/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshComponentTypes.h
const int32 GetSourceGeometryUVIndex ( const [ERemapTarget](API\Plugins\DisplayCluster\Render\Containers\FDisplayClusterMeshUVs\ERemapTarget) RemapTarget, const int32 MaxValue, const int32 DefaultValue ) const