/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h
class UTexAligner : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TEnumAsByte< en...
DefTexAlign
The default alignment this aligner represents.
FString
Desc
Description for the editor to display.
uint8
TAxis
float
UTile
float
VTile