/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterRuntimeSettings.h
Implements the runtime settings for the Water plugin.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig, Meta=(DisplayName="Water")) class UWaterRuntimeSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
TEnumAsByte< EC...
CollisionChannelForWaterTraces
Collision channel to use for tracing and blocking water bodies
TSoftObjectPtr<...
MaterialParameterCollection
Material Parameter Collection for everything water-related
float
WaterBodyIconWorldZOffset
Offset in Z for the water body icon in world-space.