/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshSurfaceSampler.h
Note: This class is similar toTMeshSurfaceUVSampler(the "old" class) but provides a more convenient API. This class computes the sample info and that's it. The old class computes the sample info internally but also immediately forwards it to an application-specific sampling function which must be provided as a callback and hence has a fixed signature and requires that the sample type is passed as a template parameter. Also the old class is more awkward to use when sampling multiple things, see the documentation ofTMeshSurfaceUVSamplerfor more details.
class FMeshSurfaceUVSampler
bool
bUVMeshSpatialInitialized
constFDynamicM...
Mesh
EMeshSurfaceSam...
QueryType
FDynamicMeshUVM...
UVMeshAdapter
BV tree for finding triangle for a given UV. Not always initialized.
TMeshAABBTree3<...
UVMeshSpatial
constFDynamicM...
UVOverlay