/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h
Returns the number of bytes that the module requires in the particle payload block.
uint32 The number of bytes the module needs per particle.
virtual uint32 RequiredBytes ( [UParticleModuleTypeDataBase](API\Runtime\Engine\Particles\TypeData\UParticleModuleTypeDataBase) * TypeData )