/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h
Utility function to retrieve actor component for variable property.
FoundUActorComponentfor theFProperty, else nullptr
const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * GetActorComponent ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * VariableProperty ) const