/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h
In editor, this will filter out properties with meta tag "HideInDetailsView" or equal to FilterMetaStr. In non editor, it returns all properties
static void GetAllAttributeProperties ( [TArray](API\Runtime\Core\Containers\TArray)< [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * > & OutProperties, [FString](API\Runtime\Core\Containers\FString) FilterMetaStr, bool UseEditorOnlyData )