/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h
If the specified plugin is a built-in plugin, return the URL used to identify it. Returns true if the plugin exists, false if it was not found
bool GetPluginURLForBuiltInPluginByName ( const [FString](API\Runtime\Core\Containers\FString) & PluginName, [FString](API\Runtime\Core\Containers\FString) & OutPluginURL ) const