/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/WorldDataLayers.h
Deprecated* Use GetDataLayerInstance withFNameorUDataLayerAssetinstead
const [UDataLayerInstance](API\Runtime\Engine\WorldPartition\DataLayer\UDataLayerInstance) * GetDataLayerInstance ( const [FActorDataLayer](API\Runtime\Engine\WorldPartition\DataLayer\FActorDataLayer) & InActorDataLayer ) const