/Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundlePaths.h
Return format is {LevelPath}
namespace ContentBundlePaths { [FString](API\Runtime\Core\Containers\FString) ContentBundlePaths::GetRelativeLevelFolder ( const [FContentBundleBase](API\Runtime\Engine\WorldPartition\ContentBundle\FContentBundleBase) & ContentBundle ) }