/Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeStaticMeshFactory.h
Override it to end import/re-import on the game thread. Helpful if you need to display ui (i.e. re-import material conflict resolution) or if you need to do anything not thread safe to complete the import/re-import.
the FImportAssetResult, see the structure to access the documentation.
virtual [FImportAssetResult](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportAssetResult) EndImportAsset_GameThread ( const [FImportAssetObjectParams](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportAssetObjectParams) & Arguments )