/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Public/MVVMEditorSubsystem.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Viewmodel") [FName](API\Runtime\Core\UObject\FName) AddViewModel ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ViewModel )