/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h
Base class forUObjectresource types. FObjectResources are used to store UObjects on disk viaFLinker's ImportMap (for resources contained in other packages) and ExportMap (for resources contained within the same package)
struct FObjectResource
FName
ObjectName
The name of theUObjectrepresented by this resource.
FName
OldClassName
Name of the class this object was serialized with (in case active class redirects have changed it) If this is a class and was directly redirected, this is what it was redirected from
FPackageIndex
OuterIndex
Location of the resource for this resource's Outer.