/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FSourceEffectBitCrusherSettings
FSoundModulatio...
BitModulation
The reduced bit depth to use for the audio stream.
float
CrushedBits
float
CrushedSampleRate
FSoundModulatio...
SampleRateModulation
The reduced frequency to use for the audio stream.