/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h
Static util function used by InitializeForMinimalNetRPC and LoadMap to create the minimal world suitable for basic network RPC
static void CreateMinimalNetRPCWorld ( const [FName](API\Runtime\Core\UObject\FName) InPackageName, [UPackage](API\Runtime\CoreUObject\UObject\UPackage) *& OutWorldPackage, [UWorld](API\Runtime\Engine\Engine\UWorld) *& OutWorld )