/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h
void ValidateCompiledResult ( EShaderPlatform Platform, const [FShaderParameterMap](API\Runtime\RenderCore\FShaderParameterMap) & ParameterMap, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutErrors ) const