/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyController.h
Imports the content of a text buffer to the hierarchy
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchyController) [TArray](API\Runtime\Core\Containers\TArray)< [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) > ImportFromText ( [FString](API\Runtime\Core\Containers\FString) InContent, bool bReplaceExistingElements, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands )