/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshConstraintsUtil.h
Constrain all attribute seams for all overlays of a mesh
static void ConstrainAllSeams ( [FMeshConstraints](API\Plugins\DynamicMesh\FMeshConstraints) & Constraints, const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, bool bAllowSplits, bool bAllowSmoothing, bool bParallel )