/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h
FEmitterDynamicParameter ( [FName](API\Runtime\Core\UObject\FName) InParamName, uint32 InUseEmitterTime, [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< enum EEmitterDynamicParameterValue > InValueMethod, [UDistributionFloatConstant](API\Runtime\Engine\Distributions\UDistributionFloatConstant) * InDistribution )