/Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h
struct FParsedShaderParameter
TEnumAsByte< EU...
BaseType
Original information about the member.
bool
bGloballyCoherent
EBindlessConver...
BindlessConversionType
bool
bIsBindable
int32
ConstantBufferOffset
View intoFShaderParameterParser::OriginalParsedShaderOffset the member should be in the constant buffer.
EShaderParamete...
ConstantBufferParameterType
uint32
MemberSize
uint32
NumColumns
uint32
NumRows
FStringView
ParsedArraySize
View intoFShaderParameterParser::OriginalParsedShader
int32
ParsedCharOffsetEnd
int32
ParsedCharOffsetStart
Character position of the start and end of the parameter decelaration in FParsedShaderParameter::OriginalParsedShader
int32
ParsedLineOffset
FStringView
ParsedName
Information found about the member when parsing the preprocessed code.
int32
ParsedPragmaLineOffset
FStringView
ParsedType
View intoFShaderParameterParser::OriginalParsedShader
TEnumAsByte<ES...
PrecisionModifier