/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FRegisteredDeviceInfo
FString
DeviceName
Driver supplied device name.
int32
Handle
int32
ProductID
Integer representation of the product ID (e.g. 0xC262 = 49762)
int32
VendorID
Integer representation of the vendor ID (e.g. 0xC262 = 49762)