/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionDebugNodes.h
Convert a mesh to a string formatted as an OBJ file, which can be read by many external mesh viewers.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DataflowGeometryCollection)) struct FMeshToOBJStringDebugDataflowNode : public [FDataflowNode](API\Runtime\DataflowCore\Dataflow\FDataflowNode)
bool
bInvertFaces
Whether to flip the orientation of the triangles in the OBJ output.
TObjectPtr<UDy...
Mesh
FString
StringOBJ
A string representing the input mesh in the OBJ file format.