/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h
typedef [Experimental::TRobinHoodHashMap](API\Runtime\Core\Experimental\Containers\TRobinHoodHashMap)< [FGraphicsMinimalPipelineStateInitializer](API\Runtime\Renderer\FGraphicsMinimalPipelineStateIni-), FRefCountedGraphicsMinimalPipelineState > PersistentTableType