/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h
Dispatch tasks that cache a pre-animated value for any entities that have the CachePreAnimatedState tag
virtual void DispatchInitializePropertyMetaDataTasks ( const [FPropertyDefinition](API\Runtime\MovieScene\EntitySystem\FPropertyDefinition) & Definition, [FSystemTaskPrerequisites](API\Runtime\MovieScene\EntitySystem\FSystemTaskPrerequisites) & InPrerequisites, [FSystemSubsequentTasks](API\Runtime\MovieScene\EntitySystem\FSystemSubsequentTasks) & Subsequents, [UMovieSceneEntitySystemLinker](API\Runtime\MovieScene\EntitySystem\UMovieSceneEntitySystemLinker) * Linker )