/Engine/Source/Runtime/PhysicsCore/Public/ChaosInterfaceWrapperCore.h
namespace ChaosInterface { void ChaosInterface::GetShapes ( const [FDummyPhysActor](API\Runtime\PhysicsCore\FDummyPhysActor) & RigidActor, [Chaos::FImplicitObject](API\Runtime\Chaos\Chaos\FImplicitObject) ** ShapesBuffer, uint32 NumShapes ) }