/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshTransforms.h
Apply Translation to vertex positions of Mesh. Does not modify any other attributes.
namespace MeshTransforms { void MeshTransforms::Translate ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const FVector3d & Translation ) }