/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CameraAnimationCameraModifier.h
Blueprint function library for autocasting a player camera manager into the camera animation camera modifier. This prevents breaking Blueprints now thatAPlayerCameraManager::StartCameraShakereturns the base class.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UGameplayCamerasFunctionLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)