/Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/StateStruct.h
Registers an array of state names to an array of state instances (of a type derived fromFStateStruct). Should be called during LoadStateConfig in subclasses.
template<typename U, typename> void RegisterStateConfig ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & StateNames, [TArray](API\Runtime\Core\Containers\TArray)< [TStructOnScope](API\Runtime\CoreUObject\UObject\TStructOnScope)< U >> & OutStates )