/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundUObjectRegistry.h
Adds an entry to the registry.
void RegisterUClass ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IMetasoundUObjectRegistryEntry](API\Plugins\MetasoundEngine\IMetasoundUObjectRegistryEntry) > && InEntry )