/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h
Internal function to actually init theFGameplayCueObjectLibrary. Returns StreamableHandle when asset async loading is requested.
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FStreamableHandle](API\Runtime\Engine\Engine\FStreamableHandle) > InitObjectLibrary ( [FGameplayCueObjectLibrary](API\Plugins\GameplayAbilities\FGameplayCueObjectLibrary) & Library )