/Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Operators/UVEditorUVTransformOp.h
class FUVEditorUVTransformBaseOp : public [UE::Geometry::FDynamicMeshOperator](API\Plugins\ModelingOperators\FDynamicMeshOperator)
FDynamicMeshUVO...
ActiveUVLayer
TOptional<TSet...
EdgeSelection
TMap< int32, in...
ElementToComponent
EUVEditorAlignD...
GroupingMode
TSharedPtr<FDy...
OriginalMesh
Inputs
FAxisAlignedBox...
OverallBoundingBox
TArray<FAxisAl...
PerComponentBoundingBoxes
TArray< int32 >
SpatiallyOrderedComponentIndex
TOptional<TSet...
TransformingElements
TSharedPtr<FMe...
UVComponents
int
UVLayerIndex
TOptional<TSet...
VertexSelection
TArray< FVector...
VisualizationPivots