/Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h
Extract the curve values for all curves we're interested in.
virtual void ExtractCurveValues ( [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * SkelMeshComponent, [TArray](API\Runtime\Core\Containers\TArray)< float > & OutValues, int32 NumFloatsPerCurve ) const