/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") void SetRendererBinding ( [UNiagaraRendererProperties](API\Plugins\Niagara\UNiagaraRendererProperties) * InRendererProperties, [FName](API\Runtime\Core\UObject\FName) BindingName, [FName](API\Runtime\Core\UObject\FName) VariableToBindName, [ENiagaraRendererSourceDataMode](API\Plugins\Niagara\ENiagaraRendererSourceDataMode) SourceDataMode )