/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h
void SetViewCameraFollow ( [FName](API\Runtime\Core\UObject\FName) InContext, EAnimationViewportCameraFollowMode InCameraFollowMode, [FName](API\Runtime\Core\UObject\FName) InCameraFollowBoneName, int32 InViewportIndex )