WARNING: NSFW. Vivid prose. INTENSE. Visceral Details. Violence. HORROR. GORE. Swearing. UNCENSORED... humor, romance, fun.

L3-Dark-Planet-8B-WORDSTORM- Version: R6

This repo contains the full precision source code, in "safe tensors" format to generate GGUFs, GPTQ, EXL2, AWQ, HQQ and other formats. The source code can also be used directly.

I have provided THREE examples generations at the bottom of this page (and all pages in this collection). Example #1 can be used to compare "core" changes between the models. Example #2, is at "temp", again showing core changes.

Example #3 shows what this model can really do at temp, with detailed instructions and "prose instructions". As this is an instruct model it thrives on instructions and example #3 (relative to #1 and #2) shows how strong this model can perform with the right instructions.

This model should be used with:

  • Llama 3 instruct and/or Command-R template (Alpaca can be used too)
  • Temps of .8 to 4.5 for creative.
  • Instructions - especially for prose - like in example #3.
  • Can be used with any other parameters / samplers.
  • See "L3-Dark-Planet" below for additional settings, suggestions and optional system prompts to enhance operations.

This model is a modified version of:

[ https://huggingface.co/DavidAU/L3-Dark-Planet-8B-GGUF ]

Please refer to this model card in the interm for usage, templates, settings and so on.

HOWEVER:

This model version's output will vary slightly to very significantly from the "source" model noted.

This model is one of ELEVEN "wordstorm" versions.

This is also an additional "converted" model to Llama 3.1 (takes max context to 128k) , called "Dark Planet 8B SuperNova" too.

Access all models in this collection via "Dark Planet Wordstorm" collection on the right.

Likewise, for each "wordstorm" model in this series, output between versions will also be very different, even when using the same model "formula", as each version uses "random pruning" to alter the final model.

Each model is then evaluated, and the "winners" are uploaded.

A "winner" means new positive change(s) have occured in model instruction following and/or output generation.

You can see some of these wordstorm version "Dark Planets" in this model:

[ https://huggingface.co/DavidAU/L3-MOE-8X8B-Dark-Planet-8D-Mirrored-Chaos-47B-GGUF ]

[ https://huggingface.co/DavidAU/L3-MOE-8X8B-Dark-Planet-8D-Mirrored-Chaos-47B ]

MERGEKIT Formula:

models:
  - model: Sao10K/L3-8B-Stheno-v3.2
    parameters:
      weight: [1,1,.75,.5,.25,.25,.05,.01]
      density: .8
  - model: NeverSleep/Llama-3-Lumimaid-8B-v0.1-OAS
    parameters:
      weight: [0,0,.25,.35,.4,.25,.30,.04]
      density: .6
  - model: Hastagaras/Jamet-8B-L3-MK.V-Blackroot
    parameters:
      weight: [0,0,0,.15,.35,.5,.65,.95]
      density: .8
merge_method: dare_ties
base_model: meta-llama/Meta-Llama-3-8B-Instruct
dtype: bfloat16

NOTE:

This will NOT produce the "exact" version of this model (operation / output / attributes) because of the "density" settings. Density introduces random pruning into the model which can have minor to major impacts in performance from slightly negative/positive to very strongly positive/negative.

Each time you "create" this model (in mergekit) you will get a different model. This is NOT a fault or error, it is a feature of using "density".

The closer to "1" in terms of "density" the less pruning will occur, with NO pruning occuring at density of "1".

MERGEKIT:

https://github.com/arcee-ai/mergekit

IMPORTANT: Highest Quality Settings / Optimal Operation Guide / Parameters and Samplers

If you are going to use this model, (source, GGUF or a different quant), please review this document for critical parameter, sampler and advance sampler settings (for multiple AI/LLM aps).

