/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h
FSurfacePoint for the specified intrinsic vertex.
const [FIntrinsicTriangulation::FSurfacePoint](API\Plugins\DynamicMesh\Operations\FIntrinsicTriangulation\FSurfacePoint) & GetVertexSurfacePoint ( int32 VID ) const