/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyStateMachineInspectionLibrary.h
Get whether the notify was triggered from the specified state machine
static bool IsTriggeredByStateMachine ( const [FAnimNotifyEventReference](API\Runtime\Engine\Animation\FAnimNotifyEventReference) & EventReference, [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * AnimInstance, [FName](API\Runtime\Core\UObject\FName) StateMachineName )