/Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/SingleClickBehavior.h
Internal function that forwards click evens to Target::OnClicked, you can customize behavior here
virtual void Clicked ( const [FInputDeviceState](API\Runtime\InteractiveToolsFramework\FInputDeviceState) & Input, const [FInputCaptureData](API\Runtime\InteractiveToolsFramework\FInputCaptureData) & Data )