/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathInt.h
Clamps the given value within the range provided by minimum and maximum
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Clamp", TemplateName="Clamp", Keywords="Range,Remap")) struct FRigVMFunction_MathIntClamp : public [FRigVMFunction_MathIntBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathIntBase)
int32
Maximum
int32
Minimum
int32
Result
int32
Value