/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/LegacyCameraShake.h
Defines FRotator oscillation.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FROscillator
FFOscillator
Pitch
Pitch oscillation.
FFOscillator
Roll
Roll oscillation.
FFOscillator
Yaw
Yaw oscillation.