/Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusVariableDescription.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType) class UOptimusVariableDescription : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FOptimusDataTyp...
DataType
The data type of the variable
TObjectPtr<UOp...
DefaultValue
The default value for the variable.
FGuid
Guid
An identifier that uniquely identifies this variable
TArray< uint8 >
ValueData
Cached shader value binary data.
FName
VariableName
Name of the variable