/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h
Holds the event name and corresponding token from Adjust dashboard.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAdjustEventMapping
FString
Name
The event name (the one passed in to RecordEvent calls).
FString
Token
The token of the corresponding event, generated by the Adjust dashboard.