Unwillingly engaging in a Pas-de-Sabots against Equestria's premier air superiority team; Getting thrown into the thick of the Royal Guard's own 'Don't-Ask-Don't-Tell' policy on Batponies; Meeting Princess Luna, and basking in the full force of her magical 'presence;' The constant need to police her two 'shoe specialists; Learning to drive the Royal Engineer's self-powered carriage; Going up against Batponies in their own subterranean den -- twice, now, and even dealing with the Royal Engineer's foibles and failures in understanding Equestrian social rules, not to mention trying to teach him how to fight. 