/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicSpatializer.h
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISoundfieldAudioPacket](API\Runtime\AudioExtensions\ISoundfieldAudioPacket) > CreateEmptyPacket()