/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h
Represents one "Profile" that a user can have for their player mappable keys
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UEnhancedPlayerMappableKeyProfile : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FText
DisplayName
The localized display name of this profile
FPlatformUserId
OwningUserId
The platform user id of the owning Local Player of this profile.
TMap<FName,FK...
PlayerMappedKeys
A map of "Mapping Row Name" to all key mappings associated with it.
FGameplayTag
ProfileIdentifier
The ID of this profile.