/Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehaviorSet.h
Merge another BehaviorSet into this Set
virtual void Add ( const [UInputBehaviorSet](API\Runtime\InteractiveToolsFramework\UInputBehaviorSet) * OtherSet, void * NewSource, const [FString](API\Runtime\Core\Containers\FString) & NewGroupName )