/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/DisplaceMeshTool.h
PropertySet for properties affecting the selective tessellation.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class USelectiveTessellationProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
FName
ActiveMaterial
Name of the selected material.
TArray<FString...
MaterialIDList
EDisplaceMeshTo...
SelectionType
Optionally, restrict tessellation to a subset of the triangles.