/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/WeldMeshEdgesTool.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UWeldMeshEdgesToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
EWeldMeshEdgesA...
AttrWeldingMode
Controls split-attribute welding performed after the Mesh weld.
bool
bOnlyUnique
Only merge unambiguous pairs that have unique duplicate-edge matches
bool
bResolveTJunctions
If enabled, after an initial attempt at Welding, attempt to resolve remaining open edges in T-junction configurations via edge splits, and then retry Weld
int32
InitialEdges
Initial number of open boundary edges
int32
RemainingEdges
Number of remaining open boundary edges
float
SplitColorThreshold
Threshold color-distance used to determine if split colors should be merged
float
SplitNormalThreshold
Threshold on the angle between normals used to determine if split normals should be merged
float
SplitTangentsThreshold
Threshold on the angle between tangent used to determine if split tangents should be merged
float
SplitUVThreshold
Threshold uv-distance used to determine if split UVs should be merged
float
Tolerance
Edges are considered matching if both pairs of endpoint vertices are closer than this distance