/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionNodes.h
Expands a Vector into X, Y, Z components
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FExpandVectorDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
FVector
Vector
float
X
float
Y
float
Z