/Engine/Source/Runtime/RHI/Public/RHICommandList.h
void SetBatchedShaderUnbinds ( [FRHIGraphicsShader](API\Runtime\RHI\FRHIGraphicsShader) * InShader, [FRHIBatchedShaderUnbinds](API\Runtime\RHI\FRHIBatchedShaderUnbinds) & InBatchedUnbinds )