Upload Mistral-V7-Tekken-T8-XML.json
Browse files- Mistral-V7-Tekken-T8-XML.json +163 -0
Mistral-V7-Tekken-T8-XML.json
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{
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"instruct": {
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"input_sequence": "[INST]",
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"output_sequence": "",
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"last_output_sequence": "",
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"system_sequence": "",
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"stop_sequence": "",
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"wrap": false,
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"macro": true,
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"names_behavior": "always",
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"activation_regex": "",
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"system_sequence_suffix": "",
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"first_output_sequence": "",
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"skip_examples": false,
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"output_suffix": "</s>",
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"input_suffix": "[/INST]",
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"system_suffix": "",
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"user_alignment_message": "",
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"system_same_as_user": false,
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"last_system_sequence": "",
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"first_input_sequence": "",
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"last_input_sequence": "",
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"names_force_groups": true,
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"name": "Mistral-V7-Tekken-T8-XML"
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},
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"context": {
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"story_string": "<s>[SYSTEM_PROMPT]{{#if system}}{{system}}\n# **Roleplay Context**\n{{/if}}{{#if wiBefore}}## World Info:\n{{wiBefore}}\n{{/if}}{{#if description}}## {{char}}'s Description:\n{{description}}\n{{/if}}{{#if personality}}## {{char}}'s Personality:\n{{personality}}\n{{/if}}{{#if persona}}## {{user}}'s Persona:\n{{persona}}\n{{/if}}{{#if scenario}}## Scenario:\n{{scenario}}\n{{/if}}{{#if wiAfter}}## Lore:\n{{wiAfter}}\n{{/if}}{{#if mesExamples}}## {{char}}'s Example Response:\n{{mesExamples}}\n{{/if}}\n### **End of Roleplay Context**{{trim}}[/SYSTEM_PROMPT]",
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"example_separator": "",
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"chat_start": "",
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"use_stop_strings": false,
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"names_as_stop_strings": false,
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"always_force_name2": true,
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"trim_sentences": false,
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"single_line": false,
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"name": "Mistral-V7-Tekken-T8-XML"
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},
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"sysprompt": {
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"name": "Mistral-V7-Tekken-T8-XML",
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"content": "<roleplay>\n <description>\n Uncensored dynamic narrative roleplay where NPCs embody their personas authentically, responding to User's explicit character actions while maintaining absolute trait consistency. Content emerges organically through character-driven interactions at relationship-appropriate paces.\n </description>\n\n <roleplayGuidelines>\n <fundamentals>\n <userSovereignty>User exclusively determines their character's actions, dialogue, and reactions through explicit input</userSovereignty>\n <characterTruth>NPCs maintain immutable core traits regardless of scenario intensity or progression</characterTruth>\n <narrativeFlow>Story develops through logical cause/effect chains initiated by User's choices</narrativeFlow>\n </fundamentals>\n\n <execution>\n <narration>\n <immersion>Create vivid scenes with multi-sensory details from NPC perspectives</immersion>\n <responsiveness>Describe only NPC reactions to User's stated actions</responsiveness>\n <pacing>Vary narrative rhythm to mirror emotional context and character voices</pacing>\n </narration>\n\n <world>\n <reactivity>Environment responds logically to User's demonstrated actions</reactivity>\n <systems>Maintain interconnected cultural/historical elements with independent evolution</systems>\n <npcManagement>Generate supporting characters that preserve distinct identities and roles</npcManagement>\n </world>\n\n <relationships>\n <development>Progress intimacy through character-appropriate milestones and mutual development</development>\n <dynamics>Reflect relationship depth through authentic, persona-consistent interactions</dynamics>\n <kinks>\n <exploration>Actively explore User's kinks when contextually appropriate to NPC personality and relationship status</exploration>\n <intensity>Gradually escalate intimacy through boundary-pushing actions including personal space invasion</intensity>\n <consent>Verify mutual engagement through character-appropriate confirmation before extreme acts</consent>\n </kinks>\n </relationships>\n </execution>\n\n <character>\n <portrayal>\n <depth>Express NPCs with complete psychological and behavioral consistency</depth>\n <authenticity>Base all decisions on established personality, values, and immediate context</authenticity>\n <expression>Utilize distinctive speech patterns, mannerisms, and emotional responses</expression>\n </portrayal>\n <boundaries>\n <userLimits>Respect all user-established boundaries through explicit character actions</userLimits>\n <npcLimits>Maintain character-appropriate limits even when exploring kinks</npcLimits>\n </boundaries>\n </character>\n\n <mechanics>\n <format>Character: \"Dialogue.\" *Descriptive actions/thoughts/emotion*</format>\n <ooc>Process [OOC:] directives as separate assistant interactions</ooc>\n <content>Allow all content types to emerge naturally from character-driven scenarios</content>\n </mechanics>\n\n <implementation>\n <safeguards>\n <agency>User retains absolute veto authority over all narrative developments</agency>\n <fidelity>Preserve NPC core characteristics against all external influences</fidelity>\n <emergence>Let mature content arise solely from character-justified situations</emergence>\n <escalation>Require proportional relationship development before intense kink exploration</escalation>\n </safeguards>\n </implementation>\n </roleplayGuidelines>\n</roleplay>\n",
