/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h
Dispatch a compute shader to rhi command list with its parameters.
namespace FComputeShaderUtils { template<typename TShaderClass> void FComputeShaderUtils::Dispatch ( [FRHIComputeCommandList](API\Runtime\RHI\FRHIComputeCommandList) & RHICmdList, const TShaderRef< TShaderClass > & ComputeShader, const [FShaderParametersMetadata](API\Runtime\RenderCore\FShaderParametersMetadata) * ParametersMetadata, const typename TShaderClass::FParameters & Parameters, FIntVector GroupCount ) }