/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterPreviewComponent.h
NDisplay Viewport preview component (Editor)
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster)) class UDisplayClusterPreviewComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)
TObjectPtr<UTe...
RenderTarget
Texture for preview material.
TObjectPtr<UTe...
RenderTargetPostProcess
Texture when DCRA has post process disabled but is requesting a post process render target.