/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h
Used to change the name of a replay. Note, thiswillchange the name used to refer to the replay (if successful).
virtual void RenameReplay ( const [FString](API\Runtime\Core\Containers\FString) & ReplayName, const [FString](API\Runtime\Core\Containers\FString) & NewName, const FRenameReplayCallback & Delegate )