/Engine/Source/Runtime/Engine/Classes/Animation/MirrorDataTable.h
Apply the animation settings mirroring find and replace strings against the given name, returning the mirrored name or NAME_None if none of the find strings are found in the name.
The mirrored name or NAME_None
static [FName](API\Runtime\Core\UObject\FName) GetSettingsMirrorName ( [FName](API\Runtime\Core\UObject\FName) InName )