/Engine/Plugins/Experimental/UIFramework/Source/Public/Widgets/UIFCanvasBox.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FUIFrameworkCanvasBoxSlot : public [FUIFrameworkSlotBase](API\Plugins\UIFramework\Types\FUIFrameworkSlotBase)
FVector2D
Alignment
Alignment is the pivot point of the widget.
FAnchors
Anchors
Anchors.
bool
bSizeToContent
When true we use the widget's desired size
FMargin
Offsets
Offset.
int32
ZOrder
The order priority this widget is rendered inside the layer.