/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSourceEffectChorusSettings
float
Depth
FSoundModulatio...
DepthModulation
The depth of the chorus effect.
float
DryLevel
FSoundModulatio...
DryModulation
The dry level of the chorus effect.
float
Feedback
FSoundModulatio...
FeedbackModulation
The feedback of the chorus effect.
float
Frequency
FSoundModulatio...
FrequencyModulation
The frequency of the chorus effect.
float
Spread
FSoundModulatio...
SpreadModulation
The spread of the effect (larger means greater difference between left and right delay lines)
float
WetLevel
FSoundModulatio...
WetModulation
The wet level of the chorus effect.