/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h
Return Return ParentTm for current Parent Object
This is not that scalable moving forward with stuff like the control rig , need a better caching solution there
Returns true if succesful in evaluating the parent in the sequencer and getting a transform.
static bool GetParentTM ( FTransform & CurrentRefTM, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & Sequencer, [UObject](API\Runtime\CoreUObject\UObject\UObject) * ParentObject, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) KeyTime )