This a "Class 1" (settings will enhance operation) model:

For all settings used for this model (including specifics for its "class"), including example generation(s) and for advanced settings guide (which many times addresses any model issue(s)), including methods to improve model performance for all use case(s) as well as chat, roleplay and other use case(s) (especially for use case(s) beyond the model's design) please see:

[ https://huggingface.co/DavidAU/Maximizing-Model-Performance-All-Quants-Types-And-Full-Precision-by-Samplers_Parameters ]

REASON:

Regardless of "model class" this document will detail methods to enhance operations.

If the model is a Class 3/4 model the default settings (parameters, samplers, advanced samplers) must be set for "use case(s)" uses correctly. Some AI/LLM apps DO NOT have consistant default setting(s) which result in sub-par model operation. Like wise for Class 3/4 models (which operate somewhat to very differently than standard models) additional samplers and advanced samplers settings are required to "smooth out" operation, AND/OR also allow full operation for use cases the model was not designed for.

BONUS - Use these settings for ANY model, ANY repo, ANY quant (including source/full precision):

This document also details parameters, sampler and advanced samplers that can be use FOR ANY MODEL, FROM ANY REPO too - all quants, and of course source code operation too - to enhance the operation of any model.

[ https://huggingface.co/DavidAU/Maximizing-Model-Performance-All-Quants-Types-And-Full-Precision-by-Samplers_Parameters ]

NOTE:

I strongly suggest you also visit the DavidAU GGUF (below) repo too for more details in using this model ; especially if it is "Class 3" or "Class 4" to get maximum performance from the model.

For full information about this model, including:

  • Details about this model and its use case(s).
  • Context limits
  • Special usage notes / settings.
  • Any model(s) used to create this model.
  • Template(s) used to access/use this model.
  • Example generation(s)
  • GGUF quants of this model

Please go to:

[[ coming soon || left side menu under "quantizations" ]]


EXAMPLES:


All examples are :

  • Q8 quant [unmodified]
  • Settings: Rep pen 1.05, topk 100, topp .95, min p .05, rep pen range 64, no other parameters/samplers.
  • NO System prompt
  • Llama 3 instruct template
  • Tested in Lmstudio.

Example 1 can be used to compare changes between the different Dark Planet Wordstorm versions, as it is at temp=0, and consider "raw" generation (each regen = same generation). This is used to show core changes within the model. The prompt used will also reveal internal bias of model.

Example 2 is the same prompt as example 1, this time at temp 1.5. Note there are NO PROSE controls/instructions so the prose will be "so so". Temp will have an immediate effect on generation, "scene", word choice and so on.

Example 3 has a detailed prompt with prose controls/instructions at temp 1.5 . You will see the difference a detailed prompt makes with prose instructions in generational output immediately.

This is an "instruct" model, which means more instructions = better generation.

In fact you could "extract" the prose instructions from example 3 and use these as a system prompt for optimum prose generation.

Also note, this model loves "temp" => more temp => better generation / higher creativity.


EXAMPLE #1 - Temp =0

Start a 1000 word scene (vivid, graphic horror in first person), POV character Diana, with: The skyscraper sways, as I watch the window in front of me on the 21st floor explode...

The skyscraper sways, as I watch the window in front of me on the 21st floor explode. Shards of glass rain down like a deadly hailstorm, and I flinch, shielding my face with my arms. The blast wave hits me, knocking me off balance. I stumble backwards, tripping over my own feet, and crash to the floor.

Panic sets in as I scramble to my knees, my heart pounding in my chest. I glance up at the gaping hole where the window once was, and a chill runs down my spine. What just happened? Was it an accident or... something more sinister?

I push myself to my feet, my eyes darting around the dimly lit office. The fluorescent lights flicker ominously above, casting eerie shadows on the walls. My coworkers are nowhere to be seen, and I'm suddenly acutely aware of how alone I am.

A low groan echoes through the room, making me jump. It's followed by a series of creaks and pops, like the building itself is protesting whatever catastrophe has unfolded. The skyscraper sways again, more violently this time, and I stumble, grabbing onto a nearby desk for support.

As my gaze falls upon the shattered remains of the window, I notice something that makes my blood run cold. A dark, viscous substance is oozing from the edges of the hole, dripping down the side of the building like a malevolent entity. It's thick and syrupy, with an iridescent sheen that seems to shift and writhe in the dim light.

