/Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditorRuntime/Public/ConsoleVariablesAsset.h
Completely replaces the saved data with new saved data
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Asset") void ReplaceSavedCommands ( const [TArray](API\Runtime\Core\Containers\TArray)< [FConsoleVariablesEditorAssetSaveData](API\Plugins\ConsoleVariablesEditorRuntime\FConsoleVariablesEditorAssetSave-) > & Replacement )