/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAToSkelMeshMap.h
An object holding the mappings from DNA to UE indices, needed for updating a character from DNA file
class FDNAToSkelMeshMap
TArray<TArray<...
ImportDNAVtxToUEVtxIndex
TArray<TArray<...
ImportVtxToDNAMeshIndex
TArray<TArray<...
ImportVtxToDNAVtxIndex
TArray<TArray<...
OverlappingVertices
Map for keeping all overlapping vertices for each vertex of each section of each LOD Model
TArray<TArray<...
UEVertexToSectionIndices