Your chase continues down the train bridge, the six ponies and their plus one continuing to do a great job of keeping their distance. Digging through your armour, you pull out your pre-loaded flare gun and fire it skyward, marking your location for rapid airship support with a red flare. Your pursuit along the bridge takes you straight out of Canterlot, but their run came to a dead stop once the stone bridge of the Canterlot approach gave way to the timber trestle bridge of the rest of the mountain railway line, leaving them with no ground to run on save for the widely spaced railroad ties - too wide for them to just hop, skip, and jump across.