/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h
Selects an item in "My Blueprint" by name.
void SelectGraphActionItemByName ( const [FName](API\Runtime\Core\UObject\FName) & ItemName, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo, int32 SectionId, bool bIsCategory )