/Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorHelper.h
Finds the entity associated with Actor and remove TagType from its composition
true if successful, false otherwise (see log for details)
namespace UE { namespace MassActor { template<typename TagType> bool UE::MassActor::RemoveEntityTagFromActor ( const [AActor](API\Runtime\Engine\GameFramework\AActor) & Actor ) } }