/Engine/Plugins/Animation/MLDeformer/VertexDeltaModel/Source/VertexDeltaModel/Public/VertexDeltaGraphDebugDataInterface.h
Gather the shader metadata exposed by the data provider payload.
virtual void GetShaderParameters ( TCHAR const * UID, [FShaderParametersMetadataBuilder](API\Runtime\RenderCore\FShaderParametersMetadataBuilder) & InOutBuilder, [FShaderParametersMetadataAllocations](API\Plugins\ComputeFramework\ComputeFramework\FShaderParameter-) & InOutAllocations ) const