/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h
Moves specified cards to a coordinate in viewport space as if dragged by a translate widget.
void DragActors ( const [TArray](API\Runtime\Core\Containers\TArray)< [FDisplayClusterWeakStageActorPtr](API\Plugins\DisplayClusterLightCardExtender\StageActor\FDisplayClusterW-) > & Actors, const FIntPoint & PixelPos, const [FSceneView](API\Runtime\Engine\FSceneView) & SceneView, [ECoordinateSystem](API\Plugins\DisplayClusterScenePreview\FDisplayClusterLightCardEditorHe-\ECoordinateSyste-) CoordinateSystem, const FVector & DragWidgetOffset, [EAxisList::Type](API\Runtime\Core\Math\EAxisList__Type) DragAxis, [FDisplayClusterWeakStageActorPtr](API\Plugins\DisplayClusterLightCardExtender\StageActor\FDisplayClusterW-) PrimaryActor )