/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h
Adds cluster event listener.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Add cluster event listener"), Category="NDisplay|Cluster") void AddClusterEventListener ( [TScriptInterface](API\Runtime\CoreUObject\UObject\TScriptInterface)< [IDisplayClusterClusterEventListener](API\Plugins\DisplayCluster\Cluster\IDisplayClusterClusterEventListe-) > Listener )