/Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FGeometryScriptCollisionFromMeshOptions
bool
bAutoDetectBoxes
bool
bAutoDetectCapsules
bool
bAutoDetectSpheres
bool
bEmitTransaction
bool
bRemoveFullyContainedShapes
bool
bSimplifyHulls
float
ConvexDecompositionErrorTolerance
float
ConvexDecompositionMinPartThickness
float
ConvexDecompositionSearchFactor
int
ConvexHullTargetFaceCount
int
MaxConvexHullsPerMesh
int
MaxShapeCount
EGeometryScript...
Method
float
MinThickness
EGeometryScript...
SweptHullAxis
float
SweptHullSimplifyTolerance