/Engine/Source/Runtime/Engine/Public/MaterialHLSLTree.h
struct FVTStackEntry
TextureAddress
AddressU
TextureAddress
AddressV
float
AspectRatio
bool
bAdaptive
bool
bGenerateFeedback
int32
DebugCoordinateIndex
int32
DebugMipValue0Index
int32
DebugMipValue1Index
FEmitShaderExpr...
EmitMipValue
FEmitShaderExpr...
EmitResult
FEmitShaderExpr...
EmitTexCoordValue
FEmitShaderExpr...
EmitTexCoordValueDdx
FEmitShaderExpr...
EmitTexCoordValueDdy
ETextureMipValu...
MipValueMode
int32
PreallocatedStackTextureIndex