/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchAnimNotifies.h
Pose matching cost for the continuing pose will be affected by this, making the animation segment more or less likely to be continuing playing based on the notify parameters
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Meta=(DisplayName="Pose Matching: Override Continuing Pose Cost Bias")) class UAnimNotifyState_PoseSearchOverrideContinuingPoseCostBias : public [UAnimNotifyState_PoseSearchBase](API\Plugins\PoseSearch\PoseSearch\UAnimNotifyState_PoseSearchBase)
float
CostAddend
A negative value reduces the cost and makes the segment more likely to continuing playing.