/Engine/Source/Runtime/GeometryCore/Public/OrientedBoxTypes.h
Find closest point on box
Closest point on box. Input point is returned if it is inside box.
[TVector2](API\Runtime\Core\Math\TVector2)< RealType > ClosestPoint ( const [TVector2](API\Runtime\Core\Math\TVector2)< RealType > & Point ) const