/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicCorrespondenceUtils.h
Reset the connection to used a internally owned surface mesh
void Reset ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) > & SurfMesh )