/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable) struct FDisplayClusterConfigurationICVFX_ChromakeyRenderSettings
FDisplayCluster...
AdvancedRenderSettings
Advanced render settings.
bool
bReplaceCameraViewport
Replace the texture of the camera viewport from this chromakey RTT.
FDisplayCluster...
CustomSize
Performance: Use custom size (low-res) for chromakey RTT frame. Default size same as camera frame.
FDisplayCluster...
GenerateMips
FDisplayCluster...
PostprocessBlur
Apply blur to the Custom Chromakey content.
FDisplayCluster...
Replace
Replace viewport render from source texture.
FDisplayCluster...
ShowOnlyList
Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.