/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h
Struct used as the parameter to FOnSyncLoadDetected to report sync loads.
struct FNetSyncLoadReport
constUObject&...
LoadedObject
The object that was sync loaded
constUNetDrive...
NetDriver
The driver that reported this load
constUObject&...
OwningObject
The replicated object, usually an actor, whose replication caused the sync load, if known.
constFProperty...
Property
The replicated property that refers to the object that was sync loaded, if known. May be null.
ENetSyncLoadTyp...
Type
How the sync load was triggered, if known