/Engine/Plugins/Experimental/ChaosVD/Source/ChaosVD/Public/ChaosVDParticleActor.h
Actor used to represent a Chaos Particle in the Visual Debugger's world
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class AChaosVDParticleActor : public [AActor](API\Runtime\Engine\GameFramework\AActor), public [IChaosVDParticleVisualizationDataProvider](API\Plugins\ChaosVD\Visualizers\IChaosVDParticleVisualizationDat-), public [IChaosVDVisualizerContainerInterface](API\Plugins\ChaosVD\Visualizers\IChaosVDVisualizerContainerInter-)
bool
bIsGeometryDataGenerationStarted
bool
bShowDebugText
FTransform
CachedSimulationTransform
TMap< FStringVi...
CVDVisualizers
FDelegateHandle
GeometryUpdatedDelegate
uint8
LocalCollisionDataVisualizationFlags
uint8
LocalParticleDataVisualizationFlags
TArray<TWeakOb...
MeshComponents
TWeakPtr<FChao...
OwningScene
FChaosVDParticl...
ParticleDataViewer