/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Restorability/Interfaces/IRestorationListener.h
struct FPreRecreateComponentParams
UClass*
ComponentClass
The class the component will have.
FName
ComponentName
The name the component will have.
EComponentCreat...
CreationMethod
The creation method that will be set for the component.
AActor*
Owner
The actor that will own the component