/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DConstraintSection.h
When guid bindings are updated to allow this section to fix-up any internal bindings
virtual void OnBindingIDsUpdated ( const [TMap](API\Runtime\Core\Containers\TMap)< [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID), [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) > & OldFixedToNewFixedMap, [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) LocalSequenceID, const [FMovieSceneSequenceHierarchy](API\Runtime\MovieScene\Evaluation\FMovieSceneSequenceHierarchy) * Hierarchy, [IMovieScenePlayer](API\Runtime\MovieScene\IMovieScenePlayer) & Player )