/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulationInteractor.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=ClothingSimulation, Meta=(Keywords="Chaos Self Thickness Friction Coefficient")) void SetCollision ( float CollisionThickness, float FrictionCoefficient, bool bUseCCD, float SelfCollisionThickness )