/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/HeightfieldMinMaxTexture.h
Rebuild the contents of LodBiasTexture from the MinMaxTexture.
void RebuildLodBiasTexture ( [FHeightfieldMinMaxTextureBuildDesc](API\Plugins\VirtualHeightfieldMesh\FHeightfieldMinMaxTextureBuildDe-) const & InBuildDesc )