/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/FunctionLibraries/VCamBlueprintFunctionLibrary.h
Called when the slate is changed.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera|Take Recorder") static void SetOnTakeRecorderSlateChanged ( [FOnTakeRecorderSlateChanged_VCam](API\Plugins\VirtualCamera\FunctionLibraries\UVCamBlueprintFunctionLibrary\FOnTakeRecorderS-) OnTakeRecorderSlateChanged )