/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h
Searches the parent tables to see if there are any loops. Returns a pointer to the first table found that depends on itself if a loop exists. Returns nullptr if no loops are found.
const [UCompositeDataTable](API\Runtime\Engine\Engine\UCompositeDataTable) * FindLoops ( [TArray](API\Runtime\Core\Containers\TArray)< const [UCompositeDataTable](API\Runtime\Engine\Engine\UCompositeDataTable) * > AlreadySeenTables ) const