/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h
Called prior to restoring pre-animated state to control whether this storage should restore state or not
void SetRestoreMask ( const [IRestoreMask](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TPreAnimatedStateStorage\IRestoreMask) * InRestoreMask )