/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h
Adds references to an array of objects.
void AddReferencedObjects ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< const [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) > & ScriptStruct, void * Instance, const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ReferencingObject, const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * ReferencingProperty )