/Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGNormalToDensity.h
Finds the angle against the specified direction and applies that to the density
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, ClassGroup=(Procedural)) class UPCGNormalToDensitySettings : public [UPCGSettings](API\Plugins\PCG\UPCGSettings)
PCGNormalToDens...
DensityMode
The operator to apply to the output density.
FVector
Normal
The normal to compare against.
double
Offset
This is biases the value towards or against the normal (positive or negative)
double
Strength
This applies a curve to scale the result density with Result = Result^(1/Strength)