/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h
Gathers the Blueprint's search metadata and adds or updates it in the cache
void AddOrUpdateBlueprintSearchMetadata ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, EAddOrUpdateBlueprintSearchMetadataFlags InFlags, EFiBVersion InVersion )