/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/SubmixSendVolumeComponent.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AudioGameplay") void SetSubmixSendSettings ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAudioVolumeSubmixSendSettings](API\Runtime\Engine\Sound\FAudioVolumeSubmixSendSettings) > & NewSubmixSendSettings )