/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h
Callback for when any Enhanced Input user settings have been changed (a new key mapping for example)
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() virtual void OnUserSettingsChanged ( [UEnhancedInputUserSettings](API\Plugins\EnhancedInput\UserSettings\UEnhancedInputUserSettings) * Settings )