/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptVariable.h
Used to store variable data and metadata per graph.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI) class UNiagaraScriptVariable : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FNiagaraScriptV...
DefaultBinding
The default binding.
ENiagaraDefault...
DefaultMode
The default mode. Can be Value, Binding or Custom.
FNiagaraVariabl...
Metadata
The metadata associated with this script variable.
FNiagaraVariabl...
Variable
Variable type, name and data.