/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UMeshEditingViewProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
bool
bShowWireframe
Toggle drawing of wireframe overlay on/off [Alt+W]
bool
bTwoSided
Although a two-sided transparent material causes rendering issues with overlapping faces, it is still frequently useful to see the shape when sculpting around other objects.
FLinearColor
Color
Main Color of Material
TWeakObjectPtr<...
CustomMaterial
EditCondition
Toggle flat shading on/off
TObjectPtr<UTe...
Image
Image used in Image-Based Material
EMeshEditingMat...
MaterialMode
Set which material to use on object
double
Opacity
Opacity of transparent material
FLinearColor
TransparentMaterialColor