/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h
Deprecated* Use the other GetAnimNotifies that takesFAnimNotifyContextinstead
void GetAnimNotifies ( const float & StartTime, const float & DeltaTime, const bool bAllowLooping, [TArray](API\Runtime\Core\Containers\TArray)< [FAnimNotifyEventReference](API\Runtime\Engine\Animation\FAnimNotifyEventReference) > & OutActiveNotifies ) const