/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h
Return Display Cluster API interface.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="DisplayCluster Module API"), Category="NDisplay") static void GetAPI ( [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [IDisplayClusterBlueprintAPI](API\Plugins\DisplayCluster\Blueprints\IDisplayClusterBlueprintAPI) > & OutAPI )