/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraintsBase.h
[FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) GetScalingFactor ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles, const int32 i, const [TVec4](API\Runtime\ChaosCore\Chaos\TVec4)< [FSolverVec3](API\Runtime\Chaos\Chaos\FSolverVec3) > & Grads ) const