/Engine/Source/Runtime/RHI/Public/RHICommandList.h
Deprecated*FRHIBatchedShaderParametersand SetBatchedShaderParameters should be used instead of setting individual parameters.
template<typename TShaderRHI> void SetShaderTexture ( const [TRefCountPtr](API\Runtime\Core\Templates\TRefCountPtr)< TShaderRHI > & Shader, uint32 TextureIndex, [FRHITexture](API\Runtime\RHI\FRHITexture) * Texture )