/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h
Returns the AttributeData, will fail if this is a float attribute
const [FGameplayAttributeData](API\Plugins\GameplayAbilities\FGameplayAttributeData) * GetGameplayAttributeData ( const [UAttributeSet](API\Plugins\GameplayAbilities\UAttributeSet) * Src ) const