/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRAssetUserData.h
Returns the Value in Meta data given a Key, or an empty String if the Key doesn't exist
static [FString](API\Runtime\Core\Containers\FString) GetMVRAssetUserDataValueForKey ( const [AActor](API\Runtime\Engine\GameFramework\AActor) & Actor, const [FName](API\Runtime\Core\UObject\FName) Key )