/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class URootMotionModifier_Warp : public [URootMotionModifier](API\Plugins\MotionWarping\URootMotionModifier)
TObjectPtr< cla...
AddTranslationEasingCurve
Custom curve used to add translation when there is none to warp.
EAlphaBlendOpti...
AddTranslationEasingFunc
Easing function used when adding translation.
bool
bIgnoreZAxis
Whether to ignore the Z component of the translation. Z motion will remain untouched
bool
bWarpRotation
Whether to warp the rotation component of the root motion
bool
bWarpTranslation
Whether to warp the translation component of the root motion
TOptional< FTra...
CachedOffsetFromWarpPoint
Cached of the offset from the warp target.
FTransform
CachedTargetTransform
EMotionWarpRota...
RotationMethod
The method of rotation to use
EMotionWarpRota...
RotationType
Whether rotation should be warp to match the rotation of the sync point or to face the sync point
float
WarpMaxRotationRate
Maximum rotation rate in degrees/sec. Will be the value used in constant rotation rate
FName
WarpPointAnimBoneName
EWarpPointAnimP...
WarpPointAnimProvider
FTransform
WarpPointAnimTransform
float
WarpRotationTimeMultiplier
Allow to modify how fast the rotation is warped.
FName
WarpTargetName
Name used to find the warp target for this modifier