/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/PerlinNoiseCameraShakePattern.h
A perlin noise shaker for a single number.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FPerlinNoiseShaker
float
Amplitude
Amplitude of the perlin noise.
float
Frequency
Frequency of the sinusoidal oscillation.