/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
static void LoadAssetClass ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [TSoftClassPtr](API\Runtime\CoreUObject\UObject\TSoftClassPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > AssetClass, [FOnAssetClassLoaded](API\Runtime\Engine\Kismet\UKismetSystemLibrary\FOnAssetClassLoaded) OnLoaded, [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) LatentInfo )