/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h
Slate panel for choose displaying bones to remove
class SSkeletonBoneRemoval : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
TArray<TShared...
BoneNames
List of bone names that will be removed
bool
bShouldContinue
Did the user choose to continue
TWeakPtr<SWind...
WidgetWindow
Reference to our window