/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonUIActionRouterBase.h
Gathers input from external sources such as game viewport client and forwards them to widgets via activatable tree node representation.
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCommonUIActionRouterBase : public [ULocalPlayerSubsystem](API\Runtime\Engine\Subsystems\ULocalPlayerSubsystem)
TOptional<FUII...
ActiveInputConfig
The currently applied UI input configuration
TSharedPtr<FCo...
AnalogCursor
bool
bIsActivatableTreeEnabled
FTSTicker::FDel...
TickHandle