/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h
struct FAdditionalStaticMeshIndexBuffers
FRawStaticIndex...
ReversedDepthOnlyIndexBuffer
Reversed depth only index buffer, used to prevent changing culling state between drawcalls.
FRawStaticIndex...
ReversedIndexBuffer
Reversed index buffer, used to prevent changing culling state between drawcalls.
FRawStaticIndex...
WireframeIndexBuffer
Indexbuffer resource for rendering wireframe mode.