/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h
Return the hitbox with the given name
returns the hitbox with the given name NULL if none match.
const [FHUDHitBox](API\Runtime\Engine\GameFramework\FHUDHitBox) * GetHitBoxWithName ( const [FName](API\Runtime\Core\UObject\FName) InName ) const