/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
Adds references to an array of const objects, these objects can still be nulled out if forcefully collected.
template<class UObjectType> void AddReferencedObjects ( [TArray](API\Runtime\Core\Containers\TArray)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< const UObjectType >> & ObjectArray, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ReferencingObject, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * ReferencingProperty )