/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequence/LevelSequencePlaybackController.h
the FrameRate of the currently loaded sequence FrameRate
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VirtualCamera | Sequencer | Playback") [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetCurrentSequenceFrameRate() const