/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgents/Public/LearningAgentsManager.h
Gets the agent id associated with a given agent.
The agent id.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="LearningAgents") int32 GetAgentId ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Agent ) const