/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h
Configure settings for the 2D Level Editor
class ULevelEditor2DSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
bool
bEnable2DWidget
If enabled, shows the 2D combined translate and rotate tool in the viewport toolbar.
bool
bEnableSnapLayers
If enabled, shows the 2D layer snapping controls in the viewport toolbar.
ELevelEditor2DA...
SnapAxis
Sets the world space axis for 2D snap layers.
TArray<FMode2D...
SnapLayers
Snap layers that are displayed in the viewport toolbar.