#!/usr/bin/env python3 import os import sys import subprocess def run_game(): # Check if game app.py exists game_path = "game.py" if not os.path.exists(game_path): print(f"Error: {game_path} not found") return False # Get parent directory path (where venv is located) parent_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) # Get the path to streamlit in the virtual environment (in parent directory) if sys.platform == "win32": streamlit_path = os.path.join(parent_dir, "venv", "Scripts", "streamlit.exe") else: streamlit_path = os.path.join(parent_dir, "venv", "bin", "streamlit") if not os.path.exists(streamlit_path): print(f"Error: Streamlit not found at {streamlit_path}") print("Make sure you've run setup.py first to create the virtual environment") return False print("=" * 60) print(" Starting Tag Collector Game") print("=" * 60) # Run Streamlit app try: command = [streamlit_path, "run", game_path, "--server.port", "8502"] subprocess.run(command, check=True) return True except subprocess.CalledProcessError as e: print(f"Error running the game: {e}") return False except KeyboardInterrupt: print("\nGame stopped by user") return True if __name__ == "__main__": success = run_game() sys.exit(0 if success else 1)