/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneAsset.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable) class UContextualAnimSceneAsset : public [UDataAsset](API\Runtime\Engine\Engine\UDataAsset)
bool
bDisableCollisionBetweenActors
bool
bPrecomputeAlignmentTracks
Whether we should extract and cache alignment tracks off line.
TArray<FContex...
OverridePreviewData
FName
PrimaryRole
float
Radius
TObjectPtr<UCo...
RolesAsset
int32
SampleRate
Sample rate (frames per second) used when sampling the animations to generate alignment and IK tracks
TSubclassOf<UC...
SceneInstanceClass
TArray<FContex...
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