/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphValueContainer.h
Sets the object that defines the enum, struct, or class.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Config") void SetValueTypeObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ValueTypeObject )