/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UDisplayClusterConfigurationViewport : public [UDisplayClusterConfigurationData_Base](API\Plugins\DisplayClusterConfiguration\UDisplayClusterConfigurationData-)
bool
bAllowPreviewFrustumRendering
bool
bAllowRendering
Enables or disables rendering of this specific Viewport
bool
bFixedAspectRatio
Locks the Viewport aspect ratio for easier resizing
bool
bIsUnlocked
bool
bIsVisible
FString
Camera
Reference to the nDisplay View Origin
int
GPUIndex
Specify which GPU should render this Viewport. "-1" is default.
FDisplayCluster...
ICVFX
Configure ICVFX for this viewport.
FOnPostEditChan...
OnPostEditChangeChainProperty
int
OverlapOrder
Allows Viewports to overlap and sets Viewport overlapping order priority
FDisplayCluster...
ProjectionPolicy
Specify your Projection Policy Settings
FDisplayCluster...
Region
Define the Viewport 2D coordinates
FDisplayCluster...
RenderSettings
Configure render for this viewport.
FDisplayCluster...
ViewportRemap
Define the Viewport Remap settings