/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SelectiveTessellate.h
Tessellate the mesh inplace. If the tessellation fails or the user cancelled the operation, OutMesh will not be changed. //TODO: Add an option to turn off making the backup copy of the input mesh in case the computation fails.
FSelectiveTessellate ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * OutMesh )