/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOConfiguration.h
Asset to manage allowed OpenColorIO color spaces. This will create required transform objects.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(DisplayName="OpenColorIO Configuration")) class UOpenColorIOConfiguration : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
FFilePath
ConfigurationFile
TArray<FOpenCo...
DesiredColorSpaces
TArray<FOpenCo...
DesiredDisplayViews