/Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsScripting.h
Get the manager of the constraints. This object contains delegates to listen to for when constraints are added,deleted, and is also the outer used when creating custom transformable handles, for example this is used to create control rig transformable handles Note this function will create the mananager and it's actor if one doesn't exist.
Returns the mananger
static [UConstraintsManager](API\Runtime\Constraints\UConstraintsManager) * GetManager ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )