You and Tempest spend most of your prep time warming up and double-checking your gear. The magic deflection properties of the armour plating in particular were going to be mighty useful against an enemy that primarily relies on magic, especially if your previous throw-down with Tempest was anything to go off of. Really, the only thing you felt needed double-checking was your pouch of Obsidian Spheres. Twelve shots, all accounted for.