/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Libraries/VPBlueprintLibrary.h
Refresh the desktop 3D viewport so that it updates changes even when not set to 'Realtime'
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Production") static void Refresh3DEditorViewport()