/Engine/Source/Runtime/Renderer/Public/ShaderPrintParameters.h
Structure containing setup for shader print capturing.
struct FShaderPrintSetup
bool
bEnabled
The shader print system's enabled state. This is set in the constructor and should't be overriden.
FIntPoint
CursorCoord
Cursor pixel position within viewport. Can be used for isolating a pixel to debug.
float
DPIScale
DPI scale to take into account when drawing font.
FIntPoint
FontSize
Font size in pixels.
FIntPoint
FontSpacing
Font spacing in pixels (not including font size).
uint32
MaxLineCount
Initial size of line buffer. Will also be increased by RequestSpaceForLines().
uint32
MaxStateCount
Initial size of widget buffer.
uint32
MaxTriangleCount
Initial size of triangle buffer. Will also be increased by RequestSpaceForLines().
uint32
MaxValueCount
Initial size of character buffer. Will also be increased by RequestSpaceForCharacters().
FVector
PreViewTranslation
PreView translation used for storing line positions in translated world space.
FIntRect
ViewRect
Expected viewport rectangle.