/Engine/Plugins/MovieScene/CustomizableSequencerTracks/Source/CustomizableSequencerTracks/Public/SequencerTrackInstanceBP.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category="Sequencer", BlueprintCallable, BlueprintPure=false) [FSequencerTrackInstanceInput](API\Plugins\CustomizableSequencerTracks\FSequencerTrackInstanceInput) GetInput ( int32 Index ) const