/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockManager.h
Add (and take ownership of) a new clock safe to call from AudioThread (uses critical section)
[FQuartzClockProxy](API\Runtime\AudioMixer\Quartz\FQuartzClockProxy) GetOrCreateClock ( const [FName](API\Runtime\Core\UObject\FName) & InClockName, const [FQuartzClockSettings](API\Runtime\Engine\Sound\FQuartzClockSettings) & InClockSettings, bool bOverrideTickRateIfClockExists )