/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h
FSolverCollisionData ( FVector InLocation, FVector InAccumulatedImpulse, FVector InNormal, FVector InVelocity1, FVector InVelocity2, FVector InAngularVelocity1, FVector InAngularVelocity2, float InMass1, float InMass2, int32 InParticleIndex, int32 InLevelsetIndex, int32 InParticleIndexMesh, int32 InLevelsetIndexMesh )