/Engine/Source/Runtime/Experimental/ChaosVisualDebugger/Public/DataWrappers/ChaosVDCollisionDataWrappers.h
struct FChaosVDContactPoint
EChaosVDContact...
ContactType
Whether this is a vertex-plane contact, edge-edge contact etc.
int32
FaceIndex
Face index of the shape we hit. Only valid for Heightfield and Trimesh contact points, otherwise INDEX_NONE.
float
Phi
Contact separation (negative for overlap)
FVector
ShapeContactNormal
Shape-space contact normal on the second shape with direction that points away from shape 1.
TArray< FVector...
ShapeContactPoints
Shape-space contact points on the two bodies.