/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureActorBase.h
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class ADMXFixtureActorBase : public [AActor](API\Runtime\Engine\GameFramework\AActor)
TObjectPtr<UDM...
DMX