/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h
Deprecated* Convert DataLayer usingUDataLayerToAssetCommandletand use AddDataLayer(UDataLayerInstance*)
PRAGMA_DISABLE_DEPRECATION_WARNINGSbool AddDataLayer ( const [UDEPRECATED_DataLayer](API\Runtime\Engine\WorldPartition\DataLayer\UDEPRECATED_DataLayer) * DataLayer )