/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionSection.h
A set of triangles which are rendered with the same material.
struct FGeometryCollectionSection
int32
FirstIndex
Range of vertices and indices used when rendering this section.
HHitProxy*
HitProxy
int32
MaterialID
The index of the material with which to render this section.
int32
MaxVertexIndex
int32
MinVertexIndex
int32
NumTriangles