/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h
Legacy struct for spawn count scale overrides. This is now done inFNiagaraEmitterScalabilityOverrides
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FNiagaraDetailsLevelScaleOverrides
float
Cine
float
Epic
float
High
float
Low
float
Medium