
Controls the roughness of a secondary specular lobe.
FExpressionInpu...
SecondRoughnessWeight
The weight of the second specular lobe using SecondRoughness.
TObjectPtr< cla...
SpecularProfile
SpecularProfile, for modulating specular appearance and simulating more complex visuals such as iridescence.
FExpressionInpu...
SSSMFP
Chromatic mean free path .
FExpressionInpu...
SSSMFPScale
Scale the mean free path radius of the SSS profile according to a value between 0 and 1.
FExpressionInpu...
SSSPhaseAnisotropy
Phase function anisotropy.
TObjectPtr< cla...
SubsurfaceProfile
SubsurfaceProfile, for Screen Space Subsurface Scattering.
FExpressionInpu...
Tangent
Take a surface tangent as input.