/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorMode.h
Subclasses can override this to add additional checks on whether a tool should be allowed to start.Bydefault the check disallows starting tools during play/simulate in editor.
virtual bool ShouldToolStartBeAllowed ( const [FString](API\Runtime\Core\Containers\FString) & ToolIdentifier ) const