/Engine/Plugins/Experimental/TetMeshing/Source/TetMeshing/Public/Generate/TetMeshGenerator.h
Base class for tetrahedral mesh generators (eg like to generate sphere, cylinder, etc) Subclasses must implementGenerate()
template<typename RealType> class TTetMeshGenerator
bool
bCreateTetIDs
bool
bCreateTriangleIDs
bool
bReverseOrientation
If true, reverse orientation of created mesh
TArray< int32 >
TetIDs
Optional array of tetrahedron IDs. If non-empty, should be same length as Tets array.
TArray< FIntVec...
Tets
Array of tetrahedron corner positions, stored as tuples of indices into Vertices array
TArray< int32 >
TriangleIDs
Optional array of ID tags for triangles. If non-empty, should be same length as Triangles array.
TArray< FIntVec...
Triangles
Optional array of triangle corner indices, which should correspond to faces of existing tetrahedra.
TArray<TVec3>
Vertices
Array of vertex positions