/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h
Converts displacement encoding parameters to decoding parameters. Can also be used to convert displacement decoding parameters to encoding parameters.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Composure") static void InvertUVDisplacementMapEncodingParameters ( const FVector2D & In, FVector2D & Out )