/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h
Input space to World space conversion Auto-converts axes within the Input Action Value into world space allowing the result to be directly plugged into functions that take world space values. E.g. For a 2D input axis up/down is mapped to world X (forward), whilst axis left/right is mapped to world Y (right).
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, MinimalAPI, Meta=(DisplayName="To World Space")) class UInputModifierToWorldSpace : public [UInputModifier](API\Plugins\EnhancedInput\UInputModifier)