/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h
Attempts to set the value of a named property on the given object.
Whether the property value was found and correctly set.
static bool SetEditorProperty ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, const [FName](API\Runtime\Core\UObject\FName) PropertyName, const int32 & PropertyValue, const EPropertyAccessChangeNotifyMode ChangeNotifyMode )