/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetEditorController.h
Get theUSkeletalMeshwe are transferring animation between (either source or target)
[USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * GetSkeletalMesh ( const [ERetargetSourceOrTarget](API\Plugins\IKRig\Retargeter\ERetargetSourceOrTarget) SourceOrTarget ) const