/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h
Container for detailing collision automated test data.
class UFbxTestPlan : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TEnumAsByte< en...
Action
Tell the system what we want to do
bool
bDeleteFolderAssets
If true the test will delete all assets create in the import folder
TArray<FFbxTes...
ExpectedResult
Expected preset type
TObjectPtr<UFb...
ImportUI
Options use for this test plan, Transient because we manually serialize the options.
int32
LodIndex
The LOD index in case the user choose to add or reimport a LOD
FString
TestPlanName
Name of the Test Plan