/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h
Base class of mesh processors, whose job is to transformFMeshBatchdraw descriptions received from scene proxy implementations into FMeshDrawCommands ready for the RHI command list
class FMeshPassProcessor : public [IPSOCollector](API\Runtime\Engine\IPSOCollector)
FMeshPassDrawLi...
DrawListContext
ERHIFeatureLeve...
FeatureLevel
EMeshPass::Type
MeshPassType
const FScene &#...
Scene
constFSceneVie...
ViewIfDynamicMeshCommand