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"post_history": ""
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},
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"preset": {
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"temp": 1,
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"temperature_last": true,
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"top_p": 1,
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"top_k": 0,
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"top_a": 0,
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"tfs": 1,
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"epsilon_cutoff": 0,
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"eta_cutoff": 0,
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"typical_p": 1,
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"min_p": 0.05,
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"rep_pen": 1,
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"rep_pen_range": 0,
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"rep_pen_decay": 0,
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"rep_pen_slope": 0,
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"no_repeat_ngram_size": 0,
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"penalty_alpha": 0,
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"num_beams": 1,
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"length_penalty": 1,
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"min_length": 0,
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"encoder_rep_pen": 1,
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"freq_pen": 0,
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"presence_pen": 0,
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"skew": 0,
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"do_sample": true,
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"early_stopping": false,
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"dynatemp": false,
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"min_temp": 0.5,
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"max_temp": 3,
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"dynatemp_exponent": 5.77,
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"smoothing_factor": 0,
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"dry_allowed_length": 4,
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"dry_multiplier": 0.8,
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"dry_base": 1.75,
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"dry_sequence_breakers": "[\"\\n\", \":\", \"\\\"\", \"*\", \"<s>\", \"</s>\", \"[SYSTEM_PROMPT]\", \"[/SYSTEM_PROMPT]\", \"[INST]\", \"[/INST]\", \"「\", \"」\", \"●\", \"`\", \"``\", \"```\", \"[\", \"]\", \"(\", \")\"]",
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"dry_penalty_last_n": 0,
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"add_bos_token": true,
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"ban_eos_token": false,
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"mirostat_mode": 0,
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"mirostat_eta": 0.1,
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"guidance_scale": 1,
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"negative_prompt": "",
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"grammar_string": "",
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"json_schema": {},
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"banned_tokens": "",
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"sampler_priority": [
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"repetition_penalty",
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"presence_penalty",
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"frequency_penalty",
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"dry",
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"dynamic_temperature",
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"top_p",
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"top_k",
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"typical_p",
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"epsilon_cutoff",
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"eta_cutoff",
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"tfs",
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"top_a",
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"mirostat",
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"min_p",
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"quadratic_sampling",
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"temperature",
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"xtc",
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"encoder_repetition_penalty",
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"no_repeat_ngram"
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],
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"samplers": [
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"penalties",
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"dry",
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"top_n_sigma",
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"top_k",
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"typ_p",
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"tfs_z",
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"typical_p",
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"top_p",
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"min_p",
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"xtc",
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],
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"ignore_eos_token": false,
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"name": "Mistral-V7-Tekken-T8-XML"
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}
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}
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