/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SkinnedLevelSetElem.h
void SetWeightedLevelSet ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [Chaos::TWeightedLatticeImplicitObject](API\Runtime\Engine\PhysicsEngine\TWeightedLatticeImplicitObject)< [Chaos::FLevelSet](API\Runtime\Chaos\Chaos\FLevelSet) >> && InWeightedLevelSet )