/Engine/Source/Runtime/SignalProcessing/Public/DSP/EarlyReflectionsFast.h
Process the single audio frame.
void ProcessAudio ( const [FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & InSamples, const int32 InNumChannels, [FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & OutLeftSamples, [FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & OutRightSamples )