/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h
Notify that a DeferredEditMesh sequence is complete and cause update of rendering data structures.
void NotifyDeferredEditCompleted ( [ERenderUpdateMode](API\Plugins\ModelingComponents\UPreviewMesh\ERenderUpdateMode) UpdateMode, EMeshRenderAttributeFlags ModifiedAttribs, bool bRebuildSpatial )