/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h
namespace FNiagaraEditorUtilities { void FNiagaraEditorUtilities::VisitAllNodesConnectedToInputs ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * StartNode, [FNodeVisitor](API\Plugins\NiagaraEditor\FNodeVisitor) Visitor ) }