/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h
IMPORTANT : vertices are assumed to be sorted CCW.
static void RemoveInsideFaceVertices ( const [FPlaneType](API\Runtime\Chaos\Chaos\TPlaneConcrete) & Face, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InOutFaceVertexIndices, const [TArray](API\Runtime\Core\Containers\TArray)< [FVec3Type](API\Runtime\ChaosCore\Chaos\TVector_T_3) > & Vertices, const [FVec3Type](API\Runtime\ChaosCore\Chaos\TVector_T_3) & Centroid )