/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h
Normalize all the selected vectors in a VectorArray
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FVectorArrayNormalizeDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
TArray< FVector...
InVectorArray
Input VectorArray
float
Magnitude
TArray< FVector...
OutVectorArray
FDataflowVertex...
Selection
Selection for the operation