/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSceneComponentSync.h
Abstract synchronization component
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract) class UDisplayClusterSceneComponentSync : public [USceneComponent](API\Runtime\Engine\Components\USceneComponent), public [IDisplayClusterClusterSyncObject](API\Plugins\DisplayCluster\Cluster\IDisplayClusterClusterSyncObject)
IPDisplayCluste...
ClusterMgr
IPDisplayCluste...
GameMgr
FVector
LastSyncLoc
Caching state.
FRotator
LastSyncRot
FVector
LastSyncScale