/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Commands/DisconnectGeometrySelectionCommand.h
UDisconnectGeometrySelectionCommanddisconnects the geometric elements identified by the Selection. Currently only supports mesh selections (Triangle and Polygroup types) Disconnects selected faces, or faces connected to selected edges, or faces connected to selected vertices.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UDisconnectGeometrySelectionCommand : public [UGeometrySelectionEditCommand](API\Plugins\ModelingComponents\Selection\UGeometrySelectionEditCommand)