/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingMatrixComponent.h
Called when the fixture patch in use changed
void OnFixturePatchChanged ( const [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * FixturePatch )