/Engine/Plugins/Experimental/CinematicPrestreaming/Source/CinematicPrestreaming/Public/Sections/MovieSceneCinePrestreamingSection.h
If MovieScene.PreStream.QualityLevel is less than this then discard this section at runtime.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Cinematic Prestreaming") int32 GetQualityLevel() const