/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h
Serialize this float function from a mismatching property tag (FRichCurve)
bool SerializeFromMismatchedTag ( const [FPropertyTag](API\Runtime\CoreUObject\UObject\FPropertyTag) & Tag, [FStructuredArchive::FSlot](API\Runtime\Core\Serialization\FStructuredArchive\FSlot) Slot )