/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargeterThumbnailRenderer.h
Sets the retargeter to use in the nextCreateView()
void SetSkeletalMeshes ( [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SourceMesh, [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * TargetMesh ) const