/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h
Removes a variant from this variant set
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element") void RemoveVariant ( const [UDatasmithVariantElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithVariantElement) * Variant )