/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexSculptTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UVertexBrushSculptProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bFreezeTarget
When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off.
EMeshVertexScul...
BrushFilter
Filter applied to Stamp Region Triangles, based on first Stroke Stamp
EMeshVertexScul...
PrimaryBrushType
Primary Brush Mode
EMeshSculptFall...
PrimaryFalloffType
Primary Brush Falloff Type, multiplied by Alpha Mask where applicable
TWeakObjectPtr<...
Tool
Parent ref required for details customization