/Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h
Setup the layout for ESpectatorScreenMode::TexturePlusEye.
void SetSpectatorScreenModeTexturePlusEyeLayout ( const [FSpectatorScreenModeTexturePlusEyeLayout](API\Runtime\HeadMountedDisplay\FSpectatorScreenModeTexturePlusE-) & Layout )