/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletalMeshEditionInterface.h
void BindTo ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISkeletalMeshEditorBinding](API\Developer\SkeletalMeshUtilitiesCommon\ISkeletalMeshEditorBinding) > InBinding )