/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h
Deprecated* Use version which takesFOnWaterBodyChangedParams
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Water, Meta=(Deprecated="5.2")) void OnWaterBodyChanged ( bool bShapeOrPositionChanged, bool bWeightmapSettingsChanged )