/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h
Interface for retrieving triangle mesh collision data from the implementing object
true if successful, false if unable to successfully fill in data structure
virtual bool GetPhysicsTriMeshData ( struct [FTriMeshCollisionData](API\Runtime\PhysicsCore\FTriMeshCollisionData) * CollisionData, bool InUseAllTriData )