/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdRepresentationActorManagement.h
Enable/disable a spawned actor
virtual void SetActorEnabled ( const [EMassActorEnabledType](API\Plugins\MassRepresentation\EMassActorEnabledType) EnabledType, [AActor](API\Runtime\Engine\GameFramework\AActor) & Actor, const int32 EntityIdx, [FMassCommandBuffer](API\Plugins\MassEntity\FMassCommandBuffer) & CommandBuffer ) const