/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileBlueprintLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MediaProfile") static [TArray](API\Runtime\Core\Containers\TArray)< [UProxyMediaSource](API\Plugins\MediaFrameworkUtilities\MediaAssets\UProxyMediaSource) * > GetAllMediaSourceProxy()