/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Add (or update) a key to the specified channel using it's current value at that time, or some external value specified by the extended editor data
A handle to the new or updated key
virtual [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) AddOrUpdateKey_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * SectionToKey, const void * ExtendedEditorData, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InTime, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBindingID, [FTrackInstancePropertyBindings](API\Runtime\MovieScene\FTrackInstancePropertyBindings) * PropertyBindings ) const