/Engine/Plugins/VirtualProduction/Switchboard/Source/SwitchboardEditor/Public/SwitchboardProjectSettings.h
No constructors are accessible with public or protected access.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, BlueprintType) class USwitchboardProjectSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
DisplayName
OSC Listener for Switchboard. An OSC server can be started on launch via VPUtilitiesEditor
Tooltip