/Engine/Source/Runtime/Core/Public/Misc/ITransaction.h
SaveObject
void SaveArray ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, class [FScriptArray](API\Runtime\Core\Containers\FScriptArray) * Array, int32 Index, int32 Count, int32 Oper, int32 ElementSize, uint32 ElementAlignment, STRUCT_DC DefaultConstructor, STRUCT_AR Serializer, STRUCT_DTOR Destructor )