/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/MeshSimpleShapeApproximation.h
Fit containing minimal-volume spheres to each input mesh and store in ShapeSetOut
void Generate_MinimalSpheres ( [FSimpleShapeSet3d](API\Plugins\DynamicMesh\ShapeApproximation\FSimpleShapeSet3d) & ShapeSetOut )