/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_SetCurveValue.h
SetCurveValue is used to perform a change in the curve container by setting a single Curve value.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Set Curve Value", Category="Curve", Keywords="SetCurveValue", NodeColor="0.0 0.36470600962638855 1.0")) struct FRigUnit_SetCurveValue : public [FRigUnitMutable](API\Plugins\ControlRig\Units\FRigUnitMutable)
FName
Curve
The name of the Curve to set the Value for.
float
Value
The value to set for the given Curve.