/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h
Helper struct to hold data about external dependencies for custom modifiers
struct FCustomModifierDependencyHandle
FDelegateHandle
ActiveDelegateHandle
Delegate handle populated as a result of binding to an external dependency delegate
TSet<FActiveGa...
ActiveEffectHandles
Set of handles of active gameplay effects dependent upon a particular external dependency