/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionKinematicBindingFacade.h
Skeletal Mesh Bone Bindings
[FBindingKey](API\Runtime\Chaos\GeometryCollection\Facades\FKinematicBindingFacade\FBindingKey) SetBoneBindings ( const int32 BoneIndex, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & Vertices, const [TArray](API\Runtime\Core\Containers\TArray)< float > & Weights )