/Engine/Source/Runtime/Engine/Public/SceneView.h
namespace InstancedViewParametersUtils { static void InstancedViewParametersUtils::CopyIntoInstancedViewParameters ( [FInstancedViewUniformShaderParameters](API\Runtime\Engine\FInstancedViewUniformShaderParam-) & InstancedViewParameters, const [FViewUniformShaderParameters](API\Runtime\Engine\FViewUniformShaderParameters) & ViewParameters, uint32 CopyViewId ) }