/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieSceneTaskScheduler.h
typedef void(*)([FEntityAllocationIteratorItem](API\Runtime\MovieScene\EntitySystem\FEntityAllocationIteratorItem) Item, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FPreLockedDataPtr](API\Runtime\MovieScene\EntitySystem\FPreLockedDataPtr) > PreLockedData, const [ITaskContext](API\Runtime\MovieScene\EntitySystem\ITaskContext) *TaskContext, [FEntityAllocationWriteContext](API\Runtime\MovieScene\EntitySystem\FEntityAllocationWriteContext) WriteContext) PreLockedAllocationItemFunctionPtr