/Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimTypes.h
Stores the parameters passed into query function : Only used byUContextualAnimSceneAsset::Query. Kept around only to do not break existing content. It will go away in the future.
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType)) struct FContextualAnimQueryParams
bool
bComplexQuery
bool
bFindAnimStartTime
TWeakObjectPtr<...
Querier
FTransform
QueryTransform