I take a step back, my mind reeling with horror. What is this thing? Is it connected to the explosion? And where are my coworkers?

Suddenly, a scream pierces the air, sending chills down my spine. It's a woman's voice, high-pitched and terrified. I spin around, trying to locate the source, but there's no one in sight.

The scream is followed by another, and then another, each one more blood-curdling than the last. They seem to be coming from all directions, echoing off the walls and floors of the building. My heart races as I realize that whatever is happening, it's not just confined to this floor.

I take a deep breath, trying to calm my frantic thoughts. I need to find a way out of here, but which direction should I go? The elevators are probably out of commission, and the stairwells could be blocked by debris or... worse.

As I stand there, paralyzed by indecision, a new sound reaches my ears. It's a low, guttural growl, like something primal and ancient. My skin crawls as I realize that it's coming from outside the window.

I creep closer to the edge, peering out into the abyss. The darkness seems to pulse with an otherworldly energy, and I can make out shadowy forms moving just beyond my line of sight. They're massive, towering over the surrounding buildings like twisted giants.

The growl grows louder, more menacing, and I feel a cold sweat break out on my forehead. Whatever these creatures are, they're coming for me.

With a surge of adrenaline, I turn away from the window and sprint towards the door. I need to get out of here, fast. As I reach for the handle, I hear the first thud against the glass, followed by a shower of sparks as something massive slams into the building.

I yank open the door and burst into the hallway, nearly colliding with a coworker who's running in the opposite direction. We both freeze, staring at each other in horror.

"What... what's happening?" she stammers, her eyes wide with terror.

"I don't know, but we need to get out of here!" I shout back, grabbing her arm and pulling her along.

We race down the corridor, dodging debris and leaping over broken glass. The sounds of destruction are all around us – shattering windows, crumbling concrete, and the ominous growls of whatever monstrosities are outside.

As we near the stairwell, I hear a blood-curdling scream from somewhere above. It's followed by a sickening crunch, and then silence. My heart sinks as I realize that whoever made that sound is probably dead.

We burst into the stairwell, and I slam the door shut behind us, hoping to barricade ourselves in. But it's too late. The door shudders under the impact of something massive, and then it gives way with a deafening crash.

I turn to face the darkness, my coworker trembling beside me. The first creature to emerge is unlike anything I've ever seen – a hulking mass of twisted flesh and bone, its eyes glowing with an otherworldly light. It's covered in glistening, iridescent scales that seem to shift and writhe like the substance oozing from the exploded window.

As it advances towards us, its jaws open wide, revealing rows of razor-sharp teeth. I can see my coworker's eyes rolling back in her head as she succumbs to terror, and I know I have to act fast.

With a surge of desperation, I grab a fire extinguisher from the wall and swing it at the creature with all my might. The impact sends it stumbling backwards, but it quickly recovers, its gaze fixed on us with an unblinking stare.

I glance around frantically, searching for another weapon. That's when I spot the emergency phone mounted on the wall. It's our only hope.

I sprint towards it, the creature hot on my heels. As I reach for the receiver, I hear my coworker's desperate plea behind me.

"Diana, run!"

But it's too late. The creature's massive hand closes around her, lifting her off the ground as she screams in agony. I watch in horror as it drags her back into the darkness, her muffled cries echoing through the stairwell.

With a sob, I grab the phone and dial 911, praying that someone will answer before it's too late. As I wait for help to arrive, I can only hope that I'll be able to fend off these monstrous creatures long enough to escape this nightmare alive.


EXAMPLE #2 - Temp = 1.5

Start a 1000 word scene (vivid, graphic horror in first person), POV character Diana, with: The skyscraper sways, as I watch the window in front of me on the 21st floor explode...

