/Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManagerAsyncCallback.h
Vehicle inputs from the player controller
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FVehicleInputs
float
BrakeInput
Brake output to physics system. Range 0...1.
float
HandbrakeInput
Handbrake output to physics system. Range 0...1.
float
PitchInput
Body Pitch output to physics system. Range -1...1.
float
RollInput
Body Roll output to physics system. Range -1...1.
float
SteeringInput
Steering output to physics system. Range -1...1.
float
ThrottleInput
Accelerator output to physics system. Range 0...1.
float
YawInput
Body Yaw output to physics system. Range -1...1.