/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h
Resolve this structure's data into a final value to pass to the actuator
template<typename ActualDataType> ActualDataType Resolve ( [TMovieSceneInitialValueStore](API\Runtime\MovieScene\Evaluation\Blending\TMovieSceneInitialValueStore)< ActualDataType > & InitialValueStore )