/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h
Clears the specified render target with the given ClearColor.
static void ClearRenderTarget2D ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * TextureRenderTarget, [FLinearColor](API\Runtime\Core\Math\FLinearColor) ClearColor )