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#!/usr/bin/env python3
import os
import sys
import subprocess

def run_game():
    # Check if game app.py exists
    game_path = "game.py"
    if not os.path.exists(game_path):
        print(f"Error: {game_path} not found")
        return False
    
    # Get parent directory path (where venv is located)
    parent_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
    
    # Get the path to streamlit in the virtual environment (in parent directory)
    if sys.platform == "win32":
        streamlit_path = os.path.join(parent_dir, "venv", "Scripts", "streamlit.exe")
    else:
        streamlit_path = os.path.join(parent_dir, "venv", "bin", "streamlit")
   
    if not os.path.exists(streamlit_path):
        print(f"Error: Streamlit not found at {streamlit_path}")
        print("Make sure you've run setup.py first to create the virtual environment")
        return False
   
    print("=" * 60)
    print("      Starting Tag Collector Game")
    print("=" * 60)
   
    # Run Streamlit app
    try:
        command = [streamlit_path, "run", game_path, "--server.port", "8502"]
        subprocess.run(command, check=True)
        return True
    except subprocess.CalledProcessError as e:
        print(f"Error running the game: {e}")
        return False
    except KeyboardInterrupt:
        print("\nGame stopped by user")
        return True

if __name__ == "__main__":
    success = run_game()
    sys.exit(0 if success else 1)