/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h
class FParameters
TShaderResource...
IndirectionTexture
TShaderResource...
IndirectionTextureOriginalValues
TShaderParamete...
NumBricks
TShaderParamete...
PersistentLevelBrickDataBaseOffset
TShaderResource...
SubLevelBrickPositions