/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequencePlayer.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Player", Meta=(WorldContext="WorldContextObject", DynamicOutputParam="OutActor")) static [UTemplateSequencePlayer](API\Plugins\TemplateSequence\UTemplateSequencePlayer) * CreateTemplateSequencePlayer ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [UTemplateSequence](API\Plugins\TemplateSequence\UTemplateSequence) * TemplateSequence, [FMovieSceneSequencePlaybackSettings](API\Runtime\MovieScene\FMovieSceneSequencePlaybackSetti-) Settings, [ATemplateSequenceActor](API\Plugins\TemplateSequence\ATemplateSequenceActor) *& OutActor )