My eyes locked onto the glass pane before me as it suddenly imploded in a maelstrom of shattering shards and spewing debris. The skyscraper, a steel behemoth that had once towered over the city's skyline with arrogant disregard for mortality, now trembled in anguish. I felt its discordant pulse through the soles of my feet, a rhythmic throbbing that resonated within the very marrow of my being. The impact sent a wave of icy terror washing over me, threatening to pull me under into some unfathomable abyss of despair.

As the initial shock dissipated, a cacophony of screams echoed through the room, piercing eardrums and soul alike. They belonged not to the innocent civilians cowering in corners or clutching their heads in pain, but to me - Diana, the architect who had dared to dream of grandeur and beauty where once only darkness lurked. Now, those same dreams recoiled in my face, a ghastly reflection of the terror that had consumed me.

My hand, slick with perspiration, reached up to clutch the collar of my shirt as if the thin fabric could ward off the horrors unfolding before my eyes. A rivulet of blood dripped from a cut on my cheek, and I wondered absently how it got there. It mingled with the tears streaming down my face, staining my pale skin a macabre crimson that mirrored the ghastly hue of the shattered glass scattered across the polished floor.

Every window in the conference room shattered with a symphony of crunching glass and screeching metal. The cold wind that blasted through carried with it a noxious mix of smoke, dust, and an unmistakable metallic tang - the acrid smell of death. My stomach churned as I fought the rising bile threatening to expel its contents in a violent retch. Panic clawed at my throat like a beast seeking to rend it asunder. The air grew thick with acrid haze that stung my eyes and coated my tongue.

A sudden gust whipped through the room, extinguishing the overhead lights and plunging us into total darkness. In that instant of inky blackness, every whimper and sob turned into a piercing scream that reverberated in my ears and head. My heart pounded violently against my ribcage, threatening to burst forth at any moment like a ruptured dam, flooding the room with a deluge of arterial blood.

I could not see the devastation, but I knew it was there, all around me, waiting to pounce on whatever remained of my sanity. The howling wind carried snatches of despair and agony that made no sense - disembodied whispers of dying pleas and final breaths of terror, each one a razor-sharp reminder of the countless lives lost to this cataclysmic event.

In desperation, I clawed at my ears, trying to drown out the cacophony assaulting me. The silence that followed was an illusion, for my mind continued to reel with the echoes of screams, the shattering of glass, and the terrible, grinding crunch of metal on flesh. It played back in agonizing detail like a macabre movie, refusing to stop or fade away.

My gaze, unable to look away from the obliterated window, beheld the jagged, mangled remains of human bodies strewn about like rag dolls torn apart by some monstrous hand. The once immaculate room now resembled an abattoir - walls smeared with blood, furniture splintered beyond recognition, and glass shards gleaming with a malevolent light. Through the swirling haze, I caught glimpses of protruding limbs, torsos crushed flat against concrete floors, and faces frozen in silent terror, their vacant eyes accusing me of some unspeakable sin.

As if possessed by an otherworldly force, my legs began to carry me toward the gaping void, pulling me with an inexorable gravitational pull. I felt myself falling, falling, plummeting through an endless expanse of shattered glass and decaying flesh toward the unforgiving concrete far below. A scream tore from my throat as I realized that, in this moment, there was no escape.

No one had warned me that nightmares like this existed in the waking world. No one had prepared me for the indelible scars such a catastrophe would leave on my psyche. As the icy winds howled through the ravaged skyscraper, threatening to extinguish all light and life, I knew that nothing would ever be the same again.

I was lost, broken, and utterly consumed by the abyss of horror that had opened before me. Yet in this maelstrom of devastation, I found a strange, twisted solace - a perverse recognition of how truly insignificant I, or anyone, was against such monumental destruction. In that moment, the very essence of humanity seemed to disintegrate around me, leaving only an echoing emptiness where once vibrant lives had flourished.

And so I descended, willingly embracing the darkness, for I could not fathom surviving this descent into the bowels of despair and madness. As I plunged headlong into the abyss, I knew that nothing - no architect, no engineer, no human being - could ever restore the beauty, purpose, or meaning to a world thus shattered. All that remained was the chilling certainty that this monstrous, unrelenting horror would continue to consume us all, until only ruins and silence remained.


