/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h
Finds a SRV matching the descriptor in the cache or creates a new one and updates the cache.
[FRHIShaderResourceView](API\Runtime\RHI\FRHIShaderResourceView) * GetOrCreateSRV ( [FRHICommandListBase](API\Runtime\RHI\FRHICommandListBase) & RHICmdList, const [FRHIBufferSRVCreateInfo](API\Runtime\RHI\FRHIBufferSRVCreateInfo) & SRVDesc )