/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h
Allocates then adds anFSceneViewto the ViewFamily.
[FSceneView](API\Runtime\Engine\FSceneView) * CreateView ( [FSceneViewFamily](API\Runtime\Engine\FSceneViewFamily) * ViewFamily, int32 X, int32 Y, uint32 SizeX, uint32 SizeY ) const