/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraUserSettings.h
Virtual Camera User Settings
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=VirtualCamera, BlueprintType) class UVirtualCameraUserSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
TArray< struct ...
ActionMappings
TArray< struct ...
AxisMappings
bool
bDisplayFilmLeader
Whether to display film leader when recording a take
bool
bIsMapGrayscale
Whether the map is displayed using grayscale or full color
bool
bOverrideCameraSettingsOnTeleportToScreenshot
Whether to change camera lens and fstop when teleporting to a screenshot to those with which the screenshot was taken
bool
bTeleportOnStart
Whether to teleport to the home bookmark when VCam starts
TSoftClassPtr< ...
DefaultVCamClass
Default Vcam Class for Vcam Operator Panel
float
FocusInterpSpeed
Controls interpolation speed when smoothing when changing focus distance.
float
JoysticksSpeed
Controls how fast the camera moves when using joysticks
float
MaxJoysticksSpeed
Sets the maximum possible joystick speed
FString
VirtualCameraFilmback
Stores the filmback preset name selected by the user