/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Promps a slate window to allow the user to populate specific material baking settings used while baking out materials
bool SetupMaterialBakeSettings ( [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & OptionObjects, int32 NumLODs )