/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraRibbonCompute.h
static FUniformBufferRHIRef CreateUniformBuffer ( const [FNiagaraRibbonVertexFinalizationParameters](API\Plugins\NiagaraShader\FNiagaraRibbonVertexFinalization-) & InContents, EUniformBufferUsage InUsage )