/Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsRecorder.h
Begins the recording of the observations and actions of each added agent.
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents") void BeginRecording ( bool bReinitializeRecording )