/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h
Used to propagate setting values from the source asset at runtime (settings that do not require re-initialization)
void CopyAllInputsFromSourceAssetAtRuntime ( const [UIKRigDefinition](API\Plugins\IKRig\Rig\UIKRigDefinition) * SourceAsset )