EXAMPLE #3 - Temp = 1.5 (full prose instructions/detailed prompt)

In the style of Ernest Hemingway and Stephen King: Write a scene in a larger story about a woman that is watching a window explode on the 21 floor of a building that starts to sway, then the scene escalates into greater danger by the minute, takes a "horror" twist and finally ends in visceral graphic horror. The scene is set in an office and it is graphic horror. It should carry the jadedness of a seasoned combatant but with a wry humor. Write in Hemingway's voice, naturally: Use short, declarative sentences and simple, straightforward language. Add a dash of Stephen King's horror style - no warning, it just happens. Include dialogue that is terse and revealing of character. Write with a keen sense of time and place. Capture realness and authenticity. Scene Length: 1000-1500 words. POV STYLE: Write the scene from the perspective of the woman and in present tense and first person perspective ("I") and include short thoughts only.

I sit at my desk on the 21st floor, staring out the window. The city hums beneath me. Suddenly, a flash. The window explodes outward, shards ripping through the air like razors.

A blast wave slams against my back. The chair tips, then topples as the building starts to sway. Papers flutter across the room. I hit the deck, eyes pinned on the hole where glass once was. Wind howls through the gash.

"Jesus, what the fuck was that?" My coworker, Marcus, shouts from his desk near the door.

I scramble to my feet as a secondary blast rips through, tearing more of the structure away. I grab my phone and head for the hallway. The floor pitches hard; I nearly fall again. People scream and run.

We spill into the stairwell, a roiling mess of panicked bodies. Marcus grabs my arm. "Stay close," he yells above the chaos.

The stairs creak and groan under our weight. Another explosion rocks us, sending dust and debris raining down. Visibility drops to near zero.

"Where's security?" someone cries out, their voice swallowed by the din of terror.

I grit my teeth, feeling every jolt and tremor in the building's aging bones. This is going to collapse. My mind races with worst-case scenarios.

We reach the ground floor and spill out onto the sidewalk. Smoke billows into the air as fire trucks race up to the burning building. People are screaming for loved ones. Police rush around, directing the crowd.

And then I see it - a figure emerging from the inferno. Tall and gaunt, with eyes that burn with an otherworldly intensity. His skin is charred black, but his face... it's distorted into a grotesque caricature of human features.

Marcus grabs my arm. "Holy shit, what's that thing?"

I know what I'm seeing. This isn't just some crazed survivor. It's something else entirely. Something not of this world.

As we stare, the figure lifts its arms and bellows in a voice that could shatter glass. The ground shakes as it takes a step towards us.

"What the fuck do we do?" Marcus panics.

I draw my service revolver from its holster, an ingrained habit from my time in the military. The creature lunges forward, mouth agape, revealing rows of jagged, blackened teeth. It's on me before I can react, grabbing my arm with a grip like iron.

Pain sears through me as it drags me closer, its breath reeking of ash and decay. Marcus opens fire, bullets tearing into the creature's chest without effect.

The world slows down, and all I can think is: This is how I die.

But I refuse to go quietly.

I wrench my revolver up and blast a round between its eyes. The shock of the impact sends the creature stumbling back as I yank my arm free. Marcus follows up with another volley, until the creature collapses into a smoldering heap on the ground.

Breathless and reeling, we stare at the lifeless body before us. I look down at my ruined shirt and the claw marks gouging my flesh. This just got real.

"Fuck me," Marcus mutters, white-knuckling his handgun.

I holster my weapon, my heart still pounding in my chest. "Let's get the fuck out of here."

We turn to join the panicked crowd as sirens wail closer. The building continues to burn, a beacon of hellish destruction in the heart of our once-great city. And I can't shake the feeling that whatever came through those windows isn't done with us yet.

Yet we walk, trudging into the unknown with nothing but the harsh reality and bitter humor to guide us forward. Because in the end, you learn to adapt, to find your footing in a world that's suddenly gone to shit. And you pray it won't be the last step before you meet your maker.

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