/Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabFactory.h
Virtual to create an icon for the menu entry.
virtual const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & GetTabSpawnerIcon ( const [FWorkflowTabSpawnInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabSpawnInfo) & Info ) const