/Engine/Plugins/Slate/SlateScripting/Source/SlateScriptingCommands/Public/UICommandsScriptingSubsystem.h
UEditorInputSubsystem Subsystem for dynamically registering editor commands through scripting
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UUICommandsScriptingSubsystem : public [UEngineSubsystem](API\Runtime\Engine\Subsystems\UEngineSubsystem)