/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstant.h
class UDistributionVectorConstant : public [UDistributionVector](API\Runtime\Engine\Distributions\UDistributionVector)
uint32: 1
bLockAxes
If true, X == Y == Z ie. only one degree of freedom. If false, each axis is picked independently.
FVector
Constant
This FVector will be returned for all input times.
TEnumAsByte< en...
LockedAxes