/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GeodesicPath.h
Edge flip the adjacent edges to the JointVID and collect the DeformedPath that can be used to replace the local incoming and outgoing edge path
bool DeformJoint ( const int32 IncomingEID, const int32 OutgoingEID, int32 JointVID, [TArray](API\Runtime\Core\Containers\TArray)< [FEdgePath::FDirectedSegment](API\Plugins\DynamicMesh\Operations\FEdgePath\FDirectedSegment) > & DeformedPath, const bool bClockwise )