/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/QuadGridPatch.h
Initialize an Nx1 grid from a list of quads and the row of vertices on the "bottom" (ie first span)
void InitializeFromQuadStrip ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [TArray](API\Runtime\Core\Containers\TArray)< [FIndex2i](API\Runtime\GeometryCore\FIndex2i) > & SequentialQuadsIn, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & FirstVertexSpan )