/Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/RootMotionModifier.h
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Motion Warping") static [URootMotionModifier_Scale](API\Plugins\MotionWarping\URootMotionModifier_Scale) * AddRootMotionModifierScale ( [UMotionWarpingComponent](API\Plugins\MotionWarping\UMotionWarpingComponent) * InMotionWarpingComp, const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * InAnimation, float InStartTime, float InEndTime, FVector InScale )