/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h
Viewports API.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="NDisplay|Configuration") [UDisplayClusterConfigurationViewport](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationView-) * GetViewport ( const [FString](API\Runtime\Core\Containers\FString) & NodeId, const [FString](API\Runtime\Core\Containers\FString) & ViewportId ) const