/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h
Remove the Camera actor from the Datasmith scene
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene") void RemoveCameraActor ( [UDatasmithCameraActorElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithCameraActorElement) * InMeshActor, EDatasmithActorRemovalRule RemoveRule )